|-Swiftpaw Sharpclaw [DnT]-|
|-Swiftpaw Sharpclaw [DnT]-|
dear kensaizen,
what is the max ranged dps output of each profession?
where are your wvw videos that will put all the ranger qq to rest?
love,
meGo and test it and find out. You wont believe me anyway
‘I don’t know, and I’m not going to find out. And if I did know, I wouldn’t tell you. Why don’t you do it instead, even though I’m the one making the outlandish claims.’- translated for ya.
Never claimed i knew what the exact MAX damage of the other classes are. Potential damage means squat to me. They are just pretty numbers. No one hits max damage 100%.
Effective damage range is where the real damage is at. How to test effective damage? Test it in live situations. Do you kill faster do you kill slower etc match time against damage in a live situation.
Viable builds also need to be factored in. No one runs GC in WvW. So going by GC numbers means nothing in that part of the game. Get it?
Hitting dummies to calculate is great if you are fighting dummies. Doesnt give you the true number when other factors arent considered.
no 2 person would even be equipt the same. What good would giving floating numbers do?
Lets say Ranger does 2.5dps and a guardian does 3dps. Which one does more damage? Guardian right? But the guardians dps rate drops due to utility casting (if not shout based) also they need to move from target to target. Mobs dont always stay still. This creates downtine. Dps must factor in downtine to get the true effective number.
Utilities with long cast times are a prime offender.
There are very few skills (traps in general) that will stop a Ranger shooting. Even ressing with pet the Ranger is still shooting.
Do your own test and think about it. Rangers damage really isnt as bad as it seems.
Once again.
‘Do your own test because I’m not going to, I’m just going to make hairy claims with no proof and then tell other people to test it.’
You haven’t been very convincing in your arguments this entire thread. I don’t think it’s uncalled for, for people to ask you to back up your claims with some hard evidence.
And once again you entirely miss the point. The numbers i generate would mean nothing to another ranger since build and playstyle is factored in. Idiots who chase a fantasy potential damage figure will not reach those figures in live situations.
Do you even know how many variables there are to test? I dont have 3 months to do nothing but record numbers.
Oh good because neither do I!
Just because you cannot ( or cannot be bothered to) prove something, does not somehow then lead to it being true. You cant just make all these claims, then when asked on what basis just say ‘well I don’t have numbers but my feelings say it’s probably true!’ or ‘Hey, it’s all about the playstyle guys, numbers don’t mean squat!’
You see it’s better that when you don’t have the evidence to back you up, to at least remain impartial and admit you don’t know. Instead you take the emotional route of saying ‘well I love ranger and I play it and my play style is good and so therefore the dps is godly and fine, and anyone who says otherwise is an idiot or a leetist warriors only scumbag.. Oh and anyone I don’t agree with just misses my super amazing and elusive point that only me and a handful of select people who also are emotionally attached to their rangers will ever be smart enough to understand.’
|-Swiftpaw Sharpclaw [DnT]-|
(edited by swiftpaw.6397)
How about this!
let’s make it so that other dungeons are equally as rewarding for your time!
(oh no it will crash the economy! nononononononoonononononono!)… nvm -_-
|-Swiftpaw Sharpclaw [DnT]-|
I still get people joining my CoE groups thinking it’s CoF…
*chuckle *
|-Swiftpaw Sharpclaw [DnT]-|
This mentality is why I’m never allowing MF’ers in my party.
Oh come on, I’m sure most of us would take a MF geared player over a bad noob any day. You just like to pick on MF cuz you can spot them with gear pings. If you could as easily identify baddies you’d do that instead.
Actually I’d kick both. Correct.
|-Swiftpaw Sharpclaw [DnT]-|
I have both Berserker and Explorer gear on my Warrior. The difference is around 300 power and ~75% critical damage, precision remains the same. I’m a glass cannon on both sets, so the only difference is the decreased damage, meaning the run might go a little slower. But then again whenever a dungeon run takes longer than it should is usually because one or more players in the party are bad/inexperienced and fail at performing the necessary task to beat the dungeon’s mechanics, like in the arm seals at the Colossus fractal, someone kills the chanter you shouldn’t kill and there goes an hour of your life trying to do that part the hard way. Seriously, if I’m a leech on my MF gear then what’s a Ranger?
Thank you! Finally someone says it.
That is the very thing that these maximum DPS fail speeders don’t really understand.
