Since you don’t have to level up you can just create an asura too if you think it gives you so much advantage…just complete the first pve mission and you’re done, here you are your op asura ready to go…
Is it just me that thinks that losing target when players stealth is a huge advantage ?
In a team fight full of minions/clones/spirits/pets , losing targets is a huge advantage
Im seeing way more mesmers/necros/rangers atm just because Trying to Tab target is impossible then when you manage to finally find the player they stealth and lose target lol . Some people actually try n use right click to target , good luck with that also
None player AI is making a mockery of Tpvp
Maybe don’t tab targets…just saying…don’t tell me that in a 5ppl team noone is able to call a target after stealth so everyone can just T back on him…are you all looking at your feet or what?
Add a “Leaver” or “Akitteng” option in the report menu…you report that one, server automatically checks if it was due to dc or something or just because he left\akitten the game intentionally, in this case 30 mins ban from pvp upscaling if he keeps leaving matches after the first one.
Maybe putting a red tag on his head… “I’m an idiot” or something too for the ban duration, not removable even if you go pve…for sure i’m sarcastic here, but god…it would be awesome…
Removing hotjoin, aka custom arenas or whatever and replacing it with a field of test golems running around randomly…minimal difference from actual state but a great improvement for server load. 30 honor points from golem kill so you can farm even more…cheap ranks for everyone!!1!1!!
There are also rumors around about totally removing tpvp cause it’s not casual-friendly enough….golems would replace that too, so pve\wvsw heroes would finally get their pvp titles and go back pve to buy more gems…
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Just want anet to care about pvp at least 10% of how they already care about stupid pve\zerg vs zerg
Right now calling this “Guild Wars” is just an insult to one of the best pvp games ever, there’s nothing from the old good gw1 here, it’s just a pale shadow…probably not even close to being a shadow…
5 ppl full premade and soloq only.
No 2+3 pugs and stuff like that, just split premades and solos…if you want to go premade you need a full team otherwise you can go alone only. 2 different leaderboards and it’s done. Doesn’t seem so hard to understand…or maybe i’m just overestimating those devs…we already had team arenas and random arenas in gw1…is it really…REALLY so hard to get?
Bm is hard for pretty much every class…no wonder for a warrior…
So in order to escape it, you have to waste condition removal, and still then waste dodges. Oh hey, sounds like a win to me. Also, that wasn’t even a complicated shatter, just a shatter. No, you do not need instant melee clones. No you do not need utilities. No you do not need vulnerability. IT’S ON A 10 SECOND COOLDOWN. You’re not setting something up that has a 300 second cooldown to make it count. Stop pretending like it takes skill, because it really doesn’t. Backstab -> Heartseeker takes more setup than a bloody Mesmer shatter. I know this because I use both Mesmer and Thief.
One of the clones should be within attack animation anyway, giving he a free vulnurability cover.
But well, I gave up on the mesmers on this forum. Let them live in their illusionary world were they are balanced but hard to play. It’s not worth the stress. Thankfully, just like you, my first toon was a mesmer. So whenever I feel like I need some relaxing PvP without needing to pay too much attention to anything, I just swap to that one.So in order to escape it, you have to waste condition removal, and still then waste dodges. Oh hey, sounds like a win to me. Also, that wasn’t even a complicated shatter, just a shatter. No, you do not need instant melee clones. No you do not need utilities. No you do not need vulnerability. IT’S ON A 10 SECOND COOLDOWN. You’re not setting something up that has a 300 second cooldown to make it count. Stop pretending like it takes skill, because it really doesn’t. Backstab -> Heartseeker takes more setup than a bloody Mesmer shatter. I know this because I use both Mesmer and Thief.
