Dev Tracker

Meta Event / Karka Queen - When does it arrive?

in Last Stand at Southsun

Posted by: Robert Hrouda.1327

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Robert Hrouda.1327

Content Designer

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Hey folks,

We’re having a small issue with our patch notes we are attempting to resolve currently. The Meta Event is not yet active on the island.

Storyline is mute.

in Bugs: Game, Forum, Website

Posted by: Jeffrey Vaughn

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Jeffrey Vaughn

Content Designer

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Check your Windows audio settings, if it’s set up as a multispeaker system but you only have 2 speakers, it could be trying to play the audio on speakers you don’t have. (If Windows thinks you have 4 speakers but in reality you have 2, it will be trying to use the 2 phantom speakers for some audio.) And of course, make sure that the Dialog Volume under Audio Options isn’t set too low.

Common Phishing Attempts: E-mails & In-Game Mails

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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KNOWN PHISHING EMAIL

FROM: ArenaNet <support@guildwars2.com> (<— bogus “sender” of course)
SUBJECT: GuildWars2 Account Will Be Shut Down

MESSAGE: Guild Wars 2 Account Will Be Shut Down Inform

We are sorry to inform you that your login account will be shut down or partially limited within 72 hours due to currency transactions or abnormal login. If you want to remove restrictions, please click the following link to validate:

[LINK REDACTED]

Recently, account abuse is obviously rising up. Please pay attention to the safety your account. Don’t share account with any other people. We will not ask for your email password in any forms on our end. With the password, hackers will be able to log in the account through our security verification. If you have any account problem, please click on the link below:

[LINK REDACTED]

We will come up with certain security protection measure to protect this account.If your account is limited due to our negligence, we will remove the restriction on our end and offer you a mysterious gift in game as compensation for the inconvenience.
Need help or have questions about your account? Please visit our:
[LINK REDACTED]

The Guild Wars 2 Team

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

Missing items

in API Development

Posted by: Cliff Spradlin.3512

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Cliff Spradlin.3512

Lead Programmer

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Thanks for the detailed report. We’ve filed a bug on this issue.

world_names.json is broken

in API Development

Posted by: Cliff Spradlin.3512

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Cliff Spradlin.3512

Lead Programmer

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This can happen during the process of distributing a new patch of the game. That’s what happened in this case — the world names should be ok now. Also, events should have stabilized. Any events not in the list should be considered ‘inactive’.

Events in Preparation state

in API Development

Posted by: Cliff Spradlin.3512

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Cliff Spradlin.3512

Lead Programmer

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This bug is now fixed — events should be correctly displaying the preparation state. You may find it much easier to track the status of some events now.

(edited by Cliff Spradlin.3512)

Remove Dodge Queue Now - Still Bugged!

in PvP

Posted by: JonPeters.5630

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JonPeters.5630

Game Design Lead

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Working now? 15 chars

SAB vs. crab

in Last Stand at Southsun

Posted by: Robert Hrouda.1327

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Robert Hrouda.1327

Content Designer

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one of them was developed in a few hours by one person, and the other was developed by a team for a few months. Comparing the two really isn’t fair.

That being said, Crab Toss isn’t for everyone. Some people enjoy those things and some people don’t. The good thing is that you aren’t forced to play crab toss to get the rewards, so you don’t have to do it if you don’t want to. I personally enjoy it, and get a bit of a kick out of grabbin’ crabs.
Different folks like different things, and that’s okay. We’re trying to build content for everyone, so everyone can be excited about something with our release.

Good feedback would be telling us about the things you didn’t like about it, and the things you did like about it. A nebulous statement of “It sucks” isn’t constructive. If you want to actually see change, you need to give clear feedback so we as developers can talk with each other about things we could change for next time. Whether its an activity, a dungeon, a boss, etc, giving us feedback about why something didn’t sit well with you is far more valuable than just telling us something didn’t sit well with you.

Game Update Notes - May 28, 2013

in Game Release Notes

Posted by: DavidOrtiz

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DavidOrtiz

European Community Team Lead

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LIVING WORLD

Last Stand at Southsun

Help Inspector Kiel track down Canach, the villain behind the increased animal aggression and the focused attacks on Consortium settlements. Canach’s intent is to destroy the settler contracts (and punish Subdirector NOLL for his vendetta against Canach).
Players must work together to protect the settlements and the innocents within from the crazed horde’s sustained assault, ultimately allowing Inspector Kiel to destroy the records and free the settlers from their unfair commitments without harming any of the island’s residents. This sets the stage for the upcoming Dragon Bash festival to happen without settler unrest spoiling the festivities.

Open World

Note: All this open world content takes place on the Southsun Cove map.

Even if you manage to capture Canach, can you also foil his master plan? Defend the new settlers on Southsun Cove from a massive final onslaught of rampaging wildlife or die trying! And beginning June 4, a hulking monstrosity joins the fray—without your help, it will destroy the settlers and everything they’ve built!

  • Added new island-wide meta-event where players defend and liberate the new settlements across Southsun Cove. If players hold all four settlements, merchants will become available with unique items, and there is a chance that an Enraged Karka Queen boss will spawn.
  • The Enraged Karka Queen boss event rewards large boss chests like other world bosses and gives two guaranteed rare or better items once per day.
  • Added four new items as rare rewards to all Southsun Cove content. These items are tradable and soulbound on use.
    • Mini Reef Rider: Your very own exotic miniature version of the reef rider. Hurry, because this limited-edition item only drops for the next two weeks!
    • Settler’s Keepsake: An exotic accessory with toughness, healing, and condition damage stats.
    • Settler’s Amulet: An exotic amulet with toughness, healing, and condition damage stats.
    • Settler’s Ring: An exotic ring with toughness, healing, and condition damage stats.

