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1vs1 will never last more than 10-15 secs in tpvp…if so someone is failing, you on going 1vs1 vs someone you can’t kill in decent time (Aka alone vs bunker, being stomped at first backup) or your mates if someone is contesting your point and they don’t backup in time..if you fight for so long with nothing happening you failed already..if you’re talkin bout hotjoin why do you care…just throw in random kitten on low rank’s zergs…still works perfectly..
depends which class you 1v1 against. A stealth/sustain p/d thief could take a while for example. I mainly talk about solo roams in wvw, who cares what happens in hotjoin… this wouldn’t be much helpful for anyone who has played mesmers for long enough but would be very helpful to those getting into mesmers.
Solo roams where….? You know this is s-tpvp forum right? Noone gives a single kitten to zerg vs zerg here…not difficoult to remind what you used before anyway, like counting stability secs with bunker guard…you can’t just look @ your icon while ppl are trying to stomp your kitten so what? A ding ding sound when stability is about to end? …too much casual friendly around already imo…playing good must NOT be easy…
ppl quoting invisible posts wtf?
Bountiful interruption is a very strong trait, but thieves still will train you very hard in teamfights.
I know for sure that, in a teamfight, i would destroy any mesmer without Mirror of anguish in less than 5 seconds as soon as i get my basilisk combo off.
Since you go for 30 in chaos, i would take MoA instead of Staff reduction, at least to avoid insta-death by S/D thieves.
My build can also be played with 30 in chaos instead of domination and be similar to your one, but mantra of distraction really gives you and edge in 1vs1 against any class.
Alright, you keep repeating this, and I can’t help but point out that there’s a huge flaw in your concept that Mirror of Anguish will protect you from Basilisk and it’s the fact that 90% of the thieves running S/D will have stability up from Lyssa runes when they hit you with Basilisk (which will nullify MoA and/or any Halting Strikes).
That said, I have always thought MoA to be a good defensive trait and it is very useful in many situations for the simple reason that nobody can keep track of its CD. I also think the build you posted is good (albeit I would optimize it a little for my playstyle).
I think he knows thief enough man…just saying, anyway best thing is to try out and see how it does..
1vs1 will never last more than 10-15 secs in tpvp…if so someone is failing, you on going 1vs1 vs someone you can’t kill in decent time (Aka alone vs bunker, being stomped at first backup) or your mates if someone is contesting your point and they don’t backup in time..if you fight for so long with nothing happening you failed already..if you’re talkin bout hotjoin why do you care…just throw in random kitten on low rank’s zergs…still works perfectly..
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When we get cast bars maybe.
Blindly interupt spam on point isn’t a viable enough reason for me to run it, And every other situation I’d rather just take the strait up 20%
That being said I don’t think it’s a bad trait
I play it without cast bars and it’s way more skill based that way. Spamming blindly will see you lose. I’ve gotten quite good at watching animations to the point where, when cast bars are added, I’ll be really sad.
there’s nothing skillfull spamming rups and deal damage from HS when it counts even on autos… just sayin. The skill isn’t bad but there’s much better options.
You go ahead and interrupt auto attacks. I’ll just interrupt the things that actually matter.
Some serious mesmer we have…pd\pb mez’s days are over man…get over it..no castbars here, nough said..
Change the circles showing the amount of illusions up to different shapes. For example, a triangle could indicate a phantasm and a circle would be a clone. Kinda important for a phantasm mesmer in a game with so many particle effects (this is important x10 in pve). Would be even better if a small image of each phantasm would be showing instead of a simplistic triangle so we know exactly which one is up.
Man are 3 things max…can’t remember what you did 10 seconds before? Seriously
So wait… I heard more ranger nerfs… Could you all just please instead remove the whole class from PvP isntead? That’d be a lot faster and save a lot of time (and our sanity in PvE). Thanks
Wait til you see the update! You may be making it out in your mind to be more drastic than it really is.
You nerfed the only good thing left to ranger..his spirits. Shame on you devs shame on Arenanet. Plz delete Ranger class. You killed it again and again..And if you go reading rangers forum..You ll realize we all think the same about your nerfs. Just for info..Why you all hate so much rangers?^
If you’re not able to play ranger after spirit patch as it is you’ve better to delete yours already. No joke..it actually got buffed..if you know hot to play and not just riding fotm..obviously..
this stupid “casual friendly” mentality (A game can’t be competitive if you make it casual friendly…anyone with a proper working brain should get this..try to go HA as “casual aka noob” see what happens).
