Showing Posts For AndrewSX.3794:

New Blog Post Up for 2nd Half! Discussion

in Guild Wars 2 Discussion

Posted by: AndrewSX.3794

AndrewSX.3794

I don’t think that the new Legendary gear is going to be armor or back related.

Legendary dyes, come on!

:P

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Why do people complain about eles...

in Elementalist

Posted by: AndrewSX.3794

AndrewSX.3794

Keep in mind that is true of every class except for Guardians.

I suspect I have quite a good grasp of “group play”, thanks.

I was not attacking you in any way, chill.

Just pointing out that yes, Warriors are good in wvw zergs but they shines there because they have ppl covering their lack in self sustain – without guardians and eles bakcup they’d be much more fragile.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

New Blog Post Up for 2nd Half! Discussion

in Guild Wars 2 Discussion

Posted by: AndrewSX.3794

AndrewSX.3794

Any nerfs to CoF1 are welcome changes.

Not just that – there is a buff to other DGs paths (and harder/longer paths = bigger rewards),plus an incentive to play different DGs troughout a whole day.

It’s really good – 6 months late but still good.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

New Skills Coming Soon

in Mesmer

Posted by: AndrewSX.3794

AndrewSX.3794

2 words.

Mainhand Pistol.

Then split power and condition between it and Scepter.

Make it happen already.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Why do people complain about eles...

in Elementalist

Posted by: AndrewSX.3794

AndrewSX.3794

People that are complaining about warriors in WvW are clueless as to what the current meta is to be honest. The best guilds are running them for a reason…. because they own face in a melee train.

They are the dmg frontline of meeletrains, sure, but keep in mind that w/o the backup of guardians and eles babysitting them warriors would have a much tougher time.

That’s what is called “group play”.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Possible new class weapons?

in Guild Wars 2 Discussion

Posted by: AndrewSX.3794

AndrewSX.3794

Ive been thinking about this for a while. Had some ideas on what would be most appropriate to give to each class.

Necro – sword
Warrior – torch
Guard – warhorn
Eng – mace/hammer
Thief – rifle
Ranger – hammer
Unsure about mes and ele. Maybe offhand dagger for mes and torch for ele?

Mesmer are asking another MH ranged option (read: Pistol) since betas, so we can split up power and condition dmg from scepter and give it a proper identity.

As far as ele goes, another weapon could be useful, sure, but i’d like to see focus improved and conjured weapons act more like engi kits or so, that would be already a massive improvement.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

The Blog post that killed CoF path 1

in Fractals, Dungeons & Raids

Posted by: AndrewSX.3794

AndrewSX.3794

4 words:

Better late than never.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

When will we get new WvW maps?

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

Dem teasing devs.

Hate you!

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Precursor Sigil

in Crafting

Posted by: AndrewSX.3794

AndrewSX.3794

You should be able to, but my advice is “If you’re in doubt, don’t try”.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

CoF is perfect the way it is.

in Fractals, Dungeons & Raids

Posted by: AndrewSX.3794

AndrewSX.3794

Finally. And if they’re going to rebalance rewards depending on length/difficulty, maybe DGs could get some balance again.

Just, this should have been done like 6 months ago. The amount of money CoF trown in game in all this time is kittened.

They should ahve killed it ASAP when it came around.

Better late than never i guess…

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Will Celestial Gear Be Removed Too?

in Guild Wars 2 Discussion

Posted by: AndrewSX.3794

AndrewSX.3794

I think they’re just going to take the MF % out of it.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

New Blog Post Up for 2nd Half! Discussion

in Guild Wars 2 Discussion

Posted by: AndrewSX.3794

AndrewSX.3794

Inb4 precursor prices rollercoast.

Good read tho.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Get your own Sacrx

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

I can’t stop laughing.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Why do people complain about eles...

in Elementalist

Posted by: AndrewSX.3794

AndrewSX.3794

All a large chunk of people want is the highest dps possible so they can speed clear.

While this is true, the issue there is PvE, not Ele.

