I’ve said this from the begining, along w/ many other people, and I’ll state it again….
We need a ~Reliable~ Chill/Cripple.
NOT some craptastic % Based ability, that’s bound to 1 freak’n weapon.
End of Story.
Go ahead, Nerf Retal.
But you better kittenING give us a god kitten on demand CHILL in our Weapon Chains, kitten .
We are the ~ONLY~ Class that does not have RELIABLE access to NEITHER Chill NOR Cripple.
Not this crap of a skill called “Glacial Heart”… what a WASTE of space….
(edited by Amins.3710)
Giving a shout out to that thief from PINK that I just got killed in the Obsi JP: I’m sorry for downing you. You were peaceful to that point. When I saw you attack the dude my mind went into “TC jerks attacking again” so I went after you.
I noticed my mistake upon downing you but it was too late…team mates weren’t very happy. Should have let you kill them. Sorry ;;
Be aware that the Empire of the Tarnished Coast does not take kindly to acts of aggression towards its peoples. Retribution shall be swiftly delivered as penance for your hostility.
Im still waiting for to attempt that retribution with less than 10.
Jink’s is just mad he’s on GF’s “C” team…
Dun worry Jink’s, next year you might make it up to Towel Boy for the “B” Team…
More than self-heal skill is not the same as almost as much. He now claims it heals for 14k while before it was 12.5k.
i never claimed it healed for only 12.5k, i only had 12.5k hp and have never bothered to test how much it actually heals for, yesterday evening though i went and bought a few piece of soldiers to boost myself up to ~14.5k and healed fully from 500 hp
if you’d read my first post:staff 4 is guaranteed 15k hp (im guessing i only have 12k hp) when a zerg is around,
you’d realized that i mention that i typically have less than 13k hp
I’d like to live in your world.
You are NOT healing from 90-12500 w/ Empower alone: ((85×12)x5)+3200 /= 12,500.
Prove it.
You have miscalculation here – it should be x6 because in zerg empower gives 12 might to You and up to 5 ppl in reach.
that’s interesting because on AC I also found myself full healling myself with Empower when all party was in reach – and I’m sure I saw some green 200’sFeel the opness of this trait
You are NOT healing from 90-12500 w/ Empower alone: ((85×12)x6)+3200 /= 12,500.
EDIT now, if you’ve found a bug… that’s another story entirely.
I have no idea why, but when I’m using Empower with all party in reach I am fully healing myself.
and as for now I’m wondering if that 85 is good, eventually how that “green numbers” counts the healing – also when casting Empower that green numbers are packed too much so I cannot be sure, but I’ve seen multiple “200” there (in AC)
Your virtue of resolve is still ticking…..
You have Regen on you…..
Ele bunker is next to you in water form….
Standing in a water field….
Standing in your own mace2 field…
List goes on and on.
(edited by Amins.3710)
I do rate shelter and should have mentioned that. However, renewed focus comes at the cost of tome of courage which is our absolute best skill for group support.
I have good survivability with my guardian but that is specced and geared full bunker. A warrior can achieve the same or better survivability (for long enough for a zerg clash to be concluded) while doing twice the damage! (Better damage in equal gear and can get away with having less pvt)
Same survivability You say?
I’m not Warrior spec, but from my fights against warriors using both my ranger and guadian, They don’t seems to.
Maybe nearly no one playing warrior are giving anything to survi and just going berserkers and try to kill everything before dies(or just I meet on the battleground only those)
PS. take guardian support from those zerg clash away and then check if You are still correct
I’m not entirely sure you’re understanding what they’re saying….
They’re claiming both classes spec’d for zerg vs zerg, and you’re talking 1v1 roaming….
You are NOT healing from 90-12500 w/ Empower alone: ((85×12)x5)+3200 /= 12,500.
Prove it.
You have miscalculation here – it should be x6 because in zerg empower gives 12 might to You and up to 5 ppl in reach.
that’s interesting because on AC I also found myself full healling myself with Empower when all party was in reach – and I’m sure I saw some green 200’sFeel the opness of this trait
You are NOT healing from 90-12500 w/ Empower alone: ((85×12)x6)+3200 /= 12,500.
EDIT now, if you’ve found a bug… that’s another story entirely.
