Showing Posts For tigirius.9014:

Still grenade spec or GTFO...

in Engineer

Posted by: tigirius.9014

tigirius.9014

Are you guys trying to get grenades nerfed? Just tell them to fix everything else. But yeah, such disappointing class changes all around. Made worse by giving us false hope with that “30 bullet points ERMAHGAWD!!!!”

BTW does anyone understand why they nerfed grenade damage by 10% only in PvP? Isn’t that just sPvP? Since when do engineers use grenades in sPvP? Seems like a great way to do no damage and die.

Scuse me but the history clearly shows that before they started to separate the behavior and thus the actual damage between the pve and pvp of the same skills they originally made a nerf to grenades for the purpose of balancing it for pvp but which took away it’s damage ratios from pve, and that’s part of the problem, they also nerfed the damage for bleeding and poison on engineers. Ever compared the damage between a thief and an engi in the same cond with the same gear in pve? I have. Each tick for a thief is 20% stronger for both poison and bleeding on thieves. Burning is the only viable damage type for conds for engis and even that doesn’t scale properly with building for it.

Seriously run the numbers they aren’t hard to follow they are little white numbers springing out of the heads of your enemies. The thing I noticed is while i was building my thief for burst damage output, my cond damage was higher on her then my cond built engineer. Yeah explain that one. I couldn’t either unless they never fixed the damage ratio for cond on engineers from the very first post launch nerf that was whined for by the spvp community against engineers.

Now they have the added problems of missing explosives, the newest bug is they reduced the explosive radius of bombs so much that when you choose the forceful explosives trait you have to be right inside the enemy in pve for the bomb to hit. It’s most noticeable underwater because you can see the range so much easier there.

It’s really ridiculous they expect people to play a broken class I hope for their sake they fix these things in the next patch. They’ll be losing more customers if not.

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Loot Drop Rate Bug

in Bugs: Game, Forum, Website

Posted by: tigirius.9014

tigirius.9014

Here we have a post about the bot issue telling us that hey we all did great in helping them get rid of bots for the most part…

now how about posting something from the guy in charge about the results of the AMA investigation that was supposed to happen to find out why drops are so terribad.

unless you already know the answer to that and don’t want to say something…

because it’s only been an entire month of waiting on an answer across three threads in three sub forums for one you know.

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Change in loot parameters or a bug? [Merged]

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

So here it is going on three weeks for this thread and the guy handling bots (which if you all recall was one of the reasons they started nerfing drops in the first place when they actually DID respond to us about this issue) is telling everyone what we already know, that the bots are on the run.

Well that’s great and all but what about the players? Do you have the players on the run as well? Because from my vantage point you definitely are doing a fine job of running us all off by not providing but 1 single play style in a game that’s supposed to be all about choices.

Way to go. Way to go with the communication with the players about this issue as well. We’ve been waiting for about a month now for someone anyone to come into this thread and tell us something anything about why and what’s going on with this.

I too doubt that the dec 14th update will make a difference.

Wanted to add this little tidbit. This guy is one of the guys who showed me the game via his videos and has been a great reviewer imo of all things GW2 since before and after launch. This video has some interesting views on DR.

HERE He talks alot about DR in the video he has another one about the trouble with DR on karma/loot and how it affects the community as a whole in his list somewhere but I couldn’t find it tonight.

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(edited by tigirius.9014)

What is your favorite build in PVE

in Engineer

Posted by: tigirius.9014

tigirius.9014

until they nerfed it and I reached level 80 (which sadly was right around the time it seemed to get worse) I had a burst/cond build with FT/EG and It was working nicely until the missing was enhanced somehow.

Had all rampagers gear with runes for cond damage jewelry n such for that.

It was nice. Awww I remember it well, only two months ago before the Six decided to change the laws of physics.

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"Teleporting" Bots & How To Catch/Report

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

Sounds good. I didn’t know they’d be farming everything i thought it would just be like the T6 nodes or what not.

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Medium armors vs the rest...

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

After seeing about 200 trench coats at once it does get a bit boring. Also, there doesn’t seem to be any kittenty outfits for the female characters other then the racial for human females. not even cosmetics in the store.

It would be awesome if we got an infusion of alot of different medium armor skins that don’t involve coats, huge shoulders, and maybe some two lense goggles instead of a single lense. Single lense was great for my thief by i’d imagine my engi would have two lenses on his one for each eye to simulate the look of his goggle gadget.

