You missed the point, as most of the people in these threads have been doing lately…
That was a sarcasm
Whoops! I missed it. Sorry
I think he (they?) are referring to me. I said take 25 into honor, because it allows you to get the most flat damage modifiers (vs if you had put those 25 elsewhere). I was proven that it wasn’t as good as I thought it was, however I don’t believe there was ever a recommendation of where to put the 25 instead, probably most of it into virtues.
@.
Virtues is better… however, as it has been discussed elsewhere, you’re going to pick up the DPS in Virtues from Burning and then Boons on yourself.
If you have other people placing burning on your target (primarily single targets for bosses), it really does effect the effectiveness of it… so i’m not entirely sure it would be the best for single target as we all know ele’s / engi’s condi builds are better than guards.
Having said that though, you ~do~ pick up a solid 20% boon duration and Virtue recharge…
Epic attack on our Tower from [GF], [FTF], and [CoF]from Ebay.
Congratulations, I’m astonished by your lack of being able to take a paper tower.
You do realize the only reason we built that treb was to pull you guys out of the tower so we could wipe you w/ our epic 7 people….
We succeeded.
The sad thing is, apparently you thought we were trying to take a tower…
ya i opened this thread thinking of WvW and more complex pvp, for PVE aslong as you know the mechanic of the dungeon/boss you are getting into, you could go traitless and still faceroll it.
so yea maybe PVErs and farmers don´t see any need for altruistic healing, but when the enemy has some sort of intelligence it is somewhat of a powerfull tool for guardians
AH really shines in WvW because it allows you to go more of a Tanky DPS build and be right up in the front line of the melee assist train, soaking up damage and projectiles from your pure backline (squishy) DPSer’.
But really, if you’re not surrounded by people (who are effected by empower or symbols) or have tons of people running through your fields, healing you, there are definitely better (more optimal) builds.
Clearly he’s no Dungeon Runner… He’s just on Fractals lvl 40.
And I’m on 80. Does that make my opinion more valid?
You missed the point, as most of the people in these threads have been doing lately…
Guys, taking things out of context means you’re not understanding what the discussion is about OR you haven’t read what’s been stated previously.
My comment was just pointing out that he does run dungeons, as someone previously called him a “WvW’er”… which clearly isn’t ~just~ the case… he does both.
A
Me on the other hand… you won’t see me inside dungeons.. that was sooo 10 years ago!
=]
EDIT: Doesn’t mean that there’s not good information / insight into new builds in these discussions, as Akamon has stated.
(edited by Amins.3710)
Almost guaranteed that he was a Healway variation. That would be this guy.
^^ Yep.
Burns on Blocks, Retal, Sword/Focus + GS… Dodge Rolls and Boons to boot.
Super troll build…. dodge’s in and out of combat.
^^ So you want to be OP for longer?
Got it.
What? It’s not done yet?
Slackerz….
First, you don’t ~need~ radiance. Contrary to most people’s belief, Burst does not come from Crit and Crit Dmg…
Burst comes from having enough POWER to make the Crit and Crit Dmg hurt like a mother…
Otherwise, low power / high Crit/Dmg becomes very static… much like a pure Power Build.
Finding the Balance in every MMO is the sweet spot for your specific set up (IE, not all skills have the same coefficients).
I know you didn’t want “another build”… But I’ll post what works for me in WvW… I don’t care about PvE… it’s WAY to static of gameplay.
Here’s a variation of my z.defender build from the beginning of the year.
The key is the mobility. Use it to burst yourself out of the situation to give yourself some breathing room.
DPS / Burst play in WvW is much more about ebb and flow then straight up in your face… IE: FaceTanking. That’s your AH / Healway / Zerg Builds (or variations of those builds).
There’s plenty of burst in it and it’s not bound by the weapons, but i would ~highly~ recomend at least 2 mobility’s in the build… one to get in, and one to get out.
If you feel you need more “tank”, swap out some gear. I would use Precision Stacks… If you feel you need more condi removal, run the Signet.
If you want less toughness and more raw power… hoelbrak runes.