It’s PvE that is ridicolous and broken by raw DPS outperfoming any other approach the problem.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

CoE the most underused dungeon.

in Fractals, Dungeons & Raids

Posted by: AndrewSX.3794

AndrewSX.3794

I disagree – CoE is very popular across both guild runs and pugs (but manly P1 there) for the charged drop, level 80 loot and quite nice looking armor/weapons (with zerk stat too).

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Fastest Explorable Paths

in Fractals, Dungeons & Raids

Posted by: AndrewSX.3794

AndrewSX.3794

coe p2 p3 are faster than p1 if you know what you’re doing

That’s the issue – pugs run only P1 cause alpha there is far easier (well, for who can’t count to 3 and dodge i guess) than P2/3 versions, rather than more rewarding/fast.

;)

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Someone noticed this? xD

in Guild Wars 2 Discussion

Posted by: AndrewSX.3794

AndrewSX.3794

The invasion of ultramoas.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Endure Pain: Good or Bad?

in Warrior

Posted by: AndrewSX.3794

AndrewSX.3794

I’d just like it to become a immunity as Mist Form and such.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Developer response - WvW vs sPVP

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

So, responding on forums = caring?

I agree that respoinding to forums is not the measurement of how much working on X part of game.

But:
-it gives a nice impression, and dialogue with devs is always good to have
-looking at patches and real game happenings, yes, they do not care much of WvW – took 7 months to fix culling, then got this lazy WXP thing and now 1 perk at month (60 second for design) is all the “content” wvwers are getting. thus having no responses in forums aggravates that feeling.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Dev gone missing?

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

The Devs are maybe busy working on WvW

Good joke man.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Huge amount of people wanting to play.

in Guild Wars 2 Discussion

Posted by: AndrewSX.3794

AndrewSX.3794

The combat is still doesn’t make sense. The gear treadmill exists only in the late game.

Dafaq?

2 things Gw2 did extremely well: combat overall and the 0 gear treadmill (ascended is still not needed except for fractal, exotics are enough for everything.)

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

When will we get new WvW maps?

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

31 November probably.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Put in a new skills and weapons

in Guardian

Posted by: AndrewSX.3794

AndrewSX.3794

These characters need long range weapons as well, especially in WvW. It also would be helpful if the guardians could use stealth as well so they can protect the other characters. Think about it. Guardians are the first people to die especially in WvW

Man, you’re doing it wrong, a LOT.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

WvW Matchup Reward

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

Simply because atm WvW rewards coverage and number over any kind of skill, thus bigger servers will always win regardless of being unable to win a single open field fight with no ACs involved or outnumbering you 3:1.

Thus a reward for winner would make no sense.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Guardian Utils for WvW

in Guardian

Posted by: AndrewSX.3794

AndrewSX.3794

Again, SYG is almost locked.

Then, depending on build:
-SY, HtL, Retreat are always valid options
-Wall of Reflection can do wonders if you’re facing dumb blobs of autoattackers
-Sanctuary + GtAoE Consacrations is very useful, a bit niche and requires a coordinated group to get the best out of it tho
-JI is decent paired with hammer for the Ring of Warding + teleport, nice lock for spiking

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Weapons before Professions

in Guild Wars 2 Discussion

Posted by: AndrewSX.3794

AndrewSX.3794

Don’t get your hopes up. He said that the problems with professions etc. was balancing. So adding a new weapon is hard to balance aswell.

While this is true, you have to conssider that adding another weapon can help to balance others.

Take as example Mesmer Scepter. It’s been since release (when they got rid of conf on auto) that neither players or Anet can tell if it’s a power weapon (auto is just dmg, but it’s hella slow, and 2+3 still pack dmg) or condition (torment and confusion). It’s there in the middle ground, being terrible at anything.

Adding another ranged MH (aka: Pistol) would allow to finally give an identity to Scepter in a full condition (most likely) or power weapon by giving the other spec to the MH Pistol.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Twilight or Bolt?

in Mesmer

Posted by: AndrewSX.3794

AndrewSX.3794

If have to, i’d say Bolt – i was going for it then changed mind.