Oh and would love the engineer ones to move a bit, like lenses flipping in and out and whirring and such. That would be awesomesauce.

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WvW Should NOT Be A Part Of PvE World Completion

in Suggestions

Posted by: tigirius.9014

tigirius.9014

Hi everyone I HATE the fact that World vs World part of world completion i don’t what to ever play PvP or WvW but i want to have 100% world completion so i’m forced to play WvW witch i’m NOT happy about it should be a diffident world completion so that players only want to do is PvE don’t have to do WvW to get 100% world completion

hello! please avoid WvW if you hate it.

please remember that if you want a 100% world completion you will need to explore the WvW maps!

also, you are not forced to play WvW! please remember that also.

thanks!

so i guess getting killed while going there to complete it doesn’t count as playing it? yeah try again. That’s the whole point of this thread.

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mouse will drop clicks

in Bugs: Game, Forum, Website

Posted by: tigirius.9014

tigirius.9014

Only in this game does my mouse do this. I will use my mouse to move my camera and a lot of the time it wont grab. Or I’ll be turning my camera and my mouse will drop. I have a g500 logitech. I know it isn’t my mouse. It may be my drivers, I first tried the default window drivers and then the logitech driver. Neither helped to fix the problem.

this happens to me all the time.

I cannot adjust the camera on my engi whilst using EG/FT cone attacks.

When using bombs it stops my #1 auto attack entirely.

When on other characters using melee attacks it stops their #1 autoattacks entirely and I’m just standing there.

It completely stops attacks from other abilities as well like the thief’s pistol whip sword attack. What the most agile of classes can’t walk and swing at the same time?

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pushback on melee weapon skills

in Bugs: Game, Forum, Website

Posted by: tigirius.9014

tigirius.9014

this mainly happens on my thief.

When using the pistol whip attack the sword swings push my enemy back, after two times of doing this it pushes them outside of the melee range and they can still hit me but I have to move forward to hit them.

I am not fighting fledgeling or offspring enemies when this occurs as I know they have a pushback affect when crits occur.

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Am I too late to join the game ?

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

I’d suggest staying away from the forums because they are all talking about end game anyways.

Do not rush and don’t craft anything it’s not worth the time or money right now and it will only level you too fast.

spend time in open world and personal story.

and maybe just maybe they’ll have all these issues especially the treadmill and the herding us to the store for gold thing cleared up by the time you get to 80 and start looking at gear.

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Some easy methods to earn gold.

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

Or cash->gems->gold the way Michael O’Brien intended.

http://www.arena.net/blog/mike-obrien-on-microtransactions-in-guild-wars-2

We have a new player-driven market that allows players to trade gold for gems and gems for gold. If you want something, whether it’s an in-game item or a microtransaction, you ultimately have two ways to get it: you can play to earn gold or you can use money to buy gems.

That’d be great accept oh that’s right they moved that new financial manager in place and now they have DR, a .0000002% drop rate on T6 mats, a new and improved broken mf system the higher the score the more pourous bones you get yay!, a fantastically nerfed globs of ecto salvage rate, get 20% of your drops for the price of 100% of the mats, and the new and improved dungeon only progression system where you have to go in with strangers or be grouped with strangers you share a banner with to get anything worth while EVEN when they are offline! Sorry OP but when only 10% of the population is getting drops only a few can get profits enough to gear their alts.

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This game IS dying

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

Rift is a much different game than GW2, It’s not really a good comparison.

Has GW2 lost a chunk of players? Yes, but it’s expected as the game comes out of it’s launch. So much for GW2 being “different”.

GW2 will be okay though, there will be enough casuals and lite gamers to sustain and fill the servers, as well as the super diehard Anet fanboys, but apart from those groups, I really don’t see anyone else calling GW2 “home”.

The problem of the low level zones being completely empty presents it’s own challenges, and I’m sure ANet will figure out how to deal with it.

When you use the word casuals I don’t think you know what that word means.

Casuals are the gatherers, crafters, explorers, open-world only players, pve-only players, RPers.

They are not pvpers, WvWers, dungeoneers.

By cutting off the economy from the casuals they are essentially cutting of anyone who would be interested in the cosmetic items in the store. They are essentially biting the hands that feed them, it might not happen as immediately as it has to some of us, but it will eventually get to the stage where even the most casual of players will become VERY tired of the herding to the shop for gold thing they’ve started and will leave as well.