You have to waste stunbreak and dodges in order to evade every single burst in this game…just saying…and you’re trying to claim you actually go shatter in tpvp with that combo you posted above? And you kill stuff with that? …btw are you na or eu? I would like to see your shatter in action since if that easy combo is so effective no reason to chain a crapton of keys in order to try killing someone…always wanted some relaxing play…
Well, whenever a mesmer tries to use shatter on me, once he starts Blurred Frenzy I just use… well blurred frenzy or phase retreat. So nope, not everyone has to use a stunbreak and a dodge roll. xD
Phase retreat is usually more than enough to escape a burst, maybe you would take some dmg but you can get away pretty good (Just need to keep an eye on not getting out of point)…better saving bf to deal some dmg imo (As a close point defender i get many eles and they can heal up to full in no time after a shatter so the more sustained dmg, along with confusion, the better to keep constant pressure on them), almost never using it to just evade dmg if it’s not the last refuge left…if i use my bf just for his invulnerability it means i’m already in big troubles…
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So in order to escape it, you have to waste condition removal, and still then waste dodges. Oh hey, sounds like a win to me. Also, that wasn’t even a complicated shatter, just a shatter. No, you do not need instant melee clones. No you do not need utilities. No you do not need vulnerability. IT’S ON A 10 SECOND COOLDOWN. You’re not setting something up that has a 300 second cooldown to make it count. Stop pretending like it takes skill, because it really doesn’t. Backstab -> Heartseeker takes more setup than a bloody Mesmer shatter. I know this because I use both Mesmer and Thief.
You have to waste stunbreak and dodges in order to evade every single burst in this game…just saying…and you’re trying to claim you actually go shatter in tpvp with that combo you posted above? And you kill stuff with that? …btw are you na or eu? I would like to see your shatter in action since if that easy combo is so effective no reason to chain a crapton of keys in order to try killing someone…always wanted some relaxing play…
S/P
4 -> 3 -> Dodge -> 3 -> 2 -> F1 -> 5 -> Repeat
That’s actually incredibly easy, Archaon. Don’t try to pretend that Mesmer shatters require skill and thoughtful setup. They don’t.
This way you’re going to deal crap dmg and just a single cond removal would let you free to go away from the mesmer…you need stun first of all then at least 2 clones (3 is better) shattered with diversion for vulnerability and another 2 (3 is Way better) for mind wrack and you need utilities too to do so cause even if you have phantasms up they’re not good for mind wrack since they must run from their current position to the target dalaying your burst, you need istant melee clones, and long cd utilities (Mirror images and maybe decoy if you want to waste it for a shatter, and if you have it since if you bring decoy you must drop blink..dropping portal is not an option) are the only way to go…even my grandma can evade a shatter from a duelist or warlock running at you from miles away…be serious…
But sure if we talk about hotjoin mesmers just leaping and sending phantasms and clones from 600 range away (Without even knowing what they have already up atm) while spamming random bf with no stuns, no diversion and stuff…well…no dubt it’s easy to do this way, but noone who’s not totally brain dead would eat a shatter like that…
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State of the Mesmer : 3-3-2-F1 YOU DEAD. Oh you’re not? gimme 8sec, brb.
It’s hilarious when you spec (high rank or not) people spamming the sword skills whether there are targets or not as soon as the cooldown goes off. It simply says the cooldown for such a godmode combo is too short.
(Not to mention the endless source of illusions thru dodges (ever seen a mesmer w/o it?) … can you ever catch a mesmer w/o illusion?)
Actually it’s more like 4-5-3-3-F3-2-7-F1 with s\p or some variations between stun, bf and utilities…at least 6-7 skills, probably the burst with more skills involved to put out a decent dmg..and one evade-invuln can still screw everything up with pretty much no effort..
You clearly know nothing about mesmer…so why are you posting bs son?
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Currently baddies can post stupid threads in the forums along with the ability to whine about something and hope Anet nerfs it,with impunity. It feels really overpowered.
L2p noob./end thread
Definately this.
Old but gold…one (Thief) ragequitted around 350-400 but still probably r20- or something..our engi got low pnts cause he crashed in the middle of the match…not even balanced 4vs5 lol
Matchmaking…sure..
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2) Ele outlive mesmers? When it was the last time you played as ele vs a Phantasm mesmer ?
Yeah…too bad no decent mesmer plays phantasm since is a totally useless (1vs1 yolo spec with no support and not able to go teamfight)…so..yes..eles outlive mesmers in tpvp anyday. The ones going phantasm are those “rambo duelers” , zerg vs zerg chickens or ppl farming hotjoin…and are not considered part of what we’re talking about..not considered part of pvp neither at least for me..
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-One of the most powerful conditions in PvP (confusion)
lol
rofl
Any good counter to stun+mind wrack+blurred frenzy?
I try to use stun breakers and dodge when I think they will start spike but never seems to be enough time to hit stun breaker and dodge as they have multiple stun before it takes me from full to zero health, does insane amount of damage with no easy way of telling when they will cast it all or when it is incoming….gives almost no chance of enough reaction time.