If you feel the last 10 points in Valor is a waste, I’ve used them in Zeal for Focus Recharge (IE, part of our burst component)… or take them to Virtues for Indom. Courage (IE Stability for stomping)
If you’re wanting video’s of the gameplay, check out my sig.
Best wishes.
EDIT: We are not the best “Chasers”, so if someone is running, you need to switch targets because even though we can catch them, we lack the ~snares~ to keep on them until our mobility is back up.
Every other single class in the game has access to cripple/chill on a weapon set.
It is the single biggest failure of the class and it is not deserved.
(edited by Amins.3710)
Clearly he’s no Dungeon Runner… He’s just on Fractals lvl 40.
Virtues offers much more dps further down the line if you take up burning and Power of Virtuous – vs Honor, espcially if you’re using a sword…. Assuming burn isn’t being permanently put on by another class.
Sheathing your weapon is another cancellation, but also, my understanding, does not induce the skill timer.
Also, LAWL at people telling Brutaly he doesn’t have any idea.
There are a WHOLE lot of new people on our Guardian forums who really just don’t have a clue.
LOL at people thinking being known means they are always right. I dont know who he is or you for that matter. But im guessing WvW players? If so, you cant really claim to be experts on dungeons or PvE.
You honestly need to pay attention to what the conversations are before chiming in.. You do it in almost every thread…
Yes, this is a Dungeon thread… but the DISCUSSION… is about Stats and effectiveness.
Do you really believe that changes between PvE/WvW/sPvP? IE: Does the value of Might change between scenario’s?
Also, LAWL at people telling Brutaly he doesn’t have any idea.
There are a WHOLE lot of new people on our Guardian forums who really just don’t have a clue.
LOL at people thinking being known means they are always right. I dont know who he is or you for that matter. But im guessing WvW players? If so, you cant really claim to be experts on dungeons or PvE.
Psst… take a look at the Sticky’s…
It helps to be informed about the people you’re making comments about.
Stability ruins Warrior Hammer more than Guardian.
Guardian Hammer, imo, is much better for control: Imobilize, 5s Blast, Protection, Ring.
Also, LAWL at people telling Brutaly he doesn’t have any idea.
There are a WHOLE lot of new people on our Guardian forums who really just don’t have a clue.
‘wtf am I doing even arguing with this lot.’
Now you get it! There’s no argument, because you’re both coming at your playtime from a different angle entirely. Your priorities are different. What’s valid for you isn’t valid for them, and vice versa, and the important thing to remember is that neither of you are wrong. What’s a good choice for you may not be for someone else.
Watching people get flabbergasted when their precious ideas on pvt are knocked around is entertaining to me. That’s about the only reason I’m here. Right and wrong is only a perception. And people hate when their perception is different to someone else’s. They feel threatened.
Its good you finally recognize this, as that is the entire point both myself and Obtena are (and have been) making.
I’m not sure why I would finally recognize this. I’m pretty sure I knew it before I even commented on the thread. If you came to that recognition just now then kudos to you >_> although you are still calling people idiots, so maybe not :/
Because if you knew this and were actually paying attention, you would have recognize that we’re not getting flabbergasted about our “precious ideas on pvt”… but rather debunking the whole “zomg, zeker or kicked” mentality and you would have not made that comment.
If you’re going to chime in, at least read the thread.
Calling people idiots, I’m pretty sure you are flabbergasted. I was not specifically referring to you in regards to pvt, but you sure are flabbergasted for other reasons. Name calling suggests you are emotionally involved. Not only this, but most of your comments are quite aggressive.
You’re still dodging the the point and reflecting w/ aggressive counters.
I’m confused, who’s flabbergasted?
Again, if you’re going to chime in, at least read the thread.
I have read the thread. The difference between me and you is that I don’t really care for the outcome. I’m not emotionally involved. If you continue being aggressive, it takes all the credibility from anything that you say, which is probably why Spoj left the thread a while back as it’s not worth the time of day. I figured I’d be nice and let you know.
Clearly….
‘wtf am I doing even arguing with this lot.’
Now you get it! There’s no argument, because you’re both coming at your playtime from a different angle entirely. Your priorities are different. What’s valid for you isn’t valid for them, and vice versa, and the important thing to remember is that neither of you are wrong. What’s a good choice for you may not be for someone else.
