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Dungeon build without grenades?

in Engineer

Posted by: djtool.8372

djtool.8372

I didn’t seem to suffer in the nightmare tower from my lower dmg output so that was nice (regarding quality of medal earned).

Toolkit woked ok. Its was mostly the block and caltrops that were of value. I recognize that the block is a selfish skill but it was good at keeping me on my feet so I didn’t need to be rez’d and for safe pausing while rezzing others.

I’m not sure about elixir gun. I question the value of the area heal. I was able to consistently chain 3 heals so that was nice. Egun4 is very damaging but I’m cond setup. 1 is good when you know you’re joining randoms. I found myself being the only source of weakness a few times.

Doubt I need to even explain elixir R’s usefulness.

So to tbe OP….. [shrug] seemed to work for me.

For soloing I had to swap elixir r for bombs.

Dungeon build without grenades?

in Engineer

Posted by: djtool.8372

djtool.8372

Does it have to be about damage? I am new to dungeons and what I cobbled together was pis/shield , Heal Tur, Tk, Ek, Elix R. I thought having all that tanking and healing would be useful even if I couldn’t pound out dps.

If anyone has experience with it can you chain 3 heals from the turrets water field with that loadout? I haven’t yet but I have displayed poor timing.

[Lockdown Guide] Making People Hate You

in Mesmer

Posted by: djtool.8372

djtool.8372

I would add that rangers and thieves typically melt to confusion.

Also….you’re still here? ;-)

Idea - Sniper Kit

in Engineer

Posted by: djtool.8372

djtool.8372

Best kit they could do would be an asuran beam rifle. Make it look like a ghost-buster backpack.

I don’t think sniper is ‘gadgety’ enough for the theme they’ve established

Help with a new build

in Mesmer

Posted by: djtool.8372

djtool.8372

sorry, I guess I left that incomplete.

soldiers amulet
defender/disenchanter/sig of illusions

Help with a new build

in Mesmer

Posted by: djtool.8372

djtool.8372

20-0-20-20-10
Sw+T – (your choice)
Torch trait
Melandru runes
Hydromancy sigils
(Your choice) off-hand sigils

Its a phantasm build. The 10 points in illusions are the most malleable.
5 points in Inspiration are malleable if you do not select focus
5 points in chaos are the least malleable as the stun-relect trait is very solid for your goal.
Swap out torch for more damage less survive.

[OMFG] Official Mesmer Forum Guild

in Mesmer

Posted by: djtool.8372

djtool.8372

I’ve recently switched my OCB to android:netrunner but I’d like in for when I start to play more.

Alabaster finch
Ehmry bay
Scholar pve + wvw
Instructor spvp….maybe? I can’t organize events but I can help out.

{([Build])}: Menacing Change-Up Demon

in Mesmer

Posted by: djtool.8372

djtool.8372

Wow that’s ironic. Just yesterday Pyro and I spoke about a similar idea, I think we should get this rolling in another thread.

I would genuinely look forward to watching two mesmers tooled for stun/daze dueling as it would be hilarious to see all the random stopping and standing around staring going on.

Lookin' to make/use a fun new build

in Mesmer

Posted by: djtool.8372

djtool.8372

I think you should do what chaos inadvertently inspired me to do tonight: join spvp with a zerker amulet and a scepter with no off-hand and signet of illusions. No one will actually believe you’re just going to stand absolutely still and spam scepter attacks and when they figure it out and publicly declare you as ‘bad’ you can have a great laugh as you continue along as the mad berscepker.

Talk: Signet of Midnight.

in Mesmer

Posted by: djtool.8372

djtool.8372

Its very bad for pvp at least. 25 secs is too long. The boon duration is not enough and if it was no one would take it for its active effect.

It is intended to be defensive but it just does not pull it off. The only way to fix it is to maie it pulse an aoe blind for (x) seconds. This way it works in pvp as a (oh bleep!) Button and in pve the attacks generally come so slowly. ( i believe) that the reapplications add little additional benefit.

