Showing Posts For stinkypants.8419:

Not Fun To Play or Play Against

in Profession Balance

Posted by: stinkypants.8419

stinkypants.8419

Counters to stealth… you can still do damage to the thieves when they’re stealthed, drop AE/CC, leave the fight… I don’t even bother to fight DP thieves, I mean… what’s the point.

I seriously do not understand all the complaints about stealth when there is so much condition spam, it’s like if I look sideways at an engi or necro and I start bleeding to death.

(Alvyn | Crystal Desert )

Ascended Accessories for Venom Share - WvW

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Posted by: stinkypants.8419

stinkypants.8419

Maybe DP then? I think the daze on Head Shot would count…

(Alvyn | Crystal Desert )

Ascended Accessories for Venom Share - WvW

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Posted by: stinkypants.8419

stinkypants.8419

Going 30/0/30/0/10, full carrion with perplexity runes, soldier weapons and chryscoloa orbs.

http://gw2skills.net/editor/?vYUQNAoYVnMJSRT21EePB/TmI4e4Uo+UvCkV7xNtZMB-zEBBoLCisCCipQFRjtsuIaskCoKpRA-w

Will likely be doing some occasional commanding with this as well. I don’t have the funds to regear, nor the time to grind for cash and prizes… but do have some laurels and badges to spend.

I’m having a hard time thinking celestial isn’t the best option, but maybe rabid+dire, or apothecary?

Would love some suggestions.

Thanks.

(Alvyn | Crystal Desert )

Looking to transfer down

in Looking for...

Posted by: stinkypants.8419

stinkypants.8419

Seconding CD. We get some blobs on reset, and over the weekend, but there’s still plenty of room to roam.

(Alvyn | Crystal Desert )

(edited by stinkypants.8419)

Increase Commander Commands

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Posted by: stinkypants.8419

stinkypants.8419

Yes please! Increasing range on those would be incredibly helpful!

(Alvyn | Crystal Desert )

Infiltrator's Signet

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Posted by: stinkypants.8419

stinkypants.8419

Did IS ever had speed boost passive? Not on my watch.

I think it had a speed boost in the beta.

Okay to summarize what’s going on above me. At least in the finished game, IS never gave a speed boost, only initiative regen and a shadowstep as well as a breakstun, Signet of Shadows however gives the 25% passive speed as well as a blind………… and an on demand fireblast for a range of 1500 whilst giving the activator 6 seconds of stealth and breaking stuns and replenishing health for 3,000 and proccing 25 stacks of might for 20 seconds.

dude. you forgot the ponies and rainbows!

(Alvyn | Crystal Desert )

Rework Death Blossom

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Posted by: stinkypants.8419

stinkypants.8419

How about a little from column A and a little from column B?

(Alvyn | Crystal Desert )

Looking for a new server

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Posted by: stinkypants.8419

stinkypants.8419

Crystal Desert has good zerg drivers and some roamers, but we’re lacking coverage. There are usually good fights to be found though.

I was on SF a while back, it is/was the unofficial ‘spanish speaking’ servers, so you might want to double check that if you want to go there.

(Alvyn | Crystal Desert )

do people on t4 servers or below...

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Posted by: stinkypants.8419

stinkypants.8419

nope.avi

(Alvyn | Crystal Desert )

Thief mechanics changed on www?

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Posted by: stinkypants.8419

stinkypants.8419

Probably either need more damage on the gate or not hitting it long enough.

(Alvyn | Crystal Desert )

Rework Death Blossom

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Posted by: stinkypants.8419

stinkypants.8419

The whole movement should evade… and some more damage would be nice.

(Alvyn | Crystal Desert )

WvW dp/sb Thief - which would you run?

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Posted by: stinkypants.8419

stinkypants.8419

I like 0/20/30/20/0, allows you to move fast without equipping a signet or runes. With the right gear you can still get a good crit chance.

x/30/30/x/x is good for straight up damage, I didn’t have too much initiative problems with it, but then I run DD.

I’d go with the former for roaming, especially solo, just for the durability, but x/30/30/x/x is fotm build and it does have some nice bits. ymmv.

(Alvyn | Crystal Desert )

Last Refuge - One year and counting

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Posted by: stinkypants.8419

stinkypants.8419

The solution, I would think would be to add the option to activate or deactivate minor traits, so that we have the option to turn off this abysmally bad designed trait.

(Alvyn | Crystal Desert )

Ascended Armour: Help / Advice Sought

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Posted by: stinkypants.8419

stinkypants.8419

Wait until all the patches are out.