(edited by Amins.3710)
i have no idea where your getting your numbers all i know is mid zerg ive used it literally from 90hp and healed to 12.5k
It would be true if someone else healed you at the same time or you had 13933 healing power. I think the former is more plausible.
well since ive been healing up to full every time for about 7 months (granted i normally only put in 2-5 hrs of wvw each week), if would be impossible for someone to be healing me at the same every single time i use it
You are NOT healing from 90-12500 w/ Empower alone: ((85×12)x5)+3200 /= 12,500.
Prove it.
best build possible for zergs is x/x/30/30/x put the last 10 points wherever you want, altruistic healing is huge in wvw, staff 4 is guaranteed 15k hp (im guessing i only have 12k hp) when a zerg is around, also in the honor – 20% shout cooldown, empowering might, and pure of voice is amazing for just about anything
Where did you get those numbers from? With 1000 healing power empower will heal for 2500 and altruistic healing for additional 4740. That’s not even a half of your alleged 15k.
Maybe he meant staff #4 (3k+4740) + all virtues (1275+3425+425) + a dodge roll (1650)…. That could get you up to 17k… but only w/ 1600+ healing. lol
There are lots of builds out there.
The question is, rather, what role are you playing? Are you leaning towards support or are you leaning towards dps?
Preferably DPS, but I’m looking more towards tank/dps hybrid so basically dps but with good sustain.
Browse some of Amins videos. He’s got some good ones
Where can I find these videos?
His signature, even though I did kill him in one of them =P
Don’t be fooled people… I die all the time =]
Engi’s hand me my kitten on a regular basis. lol
There’s a reason there’s so few engi’s in my video’s. ha
7/7 New Vid: Almost
“Almost” is a compilation of fights that we “almost” won! Alot of pm’s lately criticizing me for not posting video’s of me dying in them… well, here you go!
7/7 New Vid: Support- Staff/Hammer
Epic 1.5hr fight in Eternal BG at Outlook… compressed to 12 min. lol!
Yes, I will be posting build updates here soon.
I have an update to the Zealous Defender build, since the new changes as well as my Support build.
(edited by Amins.3710)
I personally believe DB’s normal WvW population doesn’t stand a chance against TC’s normal WvW population. Since our last matchup, when DB was defeated easily, DB lost Agg, while TC has gained RE, some others I don’t remember, and now WvW (where are the vocal Wagonbrand TCers today?). Congrats to TC. Hope you give JQ a run for its money. Nothing against JQ, just the T1 servers are all aching for some matchup variety.
Who is WvW? Where did they come from? How many? What is their primary time-slot? Just trying to figure out when the best roaming times are going to be when facing TC.
TC can definitely put some bodies on the field. [RE] appears to be quite the find; I’ve seen an exceptional amount of that tag the past two days, but that could just be happenstance.
Also, after watching [GF] from EB sit there and pick off stragglers reinforcing Bay in DBBL while you waited for [RE] to do the dirty work, I was very excited to see you all huddle in the corner of Lord’s and get your kitten handed to you.
Would you like me to post the video of us “Huddled” in the corner?
In fact, I could post the hour of us sniping both TC and DB’s 50+ zerg tail and even withstanding both your zergs w/ our measly little 12-15 for a considerable amount of time….
You make the mistake of thinking you can roll over us w/ less than 20 and you’ll find what being shamed really means.
We snuck into the lords room and took out 20 people while both TC and DB zerg’s had it out… and that was just w/ our small group.
We were not “hiding”, in any fashion, but if that’s what your ego needs to tell itself… by all means… we’re “hiding” from your most epic and mad zerg’n skillz….
Amins [GF] – Guardian.
Picking off stragglers from behind is a valid tactic – find another entrance, or don’t run in there alone. TC has many a time sat back and watched the keep/tower turn over play out before moving in for the cap. It’s a lil dirty, but we like it.
And as for 10-12 holding off a huge zerg, much respect. I’ve been there.
We were in no way trying to take/ninja Bay… we have no illusions of grandeur. 15 people are NOT going to take out 2 massive 50+ person zergs.
We were there just to cause havoc, get some bags and mess with you guys… cuz honestly, its’ fun, and we don’t run away when out-manned.
