Showing Posts For Ambika.6257:

What the EFF is this?

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

I believe the normal price is 2125 for the 25 bundle. If you bought them individually it would add up to the price shown for 25 not discounted, which is silly since it’s considered a discounted bundle.

[Suggestion] Return of the Vanquisher Title

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

That said, unlikely to happen. The zones in GW2 are larger, more open. Unless there was a mechanic to track down that last missing foe, it’s likely this would become an exercise in frustration.

This same frustration existed in gw1. You had mobs that circled the entire zone, ensuring you’d miss them. Then you had all of the junk that crawled out of the ground when you walked by. Some of the maps were huge and extremely tedious, often times resulting in jumping to a wiki or video to see what you missed. Some maps weren’t particularly large but there were a dense number of enemies. Some were large and open with few enemies making it much more tedious. But the worst, the ABSOLUTE WORST was when one entity spawned in a spot where you couldn’t kill it, it was the last thing you had to kill, and you’d have to restart the whole thing.

I’m sure I’m missing some of the other obnoxious things that happened but in the end, it was one of the most satisfying things once you got it done. It’s one of the few things I miss from the first game. I love this idea and think it would be amazing! That being said, I think there are other better things they can work on right now.

Pact Crowbars

in Guild Wars 2: Heart of Thorns

Posted by: Ambika.6257

Ambika.6257

I’ve gone around actively seeking all crates on the map and trying to avoid events unless I’m stopped by an enemy. I still end up with more crowbars than I started with.

How many did you start with?

Started out with around 25-30 and ended with around 65. That was the first time I decided to just go for crates. It was on a full map, t4, crates everywhere. I only did that twice more (accumulating more) before I stopped and just use the one from my home instance for now.

Edit: Also I should add, that I did participate in some of the events (minimally) to get past them. I never stayed for a full event, only killing things that slowed/crippled/dazed etc. to get through them but I got credit for many of them, even if it was just one or two kills.

(edited by Ambika.6257)

Pact Crowbars

in Guild Wars 2: Heart of Thorns

Posted by: Ambika.6257

Ambika.6257

I’ve gone around actively seeking all crates on the map and trying to avoid events unless I’m stopped by an enemy. I still end up with more crowbars than I started with.

Precursor crafting DOES tell a story!

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

I’m currently attempting to craft a legendary. The problem is that it’s hard to see it as a story when it takes forever between pieces. I don’t have the opportunity to play hours on end every day so the process is slow which makes the story element less apparent/absent. I’m not complaining about crafting it, but if I were to craft it for the story it would be a total waste.

Hall of Monumental Frustration.

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

Question: What exactly is Kimmes saying when you talk to him? That might help diagnose the problem a little better.

Edit: Nevermind, I see the account link problem. You should call support and they should fix it for you.

(edited by Ambika.6257)

Hall of Monumental Frustration.

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

That’s easy. Vanquishing is hard yo.

Vanquishing is what I miss most about GW1! Those 4 player maps were a fun challenge! XD

Change AFK farming spot in Mount Maelstrom

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

I say leave it as is. However, I sure hope they continue to work on botting. It’s different if you don’t get logged out eventually, because a program is moving your character. Then you can farm all day, which is already against the game’s rules. Botting is not the same problem as afk farming. Unless there is some trick I’m unaware of, but I figured after 20/30 minutes you get logged off for being afk?

So it doesn’t bother you, that’s fine. But it bothers enough people to keep making posts about it. People don’t get logged off after 20/30 min. I’ve been in maps where the same group of people are standing around for hours because of the way they have it set up. The crystal event in Dry Top is a perfect example of this. I was there trying to get enough piles of sand for a legendary, doing map completion, and the crystal event failed several times because of the up-scale. More people were standing around than doing the actual event. This isn’t the only issue, it’s just one of many.

Change AFK farming spot in Mount Maelstrom

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

https://forum-en.gw2archive.eu/forum/game/gw2/Please-a-clear-statement-re-AFK-farming/first#post6147294

Go there and add to the discussion.