(Alvyn | Crystal Desert )

Add WvW Rank Requirement to WvW Commander Tag

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Posted by: stinkypants.8419

stinkypants.8419

Instead of reinventing the wheel why only follow commanders you know and don’t follow commanders you don’t.

And if it’s a new one, check it out, or roam.

Getting tired of these threads…

(Alvyn | Crystal Desert )

Harley Quinn - P/D 10/30/30, Power Build

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Posted by: stinkypants.8419

stinkypants.8419

Nice. I have pretty much the same gear setup and have been wanting to try something different other than the DD build I’ve been running. Cool to see a PD that’s not all condition dumping.

(Alvyn | Crystal Desert )

Last Refuge - One year and counting

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Posted by: stinkypants.8419

stinkypants.8419

Why should players who understand how the trait works and use it to their advantage be punished because other players don’t want to take the time to look at their HP bar during the fight?

I understand how it works, but it “rewards” you for being passive in a fight. I should be using my abilities, not waiting or expecting to get hit so that LR procs.

(Alvyn | Crystal Desert )

Last Refuge - One year and counting

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Posted by: stinkypants.8419

stinkypants.8419

I’d say I’m about 70/30 on the getting killed/saved ratio with LR.

/signed

(Alvyn | Crystal Desert )

I just love these "guild raids"

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Posted by: stinkypants.8419

stinkypants.8419

Good grief. Just login and go. Don’t try so hard, it’s just a game.

(Alvyn | Crystal Desert )

travelers rune

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Posted by: stinkypants.8419

stinkypants.8419

Yeah, I think overall combat speed slows down for everyone, but you’d still be faster with traveler runes than without.

(Alvyn | Crystal Desert )

Thief zerg build

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Posted by: stinkypants.8419

stinkypants.8419

Just some group build suggestions

15 in DA for weakness on poison application and SB4.

Shadow Protector in SA for quick rezs when using SR. You also gain the SP benefit when going into stealth.

Group builds:

Classic Venom Share with 30/x/30/x/x. I like the 10 in Acro, tho Trickery is good here too.

Venom/Boons – 20/0/30/0/20 – don’t have experience with this but looks neat.

Roaming – my fave is 0/20/30/20/0 – can go fast w/ swiftness on dodge and SB5 without having to equip signet or speed runes and has good survivability and damage.

Currently I’m runing 15/20/20/15/0 to pretty good effect with DD/SB.

(Alvyn | Crystal Desert )

Thief WvW gear?

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Posted by: stinkypants.8419

stinkypants.8419

I think PVT doesn’t get a lot of love because it’s not fancy and there aren’t builds built up around it. I have zerker weapons, and zerker orbs on everything and usually run some form of power/direct damage build.

It’s a versatile set that can be used with different trait set ups and has survivability built in. The best I’ve found with it 0/20/30/20/0 which is very forgiving and has good damage potential if you can stay in the fight.

With PVT I’ve run trickery builds, venom share, and currently running a jack of all trades/master of nothing 15/20/20/15/0 for wv3 and it works fine. Sure other armor may be better at other things, but if you’re hurting for funds and/or time get PVT first and figure out what you want and where to optimize and go from there.

Also those folks telling you get to get PVT in map chat in Wv3… they are actively playing and not forum warriors like us

(Alvyn | Crystal Desert )

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: stinkypants.8419

stinkypants.8419

1. Thief
2. Ranger
3. Warrior

(Alvyn | Crystal Desert )

Thief WvW gear?

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Posted by: stinkypants.8419

stinkypants.8419

Can’t go wrong with PVT in Wv3 IMHO.

(Alvyn | Crystal Desert )

Comprehensive Thief feedback (long)

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Posted by: stinkypants.8419

stinkypants.8419

Well said!

/15

(Alvyn | Crystal Desert )

What NA server for experienced roamer

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Posted by: stinkypants.8419

stinkypants.8419

Not gonna plug a specific server, but given the blobs that occur I’d shoot for a stable T5 server, maybe T4. On CD we can do pretty much any Wv3 activity given certain time constraints… there are blobs if I want to k-train, I can roam solo or in a havoc group, and a decent amount of small group action.

If we pop into T4 next week I’m not sure what will happen, we’ve been out-zerged recently fighting the current T4 matchup servers.

I’m not sure what’s up with HoD and Ebay as they’ve put up good fights in the past.

For reference: http://mos.millenium.org/na/matchups/

(Alvyn | Crystal Desert )

New "leaked" elite

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Posted by: stinkypants.8419

stinkypants.8419

Though I think this is fake, I just want to comment here and say…

nope.avi

On the off-hand chance that this is real.

kitten .