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This game IS dying

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

Wow….smh the number of people replying to the OP that think this game is perfectly fine is amazing…you know who those are don’t you OP. They are the people who stick with games for 2 months 3 months max and move on to something else shiny. They are the hardcore types who love to run solely dungeons and raids who want the highest gear and give everyone a rash of stuff just because they don’t have a gearscore, dps meter, or know every nook and cranny of every dungeon run the game has out at the time.

But that’s okay because I’m not one of those people, I know there’s something big time wrong with this game and the few sheep that are running around these forums trying to troll everyone’s thread to make it look like everything’s okay for the newcomers aren’t going to convince the newcomers when they actually get into the game and see what’s actually wrong with it. The truth I guess has to be experienced in order for people to see it.

The FotM focus, the loot toilet, the endless grind for legendaries, the herding to the store for gold, the lack of pve open world metas we were promised would appear just after launch, none of that will convince people that you and I are right until they get in there and see just how bad it is for themselves.

There’s alot to fix in this game I do hope they hired a ton of new people to get it all done. smh

It must be really windy on that high horse of yours.

no just a disgruntled fan and a disappointed customer, this game was good at launch they’ve turned into something they promised us it would never be.

And you have to understand I was one of their biggest fans, called fanboi every time i posted something i learned from their plans about this game pre-launch.

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Put the armor brighter

in Suggestions

Posted by: tigirius.9014

tigirius.9014

I use celestial and even I know his request is correct. My celestial gear doesn’t always glow in all light, in daylight it’s pretty dull actually.

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Why so few staffs from Mystic Forge?

in Crafting

Posted by: tigirius.9014

tigirius.9014

are you kidding me. have you seen the tiny amount of pistols? imagine only getting 2. yeah. great balance there. Why can’t i have a small hand cannon that actually looks like a cannon for my pistol? LOL

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Did they nerf ecto salvage rates?

in Crafting

Posted by: tigirius.9014

tigirius.9014

no they actually did reduce the rates on everything there are two threads on the loot issues one in the bugs forum and one in the discussion forum.

they purposefully (as far as we can tell because it’s been over a month of posts now and no word on Chris’s investigation we were promised he’d launch during the AMA) lowered everything to force people to have to go to the gem store to get more gold. It’s gotta be that. thousands of players are having this same issue and it’s so not luck. Luck is if you are dealing with a completely random system where they cannot +- the RNG, they can and do manipulate drops so luck is so far off base for what’s happening on this scale right now.

Many of us aren’t logging into the game anymore until they fix this. You don’t work for nothing in RL you get compensated for your time, why would you spend so much time in a game for heavens gate and get nothing for your time.

in short, it’s not luck, they do/have manipulated the numbers, there’s no point in logging in until it’s fixed.

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Let's Talk Engineer Traits

in Engineer

Posted by: tigirius.9014

tigirius.9014

why they didnt fix acidic elixir anyway… i think its good for jokes tho. like personal battering rams.
engineer: wanna see a magic trick? a sheep pop up from your belt
other class: YAYYY hahaha!!! again again!
engineer: sorry 45 second cool down.
other class: 0_0

Oh wow haven’t thought of that for YEARS! I miss my explosive sheep….tear

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What we want for christmas from Guild Wars 2

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

I want:

  1. loot levels to be restored to what they were at launch and not this garbage heap we get now, and the complete removal of DR.
  2. real balance otherwise they can rename this game Guild Warriors 2
  3. horizontal progression for ascended gear to be focused on the real crafting of this game and not the mystic toilet
  4. engineer pve class to be completely fixed by the end of the month. (seriously they’ve had three months to fix this class)
  5. an official patch on fixing MF, how it works, and making it work with chests again
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All I want for Christmas is ...

in Suggestions

Posted by: tigirius.9014

tigirius.9014

I want:

  1. loot levels to be restored to what they were at launch and not this garbage heap we get now
  2. real balance otherwise they can rename this game Guild Warriors 2
  3. horizontal progression for ascended gear to be focused on the real crafting of this game and not the mystic toilet
  4. engineer pve class to be completely fixed by the end of the month. (seriously they’ve had three months to fix this class) which includes but isn’t limited to the restoration of cond damage, tab targeting for #1 grenades, and faster cast times for grenades, bombs, and pistols.