That part kitten es me off the most. Most of the time the DPS-aholics, speed running noobs are the ones screwing up, not because they were too weak, but because they failed to establish or follow the plan. Can’t even do the door map in the fractals because of them too. They can’t hold anything because they normally lack the health and/or defenses to survive, lets not even mention the lack of a single breakout, condition, or any means of offensive support (crowd control effects). They just act like sheep and follow the first moron leader with the worst assessment, observant, tactical, and just overall skill to their loser(full of fail) speed run. Worst one I ever been in was in AC exp path 1 before it was revamped. The plan was to hit the west chain, and I was the weakest one there with a level 35 elementalist brandishing the ice bows to rip apart the burrows quick among level 80 thieves and warriors. The team all skipped Kholer too, I should have left because no matter how fast I made it, the losers who were charged to defend the NPC all died because they did something VERY wrong, like pull with a single target only melee weapon while not evading, destroying the burrow in front of the door before the 3rd in line was gone thus unless the scavengers on either them or the NPC or the burrow team with the ice bows before we even know it, neglecting to even use caltops and area snarls (caltrops), stuns, or damage field effects like the warrior’s 8 second ring of fire bow burst skill or bow bombs or the thieves’ poison gas or bow bombs to ensure they themselves don’t get killed. They started to listen to me after we failed and had to run ALL the way back from the start cause we skipped Kholer and I warned them that it might happen too. Next thing I know, the first people going down in the Kholer fight were the same noobs who were all for " MAXIMUM DPS WINZ EVERYTHING! DDHHHERERERER!" bull crap, needless to say they died cause they failed to evade or block the pull. Stability would have helped their DPS more too cause it prevented them from being interrupted, so they can keep on with the relentless assault which as you would find almost nobody except a guardian, lucky Mesmer, or outside PvP will EVER use it normally in a dungeon where being knocked down, dazed, stunned, or pull is frequent. I quit the team after that horrible wipeout instead of persisting with that band of noobs. Because of being in teams like that most of the time, most of my character are stuck being support so that our lovable DPS kittens won’t bleed, burn, get thrown down to death before they get OHKO’d. I don’t even want to take about how those same punks don’t bother to revive you before you die, not even so much as to just to a fear, AoE pushback like the warrior’s stomp and elementalist’s earth quake, and other means to preventing damage while they revive or a ranged revival skill would have helped too (so glad they fixed the elementalist’s revive glyph). They just try to rally off of silver frame foes who aren’t even near death, or in worse cases they are trying to prove they are the best and let EVERYONE die. Been in a failed speed run where they tried to 3 man the revamped spider queen in AC exp while they left me outside to recruit a 5th guy. Me and the 5th guy never made it to the scene, and they died FAST cause they followed the kitten who claims it was THAT much easier with their dodges and maximum DPS. After that display, I felt it best to leave before I dump half my earning into only repairs. -_-
But for the first part, you know you can save the crit damage if you ditch the explorer’s gear and get the runes of the noble set so you can total up your magic find to 50% while your overall gear that isn’t magic find will still have their stats, right?
This mentality is why I’m never allowing MF’ers in my party.
|-Swiftpaw Sharpclaw [DnT]-|
(edited by swiftpaw.6397)
dear kensaizen,
what is the max ranged dps output of each profession?
where are your wvw videos that will put all the ranger qq to rest?
love,
meGo and test it and find out. You wont believe me anyway
‘I don’t know, and I’m not going to find out. And if I did know, I wouldn’t tell you. Why don’t you do it instead, even though I’m the one making the outlandish claims.’- translated for ya.
Never claimed i knew what the exact MAX damage of the other classes are. Potential damage means squat to me. They are just pretty numbers. No one hits max damage 100%.
Effective damage range is where the real damage is at. How to test effective damage? Test it in live situations. Do you kill faster do you kill slower etc match time against damage in a live situation.
Viable builds also need to be factored in. No one runs GC in WvW. So going by GC numbers means nothing in that part of the game. Get it?
Hitting dummies to calculate is great if you are fighting dummies. Doesnt give you the true number when other factors arent considered.
no 2 person would even be equipt the same. What good would giving floating numbers do?
Lets say Ranger does 2.5dps and a guardian does 3dps. Which one does more damage? Guardian right? But the guardians dps rate drops due to utility casting (if not shout based) also they need to move from target to target. Mobs dont always stay still. This creates downtine. Dps must factor in downtine to get the true effective number.
Utilities with long cast times are a prime offender.
There are very few skills (traps in general) that will stop a Ranger shooting. Even ressing with pet the Ranger is still shooting.
Do your own test and think about it. Rangers damage really isnt as bad as it seems.
Once again.
‘Do your own test because I’m not going to, I’m just going to make hairy claims with no proof and then tell other people to test it.’
