buying a whole stack for dust and realize i got the wrong kind of dust…….
Cluncky and unfriendly? YOu must be an Elder Scrolls Online troll. The combat system in GW2 is the reason I can’t play any other MMO ever again. Cuz it’s friggin awesome. Cluncky?! Ever played Elder Scrolls Online, Rift, LOTRO,…
you must have died allot in ESO if you think ESO doesn’t need as much control as GW2, GW2 is all autopilot whether ESO is all manually from the player.
GW2 has the battle system (within autopilot ofcouse) of ESO but has the old targeting system of GW, something that makes this combat system chunky as hell.
have you any idea how many times i attacked a neutral enemy just because the target system sucks so horribly, do you have any idea how many times i died just because the game de-sellects the enemy i was attacking and then attacks a different enemy group…
if they fixed the targeting system for ones then yes, i can say it’s not so chunky but until then, it’s a horrible mess.
It’s a LEGENDARY weapon … work for it and stop whining like a kitten
yeah, let’s work in a game, something that should be entertaining……..
I really, really, hope you’re being sarcastic. A legendary weapon is supposed to be something rare. If you don’t want to work for it, buy it off the TP.
it costs at least 3K gold, i barely got 30G and that was a few months back…..
as long as you can disable the whole “invasion” thing, i don’t mind.
that would kill the purpose, wouldnt it? I mean, why spend time to imagine a stornghold if others are not seeing it? even in GW1 you have gvg matches so there were invadors too.
Anyway, it is too late now to give them suggestions so the GH we will get in HoT will be way far away from this.
i use the GH for convenience and because the personal home instance is a joke anyway, if we can customize our GH then i would use it as a home, not to battle.
as long as you can disable the whole “invasion” thing, i don’t mind.
It’s a LEGENDARY weapon … work for it and stop whining like a kitten
yeah, let’s work in a game, something that should be entertaining……..
uhmm, in ESO positioning is even more important then in GW2 and they have 1st person, then again, their 1st person is logical because their combat system is more controlled by the player.
i think it’s more because unlike ESO, GW2 has everything on autopilot so 1st person would be useless anyway.
TBH, i would like a legendary longbow that looks more serious, something that has the cool factor more globally.
http://i.imgur.com/x6TY5M9.png
(i would not recommend typing while half asleep >_< )
This entire conversation is irrelevant. There will be effectively no non-HoT players in the game a couple months after it drops. The remainder will buy the game or quit. This is a relatively fruitless argument about a hypothetical.
and what if i am planning on proving you wrong, still irrelevant then?
How will you prove him wrong? By not buying the expansion and still playing the base game? That would be relevant to you, yes, but the few players who won’t buy it and don’t just quit are statistically irrelevant, which I think was JLHiggs point.
nice, so you work at Anet crunching numbers?
Skill points will be added as rewards across high-level content to offset this change.
so in the end, we have to zerg our way through to get skill points….
the idea is to hinder zergs, not encourage them Anet……This doesn’t mean zerging. Fractals are high-level content, and they’re not zergs.
high-level, that doesn’t mean exclusively fractures…..
Skill points will be added as rewards across high-level content to offset this change.
so in the end, we have to zerg our way through to get skill points….
the idea is to hinder zergs, not encourage them Anet……
actually i hope they get rid of cultural limits and make them for every race, they can always give the race the advantage of having them cheaper then other races.
like T3 chest is 30G but of others it’s 50G, if you like them so much for a different race you have to pay the price.
This entire conversation is irrelevant. There will be effectively no non-HoT players in the game a couple months after it drops. The remainder will buy the game or quit. This is a relatively fruitless argument about a hypothetical.
and what if i am planning on proving you wrong, still irrelevant then?
all basic things HoT exclusive are only for HoT, things like the trait refab is for everyone that owns GW2 even without HoT but specializations are AFAIK only for HoT.
I hope that the Graphical User Interface (GUI) for the masteries is something that is full of eye candy like in Skyrim.
not just that, i hope the new maps are as impressive as skyrim, heck, ESO looks better then GW2. (both because of map structure and texture resolution)
You know some people actually enjoy leveling characters, right?
All while missing out on the new expansion that is for level 80’s. They will all insta level
yes, because every single player has enough tomes to even reach lvl 80……
i sure don’t, would like to but for now it’s a no go anyway because my speed on lvling is on snail pace speed…..I didn’t have any left before they changed the dailies and now I have 45 or so just from logging in every day and taking a WvW keep whenever that daily was active. (I never did the fractal daily to get a tome, nor did I choose the tomes in the end of the “month” box)
Plus, I have 2 Instant level 20 scrolls so they’ll help.
