http://asuratime.tumblr.com/
http://asuratime.tumblr.com/
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I like that this person has what looks like rolls of toilet paper xD
They are toilet paper – its from the first Halloween event
…. bahahhahahahhahhahahhaha! XD wow….. I want some now. Just to carry around… and throw at players… could we have a toilet-paper roll costume brawl toy?
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Lol, I have a few Toilet Paper consumables. I never remember to use them. =P
Way too much information!
^
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And some nice heels while we’re at it!
AFREAKINGMEN!
It is so hard for a girl to find cute heels around here! The winged boots just don’t go with everything.
Look – inspiration for Sylvari heels! =D
http://powderedwigcouture.files.wordpress.com/2014/03/leaf_boots.jpg
http://handmadeexchange.com/uploads/3/1/4/4/3144264/_9312992_orig.jpg
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I really think the mini ui needs a massive overhall. I don’t see why it can’t be added to the hero panel the way finishers are where we select one to have ‘active’ per character and then use a keyboard shortcut to summon it once we’re in a zone. Just like the non-permanent finishers, it could list the x# available in your bank and that number becomes 0 and is grayed out if you decide to sell all the ones you have in that slot.
This would be more in line with the kind of Hero UI that people have been asking for for nearly two years now. Account Minis in the Hero Panel, a couple account-wide slots for food/nourishment/potions/boosters, and a few account-wide slots for merchant/tp/bank summoning items (VERY useful for the unlimited versions of these.)
Yeah……
… I really want all those things….
/eats chocolate cake until she feels better
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I like that this person has what looks like rolls of toilet paper xD
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Again, no one is arguing that other roles cannot be played.
Some of us are stating, that it is inefficient to gear, and trait, for anything besides Damage.
No sane group, would bring a support/healing geared, and traited, guardian to a group, unless they wanted to lose DPS on each encounter, thus making the encounter last longer.
It would be like bringing a linebacker to fulfill the role of a quarterback.
https://en.wikipedia.org/wiki/American_football_positions
I hate to agree with this but after 70+ hobby dungeon explorer completions I sorta have to. At the moment maximizing DPS in this game = maximizing time. I suspect that the time/money relationship is possibly because gold is the major currency ingame and most things can be sold to other players.
That said, I find that more often than not if I DON’T have a support-character backup I can switch to, the groups I’m in wipe and I’m the last person standing. It is possibly because I am not picky about who I dungeon with and so I do get a lot of new players in my groups. That’s fine and I’m not in a race against the clock.
I have noticed that there tends to be a weird middle ground between players that are new and want to zerk and players that are just insanely pro at zerk. These are players that have been around long enough to know basically how the dungeon works, have some zerk gear, but haven’t optimized their builds, trinkets, whatever to maximize their dps. I tend to notice it more around classes that I personally play a lot in dungeons I run frequently. What happens is that they die and because we don’t have the dps to burn down the boss we need to fall back onto plan B, which is to have someone keep the others up. That someone is usually me.
I really enjoy support characters though, so I don’t mind. And my personal rule of thumb is to have people play however they want so long as they are able to complete the dungeon objectives.
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(edited by Allaraina.8614)
I really think the mini ui needs a massive overhall. I don’t see why it can’t be added to the hero panel the way finishers are where we select one to have ‘active’ per character and then use a keyboard shortcut to summon it once we’re in a zone. Just like the non-permanent finishers, it could list the x# available in your bank and that number becomes 0 and is grayed out if you decide to sell all the ones you have in that slot.
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So you are saying its trash because you can exploit it in to being a free trip across the map?
OP is saying it doesn’t work in a way that he felt made sense. There is no reason to denigrate him about expecting more than was delivered.
What GOSU said. Also I wouldn’t call it an exploit – he just paid a LOT of waypoint fees in advance.
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B – I wouldn’t say bad, but I don’t think it should be necessary. Anet is not like PBS, which uses donations and public funding to survive. Anet is a for-profit company
I would love to support Anet. And I would if they put decent town clothes in the gem store. I’m talking the outfits from GW1 (especially Dwayna/Grenth), kimonos, gowns, robes, tuxedoes for men AND women, pajamas, the basic townclothes that got turned into tonics, school uniforms, etc.
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How did we kill the already dead creature ?
We showed it the current state of pop music.
This.