You do realize that there still hasn’t been any conclusive proof that loot drop rates have changed right? And ANet has said, if they have dropped they didn’t do it, and they can’t see anything in the code that would have caused them to drop on there own.

You ever think that it might just be your frustrations playing tricks on your mind? Some of this crap is insanely hard to get, but has always been insanely hard to get.

So i guess a 25k viewed 880+ thread isn’t proof enough huh.

Yeah, just because they aren’t talking about it doesn’t mean it’s not happening. People have tried to farm for WEEKS now and haven’t gotten but one rare even from dragon events. That doesn’t sound fishy to you? OR if you want facts how about nexon moving thier financial attache into the offices of Anet in june to help with the overall “design” of the game,. after buying the largest amount of shares.

It stopped being a theory about a month ago.

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Why I haven't touched the gem shop yet

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

I was always disapointed with Arenanet when I found out about the gem store, and it got worse the more I went into it. They originally said no player would gain any advantage from the shop, it would be purely cosmetic. Well what can you buy in the shop?

- Extra bank/inventory slots (useful when farming/crafting/collecting, the default space is not much, if I have to carry several stacks of tokens on my character with limited slots, I can hold less loot and will therefore be at a disadvantage to those with more slots)
- Boosters, making the game easier for the cost of money, it doesn’t matter that these items aren’t that popular – the fact is gems give a direct advantage of some sort to people spending money
- Gold/Cash, speaks for itself, buying gold with money straight from Arenanet, gives a direct advantage to those spending money.
- Black lion keys, which gives black lion chests, which give black lion salvage kits, which give a higher rate of ecto drops, which gives that player an advantage for buying stuff from the gem store, yet again.

And the total laugh of it is, all these things that give players an advantage, are not what people want to spend money on the gem store!! They want skins, costumes, quirky hats, funny mini pets. Which seem to be less of a priority in the gem store, compared to things that give players an advantage over the none gem buying customer.

The gem store is completely wrong in what I thought it was going to be, and only hear people talk about how there is nothing worth while on the gem store.

GW2 needs to look at the LoL store, I have spent more money on skins and have never touched IP boosts, and I am sure people only buy champions if they are desperate – they dont do it every new champion thats for sure!

None of those things give you a direct advantage in PvP, nor are they that much of an advantage in PvE.

They need to keep the game profitable, and I’m glad they do it this way as opposed to a subscription. Most of the things you can buy are purely cosmetic, and the other things kinda make the gameplay easier, but not better.

Gold is not purely cosmetic. Right now they are herding everyone who isn’t doing dungeons to the store, that’s how they are making profits. And that’s not right or fun. They have sooooooo much to fix in this game’s economy right now it’s not even funny.

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This game IS dying

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

Wow….smh the number of people replying to the OP that think this game is perfectly fine is amazing…you know who those are don’t you OP. They are the people who stick with games for 2 months 3 months max and move on to something else shiny. They are the hardcore types who love to run solely dungeons and raids who want the highest gear and give everyone a rash of stuff just because they don’t have a gearscore, dps meter, or know every nook and cranny of every dungeon run the game has out at the time.

But that’s okay because I’m not one of those people, I know there’s something big time wrong with this game and the few sheep that are running around these forums trying to troll everyone’s thread to make it look like everything’s okay for the newcomers aren’t going to convince the newcomers when they actually get into the game and see what’s actually wrong with it. The truth I guess has to be experienced in order for people to see it.

The FotM focus, the loot toilet, the endless grind for legendaries, the herding to the store for gold, the lack of pve open world metas we were promised would appear just after launch, none of that will convince people that you and I are right until they get in there and see just how bad it is for themselves.

There’s alot to fix in this game I do hope they hired a ton of new people to get it all done. smh

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Signet of the Hunt is still useless.

in Ranger

Posted by: tigirius.9014

tigirius.9014

-You arn’t always in combat
-Ranger’s don’t have much swiftness moves

Well did they change the thing to 25% yet? (not logging in until they fix the loot issues here)

If so that’s awesome actually.

The thing tho is that those signets weren’t meant to be the same speed as swiftness buffs (33%) so I don’t see the issue here. If you mean getting away from enemies then yes that would be a problem especially in Orr.

