|-Swiftpaw Sharpclaw [DnT]-|
|-Swiftpaw Sharpclaw [DnT]-|
Properly traited ele is absolutely amazing as a support (long duration of boons, a lot of fire fields so a lot of might, perma fury etc etc), good damage dealer, good cc.
Best combo fields in the game, as a guardian myself that is running with a hammer i wouldnt take any other class over ele (pref D/D).
So ye, long story short, you (elementalists) guys are fkin awesome in dungeons.
running D/D ele with a hammer guardian is amazing.
|-Swiftpaw Sharpclaw [DnT]-|
Meh..just make the extra unwanted rings salvageable but instead of ectos make em drop essence.
@aion guy: i played aion up until the first add-ons hit but end gear in that game was pretty easy to get. It was that lvl 50 crap that made you run around the map at specific time looking for something to spawn n kitten. Doable in 1, 2 weeks top. It was every other gear that was pretty much worthless and a complete waste of time.
Also SMs not putting out dps? lolcat…they had the best dps due to their dots, the only reason you brought the other mage along was for CC
As to why the other guy should give you his loot, no comment. I do the same. Insta block on anyone that ever tried to pull “oh pls, i need that, ive been farming for a year, pls i need”. Guess what buddy, I need it to, though luck.
I played Aion 12 hours per day for a year. The level cap on that game is now 60. Sm’s may have done more dps if geared correctly, but when pugging, sorcs were always taken over SM’s, because on average, a pug sorc would out dps a pug sm due to gear. Not only this, but a Sorc’s CC, the tree CC is stationary whilst the SM’s CC is a fear that makes the mobs run away and into other mobs, thus overpulling and making the dungeon take longer. And good CCs were needed for high end dungeons. Back then lvl 55 was the cap, the average pug needed a sorc for their CC capability alone. Not only this, but here’s another example: gladiators and Templars. Glads provide more DPS, but they cant tank anywhere near as well as a templar. They both needed heavy gear. The average 55 pug would never take a glad, only take the temp for beshmundir temple unless the glad already had a full SW set or was doing a Loot right run.
The dungeon I am referring to for Stormwing gear is level 55, and at the time of the level 55 cap, that dungeon was all the rage. The drops rates were awful, and loot rights were sold as high at 100mil kinah for one piece of gear.
Now days they have lvl 60 dungeons with the same crap all over again. Loot sold for obscene prices, people fighting over it, and poor RNG.
Level 50 was all you played up to? lolcat please, you have no idea what you’re talking about.
Oh and the gear you refer to? Miragents/Fenris? that’s trash gear in that game now. They even handed a set of it out for free at one point. If you ping that set now, people laugh at you and kick you.
As to why the other guy should give you his loot, no comment. I do the same. Insta block on anyone that ever tried to pull “oh pls, i need that, ive been farming for a year, pls i need”. Guess what buddy, I need it to, though luck.
Oh and this? Let’s see. I run this dungeon 200+ times without the need for him or his class. I help him level up from 1 to 55, I teach him how to play, take him into my guild and gear him up through the levels, and I take him in the dungeon to show him how to play it as an act of kindness, because no one else would take an inexperienced player. He need not even be there, in fact alot of the time I did this dungeon short a person. And all I ask is for one of the 3 pieces he got. Oh the horror, how selfish of me.
Well, ‘Buddy’, I think you need to go back and play some more Aion, you clearly haven’t in a long time as you don’t know anything about the game past level 50. lol.
|-Swiftpaw Sharpclaw [DnT]-|
(edited by swiftpaw.6397)
A solution, ( in the case of your ring issues) Is to have a NPC trading system. Trade in the ring with stats you don’t want for a ring with the stats you do want.
Your friends who are not getting the rings they want, currently they can trade fractal tokens for them. Now in the case of those with really bad luck you are unable to upgrade them due to lack of shards/essences etc.- this is where I think they should introduce shards/essences etc to their token merchant, so they can acquire them through there and then go on ahead and upgrade.
Here’s why I don’t like roll to win:
I come from a game called Aion. As a cleric, doing PVE content with a roll on loot design was annoying for these reasons:
-Everyone needed something.
-I was a chain wearer, meaning that if i took a chanter (another chain wearer) in the group, he could call need on everything I needed. So the incentive was to exclude chanters and other clerics so I didn’t have to fight over loot. Meaning I needed to solo heal everything. (Stressful but manageable.)