Watching people get flabbergasted when their precious ideas on pvt are knocked around is entertaining to me. That’s about the only reason I’m here. Right and wrong is only a perception. And people hate when their perception is different to someone else’s. They feel threatened.
Its good you finally recognize this, as that is the entire point both myself and Obtena are (and have been) making.
I’m not sure why I would finally recognize this. I’m pretty sure I knew it before I even commented on the thread. If you came to that recognition just now then kudos to you >_> although you are still calling people idiots, so maybe not :/
Because if you knew this and were actually paying attention, you would have recognize that we’re not getting flabbergasted about our “precious ideas on pvt”… but rather debunking the whole “zomg, zeker or kicked” mentality and you would have not made that comment.
If you’re going to chime in, at least read the thread.
Calling people idiots, I’m pretty sure you are flabbergasted. I was not specifically referring to you in regards to pvt, but you sure are flabbergasted for other reasons. Name calling suggests you are emotionally involved. Not only this, but most of your comments are quite aggressive.
You’re still dodging the the point and reflecting w/ aggressive counters.
I’m confused, who’s flabbergasted?
Again, if you’re going to chime in, at least read the thread and understand the positions people are taking.
EDIT: If you knew anything about me, you’d know that I am a supporter of Guardian DPS (for which I was one of the firsts to vocalize it and start making video’s about it)… in given contexts.
(edited by Amins.3710)
‘wtf am I doing even arguing with this lot.’
Now you get it! There’s no argument, because you’re both coming at your playtime from a different angle entirely. Your priorities are different. What’s valid for you isn’t valid for them, and vice versa, and the important thing to remember is that neither of you are wrong. What’s a good choice for you may not be for someone else.
Watching people get flabbergasted when their precious ideas on pvt are knocked around is entertaining to me. That’s about the only reason I’m here. Right and wrong is only a perception. And people hate when their perception is different to someone else’s. They feel threatened.
Its good you finally recognize this, as that is the entire point both myself and Obtena are (and have been) making.
I’m not sure why I would finally recognize this. I’m pretty sure I knew it before I even commented on the thread. If you came to that recognition just now then kudos to you >_> although you are still calling people idiots, so maybe not :/
Because if you knew this and were actually paying attention, you would have recognize that we’re not getting flabbergasted about our “precious ideas on pvt”… but rather debunking the whole “zomg, zeker or kicked” mentality and you would have not made that comment.
If you’re going to chime in, at least read the thread.
‘wtf am I doing even arguing with this lot.’
Now you get it! There’s no argument, because you’re both coming at your playtime from a different angle entirely. Your priorities are different. What’s valid for you isn’t valid for them, and vice versa, and the important thing to remember is that neither of you are wrong. What’s a good choice for you may not be for someone else.
Watching people get flabbergasted when their precious ideas on pvt are knocked around is entertaining to me. That’s about the only reason I’m here. Right and wrong is only a perception. And people hate when their perception is different to someone else’s. They feel threatened.
Its good you finally recognize this, as that is the entire point both myself and Obtena are (and have been) making to all the “Zomg I’m kicking u cuz you don’t have Zerker gear on!!!! oMG U must be bad”, “supporters”…
(edited by Amins.3710)
I know, you dont need to repeat yourself. Especially when not giving any counter arguement.
Please, tell me where in sPvP or WvW Healing Power < Zerker.
You can’t. Everyone Know’s you need to have it unless you’re fighting in small roaming groups out in WvW or you already have other solid Bunker’s for point control s/tPvP
The scaling is NOT bad in any fashion…. weither or not ~you~ need it for a ~specific encounter~ is the question at hand…. IE in PvE…. Different Story.
But you’re still making blanket statements about a stat which is just, wrong.
If you cannot understand this simple point… I don’t know what more to say to you other than… enjoy being wrong and I truly hope we meet on the field one day because I’ll trump your PvE Zerker Ideology w/ a solid thump to the head from my PvT/Celestial Build.
(edited by Amins.3710)
Healing power scales really badly (except on necro well of blood).
That quote right there shows just how LITTLE you understand.
Oh please….