Still Available in Southsun Cove

  • Wild animals (karka, reef drakes, wind riders) continue to exhibit more aggressive behavior.
  • Visitors trapped by the hostile wildlife need to be escorted to safety.
  • The crazed wildlife will attack new and existing settlements on the island; players must fend off the attack and defend the sites.
  • More robust resource nodes to harvest, providing passiflora flowers and fruit, karka shells, and other island-specific resources.
  • Players can view the interactions between two high-profile tourists on the island: Lord Faren and Lady Kasmeer.
  • The “Crab Toss” activity is still available.

Instances

  • Added new Canach single-player story boss encounter.
  • Added explorable multiplayer variant (unlocked if you defeat Canach).
  • Added new single-player instance for the culmination of the story.

Achievements

  • New content-based and story-based achievements designed to encourage play on the Southsun Cove map.

Guild Content

  • Added a new guild puzzle to Snowden Drifts.

NEW FEATURES AND CONTENT
World vs. World

  • Changed World vs. World matchmaking:
    • The deviation listed on the leaderboards is used with a new formula to create more varied matchups.
    • The matchups are listed on the leaderboards page.
  • Commander map pings and strokes are now visible to members of their squad.
  • Players now gain World Experience for killing guards, destroying walls, destroying gates, and building mortars, cannons, and burning oil.
  • Added a laurel merchant selling Ascended items:
    • Ascended rings can be purchased for 25 laurels and 250 badges of honor.
    • Ascended amulets can be purchased for 20 laurels and 250 badges of honor.
    • Ascended accessories can be purchased for 40 laurels and 50 globs of ectoplasm.
    • WvW-specific infusions have been added and can be purchased for 5 laurels and 125 badges of honor.
      • Offensive infusions provide players with +1% damage to guards and lords.
      • Defensive infusions provide players with -1% damage to guards and lords.
  • Added a new reward chest. Every time players gain a WvW Rank, they receive a chest with WvW rewards:
    • Coins.
    • Badges.
    • A chance for:
      • Traps.
      • Siege blueprints.
      • Superior siege blueprints.
      • Masterwork armor/weapons.
      • Rare armor/weapons.
      • Exotic armor/weapons.
      • Ascended rings.
      • Precursors.
    • Players who gained World Rank prior to the chests being added will receive 1 additional chest per rank gained until they have received a number equal to the ranks they had gained previously.
  • Added 5 tiers to Defense Against Guards, for a total of 10:
    • All Defense Against Guards abilities count towards lords and supervisors.
    • 7% reduced damage (total) against guards, lords, and supervisors.
    • Gain retaliation when the player negates guard damage.
    • 10% reduced damage (total) against guards, lords, and supervisors.
    • Gain 1 stack of applied fortitude when killing a guard, lord, or supervisor.
      • Applied fortitude: Grants the player 20 vitality (max of 5 stacks; stacks are lost on death).
  • Added Oil Mastery to the available ranks and abilities list:
    • Increases burning oil radius by 25%.
    • Increases burning oil damage by 15%.
    • Grants protection to the player and oil cauldron when the player is using the cauldron.
    • Burning oil damage removes 1 supply from enemies.
    • Skill 3, Burning Shell: Creates a fiery dome that reflects projectiles for 10 seconds.

Structured PvP

  • Spectators now see their target’s rank on the HUD.
  • Spectators may now select targets while viewing from fixed cameras.
  • Spectators may now right-click and double-click players to switch follow targets.
  • Spectators now hear local chat around their position.
  • Spectators now see health bars with every visible nameplate.
  • The Spectator Inspect window saves position.
  • Reworked the spectator list to allow context menus.
  • Nameplates do not fade on unselected targets during spectating.
  • Nameplates have brighter team colors during spectating.
  • Nameplates no longer show level 80.
  • Added a button on the defeated health bar to show death breakdown.
  • Added a victory animation at the end of PvP matches.
  • Added /gameend admin command to force-end custom arena matches after they’ve started. This does not award stats, glory, or rank points.
  • Fixed a bug where team selection buttons were not disabled when the team was full.
  • Fixed a bug where players would occasionally join a team and spawn in the wrong starting area.
  • Player and pet map icons are now always layered above capture point map icons.
  • Death breakdown no longer shows automatically upon defeat.
  • Minimap objective markers are now a fixed size when changing zoom levels.

Game Optimization

  • Continued optimizations to the game to improve server performance and work toward eliminating lag during large encounters. We’ll be continuing to improve performance in this area in upcoming releases and provide as optimal an experience as possible with large numbers of players on screen.

BALANCE, BUG-FIXING, POLISH
World Polish

  • Caledon Forest: Adjusted camera position during the mossheart transformation.
  • Drawing the Juggernaut Hammer no longer causes armor that has glowing areas to become invisible.
  • Timberline Falls: Adjusted the UI for the skill challenge to fight Cooroo’s crab.
  • Queensdale: Carnie Jeb has been promoted to a veteran to make his fight comparable to other skill challenges.
  • Particles now correctly align to the ground on the Undead Coral Creature.
  • Effects now appear at the correct size when attached to the Karka Young creature.
  • Branded Lesser Air Elemental art now has legs and a tail.
  • Encumbered state now automatically resolves with empty inventory slots.
  • Full hint completion now awards the hint achievement.

Events

  • Global: Minor UI fixes for several events.
  • “Defend Lionguard Lindi as she searches for buried treasure”: Fixed an issue blocking event progression.
  • Dredgehaunt Cliffs: Dredge tunnels can now be hit reliably with ranged attacks.
  • Fields of Ruin: Wasps near Ebonhawke delegation are now the same level as other wildlife in the area.
  • Temple of Lyssa: Creatures no longer benefit from multiple scaling buffs at the same time.
  • Plains of Ashford: Fixed a bug with the Iron Legion turrets at the Exterminatus HQ.
  • Malchor’s Leap: Added a countdown at the end of crystal collection for Technical Agent Frazz.