- In a guild, groups would form and only take players that already had the gear, and exclude those who didn’t. Why?
- to sell loot rights.
- to gear up only the players of their choosing.
- Spiritmasters in the game were cloth wearer’s along with Sorcerers. Spiritmasters could not provide the same DPS as Sorcerers though. Can you guess what happened here? Spiritmasters were excluded from all groups because sorcs wanted the loot to themselves and SM’s were not viewed upon as favorably.
-People would roll on things they didn’t actually need, depriving those who did need it- this was usually due to a few reasons:
- greed (they can sell the item or put on an alt.)
- ignorance
- spite
This happened very commonly.
This resulted in actually having to play the game more, because not only were you getting screwed over by RNG, you then had to deal with competition from others.
As an example, there is a dungeon called Beshmundir temple. I did over 200 runs of this on my cleric, making sure I was the only chain wearer, I needed a full armour set from there and by the end of those 200 runs I got one piece. I was doing it back to back over a year. That’s how bad my luck was. A friend of mine, a guildy was a chanter (another chain wearer) I agreed to take him in there and show him the ropes. Guess what happens next. Three pieces of chain gear drop on the run and he wins the roll on all of them. There is a period of time after that to trade won items around, in case of a mistake. I kindly told him my situation, and asked for one armor piece. He laughed at me and blocked me. A guy that was my friend and guildy, who I had spent the time to level him up and teach him to play, acted this way.
Now. Why is that?
Because this loot system has encouraged this kind of behavior. It’s a dog eat dog world that is so unfair that friends will turn on one another over a piece of meat. People are so desperate to get something that they will deliberatly screw another player over to come out with more loot, even a friend and guildy. Even I considered it at one point, after being cheated of loot so many times, after spending countless hours doing the same crap over and over and working doubly hard by solo healing, I felt like I too would be forced into this mentality. That is why I play GW2 now, over that game. I miss healing, but I will never miss that awful loot system.
I much prefer the token system in this game which is a guaranteed reward for your time and effort spent. I hope that they extend this system to items like the fractal weapons, be it for more tokens (obviously) than rings and etc, to maintain a level of rarity.
I agree that the RNG nature of infused rings hindering progression for guild groups is very irritating. My BF is stuck way behind me trying to get his AR up so he can join in again.
|-Swiftpaw Sharpclaw [DnT]-|
(edited by swiftpaw.6397)
My main is a guardian but all classes are welcome in my dungeon runs. None of this heavy’s only BS that pugtards are yammering on about.
|-Swiftpaw Sharpclaw [DnT]-|
I was halfway through a match today.. and I spilt a can of cola on my keyboard. I freaked out and went to clean it up, by the time I get back I have 4 angry whispers from people calling me the most horrendous and creative names imaginable lol.
|-Swiftpaw Sharpclaw [DnT]-|
NA
IGN: Swiftpaw Sharpclaw
Class: Guardian. D/D ele, bunk ranger. Am available to run any class/build.
Rank 15
New to pvp but I am a fast learner. Just getting into it since I’m done with pve, got my legendary etc.
Not after anything too serious just a decent tourny team. I like to use vent but am able to use other programs also. I see alot of kitten behavior in tourneys, I much prefer a guild with good sportsmanship.
|-Swiftpaw Sharpclaw [DnT]-|
How is 15g too much? I make 5-10g a hour farming dungeons. So selling 90min-120min of good play for 15g isnt too much.
The only thing I can think of is: Some people are so bad at dungeons that they are willing to pay for a run, meaning they are incapable of making money through dungeon farming and have to acquire it by different, possibly longer and more painful means, so it may be alot of money to them.
|-Swiftpaw Sharpclaw [DnT]-|
Twice with my guildies, two separate occasions and two different people- on the harpy fractal, a person will get knocked off.. and actually get kicked out of the instance. Not even DC’d but actually just thrown back into LA instead of respawning back at the ledge. I couldn’t believe it until it happened to me also, it was really quite bizarre.
|-Swiftpaw Sharpclaw [DnT]-|
last night I ran fotm 40. 4 eles + me a guardian. One kitten flawless run. When making the group, I had 2 eles in it to begin with and each time I added a pug, he’d see the eles and leave. I ran through about 5 pugs before I finally got the group together, all eles but me.