I am wrong to play mesmer in solo queue?

in Mesmer

Posted by: djtool.8372

djtool.8372

Mesmers are fine. Your fine. Its not illegal to try to compete and have fun.

If you are struggling vs. Necros and condition rangers see if you can work in mantra of….crap well mantra of condition cleansing. Try to hold off on rangers until they apply the burn to you and don’t use it vs. A necro until they fear you. Necros are making their hay off of the fear condition and that mantra is a huge [rooster]-block for it.

Illusionary Leap

in Mesmer

Posted by: djtool.8372

djtool.8372

It’d be cool if the avatar did the leaping, then when someone turns to strike you swap out with your clone so they can destroy it to trigger an on-death effect.

[spvp] shake it up a bit

in Mesmer

Posted by: djtool.8372

djtool.8372

Because I’m always trying new things and I thought it’d be fun to maximize phantasm aoe damage to see what it’s like. I think I prefer reducing crit and picking up pu though.

Also….have you seen all the ai running about? Its more interesting than spamming mindwrack to me. Been doing this since launch and it’s getting to the point where I’m caring less about winning and more about mixing it up so its more entertaining.

You just inspired me…..berscepker, I think thats how ill roll for a while.

(edited by djtool.8372)

{([Build])}: Menacing Change-Up Demon

in Mesmer

Posted by: djtool.8372

djtool.8372

[real talk]

+1 for acting like a grown-up on the net

[spvp] shake it up a bit

in Mesmer

Posted by: djtool.8372

djtool.8372

I’ve been running this for a while and I encourage others to give it a go for fun. Its not a “tier 1” build but it is enjoyable to trash all the ai running about and its strong enough to solo tourney with.

30-10-30-0-0
Sc/t – gs
PU required
Zerker amulet
Decoy/disenchanter/sig of ill

Y’all should know what to do. Don’t be stingy with your phantasms, mindwrack them when you can resummon.

Have fun

{([Build])}: Menacing Change-Up Demon

in Mesmer

Posted by: djtool.8372

djtool.8372

I haven’t been on since I responded in menace’s other thread and its like the forums haven’t changed. All the same topics just rearranged….including this one, in a way.

@all: I’m sure we all appreciate menace’s enthusiasm

@menace 1: thank you for trying to help people and give them something new to try.

@menace 2: there are more constructive and rewarding ways to attract attention to yourself. Maybe just chill on the gw2 science a bit.

Thinking about a build

in Mesmer

Posted by: djtool.8372

djtool.8372

Bleeds arent the ONLY condition in the game.

no but you’re 50/50 on scoring a burn with winds of chaos so…pick your poison I guess. I always suggest people play with what they think is cool or what works for them anyways. Its just a game, even if you want to win.

although you can score some really awesome confusion stacks with chaos armor and blinding befud……..oh yeah, nm <cry>

Greatsword dmg

in Mesmer

Posted by: djtool.8372

djtool.8372

can’t quote or edit

@pyro – well….it will give you more reliable crit sigil proc’s. If that’s something <shrug>

Greatsword dmg

in Mesmer

Posted by: djtool.8372

djtool.8372

you can do significant damage with GS but you give up so much that it’s not worth it (that goes with any of our weapons if you’re trying to max damage). You become so fragile that it becomes very easy to kill you. This is amplified by the GS’s “encouragement” of a player being away from the action, making you easier to single out and remove.

Thieves can get away with it because of their easy access to stealth, and that getting that stealth does not impede their damage as much as it impedes ours when we select it.

the one thing we can do better is aoe spike damage, however this is only available every 90 (or 72 if you take the signet redux) seconds. I have not noticed it to be devastating enough to merit the fragility you end up having, but then I don’t get to play on coordinated teams.

process is: 3 clones – mind wrack – decoy – distortion if required – signet of illusions – create one clone – mirror images – mindwrack. It doesn’t take as long to pull off as it looks.