Any other counters to it?
Watch for leap then stunbreak away. You can both see the mesmer teleporting or just wait for leap’s sound…and it’s far from impossible to do since pretty much every decent player easily dodges shatter combos…even if you bait them with leap delaying diversion and mind wrack trying to make them waste escapes…if ppl (And not talking about ultra pro or something) easily do it in tpvp it means it can be done…problem is…are you able to do it?
When it’s 2+ mesmers focusing stuns and immoblize on you with mind wrack and blurred frenzy stun breakers and dodge don’t help you…
Even with 2 stun breakers is not enough…
When you have 2 not brain dead dps (Any class) focusing you you’re going down eventually no matter what (Even with a bunker spec)…so i don’t really see the problem here..you die vs 2 dps = that dps is op? Seriously?
edit: and wtf we talking about
i dont whanted to start a thief discussion just say ranger is not evade spam
as elem or thief u play offensive, dont have to watch so much animations of other players
Just pointing out this is stupid..you started it and i replied..
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Yeah.. I think it’s time they saw a nerf.
Funny thing is that mesmers actually got nerfs in every single patch…or do you mean rangers?
Let me tell about my state of the mesmer
After 300 games played as Warrior I made mesmer for spvp. Never played a mesmer just Warrior since lunch.
Its like im playing a different game. At first I just mashed buttons because I was too lazy to look at skills description – still win duels and not die in team fights.
Now I know what those skill do – I berly die and score more than with my Warrior.
And the clones. Oh the clones are just ridiculus.
So please make a Warrior and tell me about stat of the mesmers.
I have like 2k+ games with mesmer class and ppl still manage to down me in tpvp aswell as with thief or bunker guardian (Even xeph, helseth and many others really good mesmers eventually go down)…2 cases here…you were bad as hell with war or you’re just going hotjoin/1vs1 swag (Look at mee noob, i’m da kiiinggg..i’ll faceroll you 1vs1…come get some!!! YEahhh!!1!1) duels and you don’t meet decent players…and you’re probably playing phantasm that is totally worthless outside killing nabs in hotzerg or duels…go shatter (Since phantasm, as i said, it’s totally unuseful) in tpvp (With team utilities..portal, time warp and maybe illusion of life too) and try being so immortal vs someone with a brain…you’ll see the difference by youself..welcome to the real world..or you can just stay hotzerg but at least please stop claiming mesmers are immortal just because you can kill bads spamming phantasms…or you get killed by another one spamming phantasms too..
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as elem or thief u play offensive, dont have to watch so much animations of other players
Just lol…go try a glass thief in tpvp giving a kitten bout your surroundings oh mighty ranger…see what happens..
Any good counter to stun+mind wrack+blurred frenzy?
I try to use stun breakers and dodge when I think they will start spike but never seems to be enough time to hit stun breaker and dodge as they have multiple stun before it takes me from full to zero health, does insane amount of damage with no easy way of telling when they will cast it all or when it is incoming….gives almost no chance of enough reaction time.
Any other counters to it?
Watch for leap then stunbreak away. You can both see the mesmer teleporting or just wait for leap’s sound…and it’s far from impossible to do since pretty much every decent player easily dodges shatter combos…even if you bait them with leap delaying diversion and mind wrack trying to make them waste escapes…if ppl (And not talking about ultra pro or something) easily do it in tpvp it means it can be done…problem is…are you able to do it?
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Bunker spec dealing 5+ k burst dmg + condition dmg….sounds really rtrded, but if you’re a ranger it’s fine…
Nerf thieves and wars instead..
You know you can take another class after watching at your team’s composition right? Best yoloq class is the one that would work in your team…i mean, you go mesmer, you get other 2 mesmers and you don’t reroll? That makes already yoloq much more like suicideq…you can’t pretend to play only one class if you want to give a try into soloq…you already have a few chances to win…sticking on one class makes it even harder..
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Already tried confusion too…duration, apply on blind, apply into ethereal field and so on….