And let me tell you, it was magnificent. We had a dual dagger ele (jumping in and out, excellent crowd controls), a Scepter/dagger (awesome might stacking in melee range + CC) ele, a focus ele (for anti projectiles) and a staff ele (for combo fields and aoe) plus myself as a guardian ( tank/reflection/aegis/boons). One of the fastest 40 fotm’s Ive ever had.
Tired of all this heavy geared humping going on. They have awesome survivability, being able to switch from DPS to support with attunements at any time and the DPS was actually really good, it was a smooth and fast run. Faster than alot of runs I’ve had with a bunch of warriors and guardians.
To the ‘we need heavy’s only’ idiots that left before we even started – I’m happy you did, you don’t deserve such a smooth run. I have to say it’s been my best pug ( non guild) group so far, and I’ve been though the wringer with pugs these days.
|-Swiftpaw Sharpclaw [DnT]-|
I never saw people offering missions completed for money in GW1, but I did see the Droknar’s Run for money. Gets you to Droks for max armour, nothing horrendously special there.
I want whatever you were smocking while playing GW1. Lots of people had “running services” it’s incredible people lasted this long before offering them in this game too.
GWguru had pages of runners that offered to do UW and FoW for a fee, vanquish for xgold/kill and full price table for every mission and dungeon in NM and HM. Hell, you would even get a discount if you choose to get run a whole campaign or get all 3 campaigns run together.
A few key mission places always had runner, like NF Ruins of Morah, Abaddon’s Gate or A Time for Heroes (though they diminished after some time or due to nerfs).The running service started from getting to place x to place y but it got nearly dead in the last few years with the introduction of heroes. You could still find a Droks, LA/AC runner or get and EoTN tour but sometimes it would be faster to do it by yourself.
Hell I even used to sell DoA runs. I think it was a fair price, they get the HOM achievement, I get a share of their gems from the chests :P I also used to run Ruins of Morah for people, but I did that as a free service because it was so easy I felt bad for anyone willing to pay for something so quick…and there were those people, along with sellers.
Selling dungeon runs in GW1 was very common place, my friend told me a while back he gave a guy a bunch of ecto for FOW and UW runs which I thought was hilarious.. But for some people, they’re happy to pay whatever to get something done I guess.
Now that I think about it though, runs down to droknar’s seemed to be hard to find recently, not as many people are playing now I guess. I remember sitting around looking for a run on an alt for a good while and giving up They used to be all the rage a few years back.
|-Swiftpaw Sharpclaw [DnT]-|
(edited by swiftpaw.6397)
I’m after a zerker build for Fotm 40+ if anyone’s got anything. Don’t want much vitality if it can be helped of course.
|-Swiftpaw Sharpclaw [DnT]-|
A guy in game gave me the answer:
“http://gw2lfg.com/
not the best way to make friends but sure is a way to finish some dungeons” if someone else have this problem… TT.TT
At level 40, be prepared to come across some rude individuals when you are looking for an AC dungeon party. People have this fixation about only taking level 80’s.
|-Swiftpaw Sharpclaw [DnT]-|
Why so many posts O_o
|-Swiftpaw Sharpclaw [DnT]-|
They were selling the completion of the dungeon. Nothing new there. You’re not losing anything in leaving.
|-Swiftpaw Sharpclaw [DnT]-|
Well we do know AoEs are being considered on a case by case basis so I would hope that barrage is seen as not problematic
inb4 Barrage will have an animation bug that nobody noticed up till now, but requires a ‘fix’ to the cast time. Barrage will now take 2 minutes to initiate!
|-Swiftpaw Sharpclaw [DnT]-|
Sorry but I live in Australia and pay over $200 a month for the best connection money can buy and it still sucks. Would you like me to move countries also? XD
tbh I found the issue to be more likely due to the nature of fractals ( don’t see as many DC’s anywhere else)
I believe the real issue is the inability to re-enter and that is what should be fixed. When that’s fixed (next patch I believe) people will have less of an excuse to pull the cord if that’s what they are doing, and people who get legit DC’d can just re-enter.
|-Swiftpaw Sharpclaw [DnT]-|
(edited by swiftpaw.6397)
Made a warrior but it was so boring. Made an ele and have almost got it to 80.. really hope I get to experience this class at 80 before it gets nerfed into the ground. It’s been fun so far, a pity all my fave class get nerfed. Wishing I’d just ran warrior from the get go… Boring but at least I’m doing something in dungeons.
|-Swiftpaw Sharpclaw [DnT]-|
WTB solo video of lupicus by an engineer. kthx.
|-Swiftpaw Sharpclaw [DnT]-|
Dont care about experience. I care about someone’s ability to listen. And their gear. Many times I take new people into arah and they do very well. All I ask is exotic gear ( not hard in this game) and to listen if you’re new.
|-Swiftpaw Sharpclaw [DnT]-|
Why don’t you just check/kick before you enter FotM?