Mods can close this one or merge it.

That is a discussion on the legality of it. This is a discussion on ways to prevent it whether it’s legal or not.

I’ve said it before, but I’ll say it again: I think they should implement a strict timer on movement inside a static event zone (whether it’s active or not) which would prevent up-scaling of events and afk farming. If you need to sort inventory or manage something in real life, just move out of the event zone area and that strict timer goes away. To know when you are in the area of an event zone just pop up an icon above skills.

Should Have Material Storage Slot

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

I also think that intermediate components don’t deserve a space when you are keeping only a few at a time. Things I can/do/need have more than 100 of for crafting but cannot be used immediately deserve a material space:

Mystic Forge Stones
Milling Basins
Tenebrous Crystals
Blade Shards

World Boss Daily vs jumping puzzle daily

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

please open the pvp ui and click on the 4th tab called game browser. you will see a list of custom arenas, with the most filled servers at the top of the list.

among these most filled servers, there are about 28340 servers with the word “daily” or “dailies” in the title. (but the search function is kinda not useful.)

Thank you for explaining that a little better! I didn’t know that was a thing (as I don’t PvP at all.) However it still begs the question: Why would adding even one more daily to the PvE rotation be a bad thing? I totally get what you’re saying and that it would be a completely viable option to just do the PvP server thing, but it also sounds a little like a cheating way of doing things. Maybe AN doesn’t care or doesn’t have a problem with it but it seems like a poor solution to the greater problem. I don’t think people posting here are looking for a cop-out for doing dailies, just more variety (though I know there are plenty who will take the easy way over actual effort.) It screams of a broken system when people have to fake it through, so why not add options that don’t need cheating?

Dry Top afk-farmers

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

Honestly, whether it’s allowed or not, the worst part about that area is when just a few people want to complete that event but the amount of AFKers upscales the event so that it cannot be completed normally. I went there the other day and there were 4 of us doing the event with 8 standing around doing nothing.

They should make a mechanic that automatically kicks people who aren’t moving for “x” amount of time inside a static event zone. This could be implemented to work whether the zone is active or not that way after a certain amount of time not moving (i.e. using your movement button) they’re gone even if they use a skill. There are probably things I haven’t thought of as to why this wouldn’t work but something should be done.

AFK farm in the middle of nowhere, I don’t care, just don’t stand around my event!

World Boss Daily vs jumping puzzle daily

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

gosh, there are usually 4-6 really really easy dailies that can be done in < 10 mins with minimal effort, frequently without even pitting yourself against other players (because people like to cooperate to complete the dailies). if only you would step outside your comfort zone long enough to try it out

There are “PvE servers” for PvP where players can get their dailies without having to engage in actual PvP. Several of the WvW dailies don’t require interacting with any players.

There’s a group of PvE players that want more PvE options after they completely disregard 8 other possible choices for dailies. There are even those that go further and do the same for specific PvE dailies that they don’t want to do such as JP’s and adventures. Any reduction in choices is completely caused by the players themselves.

This is the kind of point of view that is not helpful. Most of the time the PvP and WvW requires some type of pvp action. While it may not seem like a big deal to you it is a big deal to other people.

I’m one of those who won’t do PvP. I’ve tried it several times and I get severe debilitating anxiety doing it. WvW is a little less anxiety but only if I’m in a big overpowering zerg. I also have to stay way in the back away from opposing players to make it a little more manageable. I still try to avoid it though. The PvE pvp stuff is also a problem for me even on that chance that it may not be a problem. Hell, just writing this opposing point of view is making my hands clammy and my heart race!

I can play well on a team or in a group setting but against other people is emotional torture for me. I know that I shouldn’t have it, and it doesn’t make any sense, but it doesn’t make it go away. PvE is quite literally the most sane and healthy option for someone like me. I’ve gone outside my comfort zone many times and it’s truly a terrible experience. I did map completion before they took WvW out and had to take weeks of breaks to complete that nonsense. Did I do it? Yes. But I will never do it again!!!