Went in…more than 5 seconds blowing pretty much everything to stack like 13-14 confusion and puff…condition removal and it’s gone, or pp just obviously stop skilling while under it, wait some seconds, since duration, even traited, is still ridicolous…and then continue as before..same for general cond dmg….only viable condition for mesmers is vulnerability (And you already apply it before shatter if you want to deal a decent dmg) atm…everything else is just crap imo…
“…the warrior doesnt have a lot of ways to protect himself, he lacks the ways to reset his aggro as compared to a elementalist who has mist form or a thief who has steath….”
DISCLAIMER: Im not saying warriors dont need help, but please, PLEASE look into staff/scepters ele for once!
Look, you mentioned it yourself, " Evan loves to play his warrior" , I think I now comprehend where the bias comes from. You said that but, 5 second invulnerability in which you cant cast anything is a lot better than 3 seconds of invulnerability in which you cant cast anything either [elementalist].Unless you are a D/D ele you wont be surviving a 5v5 focus either, i think that applies to a lot of classes, all I heard in the entire comversation was; “warriors need a lot of help, eles are ok, as long as you keep playing D/D and keep ignoring the already brokenly UP staff or scepter”.
Truth of the matter is; warriors are NOT as bad as staff/scepter eles are, can you PLEASE play them yourself a little bit and notice it?! A lot of people have been asking, BEGGING for some deserved buffs and all I see is this very obvious trend; warrior/thieves/mesmers keep getting all the goodies, while elementalists keep getting nerfed.
No, I dont want to play D/D ele, i dont wanna be forced to play that weapon because it is the only viable one, the only one that can “survive” and do something for the team other than occupy space. Please stop playing Evan’s favorite class and pay some attention to the other subforums.
[/rant]
edit; oh and necros
“we dont want to have too many key utilities, they cut into your build” yet if you go to elementalists traits you will see EVERYONE will HAVE to have arcana or water to be able to succeed, specially arcana, specially arcana VIII blasting wand which increases staff radius. I didnt take it by choice, I took it because i had no choice. Please, can we do some actual balancing for eles for once? getting really tired of this D/D deal, I dont want to play melee mage, I want a casters.
This is a good start to some suggestions; https://forum-en.gw2archive.eu/forum/pvp/pvp/Staff-Elementalist-state/first
and this is the best one yet; https://forum-en.gw2archive.eu/forum/professions/elementalist
Problem is that eles (Don’t care if you don’t want to play it, that’s your problem not anet’s) still have something effective to play (Actually A tier)…warriors aren’t effective, no matter what they play…that’s the difference..it’s like saying thief is bad because i want to go p/p in tpvp and i obviously suck…lolwhat?
And btw i don’t play warrior…
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Every profession needs bug fixes. Every profession are getting them more or less.
There are professions which are way worse when talking about bugs compared to mesmers.- Necro minions still watch the fight half the time instead of attacking and this bug has existed since release. Basically 4 utilities, a heal skill and an elite skill are pretty much worthless.
- Spiteful Talisman still doesn’t work in PvE and PvP.
- Necromancer’s downed health is still 1/3 of what it should be in PvE and WvW. Yes. 1/3.
- Your Moa Morph skill still kills all minions and put them on cooldown, despite the fact it was stated by devs that this behavior is unintended.Those are only from Necromancer I can recall at the moment. Plus, they are under-represented and unwanted in most situations and they are universally considered as weak, but this is another story.
Probably someone else can list some other game-breaking bugs other professions have.
Now, do you understand why people here say Mesmers are low priority at the moment?So our gamebreaking bugs are of lower priority than your gamebreaking bugs. Well yeah, that’s clearly an unbiased statement. We didn’t say our bugs should be fixed quicker than yours, all bugs should be fixed, or at least the important ones (and definitely not the ones we usually find in the patchnotes) because otherwise balancing attempts are useless.
Probably someone else can list some other game-breaking bugs other professions have.
Yes, why don’t you start doing that for necros instead of complaining here? Are you afraid that our bugs could actually be fixed before yours? We didn’t come here to compare to other classes but to make a general statement about the state of the mesmer (you know, that’s why the topic is called “state of the mesmer”).
What exactly is a gamebreaking bug for you?
The iZerker not hitting for 5k damage but only 3k?
Mirror Blades which also bounce between clones?
Your 2-damage per hit clones have wrong targets?
Yeah, they are sure gamebreaking bugs.
Having 6 skills completely not working and 2/3 less downed health in PvE and WvW are just marginal bugs, yeah.
..and walls man…let’s talk about porting into kittening walls since release, rush for fix? I don’t think so…
Oh, jportell!