I’ll give you an example. I’m running FoTM 40. I Advertise no magic find. I gear check any pugs that join me. One guy,a necro, pings his full arah set. Alright, good to go. We get in, we start up Swamp. Do that. Get dredge. He puts his full magic find set on and spams auto attack the entire run. We ask what he’s wearing. He pings the arah set, even though the armor skin is clearly crafted, he has MF food on and a luck sigil.. And dies to every mob encounter. I give him another chance, we move onto the next fractal ( be it painfully, due to this idiot) I ask him again (nicely) to please take the MF set off. We get the harpy fractal. This guy dies over and over and over.
We take AGES to get it done and hes still wearing his Magic find. Do I get the right to kick him at that point? I think so.
First off, is this a real example that happened to you? If so I apologize for questioning your example, but…
Even in MF gear, the only way a player will die to every mob is if he’s really, REALLY bad. And I have a hard time imagining at lvl 40 fractals you’ll encounter people that bad.
Yes, realexample, I can even whisper you the guy’s name so you dont have to deal with him. And yes, he was that bad. he was a staff necro who literally face tanked things with the auto attack. As an example, at dredge, where there was a ton of mobs charging us, it was as if he was afk half the time because we’d pull back and he’d just be standing there auto attacking and die.
Makes me wonder why he’d do something like that. I’m sure he has pretty hefty repair prices. And if he dies enough those armor will be broken and he’s gonna have less mf. And if he’s dead (dead not downed) while you kill mobs, he’s not gonna get those drops.
Also how DOES bad players like that reach 40? Mystifies me…
I dont understand his logic, just telling u what happened. The thing is, i’d taken him before at a lower fractal ( i think it was 31) and he’d done the same thing.. we ended up carrying him through the whole instance and then I’d forgotten his name. By the time I’d remembered we were already halfway through dredge fotm 40 with him. It was then, one of my mates in vent told me, that’s probably how this guy got that high, just riding his way up on pugs. My team is usually all guildies with one slot open for a pug, and we are capable of 4 manning up to 40, be it slow and annoying. i’m guessing he hitched a ride on a few decent groups. Many times when I have one of my friends post in lfg for a pug, be it any time of the day, this guy whispers them after a group invite. He’s in the practice of doing this alot it seems. I’ve blocked him now, so I wont get him again thankfully. But I rue the day I see another player like that. For that reason, I believe the kick function should remain.
|-Swiftpaw Sharpclaw [DnT]-|
Why don’t you just check/kick before you enter FotM?
I’ll give you an example. I’m running FoTM 40. I Advertise no magic find. I gear check any pugs that join me. One guy,a necro, pings his full arah set. Alright, good to go. We get in, we start up Swamp. Do that. Get dredge. He puts his full magic find set on and spams auto attack the entire run. We ask what he’s wearing. He pings the arah set, even though the armor skin is clearly crafted, he has MF food on and a luck sigil.. And dies to every mob encounter. I give him another chance, we move onto the next fractal ( be it painfully, due to this idiot) I ask him again (nicely) to please take the MF set off. We get the harpy fractal. This guy dies over and over and over.
We take AGES to get it done and hes still wearing his Magic find. Do I get the right to kick him at that point? I think so.
First off, is this a real example that happened to you? If so I apologize for questioning your example, but…
Even in MF gear, the only way a player will die to every mob is if he’s really, REALLY bad. And I have a hard time imagining at lvl 40 fractals you’ll encounter people that bad.
Yes, realexample, I can even whisper you the guy’s name so you dont have to deal with him. And yes, he was that bad. he was a staff necro who literally face tanked things with the auto attack. As an example, at dredge, where there was a ton of mobs charging us, it was as if he was afk half the time because we’d pull back and he’d just be standing there auto attacking and die.
|-Swiftpaw Sharpclaw [DnT]-|
Why don’t you just check/kick before you enter FotM?