That being said, I also don’t have a problem with any of the dailies for PvE currently so it doesn’t make much of a difference either way to me. I can see how it it could be a problem for other people who also don’t do PvP or WvW but have a lot of trouble with some of the dailies.

Adding one or two more options for dailies doesn’t hurt anyone, it’s just a little bit more forgiving for people who aren’t pro’s in every game mode but are trying their best. Of course the reduction in choices is caused by the player, but who are you to tell them that their reasons for that reduction aren’t legitimate? At least try to understand the struggle before deciding kick ‘em while they’re down.

Suggestion for World Bosses

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

I think it’s a great idea to get 1 chest at the completion of all Teq achievements that would grant you one sunless weapon (whether chosen or random.) The activities in HoT offer more than a mastery point for achieving gold, why not offer a little something more for world bosses? When something has to repeated many times over just to get a mastery point, at least make it worth more than one measly mastery point.

Hearts and Minds ; End Boss Fight *spoilers*

in Guild Wars 2: Heart of Thorns

Posted by: Ambika.6257

Ambika.6257

That fight is quite easy, I’ve done it quite a few times solo, and with pug groups. I agree the penalty box is a pain, and should not be there for normal mode.

Nobody is saying the boss is hard. We’re all just saying the prison is a terrible idea and the gliding doesn’t work in many instances. A check point and the ability to rez in groups makes more sense. In my case when soloing I want it to automatically give me the option to go to a checkpoint or exit, not sit in a prison that I have to map out of.

World Boss Daily vs jumping puzzle daily

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

There should be 4 Central Tyria PvE Dailies, and a new Tab for 4 HoT PvE Dailies… giving 8 PvE dailies total. Central Tyria should include: World Bosses, Jumping Puzzles, Zone Events, Daily Activities, Dungeons, Gathering. HoT Should include Meta Bosses, Zone Events, Daily Adventures, Gathering… and something like Kill X Mushrooms or Mordrem or Chak or Pocket Raptors.

I like this idea!

ALL Mobs should use boons...

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

I liked how in GW1 nearly all the mobs had a profession (same as the players) and could use nearly all the same skills we could.

Of course, being balanced for instanced content is completely different from open world content, but still, I kind of wish that concept was carried over to this game.

I completely agree with this. Eventually you get to know the different types of enemies and which ones need boon/hex removal, interrupts, etc. so it required an adjustment of skills. I miss hexes. Currently we have defiance bars which should make people adjust skills but in the end most people do nothing, and in many cases don’t need to.

World Boss Daily vs jumping puzzle daily

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

I like that the dailies sometimes offer a challenge now. Anyone remember when dailies included killing 25 ambient creatures?

Hearts and Minds ; End Boss Fight *spoilers*

in Guild Wars 2: Heart of Thorns

Posted by: Ambika.6257

Ambika.6257

I loved when they finally made the last leg of the core personal story to be able to be soloed. I didn’t want to have to find a group for every single character I made to get through that.

But here we are again. Technically the thing can be solo’d. I did most of it without issue until it came time for the gliding wave and lo and behold it didn’t work. I did it again after watching a video to see where they should be. Nothing. One more time after checking the video again and pressing every button known to man. Nothing. So I die and end up in the penalty box every time. There’s no option to immediately start over, I just sit there…… waiting. For what??? Nobody else is going to kill the dude! That’s poor design!

Then people come in and say “do it in a group, you may have to do it several times, but it can be done!” Sure, it can be done, but it shouldn’t have to be done around poor/broken mechanics with fingers and toes crossed!

?SHINY JUVENILE?

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

I don’t think that it’s biased so much as just a waste of time.

But when they DO get time:

What could possibly be more simple is to add one pet that doesn’t have a designated spot on any map but would move around to random, rarely visited spots in the whole of Tyria. Kind of like a “where’s waldo” but far more difficult to locate on purpose.