(Alvyn | Crystal Desert )

PSA: you can CnD off EoTM bridges

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Posted by: stinkypants.8419

stinkypants.8419

I imagine this won’t last long…

(Alvyn | Crystal Desert )

[Thief] Traps (buff idea)

in Profession Balance

Posted by: stinkypants.8419

stinkypants.8419

It is truly ridiculous that Traps are single target and have such a large cooldown. I’d be happy with a cooldown reduction or AoE effects… or both!

(Alvyn | Crystal Desert )

Why not 100G OR 10,000 Badges = Commander ??

in WvW

Posted by: stinkypants.8419

stinkypants.8419

So what about me?

I almost only play Wv3… maybe 20 hours a week. I know what’s going on and I saved up for my tag so that I could use it when there aren’t other COs on, or when I’m needed.

I would be pretty annoyed if it got downgraded to a PvE only tag.

I know people have problems with it, but learn who your commanders are and don’t follow the bad ones.

(Alvyn | Crystal Desert )

EOTM needs ambient creatures

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Posted by: stinkypants.8419

stinkypants.8419

And for dailies!

(Alvyn | Crystal Desert )

Q: boon steal with "bountiful theft"

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Posted by: stinkypants.8419

stinkypants.8419

^ I don’t know if Bountiful Theft is better than Venomshare in terms of party support, but VS is not mutually exclusive with BT in any case. Shadow Arts does all the heavy lifting in VS, so you can run a 20/0/30/0/20 build as long as you’re getting some extra condition removal from another source.

How is this build geared and played? Seems interesting…

(Alvyn | Crystal Desert )

Critical Damage getting nerfed for WvW

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Posted by: stinkypants.8419

stinkypants.8419

I spent all my laurels on zerker trinkets and all I got was this lousy t-shirt.

(Alvyn | Crystal Desert )

(edited by stinkypants.8419)

Returning thief in need of advice

in Thief

Posted by: stinkypants.8419

stinkypants.8419

I think you’ll find things pretty much the same. There are more condition based thieves these days in Wv3 as that’s the Wv3 meta and because of the upcoming crit changes.

That said I think direct damage builds will still be viable

(Alvyn | Crystal Desert )

Last Refuge

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Posted by: stinkypants.8419

stinkypants.8419

Maybe they should rename it to “Final Solution” ???

(Alvyn | Crystal Desert )

Steal range bugged/strict?

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Posted by: stinkypants.8419

stinkypants.8419

Yes! Noticed this last night as well!

(Alvyn | Crystal Desert )

Please help me gear my Thief alt for WvW.

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Posted by: stinkypants.8419

stinkypants.8419

PVT armor is fine for Wv3. I run D/D+SB with full zerker orbs, and trinkets… zerging, roaming, havoc and I do fine.

I would take the “crit nerfs” with a grain of salt, you’ll still want to down/stomp folks fast and direct damage is gonna be better for that IMHO.

Also for karma gear… my first set was the one with lyssa runes and think that it’s a decent first set if you’re low on other funds.

Lastly, you can do whatever you want, with whatever build you want… and you’re gonna get facerolled regardless of your gear and equipment when you first go out; so get some karma gear and futz with your build before you spend your hard earned gold on something.

(Alvyn | Crystal Desert )

Mighty Noble Thief build

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Posted by: stinkypants.8419

stinkypants.8419

Just a note that you can’t have two Ascended items of the same type as they are Unique. […] For your Dire+Rabid accessories and rings.

He’s not running dupes, FYI: rings and accessories are split between offensive and defensive infusions. Those are technically different items even though they have the same stats. I do the same thing with my accessories, i.e. I have Althea’s Ashes and Magister’s Field Journal.

Missed the infusions… kitten .

(Alvyn | Crystal Desert )

Mighty Noble Thief build

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Posted by: stinkypants.8419

stinkypants.8419

Just a note that you can’t have two Ascended items of the same type as they are Unique.

http://wiki.guildwars2.com/wiki/Ascended

http://wiki.guildwars2.com/wiki/Unique

For your Dire+Rabid accessories and rings.

Neat build though, would love to see a Wv3 fight.

(Alvyn | Crystal Desert )

Looking into Venom build...

in Thief

Posted by: stinkypants.8419

stinkypants.8419

30/x/30/x/x

I like the extra 10 in Acrobatics some folks for for Trickery. I believe CS is generally avoided. YMMV.

In DA: Venomous Strength, Quick Venoms, and Residual Venom.

In SA: Shadow’s Embrace, Leeching Venoms and Venomous Aura if running Thieves Guild for the elite, otherwise BV for elite and and Shadow’s Rejuvenation. This can also vary if you’re running with a group or not. BV and Lyssa runs are good here.