Also I’d like to add… it looks like the elder dragons don’t use tech like they do magic – or to the same extent. I mean, it looks like they get the creatures they corrupt to use some of the things/skills they did in life – like how the norn sniper in the Orr story missions still has access to his ‘skills’ and all the boats of bodies that you have to stop were probably being steered by.. someone? Maybe the old captain? Well Zhaitan knows how boats catapults work at least. So even though the elder dragons can use old tech (catapults) they don’t seem to have caught on to the new snazzy gizmos.
Which makes me wonder… if they’re so clever, why don’t they?
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Challenging = more HPs .. more damage … dying 1000 times before killing a boss = EQ2 raiding
rewarding = more better phat loot > raid loot with better stats
Thats what happens in any MMO when people ask for exactly these two things.
I’m actually popping in partway through the discussion cause I saw someone say loot. LEWTS! <3
Not everyone who asks for endgame content are looking for a gear treadmill that gets refreshed every 6 months (see WoW raiding). Personally I’d like content where you get complex fights that require group effort (loving the new mob mechanics, cheers Anet!). So… more dungeons (WITH unique armor skins), not all of them as long as Aether path, but a slew of smaller ones maybe. Perhaps AC sized. I’d like to see more open-world events like Teq. And I’d like tons more jumping puzzles, preferably ones with a skin or mini or toy associated to the loot table of that specific puzzle.
Oh, and housing. Housing with a crafting profession devoted to housing and guild halls, and different housing pieces with chances to drop from specific dungeons and mobs. Maybe you can stuff the Howling King’s head and mount it over your fireplace?
And tons more skins that I can collect ingame.
I love fractals but I’d like to see them expanded since after several hundred runs they get stale. The cliffside fractal is still beautiful…
Long story short: endgame doesn’t need to be a treadmill and loot doesn’t need to be about stats. It can be toys, cool gimmicks, or that one awesome headpiece that looks like a crown of fire. It means different things to everyone, but I know for most of the people I play with this is what it means to us.
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This will not be a cherished opinion for those of you who love SAB but…
Proposal
I would appreciate that No more development time be spent on SAB.Reasoning
Granted as a April Fools first release I agree it was nicely conceived but as it was not my desire to play in it except for some Achievement Points, I was glad when it went away at the end of April.Then it reared it’s head again in September and I was displeased to see more Dev time had been spent on SAB. I did not do any of the achievements in the September release because of this. Then it went away again and all was right in my little world.
Just the thought of it maybe coming back again would sadden me. I did not buy GW2 to play an 8bit game. So if SAB never had another Dev minute dedicated to it, I would be just fine.
Now, I know this is just my personal opinion and I may be in the minority on this, maybe not. Whose to say but ANet.
Consulation
If ANet does decide to bring SAB back, I would say bring it back permanently in its present last release form from September and be done with it. That way the SAB people are sated and those of us who have no interest in it do not have to bother with it or endure yet another month of lost content./Yalora ducks for cover
xD
It’s okay, I put my 8-bit shotgun away – promise.
I adore SAB, but I would be fine if they didn’t use it in place of LS content. I like that SAB is it’s own thing and I think it should stay that way. I’d like to be able to hop in whenever I want, work on some hard mode, work on collecting some skins, and dance around in my asura’s rainbow armor set. I want to see it expanded upon and become a nice polished finished piece. Maybe in the future add more.
But not be put in place of other content for a month.
In my dream world SAB would have it’s own team to expand off of it and add bits every 6 months or so. Maybe eventually build an armor set or something for those who go through hell mode. Maybe an 8-bit whip toy to use in the rest of the game or for costume brawls.
Actually, can I have an 8-bit whip toy to use in costume brawls? PLEASE?!
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Yeah, I like exclusivity, but I think this was a little too far. Something like a legendary or other high valued skin that is obtainable in other ways would have been cool, or simply gems.
I think the Liadri mini/title and the SAB tribulation skins were a good balance between exclusivity and fairness. The SAB skins especially in the way they were easily accessible in the default skins, and then had different colours for harder difficulty. It’s just a shame that these aren’t available all year round, as they’re so well implemented otherwise.
I tend to agree.
