Showing Posts For Apotheosis.3786:

Hero Points?

in Players Helping Players

Posted by: Apotheosis.3786

Apotheosis.3786

If you are lv80 you have enough points to unlock everything. If that is the case just do that and then select your traits.

Thanks. I was just confused because I thought I already had everything unlocked before I stopped playing awhile back. I’ll just spend all my points to unlock everything.

Hero Points?

in Players Helping Players

Posted by: Apotheosis.3786

Apotheosis.3786

I’m coming back to GW2 from a long absence. The new skill point system changed skill points to hero points, and that changed the way builds work to from what I can see. Before I left, I had everything I wanted unlocked. I came back and this new system is extremely confusing. It looks like there are bunch of new things in something called core specializations that I only have about half of unlocked, and I’m sitting on 230 hero points. I’m an Elementalist and I have air, water, and arcane fully unlocked. Fire and Earth have no points at all. I noticed builds are somehow linked to this because when I go to builds it says I don’t have stuff which is very confusing because skill points never had anything to do with the build trees. Any insight? I’ve tried looking around online, and I can’t find any useful info on the new system. I don’t have the slightest clue how this stuff works =/

Returning player

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

Hello. I would like to try to play GW2 again. I quit early on because there wasn’t enough content end game for me, and I would like to see how this has changed. I have tried coming back a couple times in the past, but my character was in Lion’s Arch which was destroyed. Both times I just couldn’t figure out what to do/where to go without the main hub so I just gave up. Did they rebuild Lion’s Arch yet so I can have a little room to get back on my feet? If not, did they make a new central hub yet? Both times I tried to return I couldn’t find any evidence of a central hub. It is really awful trying to return when everything is so different you may as well create a new character for scratch and delete all your 80s. I’m not sure what they were thinking.

Unfair Name Suspension?

in Account & Technical Support

Posted by: Apotheosis.3786

Apotheosis.3786

I would post something to argue your cause, but I’ve seen a lot of this type of thing in this game. All I feel comfortable with saying is the mods and GMs in this game are ultra strict. Nothing negative against any mod reading this. I’m just letting him know to watch himself. Its really easy to get banned for like no reason at all. Your character in GW2 does not share your rights. If someone sees something they don’t like, they have the right to just dispose of you. Once again mods, I don’t mean any offense.

Possible new class weapons?

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

I want this to, but its leaning in a very scary direction. These “gaps” believe it or not are a good thing. They make professions unique. One of the biggest problems WoW made for themselves was releasing too many new abilities. Now every class has everything and most of them are more or less the same thing. No real uniqueness aside from the way the abilities look. Everyone has their interupts, and silences, and escapes, and gap closers, and stuns, and cc …. this list goes on. I’m happy as long as they are not asinine enough to add a number 6 ability to all the weapons. That would be really bad. This game would turn into WoW in a few short years if they started that kitten.

How do I fully uninstall to reinstall

in Account & Technical Support

Posted by: Apotheosis.3786

Apotheosis.3786

Which error messages?

58:11:5:512:101

(edited by Apotheosis.3786)

How do I fully uninstall to reinstall

in Account & Technical Support

Posted by: Apotheosis.3786

Apotheosis.3786

Half in the download folder and half are beta ones in beta folders. I’m getting DCed with error messages constantly.

How do I fully uninstall to reinstall

in Account & Technical Support

Posted by: Apotheosis.3786

Apotheosis.3786

I went into the control panel and uninstalled, and then re downloaded and installed the game. When I looked at my guild wars 2 files, some were dated months back, so they clearly were not properly removed. I need to be able to install the game fresh to its own folder, just as if it would be a first install. For Whatever reason, my folders are not in there intended places and it is causing issues. When I got support to help me they told me to do things like (locate your gw2.exe in your guild wars 2 folder) I dont have a guild wars 2 folder and when I typed gw2.exe I saw 4 of them and none of them were in any guild wars 2 folder. Please help.