As other said, on my Mesmer there is one weapon that is ALWAYS there. And that’s Sword.

Scepter is just not viable compared to sword, aside some niche builds (imo. personal preference), so unless i’m using GS/Staff (which i never do) i’ll always have decked the Sword.

Second close the Staff – i like it much more than GS.

And that’s it – in theory there are the GSs, but i deeply dislike the look of Twilight and Sunrise. They’re just ugly.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Commander Tags [Merged]

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

Again: you may take away few tools, but if players wants to blob, they’ll find a way to do so unless you make them unable to stay physically close to each other.

Leave tags alone, the solution is elsewhere.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Gaming Mouse for GW2

in Guild Wars 2 Discussion

Posted by: AndrewSX.3794

AndrewSX.3794

I’ve gone for the G300, Logitech.

Not too big, 30ish Euros iirc, solid (mine is 1-2 year old and is still as day one), and have few buttons (2 near left click, 2 near right click, 2 near the scrolling wheel, round total of extra 6 buttons), and have a nice software + 3 different setting profiles saved.

Might not be the top if you’re planning to use it in a much more button mashing MMOs (where you have 30 or so skills), but for GW2 is just perfect: placed there utilities + elite, call target and weapon swap, and that’s enough.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

How long does Hall of Monuments achievs take?

in Guild Wars 2 Discussion

Posted by: AndrewSX.3794

AndrewSX.3794

I’d just say: if you’re planning it because you’re genuinely intererested in GW1, go for it.

If you just want to farm some APs, stick to GW2. 500 AP takes like 10 to 50 times less than making 50/50 (depending on player and other things).

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

new map idea- siege

in PvP

Posted by: AndrewSX.3794

AndrewSX.3794

@sharp: just give us something different from conquest.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Golem Rushes...

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

Simple solution.
Get off the AC and go down bashing them.

Golems melts like butter, they tons of HP but 0 healing/sustain and can’t be healed by other players, so they’re pretty easy to down.

But you’re not going anywhere as long as you don’t leave siege (namely, ACs), because they’re immune (iirc) to it.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Colin Johanson on Twitch tomorrow

in Guild Wars 2 Discussion

Posted by: AndrewSX.3794

AndrewSX.3794

Can’t watch stream atm, is somebody going to update real-time or so about topics?

(also recording for YT maybe)

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Is GW1 still relevant?

in Guild Wars 2 Discussion

Posted by: AndrewSX.3794

AndrewSX.3794

It’s pretty empty, most everyone has moved over to GW2.

True, but you can enjoy 99% of PvE content (especially if you’re just delving the stories for lore and not digging HM/DG and such things) alone atm, thanks to henchmens and heroes.

PvP, don’t know how’s the activity atm, but iirc there are some diehard guilds still there – i wouldn’t suggest to give PvP a serious try w/o a guild to backup and teach you.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

The Zerg. why the QQ?

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

I think you would see more of a “EU Approach” honestly.

I may be a bit biased as Eu player, but i think that pushing WvW towards the “EU way” (multiple smaller zergs) of playing should be one of Anet priorities.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

So why are AH guardian builds...

in Fractals, Dungeons & Raids

Posted by: AndrewSX.3794

AndrewSX.3794

Because it’s incredibly easy to play while retaining a decent performance.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Things you dont like about mesmer.

in Mesmer

Posted by: AndrewSX.3794

AndrewSX.3794

Has a huge “QQers get me nerfed!” target painted on the back.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

(edited by AndrewSX.3794)

Are WvW zones too small?

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

Yes.

/15chars

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

What ANet does Right.

in PvP

Posted by: AndrewSX.3794

AndrewSX.3794

^Maybe a bit harsh, but +1

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Catapult Mastery coming soon!

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

Because for WvW a perk line at month, work for Anet 10 minutes for copy-paste it, is enough.

Seriously…when we’ll get what WvW community is asking since release?

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

The Fall of Abbadon

in Cutthroat Politics

Posted by: AndrewSX.3794

AndrewSX.3794

I so want Abbadon’s Fall.