Although honestly, I’m totally down with this if anet adds a lot more stuff in the game that fits inbetween the two extremes. More dungeon armor, a SAB armor set, more stuff like SAB, maybe a jumping puzzle armor set from something like the Mad King’s Clock Tower? I dunno, just throwing stuff out there. I like the idea of adventuring and working towards the shiny things I want with them still in some sort of reach. At the moment I feel like we have too much that is incredibly easy to get and a few things that are very very very hard for the bulk of people. More stuff in the middle please (gemstore =\= the middle).
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Read this and snorted tea. Thank you xD
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would be nice to see something else in game that makes gold that isn’t strictly scripted dungeons, is what is being ribbed at.
And that’s another problem with the “hardcore” crowd.
they ask for content, but what they really want is a reward generation tool.
just look at what content is popular and receives a lot of replay: whatever generates the most rewards for the least time/effort, not what’s fun or complex or engaging.
I think this actually speaks to a much deeper issue in the game. Ideally I’d think that the most difficult and complex content would have the greatest reward – that seems to me to be standard in the videogame industry. However, that is not the case in GW2 (from my personal experience). I wonder if perhaps it has something to do with gold being the primary currency and it’s tie to the gemstore. If a character’s ‘look’ is the endgame of GW2 and more armor sets are added to the gemstore than to the game – and if not everyone is willing to pull out their wallet – then it makes sense that many players will go after the most fiscally rewarding content. That way it is less time before they can transfer gold to gems to pick up something they like. On the other hand, they have an easier time competing with people for TP items who flat out buy gems to convert to gold.
I suspect that if a bunch of armor sets, toys, and other goodies required say, a jumping puzzle to get to, it’s likely that we’d see a massive stream of players rushing to that jumping puzzle.
As to OP’s questions, I’ve been wondering the same thing. I think they are good questions to ask. I’d like to know more about the direction this game is going as it helps me make informed decisions about how I invest my time/wallet.
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- Armor Type Filter at Trade Post: Heavy/Medium/Light
Oooo, that’s one of the ones I forgot… yes, definitely this.
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- precursor crafting (and please don’t make a pre-precursor that is just as much of a pain in the butt to find as the precursors are at the moment)
- legendary armor
- more legendary weapons (new skin for each current weapon type)
- more weapon types (whips please!)
- housing where other players can view/enter into your house when you are not there. Buildable upgrades like crafting tables, vendors, nodes. Buffs and benefits from players visiting your house and you visiting the homes of other players. Interact-able furniture like chairs, tables, sofas, and beds. The ability to obtain furniture and different housing upgrades in-game and not have them be exclusive to the gemstore. I don’t mind using the gemstore to buy additional land for my house but I will mind if it is the only way to get a table.
- new dungeons, each with a full set of distinct armor/weapon skins
- new exploreable zones
- new jumping puzzles
- Make ‘outfits’ save their dye colors when you swap to a new outfit
- make outfits mixable with your armor helm
- first person perspective
- hide the screenshot save location notification from the chat tab so that it is easier to screenshot conversations
- build templates
- armor templates
- a window on the hero ui showing all mini pets so that I can summon the ‘active’ pet whenever I want, the same way I can choose an ‘active’ finisher. That way they will be available to all characters at all times. I should be able to make my ‘active’ pet different on each character.
- Make it so I don’t have to remember what my ranger’s pet names were – please make ranger pet names saveable and pet-specific
- an rp checkbox on the esc menu so I can be filtered into a megaserver with other rpers as the priority above anything else (sans party members).
- More dresses
- GW1 outfits added to GW2 – that dwayna dress is incredible!
-Armor Type Filter at Trade Post: Heavy/Medium/Light
- PERMANENT SAB =D
-Jewelry that we can see – I’d love for my rings to glow on my character’s fingers in different colors, or maybe some sort of legendary ring with small effects. Preferably with a toggle option like backpacks
- …. I’ll add more as I remember others…
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(edited by Allaraina.8614)
my thoughts are that this game DOES need an option to tone down all the “spectacular” effects in this game, in PvE it doesn’t really matter but in PvP it can get reallly difficult to tell what is going on sometimes, and all the bloom and flashes can hide animations etc quite well.
I think that is what I was trying to get at. There is no ‘particle effect’ option in the menu? I don’t have access to my desktop atm so I can’t check. I definitely agree that that really should be an option if it isn’t – so long as anet doesn’t meddle too much with the weapon I worked so hard to get (I mean outside of individual players adjusting their graphics settings).