I’ll give you an example. I’m running FoTM 40. I Advertise no magic find. I gear check any pugs that join me. One guy,a necro, pings his full arah set. Alright, good to go. We get in, we start up Swamp. Do that. Get dredge. He puts his full magic find set on and spams auto attack the entire run. We ask what he’s wearing. He pings the arah set, even though the armor skin is clearly crafted, he has MF food on and a luck sigil.. And dies to every mob encounter. I give him another chance, we move onto the next fractal ( be it painfully, due to this idiot) I ask him again (nicely) to please take the MF set off. He just types ‘lol’ and pings the arah set again. We get the harpy fractal. This guy dies over and over and over.
We take AGES to get it done and hes still wearing his Magic find. Do I get the right to kick him at that point? I think so.
Hopefully we will at least be able to replace people like this in future patch.
|-Swiftpaw Sharpclaw [DnT]-|
(edited by swiftpaw.6397)
Maybe its me but I when I see someone with a legendary, world completion, or a rare title I assume they would know how to play the game. I’ve never had the experiences some of you all had in groups with people that had any of those. Maybe its someone else in your group?
I’ve had a few bad experiences, and no, I’m not going to say that anyone with a dungeon title or legendary showing is necessarily or even likely to be bad. However acuqisition of these items does not make you a good player, and it certainly doesn’t make you a player I want to group with; you establish that through your observable interactions with players.
This is like saying you can trust somebody with your 8-year-old daughter because he is wearing a nice shirt. The presentation might lend to giving the benefit of the doubt, but I’m not going to give you free run to do whatever you want; you are still accountable for your conduct and I will keep my eye on you because there is nothing about the achievement that vouches for past conduct.
Agreed.
Also:
Legendaries dont mean squat. Had a ranger in fotm with the lover the other day, can you guess what he did? Spammed shortbow 1 the entire run and did nothing else.. he also had the nerve to put a sigil of luck on it…
Oh and just remembered one real gem: A dungeon Master ele with full signets and a commander title that didn’t know how to use party chat. He would talk only in map chat and continuously died. We kicked him and he raged for the longest time at me in whispers.. I have to say it was quite funny. I assume it was a bought account at that point.
|-Swiftpaw Sharpclaw [DnT]-|
(edited by swiftpaw.6397)
My main is guardian but when I see people asking for only guards and wars I don’t bother with them. Must be pretty bad to need those classes to carry.
What I actually notice is that alot of guards dont even know wtf they are doing.. run around like headless chickens spamming staff 1 skill or full signets. I’d much rather another class that knows how to play. When searching for people in high lv fracts, is less about class and more about what gear and utilities they are using.
I do understand why they do it in some cases, warrior takes no real skill to be effective so when pugging they are a safe bet so long as they don’t run full signets or magic find. A Guardian, even when played badly, still gives the illusion of doing something, like empower every 20 seconds. These classes don’t die as easily when played by someone who is awful, so it’s a safe bet.
A ranger for example, takes more player skill to be as effective as a warrior, they need to be constantly switching out pets and weapons and have correct traits… the majority of pugs I see in that area are hurr durr spam shortbow 1, send bear pet in and watch it die. A warrior pug need only run his forehead across the keyboard with a great sword and it would appear acceptable.
In short people see a bad warrior as better than a bad ranger or bad ele spamming fire attunement staff 1.
Oh and then of course you have people who go to the ranger forums and read all the complaints and go… ‘man that must be an awful class, I don’t want them dragging me down in my dungeons.’ etc..
|-Swiftpaw Sharpclaw [DnT]-|
(edited by swiftpaw.6397)
I’ll never understand why people go out of their way to find the troll for Kholer.. it’s just wasting time. Kill Kholer legit and its faster and less of a kitten hassle.
|-Swiftpaw Sharpclaw [DnT]-|
An instance where you defend a castle (or anything similar).
Let’s say first the waves come from 1 side, after a while it starts coming from 2 ways and also increasing in numbers and/or harder to kill mobs.
Haven’t thought about whether or not you are able to complete the instance, or if the waves are suppose to run you over.
Depending on how many waves you can take down you get a chest rewarding you with the appropriate items.It’s just a small suggestion but it could become something extraordinary!