This stupid casual friendly mentality that make millions for League of Legends? Oh yeah. Sorry, keep sitting in your “hardcore” competitive game with 10.000 players and barely going over 5000 views on streams during tournaments where this “stupid casual friendly” games have multi million cash prize and 100.000 viewer tournaments.
Gw1 > Freakin single player warcraft 3 aka lol anyday…not even close to a comparison and btw if you’re noob in lol you’re gonna die badly if you meet someone just a bit able to play (Have some friends playing in diamond league and only god knows why they like that crap chinese game..it’s beyond me)…so it’s not so casual friendly, here for “casual friendly” they mean that ppl should be able to win and get rewards even if they’re able to do nothing (Look @ hotzerg…even more rewarding than tpvp) And this mentality just ruins pvp, supporting noobs while hurting more exp players is always a bad idea..
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stop asking to remove hotjoin!
you people are in the minority.
okay. thank you. good bye!
p/s: also, please:
Play Now (5 vs 5) – enter arenanet’s 5 vs 5 game room
Play Now (8 vs– enter arenanet’s 8 vs 8 game room
as reminded by TGSlasher
You’re welcome, thanks for your post.
Now remove hotjoin already and give proper rewards for tpvp promoting decent play instead of noob friendly zergs…
um, a macro is not impossible to detect. Like I stated above, most macro devices need support to work entirely smoothly.
Currently gmail will disable any account that attempts to spam emails too fast. Considering the vast number of email accounts they hold I would think they just use a simple, but very effective filter. I would dare say a-net probably has the means to detect when multiple inputs are being done in near inhuman time. However, also as stated above, there is nothing to stop a player from assigning numerous hotkeys to an entire row of keys and just pressing the keys in order as fast as possible so they fire as quickly as the precast/aftercast allows. With timing and practice a player could in theory execute very fast chains on solo targets, but would get blitzed anytime they had to react to situations that interrupts the chain.
Logging time between keypresses (In milliseconds) clearly shows if you’re using a macro for a certain combo or not cause most macro programs, expec those integrated into hardware, send keys with fixed delay…3 times with same delay between skills? BAN..humans can’t replicate 0.1 sec range delays evey time. Easy and effective. Let’s start with those…then we’ll follow smart ones with random range delays between keys..and something like game guard too to detect every third party program running, closing the game and sending a report to anet..3 reports? You’re done.
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Hope so…most stupid build ever and way way way too much rewarding considering skills needed to play it (Absolutely zero)…made hs spam thieves look like ultra-pro players..
I was thinking the same…looking for a second part somewhere, then i realized that was all -_-
No more autoattack spam (And yeah some stuns, but it’s already on an uber master level of skills and it’s not for everyone) while op spirits do the job? So sad…
Anet made me do something outside sitting duck if i want to win /cry
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Pretty much the finishers get worse the higher you get. Phoenix looks cool though, but it’s not worth that grind.
Not nearly as cool as gw1’s
The thing is i’m almost sure they have no tool to detect macro usage, so unless they do something this way we’ll always see those “perfect combos” (mainly from thieves and eles with the actual state of the game)
They had in gw1 so they probably have….
1 key 1 action, only hotkeys are permitted (Aka putting something on another key, like weapon’s switch on mouse ans so on..) everything else is considered as a bot and it’s bannable. Solution? Leave macros and l2p
Bear is just…fat and tiger was a little cat crying…wolf and dolyak still best imo, now i’m going for shark and it looks even worse than bear…even a monkey with drum plates (Homer simpson’s brain style) would be better than shark..
No dragons…obviously…
It’s for rank 80, not 70
What? This is r70 phoenix obviously noone has dragon atm..it would take at least another year to get…
Still aiming at phoenix (54 atm) but it’s a long way to go if you mainly play tpvp and don’t farm hotzerg 24/7 like a braindead bot…have it in gw1 and want it in gw2…don’t really care bout dragon…it’s just…too far away like it was in gw1
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When you nerf sword thief, ranger, necro, all ai, stunlock warriors and elixr r (which you surely will)…..then please remember the effect this has on mesmer and ele. These classes will then not be held down by the weight of condi spam which counters them hard.
The mesmer and ele dps is way too high. Once you remove the sword thief (ele/mesmer cant win this) and necro/ranger dominance then you will have another broken and lame meta where mesmer and ele damage is way too high for all the extra things they can provide.
So when you nerf condis also nerf these classes dps.
Everybody knows this to be true who is good at the game. If you listen to people on the forums you will have another broken meta, just with different culprits.
Necro didnt need buffing ever. It was fun and balanced. Other stuff needed its condi removal being worse. Please dont repeat the same mistakes again.