I probably should of said except on a few select abilties. Still, its a terrible stat for pve.
Clearly you need a lesson in Reading Comprehension.
You stated healing power Scales Horribly…. I disagreed.
Then you say, except on a few select abilities… I still disagree…
Then you state its terrible stat for PvE… I agreed.
…… I fixed your comment by putting context to it …….
Healing Power is a horrible stat for PvE ~ONLY~ because it’s not needed in PVE… which is where I agree w/ you. However, this thread isn’t just about PVE (though that is the majority of debate going on)…. IE OP’s Title.
If you’re going to start tellin people just how wrong they are, please do try to keep up.
(edited by Amins.3710)
Healing power scales really badly (except on necro well of blood).
That quote right there shows just how LITTLE you understand.
I probably should of said its a terrible stat for pve.
I fixed your statement for you, just so you know the only fact in it.
Wait, your agreeing with me and then saying I dont understand? What? It is a terrible stat but that doesnt change the fact that it actually makes certain abilities heal for alot. I would never support a build doing that, but it doesnt change that it can.
No, I’m not agreeing w/ you.
You made a blanket statement about a stat, for which I wholeheartedly disagree.
I put your statement into Context.
Healing power scales really badly (except on necro well of blood).
That quote right there shows just how LITTLE you understand.
I probably should of said its a terrible stat for pve.
I fixed your statement for you, just so you know the only fact in it.
Stuff
Then why are you even replying to my point to AtlasUbound if you aren’t even arguing “low damage output?”
And, I never said we do comparable damage to a warrior or was I even arguing that point.
Whirling Wraith is on the Same Exact Cooldown w/ 20% less raw damage, however we’re not rooted in place… so take that as you will.
No 100b is a 8sec cd, 6 1/2 (?) traited. Whirling Wraith is a 10sec cd 8sec traited. Its true that WW is mobile but the damage doesn’t really have the consistency as 100b due to the projectiles.
In regards to your reply to me, if I had to suggest some positive changes to guardian that doesn’t drastically alter play mechanics. It would be:
Ah, must have misread it.
However, the consistency is exactly the same. You could even go so far as to say WW is 10x’s better because it’s not reliant upon your target being stunned/rooted for the full duration.
Projectiles are just an issue w/ learning curve. Everyone know’s to stand on top of your target.
Healing power scales really badly (except on necro well of blood).
That quote right there shows just how LITTLE you understand.
Stuff
Then why are you even replying to my point to AtlasUbound if you aren’t even arguing “low damage output?”
And, I never said we do comparable damage to a warrior or was I even arguing that point.
Whirling Wraith is on the Same Exact Cooldown w/ 20% less raw damage, however we’re not rooted in place… so take that as you will.
First, you must know your weaknesses in order to play your strengths.
a few reasons:
Damage modifiers placed in obscure places
Damage modifiers with strange requirements (unscathed defender) (elusive power is contrasting to vigor on crit).
Inability to keep enemies in radius to deliver full damage
Lack of hp to bridge the interval between complete skill rotation, which results in the probability of dying before the next rotation.
I was going to post something to this extent, but this was very nicely laid out. FYI: I took out all the non-relevant items because I do not see those as the issue.
I also want to say we do not have ANYTHING like THIS
…. 50% critical hit vs BURNING FOES…. no brainier right there.
Warriors & Engi’s are littered w/ these types of Traits that allow them to completely bunker down w/ a specific gear set, while loosing NOTHING in the damage department.
If ANET want’s to keep all our defense in 2 single tree’s, fine… but a rework of our 2 OFFENSIVE tree’s needs to happen.
We should ~not~ have to sacrafice ~everything~ in terms of offense if we want to run up our defensive tree’s…. meaning, our T1 Abilities need to be improved.
20% damage while ageis is up? SUPER FREAKING GIMMICKY. I mean, really Anet? What ability are we gong to use that on? Oh wait… right, it’s for our UBER RANGED game play… I get it now.. ergumpdumpster
How about 20% damage while Retal or Regen or Vigor or Protection… or how about when we have Fury on, so that when we’re duo’n w/ partymember, we can bunker down to support them but add in some damage…. or some nice synergy w/ Inner Fire.