My point is, if you log in every day and do the WvW keep dailies and Fractal dailies then you’ll have more than enough for when the expansion releases.
you also need time every day….and my memory has bigger holes in it then cheese with mouse holes…..
dagger/horn is actually really powerful, add well of corruption and well of darkness and it makes the lich look like a joke.
i never use lich form, i rather use the flesh gollem so i can time a group interrupt without to much hassle.the fun thing is, ppl always try to prove they can instakill the gollem, biggest mistake they can ever make XD
Golem sucks. Wod sucks. Woc sucks. Dagger horn is our best weapon set For power. I’m not sure how WoC and WoD make lich a joke. Lich is not a joke it’s just situational and has a kittenton of counters that people choose to ignore or just panic when they get hit for 6k.
Using bone minions and flesh wurm for blast finishers isn’t very useful since they are extremely hard to aim. And you wouldn’t use a wurm like that anyway.
If your in Lich and your not being reflected or blocked you should be pressing 1. Only time you use the other skills is when being reflected blocked or expertly LoSed.
see you on the battlefield then, while you’re trying to spam 11111111 i am interrupting the whole enemy army.
golem doesn’t suck, you just don’t know how to use it…
I really hate being that guy, but come on people—We all love our class, but stop pretending the Necromancer is something it’s not.
for the record, necro’s DO have team supports, they DO have team healing and they DO have both good CC and DPS.
again, it’s not the necro, it’s the player who play’s it.The best Necro manages 9k personal DPS, which ties with the Guardian. The Guardian build that gives it 9k DPS offers reflects, fire fields, vulnerability stacks, blast finishers, blinds, protection, stability, condition clears, and more all in the same package. The Necro build which hits 9k DPS offers fewer stacks of Vulnerability, personal condi clear, and nothing else to the team at all. At best, the Necro can switch in Bone Minions for one blast finisher and then switch it out, but even then it can put him in combat and become a DPS loss. Even a Mesmer, which has roughly 9.5k DPS but with a ramp-up time offers utilities such as Portal, Feedback, Stealth, and Time Warp, all of which are invaluable for certain encounters.
Nope necros are only useless in speedruns. In all other areas of PVE necromancers are acceptable.
Fixed that for you.
cute, i had to save a whole group with my necro where your precious guardian failed to protect, heck, i even made sure the dungeon was even remotely successful because the guardian died far often then anything i did, again, with my necro.
you have fancy data, i have hard facts.
and again, it’s not the necro, it’s the player who play’s as a necro.
necro’s are not useless at all, they are underestimated.
that’s not really the fault of the profession, it’s because of players who simply don’t know how to play a necro.
sadly that’s pretty much about 90% of all necro players, i know how to play a necro properly but again, because of the bad rep around necro’s it’s difficult to convince players otherwise.
for the record, necro’s DO have team supports, they DO have team healing and they DO have both good CC and DPS.
again, it’s not the necro, it’s the player who play’s it.
dagger/horn is actually really powerful, add well of corruption and well of darkness and it makes the lich look like a joke.
i never use lich form, i rather use the flesh gollem so i can time a group interrupt without to much hassle.
the fun thing is, ppl always try to prove they can instakill the gollem, biggest mistake they can ever make XD
GW1 had plenty of grind with its faction grind and grinding for ectos. Then grinding the same mob over and over again for its rare drop.
But there were also many title tracks that were not so grindy. Legendary Vanquisher, for example. Also, I got full sets of BiS end game gear by simply playing through story lines. We didn’t hit level 20 only to discover that we were going to be collecting silk for the next year or so before being able to craft our BiS gear. Plus, there were tricks to reducing your grind in GW1. Soloing high end mobs was feasible with certain builds, and three-manning eight-man content was often effective as well.
Because some elements of not so grindy doesn’t mean there isn’t grind. Its still grind. There are tricks to reducing the grind in gw2 as well. But its still grind.
there is a difference between optional grind and progression grind, GW1 has pretty much no progression grind but plenty of optional grind, GW2 is the exact opposite.
Well that’s not true. Guild Wars 2’s progressive grind is gear progressive grind. Guild Wars 1’s progressive grind was rep grind for skills as well as grind for better chances to salvage and retain lockpicks on chests. All of that is progressive, even if it’s a different kind of progression.