Or they go do a black moa GW1 approach where it’s a scavenger hunt to eventually get the egg and hatch it. Plus it would go with every other achievement out there which basically consists of that same game mode. And now that I’ve said that, “where’s waldo” sounds way more fun.

Useless junk

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

I sell all of the major ones instantly on TP because most of the time you get a tiny bit more than selling to a regular merchant. This ends up being a time/space saver if I’m in the middle of something and need space.

Mostly I just don’t salvage or open any bags until I’m done with a map and then park next to a merchant.

Oxymorons and Contradictions

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

We get these things that are labeled as “trophies” and then when we go to a merchant we have the option to “sell junk” and all of those trophies disappear.

Why can't we buy crowbars?

in Guild Wars 2: Heart of Thorns

Posted by: Ambika.6257

Ambika.6257

I ran around VB for 2 day/night cycles last week trying to burn up crowbars. I didn’t purposefully participate in any event I ran past but apparently killing 1 or 2 will give you full rewards. I opened every crate I found which was A LOT. I ended up with more crowbars than I started with. Seriously. No matter what I do I can’t diminish the amount I have and that’s running on an organized map with boatloads of crates to open (and doing my hardest to not participate!)

I know I shouldn’t complain but there’s something irritating about it…

I’m actually at a point now where I’m avoiding VB and just opening a home instance crate once a day to get rid of them. If I could give some of them away I would. I heartily agree with being able to put them in your wallet though, then it wouldn’t drive me so crazy.

People not using CC

in Guild Wars 2: Heart of Thorns

Posted by: Ambika.6257

Ambika.6257

I’m in favor of adding some kind of training and/or adding an extra note about what it does in the description. In addition to that they really need to color the icons in skill descriptions for those groups so that they are clearly seen.

For instance all of the hard control effects get lost in the rest of the gray descriptor icons and probably get looked over in favor of a straight up damage number. Soft control effect/conditions are weird too because they could be lumped in with all of the gray icons. Further the rest of the conditions don’t work. Couldn’t they be red but with a highlighted line around it that was the same color as the hard control effects showing the “dual” nature?

I can see how, even with an in game description from other players how it could still be confusing. I once saw someone tell everyone that CC was anything with a red icon and then list only 2 of the possible hard controls, which was only half true on both counts. But they had to LIST the hard controls, something I see all the time.

It would be much easier to just say: Any skill or trait that has a “insert color” icon in the description is CC.

Even if the fight failed, next time they would know what to bring without being given a list.

Gold Seller whisper Spam.

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

They seem to come in spurts for me. Sometimes I get them once a day for a few days and then once every couple of weeks. I didn’t start having this problem till a couple of months ago. And like the above poster said, it seems to come under multiple names and it’s difficult and annoying to have to block each one as it rolls in. All occurances have happened without using map chat and I definitely have low AP. I’ve gotten them in regular maps and cities (not just LA.) In a regular map I thought maybe I had run past someone but I never found anyone that matched the names.

[Suggestions] Please Bring Back these Gem Stores Items

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

I would also love the town clothes as an outfit. Seems like such a waste to have them but nobody wearing them due to the inconvenience.

Fix gliding not working when it should

in Guild Wars 2: Heart of Thorns

Posted by: Ambika.6257

Ambika.6257

I’ve run into the same problem. Holding space helps most of the time. Other times I’ve had to spam space for a second before it registers. Fortunately it’s only really screwed me once in the last week.

Suggestion: Refund Hero Points

in Guild Wars 2: Heart of Thorns

Posted by: Ambika.6257

Ambika.6257

That’s not such a hard fix though. They could revert that to being able to get a refund once you hit 80 instead. It wouldn’t be the first time they changed how traits work. Or the second. Or the 3rd. :P

Suggestion: Refund Hero Points

in Guild Wars 2: Heart of Thorns

Posted by: Ambika.6257

Ambika.6257

I see that one of the biggest complaints is that people do not have immediate access to the full trait line for the new character specialization. I think the easiest solution is to have the ability to refund hero points through a vendor as in days of yore instead of or including making them cheaper.