If you would like to have some fun I am running a fun AI killing ’zerker build until I move on to a different one. Try it out and see if its fun for you.

30 – III, IX, X
10 – II
30 – IV, VII, XII
0
0

scepter/torch + Great sword

decoy/disenchanter/sig of illusions

sigils and runes however you want.

Thinking about a build

in Mesmer

Posted by: djtool.8372

djtool.8372

my personal opinion scribbles but I think you’ve reached the point with your build where you should just play and start establishing your own identity.

good luck sir.

Thinking about a build

in Mesmer

Posted by: djtool.8372

djtool.8372

You don’t have to take staff for a condition damage build. Heck the GS clones will stack more bleeds with zero risk of pulling a vulnerability stack. So long as you have the crit% to do it.

he wasn’t going the glamour route, I get ya though. that was why I was wondering if he was taking it for team reasons or personal.

I’m not a wvw guy but I think taking feedback is somewhat questionable.

feedback ROCKS in WvW can be combined with the trait for Confusion on entering and exiting glam field and i just love seeing people nuke themselves into death lol

I mostly use it when attacking/defending tower and keep

(edited by djtool.8372)

Thinking about a build

in Mesmer

Posted by: djtool.8372

djtool.8372

Hello scribbles, I hope you have fun playing mesmer.

You have 15 points in dueling with a crit chance of only % 25, so you will need to decide if critting to bleed is something you really want to do. If so your crit chance neexs to go up.

Do not feel obligated to go 15 into choas for the protection it doesn’t last nor occur enough to be worth it on its own. Its only really good if you’re using it as part if a layering process. You do have two sources of chaos armor which is nice, but since getting protection from that is not guaranteed, I dont feel you ‘need’ that 15 trait.

I think they gave blinding befuddlement a 5 second cooldown? (Someone will correct me if I’m wrong). You’ll barely get anything out of that witb your two available chaos armors and you don’t want to use scepter 2’s alternate line attack as the block and torment damage is vastly superior. I would suggest changing it or dumping the points.

I’m not a wvw guy but I think taking feedback is somewhat questionable. If you took that thinking you wanted a little more team support then try and see if you like the results. It will also provide you witb another chaos armor from time to time. If its for personal use mimic might work better for you if reflection is what you’re after, although it might have reduced value in a setup with low DD output. If anything that spot in your utility bar is the most fluid one IMO.

The rest of it just try and see if it works for you.

Gl n hf

How Should Mesmers *Confuse* an opponent?

in Mesmer

Posted by: djtool.8372

djtool.8372

I’m going to say this one more time. As clearly as I can:

“Meow”

Now put that in your pipe and smoke it. ;-)

IP is easily one of the best traits a Mesmer can take, not even just for the added damage. Among other things..

The on-demand distortion/daze makes our counter moves safe.
The on-demand daze gives us another solid interrupt.
It synergizes with Dazzling and Restorative Illusions.

Its one of our few traits where pretty much every kind of build would gain a huge benefit from it. A part of me feels like it should be part of the Mesmer mechanic in general or take less trait investment to grab because of that fact. If it was more accessible (as in moved to a Master line), I think we’d see a lot more diverse viable builds, though I haven’t thought hard enough on whether or not it’d be OP, could see arguments for both cases.

How Should Mesmers *Confuse* an opponent?

in Mesmer

Posted by: djtool.8372

djtool.8372

Something I would like to add that honestly isn’t directed toward anyone.

The obssesion with IP probably needs to be put in check. There probably isn’t even an easy way to accurately break down the numbers but I highly doubt that an extra (potential) 2k damage every 10 seconds is more damage then you would produce by moving points into crit multiplier or power. IP is most effective at confusion stacks and as a defensive tool. Even if a fourth shatter gives you 2 max dmg mindwracks there is just so much to be gained by moving those points. Especially if your not shattering your phantasms until after a couple attacks.