So you’re basically saying “Leave my class (Necro what else) op as it is so i can keep facerolling mesmers and eles all day long” …pretty solid…
No dragons…obviously…
Ban ? for what?.. exploiting? not really..
Glory gain in custum arenas/hotjoin should be disabled.
And this too, fixed points to winners like gw1 fame…this nab farming bs has gone too far ranks must mean something it’s the only thing we get from pvp atm and it’s becoming as worthless as glory..from idiots in hotzerg throwing random granades at mid (If you know who i mean..and if you are EU you probably do..) to this…then what? Rank farming bots? You know it’s just a matter of time..
I actually think GW2 could pull off an e-sport IF the sPvP was on the level or even a level higher than what it was in GW1, because many people expected that, and many many people bought the game exclusively for that, my guild just one of the great many. We came from GW1…
I know the feeling man…
BAN. NOW. Don’t give a kitten…just ban.
I, like many others, just wanted to thank everyone that they are developing a totally awesome PvP that is the best i ever had.
It’s a good game because you are kewl
Guys discuss. It’s all we are allowed to discuss.
…………..?
Keep saying from start…guild wars was one of the best if not The Best pvp mmorpg and they totally ruined it, gems, money, this stupid “casual friendly” mentality (A game can’t be competitive if you make it casual friendly…anyone with a proper working brain should get this..try to go HA as “casual aka noob” see what happens)…you made this gw2 and gw1 is still miles ahead…dunno if dev’s fault or not but for sure it must be someone’s and You ppl…you FAILED…TOTALLY. Now all those rants probably crossed the line but the real question is..why? People are gonna complain no matter what, we know…but in this case it must mean something..
Totally agree with xeph’s frustration btw…putting so much effort and looking at the game falling apart with every “balance” rofl patch with obvious things never fixed even after very experienced player’s complaints (That obviously know this game 10 times better than those devs)…no wonder ppl eventually get bored and get the kitten out from this joke..
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So here you have how that na guy made r70…always wondered how…rofl..
Sync…like almost every so called “pro” does out there…
Done.
Balanced much…the one who left @ 400 was mercenary so..yeah…old (Like 3 months ago) but gold matchmaking at it’s finest, engi also crashed for 2 minutes lol…
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Just put a random 1-60 seconds (That you can’t see) delay when you press join button.
Done.
Btw got same 4 ppl + 1 pug like 4 times in a row last night, but even being on ts (And from the same guild) they were still bad as kitten..
3 losses…1 4vs5, idiot left after 1 minute for no reason and 2 vs 4 ppl sinch + 1 pug, got them 4 two times in a row (Admitted by them and explained as a “smart way to play, it’s not forbidden to sinch like ra..”)
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Just had a match where I tried to lay out a strat for my team, I would cap home and bunk it while supporting mid when needed. So the game starts out, and I run to our point, low and behold, 3 of the 4 all come with me and stand on the kittening point for their glory points. Seriously? Is this what the soloQ tourneys have come to? I almost raged out of the match right there, but I said, okay, maybe that was just a mistake. So then, 2 of those 3 go for our boss… and die, to the boss, the 3rd rushed to far and got insta gibbed, and the 4th went mid and got insta gibbed. So the match concludes, I am holding my head in agony, expecting to see rank 1’s, and the ranks pop up, and wham! They are all rank 40+ …
leeeeee /sigh
cool story bro
/end rant, good night.
True story bro…
Not the only one believe me..
ssd is the way man
Look there are problems but if you lose alot then you are probably bad.
This.
haha I so called how easy to circumvent this system would be when people were crying hard for punishment for afker/leavers..
welp wipe your tears Mr.53, you’d think by now you’d used to taking a loss due to incompetent players once in a while if you’re soloqueing.
Who’d waste company resources on handling reports of afkers? ;/
AND it’s basically impossible to automate because then you’d have moral hazard, i.e people would start sending 4 reports in @ incompetent players.. or just people they don’t like.
better taking a loss 5vs5 than leaving for sure and it’s not hard to verify a /report if true/intended or not (Example dc and stuff) or even fake, with fake reports punishments too obviously..
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No report feature so here you are…first loss because of random idiot afk and then totally leaving, got matched up with 2 low ranked and this scum thought it was better to leave instead of trying…i don’t care if i’m with low ranks, always giving a try…and those nabs leaving as soon as they see low ranked ppl in their team leaving everyone else to die just makes me rage…
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The problem is moreover that condition builds have thoughness, which directly affect power builds. On the otherside power builds have no stat to reduce condition damage. As simple as that.