Dungeons
Sorrow’s Embrace

  • Made it easier to select Rasolov when bringing him glowing ore.

The Ruined City of Arah

  • Randall Greyston and the Seers path: The Bloodstone Shard is no longer permanently invisible.

Personal Story

  • Fixed a bug where some entries in the My Story tab could not be viewed.
  • “Assault the hill”: Fixed a rare stall at the end of the story step where clearing the bridge would not complete correctly.

Profession
General

  • Sink and Float effects: No longer affect targets above water.

Elementalist

  • Ring of Earth skill: No longer destroys unblockable projectiles.
  • Lightning Whip skill: Now strikes targets in a similar angle to other melee ranged skills.
  • Elemental Surge trait: Now functions correctly with the Arcane Shield skill while the player is attuned to air.
  • Conjure skill: Summoned weapons now correctly appear in the player’s hands if certain on-swap sigils are equipped.
  • Arcane Energy trait: Now works properly with the Arcane Power, Arcane Shield, and Signet of Restoration skills.
  • Rock Anchor skill: No longer able to affect targets at infinite range. Now respects line of sight.
  • Air Bubble skill: No longer able to affect targets at infinite range. Now respects line of sight.

Engineer

  • Glue Bomb skill: The radius of the effects is now consistent—240 units for all effects when untraited, 360 units for all effects when traited.
  • Steel-Packed Powder trait: Now applies when detonating turrets.
  • Fixed a bug that prevented certain traits from functioning correctly, including Rifled Turret Barrels, Metal Plating, and Autotool Installation.
  • Throw Mine and Mine Field skills: Certain friendly NPCs no longer detonate mines.
  • Scatter Mines skill: Recharge is no longer impacted by the Rifled Barrels trait.
  • Adrenaline Pump trait: Now works with turrets and racial skills.
  • Short Fuse trait: Now works underwater even when the Grenadier trait is equipped.
  • Inertial Converter trait: Now works underwater for the Grenade Barrage skill.
  • Rocket Kick skill: Now hits targets at maximum range.
  • Fire Bomb skill: No longer deletes the bomb if the player jumps at the wrong time.
  • Smoke Bomb skill: No longer deletes the bomb if the player jumps at the wrong time.

Guardian

  • Zealot’s Defense skill: No longer destroys unblockable projectiles.
  • Shield of the Avenger skill: No longer destroys unblockable projectiles.
  • Perfect Inscriptions trait: Now functions in PvE.
  • Symbol of Judgment skill:
    • Now acts as a combo field even if the Writ of Exaltation trait is not equipped.
    • No longer heals for less without the Writ of Exaltation trait. It now uses the higher value in all cases, and the healing fact on the tool tip is now always accurate.

Mesmer

  • Phantasmal Warlock skill: The damage skill fact now displays accurately.
  • Prismatic Understanding trait: Now functions with torch’s The Prestige skill.
  • Portal Exeunt skill: Casting during the last second before the portal expires no longer fails to create the entrance.
  • Veil skill: The skill fact now indicates the correct stealth duration (2 seconds).
  • Illusion of Drowning skill: No longer able to affect targets at infinite range. Now respects line of sight.
  • Clones now attack ranger pets even if the ranger is out of range.

Necromancer

  • Greater Marks trait:
    • Now increases the ground target size of all marks.
    • Now increases the size of marks created by the Lich Form skill.
  • Death Nova trait: Now functions with Necrotic Traversal.
  • Grasping Dead skill: Now lists the correct number of bleed stacks (3) in its tooltip.
  • Feast skill: Now lists the correct radius (600) in its tooltip.
  • Wicked Spiral skill: Now displays the correct range in the tooltip.
  • Dark Armor trait: Now functions with Life Leech, Frozen Abyss, and Wicked Spiral.

Ranger

  • Whirling Defense skill:
    • Now strikes targets at a similar range to all other melee skills.
    • Now increases the reflecting range when the Off-Hand Training trait is equipped.
  • Eagle Eye trait: No longer makes the Rapid Fire and Barrage skills uninterruptable by the Long Range Shot skill.
  • Splinter Shot skill: Projectile speed is no longer 75% of what it should have been.
  • Coral Shot skill: Projectile speed is no longer 75% of what it should have been. The bleeding on this skill now interacts correctly with the Eagle Eye trait, granting an extra stack of bleeding at maximum range. This skill can no longer be shot backward.
  • Feeding Frenzy skill: Projectile speed is no longer 75% of what it should have been. This skill can no longer be shot backward.
  • Mercy Shot skill: Projectile speed is no longer 75% of what it should have been. This skill can no longer be shot backward.
  • Pets now draw aggro from guards in WvW.

Thief

  • Black Powder skill: No longer fires its projectile backward while moving. The field can still be generated.
  • Shadow Refuge skill: Now lists its duration in the tooltip.
  • Shadow Return skill: No longer has infinite range.
  • Shadow Shot skill: The second half now hits the target more reliably even if the player happens to jump while the bullet is in the air.

Warrior

  • Destruction of the Empowered trait: Might no longer grants double the bonus, and stability grants the correct bonus.
  • Restorative Strength trait: Now functions with the sylvari Healing Seed skill and the human Prayer to Dwayna skill.
  • Combustive Shot skill: Now displays damage facts appropriately throughout all adrenaline levels.
  • Warrior banners now apply their buffs immediately.
  • Battle Standard skill: No longer initially applies stability and then transitions over to swiftness. It now applies swiftness with stability coming from the active skill on the banner.
  • Building Momentum trait: Now functions with the Flurry skill.