Didn't Receive Large Achievement Chest

in Account & Technical Support

Posted by: Apotheosis.3786

Apotheosis.3786

I just now got my 1k chest, and I have had over 1k since the release. 1st day I logged on it gave me the 500 chest. This morning I got my 1k chest when I logged in. I have logged in multiple times per day since. The chests are clearly bugged.

How do I avoid diminishing returns?

in Fractals, Dungeons & Raids

Posted by: Apotheosis.3786

Apotheosis.3786

DR and token reduction aren’t the same thing. To “properly” farm tokens you should have multiple characters to run dungeons with because you can get 60 tokens per character per path per day (provided you run multiple paths and not the same one over and over). With only one character, you need to wait until server reset to run it again and receive 60.

When and what is server reset? Do you mean WvWvW reset? Is that a daily thing, because you said I should be able to get 60 on a character a day, and then you say I have to wait for server reset. Which one is it?

Also how do you avoid running the same path? I’m running TA and it only has up and forward. I don’t exactly have that many options.

(edited by Apotheosis.3786)

These stories are not fantasy at all

in Bazaar of the Four Winds

Posted by: Apotheosis.3786

Apotheosis.3786

I just left SWoTR for this. I don’t like syfy at all, and this game is starting to feel very syfy

Technically, Star Wars isn’t even sci-fi. Space Opera, Science Fantasy, but there really isn’t any attempt at science in Star Wars.

And Syfy is the cable channel.

Honestly its all the same to me. I don’t like the “Sci-Fi” genre at all. Fake science is nonsensical. Science and fiction are more or less antonyms. I’ve never seen the 2 put together where it doesn’t make me cringe.

These stories are not fantasy at all

in Bazaar of the Four Winds

Posted by: Apotheosis.3786

Apotheosis.3786

I just left SWoTR for this. I don’t like syfy at all, and this game is starting to feel very syfy

This is not a platformer game

in Bazaar of the Four Winds

Posted by: Apotheosis.3786

Apotheosis.3786

Nobody is forcing you to get them.

/thread.

I have to agree. Guild Wars 2 can be very rewarding if you simply stand in Lions Arch for a few hours. All these achievements, stories, gear, etc…they’re all just nonsense. The REAL game is how long you can stand in one spot and do nothing.

I’m starting to agree. These “updates” seem very rubbish to me. I’m all for distraction and diversions in MMOs, but they can’t be the core of the game. That is really off.

PvE support help on a new Guardian.

in Guardian

Posted by: Apotheosis.3786

Apotheosis.3786

I just reached level 80 and I’m looking for some info on support builds/guides. I have scoured this forum and other sites, and can not find any decent builds or guides. I’m not interested in places were people post 100 builds with barely a paragraph of information as to why. I would appreciate some help because I am really off to a bumpy start with this game.
1st off, I knew from the start there was no real healer role, but I was told that support could heal in addition to other things. I must admit that I really really hate the staff. It feels too automatic and very clunky. The 2s targeting is disgusting, empowering might is stupid (buffing should be something you do before a fight… not during) and the 5 wall seems useful, but not my cup of tea (going for support not control). That actually brings me to my next point. I see many builds that take altruistic healing. That screams tank ability at me. I want to heal other people not myself… and I have already stated my stance about consciously applying buffs during a fight.
Anyways all that was to throw out some preferences to help you help me find a build I can enjoy. I like the combat system in this game a lot. I want to be able to take advantage of it. Please help me find a support build (preferably with a strong focus on healing), that will get me into the action.

Why "kitten" as the bleeper?

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

I have personally started saying bull kitten in real life instead of well the standard way.