What I feel needs to be reworked to make our Melee / DPS aspect of the class better:
1) Hammer #1, Second Attack – 1s Chill (on all targets hit)
2) Mace #1, second attack – 1s Chill (on all targets hit)
3) Scepter Smite – 1s AoE Chill on initial cast
4) Sword – Zealots Defense – Blocks Trigger Burns (on all targets attacking)
5) Sword #1 Ability – Bleeds on each attack (Turn this into our Condi spec weapon as it goes well w/ Focus & Burns on Blocks), reduce the direct dmg accordingly.
6) Shield – Shield of Judgement – Weakens Targets.
That’s just to start…
We need our offensive traits to actually mean something as they are very mediocre… Raw Damage is NOT enough, as stated above.
In a world where Condi’s are the Meta… the guardian is utterly lacking as our single Burn gets eat’n up by every single classes passive condi removal.
Our Burn is a JOKE and more importantly it cripples our teamplay as every other class does it better due to guardians giving up everything to spec into Apothecary gear (specifically, condi) just for 1 freak’n condition.
I get you, the devs’, are on limited resources (time/energy/money) but you created a very defensive class w/ the lowest of hps, then buffed everyone else’s defense making our baseline offensive abilities very lack luster…. while giving us no real way to keep people in our midst: For every way we have to stay on top of an enemy, they have the same amount of escapability (blinks, leaps, invis, charges) + CC.
Final Thought: It is ~very~ easy to kite a guardian.
(edited by Amins.3710)
^^ I don’t see how static, npc, game play is fun anymore.
It’s nice to see the new shiney’s (1 time), but after that, it’s boring.
^^ Yes plz.
PvE’rs fill coffers.
I’m confused….
I went from 1st boss to last boss in 3hrs w/ the same excat gear I use for my WvW zerg bust’n nights…
PVT + Celestial + PVT Weapons: 0/0/30/30/10.
It’s NOT… let me just clear this up… it’s NOT about gear.
Man… all these gear questions and “have to’s” are getting freak’n ridiculous.
I just can’t be bothered to do the last boss…. PVE is an utter waste of time.
I run PVT gear.
I must be bad.
Yep, that’s gotta be it.
If you are good enough to know when to dodge, are able to plan your dodges around knowing when to dodge, and are actually able to dodge, then yes, you are “bad” (selfish) for running PVT.
@ people who don’t like being called selfish
Don’t fit the description.Other than calling Amins bad (he is overrated, but not bad fyi) you call anyone who don’t run full zerker selfish. Im not sure whether to be amused or disgusted
o.0
Bad to overrated in just a few posts…
INCREDIBLE!
Trolls trolling their class forums.
Clearly the kids from WoW have begun migrating!
You still fail to see how I’ve talked about gear working with skill level.
Yeah, I see alot of talk but nothing that indicates there is a link between a player’s skill and what gear they use. A player of any skill level can use any gear they can afford. If you measured the value of a person by their gear, the only thing you would know is that they can afford a set of exotic gear. You don’t seem to place much value on people, even if that value is misplaced on their skills.
We aren’t talking about who you would kick here. We are talking about the rather stupid idea that good players only run in zerker. A good player will run whatever gear is required for the situation and adapt to what is needed.
And the best gear for every situation in PvE happens to be Berserker’s gear. I value good players, and I don’t care much for bad ones unless they show a desire to improve.
I run PVT gear.
I must be bad.
Yep, that’s gotta be it.
YOU GOT IT!
I was beginning to think that no one was going to figure it out but me!
I knew the ending all along, but I didn’t want to spoil it for you
Well, to be honest, it’s tough to argue against stupid.
I run PVT gear.
I must be bad.
Yep, that’s gotta be it.
And I’m saying that I personally feel I do notice it when fights are dragging on for way longer than usual.
It wouldn’t be such a problem if bosses weren’t such atrocious HP sponges.
No you don’t. You think you do, and assign the blame to the one PVT pug on your party.