Structured PvP

  • PvP Chainmail armor: Added to the loot table for Copper, Silver, and Gold Rabbit Rank Chests.
  • PvP Apprentice armor: Added to the loot table for Copper, Silver, and Gold Deer Rank Chests.
  • PvP Fused Gauntlets: Removed from the loot table for Match Win Reward Chests.
  • Raid on the Capricorn: Capture point events now always display correctly.
  • Legacy of the Foefire:
    • Added an additional spectator camera location to the graveyard area.
    • Adjusted spectator camera location at the waterfall capture point.
  • Spirit Watch:
    • The orb is no longer prevented from spawning at the start of the match.
    • An orb carrier can no longer stand at the edge of a capture point to capture it without scoring the orb.

World vs. World

  • Events in WvW now reward twice as much World Experience on completion as in the past.
  • It is now easier to receive event credit for killing the castle lord when assaulting Stonemist Castle.
  • Players can now exit Obsidian Sanctum using the portals behind their entrance point.
  • The underwater gates of the Lowlands Keep in the Eternal Battlegrounds repair when each structural upgrade is completed.
  • The southernmost gate of the garrison in each of the Borderlands repairs when each structural upgrade is completed.
  • Returned the orichalcum nodes to Obsidian Sanctum.
  • New daily WvW achievements have been added to the rotation.
  • Increased the number of WvW-specific daily achievements available each day to three.
  • Flame Rams now destroy after 15 minutes of not being used. All other placed siege weapons now wait for 1 hour of no use before destroying.

BLACK LION TRADING COMPANY GEM STORE

  • German customers now have the option of using ELV to pay for Gems. Simply click the Buy Gems button in the upper-left corner of the Gem Store, select* elektronisches Lastschriftverfahren* as your payment method, and follow the on-screen instructions.
  • Custom Arena Time Tokens are now available in the Gem Store in the Services category to add time to your favorite arenas: 5 days for 150 gems or 20 days for 480 gems.
  • The Consortium Harvest Sickle is now available in the Gem Store in the Service category for 800 gems each. This sickle has unlimited charges and is available in the Gem Store until June 24.
  • The Miniature White Kitten is now available in the Gem Store in the Minis category for 400 gems each. This adorable miniature concludes our spring-babies miniature sale and is available for one week.

(edited by DavidOrtiz.7165)

e-Mail from "ArenaNet?" Please read! [merged]

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Just thought I’d inform of a New Phishing scam email that’s about That I got this morning. It had the GW2 Logo Looked rather legit however It tried to state due to a payment not going thru that my account was getting Shut down. It also states in this email that you get a 72 hour ban. didn’t make sense but like most of these emails ( I’ve seem plenty from WoW gaming) I didn’t click no links but the link they had when hoovered had .tk at the end.

This email is plenty to put fear not just in your account closing, banned for nothing but Credit card users may wanna be aware also.

I know from reading over forums you guys don’t have a hacks or abuse section to report headers of these such emails but its prolly an Idea to consider it will end up a monster later on.

I will add this one to my sticky thread on the subject, but can you send me the exact email content via PM? Thanks.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Suspended again?!

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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I want to make a comment in regards to the chat filter. Ive been doing alot of digging and research on the subject and I just happen to know for a fact that Arena.net and Ncsoft have purposely developed the chat filter system to allow people to foolishly fall victom to their TOS and ban them. Its a way for them to make money and my source comes right from the horses mouth. A family who has partial ownership over arena.net. It can be considered a conpsiracy if you want to call it that but its fact that ncsoft perma bans peoples accounts over repeated offences. The chat filter is the most useless tool available to Gw2 Players since it only works 1 way. Im pretty angry over this fact and have asked for help with several outside well connected anet sources on the subject but responces have been very quiet on this topic. My guess is they want to keep it quiet and dont want people knowing. The fact theres no contract you sign when you manualy remove and unlock the chat filter is evidence enough that anet allows people to use vulger language. If your going to have a filter it needs to work both ways. And removing the filter should acknowledge that you are willfully signing an agreement that you infact wish to view vulger language and also to use it as well. If you remove the chat filter you shouldnt have the right to report vulger language in the first place, reducing the amount of reports for GMs to sort through. Ultimatly what it comes down to is $ money. GMs need tickets for their daily quota, so they go home feed their Kids and family. Have a nice cushy job and earn a descent income. But the fact that ncsoft refuses to acknowledge these details and my sources is proof enough. Its a cycle of corruption that has infested even the lead GMs of ncsoft.

Its sad, for a game that has half naked women that can strip down nearly naked, and weapons and art that reveal the most intimate parts of a woman ncsoft has declared its still just a game for younger teens. This is just insane. If Anet isnt willing to make the filter work both ways then its just showing that the cycle of corruption will continue on and on.

That is ludicrously ridiculous. Absolutely, provably, horribly wrong. You should be ashamed of yourself for entertaining such a notion and for posting it on this forum or in any way alluding to this nonsense.

I don’t know of any company that would act in the reprehensible manner you describe and certainly not a company of ArenaNet’s and NCSOFT’s stature. The $50 here and the $50 there that would be gained from exercising the components of this Tinfoil Hat Theory of the Day would not be not worth a thing compared to the loss of reputation that would occur if we were to act in this manner. Not to mention the bitter taste of unfairness that we — gamers like you — would feel if this was any policy or any process at all or in any way.

You don’t remove the filter, you simply choose not to use it. You do not own the right to determine what others will see, and the filter cannot ever be perfect, hence the actions that our GM Team will be forced to take on those who breach the RoC and the rules of commonly accepted game behavior.

We value every player and every customer. We do not suspend or terminate accounts lightly. We do our darnedest to work with individuals who have been suspended and even terminated, going the extra mile to give a second chance or to work with a person who has made an error in judgment. The suspension system is a model of balance and fairness. It is even set up to give second chances automatically. We do not conspire to ban people unjustly. We never, ever will.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

Suspended again?!