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

It’s harder to come up with good ideas than I thought. I don’t want it to resemble WoW/raiding/gear treadmill, but it has to have some way to continue progression in skill. pvp on the otherhand is a bit more straightforward. I think one obvious solution would be to reduce the number of CCs but increase their effectiveness and uniqueness through classes. What used to be CC could be changed into abilities that promote synergy or priority rather than just spamming whatever happens to be up. The traits could be have a more pronounced effect on abilities as-well. What really kills me are things like "increase daze duration by 10% while dazes are mostly 2 seconds long. Yay a .1 second longer on a tiny CC.

Stealing svanir kills

in PvP

Posted by: Apotheosis.3786

Apotheosis.3786

Honestly it is a terrible tactic. Its abusing the awful idea of throwing npcs in a STRUCTURED PVP zone. This game’s pvp should be combat based. Objectives are fine as long as they promote combat. This doesn’t, and promotes cheese.

Remember WoW put STAMINA on your gear for a REASON!!!

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

My guild is pvp. I just do them with rl friends and a couple pugs usually. zerg and faceroll seems to be the most effective and time efficient way to get through these.

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

Well now that I got a good grasp of how people responded to my OP I think I’ll draft up a new post with suggestions on how to fix things. Not saying I know best… It just isn’t fair for me to criticize as much as I have without putting forth any solutions.

Remember WoW put STAMINA on your gear for a REASON!!!

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

This isn’t Blizzard, this is Anet. They have a different design philosophy.
And this isn’t WoW this is GW2. Two completely different games.

Dunno, I like the dungeons are hard. Challenge accepted

They aren’t hard at all. I haven’t failed any dungeon I’ve done. Story or explore.

Remember WoW put STAMINA on your gear for a REASON!!!

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

Not everything can be dodged. There is constant radiating AoE damage that doesn’t even have a spell effect. I tried glass cannon, and I was constantly 1 shot by things that you cannot see. I tried a healing power build, and my heals were a joke. No, your only option is to balance our your stats so that you can simultaneously heal tank and dps. Trying to focus on one is a recipe for disaster.

Remember WoW put STAMINA on your gear for a REASON!!!

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

Um… we call it vitality
If you want HP and defence try going for Carrion gear.

And stack your traits on vitality and toughness lines.

I was just trying to put things in perspective to WoW, and yes I know it is Vit. Just seems no one has it lol.

Some people want to play the glass cannon role. The game kinda forces you to play like everyone else though.

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

GW2 has lots of things to do. It’s just not the player / gear “progression” (or rather, grind) most MMO gamers are used to. There’s no loot hamster wheel in GW2, nor are there any raiding that require a full-time job schedule to keep up with the cool kids.

Guild Wars has always been about exploration, character cosmetic upgrades, the lore, and most importantly PvP. The first and now 2nd game’s “end game” is PvP, not PvE. PvE was fun getting to 80, but that’s about it. Once you hit 80, WvW is where the fun is at. The problem is, there’s a ton of issues currently plaguing WvW….

https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/W-v-W-Needs-TONS-of-Work/first#post135859

Whenever ANet fixes all of the problems in WvW and gives us a much better incentive to do well in it, GW2 will be THE game of choice for MMO PvP’ers. There’s been a huge void in the MMO genre since DAoC that needs to be filled. Hopefully GW2 will eventually be the game to do it.

Does anyone else feel like this is a single player game even when you’re with people. I can’t put my finger on it, but the social aspect doesn’t seem very immersive.

Maybe join a good, active guild that actually enjoys running dungeons and/or PvP? If you don’t have any RL friends to play with and don’t have a good guild, then of course you’ll feel lonely.

I am with an active guild and convinced 4 of my friends to start with me. I suppose my problem stems from everything feeling pointless rather than the lack of people. I feel like I’m playing a single player game while looking at a chat for people playing the game. Kinda like diablo 3 except I can see the people…. they just don’t matter.

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

Does anyone else feel like this is a single player game even when you’re with people. I can’t put my finger on it, but the social aspect doesn’t seem very immersive.

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

I just hope expansions expand the endgame rather than just adding more zones to “explore”.