We were trying to set up counter siege to the counter seige. In fact we had set up catapults, supporting you guys while you guys were at North Inner, but you turned on us. /grin
I personally believe DB’s normal WvW population doesn’t stand a chance against TC’s normal WvW population. Since our last matchup, when DB was defeated easily, DB lost Agg, while TC has gained RE, some others I don’t remember, and now WvW (where are the vocal Wagonbrand TCers today?). Congrats to TC. Hope you give JQ a run for its money. Nothing against JQ, just the T1 servers are all aching for some matchup variety.
Who is WvW? Where did they come from? How many? What is their primary time-slot? Just trying to figure out when the best roaming times are going to be when facing TC.
TC can definitely put some bodies on the field. [RE] appears to be quite the find; I’ve seen an exceptional amount of that tag the past two days, but that could just be happenstance.
Also, after watching [GF] from EB sit there and pick off stragglers reinforcing Bay in DBBL while you waited for [RE] to do the dirty work, I was very excited to see you all huddle in the corner of Lord’s and get your kitten handed to you.
Would you like me to post the video of us “Huddled” in the corner?
In fact, I could post the hour of us sniping both TC and DB’s 50+ zerg tail and even withstanding both your zergs w/ our measly little 12-15 for a considerable amount of time….
You make the mistake of thinking you can roll over us w/ less than 20 and you’ll find what being shamed really means.
We snuck into the lords room and took out 20 people while both TC and DB zerg’s had it out… and that was just w/ our small group.
We were not “hiding”, in any fashion, but if that’s what your ego needs to tell itself… by all means… we’re “hiding” from your most epic and mad zerg’n skillz….
Amins [GF] – Guardian.
There are lots of builds out there.
The question is, rather, what role are you playing? Are you leaning towards support or are you leaning towards dps?
Great fights last night with GF in EBG. the amount of arrow carts inside overlook were just crazy
Was a ton of fun. Was about 1.5hrs. Here is the condensed video
This one time, at band camp, I JI’d into a zerg and they died.
i used to run with around 3k armor as my threshold. but in the end, it really depends on you, your opponents, the situation and your play style. i have builds now that i run with 2.5, 2.6k armor and i feel like i “survive” fine. and i’ve been in situations where having 3.4k armor didn’t save me, at most gave me a few more seconds to live.
i gues what i’m saying is, it’s nice to have these stats as a general guideline, but they’re not the end all. that being said, i still enjoy stat optimaztion.
I think what tee’s me off the most is if you have 3600 armor, a thief will still crit you for 4-6k easy.
Armor in this game is a joke.
Go for Damage Negation and Damage Avoidance.
P.S. You mostly win, except when you lose…to us.
LMAO. Don’t you actually have to fight in order to win?
I’m sure the comment about “driving GF nuts” was an attempt to get you to fight btw.
Enough said.
Are you really making video’s of 3 thieves who can disengage at will, and calling that skill?
I’m confused.
Zero ascended gear: http://www.youtube.com/watch?v=ydi-7h0-oMY
It’s not needed to do “Big DPS”.
1. Asura
I really, really, really, wish they would let us fork over some gems and swap race. Hammers + Asura’s are so much fun compared to others. I should have rolled one instead of Human
2. Fellow EB’er. GO TEAM!
3. 2 minutes in, classic. I didn’t notice any uptick players there. That is what I would call a ‘good o’l fashion MollyWhoppin!‘. Overall good AOE numbers, lived, managed your character, didn’t appear to panic. Just rolled on in and smacked some heads in.
4. Music – calming. Reminded me of Kelly’s Hero’s when Oddball was driving the tank through the tunnel…played music. Asked about it, he said it calmed his boys and made the enemies go WTF, over.
5. BANISH! Yeah!
6. Above average player. By no means do I mean that negative. I mean you are a good player, uses binds, knows the class, didn’t panic. It showed.
Thanks for sharing. I’ve seen you around and wanted to yap a bit but figured you don’t need a stalker!
I’m always down to chat!
Thanks for the compliments.
Zero ascended gear: http://www.youtube.com/watch?v=ydi-7h0-oMY
It’s not needed to do “Big DPS”.