You haven’t been very convincing in your arguments this entire thread. I don’t think it’s uncalled for, for people to ask you to back up your claims with some hard evidence.
|-Swiftpaw Sharpclaw [DnT]-|
dear kensaizen,
what is the max ranged dps output of each profession?
where are your wvw videos that will put all the ranger qq to rest?
love,
meGo and test it and find out. You wont believe me anyway
‘I don’t know, and I’m not going to find out. And if I did know, I wouldn’t tell you. Why don’t you do it instead, even though I’m the one making the outlandish claims.’- translated for ya.
|-Swiftpaw Sharpclaw [DnT]-|
Proccing once every 10 seconds allows for fluid gameplay. Run into buff area. Get buff, run out and attack. Position it properly and the entire team can move around and get these buffs without much effort. It does not have to be static. There is a reason why its once every 10 seconds. The only static person will be yourself as you are plinking away from range.
You do realize the spirits require you to be attacking, (and getting a proc) to get the buffs, right? You don’t just run into the buff area, get the buff, and run out.
I can’t believe this thread is still going on. KensaiZen is just an average player who died to a Ranger a few times, and now he thinks they’re ok or overpowered, when in fact, no Guardian should ever die to a Ranger.
You’ll never see a video with a Ranger in it, in WvW killing 40 people, in a group of 5, but there are several videos that exist with Guardians in it, killing 40 people with 5. The fact that KensaiZen doesn’t see the power of the Guardian speaks volumes of his issues playing this game.
Funnily enough I’ve only ever lost once to a Ranger on my guardian. But that doesn’t mean I don’t see the potential in Rangers when actually playing one.
This class can do with a few fixes and tweaks but it is NOWHERE near a broken class like you people make it out to be. Too much QQ and not enough positive constructive threads.
After going through the Ranger forum I picked up some points that people seem to feel so strongly about. After trying the Ranger, it is not the case.
Cry me a River.
There is a difference between constructive and just outright misleading.
|-Swiftpaw Sharpclaw [DnT]-|
Never got any skins at 40-50 fotms but I have gotten 5 skins from 20 to 38 dailies. Since this I have decided it’s not worth going over 40, especially given the extra time it takes. most of my skins came from 20+ and I believe I only got 1 from 38. The drop rate is also incredibly low, I have done HUNDREDS of runs. I do not exaggerate. some days I would run 3 characters through 20 daily then run 2 through 30+ daily. Then I would run my main through 40+ daily. Is this just RNG ? Probably.
|-Swiftpaw Sharpclaw [DnT]-|
(edited by swiftpaw.6397)
Golly gosh, the whole fanboy brigade is out in full swing tonight.
|-Swiftpaw Sharpclaw [DnT]-|
Don’t see whats the problem here. Just do a gear check and kick anyone with magic find gear
That’s what I do. It’s just a hassle and I wish I didn’t have to. And alot of them ping one set, and then switch to MF once we enter the dungeon. That’s the issue really.
I suppose I figured the majority of the population should have figured out by now it’s a bad idea to run MF in a dungeon, and yet here we have people in this thread still harping on like a bunch of buffoons about the wonders of a stat that gimps performance for the sake of their selfish desires. I’ve resorted to just going through threads like this and blocking the parrots so I don’t accidently group with them in the future.
‘Oh swiftpaw you are an elitist scumbag! You have the god complex! You’re what’s wrong with the world! You may as well have burnt down an orphanage you are such an awful individual!’
Bring it. Bring the hate.
|-Swiftpaw Sharpclaw [DnT]-|
had this happen in spvp multiple times, not sure what’s up.
|-Swiftpaw Sharpclaw [DnT]-|
Makes thread about godly ranger DPS…
Can’t prove it, makes video about keeping pets alive in easy dungeon…
At the same time shows god-awful DPS and doesn’t even use healing spring whilst wearing magic find runes.
Calls anyone who questions him a troll.
Trolls calling trolls trolls? kittenololol?
|-Swiftpaw Sharpclaw [DnT]-|
Aaah so quiet in this thread to today.. I also ran out of popcorn
it’s one of those cases where it doesnt matter what you say people will think what they want regardless.. soooo yeah /meh.
|-Swiftpaw Sharpclaw [DnT]-|
Ah, and also,
They should add more variety to what you are grinding.Now i’m not saying they should add mounts or anything but these small cosmetic items which could make the world glow of life and more things to do. I’m pretty much tired of farming gear etc (Only want a legendary for my ranger) and after that i literally have nothing to do. Other than Super Adventure Box now (LOVE IT!).
But things like mounts could be added in a way that they would only be things that we could brag with (Like legendaries, those things are pretty and that’s pretty much the only reason why they are wanted). Not to mention the fact that my Signet of Speed or whatever on my ranger continuously takes 1 slot from my skill tree only for the reason of running faster from A to B.