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Have you tried adjusting your graphics settings? Whenever I go to do a large event I drop my general settings to improve my frame rate, but there might be some sort of particle effect setting you could try fiddling with.
I have Bolt and personally I’d be pretty upset if Anet went and reduced the shine since that was one thing I found to be so attractive about it. My main is a mesmer, so it’s pretty fun to suddenly have four of me all dashing around with lightning sparking everywhere.
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^to LostBalloon.
If you do want to do one of the dungeons (be sure to be the appropriate level), carefully read the lfg descriptions. Every now and then I find a friendly group. Avoid things like “speed run” “exp only” or “80 only”. Explain at the beginning that you are new and ask for instructions when you need them. Otherwise, have fun.
Here’s a link I have found useful: http://wiki.guildwars2.com/wiki/Dungeon
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We also need a new run-roll animation then for charr since they will constantly
tap with their feets on the cape that hangs down to the ground when they run
and so fall to their face and roll a while .. lolWe need Incredibles 2 where Edna shows a video about Charrs with capes
… I want them to implement capes. Actually, I want a beautiful influx of new armors that are not gemstore items. More options = better since everyone has a different taste. I am so so so pleased that more non-gemstore weapon skins have been added, so hopefully this trend continues…
….. that said… I now want NCSoft to bribe Pixar/Disney into letting them use Edna to introduce the capes to the Charr…. =D
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I just got 5 continue coins from opening one of the LS reward bags (which caught me completely off guard). I’m hoping this means it will be here soon.
0_0
(0_(0
0)_0)
/sits down, pulls out lucky SAB infinite coin and hopes…. T_T
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Popping in to say YES PLEASE TO FIRST PERSON PERSPECTIVE. I heard from a friend that this was briefly available during Beta or something like that and I am really disappointed that it still does not exist in game.
+10 points to all of OP’s other suggestions.
Yes please to player housing. I am still waiting to be able to craft/discover/find/dungeon/gather materials for my house and then host guild/stranger tea parties.
If and when housing is implemented, I am hoping that interact-able chairs, sofas, beds, etc are added as well since… I feel that makes sense. It’s hard to have a tea party when everyone is half-morphed with the furniture.
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Guardian for better support play style with alot of boons. Low health and limited condition removal options makes them vulnerable against attrition combat.
Just needed to nitpick this a bit, but guardians actually have fabulous condi removal.
- Signet of Resolve
- “Save Yourselves!”
- Contemplation of Purity
- V in the Valor tree (Purity)
- IX in the Virtues tree (Absolute Resolution)
- IX in the Radiance tree (Inscribed Removal)
- Focus 4 (Ray of Judgement)
To top it off, the sixth rune on Superior Rune of the Soldier is “shouts remove a condition from each affected ally”. So what you can do is in a condi intensive fight spam shouts while using rune of the soldier. Or use any of those other options that stack quite nicely together. Not necessarily “optimal dps” as it is circumstance specific, but pretty hefty for a bunker guard, especially if you have aegis up to deflect direct damage.
Here is a link to some of those skills. This isn’t a finished build or anything, but I pulled those skills up for anyone who wants to take a look.
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I facepalmed so hard that my hand came out at the back of my head.
This is Roleplaying 1-o-1. You dont know someone’s name unless they are introduced by some source.
It should have gone like this:
“This is the work of Mordremoth!”
“Mordre-what now?”
“M-Mordremoth… The next Elder Dragon?”
“How do you know this?”
“Its..its the vines. They are all over the place.”
“Yeeeesss, i can see that. How do you know it is the direct work of an Elder Dragon?”
“’Cuz Mordremoth is the planty Elder Dragon! It makes perfect sense, dont you see? We heard him roar!”
“We heard something. Thats it. We agreed that it is possibly an Elder Dragon. Now you come and tell me that its name is Mordremoth, and its the ‘planty’ dragon, obviously. I ask again, how do you know this?”
“Well… i… you see, in the Infinity Coil, there was this green area…”
“Uh-huh… go on.”
“Oh! And Subject Alpha was like ‘Roar-roar’ and ‘Blergh-Grawlllrrr’, but he was also like ‘Subject Alpha deals 1560 damage to you by using Teeth of Mordremoth!’ And it was all … earthy… and planty.”
“…Hon, did you hit on the blood whisky again?”