Nope, zero strategy in roaming…
I don’t know what us roamers are thinking…
Not like we contribute to anything outside of our own, overly inflated egos: http://www.youtube.com/watch?v=RsxhITzz39o
i think to all dont know how to read or something or u guys dont know how guardian works, or maybe i dont know how to read this is wat i get.
with the addition of torment his dps guardian (probably meditation build) can only remove a set of condis not many but it can remove but he gets wrecked, so he is forced to go bunker wich obviously he has to use the build that every1 use and remove a lot of condies.
No, the problem is some people expect to have a spec that makes them condition free even 50% of the time. Which is pretty fun for the guy using it but not for the condi spec whose entire damage and pressure is condition uptime.
Ask necromancers how fun it is to try to outcondition a good ele with cleansing water. Or a half decent guardian.
If you want DPS, you take the survival hit. Hell, offensive guardians have a crapton of passive survival more than other classes that aren’t mesmers or thieves.
If anything the game has too much condition removal, and the only place with any amount of condition uptime is aoe bombing on points.
Or Ele’s or Engi’s or Ranger’s…
But I see your point… No, wait… I Dont.
This was a patch for Conditions no doubt.
I switched to even more Condition removal and -condition.
Is that your group setup, pug’n it, or solo/roam? You could probably bring your Pwr down some and add in more +healing.
Try adding Dwayna Runes 4 piece.
I am not refering to Jinks and KStudios (Our main forum warriors). I am referring to members of Rekz and a few others who may have posted in negative manner.
Can I stop being an apologist? I am not very good at it.
Cookie, according to Skytek I have (inexplicably) replaced you in your position beside the esteemed Jinks in the forum warrioring catagory. I’d ask that you hand over your “pro-rustling” crown, but have fears on whether or not it will fit my head. =/
Both a poke and a nod to your superior skillz.
PS: When I’m in WvW I almost exclusively solo roam, or roam with groups of 5 or less, and I almost always go to DB BL. I run from very few fights, if you show up in front of me with even numbers or just close to it, you’ll get the fight you’re looking for.
I don’t know how many people are in Duel but I’ve definitely seen you roaming around looking for 1v1s.
BTW, anybody up for Thursday night fight club? DB BL windmill? I want to try out my new necro build(s).
I shall hopefully pop in and see about this. As I am off tomorrow.
I regret to inform you that the Cookies you seek to address is no longer in service.
[rB] backs out of a GvG. =’[
Common now, [GF] ain’t that good that the mighty [rB] has to be afraid of our rag tag, unorganized small roaming group…
I mean, it’s not like we actually kill anything…..
I mean…
Well, maybe we are that good…. maybe we’re the big ol scary small man group of EgoBay that makes you break out into a cold sweat at just the thought of having to compete on a somewhat lvl playing field…
I dunno…
Yea our 20v20 with Grind House tonight has nothing to do it with
Unfortunatly, you backed out of something that was set up on Monday… vs your interview with GH on Tuesday.
But its ok, I expect the pawns of the group to not know what’s going on. You’re an order taker.
=]
Actually GH was 1st, we talked to them over the weekend but nice try
In fact it was 6/22 Saturday.
Not what your guild leader just said in Team Speak.
But what do I know… I’m just a no-skill scrub.
[rB] backs out of a GvG. =’[
Common now, [GF] ain’t that good that the mighty [rB] has to be afraid of our rag tag, unorganized small roaming group…
I mean, it’s not like we actually kill anything…..
I mean…
Well, maybe we are that good…. maybe we’re the big ol scary small man group of EgoBay that makes you break out into a cold sweat at just the thought of having to compete on a somewhat lvl playing field…
I dunno…
Yea our 20v20 with Grind House tonight has nothing to do it with
Unfortunatly, you backed out of something that was set up on Monday… vs your interview with GH on Tuesday.
But its ok, I expect the pawns of the group to not know what’s going on. You’re an order taker.
=]
[rB] backs out of a GvG. =’[
Common now, [GF] ain’t that good that the mighty [rB] has to be afraid of our rag tag, unorganized small roaming group…
I mean, it’s not like we actually kill anything…..
I mean…
Well, maybe we are that good…. maybe we’re the big ol scary small man group of EgoBay that makes you break out into a cold sweat at just the thought of having to compete on a somewhat lvl playing field…
I dunno…
RL is just another game. Go kill it and once the dust settles, you might find some enjoyment again.