A mount with let’s say 30% movement bonus would eliminate my need to use this only because i want running to be less of chore is just stupid.
Not to mention, charr making techical race with engines and industrial type machienery.. tell me you wouldn’t like your charr cruise around in a chopper type motorcycle…
Or something of some sort of a heavy machinery vehicle with huge metal plums hanging about…
All i’m asking for more carrots on a stick. Maybe an apple on a stick. This gear grinding without any specific reason (other than looking pretty and i consider my charr really pretty) and leveling another character (which i’m doing, it also feels dull sometimes.)
Sorry for posting another reply, wouldn’t let me edit my previous one for unknown reasons…. :P
Mounts would be great, I recall something similar in aion where they could only be used outside of combat. (for the record Aion was a horrible game, but there were some things in it that were good) They served a cosmetic purpose and also were useful in running between gathering nodes. I can imagine them being very popular when scouting targets for guild missions and gathering materials. I’ve always liked having one as it just makes me feel more connected to my character.
|-Swiftpaw Sharpclaw [DnT]-|
@swift – no zerker warr & I have done the unequip/equip thing, I’ve even relogged as well as restart client! Also, I melee him every time and I’ve always thought of it as a luck kind of thing, sometimes I don’t get hit at all and sometimes I get nuked. It doesn’t make sense, I got the AR to not take damage! Anet fix yo kitten! I want to stand still and 100b’s like I should be able to with 40 AR
How odd o-o
You’re 100% sure it’s not from any other attack,
it’s just the agony ticks?
Maybe try recording it.
|-Swiftpaw Sharpclaw [DnT]-|
it deals a lot of damage :| even without agony…
Also sometimes AR bugs and drop for no apparent reason (press H nd check) unequip and equip back AR items and it foten solves the issue.
This also, had this happen a few times myself, especially on Maw.
|-Swiftpaw Sharpclaw [DnT]-|
You packing alot of Vitality?
|-Swiftpaw Sharpclaw [DnT]-|
The Ranger will perform well in EVERY scenario. this is an all round class. Versatile, range and melee, condition and power, attack and support.
When ranger can use feedback/shield of the avenger/wall of reflection I’d have an easier time believing that.
Now that’s just nit picking. Guardians have those skills because their range is terrible. That is their balance.
Why would a ranger need this? they aren’t supposed to be hit or absorb damage. Although they can go invulnerable for 6 seconds whilst shooting back, that count?
Not really. These skills are beneficial to the whole party and some instances will make or break a team. As an example fotm 40+ Shaman fight at the end is sure alot easier with these skills than without, and if you have a poor team, without these skills they will never complete it. 6 seconds of invulnerability for your ranger is rather trivial in a group dungeon given that your ranger isnt doing much contribution vs other classes and should really switch that skill out for something more group focused to be beneficial.
|-Swiftpaw Sharpclaw [DnT]-|
The Ranger will perform well in EVERY scenario. this is an all round class. Versatile, range and melee, condition and power, attack and support.
When ranger can use feedback/shield of the avenger/wall of reflection I’d have an easier time believing that.
|-Swiftpaw Sharpclaw [DnT]-|
Both of them are people I’ve had to pay.
Exarthious can literally kill in seconds like he claims on the Thief, and LadyLad is stupid hard to kill on the Necromancer.
I killed Exarthious’s Warrior though. <nudge>
kitten, I’m gonna try this now. Probably not possible but kitten gotta be in it to win it.
|-Swiftpaw Sharpclaw [DnT]-|
So going by this no class is effective as warrior is the only effective class.
Out of curiosity, what i the fastest time you have done in Arah with 5 warriors?Comprehension again Kensai. I am saying that ranger is not as effective as warrior. In a dungeon situation. Not that all classes are not effective as warrior.
You clearly highlight the effectiveness of a class is due to how efficiently they can clear a dungeon. No class can clear a dungeon as quick as a warrior. Thus against a warrior all classes are inefficient.
I was making the comparison between one of the most efficient classes and one of the least. Sure warriors are the most effective at DPS and provide better utility than ranger, but a guardian provides better support utility (which compensates for the damage it lacks vs warrior) than a warrior and a mesmer provides a balance of good support and damage and an ele has a versatility (better than a ranger) that means it can quickly adapt to the situation with stronger heals or dps or CC and so on. If we only looked at damage, yes, nothing trumps the warrior.
But from a usefulness in groups relating to effectiveness perspective we look also at utility which is what makes other classes worth taking in dungeons also. If you cannot provide great DPS, then you should at least be able to provide great utility.