Before someone comments on their wvw mindwrack numbers I’m sure all other damage scales just as well.

What mesmer needs

in Mesmer

Posted by: djtool.8372

djtool.8372

I need a power that hurts the opponent by shooting mystical butterflies out of my butt.

[Theorycrafting] PvP bunker Mesmer

in Mesmer

Posted by: djtool.8372

djtool.8372

well the best ‘tank’ spec I’ve ever used…still is 20-0-20-20-0(10) with sw/t and (X)/focus while wearing a soldiers amulet, disenchanter/defender/sig of ill. I’m not saying its comparable to what others can do but it’s the best I’ve got for now. I was in an interesting protracted confrontation with one of the afforementioned spec’s but lost the point solely due to staff ‘2’.

its very hard to see acting as a true bunker being in the cards for Mesmer given how we operate. if we can do it it might have to be sans staff.

otherwise just lose the point using the PU trait and hope that you can accumulate enough of their resources to tip the scales in your teams favor elsewhere. when/if they show up to where you are hopefully you have enough buffs stacked to ensure victory.

could be Mesmer ends up this way with team comps anyways. If you can successfully tandem a buff-bot Mesmer with a condition/epidemic necro theoretically you just tipped the battle way into your favor. wish I tpvp’d to know if that’d work.

(edited by djtool.8372)

[Theorycrafting] PvP bunker Mesmer

in Mesmer

Posted by: djtool.8372

djtool.8372

perhaps if portal was taken? do the two spots count as individual glamours?

[Theorycrafting] PvP bunker Mesmer

in Mesmer

Posted by: djtool.8372

djtool.8372

no. you can’kittens not valid because when you go invis you lose the point.

I’m doing 0-10-0-30-30 as chaos imagined. trying it now in soloq for a few

[Theorycrafting] PvP bunker Mesmer

in Mesmer

Posted by: djtool.8372

djtool.8372

giving this a shot right now in spvp for a bit to see how it pans out.

it works ok but is strained when 2 glass or 3 period are on you. certainly there is technique to learn (because we can’t have it easy right?) and mine wasn’t perfect. I spent more time staring at my bar then the screen for this one.

I went with:

- sw/sw and staff (no trait for focus so I questioned its use. the off-hand sword provides more illusions for shattering and its cooldowns are pretty low)
- two sigil of energy, one restoration (i’ll give hydromancy a go next time)
- 2 grove, 2 earth, 2 water (trying out upping protection uptime, melandru is next as its pretty standard)
- null field, cleansing mantra, defender I didn’t feel the extra chaos armor every 32 seconds with feedback was better than the cleansing and availability for a heal cast)

so this is all you have to do:

- manage your mantras
- reliably set up fields for chaos armor
- dodge but try to stay on point
- manage where you port to with staff ‘2’ and get back to point
- try to use your daze and distortion shatter intelligently
- and as I said in my other post….somehow stand on a point in the middle of a scrum and not be interrupted for 2.75 seconds.

I have bunkered with engy quite well and I can tell you its not even close to being as complicated. I’ll keep at it though. FOR SCIENCE!

oh mesmer gods, plz hear me!

in Mesmer

Posted by: djtool.8372

djtool.8372

just jumped in to work on chaos’s theorycraft. I was wrong, the cast time for mantras is 2.75 seconds. all the more reason to implement my suggestion, 1.75 is a lifetime for timing an interrupt.

[Theorycrafting] PvP bunker Mesmer

in Mesmer

Posted by: djtool.8372

djtool.8372

giving this a shot right now in spvp for a bit to see how it pans out.

Scepter + Torch Dying to be condition...

in Mesmer

Posted by: djtool.8372

djtool.8372

Now your just talking crazy.

Too bad this game does not have a method to record damage sources. Then this thread would be a lot more easy to convince.