G’l man!
The patch was good for solo / very small roaming group play.
It did very little for the overall Meta of Guardian play and the focus of Honor/Valor being ‘just too good’.
They dont’ have to state something for it to specifically change an aspect of gameplay.
There were two changes that truely, only effected large scale group WvW encounters, and it’s argueable due to what you have to give up to take it: Glacial Heart and Strenght in Numbers.
Personally, SiN is awesome. Its what it should have been when it first came out. It makes a difference now.
Glacial Heart, while mediocre at best, it is arguably, a decent trait in Zergs… however, having to give up 5% toughness → crit and Condition Removal… it becomes less and less appealing….
20 in Zeal is still, not warrented. You give up alot to get the extra dmg boost, especially when you could take an extra 5 pts into Valor and recieve a 10% boost to damage: ie, 20/0/30/20 vs 10/5/30/25/0 or 10/0/30/30/0 and recieve even more condition removal.
They made Honor and Valor too good and in large scale battles, it’s more about staying power then bursting down, as a Guardian, because of our extremely low HP pool and trait diversity.
Warriors have the exact same “problem”, but from a DPS position rather than a Sustain position.
Suggestion: Don’t take things so Literal. It doesn’t have to be written in words to be true. Life is not ‘black and white’.
While I appreciate your objective point of view, you do seem to not take into account that my perspective is purely one of WvW and that I’ve already stated, that this patch was focused primarily on PvP, and more in between the lines, small solo/roaming builds where 1h’s are utilized more often then not.
This patch was focused primarily on PVP? I have to admit, I didn’t see any statement from Anet regarding the focus of the patch. I that is indeed true, it’s evident that it wasn’t the way they went about choosing to adjust things.
If the patch was supposed to be focused on PVP, specifically for small solo/roaming builds, then I would think that’s a pretty small scope for such a large patch to focus on. I would immediately question the value such a focused change would have ingame to the whole community.
You’ve implied it yourself, Guardians are fine in WvW, so why change that aspect of the game?
Once again, thank you for your opinions.
Bash:
I’ve been working on a one as well, based around Dwayna, Vampirism, Blood, Omnom and a few other goodies….
The problem still arises that we have to build in Defense because of our extremely low HP pool in order to make the small heals worth not going full DPS. Heals w/o Toughness = poor efficiency, and it’s typically better to just go Dmg Negation….
ala, those classes w/ low health pools:
Thieves – Stealth
Rangers – Evades
Mesmers – Blinks / Stealth
Ele’s – running all over the map (simply, ability to disengage)
Engineers – invulns/stealth/root/snares
They could have given us a GM Trait in Zeal that gives us HP’s based on our Power: 10% of our power is converted into Vitality: 2,500 power = 2500 health
The issue isn’t w/ the Buff’s in thier singularity… but w/ the overall effectiveness and synergy of builds…. specifically, in WvW.
I think that what we see with these changes is a balance for making less effective aspects of the Guardian profession better. We see improvements to spirit weapons, CDamage build, and specific things like the scepter, Zeal, etc… ALL of those things have been identified by players as main targets. Whether they are applicable to a specific element of the game isn’t relevant. I doubt very much that’s how Anet choose to change things.
If you feel like WvW aspect of Guardian was ‘shorted’ in some way, I don’t doubt that is simply a perception issue. Are Guardians so poorly performing in WvW that the approach to improve their weaker aspects is a poor way to choose targets for improvement instead of focusing on ‘WvW-specific’ aspects? I’m hard pressed to think that’s actually the case.
While I appreciate your objective point of view, you do seem to not take into account that my perspective is purely one of WvW and that I’ve already stated, that this patch was focused primarily on PvP, and more in between the lines, small solo/roaming builds where 1h’s are utilized more often then not.
Are guardians ‘shorted’, no. Are we pigeon holed into 1 or 2 builds in WvW that focus almost entirely in the Honor / Valor tree lines: YES.
That was and still is, the point. I think the vast majority of WvW Guardians understand this: GS, Hammer, Staff…. Honor/Valor.
Very little diversity and synergy… primarily due to our SEVERE lack of HP’s and the massive hit guardians take when going “Glass Cannon”, rather, any DPS/Burst focused build in comparison to ~every other class~ out there (bar Necro).