Cough vitality cough
Too bad vit traitlines are not meant for dps, unless you have a really high base hp pool (Warrrior or Necro for example) power builds are going to melt vs condition ones in no time (800+ burning ticks anyone?)…and probably not going to kill too..even with an high pool, you MUST remove conditions if you want to survive, if you can’t clean cond dmg no matter how many hp you have you’re going down before killing something..and if you finally manage to down someone…brace yourself…fear fear fear, wells on wells…big kittening bomb…fear fear fear…and so on..
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Runes of lyssa are lame.
Fear spam too, just saying…less fears = runes of lyssa nerf, right now they’re probably unbalanced and overused in order to counter an unbalanced and overused mechanic…
Even more ppl running everywhere while necros spam fear to win? No thanks…seriously…no…
Too bad no more mesmers around xD Anyway gj, nice work
Cause 95% of teams running 2 same prof those 2 are fotm (Necro atm)
Absolute bad idea, why should people be forced into something they don’t want to play?
Also the stuff you mentioned is far from viable, so why does it bother you?Because it’s called teamwork, first of all you play what your team needs…if you want to play whatever you like only hotjoin is there for you..
This teamwork can be achieved in various ways, within the same class, do you know
what builds are? Also who do you think the team is? And why can’t my team need
more than one of a class with the same build? Do you know every single strategy
there is?
Running 2 or 3 fotm is not strategy, is called…lame..
Because we’re lazy and Necromancers are strong.
More likely because you can’t be as strong as a necro on condition/fear spam, as tough as a spirit ranger or guardian, as good as bomb engi @ far and as fast and reliable as ele and thief @ roaming and let’s say not as annoying as permastun hammer warriors…whaterver you try someone can do it better, so there’s no reason to keep playing mesmer in tourney. And, as i said above, already tried something like 5 or 6 different specs with different roles…going nowhere…
Time to roll that backpoint phantasm Mesmer.
Can give it a try for sure…link?
Because we’re lazy and Necromancers are strong.
More likely because you can’t be as strong as a necro on condition/fear spam, as tough as a spirit ranger or guardian (Considering all mesmer’s escapes, from stealth to distorsion/ bf, make you lose point) as good as bomb engi @ far and as fast and reliable as ele and thief @ roaming and let’s say not as annoying as permastun hammer warriors…whaterver you try someone can do it better, so there’s no reason to keep playing mesmer in tourney. And, as i said above, already tried something like 5 or 6 different specs with different roles…going nowhere…
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Absolute bad idea, why should people be forced into something they don’t want to play?
Also the stuff you mentioned is far from viable, so why does it bother you?
Because it’s called teamwork, first of all you play what your team needs…if you want to play whatever you like only hotjoin is there for you..
Personally, I feel like Mesmers are still viable.
The problem is people get to cushy playing a certain playstyle. When it’s disrupted, they would rather cry foul and switch classes than sit down and work it out.
IDK, instant gratification is strong in this community.
Already tried full condition, sort of condition-bunker, phantasm (Already useless and then nerfed)…even a troll confusion spam build with glamour skills and lots of cond removal…nothing worked, at least not good enough to get a spot into a good team, whatever you can try outside shatter someone can do it better than mesmer..side point is spirit ranger’s territory, condition dmg is necro’s, bunker is guardian’s, assaulter is bomb engi’s with s/d-d/p thief and valkyrie ele roaming…nothing else to do with mesmer, classic spot was side point’s defender…vs bomb engi or a necro spamming fear, conditions and kitten everywhere? Not possible…at all..if you spec for surviving @ side you’re gonna deal no dmg at all, so why not getting a spirit ranger that is almost unkillable 1vs1 with a decent dmg too? Mesmer is not dead, you can still kill stuff in hotzerg, it’s simply out from tpvp meta cause in a point control game you can’t go on point without being melted by condition spam all over the place…if xeph and helseth already rerolled there must be a reason..
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No condition removal/stability, melee burst (So you’re going to explode/run away forever/sent flying like a ping pong ball all over the place as soon as you step near target) and low hp on the only one viable tpvp build (Shatter) made mesmer useless…even considering portal and illusion of life they’re just out, free kill for every necro, bomb engi or s/d thief passing by…at the current sotg the only way is reroll, every other option (Condition for example) is not viable, or at least not as viable as other classes…no reason to take a condition mesmer when you can get a necro or engi instead doing the job far better without dieing 24\7 with 327 conditions up all time or oneshotted by every burst while cc/kd/feared..
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– enter arenanet’s 8 vs 8 game room