The specifics can be worked out between devs. The important part is that people could give up other less used trait lines to have more access to the new special without feeling punished for wanting to play it. Those who want to change their builds frequently would be hardest hit. But at least the biggest part people have been looking forward to wouldn’t be neutered and casual players won’t be punished for not living in the game. Those who want to live for the challenge can keep that by choosing not to get them refunded.

Just let us play the new specialization so we can focus on all the other content! Finding hero points won’t be a major lamentation because people just might have a little more patience to get there.

Refund Hero Points NPC/Vendor?

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

I think this is the best idea I’ve seen. This is what most people are complaining about! I put up the suggestion in the HoT feedback thread for Hero Points.

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Ambika.6257

Ambika.6257

Suggestion: REFUND HERO POINTS

I just saw a post in the core game discussion (so I can’t take credit) and it was about refunding hero points. The gist was that we could refund points to be able to put them into the elite trait line. Kind of like what we used to be able to do with trait points with the vendor in WvW when they were more permanent. There is still the inconvenience of having to go to specific vendor when you change your build frequently, but at least this way people could have access to that specialization much sooner. There are 2 trait lines I would never regret getting rid of on a couple of characters just so I could use the elite specs. Grind for everything else, just not that!!!

(edited by Ambika.6257)

Chronomancer broke on me

in Bugs: Game, Forum, Website

Posted by: Ambika.6257

Ambika.6257

Made a Mesmer, went into HOT and tried to get into using all of the awesome new skills and ran into a wall. Not only was the shield apparently “unusable by your profession” but I couldn’t even access the trait line available. The skills were also not available in the pop up menu to select from. I could see all of these things in the UI but the menu for selecting them didn’t show them as an option. I deleted it and started a new one without issue, but I could see this being a problem on a well established character.

Thank you for Shiro/Dual Swords!

in Revenant

Posted by: Ambika.6257

Ambika.6257

. Also am i the olny one disappointed by green glow? Ventari has green glow already.

They are Jade blades, hence the green glow, which is fitting when talking about Shiro who was from Cantha where Jade is quite common.

Thank you for the Condition Dmg update!

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

As a bleed ranger what you are noticing is the increased power from gear and the addition of FOUR extra traits.

Bleed was only changed 2 damage per tick, so you aren’t feeling any additional damage from conditions unless you are getting above 25 stacks.

This seems to be a common misconception that i’ve seen today. Damage is increased from 4 traits, extra power, and overall build buffs. Bleed was not buffed, only had the cap removed.

If you do a lot of burn damage though that could be significant sicne burn is super OP right now.

Anyone noticed teq or wurm being easier?

Initial teq burn phase was 90 seconds lol

Ah, that might be the case, thanks for the info!

Thank you for the Condition Dmg update!

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

So, you really feel the +2 damage per tick on bleed?

I noticed that while I was killing the giant vines and applying bleeds like mad, as the stacks rose they died especially fast.

Given that the only buff a single bleed tick received in this update is +2 dmg (they went back on the better scaling with cd last second) I find that hard to believe.

I haven’t had the time to play yet, but the patch notes don’t make it look like Bleed got buffed in any noticeable way.

It’s cool, you can decide for yourself if it’s worth it or not. I’m didn’t write this post to debate it’s merits, just that it worked a hell of a lot better for me

Condition more viable now?

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

condis seem a lot more powreful, what are yall smooking?

I think some haven’t checked it out in-game. Give em time

Thank you for the Condition Dmg update!

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

Yeah, you’re right. Why bother with different classes, characters, professions? They all die. end sarcasm Boy, you are in the wrong game!

I do have fun with different classes and what not lol…the classes make it FUN… not their condi damage….