Again, I appreciate your objectivity and ability to take a step back when formulating your thoughts, but please, if you’re going to address me specifically, consider my perspective from which I’m formulating my position, along w/ the statements I’ve already laid out.
Overall, some decent buffs for the builds that benefit from them. No big (or any?) nerfs. I rate these changes a slight boost for Guardians.
I think people have some narrow perspective when they complain … Guardians didn’t really need much improvements to start with so the fact that Anet came in with some new things ON TOP of the already good builds we have is wonderful.
The issue isn’t w/ the Buff’s in thier singularity… but w/ the overall effectiveness and synergy of builds…. specifically, in WvW.
Scepter was the only real buff, and that wasn’t a buff… it was a FIX, for cry’n out loud.
Guardians are what other classes try to balance to.
Unfortunatly, they put 75% of the usefull / abilities that have the best synergy, in Honor and Valor.
The other 20% comes from Virtues (as 20 in virtues is super nice, 30 if you’re full support)..
And the 5% come from Zeal & Radiance.
Nuff said.
Since melee range in ZvZ was not such a big problem before the patch, why should it be now? That trait will fit pretty well, although I won’t go to WvW with such a build. There, I still prefer the hammer and Pure of Voice, both of which don’t fit with such a build.
I think that was the point….
To move away from Hammer only in Zerg vs Zerg (ie, 0/0/30/20/20. or 0/0 30/30/10) and create something where we can use a 20/0/30/20/0 type build. But the reality is, w/o the protection, the 25 per hit isn’t enough to swap out the weapons, IMHO.
I was wishing for SOOO much more when they said they were going to ~DIVERSIFY~ our builds so we’re not ~STUCK~ in Honor and Valor…. but alas, back to using STaff and Hammer….
And the stupid crap they did in Honor w/ Glacial Heart and Mace traits… what a joke.
Let me just run around trying to keep people in my symbols because there’s an additional 250+healing… “Look guys… JUST STAND STILL FFS!!!!! My symbol will heal uz!”
RIIIGGGHHTTT……..
This was NOT a WvW Patch for Guardians…. This was a PvP patch. It diversified PvP w/ Spirit Weapons and Stand Still/Point abilities… where everythign is within 600 range.
Common now SoS… did you really need to bring 30+ and 2 golems the second time around against us 8 people at SoSBL @ Bluelake, after being pushed out?
Isn’t that just overkill?
LOL, yw for that. We got an order for some pizza at bluelake SoS BL by some Ebay people, so we hopped into our golems and delivered it right to your lords room, but you guys ran away without even paying for them :/
Shoutout to Ranger Mich for coming up with that.
Edit: Oh sorry I forgot to mention, good fights with the GH guild from Ebay, I admired your spirit from the fights we had in the south of our bl
Was GF w/ a mix of some GH guys. Was fun until DB came in w/ thier 40 man and finished the game.
Common now SoS… did you really need to bring 30+ and 2 golems the second time around against us 8 people at SoSBL @ Bluelake, after being pushed out?
Isn’t that just overkill?
Re-roll.
Any questions?
You should have a Clerics Set.
You should have a PvE Farming Set (IE, Zerker + Magic Find)
You should have your “Niche” set, for a fun build you like: Sword/Focus, Mace/Focus, Scepter/Focus, Scepter/Torch…..
Typically, unless you’re going glass cannon, 4 piece soilders + 2 piece knights (chest/leggings), works really well and is a solid foundation of stats for a DPS base. Typically, I’ll add in some +healing via Jewelry.
You might not want to run the 2handers out in WvW, but there is a reason why the vast majority of players do…. You’ll figure it out.
Solo builds, small roaming builds, group focus builds & zerg builds are all different… they’re also geared tremendously different.
- Solo / Small roaming…. mobility, single target: you can use our 1h’s effectively. You can be zerker and be ok.
- Group Focus / Guild groups… mobility not the issue, focus more on group support (which is not to say just HEALING… but Boons / CC / Condition Clearing). You still need to be doing damage as there are not too many players yet to define “specific” roles like in Zerg vs. Zerg.
- Zerg Combat… Consecrations, Damage NEGATION, Healing & Damage Soaker.