I feel like I have to have ascended armor less than I felt I had to level save yourselves to max level on my imbagon paragon. What you’re stating is an opinion, not a fact.
i don’t think you know what optional grind is, to make it simple for you, it’s when you don’t need it to play the game.
anything lockpick is optional, anything rep is optional.
you don’t need PvE skills to win in the game, better yet, in PvP you can’t even use them in the first place.in GW2 you NEED a certain armor tier or you’re useless in high/max level areas, you NEED a higher weapon tier or you’re practically useless, you NEED to get your traits or your character is useless.
that’s progression grind, something you can’t avoid.oh and FYI, that’s a fact, not an opinion.
what you see as needed is beside the point, what is needed by game design, that’s what matters.In Guild Wars 2, you can finish 90% of the content in greens. You’re not useless in high level max areas, things just take a little longer. People beat liadri naked.
That’s a fact.
green is a higher tier……i have a name for this but it’s not a nice one….-_-
Sure, but it’s also easy as hell to get. It doesn’t matter if a tier is higher if everyone can have it pretty much at 80. Hell, if you’re leveling a new character now and doing your personal story you’ll have some rares and exotics by the time you’re done.
Non-issue is a non issue.
to who, you, a person that already has 5 legendaries and still calls him self a casual?
i can’t take you serious with that, i am a true casual without legendaries and just 2 lvl 80’s barely geared up enough to stand a chance.
i know what grind is, i have bin playing MMO’s long enough to know, it’s an issue….and that’s a fact…
GW1 had plenty of grind with its faction grind and grinding for ectos. Then grinding the same mob over and over again for its rare drop.
But there were also many title tracks that were not so grindy. Legendary Vanquisher, for example. Also, I got full sets of BiS end game gear by simply playing through story lines. We didn’t hit level 20 only to discover that we were going to be collecting silk for the next year or so before being able to craft our BiS gear. Plus, there were tricks to reducing your grind in GW1. Soloing high end mobs was feasible with certain builds, and three-manning eight-man content was often effective as well.
Because some elements of not so grindy doesn’t mean there isn’t grind. Its still grind. There are tricks to reducing the grind in gw2 as well. But its still grind.
there is a difference between optional grind and progression grind, GW1 has pretty much no progression grind but plenty of optional grind, GW2 is the exact opposite.
Well that’s not true. Guild Wars 2’s progressive grind is gear progressive grind. Guild Wars 1’s progressive grind was rep grind for skills as well as grind for better chances to salvage and retain lockpicks on chests. All of that is progressive, even if it’s a different kind of progression.
I feel like I have to have ascended armor less than I felt I had to level save yourselves to max level on my imbagon paragon. What you’re stating is an opinion, not a fact.
i don’t think you know what optional grind is, to make it simple for you, it’s when you don’t need it to play the game.
anything lockpick is optional, anything rep is optional.
you don’t need PvE skills to win in the game, better yet, in PvP you can’t even use them in the first place.in GW2 you NEED a certain armor tier or you’re useless in high/max level areas, you NEED a higher weapon tier or you’re practically useless, you NEED to get your traits or your character is useless.
that’s progression grind, something you can’t avoid.oh and FYI, that’s a fact, not an opinion.
what you see as needed is beside the point, what is needed by game design, that’s what matters.In Guild Wars 2, you can finish 90% of the content in greens. You’re not useless in high level max areas, things just take a little longer. People beat liadri naked.
That’s a fact.
green is a higher tier……i have a name for this but it’s not a nice one….-_-
……just sheet your weapon, that stops any attack still active……
GW1 had plenty of grind with its faction grind and grinding for ectos. Then grinding the same mob over and over again for its rare drop.
But there were also many title tracks that were not so grindy. Legendary Vanquisher, for example. Also, I got full sets of BiS end game gear by simply playing through story lines. We didn’t hit level 20 only to discover that we were going to be collecting silk for the next year or so before being able to craft our BiS gear. Plus, there were tricks to reducing your grind in GW1. Soloing high end mobs was feasible with certain builds, and three-manning eight-man content was often effective as well.
Because some elements of not so grindy doesn’t mean there isn’t grind. Its still grind. There are tricks to reducing the grind in gw2 as well. But its still grind.
there is a difference between optional grind and progression grind, GW1 has pretty much no progression grind but plenty of optional grind, GW2 is the exact opposite.