I miss your posts about how weak mesmers are! :PCan you refute anything stated here? No. Do mesmers have strong skills? yes but with each and every patch we are getting shafted more and more and more… And it gets looked over because people are so mad about:
1. Clones/Shatters-Class mechanic get used to it its not going anywhere… Clones do no damage and mindwrack does good damage only with all the right traits base damage sucks.
2. Phantasm Dueling Build: only good in 1v1 complete garbage in any tourney
3. Moa: Dodge Dodge skill #5… wait… then go kill that Mesmer
4. Focus Pull-Long cooldown and in PvP the focus phantasm sucks.
5. Hard to Catch in Fights- Once again the point. Jsharp has said that they want mesmers to have some of the slipperiness of the thief without getting it all… we do have some… however for actually escaping a fight every class including guardians and a DS necro can catch us.Edit: and oh look at that another bug for another class got fixed… Still nothing for the Mesmer… :/
And let’s say something else too..
Mind wrack is an easily avoidable burst too…you have to bait decent ppl with leap to make them waste their dodge/invuln and then mind wrack after some time if you want a chance to hit them, usual leap, diversion and mindwrack combo is going to be avoided by 100% of ppl with just a bit of brain…and after that you have nothing..just dodge and kite until it’s ready again…
Hard to catch…again, if you know how mesmer’s basic mechanincs work it’s easy to get the real mesmer…decent players stick to you like glue until you used all your escapes and then you’re dead, kittens given to clones = 0
..and we have teleports (Into walls -.-)…
But yeah…sure, if someone here still stomps our clone while downed i suppose mesmer is going to be pretty hard for him….but for sure is not because mesmer is so op….
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rating system kitten es me off
2 wins 1 loss -> 108 positions lost, lol XD
7 wins 1 lost vs bads (dc) from 400 to 800…let’s talk about it, thx god i already don’t give a kitten bout that otherwise i would probably be upset..
I usually go from around 250 to 95% depends if i run with pug or premade…some days i play with premade only and get up in no time some others i pug 10 times in row and get down to 800-95% ….this si not an individual ladder, if you want to get high positions (And keep them) you must go full premade only all times and stop playing while you’re high…but no thanks, i’d rather have fun also going pug if i want to…
Guild/Team ladder and solo ladder…let ppl join only with 5 ppl full team or solo…not 2-3 on ts + pug and stuff like that…2 ladders…solo or premade.
Then reset that kitten…
Done
And maybe don’t let them use F skills while downed…like everyone else…just saying..
don’t worry they’re looking at it..
/sarcasm
Btw how did they manage to get out of base scoring 100 pnts? Oh right…you had a war…
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GJ on summarizing
To ele: This class has an unlimited choice in what role he likes to play (bunker, roamer, teamsupport). But the meta evolved and BM-Rangers, Kit-Engis and S/D thiefs bring hard counter to them. In EU for example you saw every dual-ele comp dissapearing but two or three teams.Rtl nerf almost solved that..at least you don’t get 2-3 ele teams anymore, 2 engi or 2 rangers are more common now but they’re not as stupid as 2+ eles were 1 months ago imo..
Right now i think we could say…“Play everything you like..but don’t play warrior”
Mabye the new meta will be 5 kill-shot warriors with banners. Spiking a target was never easier.
Don’t forget those unstoppable 5 sig wars too…
GJ on summarizing
To ele: This class has an unlimited choice in what role he likes to play (bunker, roamer, teamsupport). But the meta evolved and BM-Rangers, Kit-Engis and S/D thiefs bring hard counter to them. In EU for example you saw every dual-ele comp dissapearing but two or three teams.Rtl nerf almost solved that..at least you don’t get 2-3 ele teams anymore, 2 engi or 2 rangers are more common now but they’re not as stupid as 2+ eles were 1 months ago imo..
Right now i think we could say…“Play everything you like..but don’t play warrior”
I saw 2 ranger team once playing against TP but who is playing with 2 engi?
Depends on the map…at foefire there are many playing with 2 hgh bombing mid and i’ve to say they’re quite a pain if you’re the bunker guardian under them..kittenton of aoe conditions everywhere..