How Should Mesmers *Confuse* an opponent?

in Mesmer

Posted by: djtool.8372

djtool.8372

That’s marketable right there.

I don’t know why anyone would care. Beating this guy or that guy doesn’t get you paid or laid.

Wait.. you don’t have a little person in a box that pops out to “reward” you for every badkid you stomp?

… Was I the only one who thought to do that?

How Should Mesmers *Confuse* an opponent?

in Mesmer

Posted by: djtool.8372

djtool.8372

Just looked at you build per your request. I’ve run the exact same thing many times except I went condition damage focused to take advantage of all the confusion that is produced.

I will say to you that I question the need to spam shatters if you’re not attempting to create stacks of confusion. I would prefer to save my daze and my distortion for crucial moments when I need them although if you have a nice spread of GS clones then daze shatter can be staggered.

I will say I question taking “damage on interrupt” when you do not have two weapons to do it. It is possible that you can stagger a daze quite reliably in wvw with the gs but I do not know for sure.

I will say I question selecting blade training when you are not reducing the cooldown of an offhand sword

I will say that I question the selection of veil when the intention is to shatter a bunch of clones. If your not using invis to create space for phantasm or condition damage then you’re just using it yo save your behind and that can be done more often by moving 10 points into power for the torch cooldown.

I will say that I question taking both “vigor on shatter” and sigils of energy when you are not using signet of illusions to reset your shatters. With all the invis you have selected the space between using your shatters and reaching % 50 health is quite large.

Now…whatever tone you like to imagine I type in try to remember that you probably guess peoples personalities wrong on the internet all the time. I do enjoy some sarcastic fun here and there, but I do not insult people or talk down to them. You requested a more detailed opinion and now you have itt though I do not partake in wvw.

Finally I’ll repeat: thanks for sharing your build.

How Should Mesmers *Confuse* an opponent?

in Mesmer

Posted by: djtool.8372

djtool.8372

I’m not sure how someone who plays for fun has an ego. I don’t recall making any declarations about my own acumen.

All I’m saying is thanks for sharing, glad it works for you.

oh mesmer gods, plz hear me!

in Mesmer

Posted by: djtool.8372

djtool.8372

To borrow a phrase from another gentleman: distortion on signet cast is garbage. I’m sorry anet profession team but it just is.

[Theorycrafting] PvP bunker Mesmer

in Mesmer

Posted by: djtool.8372

djtool.8372

The thing to remember about all that potential healing is that there is sooooooo much control involved that accomplishing the ideal heal process is not reliable. What typically happens is you are controlled and subjected to more damage than you can make up.

We are not blessed with much stability. What we have is blind and distortion (a little left with some evade now). It is good that we can heal sans timer (IP and heal on shatter) however it is not enough. Yes we can heal in 2.25 seconds but not more then is directed toward us during the wait.

new downed state powers

in Mesmer

Posted by: djtool.8372

djtool.8372

Rogue only does decent damage when you are loaded on power and can crit. He does jack kitten (self typed….ha!) fornl a condition spec.

Another main hand weapon would be fun

in Mesmer

Posted by: djtool.8372

djtool.8372

In all seriousness a new MH weapon would have to meet the following two requirements.

1: be thematic with either the ‘dueling’ or ‘magic user’ concepts

2: be logically accessible to 2 other professions. I realize the rifle and mace break that rule but its a good guideline.

Given what evidence we have. I would say that if you truly want MH pistol, then what you must do is take every profession and find a current weapon outside of their current pool that is logical for them to use. That would be close to the model which has been presented before us.

new downed state powers

in Mesmer

Posted by: djtool.8372

djtool.8372

I have not been impressed and continue to be jealous of others. 1 is good. 2 is ok but fools no one. 3 is not good because it only ‘works’ with a certain type of stat distribution.