This made me very happy. xD
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It would be nice if they appeared as an icon on the inventory menu, maybe right above your gold count so you can see them across all your alts.
ALSO it would be nice to have a window like the finishers window. Just click on the one you want active if you have multiple.
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There always seems to be people RPing in the bar near the crafting stations in the Black Citadel. Just this afternoon I was watching ten minutes of two guys trying to out “tough guy” one another with lots of “X glares threateningly at Y” “oh yeah!? Y glares even more threateningly at X” while doing some leather working.
Most hard-core way to glare. I’ve seen this too, it’s pretty funny!
Yeah I’ve rp’d with the TCRP people exactly once, but I joined the guild so I’d have a better chance of being filtered into an rp-oriented mega server. I am hoping it gets better.
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I joined TCRP specifically because of the Megaserver issue, so I’ve occasionally seen rp in DR. I’d like it if they made it so you could flag your account for ‘rp’ so that the system would sort you with other rpers before anything else. I ran into another guild running a huge cross-zone rp event but getting everyone in the proper overflow once they zoned in was frustrating – and they easily had 50+ people in their group.
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I… haven’t even looked at how to craft them yet but I like the idea of being rewarded for the content that I play. And I like having stuff to work for, in the long term. I hate RNG but one nice thing about crafting my legendary was that it felt like there were ‘steps’, so I was making progress along the way almost regardless of what I was doing.
So…. yeah I guess I’m really thankful they aren’t on the TP but I can understand how people who hate crafting might be frustrated. It would be nice if there was a secondary way to get them, maybe put in a variant with a different color that drops (a reddish version like the Zojja weapons?). But yeah, I’m actually relieved and feel like this very specifically addresses something I’ve been wanting for a long time.
As an aside, an alternative would be to add in a second currency that players could trade these things for. A currency that can’t be bought using real money. It would have to be tied to some other specific system, but yeah. Just a thought.
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I wouldn’t mind seeing them figure out ways to make them available to earn for people who PvP/WvW/Dungeon or Fractal as their primary play style.
I’d be okay with that. Sucks to be a WvW player or pvper if you don’t have access to the new shiny stuff. Maybe there are ways to mix it up a bit? On the other hand I love the WvW tourny weapons because they are exclusive to that content. So maybe each game mode just needs more unique rewards for that game mode so that other players don’t feel left out? Like if WvW and PvP both got an influx of skins that can be obtained through something like the PvP tracks? “Anet only loves PVE!” “Anet ignores WvW!” – maybe we’ll see less of that if all the players feel some love.
And ‘conversely’, I’d like some non-Dungeon ways to earn about the same amount of ‘money per time’ a day that a dungeon person can out in the real world. Maybe first ‘n’ events you do a day earns you 3-5 gold like a dungeon does? That would provide a way to do it without world events? Or throws some gold in the daily WE chests? Just thinking out loud.
I love dungeons, but after finishing “Hobby Dungeon Explorer” over 70x they feel pretty stale. And to clarify: I LOVE dungeons. Actually in most games I tend to love dungeons. It’s “my thing”. But some days I get sick of them and would like other means to earn gold (that is not TP flipping). If I got a nice gold reward for doing Liadri-esque fights that would rock.
Also, I don’t really like that most unbound armor bits drop from, well, almost anything. If the speedy Moa in drytop had a chance to drop an exclusive chestpiece or mini, that would be neat. Or maybe something more soloable? I like scavenger hunting, so if I find a boss or mob that drops some magical flame headpiece I will beat the tar out of it until I get that headpiece. I’m not saying change any of the current drops ingame, but it would be nice to have more stuff to hunt for – so back to adding more skins. Another thought is for each huntable object in pve, make sure it’s available for PvPers and WvWers.
Armor Skins
These are the big offenders in my book.
Up to this day, nearly two years in, we got only one Armor Set which is available ingame, without resulting to gems: The Ascended ArmorAll other armor sets that have been introduced were gemshop only.
Things we got ingame otherwise were singular items. Some fitting, some weird and a lot of them were themed backpacks.
This is not a bad thing, however the game really needs some some new content you can aquire ingame. It has been two years and everything gemshop related is either spending real life money, or grinding for gold.