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GJ on summarizing
To ele: This class has an unlimited choice in what role he likes to play (bunker, roamer, teamsupport). But the meta evolved and BM-Rangers, Kit-Engis and S/D thiefs bring hard counter to them. In EU for example you saw every dual-ele comp dissapearing but two or three teams.
Rtl nerf almost solved that..at least you don’t get 2-3 ele teams anymore, 2 engi or 2 rangers are more common now but they’re not as stupid as 2+ eles were 1 months ago imo..
Right now i think we could say…“Play everything you like..but don’t play warrior”
When it’s ready lol
The guy with 13-0 probably beat some high ranked players.
If you are 26% , yes, you have no clue what this game is about and you should stop making excuses for not practicing and perfecting your game
I can say i have a clue about what this game is…and again, yes…leaderboards are completely worthless right now…probably even more worthless than pvp ranks…‘nough said..there are dumb players around top and others really good but that can’t go premade all times (Going pug only) not even listed..
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Yep leaderboards are totally worthless until they split solo and premades…just don’t give a kitten bout ladder and it’s ok, someday they’ll fix it….hopefully..
You know that leaving is an istant lost in your ratings right? Just put a leaver debuff like gw1…banned from pvp for (At least) 15 mins, the more is better, still on if you relog…
These are perfect examples of a flaw in our matchmaking. We are aware of this issue have plans to address it. Thanks for the screenshots!
Before 2017…maybe?
Was doing tpvp with friends and this is what happened to me.
223k illusion of life
lol?
…no..no..no…wait……you’re not saying you actually believe illusion of life is an attack skill dealing 223k dmg…..right? Do you even know what it is before posting this?
You know..
Come on 1vs1 i’l killl you noooooooob!! I’m tha king i’m gonna destroy youu !!1!1!1!1
…and stuff like that…
…thanks god as soon as they rank up they usually lose this bs rambo behaviour, after they realize they’re playing a team based game and how ridicolous they are…
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Look i play mesmer, im not here whine about the mesmer being overpowered or anything, but there were 2 mesmers in tpvp that looked 100% identical and had names that had 1 letter difference ( one had c and the other had o) and the names had some length to them so it was even harder to tell which was which and they were always side by side. You’d be extremely suprised as to how much this effected the game, especially when they both when downed my entire team was running around trying to find the real one for a good while. (i just ran off when this happened i learned my lesson as soon as the game started). I really don’t see how this in any way is against the rules or anything like that but i just thought id let people know theres some people with some new ways to lessen the quality of parts of the game for us for lack of better words.
Kill them both.
Problem solved.
Fully agree. Ranking up takes way too long and takes away all incentive to keep playing spvp. Everyone I know has also quit spvp, because it just takes too long for anyone who has other things to do than play games. In fact, many of those people have quit the game entirely because of how slow it is to rank up. And sadly, the game has nothing else going for it. Everything else in the game is even more repetitive than spvp and gives no rewards.
Can’t believe you Necro’d this thread. Your friends, assuming they are your friends and not just some people you met online, didn’t quit because they are ranking up too slow. They quit because the sPvP isn’t very fun. You can attribute that to the Conquest Only map rotation and lack of a real Tournament (such as HoH) or GvG.
However, sPvP isn’t played for the rewards but also is played for the rewards sort of. If you made the grind the Tiger in GW1 you know what I’m talking about. You end up playing HoH long after you’d had your fill just to get r9. However, getting max rank shouldn’t be an easy process. I’m okay with lowering the rank requirement dramatically but only if they implement a system where Rank Glory can’t be gained via Hotjoin, thus making it tPvP Only AND if only the Winning Team receives Rank Glory AND every player on both teams must rank within the top 500 of the tPvP Ladder. Do we have a deal? Thought not……..
Fun Fact: I know of only one single player who ever reached r15 in GW1. That’s the highest rank a.k.a Dragon. His handle was Starcraft I believe. Regardless the PvP is already dilluted enough as it is in GW2 when compared to the original. The last thing the game needs is a bunch of horrendous no skill PvE Hotjoin Heroes running around with Dragon /ranks.
Actually there are 6 r15 as far as i know…dunno if someone else got it too…
I couldn’t go over r12 in gw1 and it was fine for me…cheap pvp ranks would lead to something worthless (Even more than gw2 ranks actually are…spamming grenades in hotjoin all day…if you know WHO i mean) The more get high ranks the less they’re worth…and believe me, max rank here is WAY more easy than gw1 r15…cause as we all know you can get it just farming hotjoin all day without having to be skilled or something, honor points for winners only? Yes please…keep your glory i don’t care, but let rank up only those who really deserve it…don’t make it like another stupid zrank (aka /ebay)
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Yeah 2vs2…go try shout bunker guardian+full bunker ele team…take all the time you need….