The ranger’s utility is not up to par with other classes.
The real point I’m trying to make is that ranger cannot provide enough utility to make it
1.) worth taking over any other class.
and
2.) make up for it’s poor damage.
You’re trying hard to make me sound like some warriors only leetist. My main is a Guardian and my secondary main is a ranger. I’m just letting you know the reasons why I stopped taking my ranger in dungeons even if it is my most enjoyable class.
|-Swiftpaw Sharpclaw [DnT]-|
What, in your opinion Swiftpaw, makes warriors more effective? Not that I am debating you. I’m just trying to see, in general, how people play and view professions.
I stated this in a post a couple posts above.
It’s not so much a view as it just is.
I enjoy my ranger and prefer to play it over warrior in dungeons (warrior is extremely boring) but I am finding that in the majority of situations, warrior’s utility and damage is more useful for the party. One situation I find the ranger to actually out perform the warrior however is in the grawl shaman fractal where you need to kill the vets that push the villagers over the edge. A warrior cannot keep up with them and melee burst them down unless the rest of the party keeps a constant CC on them, where as the ranger can burst them down from range and provide muddy terrain and entangle to hold them in place. It’s one of the (very) few instances where I actually switch to my ranger to get the job done easier.
|-Swiftpaw Sharpclaw [DnT]-|
So going by this no class is effective as warrior is the only effective class.
Out of curiosity, what i the fastest time you have done in Arah with 5 warriors?
Comprehension again Kensai. I am saying that ranger is not as effective as warrior. In a dungeon situation. Not that all classes are not effective as warrior.
|-Swiftpaw Sharpclaw [DnT]-|
What do you classify as effective?
Usefulness (aka support and control) and above this, damage. IMO effectiveness is about how fast you can clear a dungeon. The faster you get it done, the more effective your team is. If 5 friends and I decided to clear a dungeon on our rangers we would not get it done as fast as with our warriors.
The warrior has Aoe might and fury grant that is superior to anything the ranger can provide with pets or warhorn due to cooldowns. They also do not need to make the sacrifice of a weapon slot. The warrior has access to stability without the need to sacrifice their elite ( Balanced stance, Dolyak signet). The warrior can provide CC through the 1 handed sword’s adrenaline skill without the sacrifice of a utility slot and still do real damage ( and bleeds). The warrior has AOE condition removal ( shake it off) and it doesn’t rely on people standing inside a healing spring. The cool down on this also lower. Ranger’s healing spring, I might add, needs to be placed on the party, usually in melee range, which means if you are currently ranged (longbow) you need to move into range to place the spring on the party, thus lowering your (already poor) dps. Not only this, but it relies on a blast finisher from party members to heal others, and when in a pug ( who has no idea what blast finishers are) or with individuals that lack the weapons or skills to blast finish, it’s a waste. You also sacrifice your opportunity to heal later if you wish to remove conditions from the party when you yourself may already be at full health. Warrior’s elite can be a banner that AOE resses downed players. This does not rely on a spirit that can die in seconds and is ground targetable on the downed players. This res is alot more effective. Not only this, but when the banner is placed, it provides fury might and swiftness to the party for a decent amount of time. Ranger’s Spirit of renewal provides steady healing but it has to be in range.. and when it is in range it’s often times dead. If your team is any good, the healing is not even required anyway. Warriors can also spec into banners that provide real buffs to the party without the RNG that ranger’s spirits are encumbered with. These banners once again do not die in one hit and can be placed in melee range. The also do not require trait points to get a better chance of working.. they just work. A large portion of the warrior’s damage is not reliant on a pet which can die. These things result in better group synergy.
These are simple utility issues that make the warrior improve the rest of the party more than the ranger.
Let’s not even get started on the huge difference in damage. I do not run glass cannon on my warrior and yet I out-dps my full glass cannon ranger many times over. I do not die often on my warrior, in fact is survives about the same as my ranger does.
The only advantage ranger has over warrior in dungeons is that it can run full glass and sit at max range and not be punished for it. However, in full glass it still cannot provide anything more than just acceptable dps at best (given your arrows are even lined up for piercing shots) and some aoe vulnerability/cripple.
Yes you have entangle (at the cost of no stability) and muddy terrain. I would say these are some of the only really viable utilities you get for dungeons. The issue is, if your team is any good, these CC’s aren’t needed and are at the cost of much better DPS and support you could be getting from another class.
If you want to argue that ranger is great healing support, one only needs to look at a guardian or ele and know that the ranger is trumped once again.
Rangers in dungeons are the weakest of the classes no matter how skillfully they are played or what spec they are using, however they can be acceptable when done so.