This reminds me of those challenge missions in GW1, although you didn’t really defend things in those, you just ran around in a loop and the mobs would increase in amounts and difficulty per lap eg. Dragon’s Gullet. They didnt have a time limit on these, you just had to get the best time, and there would be a scoreboard for you, daily best, monthly best etc.
Great Idea, I’d love something like this again, It was all about group optimization and cooperation, we always came out better players and a better team with each attempt.
The only reason the majority of these weren’t popular was the lack of a substantial reward, although I believe Dahkjah inlet gave sunspear armor remnants which made it quite popular for HoM’er’s and people after a quick buck.
|-Swiftpaw Sharpclaw [DnT]-|
Add more skins to choose from. Tired of being forced to wear one armor skin on my charr that’s mildly acceptable because all the other options are hideous. Adding more skins will also give people motivation to do things they normally wouldn’t. The 2013 future post thing was kinda vague, not entirely sure what we’re getting in this area.
|-Swiftpaw Sharpclaw [DnT]-|
Wait, you’re telling me I had a dazing mace in my pocket all along!??!?!
Mother of god.
|-Swiftpaw Sharpclaw [DnT]-|
Also perhaps more importantly; what is the ugliest thing spire has seen?
A Risen Champion’s soiled rag drop.
|-Swiftpaw Sharpclaw [DnT]-|
Skipping is boring and unrewarding in a fraction of the time though.
I got three words for ya: Champion Destroyer Crab.
I double dare you not skip him.
and tell me it was rewarding and worth the time.
Added a little extra there.
|-Swiftpaw Sharpclaw [DnT]-|
It would be nice to see more information in this area, along with some estimated times of arrival. I for one am at least excited for some of the things that they did mention in the new video/page but hoping to see them sooner rather than later :P
|-Swiftpaw Sharpclaw [DnT]-|
Tis just a flesh wound!
|-Swiftpaw Sharpclaw [DnT]-|
Yes they are
Well, that seems pretty silly.
If they’re gonna do that, at least change “recommended level: ##” to “minimum level: ##” or something so it can discourage people from trying to have fun in them at lower levels.
Well, at least you get some sizable EXP from each run I guess.
|-Swiftpaw Sharpclaw [DnT]-|
i think im in a room full of GS guardians with berserker’s armor who don’t know what the hell are they talking about.
Or full with people that realize that you can actually support just as well in Berserker with a GS and you arent forced to gimp the dps just because you support your team.
Add up the damage of 5 people with +15 stacks of might versus a single chop from a Twilight. and imagine that 2 of the 5 people are zerker warriors with maxed stack of might, thanks to the +15 stacks of might from the support guardian.
Empowering Might trait + Binding Blade and GS Aoe= constant 10 + might stacks for my party and I actually do damage, I’d say that gives that silly leaf blower staff a run for your money.
By constant you mean the few fights when all mobs are conveniently packed together and then only for a few seconds, right?
I have addressed this mentality in an earlier post, scroll up.
|-Swiftpaw Sharpclaw [DnT]-|
I think the juggy naught looks pretty nice though :P More of those please!
|-Swiftpaw Sharpclaw [DnT]-|
i think im in a room full of GS guardians with berserker’s armor who don’t know what the hell are they talking about.
Or full with people that realize that you can actually support just as well in Berserker with a GS and you arent forced to gimp the dps just because you support your team.
Add up the damage of 5 people with +15 stacks of might versus a single chop from a Twilight. and imagine that 2 of the 5 people are zerker warriors with maxed stack of might, thanks to the +15 stacks of might from the support guardian.
Empowering Might trait + Binding Blade and GS Aoe= constant 10 + might stacks for my party and I actually do damage, I’d say that gives that silly leaf blower staff a run for your money.
Good luck to your constant and most likely invisible 10 might stacks if you’re facing 1 champion boss.
I was addressing the claim that a support guardian gimps overall damage, which is blatantly untrue.
Well actually yes, with my precision build, I’m talking around 10 stacks on a single target. I also run a rage sigil for quickness and more hits. With Aoes, you’re actually looking at above 10, Ive even got to a full 25 stacks with some lucky procs, although usually it’s around 15.
I have to say that when running a staff, my team which is always the same (Guild team), takes considerably longer to get through things. As an example, a 8 minute run of COF P1 with staff, and a 5 minute run with GS, same party. This is because the amount of time you sit around with your staff dilly dallying with the number 1,2,3 and 5 skills and doing kitten is wasted damage. Those 12 stacks you put on with your staff are not constant, they are put on, and then they are gone and you are sitting around for 20 seconds ( or less with traits, but still a long time) doing next to nothing to contribute to DPS unless you switch your weapon set, or until your next empower is up.