Let’s run the numbers. Say for example a typical 12-min dungeon run. Now usually half the time will be spent running from place A to place B, skipping through cut scenes, dodging rolling stones/standing on pillars or whatever puzzle the dungeon has. All this has nothing to do with PVT armor. So you spend around 6 mins in a typical 12-min run actually fighting, where DPS makes a difference.
Then let’s say the PVT guy does half damage of your typical full-zerker (for those of you who think PVT can’t even do half damage, https://forum-en.gw2archive.eu/forum/professions/guardian/Best-PvE-tank-bunker-build/first#post2508972 ), and that’s being very stringent. Since you have 5 members on a party, that constitutes a 10% drop in DPS. 6 min = 360 sec. 360 divided by 9/10 is 400. So instead of finishing a run in 12 mins, you finish it in 12 min 40 sec, a 5.3% increase in time spent.
If you’re running dungeons religiously 4 hrs a day like a second job, you end up wasting 12 min per day because you took on a PVT pug. Bathroom breaks take longer than that. The time you spend posting wall-of-texts on zerker elitism in this thread takes longer than that. Are you seriously suggesting your time is so precious that taking 12 extra mins per day is going to kill you? Do you have to be at the gym in 26 mins? If time is so precious to you, shouldn’t you not spend 4 hours a day playing video games?
All those anecdotes cited by zerker fanboys about how a 12 min run dragged into 30~40 mins because one guy had the gall to wear PVT are simply lies. No gear has that much effect in the game, unless you’re constantly dying and requiring others to spend time rezzing you. Which you will, if you’re a noob wearing zerker because everyone on the boards say you should.
Quoted since some people are too lazy to skim threads.
Re-quoted for the idiots.
Banner regen builds mean not only is your DPS beyond laughable but you’re also nowhere near as good a bunker as a Guardian or Engi. Any amount of strong condition damage would destroy this, in fact a bit of poison wrecks it completely.
You’re kidding right?
Have you played a 0/10/30/30/0 build in PVT/Cleric w/ a mix of Celestial?
Conditions are not bad w/ Cleansing Eire, Lemon and 23k health.
I do love how warriors are the only ones with access to food buffs and certain runes like melandru, a 0/10/30/30/0 also has none of the traits that allow them to quickly recharge their adrenaline making Cleansing ire pretty much crap.
Sure, if you’re talking 1v1.
Banner regen builds mean not only is your DPS beyond laughable but you’re also nowhere near as good a bunker as a Guardian or Engi. Any amount of strong condition damage would destroy this, in fact a bit of poison wrecks it completely.
You’re kidding right?
Have you played a 0/10/30/30/0 build in PVT/Cleric w/ a mix of Celestial?
Conditions are not bad w/ Cleansing Eire, Lemon and 23k health…. far from “being destroyed”
(edited by Amins.3710)
Wait, I haven’t run hammer in a month so I can’t remember, but doesn’t the blast trigger at the start of the ability rather than the end? Shield of Wrath blasts as soon as you hit the button and as I recall the hammer is the same way. It’s not when the damage is applied. So in other words it isn’t an issue if you fly out of the field because you blast where you are standing when you press the button.
Correct.
It’s from where you start.
I have my warhorn/shout Warrior for that feeling, which does a vastly better job at it than Guardian.
You’re nuts if you believe warriors offer better group condition removal then a Guardian.
Over a 60s period:
VoR – 3x – 3 condition wipes
PoV – 1 Shout – 2x’s for 2 conditons
PoV – 1 Shout – 2x’s for 2 conditions
SY – 1 Full group condition Wipe
If you wanted to, in a stationary defense position, change out Purging Flames….
(edited by Amins.3710)
+1
since we need 15
+1
If we were to get a trait that helps us gain self damage via retaliation, would that bring us back to our former glory?
Would better/more healing give us the lost ground we have with the lower HP pool?
I don’t think they are too keen on giving us more hp to be honest.
So how can we work around that to achieve success?
Retal can’t be touched because, like Confusion, it would be too OP again in WvW (zerg vs zerg)…. and just wait, w/ the new traits we’re going to start seeing 25 stacks of confusion on us real freak’n quick… then just a matter of being epidemic’d on a 16s cooldown… AGAIN.