Also, when in places like Orr you pretty much ARE in combat all the time since you’re pets aggro worse then a level 20 in a level 80 zone. It’s like everything comes after them like they have the aggro table of a level 1 or something. weird. it’s really noticable there in Orr more then anywhere. This is of course outside the issue of your pet just running off about 30 yards ahead of you and getting attacked before you can do something. Or the extremely delayed system of removing the “in battle” status when nothings hitting you or coming after you and no mobs are around. Been thru that one a ton of times on all my toons.

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Community's Voice: Engineer

in Engineer

Posted by: tigirius.9014

tigirius.9014

Hey guys,

Another Community’s Voice from me (previous one bringing up the Dungeons).

I would love to hear some stuff of what you like to see changed or added at the arsenal of the Engineer.

I don’t know if there was some sort of topic already from it? Maybe I can try to summary them in the first post so now and then?

Anyways one of the favorites of the engineers are:

Weapons: Hammer, Torch, Dual Shield.

Turrets: Make them sturdier, better AI and let the Mortar actually be usefull.

So what you guys think of more? Thought someone had stated spiderlegs augments for turrets so they can walk behind you :p.

It’s funny you should mention the dual shield thing, because I remember a dual shield specialist from my D&D days in a desert like plane. Those shields had small daggers or blades around the edges also, some were rounded blades to follow the contour of the shields.

now THAT would be awesome since they have a damage ratio anyways.

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Are we not allowed to earn gold?

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

I’m making gold just fine, without any use of the TP. I just do a few dungeons a day (2-3 hours usually), and only the ones that I find fun, mixing up each day, and I have 5g+ to play with by the end. It’s not exactly enough to make me the richest man on earth, but it’s good cash. Well on my way to my legendary just doing that (nearly finished the Powerful Bloods, done Vicious Fangs and Ancient Bones, the rest are in the 80s-90s).

you do realize the irony of doing dungeons as your main focus in a game that wasn’t all about dungeons originally 3 months ago right? “play your way” doesn’t mean anything anymore to them i guess.

…What? I AM playing my way. This is how I make money, and I enjoy it. Play the TP if you want. Do whatever the hell you want to make money. That’s playing YOUR way. You’re not shoehorned in to doing dungeons if you don’t want to do them. Nothing is compulsory. It’s a game, not a job.

Actually yes we are because even tho the drops have lowered in dungeons they are nowhere near the horrendous piles of garbage we get from open world right now. Thus the reason for my post.

Farming wasn’t supposed to be solely dungeon based but that’s part of the problem now. No one can play the way they want it’s even affected WvW drops.

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What keeps you playing?

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

absotively nothing right now. I’ve become so disgusted with their lack of rewards for time spent system and gem store greed model that I and my friends won’t be back until they fix it. And by fixit we do indeed mean the complete removal of DR, the restoration of drop rates of rares and exotics notably from vets, champs, chests, events, globs of ectoplasm, T6 mats, the focus for new armors weapons to be on the 400 skill crafting system not he mystic toilet, the focus of these drops to be open world and not dungeons.

We will be floating in the ether awaiting these fixes.

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If GW2 was made into a movie :D

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

it would span 200,001 movies long. (grind)

And you would have to use the gem shop for real money for the tickets, the glasses (3D), entry into the bathrooms, carpet on the floor, the soda/popcorn, the chair to sit in, and the ability to leave when it’s over.

There wouldn’t be any reward because the reward for viewing it wouldn’t drop anything even if you had “Fun Find” armor and food equipped.

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Are we not allowed to earn gold?

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

I’m making gold just fine, without any use of the TP. I just do a few dungeons a day (2-3 hours usually), and only the ones that I find fun, mixing up each day, and I have 5g+ to play with by the end. It’s not exactly enough to make me the richest man on earth, but it’s good cash. Well on my way to my legendary just doing that (nearly finished the Powerful Bloods, done Vicious Fangs and Ancient Bones, the rest are in the 80s-90s).

you do realize the irony of doing dungeons as your main focus in a game that wasn’t all about dungeons originally 3 months ago right? “play your way” doesn’t mean anything anymore to them i guess.

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What can I expect in the end-game?

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

fighting the dragon lt’s clearing Orr, running dungeons, but you won’t be getting anything from them which will lead to….

spending lots of money on gems in the store to get anything of worth from the TP. that’s pretty much it at the moment until they fix DR, low drop rates, impossible to find T6 materials, fix Magic Find, make mf work with chests. etc.

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When is chest loot determined?