I might also add, that by your logic, a dungeon consists only of bosses and single mobs. This is not the case unfortunately, most of your time in a dungeon is spent whacking your way through bunches of trash, a prime example of that can be found in FOTM on the dredge level. You will never be able to provide the same DPS as a Greatsword in that situation, it’s laughable.
It should also be noted that there is greater functionality to the Greatsword in that you pull mobs together. This in itself increases your team’s efficiency and ability to kill things faster as all the mobs pulled are subjected to AOE. It’s also an excellent crowd control measure, for example CoF Path 2, the magg room, if you want to kill through all the spawns, this part is a cakewalk with binding blade. Your symbol that you can place down also grants retaliation to allies standing within it, now imagine we have all your zerker warriors stacked on you in melee all under retaliation and all attacking the mobs which you have pulled together for their AOE hundred blades. It’s very fast and efficient. ( not to mention the constant might that you will be maintaining on them.
‘i think im in a room full of GS guardians with berserker’s armor who don’t know what the hell are they talking about.’
Also there is no need to be hostile about it. I’m sure many people have told you staff is not ideal and it irritates you because you clearly want to stick with it, but that’s no need to get angry at those who do things differently to you. Play how you want but no need to be all antsy about it.
|-Swiftpaw Sharpclaw [DnT]-|
(edited by swiftpaw.6397)
i think im in a room full of GS guardians with berserker’s armor who don’t know what the hell are they talking about.
Or full with people that realize that you can actually support just as well in Berserker with a GS and you arent forced to gimp the dps just because you support your team.
Add up the damage of 5 people with +15 stacks of might versus a single chop from a Twilight. and imagine that 2 of the 5 people are zerker warriors with maxed stack of might, thanks to the +15 stacks of might from the support guardian.
Empowering Might trait + Binding Blade and GS Aoe= constant 10 + might stacks for my party and I actually do damage, I’d say that gives that silly leaf blower staff a run for your money.
|-Swiftpaw Sharpclaw [DnT]-|
(edited by swiftpaw.6397)
I was about to say…inb4 carebears getting upset about spykits.. I was to late -_-
We shouldn’t make these posts, it’s gonna get nerfed because of all the rustled jimmies.
|-Swiftpaw Sharpclaw [DnT]-|
Guys, don’t you know that NOT killing both is a horrible exploit and ANet will ban you and your kitties from playing on the internets ever again?
In all seriousness, No, i’ve never been able to recover from messing up the seals.
I enjoyed this comment immensely XD
I myself haven’t messed up the seals yet so I cannot comment. @40+ so far not had issues for that part.
|-Swiftpaw Sharpclaw [DnT]-|
Skim read this.
TBH I see my class more as the Paragon from GW1, minimalism of incoming damage before it happens. This involves Boons which we are the master of. Protection 33% damage reduction maintenance on the party is a big one, along with regen, aegis, retaliation and might for higher dps. Our ability to outright heal people is extremely limited. Virtue of resolve may help if you pop it to catch someone at 5% health, but after you’ve run through that, you’ll be hard pressed to do kitten unless you have tome of courage up, and hope like hell people stay alive long enough for the huge cast time. Once you have run through this also, you are kitten out of luck.
If you are talking outright heals, I believe the ele is more powerful in that respect, but we are guardians, the masters of mitigation.
|-Swiftpaw Sharpclaw [DnT]-|
ima hazard a guess from the name and say ele? If so use swirling winds and a bunch of other projectile stopping skills. If u got a guardian in the team, have him use wall of reflection/shield of the avenger etc.
|-Swiftpaw Sharpclaw [DnT]-|
I think they are short staffed if anything. You should hire them some more staff!
|-Swiftpaw Sharpclaw [DnT]-|
When you’ve done Alpha a gorillion times while farming your 100 lodes, you’ll want him to feature out just to get it over with.
This is a serious problem with the game. People should not get rewards for farming the same thing a gorillion times. These players contribute nothing fun to the game.
Either eliminate grind or stop pretending you are, dear ArenaNet.