Regarding E-sport

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

I’m confused as I have not heard this yet.

Is this similar to something like SC2 being an e-sport? In that same spectrum?

Devs have talked about the game being an e-sport many times. This game started with a bigger hardcore pvp community than any other mmo, but anet didn’t hold their end of the deal.

Regarding E-sport

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

They have started to flag videos so you can’t earn money on them , So people that are making a living out of posting youtube videos won’t get any food on their tables .

Maybe they’ll get an actual job now.

99% of people who make videos or stream don’t make a penny off of it… just sayin

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

It doesn’t take 8+ hours playtime a day to be 80 by now. I could have 3+ 80s by now with 4+ hours a day playtime.
What do you people who accuse us 80s of having no lives do in GW2? Do you complete one quest and log off for the day?

Gw2's grind compared to other mmos

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

Apparently GW2 grinds are not really grinds because they are 2% more fun than other games grinds.

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

Exploration is something that happens while completing an objective. The objective shouldn’t be exploration itself. I just played an hour of Pac-Man. Sure I explored the levels, but would anyone in their right mind play Pac-Man with the intention to explore each level?
The art in GW2 is amazing. I like it quite a bit, and it adds heavily to the experience. If GW2 was an art gallery I would be pleased to explore it. GW2 is not an art gallery… it is a game. An MMO to boot.

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

Sometimes i think im in the twilight zone with some of these threads. OP seriously if you did even a small bit of research you would have known all there is to know about GW2. People want this game to be like every previous mmo that has tried to do what only works for blizzard and kinda for Trion.

I don’t understand why the vocal minority are trying sokittenhard to change this game into another copy cat. People wanted something different in the genre and here we have Arena Net bringing forth GW2 now people are complaining that its not like their previous copy cat mmo. hell one poster even complained about it not being like the Witcher and Skyrim. I mean what the kitten?

Well it obviously didn’t work. My pvp team stopped logging in altogether, and the group of 5 friends I started this game with has withered down to just me. I log on for about an hour before I realize there isn’t a point and log off. It’s pretty depressing.

I didn’t rush to 80. I played for 3-4 hours a day and got there in a little over a week. I tried the spvp tourney thing and well… my original post explains how that went.

Not sure how much longer I can wait for news of added content, changes, or miraculously stumbling over something to do. Been waiting too long for this game to give up on the first month, but idk…. I’m stubborn.

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

I find it funny that my post was moved to the suggestions forum when I didn’t suggest a single thing in my post.

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

Just because you state the endgame should begin at level 1 does not automatically make people assume that it will end at 80.

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

You know I did include both forms of pvp in my dissection of “endgame”. There are a lot of posts saying something on the lines of “ya its a pvp game not pve go do that”. I consider pvp part of the endgame, and I already wrote plenty on that in my original post… Take a look.

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

Well I have some new insight about the player community. I suppose my effort wasn’t worthless. I have to stop posting now because moderators keep sending me infractions… later.

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

redacted by moderator, as the quoted text has been moderated

I thought it was going to be what they promised. Something new and innovative. No game designers elaborate into that much new detail about how things will be exactly. They compare it to other games and say what they are going to do differently or similarly. When I bought GW1, I never knew about the amazing GvG. I just heard about great pvp dynamics. When I bought WoW, I never knew how raiding worked exactly. I just knew there were a lot of people working together to fight bosses. When I bought SWTOR I was told about how the story would resonate in everything. I didn’t know how. When I bought GW2 I was told of change. I didn’t see anything about deletion of vital dynamics.

(edited by Moderator)

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

This topic is about the endgame. Not the leveling process. Yes the leveling process was done better than most MMOs, but a better leveling process does not make for a better MMO.

It is an issue of simple taste. If you are a more casual gamer. The simple quest completions may make the game for you, but the game was hyped up to have depth. The dynamic events are hardly dynamic at all.