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

Am still curious either way.

well if it’s like the bags it’s determined when you “use” them.

so I guess having mf on would affect those maybe (i dunno I haven’t checked on that).

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New build

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

They clearly changed the drop rate of X because today I farmed for Y and the results were Z so there is proof.

I don’t pay attention to what drops RIGHT after a patch because it always resets the loot tables and i get good things when that happens. Until it’s more consistant we’ll see what they’ve done. If it’s adjusted some drop rates we’ll see what’s going on over time.

I’ve yet to see anyone claim other then terribadness right now with the loot.

My friends and I who will not be logging back in until they fix this and remove DR are hovering in the ether watching.

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What's happening to GW2?

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

kittennny enough, once you ditch the usual MMO-mindset of MUST-AQUIRE-MORE-STUFF!! and just play for kittenn, non of these issues have any impact on your game.
I get enough gold for what I need just from playing the game, even have some spare to trade into gems. I have kittenll exotic gear and am now replacing trinkets one by one too. Haven’t farmed a single minute, simply because this game doesn’t require you to.

That’s great for people who started before this patch was put in that added DR, lower drops etc but for new players and people trying to build their alts, yeah it’s not there anymore

And it would really help of people would support the restoration of the loot by supporting your fellow players before everyone leaves this game because of the horrendous drops because you do want this to be a successkittenl game right? Well forcing people to go to the store to buy gems for gold isn’t going to make it successkittenl people WILL leave because of it.

It happened to D3 60% of their players went poof because they took out rewards for time, they took away good drops from farming, and everything was about buying things with RL money. Guess what it happened to them it can happen to GW2 as well. and it has started already.

I and many like me will not log back in until they fix this issue, no more buying things from the store until they remove DR restore drops, restore the drop rates of globs of ecto because there’s nothing worse then a game that doesn’t reward, it becomes something else, a job.

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Bug with Swear Word filter

in Forum and Website Bugs

Posted by: tigirius.9014

tigirius.9014

s h o u l kitten e p without spaces turned into “shoulkittenep” it’s really weird that this software is now not recognizing these simple words as anything other then problem words.

weird. it did it again in this very post….with spaces this time…

Should.

I.

Keep.

should not be misinterpreted! LOL

Whakitten kind of sofkitten are you guys uskittening over there anykittenay?

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(edited by tigirius.9014)

My top 5 list of unbearable things.

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

Not very minor to me.

These things like the loot issues herding us to the store every minute for pve players are just amazingly shortsighted moves. Apparently they believe that people will actually continue playing while this goes on like nothing’s happening. My friends and I refuse to log back in for anything until they fix the loot.

Have fun not getting rewarded for your time everyone.

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Eternal Battlegrounds jump puzzle

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

I think the problem is as a pve player, that they need to make pve and pvp completely separate things, they didn’t do that in Aion and they lost their behinds in the end with people leaving en masse because of the lack of progression in pve zones.

They need to remove the requirement for wvw for 100% map completion, remove the requirement for wvw jump puzzles to complete the jump puzzle achiev, and take out a few things in the monthly and everything should be fine.

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So where is all the people?

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

you won’t see me or my friends on tarnished coast until they address this horrendous loot problem where they are actively and deliberately herding us to the gem store to buy gold to do anything in the game anymore. It’s ridiculous. I am so disgusted by the blatant greed and lack of regard for this issue that I can’t even bring myself to login. until they do something about it it can sit on my shelf and collect dust.

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1 Extra Utility Slot - A Serious Discussion

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Posted by: tigirius.9014

tigirius.9014

I would love an extra one. What’s the point of being elixir specced if you can only use three out of the four elixirs.

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Big problem in logic.

in Guild Wars 2 Discussion

Posted by: tigirius.9014

tigirius.9014

Well you should know that there is supposed to be a “join” friend system that DOES let you play with your friends and such on their servers. However from what I understand this is not totally working in game yet……

The best I can advise at this point is to try and find a low population server and get into then try and get all your friends into it as well.

Yep, there were many things promised. I have no idea who just took over over there but there’s nothing happening. no communication on these things and we’re now being herded to the gem store en masse. Something fishy is going on seriously.

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Why do we have Magic Find?

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Posted by: tigirius.9014

tigirius.9014

I think it is pretty stupid to have a gear set dedicated to farming/playing the game in PVE.