2vs2..lol
Time limit and if you reach that, then more dmg dealt = win.. would get rid of full bunkers
I actually kill gc thieves with burning and retaliation with bunker guardian on the long run if they don’t get away…while still >70% hp jumping around point..same for bunker ele, thieves are probably the easiest class to deal with while playing bunker (Not considering warriors obviously cause they are not really viable as we all know)
A bunker guardian with shaman can own every thief around 1vs1…even flanking strike spammers (Already did it many times) they just can’t land enough dmg to win due to high tough, blocks, invulnerability and so on…same fo phantasm mesmers, you can just outheal mesmer gs autoattack (Considered so powerful) with just your regen…and both thieves and mesmers are going down for condition dmg on the long run having little to no condition removal…
That’s why 1vs1 in just stupid and worthless…if both at a decent skill level bunker spec with retaliation can’t lose vs a gc spec, cond dmg spec can’t lose vs bunker…and gc is going to lose vs both cond dmg and bunkers with 50\50 chance vs another gc…and this is how it works, sure skills matter but 70% is done by your traits…1vs1 proves nothing more than who has the best build for that paticoular fight 90% of the times..and you know you can just go hgh+bunker (Let’s say a shout bunker guardian spamming empower with staff…shall we?) 2vs2 too..have fun trying to beat that..
I would have fun, boonstripping with nec and putting on some condis.
Yep, maybe 1v1 wouldn’t work so well, but 2v2 would for sure. Everything can be countered… 2 guard < 2 necros < 2 mesmers < 2 good thieves < 2 guard
You can tuck in the other professions too to this chain, but i just wanted to show that everything can be beaten, and 2 of the same profession isn’t so good. Mixed teams would have equal chances (mostly).
A shout bunker can outperform a necro on cond removal\apply boons (And not on himself but on engi too) if played decently while hgh still owns pretty much everyone 1vs1 with constant might from empower (20 sec cd)…plus remember that managing to down a bunker guard is already hard if he’s forced to stay on point (Wells, aoe and so on) if he’s able to kite too a necro (Like pretty much everyone else) would never get him…i got, aswell as many others i suppose, necros trying to contest my point for 2.30+ mins using lich form and everything they had…still not able to even neutalize it (They just left or called for backup), bunkers are made to keep a point 1vs1 for an indefinite time (So without kiting aoes around and stuff) if they don’t go down while forced into an area just imagine if they’re free to go wherever they want..no comment on mesmers<thieves …mesmers are going down to thieves only if they totally don’t know burst is coming AND if they have bad reflexes too (Or not full hp with good stuff on cd), if you play mesmer and you know there’s a thief somewhere around you that thief has no chance to win…f3>mirror>f1>bf …thief is dead. (Good thieves aren’t a class btw…thieves are)
Again this is a team game…1vs1 is worthless and 2vs2 is the same, 5vs5 is the right setup to make teamwork…work imo
(edited by Archaon.6245)
I think it’s intended to help hs spamming thieves since their build is so hard to play…you can just press 2 fifteen times regardless of timing always getting a nice smooth hs spam now….and then you die obviously…they just want to level their skill cap with sbow rangers who don’t have to press buttons at all….
e-sports yay
(edited by Archaon.6245)
Don’t worry they’re looking at it…
I’m actually thinking about them watching at ppl dodge queue after stun while eating popcorns sitting around a table…
“Guys, we probably should do something about this…”
“Uhm…not sure, let me finish my snack…let’s look at it a little bit more…”
“Beer?”
“Beer.”
“Oh…meanwhile i was thinking about some new fancy pve skins…let’s make a new event!”
“Yeah sounds cool! Still miss pumpkins so much…”
Everyone goes away….the one on the screen still dodge queuing like a mad kittener..
(edited by Archaon.6245)
I actually love commanders….if you spot a commander in s-tpvp you already know you’re going to get a free kill\win
100 golds for a big “Kick Me” sign on you sounds really expensive to me…but well, if they’re fine with that no problem for me…