Trehearne should help us there, so we can see him and Kormir side-by-side.

and maybe trehearne finally dies
:D

THAT would be satisfying^^

Watch out last time we carried somebody trough a fight with Abaddon
it became a God herself. Hail hail 7th god of Tyria, Trehearne!

(leave him at home, guys.)

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

List of things that should be account bound

in Suggestions

Posted by: AndrewSX.3794

AndrewSX.3794

WXP rank and Commander tag.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Commander Tags [Merged]

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

The fact that you can see the commander tag on the map is the problem that creates huge zergs.

Wrong.
Copypating from another thread..

Is already possible to use the “party up and target leader” trick for zerg without commander tag. Especially if on a Voip – and a lot of servers have a public TS or similar platform. And even taking in account a super casual player w/o Voip neither target on leader, blobs are so large that some of them just follows the movement of the mass of players there wouldn’t be a noticeable difference.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

The Fall of Abbadon

in Cutthroat Politics

Posted by: AndrewSX.3794

AndrewSX.3794

Vote Evon.

That is all.

+1.

SHUT UP AND TAKE MY VOTE!

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

The Zerg. why the QQ?

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

What people complain about is Blobbing, not Zerging.

You may say “Where’s the difference, former is bigger than latter and that’s it”, but the issues are deeper.

Blobbing is skill-less playing. Turn off brain and follow blue tag. It brings lag for the whole map. It makes the game unenjoyable and boring. Just gather the whole map population of your side to commander and start running around like a mass of locusts.

“Zerging” is a smaller group, which means you have 2-3 or more of them on the field at same time. Zergs are usually guild groups, 20-30ish size. Zerg vs Zerg has no lag. No lag + Guild team = skill matters. Having multiple zergs at same time on map rewards tactical playing and coordination for striking your enemy hard and on multiple fronts.

The issue is that a lot of servers are leaning on the formet kind of play, cause due to game mechanics is easier to run and thus usually more effective. Which is making WvW less and less enjoyiable day by day.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Why not staff elementalist in WvW?

in Elementalist

Posted by: AndrewSX.3794

AndrewSX.3794

Staff Elementalist is required for group play in WvW.

Role: Support/CC/Utility.

Manly deploying combo fields (staff ele is the only weapon that carry all the 3 you want to use: Fire, Water and Lighting for Might, Heal and Swiftness), have stronk CC with Static (AoE Stun ignoring 5 target limit) Frozen Ground Unsteady Ground and Shockwave. Massive AoE condition cleanses with proper spec and gear.

The DPS is not your job. Soldier gear is a solid choice (and will give you almost 3k power), but i see a lot of ppl running this build with 0 offensive stats, like Shaman (massive Vit and Healing). It’s designed for group play + full support and thus horrible in roaming and dps, but when your Static/Frozen is the ultimate lock for bombing the enemy and the Healing Rain + blasting a massive lifesaver, i don’t care the less of dmg.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

the most satisfying skill

in Warrior

Posted by: AndrewSX.3794

AndrewSX.3794

Zergbreaking Earthshaker hands down.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Double the precursor drop rate

in Black Lion Trading Co

Posted by: AndrewSX.3794

AndrewSX.3794

Double of 0 is still 0.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Why do WvW updates always encourage blobbing?

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

Why do WvW updates always encourage blobbing?

One out of two:
-they want to cater casuals cause they’ve finally decided to downgrade WvW to PvP for bored Pvers to cater them to the “pro Esport” Spvp, so they actually want zerging and skillless playing.
-they have no clue about WvW.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Options for a "single atunement" approach?

in Elementalist

Posted by: AndrewSX.3794

AndrewSX.3794

Your effectiveness would be horrid.

Main issue isn’t losing functionalities of other 15 skills, but the fact that the CDs of the single skills are designed taking in account the 4-skill bar rotations.

They’re far too long to play single attunement cause you’re supposed to cycle trought other 3 skillsbars before need to fire a skill again.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.