Well that’s not true. Guild Wars 2’s progressive grind is gear progressive grind. Guild Wars 1’s progressive grind was rep grind for skills as well as grind for better chances to salvage and retain lockpicks on chests. All of that is progressive, even if it’s a different kind of progression.
I feel like I have to have ascended armor less than I felt I had to level save yourselves to max level on my imbagon paragon. What you’re stating is an opinion, not a fact.
i don’t think you know what optional grind is, to make it simple for you, it’s when you don’t need it to play the game.
anything lockpick is optional, anything rep is optional.
you don’t need PvE skills to win in the game, better yet, in PvP you can’t even use them in the first place.
in GW2 you NEED a certain armor tier or you’re useless in high/max level areas, you NEED a higher weapon tier or you’re practically useless, you NEED to get your traits or your character is useless.
that’s progression grind, something you can’t avoid.
oh and FYI, that’s a fact, not an opinion.
what you see as needed is beside the point, what is needed by game design, that’s what matters.
GW1 had plenty of grind with its faction grind and grinding for ectos. Then grinding the same mob over and over again for its rare drop.
But there were also many title tracks that were not so grindy. Legendary Vanquisher, for example. Also, I got full sets of BiS end game gear by simply playing through story lines. We didn’t hit level 20 only to discover that we were going to be collecting silk for the next year or so before being able to craft our BiS gear. Plus, there were tricks to reducing your grind in GW1. Soloing high end mobs was feasible with certain builds, and three-manning eight-man content was often effective as well.
Because some elements of not so grindy doesn’t mean there isn’t grind. Its still grind. There are tricks to reducing the grind in gw2 as well. But its still grind.
there is a difference between optional grind and progression grind, GW1 has pretty much no progression grind but plenty of optional grind, GW2 is the exact opposite.
You know some people actually enjoy leveling characters, right?
All while missing out on the new expansion that is for level 80’s. They will all insta level
yes, because every single player has enough tomes to even reach lvl 80……
i sure don’t, would like to but for now it’s a no go anyway because my speed on lvling is on snail pace speed…..
i am already happy they removed the cost, it became ridicules to pay for both travel and repair.
it’s a penalty they added to replace the death penalty from GW1, IMO i rather have a timed death penalty then repairs but nothing i say can change that.
my main (necro) has seen all there is of tyria, thanks to the neckless of orr she has endured un-aging life.
she has seen the pale tree grow from small plant to big tree to what it is now, for what she can tell no dragon has even touched the pale tree until the nightmare came.
and even then, the children of the pale tree were protected from birth by the mother, made immune to any influence from the outside.
she does say that some saplings were flawed, the immunity did not take well, some died while others did not have this immunity like most saplings.
IMO they did it already wrong with the engineer, instead of having a rifle we have a blunderbuss with tools.
they should’ve made two weapons, a blunderbuss and a rifle. (most rifle skins already look like a blunderbuss anyway)
a blunderbuss is a widespread short range cone weapon and a rifle is a single target long range weapon, only then can they ever make a sniper.
heck, if they did this they could change the skills for the engineer for the rifle, would make the engineer a perfect sniper.
I can think of no reason why there shouldn’t be dueling. I’m game for any activity we can do while hanging around between quests and farms.
Seeing randoms dueling in WOW was a fun little spectacle as you ran through an area. Seems a natural addition to PVE frankly.
toxicity of players, harassments, whisper spam, emails with words that makes this forum a kitten bomb (<not done by a filter), events getting ruined, players belittling, the list go’s on.
i am not going in to details because we already have a huge thread about this, it’s a dead horse dug deep and drowned with salt watter still being beaten by earth wurms.
you know what bugs me with the name, it comes really close the revan from star wars.
he was a jedi that became a sith and then became his own, a grey as it’s know by most.
his followers are called revanites, kind of familiar aint it….
only in arena’s, yes
in open world, NO FRIKIN WAY
GW2 rewards players regardless of playstyle (usually). so in most cases u can get the gear you want thru more than 1 method.
if u want to play a game where there is only 1 path to getting specific loot, then there are countless other games.
if u want to play a game where u can (again usually) play the way u want and still end up w/ high end gear, then u can continue to play gw2.
someone else’s achievements/play style shouldn’t invalidate yours. you earn your gear how u want, and feel good about it. let other people earn it the way they can, and let them enjoy it.