Acceptable is all they will be however until utilities (like spirits) are fixed to account for the mediocre damage.
My suggestion to Anet would be to make PVE only changes to skills as rangers are fine in spvp.
|-Swiftpaw Sharpclaw [DnT]-|
(edited by swiftpaw.6397)
Versatile at range.
The power of the pet mechanic.
Your definition of versatile is… strange.
Pets… I don’t know. I absolutely abhor the way pets are designed in this game and I dislike that we are stuck with them.
The Ranger not only does damage at Range (Longbow) but an also use the pet for support at long range. The many different pets you can pick allow for different support types. Damage, CC, Picking up agro.
You can also revive fallen allies from range.
This is a complete range class. Other classes do not match its versatility. I can understand why people hate the pet mechanic. The pets AI is bad so it does bad damage to the opponent. But the mechanic itself is much more then just DAMAGE. Actually the whole class itself is much more then just DAMAGE.
Most of the Rangers utilities are either CC, condition application or support. The spirit of the GW1 Ranger lives on.
Lets see, what kind of super amazing utility do we have that is going to be preferred over any other class when recruiting for a dungeon?
Not sure I’ve ever seen someone say ‘oh we have a warrior and a ranger that want to join but we only have space for one… We should take the ranger for his (sup par) damage, conditional pet and spirit res, cc and conditions!’
Bahahaha.
Oh god this thread is a joke. A-net really should have included a bag of popcorn with the collector’s edition.
Then why doesn’t everyone just play warrior then? Obviously your idea of a Ranger is exactly what you get from Rifle warrior.
Though to be perfectly honest, The community has been brainwashed by such idiotic trends for months. GC warriors outside of CoF 1 are just made to be picked up off the floor.
Probably because, despite other classes not being as effective as the warrior in dungeons, they get more or equal enjoyment out of them. This does not however make them more effective or as good. I have a warrior and a ranger, I may be way more useful on warrior, but I prefer to play my ranger because it is fun.
This does not = ranger being as effective as warrior.
|-Swiftpaw Sharpclaw [DnT]-|
Versatile at range.
The power of the pet mechanic.
Your definition of versatile is… strange.
Pets… I don’t know. I absolutely abhor the way pets are designed in this game and I dislike that we are stuck with them.
The Ranger not only does damage at Range (Longbow) but an also use the pet for support at long range. The many different pets you can pick allow for different support types. Damage, CC, Picking up agro.
You can also revive fallen allies from range.
This is a complete range class. Other classes do not match its versatility. I can understand why people hate the pet mechanic. The pets AI is bad so it does bad damage to the opponent. But the mechanic itself is much more then just DAMAGE. Actually the whole class itself is much more then just DAMAGE.
Most of the Rangers utilities are either CC, condition application or support. The spirit of the GW1 Ranger lives on.
Lets see, what kind of super amazing utility do we have that is going to be preferred over any other class when recruiting for a dungeon?
Not sure I’ve ever seen someone say ‘oh we have a warrior and a ranger that want to join but we only have space for one… We should take the ranger for his (sup par) damage, conditional pet and spirit res, cc and conditions!’
Bahahaha.
Oh god this thread is a joke. A-net really should have included a bag of popcorn with the collector’s edition.
|-Swiftpaw Sharpclaw [DnT]-|
I run a condition ranger build and I love it
IMO it’s hard for rangers to run away from huge zergs as we really have no escaping skills
No one can run away from huge zergs except for thieves. Rangers have great escaping skills in lightening reflexes, Sword #2 and GS #3. Swoop has saved my life many times by using it to escape small melee’s I am losing.
Lightning reflexes don’t always work too well for me sometimes
Instead of going full length with it, there are times when I only move probably 2 or 3 steps when getting attacked
This usually happens when you are chilled or crippled I have found.
|-Swiftpaw Sharpclaw [DnT]-|
Some people are just being completely silly with this crap,
Yea, for instance, like contributing to the daily “Make CoF Farming Stop” post.
all sorts of classes that are 5-7 mins per run…
Please do show us your record shattering CoF p1 run. I’m genuinely curious, in a sincere way. Because I can just say things too you know, like there is this once I finished a CoF path 1 in 3 minutes, with 4 level 35s, watching tv, in the morning with a massive hungover, while riding a lion, that is made from jelly, in front of the Queen.