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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May I ask why? I have submitted a ticket on this and am unaware of doing ANYTHING to breach the code of conduct. I have read over it multiple times and have only responded in kind to people who attempt to troll me or Gates of Madness.

What warrants this?

No one in the forums can tell you why your account was suspended. The only way to learn the answer to this is to contact Support and discuss the matter with them.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

Rewards from TOTAL Achievement Points.

in Guild Wars 2 Discussion

Posted by: ColinJohanson.2394

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ColinJohanson.2394

Game Director

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And as for the dev code vs live code: they should test both. It’s of no use now if they test againkittenture code and not the current live code. It shouldn’t be that hard to boot a server with the currently running live code as a snapshot and then run test by test.

Sorry if it wasn’t clear, we do test both, which is part of what takes a while for stuff to get live. =)

But yeah, we do miss stuff sometimes, and we’re constantly working to update that pipeline to make it better, automation is certainly one part of that.

Rewards from TOTAL Achievement Points.

in Guild Wars 2 Discussion

Posted by: ColinJohanson.2394

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ColinJohanson.2394

Game Director

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It’s just players have a different definition for “down the road” and “in the future”, just like “rare chance”. Causes a lot of misunderstandings. Also most players aren’t software developers, it can take months from idea to implementation that doesn’t break something like the economy, profession balance, etc.

True enough, we also try to avoid putting timelines on anything due to the volatility that comes with live development, and if we’re ever wrong folks tend to not respond terribly well to it.

One of the fun things about live MMO development: all the steps that things have to go through to make it live. Generally a feature needs to be done 2+ weeks before it can go live, so it can get locked down and separated from everything else in development to be tested in isolation with the live game to verify it doesn’t function different in a server filled with development code vs. what’s going to go live. Before this lock down, the feature needs to be done with core development about 1-2 weeks earlier to allow downstream teams like localization, editing, and audio to have time to complete their work after the content teams are complete so content isn’t changing out from under them. And if any VO is used in the feature, all the recorded text needs to be completed 4+ weeks earlier than that to allow all of our localization VO partners to get all the correct staff in studio to record all the VO to match the english recording after the first batch of VO is recorded.

Most of this year we’ve been having a release once every month, which means if a feature has a lot of issues during testing and we need to make a lot of updates and pukitten back, it could be multiple months until it gets into the next one due to all the lead time required before something ships in game. The amount of steps required to get something live is pretty staggering, I just covered some of the high level steps above but there are a lot more than this.

We’ve actually been re-working this pipeline a bit lately in the background to try and speed it up (thus 2 releases in a row with 2 weeks separating instead of 4) but it still makes it really hard for us to give exact dates. A little peak behind the curtain how development works, there are around 300 folks working at ArenaNet, but a lot of them have nothing to do with building the feature, and instead provide all the support required to get that feature live. It’s why very few live games do frequent updates to their products, but we’re trying to find innovative ways to buck that trend and update more frequently.

Rewards from TOTAL Achievement Points.

in Guild Wars 2 Discussion

Posted by: ColinJohanson.2394

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ColinJohanson.2394

Game Director

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Down the road, we’ll also be adding a reward structure to total achievement points, and we’ll be looking at revamping portions of existing UI to help players understand all the different kinds of content they can play and the types of rewards available. Once we have that framework in place, we’ll be able to really expand on the content accessible through the achievements system and provide you with even more new and exciting ways to play the game.

This feature is still in development and will be added to the game, yes. No ETA since it hasn’t been signed off testing wise yet, but it’s absolutely still something you’ll be seeing this year. This is part of an over-all project to update reward systems across the game, you’ve seen some of the stuff already (daily/monthly overhaul), rewards for giant boss chests in the open world, etc. Some arrives next week release (rewards for WvW ranks) and the rest will arrive over the course of 2013.

As a reminder, what we’re working on high level strategy wise can be found here:
https://www.guildwars2.com/en/news/colin-johanson-on-guild-wars-2-in-the-months-ahead/

We’ll update this blog post in a few months with our status so far and the plans for later in 2013. (edited to clarify we’ll update the blog)

(edited by ColinJohanson.2394)

Bug Report Responses

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Heya, I only just posted my first ticket as the way the support was laid out it looked like it was only for account issues such as hacked accounts or technical issues such as “I can’t log in”. On the advice from someone on the forum earlier I put in a ticket, but I wasn’t aware this was the way I was supposed to go about it. Number is 130527-000248. I put in 4 bug reports over the last 2 months, but I’m assuming there’s no number for those. I also posted lots here:
https://forum-en.gw2archive.eu/forum/support/bugs/Total-Make-over-Kit-Sylvari-Glow-Merged/page/5
Thanks for any help you can provide, I really didn’t think that the support panel was for anything but serious log-in issues.

I am sure you’ll be helped very soon, and I’ll keep my eye out for that. Thanks!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Have the ori nodes in EB puzzle returned?

in WvW

Posted by: DevonCarver.5370

Previous

DevonCarver.5370

WvW Coordinator

Next

They should be back in the next update. They were removed on accident.

Bug Report Responses

in Account & Technical Support

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

This was the Sylvari glow bug, where everyone who used a hair makeover kit in a specific time frame lost their glow. Most of the people got their glow back after an update, and a few more paid for total makeover kits to fix theirs. I still have no glow, and can’t afford to pay £3.50 to fix a bug. I broke it by using a permanent hair kit in the wrong timeframe, and am loathe to pay money for a total kit to fix what could have been caused by a gem store item in the first place. Thanks.

We’ve been helping players directly with this, in some cases.

If you have presented this information in a ticket, please provide me the 12-digit ticket number and I can take a look at this on Tuesday. I can’t do so today because of the holiday weekend. From what you’ve said here, I feel sure we can help you, if I’m understanding the details properly.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Dungeon play

in Account & Technical Support

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Kim, it sounds as if a group of players acted unkindly, and I am sorry for that. I want to say there are many ways to play the game and I’m sure you (and your daughter) will find the way you like best. Sometimes a group gets very concerned about the makeup of their party, and there are times when they kick a player from their group. It happens to all of us, and I just consider “Well, it’s their loss.”