This isn’t runescape or maplestory. There was obviously an expectation of an endgame after the leveling. Denying that is just ignorant.

Obviously an expectation on your part, not necessarily everyone else. Did you every play GW1? It is like the same thing but better! Instead of stopping at 20, you stop at 80. Including WvW, GW2 has really gone over the top.

I did play GW1. Sorry everything about that game was much deeper.

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

This topic is about the endgame. Not the leveling process. Yes the leveling process was done better than most MMOs, but a better leveling process does not make for a better MMO.

It is an issue of simple taste. If you are a more casual gamer. The simple quest completions may make the game for you, but the game was hyped up to have depth. The dynamic events are hardly dynamic at all.

This isn’t runescape or maplestory. There was obviously an expectation of an endgame after the leveling. Denying that is just ignorant.

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

Questing/Exploring:
WvWvW:
You can find other people talking about this. I can see how it has the potential to be fun sometimes, but I could never get into it. My pvp tastes loathe the zergy unstructured mess. I havn’t met anyone who likes this, pvp’er or pve’r

So it’s zergy but noone likes it. How come there are players there to make it “zergy” then?
WvWvW is a ton of fun, and since you clearly haven’t tried it you shouldn’t talk about it.

Still waiting for a post that clearly states the problems, and doesn’t rage about it, your start was promising but then it resulted in a rant, to bad.

I already stated that I have played it. My original post doesn’t even suggest than I haven’t. Stop making baseless assumptions.

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

The title should really read the frustrations over the lack of raiding. That is what the vast majority of these threads are about. And I have a hard time believing that people claim they have researched the game before buying and then complaining about this fact. We have known about no instanced raiding for over 2 years.

I never claimed to want raiding because I don’t. It just wouldn’t work with this games combat system at all.

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

Only it makes no sense, no where have they said there won’t be an end-game, they just stated that the content will be good from the start. a persistant MMO still requires the end-game…….

They’ve elaborated in some detail their ideas about what “endgame” means to their design vision — right here: https://www.guildwars2.com/en/news/the-endgame-reimagined/

You do realize that post is very new. No one bought the game after reading that post and reached lvl 80 yet. All the news actually going into detail about their shell of an endgame is brand new.

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

Traits: http://www.arena.net/blog/play-your-way-jon-peters-on-traits-and-attributes

Non-trinity combat: http://www.arena.net/blog/jon-peters-talks-combat

A general outline of the game: http://www.arena.net/blog/is-it-fun-colin-johanson-on-how-arenanet-measures-success

Blog post written back in February proving that people knew there was going to be no traditional endgame before the game was released: http://www.darkademic.co.uk/blog?id=202

So one more time for good measure, for everyone complaining about how game doesn’t have x feature or doesn’t play y way: Grats on being an uninformed buyer. You have nobody to blame but yourself for thinking this would be another WoW clone.

No traditional endgame does not mean no endgame at all. I have been looking into the game long before it’s release, watched hundreds of videos. People have been taken offgaurd.
Let me use a metaphor. People were tired of their little blue towel. It was wet and couldn’t dry them off anymore. People were promised a new red towel, that would dry in a more innovative way than the little blue one. They order the towel. They open the towel and see how new and red it looks. Then they try to use it when they get wet only to discover the towel is made of cardboard. Sure cardboard absobs water… but why!

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

Wait…you haven’t even tried WvW but are critiquing it in your original post? Sorry, zero credibility.

I’ve done a lot of WvWvW. I never said that I didn’t…

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

I’ve been a huge fan of this game since the release. I personally love the playstyle and have enjoyed the leveling process thoroughly.

That being said, I would love to disagree with your post but it would be strictly biased. After reading your post through twice, I agree with you. I will wait for improvements because I have to give ArenaNet the benefit of the doubt since the game has only been out for a few weeks. If I don’t see ArenaNet put some effort into giving the game a bit more re-playability, then I have a feeling it will fall flat.