For utilities I like Spider just because of the number of times it hits. Lots of folks use Devourer for the immobilize and that it can be stacked, I also like Skale better than Ice Drake. Often run Shadow Refuge as well, so just have 2 venoms, Spider and Devourer.

Again, do hope you’re roaming with a group. With a skilled 5 man havoc and 1 venom share with Devourer it’s comedy gold. Running solo like this is risky.

(Alvyn | Crystal Desert )

What is this top?

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Posted by: stinkypants.8419

stinkypants.8419

Why is there a fancy brass knuckle on her hat?

(Alvyn | Crystal Desert )

Sundering Strikes in dungeons

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Posted by: stinkypants.8419

stinkypants.8419

Any thoughts on this skill in Wv3? vs Mug? or Potent Poison? Assuming at least 15 in DA for weakness…

(Alvyn | Crystal Desert )

Elementalist/Thief/Warrior signet heals.

in Profession Balance

Posted by: stinkypants.8419

stinkypants.8419

I’ve been trying SoM in Wv3. It feels week compared to Withdraw, I haven’t run HiS in a while but recall it being decent.

SoM’s passive and active healing could definitely use a boost IMHO. Remove the cooldown and allow the passive to work after activation would be a good first step.

(Alvyn | Crystal Desert )

Looking into Venom build...

in Thief

Posted by: stinkypants.8419

stinkypants.8419

IMHO venom builds are our support build. Are you planning on solo roaming or running with a group? It’s rare to see a venom roamer… I think maybe Wild Bill was the last?

If solo, I wouldn’t slot Skelk, and if running with a group, I’d slot Venemous Aura in SA. SB is also great for group play as a venom thief.

(Alvyn | Crystal Desert )

Healing Venoms...?

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Posted by: stinkypants.8419

stinkypants.8419

The venoms themselves provide a nice little heal when used. Skelk venom has a nice burst heal… however, the cooldown is waaaay too long.

The biggest complaint against venoms is that you have to trait 30/x/30/x/x to make use of them… and it kind of gimps you for doing anything else. It’s possible to get a functional DD build by realigning the traits, but you’re still kind of kitten.

That said, in a good group in Wv3, it can be a lot of fun… I run it from time to time and have had good experiences… and have been facerolled.

(Alvyn | Crystal Desert )

(edited by stinkypants.8419)

WvW: Scouting thief build

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Posted by: stinkypants.8419

stinkypants.8419

0/20/30/20/0 is a great scouting build. You have swiftness through dodge, combines with sB5 I can keep up with anybody. It’s malleable enough that you can run different weaponsets and still be effective. Using different armor/trinkets/etc also changes the flavor of this build, but it’s still great across the board.

Good luck.

(Alvyn | Crystal Desert )

Indirect Imbalance to Thieves? 2H changes

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Posted by: stinkypants.8419

stinkypants.8419

I say give the thief a quarterstaff. B*!$& slapped with a broomstick! xD

ya know… a quarterstaff isn’t a bad idea. better than a 2h sword.

i’ve always like the idea of a sap as a weapon for thief, would be nice as a control weapon.

(Alvyn | Crystal Desert )

RIP power builds in roaming

in WvW

Posted by: stinkypants.8419

stinkypants.8419

Yeah. I run PVT armor wither zerker everything else and roam as a thief.

WTF.

(Alvyn | Crystal Desert )

Great, we're nerfed into oblivon 10 %...

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Posted by: stinkypants.8419

stinkypants.8419

Apparently it was in the live stream today – https://forum-en.gw2archive.eu/forum/wuv/wuv/RIP-power-builds-in-roaming

(Alvyn | Crystal Desert )

Thieves in WvW

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Posted by: stinkypants.8419

stinkypants.8419

30/0/30/10/0 is the classic venom share “support thief”. It does alright when in a group, but it’s not so hot on its own. You can adjust your traits and utilities to be a more “normal” kind of thief, but you’ll be a bit kitten. I’ve run this from time to time and had fun when rolling with a solid group, but have also found myself in bad bad situations with this too.

To those who say the thief is not good in a zerg… I humbly disagree.

As a thief in a zerg it’s very easy to cause havoc by being just to the side of your zerg, harass the opposing zerg on the side and pick off their ranged and low health. Daggerstorm… blast finishers on SB2. SR for ressing. Finishing enemies.

So yeah… run with the zerg, but when you engage… peel off and cause havoc.

As for the thief’s general role in Wv3, it’s typically small group or roaming. Flipping camps, taking paper towers, killing opposing roamers, and reporting in map chat if you see anything untoward.

(Alvyn | Crystal Desert )