If they acted inappropriately, Support should hear about it. If they were merely acting selfishly or unkindly — without harassment or offensive chat — then just “move on” and enjoy the game on your terms. There are a lot of nice, helpful players out there!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Bug Report Responses

in Account & Technical Support

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Ok, I’m just getting concerned that I am being ignored, as the last dev post on this bug stated it had been fixed, and I have not had a fix in 2 months :s

If I am understanding the situation, you reported a bug and it was fixed. You’re wondering why the issue related to your account/character/something wasn’t retroactively fixed when the bug was addressed, is that right?

Usually, when a bug is fixed, there is no retroactive correction of the issues related to that bug. For instance, if a quest was broken, there’s no way to go back and give credit to everyone who finished the quest. These matters are so specific to an individual account, I’d suggest that you update your ticket and ask about this, if you would be so kind.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

Bug Report Responses

in Account & Technical Support

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

I don’t believe they respond individually to bug reports, except maybe to some threads in the Bug Report forum. But, they do appreciate your reports. =)

Correct. We read the Bug Forums and cull the information there on a daily basis. However, we do not have time to respond to each individual report. In many cases, several players will report the same thing, so trying to answer each thread would be very time-consuming and somewhat redundant. I’m sure you’ll agree that dev time is best spent resolving the issues rather than discussing them.

The same is somewhat the same with bugs that are reported via a ticket. Support will forward reports, but they do not generally get into a back-and-forth discussion about the report issue but instead thank the player for the report and make sure it’s routed properly.

Thanks for understanding. And of course please do feel free to submit reports in the future; they are of great help to us!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

[Warrior] Warrior changes for SPVP viability

in PvP

Posted by: JonathanSharp.7094

Previous

JonathanSharp.7094

Game Design Lead

Next

We think that Warriors need more sustain in sPvP. You’ll see this reflected in upcoming balance changes.

Traits are huge in this, and just like you saw trait reworks recently for Warrior, we’ll be doing more trait changes to help to this end.

It’s Sunday, but I still wanted to jump in here to let you guys know we’re not ignoring you!

Finally an answer That may be the start of the Warrior “new era” :P
Everyone here hope for some nice improvements in next 2 patches.
And if you need ideas, GW2 forums are full of them

We read the forums a lot more than you know. Karl/Peters and I actually print out threads sometimes and bring them to balance meetings.

We’re not ignoring any of the classes, I’m sorry if people feel that way. We simply don’t have time to personally post in all threads, on all our sub-forums.

IGN: Chaplan
“Every man takes the limits of his own field of vision for the limits of the world.”
-Arthur Schopenhauer

Second timed hacked in 2 weeks

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

Next

I logged in this afternoon to find out that someone’s already logged into my account again. Had to change passwords for the account and the support account, as well as reinstating the authenticator. My scanners detected no malware, viruses, or anything else that may compromise my account information. So what gives? I’m an intelligent adult and I know how complicated I need to make my passwords.

Yes, I’ve already put in another ticket. I’m just annoyed that I’d have to get my account restored again, unless it was only a 1 time thing. I’m already losing interest in this game because of the first hacked attempt. Starting from semi-scratch, after a year’s play, isn’t what I want.

Something is obviously compromised on your system or within your email. (Yes, I know it does not show up, but that seems clear and I assure you there isn’t a compromise within the GW2 systems.)

Please update your ticket and ask for help from our Technical Support Team. They have tools and tips for securing things and they’ll be happy to help you.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Ticket Queue times

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

Next

The comments from these forum members are accurate. The issue can determine turn-around time, but normally a player is helped in well under 24 hours. Since this post was made last night, and not updated today, I have a feeling this one has already been resolved.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

How to Make Warrior Viable

in PvP

Posted by: JonathanSharp.7094

Previous

JonathanSharp.7094

Game Design Lead

Next

Real fast, it’s Sunday, so I’ll keep this quick:

Yes, Warrior needs more help in PvP, but is already strong in PvE. Due to that you may see some new splits happening between the gametypes as far as balance goes, and you may also see new traits to help Warriors find a way into team comps.

IGN: Chaplan
“Every man takes the limits of his own field of vision for the limits of the world.”
-Arthur Schopenhauer

Banned for abusive name lol?

in Account & Technical Support

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

The temporary suspension is your warning. Do it again and your suspended for life.

No no, that’s not accurate.

The first name censor normally is given without a suspension (except in truly heinous cases). The player is required to rename the char but does not (usually) serve a timeout.

Inverted — I’m assuming if you got a suspension you’ve already been blocked in the past for an offensive name and you are continuing to try to use offensive names. When your suspension expires, choose a new name. Do not try to be cute, or clever, or engage in an attempted work-around of the system. Choose wisely.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

[Warrior] Warrior changes for SPVP viability

in PvP

Posted by: JonathanSharp.7094

Previous

JonathanSharp.7094

Game Design Lead

Next

We think that Warriors need more sustain in sPvP. You’ll see this reflected in upcoming balance changes.

Traits are huge in this, and just like you saw trait reworks recently for Warrior, we’ll be doing more trait changes to help to this end.

It’s Sunday, but I still wanted to jump in here to let you guys know we’re not ignoring you!

IGN: Chaplan
“Every man takes the limits of his own field of vision for the limits of the world.”
-Arthur Schopenhauer

Account Suspended

in Account & Technical Support

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Does the Launcher not give you any other message other than an error code?