All of the THIS. I am down with outfits being in the gemstore (though I still dream at night that someday I’ll be able to craft the Dwayna’s Regalia) but armor skins? I’m less okay with that because ‘look’ is the endgame. If this was a gear treadmill I’d have less of an issue because the emphasis is on stats – look would be secondary. I’d have even less of an issue if we’d gotten an ingame set for every set added to the gemstore.
In sum: I like that they added a set of weapon skins you can get ingame at the same time as the BLC skins. Personally, I’d like to see a craftable set AND some sort of dropable/pveother set added each time there is a BLC update. That gives everyone options. But this is a step in the right direction and I’m MUCH happier with this update than with many of the other ones.
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-A zerg who mistook it for a champion and wanted loot
Oh… uh…. s-sorry guys…. yeah my… my bad…. >_> I’ll just uh…. supply? Anyone got supply? Guys, guys repair over here?
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What could possibly take down a giant ship, you ask?
+100
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Llamas in real life aren’t a very agressive creature, unlike most of the ranger pets that could probably do some damage or kill something in real life. Llamas are herbivores with nothing sharp on their body… so maybe it could work as some sort of boon-monkey support pet?
I’ve been to Peru, and I never once met a violent Llama in the Andes.
But they CAN spit at you and their spit is yucky and smelly.
Otherwise llamas are adorable.
Ah yes, I can see it now…..
“What out for the spit, it’ll eat right through your armor”
Also beware llama stampede – gives perma stun lock. And they might break into your home instance and eat all your candy corn. New llama boss in SAB.
Sorry, I feel so silly today xD I’m having a ton of fun with this. LLAMAS!
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Also I feel the need to point out that there is a devourer shaking its butt at the camera at around 0:40…
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Llamas in real life aren’t a very agressive creature, unlike most of the ranger pets that could probably do some damage or kill something in real life. Llamas are herbivores with nothing sharp on their body… so maybe it could work as some sort of boon-monkey support pet?
I’ve been to Peru, and I never once met a violent Llama in the Andes.
But they CAN spit at you and their spit is yucky and smelly.
Otherwise llamas are adorable.
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Llamas don’t exist, as far as I know, in Tyria, so how would this work exactly? Are the absent human gods who brought humans to Tyria going to come out of exile just to do it again with llamas?
Yet, clearly there they are in the video.
I just about did a spit-take when I saw them. xD MORNING COFFEE EVERYWHERE.
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…. Please?
View at 0:27
Actually I have no idea if that is a llama or an alpaca but a charr ranger running at you with a pet raging llama would be amazing. I’d lose the game because I’d be too busy laughing.
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Here are mine ^^
… Okay what did you do to make your characters look like an epic pencil drawing?
I need to get in on this one!
+1 your sig.
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Actually reminds me a bit of politics… here in Venezuela when the constitution was changed in 1999, the government was saying how it was perfect and the best and most progresive constitution of the continent while the oposition was saying how it was just a tool of the government to get power and so on… fast forward several years later, the same government is complaining about how the constitution is holding necesary changes back, it’s outdated and needs to be changed, and the same oposition is yelling about how it’s perfect as it is, and it’s the best constitution ever.
1. Your sig is fantastic and made me giggle
2. I think we tend to forget that Anet has finite resources. I actually had a much longer response typed up but the forum didn’t post it when I clicked enter and I lost it…. oh well. I am heavily invested in this game but I’ve also felt frustrated since… basically the end of Season 1 and the April 15th patch felt like mostly things that made my life harder, not easier. I think the only things I didn’t have mixed feelings about were account-wide dyes and an ingame list of all the skins I don’t have yet.
3. Waiting July 1 before I pass more judgement.
TLDR: I love this game, waiting for more stuff that I can work towards by playing the game/stuff that isn’t walled behind RNG or the gemstore (housing supported by some kind of crafting profession?! ARCHITECT?! Legendary furniture? Craftable outfits…. a kimono and Dwayna’s Regalia from GW1)
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I would like:
1. Chairs I can sit on
2. Sofas I can flop on WITHOUT SINKING THROUGH THE SOFA AND TO THE FLOOR (see pic)
3. Beds I can sleep on (not awkwardly)
4. Endless tonics that are ACTUALLY endless until I click them off (sans changing zones)
5. A keybind for sitting that does not come with an emote.
http://asuratime.tumblr.com/
Heyho ArenaNet & forum users!