Sorry but buying legendary with credit card isnt playstyle. Its not play you how you want because you dont play you simply bypass playing. When you buy milk in shop you also dont pretend you are cow because you have milk right?
if i want to buy a legendary weapon then i should be able to do so, i will never buy it with gem → gold but i might buy one when i find out how to get enough gold to buy one.
if i really don’t like the grind behind crafting a legendary but am eventually able to get enough gold why should i be denied a legendary, from the other end the ppl who do grind for a legendary but don’t care much for it give others the chance to buy it from them.
like i said, don’t be selfish, it works both ways when legendaries are all of a sudden account bound, even the new ones.
you want trouser armor, here you go…..also don’t complain about how modern it is because ppl are already complaining about how much realistic armors don’t fit in the game so……there.
I have only wish. Dont make new leges tradeable on TP.
This ^.
I have only wish. Dont make new leges tradeable on TP.
Too many things are already account bound. Don’t lock more things away.
Legendaries were meant to be ultra rare items that showed your mastery of the game, making them trade-able reduced them to a high end checklist item that you grabbed if you wanted too with money you grinded. I hope they make them account bound and that acquisition is made far harder and skill based for the parts.
ah, so you want to be selfish, not letting anyone who can’t get it through crafting get a legendary.
let be guess, you already have one…..
hahahahha…sorry…what, no slim 1H swords?
it takes me quite some time getting a non-slim 1H sword, the problem is more in the GS not the 1H sword.
It would be better , to give more options to aquire the Rings+Earings+Amuelt and let the 6-piece gear to grind alot – waste a lot of gold .
If they waste their gold in the Crafting , then the Gold vs Gem ratio will be still low , for the rest of the population and not see somthing like :
‘’you need 100 gold for 100 gems’’ in the near futureEdit" Or atleast , Rings+Earings+Amuelt + 2 set pieces , are almost be extremly easy to get like exotics
I also think it would be better to have stat neutrality at level 80. Just wondering if it would upset a lot of people. The thing is they are clearly coming back to GW1 style approaches but only partially. That might not be as successful unless they completely take stat differences out of level 80 gear.
i have thought of that but i suspect it’s not the way you mean, got an idea a while ago to make armor equally flat across all armor tiers, reducing tier amount and simply lower the “max armor” problem.
first we need only 4 armor tiers.
- normal (white)
- masterwork (green)
- exotic (orange)
- ascended (purple)
now we change how armor stats work per tier, note that the armor stat it self is always the same, so normal is as powerful as ascended, the only thing that makes a difference is the armor weight class.
- normal: 1 stat bonus, can only equip 1 minor and/or major rune.
- masterwork: 2 stat bonuses, can equip 2 minor and/or major runes.
- exotic: 3 stat bonuses, can equip 2 minor and/or major rune/ can equip 1 superior rune. (so only one slot accepts a superior rune)
- ascended: 3 bonuses, can equip any 2 rune tier.
i do not extend this to weapons just yet, still need to work out some problems for legendary weapons
(edited by sorudo.9054)
Only thing just like GW2’s WvW is GW2’s WvW.
And that, my friend, is exactly my point. That is why I keep playing GW2 despite not liking the majority of the game (PvE) and that is why your previous statement (“you have to like the whole package, otherwise you should look for a different game”) is false.
GW2 is 2/3 PvP, PvE is actually the minority of the game……but each their own.
i want cantha but with their “it’s not possible because of political issues” i settle for elona.
then again, i rather them opening the tengu area first so tyria is really opening up.
you know why?
because that’s what Anet has always done in the past:
http://wiki.guildwars.com/wiki/Warrior_armor
all player models are wireframes and story related enemies (like bandits, son of swanir, nightmare court) are all 8 bit.
after almost 10 years of playing GW, i have always seen the mist and the underworld as 2 different things.
the mist is more like a valhalla while the underworld is like helheim, one is for heroes and the other is for the common folk.
so with that, necro’s use the power from the underworld, manipulating the flesh body with dark magic.
the revenant uses the power of heroes, that’s why they say it uses the power of the mist.
that’s at least how i have always seen it…..
Picture this.
You buy a ew $60 game , you get through 3/4 of the game with tons of lore. The last 10% is blocked off behind a pay wall.
This is what the expansion feels like in terms of story.
Living Story since the beginning has lead up to Mordremoth.
Does this expansion let you kill Mordremoth? It feels kind of messed up to play Living Story all the way to the climax and then be blocked by a pay wall.
IMO Living Story was a success because even though it was tiny 2 week updates it matches the amount of time to push out an expansion. Like pushing out content when it gets finished instead of building up to a release date to vomit all over the game.