I was having fun just fine before this condi update… I see no reason to jump for joy because people can stack 1500 bleeds lol… either way, whatever you are attacking is going to die…wether it bleeds out or gets autoattacked to death lol. makes no difference

What you find fun is obviously different then most I suppose. I enjoy playing different builds and different styles without being ridiculously handicapped. For those who like to do dungeons, fractals, pvp, wvw, etc., this is important because then they can actually play/compete with others. It’s not all about PVE. It’s cool you couldn’t care less, but if you look around the forums this has been asked for from the beginning.

Thank you for the Condition Dmg update!

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

So, you really feel the +2 damage per tick on bleed?

I noticed that while I was killing the giant vines and applying bleeds like mad, as the stacks rose they died especially fast.

Thank you for the Condition Dmg update!

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

Yeah, you’re right. Why bother with different classes, characters, professions? They all die. end sarcasm Boy, you are in the wrong game!

Thank you for the Condition Dmg update!

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

Everything is too easy in gw2’s pve lol… theres no point in changing it.
Anet hardly balances around PvE… everythign minus high lvl fractals can be completed with basic exotic gear and one hand tied behind your back…

You obviously never played a neutered condition character before……

Thank you for the Condition Dmg update!

in Guild Wars 2 Discussion

Posted by: Ambika.6257

Ambika.6257

I went into SW with condition ranger with some sinister armor pieces and wow! The difference was HUGE! I felt a little overpowered taking down the supply run pop-ups by myself in just a few seconds. Before it would take me a couple of minutes. :/ I’m guessing it’ll be taken down a notch as this was a little TOO easy. But thank you for making condition anything viable now!

Is it really that bad for the Vets?

in Guild Wars 2: Heart of Thorns

Posted by: Ambika.6257

Ambika.6257

Doing local servers or even doing satellite offices isn’t uncommon for large parent companies to do, it allows for steady transitions of games to that particular market. It also allows for revenue to flow into the satellite which reduces legal or financial limitations in regards to foreign companies . However this usually applies to development of the parent company’s releases or transitioning foreign subsidiaries into that market, since they are usually developed outside of where the satellite office is located at, not necessarily applies to local publishers or local based subsidiaries.

Though +1 for the book, haven’t read it, but checked a snippet on it, but it mostly talked about the Chinese and Korean market.

However I still don’t see how this has to do with that. NCsoft posting quarterly numbers on their investments, doesn’t really indicate full control. Especially since GW/GW2 doesn’t follow the same model as most of NCsofts other business models, nor even Korean based MMO models. It would make more sense to allow Anet to manage a lot of those issues, so long as they are hitting the numbers NCsoft expects. While I have no doubt that NCsoft has influence, but doubt they are overlords over Anets practices.

E: After rereading what I wrote, I realized I need sleep. Sounded more like garbled gibberish, then what I was trying to convey.

Sorry, my point in pulling that up is that they have a place in the decision making, and it is definitive that they do based on the fact that they market and publish the game. But you are right, how much of that decision is theirs is difficult to ascertain. That being said, I don’t think that we can put full criticism on one or the other without knowing, it’s disingenuous to assume something that damaging. I suspect either way, Anet will have to soak it up, even if it wasn’t their call because NCsoft will never talk to fans of any of the games they soak up.

Is it really that bad for the Vets?

in Guild Wars 2: Heart of Thorns

Posted by: Ambika.6257

Ambika.6257

I stopped reading when you said Anet pricing.

NCsoft pricing would be more accurate.

Think about that, kittens. Think about that while you whine and cry to Anet about how bad they are treating you.

They just make the game, they dont sell it to you.

Nothing about HoT mentioned on NCSOFT’s site.
Arenanet announced the packages, not NCSOFT.
NC and their shareholders certainly influenced/set pricing, but it’s definitely A net who is responsible for marketing/securing the sales.

T

Here you go!
Ncsoft first QT 2015

I’m not sure why you’re giving me this?

Read educate yourself, marketing maybe from Anet but budge wise is from Ncsoft, Ncsoft funded this game and they are the ones calling the shots.