Symbols Chilling would be a solid addition… and even though it doesn’t give us more damage.. it does give us way more defense… same w/ Weakness (as our only ability is Sig of Judgement, which the NERFED… don’t be fooled. It was nerfed)… but then again, they don’t want to give us chill on symbols because then they’ll be taking away from the chillmancer builds…
(edited by Amins.3710)
^^ Actually, I wasn’t speaking of Arken. /grin.
Honestly though, the only issue I have w/ Guardians right now is our extremely low HP pool.
I’ve been playing a warrior quite a bit lately, in sPvP (still can’t muster up to lvl anyhing tbh), and even in zerk amulet…. thier sustain is good if you trait for Adrenal Health + Healing Signet…. having 22k health is MONSTROUS.
Guardians are built to take the brunt of EVERYTHING… really, the dev’s intended (weither intentional or not) it to be that way..
Having said that, things have changed so much that it’s just not the case anymore… the lack of health pool, lower healing, and severely crippled in the mobility department makes us a much easier kill when focused on then before.
I think the other major issue is the death of the former glory of retaliation… prior, we could bunker down and let the retal do what we couldn’t, because our class can’t do both as good as others….
Engi, War, Ranger can bunker just as good now… but have much better ~inherent~ dps abilities, while Ele’ (whcih can bunker just as good) has that ‘on demand’ escape-ability (much like a rangers evasion).
I’d really like it if we kept this thread civil. Maybe we can find common ground on how to embrace or adjust this profession better.
It’s easy to keep things civil when people don’t spew nonsense.
It’s a simple fix really… adjust the skill co-efficient to VoR and Symbol healing…. they just over-buffed Warriors w/o any real testing (kind of sad tbh).
^^
It wouldn’t be as big of an issue if it wasn’t for the fact that Burning → Condi… Retal → Pwr.
Two entirely different builds, yet while bunkering, you need more than 1-2 sources of primary dmg.
Condi’ builds have multiple dmg sourcing and dmg negation: poison/burn/bleed/conf/terror…. Chill/Cripple/WEAKNESS…
Our “Sustain” healing might feel like it “lacks” in comparison to others because of the 3rd source of stacking….
Ours comes from “Symbols Heal”, which is yet again, in the Honor Tree…
Guardian:
Regen
VoR
Symbols Heal.
Ranger:
Regen
Signet
BM
Warrior:
Regen
Signet
Adrenaline
It’s the 3 sources that makes the bunker builds so effective while still being mobile… add in an Ele Partner and now you have 3 passive sources that cannot be removed + regen.
Now, ofcourse, this doesn’t take into account every other source of healing we have…
I don’t believe our “sustain” lacks, but that we give up an incredible amount of offense in order to have this… which other classes don’t.
Therein lies the issue w/ bunker guardians.
Most of the other classes that bunker down tend to go into Conditions… unfortunatly, we only have Burn…. and an abundance of it.
(edited by Amins.3710)
I’m really enjoying the Celestial armor I’m making. It’s pretty much the best ratio of defensive stat points per offensive stat points you can get. But I’d never run Celestial everything, because the main drawback is that it has terribly low power.
They’re not bad stats at all: http://gw2skills.net/editor/?fUIQNAR8dlYg67mFyKEfYFRuAbBVFiHmCMC/rHJ0hME-jUyAYLBZqBM9JQJ/ioxWBLiGrqmIqW1gZzJiq98YyAwsAA-w
Yes, they do care. But unfortunately priorities at ArenaNet go beyond the scope of WvW, so the WvW team is probably smaller than most and have to focus on certain projects at a time. I would guess also that they have to share programmers with other teams involved in more than WvW.
Comes down to population. Fewer people populate sPvP or WvWvW than people who populate PVE. I would love to see WvW get some major attention, but I don’t see this coming for quite some time. (I figure Feb of 2014 at the earliest since the holiday’s are coming up soon) Unfortunately companies have to work on what makes money at the time its making it. As long as people keep spending gems on PVE items, PVE will be the primary focus.
Anet Fails because they can’t figure out how to monetize WvW or sPvP, in order to give the community what they’ve promised.
Not a very difficult task…. but then again…

I was beginning to think that no one was going to figure it out but me!