It was like the players were on a ride with the developers with Living Story , now its like the developers are sitting back watching the ants in their new ant farm theme park. Living Story has improved greatly and it feels like we won’t be getting any more LS because some conservatives wanted an expac.
Personally, I attribute this approach to intelligent marketing … people should stop feeling so entitled to free stuff, including the conclusion of LS.
Put it this way … what if ALL of LS was behind a paywall. It would suck way more.
ok, so when you BUY a movie do you see it as a good thing to BUY another movie just because the last 30 minutes are on a different disk?
ofcouse not, when you buy a movie you want the whole movie, not 2/3 the movie, that’s what the LS is right now and that’s a valid argument.
there is no free stuff entitlement, it’s asking to complete the story (movie) before moving on.
oh and the LS isn’t free entirely, you have to pay for it when you missed it the 2 weeks it came out.
i have 2.1 with virtual surround but it sounds like 5.1, i think 7.1 is supported but i am at least sure 5.1 works.
Please sir, find that game that has no grind and only has content and enjoy it for yourself.
Elder Scrolls
Mass Effect
Fallout
Dragon AgeIt’s actually quite easy to make a game with no grind and only content. The thing is, you won’t be able to play it for a loooong time. All of the individual titles in those franchises I played like 100 to 400 hours each. Guild Wars 2 I played 2,500 hours.
And that’s what MMO devs want, to keep you playing. So yea, it is possible, they just won’t do it.
Note, those are all single player games…name an MMO that has no “grind” and I’ll agree you have a point. Otherwise it’s like talking apples and oranges.
P.S. – I put “grind” in quotes because one persons “grind” is another persons “fun”.
play guild wars (not GW2), no grind at all.
it’s all cosmetic and gear is easily maxed out, unlike GW2 where you get spit on the moment you wear rare armor instead of exotic.
GW has white armor as maxed gear, if that was the case in GW2 then you can talk about no grind in GW2, till then grind away.Have you ever played GW1?! Man, grinding those achievements there for the HoM titles was a pure nightmare (sweet tooth, party animal, etc etc).
Glad, I can do all of the content in GW2 without ascended armor too, no no need to worry about equipment
i played GW from the start and yes, no grind.
what you’re talking about are titles, things you don’t need.
in GW2 you NEED exotic gear to even get invited in a team at all, you NEED rare and above gear to stand a chance in orr, you don’t NEED titles.
GW1 has no grind, GW2 has exactly the opposite.
you know what i don’t get, what part of “i don’t like PvP” do ppl not understand, is it the extra “n’t” that confuses ppl or are you ppl so ignorant that all you think about is your own stuff.
you know what would be fun, minding your own business and let ppl play the game the way they like it, if there is something they don’t like then let them play what they do like.
really, is it so difficult to comprehend the possibility that other players then you might not like (or hate) your part of gameplay, is it such an end of the world to let them be.
we ask for more option for all game modes and yes, this includes more PvE and PvP options.
Please sir, find that game that has no grind and only has content and enjoy it for yourself.
Elder Scrolls
Mass Effect
Fallout
Dragon AgeIt’s actually quite easy to make a game with no grind and only content. The thing is, you won’t be able to play it for a loooong time. All of the individual titles in those franchises I played like 100 to 400 hours each. Guild Wars 2 I played 2,500 hours.
And that’s what MMO devs want, to keep you playing. So yea, it is possible, they just won’t do it.
Note, those are all single player games…name an MMO that has no “grind” and I’ll agree you have a point. Otherwise it’s like talking apples and oranges.
P.S. – I put “grind” in quotes because one persons “grind” is another persons “fun”.
play guild wars (not GW2), no grind at all.
it’s all cosmetic and gear is easily maxed out, unlike GW2 where you get spit on the moment you wear rare armor instead of exotic.
GW has white armor as maxed gear, if that was the case in GW2 then you can talk about no grind in GW2, till then grind away.
I want to buy it, it looks really good, but what worries me is the price..I’m from Russia and Dollar now is almost twice expensive than it was before, so yeah 60$ is like 120$ for us…not a cheap one expansion is not it
I’m with you man, here in Brazil the dollar has been reaching $2.5 – $3.0 for us, so we’re at the risk of paying 3x the price in our currency.
hah, i am in europe and they have bin outsourcing european players for years, they honestly think $50,- is the same as €50,-…..it’s more likely €45,- inc VAT…….
……i really have no idea what the color codes have to do with anything, it’s just a color……