You really have no idea how parent companies and subsidiaries work do you?

There’s a book called “Innovation and Strategy of Online Games.” There is a section in there that talks about NCsoft and it reads like this:

“NCsoft’s US marketing strategy follows the local server-direct publishing-package sales model, which is an expensive option, but more lucrative than other distribution methods if successful. NCsoft’s size and financial resources allow it to take this route, enabling it to establish local offices in any market it wishes to enter as well as recruit local talent and buy out local domestic developers to assist in their releases.”

Edit: Adding the previous paragraph which is also pertinent:

“NCsoft operates local servers and has a full satellite office in the U.S.; which is significantly more expensive than partnering with a local publisher. Problems can also arise with delayed transmission of new policies and patches between headquarters and the satellite office, but the advantage is that they retain full control of their game and also get to keep all the profits."

why we need to sacrifice for the new players

in Guild Wars 2: Heart of Thorns

Posted by: Ambika.6257

Ambika.6257

I’ll post what I posted in another thread already regarding NCsoft and who markets the game. I’ll also provide an additional part of the previous paragraph that is very pertinent.

There’s a book called “Innovation and Strategy of Online Games.” There is a section in there that talks about NCsoft and it reads like this:

“NCsoft operates local servers and has a full satellite office in the U.S.; which is significantly more expensive than partnering with a local publisher. Problems can also arise with delayed transmission of new policies and patches between headquarters and the satellite office, but the advantage is that they retain full control of their game and also get to keep all the profits.
NCsoft’s US marketing strategy follows the local server-direct publishing-package sales model, which is an expensive option, but more lucrative than other distribution methods if successful. NCsoft’s size and financial resources allow it to take this route, enabling it to establish local offices in any market it wishes to enter as well as recruit local talent and buy out local domestic developers to assist in their releases.”

Is it really that bad for the Vets?

in Guild Wars 2: Heart of Thorns

Posted by: Ambika.6257

Ambika.6257

I stopped reading when you said Anet pricing.

NCsoft pricing would be more accurate.

Think about that, kittens. Think about that while you whine and cry to Anet about how bad they are treating you.

They just make the game, they dont sell it to you.

Nothing about HoT mentioned on NCSOFT’s site.
Arenanet announced the packages, not NCSOFT.
NC and their shareholders certainly influenced/set pricing, but it’s definitely A net who is responsible for marketing/securing the sales.

T

Here you go!
Ncsoft first QT 2015

I’m not sure why you’re giving me this?

Read educate yourself, marketing maybe from Anet but budge wise is from Ncsoft, Ncsoft funded this game and they are the ones calling the shots.

You really have no idea how parent companies and subsidiaries work do you?

There’s a book called “Innovation and Strategy of Online Games.” There is a section in there that talks about NCsoft and it reads like this:

“NCsoft’s US marketing strategy follows the local server-direct publishing-package sales model, which is an expensive option, but more lucrative than other distribution methods if successful. NCsoft’s size and financial resources allow it to take this route, enabling it to establish local offices in any market it wishes to enter as well as recruit local talent and buy out local domestic developers to assist in their releases.”

why we need to sacrifice for the new players

in Guild Wars 2: Heart of Thorns

Posted by: Ambika.6257

Ambika.6257

honestly atm it feels like we betatested the game for the past 3 years so the new players can have fun. meanwhile we went through horrible balance issues(arrowcarts buff….), terrible bugs(remember chaosstorm debacle), terrible lag issue, culling, bots and exploits, hackers and everything. we bought gems shared our ideas etc. ….and all we get is this lousy tshirt called HOT bundle…..

That’s a little unfair considering the scope of the game and how well they have remedied some of these situations (especially in the bot area!) Every game has bugs and needs constant babysitting/fixing. Balance issues in GW1 were happening almost up until GW2 was released! Don’t complain about how much the core game sucked and then expect more for enduring your hellish experience. I might take this comment differently if you had first told everyone how much you enjoyed it instead of how much you hated it.

dont get me wrong, i did enjoy the game, even met my husband on gw2. but we have invested a ton in this game. its not like we bought it and enjoyed the free gameplay. we actually wanted to help improve it and did support it. getting this bundle thrown into our face like that just doesnt feel well for me, at all.