I don’t believe the part where you said you were watching TV. The rest though… I’m impressed.
|-Swiftpaw Sharpclaw [DnT]-|
Just did a run, nothing seemed different to me. Little Wraiths hit same as usual. Not sure what it could have been for you.
|-Swiftpaw Sharpclaw [DnT]-|
Makes me laugh all this for the sake of saving an extra minute or less per run…iv done runs with all sorts of classes that are 5-7 mins per run…
This elitist sillyness all for the sake of 1 min quicker per run? Really? just silly lol
Yes, if you are after just the one run then this makes sense. But when you want repeat runs back to back for the next 5 or so hours, that extra minute or so that you shave off by having the right classes and gear adds up. I find it understandable that people do this.
|-Swiftpaw Sharpclaw [DnT]-|
Today I decked out my warrior and decided to look for some zerker speedruns of COF, there were plenty to choose from. What I forgot to do, however, was pay more attention to the comments.
Many of them simply stated ‘COF P1 farm’ or P1 speedrun.’, Upon joining 4 groups, I left each one.
They all had random classes, rangers, guards, engi’s, necros ets. It seems to me that people are happy enough to ‘speedrun’ this regardless of class, it’s all in the wording of the posts.
In other words, there are non-elitist/classist/whatever groups out there, and they are running COF P1 as I found out today.
|-Swiftpaw Sharpclaw [DnT]-|
Here’s something else I wanna say in regards to rangers:
If you are going to run the most kitten class in a dungeon. At LEAST have the decency to put full exotic gear on it… and play it correctly. I am SO tried of this.
Honestly, yes. Rangers in particular are awful for dungeons, but when geared correctly and played skillfully they can at least be somewhat acceptable. ( as in not an entire waste of kitten space) How many pugs do that though? That’s the issue.
Everytime one joins it’s just ‘Oh god no, not another ranger, may as well be an empty party slot.’
Watching a ranger sit in the back doing kitten all in a full set of green gear in a level EIGHTY dungeon really grinds my gears.
On that note I also want to say that I had a guardian the other day in COE with blue gear (after I asked for geared only) and a bloody mistfire wolf, I wanted to rip his kitten head off at the end, the run took forever because he kept dieing.
/ragerant over.
TL:DR- Put proper kittening gear on your kittenty ranger if you insist on burdening your team with it. Put proper gear on all your classes, but make kitten sure it’s on your ranger if that’s what you’re gonna play.
|-Swiftpaw Sharpclaw [DnT]-|
I miss real life too
Maybe one day I will become bored enough as well T_T
|-Swiftpaw Sharpclaw [DnT]-|
has anyone else noticed anything?
I’m not getting the 16k shots anymore, highest Ive seen is 15k since patch. Then again this could all just be RNG. It’s more than likely just luck I suppose.
|-Swiftpaw Sharpclaw [DnT]-|
I know that swiftpaw, but the negativity is irritating…and this is coming from somebody who is a known pessimist.
I don’t much remember people’s names, I just don’t like singling people out and labeling ’em and stuff.
I understand where you come from though, the class is fun and skill dependant and it’s irritating when people trash talk it. Especially given that, as many people read these forums, it creates a class bias and has in many cases resulted in people not wanting to take ranger in their groups. This affects good and bad players alike.
At the same time though (for me) I want to just look at this realistically and say to A-Net, look.. it really needs some improvement here, instead of saying well at least it’s fun. I’d like it to be fun and on par with other classes in dungeons so I don’t feel guilty when I’m playing my ranger.
|-Swiftpaw Sharpclaw [DnT]-|
I see excuses Venereus on why we’re supposedly not good. But have you ever just said “To hell with what other people think!” and just play the class for fun? You’ll see a lot more enjoyment out of it, as of right now you seem like somebody who cares about what other people think more than just playing the class.
Reality is a bit of a bubble burster isn’t it?
One can still enjoy the class and continue playing while admitting it is subpar in dungeons.
It’s possible.
|-Swiftpaw Sharpclaw [DnT]-|
Hate hate hate, call it whatever you want. Allow me to elaborate before you get your pitchforks.
I put alot of time into this class (along with others) and I am simply being honest. In a dungeon situation, you don’t have very many avenues to be effective, your utilities are subpar compared to any other class and now the damage is too.
Go ahead and make ranger, no-one’s stopping you, least of all me, I enjoy my ranger regardless of its effectiveness. It’s the funnest class imo. It is very satisfying to go into a dungeon with people saying ‘oh no not another ranger’ and coming out with them saying, ‘well geez that wasn’t so bad, maybe I’ll change my mind.’ due to being skillful with the class.
Just be prepared for the groups that will kick you before you even enter the instance simply due to your class and thier bad experience with pug rangers and know that even when you work hard as you can to contribute to your party, you won’t be as effective as you could be on another class.