Your gear paragraph made me actually realize something I was missing before. I always enjoyed playing my WoW character after he obtained the staff that dropped off of the boss that nobody on the realm had killed yet. It gives a sense of pride in your character that you can’t achieve by simply buying gear from a vendor. This game may take a lot of skill, but half of the time you can’t tell who has the skill and who lacks it. ArenaNet has done a poor job, in my opinion, of allowing players to ’show-off ’ what they have achieved.

Oh and I will throw in one of my biggest annoyances so far…no enemy cast bar and the lack of a more obvious aggro indication. If they want to leave out the enemy cast bar, then they really need to make pve boss animations a bit more obvious for things that one shot clothies. These are things that should have probably been caught in beta.

I agree with the enemy “cast bar” thing. It would make rolling in pvp more thought out. That is a different topic though, so I’m not goign to elaborate.

Frustrations over lack of endgame

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

its not even been out for 1 month.

It’s true.
hopefully in a few months things will improve. I’m trying to throw in my imput to attempt to aid that process.

The end game reimagined. Thoughts?

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

In my opinion this wave of complaints about “end game” are coming mostly from the hard-core “gotta-max-level-asap” crowd who rushed through a game that wasn’t designed to be rushed through.

It’s like opening the box to Monopoly, picking the race car, stacking all the money and properties in front of you and placing hotels all over the place and then complaining that the game is completely lacking in substance.

Pretty much this. The game is meant to scale horizontally not vertically (gear treadmill) and those that are accustomed to the typical MMO games just realized this game is not like that. Most of those players didn’t realize that was the whole philosophy and don’t know “what to do” at end game. It’s actually kind of funny.

Its hard to break that old raiding gear tier mentality for a lot of people I guess.

These. Maybe I’m the minority here, but I don’t want to reach level 80 just yet. I want to PLAY this wonderful game. I want to explore, progress, or just be there. And when I reach level 80 eventually, I will start with a new character, new race, new profession. And I can do that several times in a lot of combinations, which is fantastic. All this hate talk and complaining lately about endgame and raids and gear leaves me a bit baffled. Why play this game then, if you don’t like a fresh, independent, new, non-repetitive approach?

Also… Why would their be a multitude of xp boosts if the intention was to slowly level as if the process was the meat of the game.

The end game reimagined. Thoughts?

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

In my opinion this wave of complaints about “end game” are coming mostly from the hard-core “gotta-max-level-asap” crowd who rushed through a game that wasn’t designed to be rushed through.

It’s like opening the box to Monopoly, picking the race car, stacking all the money and properties in front of you and placing hotels all over the place and then complaining that the game is completely lacking in substance.

Pretty much this. The game is meant to scale horizontally not vertically (gear treadmill) and those that are accustomed to the typical MMO games just realized this game is not like that. Most of those players didn’t realize that was the whole philosophy and don’t know “what to do” at end game. It’s actually kind of funny.

Its hard to break that old raiding gear tier mentality for a lot of people I guess.

These. Maybe I’m the minority here, but I don’t want to reach level 80 just yet. I want to PLAY this wonderful game. I want to explore, progress, or just be there. And when I reach level 80 eventually, I will start with a new character, new race, new profession. And I can do that several times in a lot of combinations, which is fantastic. All this hate talk and complaining lately about endgame and raids and gear leaves me a bit baffled. Why play this game then, if you don’t like a fresh, independent, new, non-repetitive approach?

The questing/leveling process is too shallow to take that as what the game is intended to be. This game is built around an endgame that isnt there. The quests are very similar and grindy, and the story is minimalistic. To do that over and over again without reason would be madness.

Of course daily’s in WoW aren’t grindy, are they? Nor those boss fights where you have an optimal pattern of skills to use. How about the hours organizing a group for a raid?

WoW is bad. Me complaining about GW2 does not mean I am promoting WoW. You fanboys will automatically assume anyone who points out the games flaws is brainwashed by WoW.