I ended up running back to back dungeons on my main and alts, every path (save Arah P4) each day for a month. This took a considerable amount of time and felt like even more of a grind than cursed shore. I’m ashamed to say I literally gave a whole month of my life over to doing this. I don’t know how the average player feels about this or has the time.. that kind of gold took alotta time and it was not an enjoyable experience. I was lucky in that I had a very good team to do these, most people, who pug, are never gonna be able to get that kinda money in a time that’s worth it. It’s all about what reward is worth the time input, which is why you see most of the pugs huddled around AC and CoF.
People are running out of ways to make enough money for those inflated legendary precursors, I really hope that scavenger hunt actually gets implemented. Farming in this game will always exist, it’s just becoming less and less rewarding, and we are given less and less options to come up with the money. The new farm these days is dungeons, and some have even gone further than me, and just farm the same dungeon (Eg. CoF path 1) over and over. If you’re not a trading post wiz, and don’t want to take risks, what else can you do? I really don’t blame people for swarming to do these horrible dungeon farms, or skipping trash, they want to get as much as they can before the next nerf hammer.
If I had to offer a solution, it would be to give the dungeons that are considered harder and are less frequented by pugs (eg. Arah P4 etc) more rewards to make them worth the time input. And give trash mobs a real reason to be killed and not skipped.
My advise to anyone trying to make money right now with the dungeons- remember to trade the tokens from 80 dungeons for the 30 token rares and good luck with your RNG salvages. Always run an omnom bar for 40% gold. Run a proper gear sets and traits, always do your best. If you can make that run faster by having better gear and doing the right thing, you are not only benefiting your team, but yourself as well. You have to do ALOT of dungeons, and cutting down any time on them in any way = more profit for you. Run a ( I call them spanner nourishments) sharpening stone, maintenance oil, or slaying potion for the applicable dungeon to increase your effectiveness and bring consumables such as skale oil, ash kits, healing seeds, elemental power for those oh-kitten moments . Get yourself a friends list of people as you pug, that you can call on when needed to create a good team, and if possible, get into a large guild and note the good players. Remember you also have a block list, this is what I use for players that drag the team down, I have no personal problem with them but with the huge amount of dungeons you will be doing, you will run through alot of awful players that will cost you time and money, and you cannot afford to forget their names and take them again by accident.
Oh and most importantly- Be a team player. You are in a dungeon with other players now, its success isn’t just because of you, it’s because of your whole team. Bring skills and builds that have synergy and affect others, selfish builds will only get you so far.
If people want to skip things, make sure they’re up front about it before starting, and if u want to, also make sure that ur party knows beforehand, to avoid problems inside. To efficiently make money, I used the skipping method on most dungeons, useless trash was run past to get to the meat of the place.
|-Swiftpaw Sharpclaw [DnT]-|
(edited by swiftpaw.6397)
This makes me so sad that it will fall on deaf ears
|-Swiftpaw Sharpclaw [DnT]-|
It used to have 5 torches that needed activating, pugs don’t like coordination. And I dare not mention kits, that rustles alotta jimmies.
The path itself also takes longer than the other 2, and everyone is in such a rush these days..
Used to? Have they removed it?
Haven’t done path 3 since I finished it for the achievement months ago.
They were going to reduce it to 3 torches. Not sure if that happen already or not.
I ran this path an hour ago. It still has 5 torches.
Oh weird, they had patch note out for yesterday saying they changed it to 3, maybe I misread >_<
Well, either way, it’s intended to be changed to 3 sometime this month. :P
|-Swiftpaw Sharpclaw [DnT]-|
I’ve only been doing the higher tiers lately , 30’s and 40’s. Haven’t really noticed a difference, mind how can u tell at jade maw 40+ lol. Ah well. Maybe a bug for you?
|-Swiftpaw Sharpclaw [DnT]-|
I always make sure I open the instance instead of a random pug in the party, saves alot of time.
|-Swiftpaw Sharpclaw [DnT]-|
any one exploiting cof should be banned, and items removed -.- thats all there is too it, then maybe people would stop exploiting it.
same should happend in every dungeon.
That’s good, because no one mentioned exploiting at all
|-Swiftpaw Sharpclaw [DnT]-|
It used to have 5 torches that needed activating, pugs don’t like coordination. And I dare not mention kits, that rustles alotta jimmies.
The path itself also takes longer than the other 2, and everyone is in such a rush these days..
|-Swiftpaw Sharpclaw [DnT]-|