This isn’t usually a big problem for easy dungeons, but when it comes to high lvl fractals and groups that are already poor, it’s important to have a class such as guardian that you can switch to when things go pear-shaped.
|-Swiftpaw Sharpclaw [DnT]-|
Gotta be honest, had a love/hate relationship with my ranger in dungeons. The QZ nerf was the final straw after finding an acceptable DPS build. I got my warrior to 80 last night, decked it in full exo and let me tell you, the grass really is a hell of alot greener on the other side. Way more damage and alot more group utility.. and I dont even need to run glass. It’s boring to play, nowhere near as fun as the ranger, but it just does so much more for the group that it would be selfish for me to bring ranger.
The utility of the ranger was poor and the only way to account for it was through providing a steady amount of burst DPS via LB/SB glass quickness and spamming heal spring on the party. This has now been undermined, resulting in the DPS now not enough to make up for that poor utility in dungeons.
Perhaps we will see this improved, perhaps not. But for now, when it comes to high end fractals, my ranger is shelved, and I don’t blame anyone for kicking them. Especially given the vast majority of rangers I have seen think it’s a good idea to run bunker bullkitten or shortbow 1 spam in the back and do kitten all, with thier dead bear pet beside them. They don’t even know that muddy terrain and entangle exist. Just a waste of a group space at that point.
One does hope they get an improvement ( if only a PVE one ). Ranger is still acceptable at least, in sPvP.
|-Swiftpaw Sharpclaw [DnT]-|
I suggest you refresh your comeback with your Guardian. The Ranger will make you quit for good.
For PVE guardian is the way to go.
If you are after some Guardian help, throw me a whisper.
Also, if you love bows, you can also give warrior a go, they have longbow and are a far more wanted class in PVE dungeons.
If you wish to persist with ranger there’s not many options.
You can go trap/condi spec which is going to get trumped by a necro on the team or you can go full glass SB/LB which (even after nerf) is still the better option for dungeons imo.
This is still of course a hassle as you lack the real group utility that other classes have.
|-Swiftpaw Sharpclaw [DnT]-|
I’m done playing this game. I will check back on update days but that’s it. ESO beta is right around the corner.
if you get in to ESO beta?
me and a bunch of mates signed up, the odds are not looking good for getting in lol. maybe playin GW2 for a while yet, possibly by then they will have fixed the issues XD
|-Swiftpaw Sharpclaw [DnT]-|
Party sucks? They cant dodge? they’re taking massive dmg? I switch to guardian.
Aegis Aegis prot prot etc etc, cover up all the failure.
Done.
|-Swiftpaw Sharpclaw [DnT]-|
U guys keep talking bout rangers sucks and such, but at least say out y it sucks and how it sucks!!
Very poor group utility, sub-par damage.
Done.
|-Swiftpaw Sharpclaw [DnT]-|
Yeh my main point being that even crappy SB thief is better lol.
As said above, guardian is an excellent class and you will always be wanted.
|-Swiftpaw Sharpclaw [DnT]-|
Sorry, didn’t notice the date. Well if they’ve been working on rangers for 6 months i’m sure there is a class overhaul due any day now?
You would be correct in assuming that,
However it is most likely not the case
|-Swiftpaw Sharpclaw [DnT]-|
Well, seeing as I’ve been kicked 4 times today before I can even character switch off my ranger or enter the instance, it’s looking like ranger is becoming a tad more extinct than usual.
Even the build I was using which made them just borderline acceptable in dungeons is in tatters, so I really cannot blame pugs for kicking now.
Getin’ real tired of yo kitten A-Net.
|-Swiftpaw Sharpclaw [DnT]-|
Poof! Someone called and I am here. We made some ranger changes this patch, but had to go back on them because of risk factor. There are some bugs being fixed and quality of life improvements coming in the next patch, as well as some other significant ranger improvements. I would Literally tell you but I think it would be considered a bit of a spoiler so you will have to be patient.
Haven’t played gw2 in a few months, looking forward to it.
Cheers.
LOL enjoy.
|-Swiftpaw Sharpclaw [DnT]-|
Like ranger? sick of the bullkitten? Try thief shortbow today!
|-Swiftpaw Sharpclaw [DnT]-|
It’s just a game.
Free game? No. Period.
Not only did Xsorus spend money, he spent time. A great deal of which he used to help others with builds and such for a class that has now let him down enough he feels he has to quit it. Sure it’s just a game, but it’s also time and money.
Having spent 2331 hours playing myself, my main being a guardian (1498 hours) with a legendary.. if this (what happened to ranger) is what became of my main class, I’d be pretty kitten annoyed too. Luckily for me I’ve only put in 430 hours on my ranger.
Pvp me with your guardian.
How old are you?
lol.
|-Swiftpaw Sharpclaw [DnT]-|