What you need to understand is that what you run in PvE is typically NOT what you run in WvW. Yes, you can get away w/ running a Glass Cannon / Full DPS spec, but you won’t truly be doing that in any sort of massive (30 vs 30) open field. There’s just too much AoE and you’ll get squashed.
It’s fine for 5vs5 or even 5vs10 in open world. Anything more than that and 1 Static Field could ruin your day right quick.
As for specs…. take a pic. There are a TON of really solid builds out here from our active community members that work really well. Just understand the perspective from which they’re being presented….
As for making money, I’m a poor WvW’er that hasn’t had a content update since release…. We don’t have money and we’re typically not balanced…. Better to take suggestions from the dungeon runners.
Better?
(edited by Amins.3710)
I love this… so now thieves not only go glass cannon or condition P/P, w/ stealth, they get to apply a condition on you, where if you move, you’re going to be damaged….
So now, we have to literally EAT IT. Regardless of what we do.
I can just see it now… leap of faith, bulls charge, ranger leaps… all like getting bursted down by a quickness/WW combo against someone who has retal on.
I’m so kittening tired of anet’s extremely POOR balancing ability..
This new conditon need to go to Necro’s and Guardians…. the 2 least mobile classes of them all…. NOT the 2 most mobile / stealth based classes.
I srsly hope this is a troll.
I will say that torment makes sense on mesmer only because the class is all about kittening with someone’s mind and all that, but to give it to thieves as well is a tad silly.
To give it to a mesmer…
We’re going to see way more Confusion/Torment bombs… bringing the class right back up to where they got nerf’d from…
I love this… so now thieves not only go glass cannon or condition P/P, w/ stealth, they get to apply a condition on you, where if you move, you’re going to be damaged….
So now, we have to literally EAT IT. Regardless of what we do.
I can just see it now… leap of faith, bulls charge, ranger leaps… all like getting bursted down by a quickness/WW combo against someone who has retal on.
I’m so kittening tired of anet’s extremely POOR balancing ability..
This new conditon need to go to Necro’s and Guardians…. the 2 least mobile classes of them all…. NOT the 2 most mobile / stealth based classes.
I srsly hope this is a troll.
(edited by Amins.3710)
Re-roll.
Any questions?
Glacial Heart:
A) been changed to apply to all weapon crits, 25% chance of activating, 15s cd, 2s duration. This would have given us a semi constant outflow of snare, without it being OP, or being completely useless due to a quick cleanse.
B) apply chill to symbols. Moving this trait as a grandmaster in zeal would have actually made it worth going 30 into zeal for along with the new zealous blade trait, and would have given us a decent amount of new builds, instead of just slightly buffing something in a trait line almost everyone uses.
Anet, pay attention. We do actually put out good suggestions.
Poor update if these are them.
I’m loosing faith, quickly, in Anet.
I give every game at least 1 year as the first year is hashing out bugs / balance issue….
Anet’s report card is a C.
This is not enough to keep me playing.
It’s not the regen off the healing that’s important.. it’s the 4 peice set that procs so very often.
sigil of blood + leaching (s/f)
omnom
4 piece dwayna
2 piece vamp
Some nice healing right there.
Don’t know if it’s just because schools out or what today, but gotta Love allt the Kaineng small groups of 3-4 vs 1 in YAKBL who end up laughing and jumping on my corpse ….
And to the ele who kept running back into the South camp guards for “saftey” the 4 times I got you to 5% health… /laugh. I did enjoy you dancing on my corpse too… i guess winning 1 of 5 isn’t too bad by your standards and worth the victory dance. guild tag [Ph].
IMHO, just go all Celestial.
Then there’s no mixing of gear. =]
Case solved.
Change your runes around:
2 monk
2 water
then either go w/ 2 hoelbrok or back to 2 major water.
If you do the 2m/2w/2mw- total boon duration is 60% (yes, you loose 20% might, but you gain 40% for ALL BOONS).
Or, if you did the 2 Hoelbrok, you’re at 70% Might and only 50% All Boons.
Either way, both those choices are significantly better, imho.

I really, really, really, wish they would let us fork over some gems and swap race. Hammers + Asura’s are so much fun compared to others. I should have rolled one instead of Human