You are suggesting it is better than GW2. And I quote from another topic, “The MMO manifesto video is what first got me interested. It is not as they say. The quests are even more grindy than WoW, and it doesn’t even have an endgame.”

That was on another post. Not to mention I never said WoW was good. I was simply comparing it to WoW because that is one of the most effective ways to make a point. Saying somthing an aspect of the game is worse than WoW (which is bad) is pretty much saying that an aspect is horrible.

Maybe this will help with the complaints

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

There seem to be a LOT of complaints out there about how this game “should” work as far as lack of progression, and raids etc.

Please take 5 minutes and watch this video, because I have seen it many times and listening to what was said in the video makes it hard for me to listen to all these complaints.

ArenaNet’s Guild Wars 2 MMO Manifesto

I would like to see some feedback from unhappy gamers after seeing that video and knowing it has been on YouTube and their website for well over a year.

The MMO manifesto video is what first got me interested. It is not as they say. The quests are even more grindy than WoW, and it doesn’t even have an endgame.

lol… Any how do they get more grindy than WoW? At least you don’t have to march back to turn your quest in or find that elusive quest giver. In WoW the NPC will say “Wolves are attacking our camp! Please clear them out!”, while the wolves are standing out in a field. You kill 10 wolves and return. “You saved us! Thank you! Here is your magic weapon!” In contrast, in GW2 monsters actually do come into the towns and attack! And you do have to drive them off or the town will be occupied!

Change the ! into a <3 and wait around for mobs to attack the area instead of taking the fight to them. Sounds like a revolutionary change to me…

The end game reimagined. Thoughts?

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

In my opinion this wave of complaints about “end game” are coming mostly from the hard-core “gotta-max-level-asap” crowd who rushed through a game that wasn’t designed to be rushed through.

It’s like opening the box to Monopoly, picking the race car, stacking all the money and properties in front of you and placing hotels all over the place and then complaining that the game is completely lacking in substance.

Pretty much this. The game is meant to scale horizontally not vertically (gear treadmill) and those that are accustomed to the typical MMO games just realized this game is not like that. Most of those players didn’t realize that was the whole philosophy and don’t know “what to do” at end game. It’s actually kind of funny.

Its hard to break that old raiding gear tier mentality for a lot of people I guess.

These. Maybe I’m the minority here, but I don’t want to reach level 80 just yet. I want to PLAY this wonderful game. I want to explore, progress, or just be there. And when I reach level 80 eventually, I will start with a new character, new race, new profession. And I can do that several times in a lot of combinations, which is fantastic. All this hate talk and complaining lately about endgame and raids and gear leaves me a bit baffled. Why play this game then, if you don’t like a fresh, independent, new, non-repetitive approach?

The questing/leveling process is too shallow to take that as what the game is intended to be. This game is built around an endgame that isnt there. The quests are very similar and grindy, and the story is minimalistic. To do that over and over again without reason would be madness.

Of course daily’s in WoW aren’t grindy, are they? Nor those boss fights where you have an optimal pattern of skills to use. How about the hours organizing a group for a raid?

WoW is bad. Me complaining about GW2 does not mean I am promoting WoW. You fanboys will automatically assume anyone who points out the games flaws is brainwashed by WoW.

Maybe this will help with the complaints

in Guild Wars 2 Discussion

Posted by: Apotheosis.3786

Apotheosis.3786

There seem to be a LOT of complaints out there about how this game “should” work as far as lack of progression, and raids etc.

Please take 5 minutes and watch this video, because I have seen it many times and listening to what was said in the video makes it hard for me to listen to all these complaints.

ArenaNet’s Guild Wars 2 MMO Manifesto

I would like to see some feedback from unhappy gamers after seeing that video and knowing it has been on YouTube and their website for well over a year.

The MMO manifesto video is what first got me interested. It is not as they say. The quests are even more grindy than WoW, and it doesn’t even have an endgame.