So:

1 – same
2 – spawn an illusionary torch-bearer (phantasm) that casts a single-target or aoe daze every (X) seconds.
3 – same as our current ‘2’ at least. Hopefully adjust spawntime of illusion to coincide with reveal of avatar. If I had to choose I’d prefer to lose the invis component over the illusion.

That my opinion at least

oh mesmer gods, plz hear me!

in Mesmer

Posted by: djtool.8372

djtool.8372

Funny how you speak on one trait and folks comment on another.

No worries.

oh mesmer gods, plz hear me!

in Mesmer

Posted by: djtool.8372

djtool.8372

Did you just say that you felt gaining distortion on signet casting was useful? Nay…even preferable to other traits that are available at second tier and up?

I respect your opinion.

Didn’t say a thing about the current tier one mantra trait in of itself.

Another main hand weapon would be fun

in Mesmer

Posted by: djtool.8372

djtool.8372

Wait I just had a brilliant idea…..

MAINHAND PISTOL!!!! omg how has that been missed this long!!

How Should Mesmers *Confuse* an opponent?

in Mesmer

Posted by: djtool.8372

djtool.8372

I don’t know why anyone would care. Beating this guy or that guy doesn’t get you paid or laid. At best you get a tiny amount if respect on a matter that means nothing in life from a very small subset of people.

Thanks for sharing a build that works for you.

[Theorycrafting] PvP bunker Mesmer

in Mesmer

Posted by: djtool.8372

djtool.8372

Well then that does sort if lock you into glamours for a first go-round doesn’t it. The blind trait in the illusions line is the only other defensive trait available outside of the one that refreshes your shatters at % 50 health. You have to hope that chaos armor is enough but at this point you just ran out if points to get a really good extension on protection duration. Could be the runes would have to make that up, if they can properly.

Having a clone to shatter when needed without signet if illusions can be a chore. Especially on a point.

oh mesmer gods, plz hear me!

in Mesmer

Posted by: djtool.8372

djtool.8372

Food for thought at least:

How about taking that “distortion on signet use” trait and move that baby over to mantras.

Signets have pretty fast cast times. Inspiration is uncommonly cast and illusions is often not cast flat-out. Mantras on the other hand have a 2.25 cast time. Put that distortion on the last second. That gives players 1.25 seconds to interrupt which is pretty standard across the game.

Count me as one of probably….everybody who will gladly see mantra of pains refresh timer get kicked up to support it. Kick them all up if you have to.

After doing that dump the “400 armor while casting a mantra” trait and come up with a new signet one.

How Should Mesmers *Confuse* an opponent?

in Mesmer

Posted by: djtool.8372

djtool.8372

The build works in the forums at least as I confess I am confused. Ok honestly I do not intend disrespect, I just liked the line.

For those who want to truly confuse other players it is accomplished one of two ways ( unfortunately just these two and they’re not guaranteed)

1. You use an invis skill and generate clones while wielding a GS or staff. Reappear off to their side or behind them. Never move, never use a skill other than ‘1’.

2. Use an obnoxiously large avatar and shatter like a son of a gun in a place where the camera angle can get a bit wonky. This can work and when it does it only lasts until you run out of shatters. Works a bit better with sword clones.

We don’t actually fool people, we’re pseudo-minion masters. I wish the former was true. It could have been true, but its not. That’s the reality of it.

(edited by djtool.8372)

[Theorycrafting] PvP bunker Mesmer

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Posted by: djtool.8372

djtool.8372

Oh funny…that was your post chaos pffff. Sorry, working and just wanted to toss it out before I get caught up with wirk n kids again.

[Theorycrafting] PvP bunker Mesmer

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Posted by: djtool.8372

djtool.8372

I tried illusionary persona last night tied to heal-on-shatter. It didn’t work out. More healing would be required. Perhaps if it was tied Into combo-ing across ethereal fields yoh could generate enough blind and protection to push it over but I don’t know yet.

How do you spend your glory?

in PvP

Posted by: djtool.8372

djtool.8372

I have all my glory in an off-shore account.