Whenever I do dungeons/Cursed Shore/Fractals/any PVE I can’t even use my real set because I have to use Magic Find to hope for better drops.

I don’t like this farming mentality of a Magic Find set…

We actually don’t have mf. Ever since a month after launch it’s been purposefully (judging by the lack of concern and the lack of response from those in charge) broken to not include chests, to force the opposite of what it would logically be used for to happen.

It’s as completely useless as their system of loot for time spent.

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Confessions of a longtime Guild Wars Junkie

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Posted by: tigirius.9014

tigirius.9014

I really feel like I’m being deliberately funneled to that Gem Store – that the game is designed to force me to either grind my kitten off, or buy gems. Does this feel dirty to anyone else?

All valid points but this right here hit home for me. Many of us felt that GW2 would be the one game that would change many things in coming mmos, we felt it would really be the place to go for fun to be finally able to farm without limitations to get the things we needed if we worked for it, but now with all the nerfs and the herding to the store I’ve become so disgusted I can’t even login anymore. When it gets to the point to where greed is the only driving force behind the game then it’s not for players like me either.

What I typically do in a game is explore, gather and craft. While exploring I’d like to actually get rewarded for finding treasure chests that drop something other then crap a skritt would find on the roadside.

While farming and exploring I’d actually like to get rewarded for putting together my own armor set of over 200% mf and actually FIND something worth writing home at Divinity’s Reach about. Not some trash.

While crafting I’d like to actually sell something for more then just copper. There are no rare crafting recipes to find or ones that everyone and their cow can’t go out and get. Once made these become just as useless as any blue or green.

The other thing that gets me is there’s absolutely no reason to get anything other then basic/master salvaging kits. There’s this huge gap. fine, masterwork really don’t give you anything special off of blues or greens so why have them in the game at all? why have the ability to salvage blues or greens if that’s all you’re going to get is crap anyway?

And finally, I’m not someone who played GW1 but I’ve heard many a great thing about it. I understand completely where you are coming from. The game I came from suddenly was bought out by another owner and then when that occurred they put in charge of the project a marine biologist. The same thing has happened here. many of us have noticed that there was some execs put in charge of the financial side of this game in june and since then we’ve had DR, abysmal drop rates, lowered globs of ecto rates, and events don’t drop a thing anymore from chests.

It’s sad really. I guess they really don’t want people to play.

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(edited by tigirius.9014)

No place for gamers like me... (I am a healer)

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Posted by: tigirius.9014

tigirius.9014

No healers, no tanks. Don’t ask for stuff that would ruin the game.

LF2M healer and tank for hours and hours and hours and hours, no sorry, no.

While I agree that the old school healers would ruin the game, there is some concern and rightly so, amongst the support community that healing is too difficult and many of the abilities don’t scale with the +healing and many don’t crit and many are not affected by traits that obviously should affect the healing when traited…..so they definitely do need to look into this on each class and make sure everything is working properly (because it’s definitely not, I could point out to you about five things easily on my engineer that don’t work right right now).

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The censor system - No kittens please.

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Posted by: tigirius.9014

tigirius.9014

At some point, kitten will become a swear word, and it will be censored… and replaced by puppy.

(And then the cycle will repeat)

LMKO! (and yes that does say laughed my kitten off) too funny! Loved it. yeah and then they’ll replace that one with bunny.

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Change in loot parameters or a bug? [Merged]

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Posted by: tigirius.9014

tigirius.9014

Increased our need for gold + Killed gold bot business = Gems store Jackpot!

Thanks and best regards,

Red

If I’d put on my tin foil wizard hat, I could speculate that they introduced the FotM funnel to lure people away from the open world(and keep them away with ascended farming), so the reduced loot drop rate wouldn’t be noticed by a majority of the non-forum player base.

Why is it when businesses perform crappy business models to increase their sales for shady purposes people say it’s a conspiracy theory. Hello, does anyone here remember the housing crisis, the great depression, the union busting tactics. It’s really not that much of a stretch honestly.

They see the trends they try to adjust to increase the sales in those trends or they destroy those trends altogether if they can to make a buck…and that’s if they have someone in charge who’s ruthless. Nexon moved some people into the creative process and since then it’s been downhill for those who like to play for free.

It’s best said HERE

Believe what you will but I for one know it’s most likely true. It happens all the time. Just look at the food industry. Monsanto has been moving executive members from their company in and out of the FDA for years now, it’s all in public records too anyone can look it up and see.

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Loot Drop Rate Bug

in Bugs: Game, Forum, Website

Posted by: tigirius.9014

tigirius.9014

i think someone screwed up a variable some where to cause drop rate calculations to invert the result, which would explain why magic find gear reduces the rate of good drops.

that’s exactly what I was thinking. Tried it again last night on my thief just to see. Sure enough as soon as my luck rune hit max, pourous bones alround. That’s when I logged out and came here. I don’t think I’ll be logging in again until this is fixed. yeah it’s just a waste of time really. (I mean moreso then gaming is because most games actually reward you for time spent.)

How do they expect us to keep playing this game like this?

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Loot Drop Rate Bug

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Posted by: tigirius.9014

tigirius.9014

I won’t be doing anything in their game until i see the bug is fixed (or whatever) because it’s bad enough i can’t play my class but when i don’t get rewarded for my time it’s useless to login.

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Experience nerf?

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Posted by: tigirius.9014

tigirius.9014

IME the rewards actually went up for most of what I do. As long as the event isn’t less than 2/3 your level, your benefit increased from what it used to be.

They also greatly increased the rate that high lvl items drop from low lvl mobs.

An 80 running a lvl 5 event for example gets about half the straight event rewards they used to but the extra drops more than make up for the lower cash reward.

Well at no time have I ever gotten T6 mats or lodestones or rares for globs of ectos with or without mf on.

Really haven’t noticed an XP nerf on my end. I get levels like mad crazy as usual.

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Change in loot parameters or a bug? [Merged]

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Posted by: tigirius.9014

tigirius.9014

Well, they are counting with WintersDay event to bring back a lot of disappointed players.

But this whole affair is really sad…just plain disrespect for their player base.

There’s no assurance or mention of this bug being fixed in wintersday patch, so I don’t really care what they’re doing until I see some changes in-game and mass acknowledgement by players that things are back to normal.

I agree. Only after things go back to pre-15th November loot drop tables I will be back. Concerning the event, its really no point doing it to collect a few useless items specially now that they will not risk to give good rewards after the Lost Shores failed event.

Absolutely agree, tho it pains me greatly because I really have nothing else to do as a newly disabled person, this game will not get my time even for the event until this is fixed. I’ve had enough. Can’t play my class and only sigils were reported as being worked on for that. Can’t get drops everyone telling me to do the one thing I shouldn’t have to to progress, dungeons. smh

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only 1 ring since 3 weeks ago (flagged)

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Posted by: tigirius.9014

tigirius.9014

i trust how luck works in real life. but not RNG. if some people are getting 8 rings at 9 tries and us 1 ring out of 15 tries, there’s something fishy going on.

it’s not luck when they can manipulate the numbers +- luck and randomness is a myth in mmo’s something they tell the community to make them go hush hush go to sleep stop asking relevant questions.

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I gave up magic find and love it!

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Posted by: tigirius.9014

tigirius.9014

it makes me get nothing but porous bones now.

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Please...

in Suggestions

Posted by: tigirius.9014

tigirius.9014

On a similar note, I’d dig a gas mask helmet.

that would be awesome actually!

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Single Target DPS?

in Engineer

Posted by: tigirius.9014

tigirius.9014

Honestly, if they sped up the grenades and removed ground targeting, I doubt that too much would change gameplay-wise.

Except they would be OP as kitten. Grenades’ projectile speed was nerfed just a few patches ago because even with ground-targeting they were too strong.

_pretty sure we’re talkin pve here and no since the cond nerf to engineers alone (no others suffered because of this thus my 63 tick bleeds compared to my 94 bleed thief) they have never fixed it. that’s on top of the targeting issue where one out of the three nades miss 30% of the time.

mmmmmPretty sure 30 grenades in pve is underpowered. 3 nades per throw ten throws to kill a single mob in Orr, yeah underpowered. they are grenades you know.

no they dont. conditions do not come close to direct damage

Somebody doesn’t know how to build for condition-damage…

Uhm no, as someone who has built his toon all around cond damage before the nerf I can tell you they definitely made it impossible for engis to do as much damage as even the other two adventurer classes in this game so yeah, we know what we are talking about and it’s not an ignorance thing. Casia is right.

Also, they have messed with the splosion radius. you do know this right? and that it caused the radius to be even smaller now when choosing forceful explosives as a trait?

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