I would love to thank developers for making Liadri bossfight tough and not nerfing it even after so many nerf demanding posts. It took me few days to beat the hell out of her, I was angry, I was swearing, I was really, really mad about that fight.
But it was that challenge behind that fight what made me try again, and again, and again… heck it even made me to rethink my build from scratch, which si probably for the first time since I hit level 80 back in 2012 (I didn’t get to do Liadri during first pavilion). I love that type of challenging content and especially that feeling after I finnaly made it.
I hope that ArenaNet is going to make content like this more often and also make content like this party-oriented (DUNGEON). Pushing players skill to some level is good and definitely way more fun than facerolling almost any PvE content.
Have a nice day. ;-)
All of the this.
But only do this in dungeons if they buff the loot to make it worth the effort. Otherwise the dungeon will be more dead than the Aetherpath. Maybe put in special skins/sets that can only be acquired here so players who complete it can be like “LOOKIT WHAT AH ACHIEVOOD! =D” instead of “good for you, you have tons of gold /legendary”
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Are there any tricks to finding a Gold or Silver BB map? Is there a certain time of day when the maps are better?
I’d rather not pay to be transported over there, so if I can avoid that I will as I feel like it’s a last resort. I was hoping to get an invite to TTS as I heard they were fairly successful (and I want to do some successful Triple Trouble/Teq runs anyway) but I haven’t heard back from them – which, no biggie since I imagine they are full up on people wanting in.
Any suggestions for how to find a good map? Have any other guilds been successful at doing these big events?
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So I’ve been farming Tyr Ragemaw for gauntlet chances and I’ve got it almost down to a science on my mesmer. Is there an easier/non-annoying boss to farm for chances? Who have you guys been farming? Anyone have a favorite? What classes do you guys use?
http://asuratime.tumblr.com/
I really like the idea of customizable mounts. They don’t need to have a speed increase, I really just want more stuff to collect. Maybe costume brawl stuff like the broom or silly things like the sonic tunneling tool are nice ideas. Heck, if there was a profession where you craft golems of all colors of the rainbow, I’d totally max it out and just leave rows of them around for people to find and sit in.
…. Rainbow costume brawl golems?
At the end of the day people like collecting/customizing stuff and I don’t see any harm in it so long as it can’t be used to give an advantage in pvp settings.
edited for spelling cause I am full of pasta brain tonight xD
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That’s a costume from their cash shop, the Raiment of the Lich. Wearable in combat and dyeable. An NPC, the costume maker, will store it for you.
http://wiki.guildwars.com/wiki/Costume
….. /grabby hands at all the pretties
Thank you for the link! Oh man…. I wish we had Dwayna’s Regalia in GW2 O______________________O
Quick question: is there an armory or something for GW1? Cause I saw this amazing person in one of the cities and I want to know where they got those black wings. Also… I want those black wings in GW2. o_o
It’s pretty awesome how a nearly 10 year old game can still make players go “OMG that’s awesome!” with its graphics.
I KNOW RIGHT?!
http://asuratime.tumblr.com/
Okay! I’m rereading everything and this is starting to make sense. I am also finding I am just more and more thankful for all the quality of life stuff I have in GW2.
Quick question: is there an armory or something for GW1? Cause I saw this amazing person in one of the cities and I want to know where they got those black wings. Also… I want those black wings in GW2. o_o
http://asuratime.tumblr.com/
Holy cow you are ALL BEAUTIFUL PEOPLE! THANK YOU!
Clarification: My character is on the Sunspear title track and is a ranger. I have no clue how to change that or if it is changeable. Necros look like fun and I adore GW2 ranger spirits. Do mesmers work at all the way they do in GW2? Also… there’s a hard mode? That’s… kind of awesome. o.o
Oh, silly question, but is there a lock at 5 per party? Like, at the moment I have my character, a pet, + 3 others. Do I get more slots as I level up or do I need to buy more from a gemstore like thing?
Gotta go to work but I will reread everything when I get home and pop back into the game. Sorry for the rambling first post!
—edit—
I forgot to add, thank you for the reminder about the Trinity. I’ve been playing like I do in GW2 where I just kinda keep myself up. That might help me…. stop dying every 5 minutes. ^-^;;
http://asuratime.tumblr.com/
(edited by Allaraina.8614)
I’ve totally done this >_> Please remove from the right click option and leave it in the guild panel with a confirmation before kicking.
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