I appreciate that information, it makes me more sympathetic to your cause.

why we need to sacrifice for the new players

in Guild Wars 2: Heart of Thorns

Posted by: Ambika.6257

Ambika.6257

honestly atm it feels like we betatested the game for the past 3 years so the new players can have fun. meanwhile we went through horrible balance issues(arrowcarts buff….), terrible bugs(remember chaosstorm debacle), terrible lag issue, culling, bots and exploits, hackers and everything. we bought gems shared our ideas etc. ….and all we get is this lousy tshirt called HOT bundle…..

That’s a little unfair considering the scope of the game and how well they have remedied some of these situations (especially in the bot area!) Every game has bugs and needs constant babysitting/fixing. Balance issues in GW1 were happening almost up until GW2 was released! Don’t complain about how much the core game sucked and then expect more for enduring your hellish experience. I might take this comment differently if you had first told everyone how much you enjoyed it instead of how much you hated it.

Could people around here get any saltier?

in Guild Wars 2: Heart of Thorns

Posted by: Ambika.6257

Ambika.6257

No, he can say whatever whether I agree with him or not. I didn’t see it as a personal attack or even generalized mudslinging, rather everyone has gone bat-kitten-crazy and it’s driving me crazy, calm the hell down. Two different people can read the same thing, one viewing it as an attack and take offense, the other just takes it as verbal diarrhea with a valid point in there. That’s the problem with reading something on the internet, you can’t see the intent behind the words often times, you have to read between the lines if they aren’t talented at putting a point up quickly and directly.

First you argue that you can’t see intent, then you suggest that you need to read between the lines.

Your argument falls apart when you use one measuring stick for people you agree with, and another for people you disagree with.

My reply was not nearly as strongly worded as his, but you label it incendiary, yet defend his post with your interpretation of what he might have meant, disregarding the actual inflammatory language he used.

If you are unable to concede that, we better stop here. No point in debating an issue if you’re going to insist on double standards.

Yours was incendiary when you labeled him personally as a troll. And I think this is a huge misunderstanding indeed and you are misconstruing my words. So yes. I think we are at a stopping point.

Ult HoT has no savings if the slot was includ

in Guild Wars 2: Heart of Thorns

Posted by: Ambika.6257

Ambika.6257

And to those people it’s a non-issue so what’s the problem again?

Was an issue for me, and I was seconds from clicking to buy the ultimate myself. Anet goes and not only changes it’s long standing practice of new class=free slot, but breaks it in the most dirt bag way it can by explicitly designing the pricing tiers so that ultimate made most sense(also preselected) ….Yeah, I morally can’t support that, even before I knew they stealth changed the FAQ, shut down the forum for a day for a “bug”, and condensed every complaint thread they could into a quarantine thread……

Yeah, I can understand that. I just meant for the people who actually went ahead and purchased the game.

Could people around here get any saltier?

in Guild Wars 2: Heart of Thorns

Posted by: Ambika.6257

Ambika.6257

I reconcile it with the fact that he’s not attacking a specific individual. He’s calling out the community on bad behavior. And even if I’m included I agree with the assessment.

So as long as you agree with his point he can say whatever? I strongly disagree. Generalised mudslinging is not something to laud.

No, he can say whatever whether I agree with him or not. I didn’t see it as a personal attack or even generalized mudslinging, rather everyone has gone bat-kitten-crazy and it’s driving me crazy, calm the hell down. Two different people can read the same thing, one viewing it as an attack and take offense, the other just takes it as verbal diarrhea with a valid point in there. That’s the problem with reading something on the internet, you can’t see the intent behind the words often times, you have to read between the lines if they aren’t talented at putting a point up quickly and directly.