Yes, the launcher gives a message and not simply a number. Something like “…for offensive chat” or “for the use of an offensive name” or “for harassing (or scamming) another player.” And the only place to learn more about your individual situation is through a ticket to support.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Account got suspended, but check this out..

in Account & Technical Support

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Whatever makes you think your suspension came from unreported private chat? We do not block for private chat, unless someone reports it. This is to prevent a hostile person from using whispers to harass someone else, so naturally we’ll take a look in the case of a report. But to throw around wild accusation like this? I want to know precisely why you believe this to be true, and the 12-digit incident number, because if you are innocent of wrongdoing, I’m sure you have already submitted an appeal. Right?

I’m locking the thread until I have this information from you via PM. If we made an error, we will reverse it. But if we did not, then all these pixels are totally unwarranted.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Banned for trash talking?

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

Next

Trash talking comes with EVERY PvP game and anyone that doesn’t like it should either: A.) go play something else, B.) grow a pair, or C.) block and move on. And if ANet is really serious about turning this game into an eSport (lol) they will have to change “teh rules” because the type of player they’re attempting to attract probably kitten-talks their own mom.

Bottom line is maturity goes both ways. People are quick to tell others to “act like an adult” and not taunt others, but forget that they themselves could just not get kitten over words in a godkitten video game.

Read above. You couldn’t be more wrong.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Banned for trash talking?

in Account & Technical Support

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

So I received a 3 day ban. My client turned grey and got a message similar to
“Your account has been lock due to misbehavior”

The only time i talk via in game is when im talking smack to the enemy team in wvw. I add to my party and tell them they suck at the game. lol it’s what pvp is all about. I can understand a 1 day ban to make the carebears happy. But 3 days?! lol. thats just silly. I got banned because i hurt some lonely low-life’s feelings and he could report me for making him feel even more inadequate rofl.

Its not my fault these people have insecurity issues and try to solve them by reporting every “mean” person on the game rofl.

Why is there even a report option for that?! THEY CHOSE TO JOIN MY PARTY. lol its not like i made them join my party. THEY CHOSE TO GET PICKED ON. honestly, what WvW’er can say that 95% of the time when they get invited to a party, that they don’t get bashed on? lol

So it’s my fault for that persons stupidity in joining my party, getting bashed so bad he cried and reported me. LOL good things ANet takes such good care of the care bears. gotta keep dem gem store purchases up.

On another note: You guys tried to fix the talking cross server in wvw, but you didnt think about not allowing cross server party invites INSIDE WvW? lol. Is it really too hard to disable party invites INSIDE WvW? rofl. But its my fault that someone got his wittle feewings hurt and cried to mommy. rofl

ALSO, I saw someone else post that they received a ban and have no idea why. I figure its because of the excessive trash talking i do. But i also didnt receive an email or notification, so good thing i was online when the ban happened.

Anyways, a word to you softskinned carebears. If you continuously get owned or run from someone, and they invite you to their party, I WOULD NOT JOIN THE PARTY. ROFL. Just a heads up to you spineless pvp’ers that havent a clue to what you’re doing in wvw.

Trash talking is what PvP is all about. And to ban someone because you guys can’t prevent it, its just plain STUPID. So i’ll prolly be heading over to Darkfall where carebears quit after their first death.

I’ll prolly be back to see whats up with this new update. Gotta get dem skins. lolol

But after this, i refuse to buy anymore gems from you guys, i’m not mad, just dissappointed that the carebears got the best of me. lol. see you guys in 3 days.

Noobs.

Yes, it’s your fault. Not the “carebear” who reported you or the person whose “stupidity” prompted a report, or the “spineless” player who unwittingly joined your group. We are gamers — we understand (and tolerate reasonable) trash talking. What we do *not( tolerate is excessive language, hate speech, or crudity beyond that normally understood and accepted by the community at large. And that community includes PvPers of the highest caliber who trash talk from here to Christmas but keep themselves in check enough to not cross the line.

No one is suspended because of a report; no one is suspended because of a dozen reports. Players are suspended for the poor choices that they make. Period.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

missing places from the debut trailer

in Guild Wars 2 Discussion

Posted by: Josh Foreman

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Josh Foreman

Environment Design Specialist

Next

When we are first building our maps we go completely for aesthetics. Then we slowly pull them back to make the map realistically run on min spec machines. This is how most developers work. Sometimes things get ‘scrapped’, sometimes the props are changed pretty radically in the optimization process. Sometimes that means we get to make things looks better because we can pack more stuff where needed. And sometimes it means we can’t. It’s all part of the joys and frustrations of working in an evolving medium.

missing places from the debut trailer

in Guild Wars 2 Discussion

Posted by: Josh Foreman

Previous

Josh Foreman

Environment Design Specialist

Next

Those were all in the game during development, and evolved with time.

Error 3032:1002:3:4372:101

in Account & Technical Support

Posted by: Ashley Segovia.8276

Previous

Ashley Segovia.8276

Technical Support

Next

Hey guys this issue should now be resolved. You should now be able to pick a server and log in and play!

Error 3032:1002:3:4372:101

in Account & Technical Support

Posted by: Ashley Segovia.8276

Previous

Ashley Segovia.8276

Technical Support

Next

Hey guys we’re currently looking into this issue. Sorry for any inconvenience this may cause but please just hang tight!

PvP 3 wishes -what do you want most in PvP?

in PvP

Posted by: John Corpening.9847

Previous

John Corpening.9847

Associate Game Director

Next

Thanks for the feedback. Top three lists like this have always been a really constructive way to get an overview of what players are looking for. We look forward to hearing your thoughts. Thanks again for posting!

Retaliation was nerfed?

in Guild Wars 2 Discussion

Posted by: Jeffrey Vaughn

Previous

Jeffrey Vaughn

Content Designer

Next

No changes have been made to retaliation that I know of. Note that several updates ago PvP/WvW and PvE damage were split, could that be the difference you’re seeing?

What was in today's patch?

in Guild Wars 2 Discussion

Posted by: Jeffrey Vaughn

Previous

Jeffrey Vaughn

Content Designer

Next

There were an excessive number of bots at that location on several servers, so the spawns during the event (only) had their loot reduced. No changes were made to any creature outside the event, including wraiths in other locations. We tried to find the simplest, safest change possible. I hope that answers the question, but I really don’t want to get into a debate about “What is farming?” or “Does farming hurt the economy?” or “Economy? It’s a game, who cares?”

(edited by Jeffrey Vaughn.1793)

What was in today's patch?

in Guild Wars 2 Discussion

Posted by: Jeffrey Vaughn

Previous

Jeffrey Vaughn

Content Designer

Next

Sorry, I didn’t mean to sound like a politician. : )

Specifically, no changes were made to any content files. So no new downloads were needed, the maintenance update was just that.

Changing servers 2

in Account & Technical Support

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Since my question wasnt answered and extremely time sensitive to play with my friends on the same home server I want to get this issue cleared with and done with ASAP. So to sadly repeat

I apologize for making new threads but it would be a faster process if you didnt keep it in a locked thread sop I can continue to ask questions.

Now I understand this is frustrating and this is equally frustrating for both parties. As I am unable to get a refund for my gems nor able to go back to my old server unless I pay more gems which will waste the 35 dollars I spent on the gems. Now, I appreciate that your also feeling it. But please bear with me.

Is there any way for all of now without having to wait to be on the same home servers?

You have now posted three or four threads. Please read THIS POST to understand that you are being answered, that the information is available if you will use the Search Engine above, and that we will not continue to tolerate repeated posts about an issue that has been asked and answered, repeatedly.

I point you to the original thread — https://forum-en.gw2archive.eu/forum/support/account/Changing-Servers-2/first#post2082170 — into which you numerous additional thread have been added. I feel sure you will find all the answers there, or with the use of the Search Engine.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Charged Lodestones not rare enough

in Crafting

Posted by: Mark Katzbach

Previous

Mark Katzbach

Content Marketing Manager

Next

Locked on request of the OP.

Malchor Leap's exploit (union waypoint)

in Bugs: Game, Forum, Website

Posted by: Jeffrey Vaughn

Previous

Jeffrey Vaughn

Content Designer

Next

I’ve stated this is several other threads now, but the maintenance update and the event change are totally unrelated, they just happened on the same day.

Changing Servers

in Account & Technical Support

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

They are now argueing that they had no characters while transferring servers and unable to do so do they have to wait a full week to transfer as well?

Please stop making new threads about this question. You can find ALL the information you need about this with a simple use of the search engine.

Yes, they must wait one week. The standard 7-day “cool down” period applies.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Is a mechanical autoclicker bannable?

in Account & Technical Support

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Gaile, I’d like to also address Thedenofsin.

The term “Third Party Software” covers both software and/or components (i.e. hardware). Here’s the copy/pasta of the section this comes from:

“15. THIRD PARTY TECHNOLOGY
You acknowledge that (i) the Game may contain other software or components that are either owned by a third party or in the public domain, and (ii) NCSOFT has no proprietary interest in such software or components (collectively and each, the “Third Party Software”), and as such, cannot grant you a license to use such Third-Party Software.”

Thank you, SP, that’s very helpful of you and provides a different level of response that will assist with understanding this issue.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Changing Servers

in Account & Technical Support

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Since the topic was locked I would like help for my friends to switch servers since they are new players. You said they would need to delete there characters and they are free to change servers?

You can transfer to any server that is not Full free of charge, if you delete all your characters. Be sure to put all non-soulbound items in the bank, as the bank will transfer with you. Best of luck on your new server. =)

This is correct.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

What was in today's patch?

in Guild Wars 2 Discussion

Posted by: Jeffrey Vaughn

Previous

Jeffrey Vaughn

Content Designer

Next

As I stated in another thread, despite the suspicious timing, the update did NOT contain any content changes. The changes to the Lyssa Temple event are totally unrelated.

Changing Servers

in Account & Technical Support

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Well I told my friends to do just this but they were unable to because they had tr pay gems. Now they started playing and now im kittened over. I spent 1600-800 gems of real life cash money and now I cant properly enjoy the full experience. Can you please help me?

I’ve already responded. We are not able to replace your gems. There are several means to change servers, and I’m really very sorry that you made an error, but this simply is not something we’re able to give you gems to do again.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

e-Mail from "ArenaNet?" Please read! [merged]

in Account & Technical Support

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Gail; Today I recieved an e-mail from what appears to be Guild Wars 2 support however something does not feel right about it. All the included links refer to “de.support.guildwars2.com.account.verification.loing.entvasss.gulldwars2.pw/.” Yes that is “gulldwars2.” Would you like me to forward it to you with the header information in a seperate text?

Here is the part of the e-mail that set off alarms first: “Once your account is complete certification, we will check your account. Once verified, you will receive in the near future in the game mailed mystery gift. If you do not complete the verification we will limit risk account or close the account” There was no period at the end.

Ken /|\

Of course that’s a fake. Note misspelling. Note horrible grammer. And the process makes no sense. Delete and ignore. Do NOT click links. And no, thanks, I don’t need to see the header information, although if you want to copy (without clicking links) the full body of the email and provide it here, I can add it to my phishing archives. Please do NOT include the links in the copy, if you do paste it here.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

Is a mechanical autoclicker bannable?

in Account & Technical Support

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Mechanical = non-human interaction. And since we’ve stated that one action per one key use per player, and if it’s not a human that is doing the interacting, that seems cheat-ish to me.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Party/guild Bug?

in Account & Technical Support

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Yes, there was a bug, and I just learned that it was addressed about one hour ago. Can you test and see if things are working properly for you now?

Thanks!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet