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Gw2 ruined y mmorpg experience

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Posted by: Archaon.6245

Archaon.6245

You can always just queue for tourneys and then pretend its a Deathmatch.

sometimes, i go into a 8 vs 8 game and kill people, like it is a team death match game.
works for me!

Pretty much like everyone who goes hotzerg xD

Remove Torment

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Posted by: Archaon.6245

Archaon.6245

Condition removal.

100 pnts and move on to another thread.

Have you ever?

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Posted by: Archaon.6245

Archaon.6245

Have you ever-
Been so bored that you killed people with low end spvp gear.

So do you mean you actually have high end gear?

ranger's pet everywhere...

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Posted by: Archaon.6245

Archaon.6245

And when they eventually get bored of sending it to you around the map they just get treb target and destroy it…seems legit..

Mesmers and thieves dont deserve it

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Posted by: Archaon.6245

Archaon.6245

Mesmers and thieves don’t use condition builds. This will open new builds for them, not make existing builds stronger.

If you need conditions you are looking for engis and necros…running condition mesmers and thieves just because they gave them this torment stuff? Don’t think so, noone is going to drop a condition engi for a condition mesmer just because of torment…unless they are planning to totally change trait’s effects to make condition thieves and mesmers more viable\effective than actual necros and engis, and this is not gonna happen imo..but anyway, we’ll see soon…

They are trying to make new builds viable. Stop whining about it. It doesnt happen overnight either. jesus. Doesnt really matter that thieves and mesmers get it, they have to start somewhere because you know everybody has like 1 build only. And imo it makes sense for thieves to have this torment, mesmers not so much but they probably need it because their conditions are just that bad (have not played condi mesmer so personally dont know). Might be related to the gutting of Confusion.

I’m simply saying that thieves and mesmers are probably not going to change build just because they gave them a new condition, there are way better classes with way better specs for condition damage, thieves (Even more after caltrops nerf) and mesmers in tpvp are made for dps…and this is not gonna change because of torment…

Mesmers and thieves dont deserve it

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Posted by: Archaon.6245

Archaon.6245

you play an ele, one of the professions with the highest skill floor and you waste time arguing with somebody playing both entry level professions in this game – mesmer and thief?
Pls…dont

Said the ele to the other ele…

You’re really convinced your class requires so much skills compared to others, aren’t you?

(edited by Archaon.6245)

How about decent matchmaking?

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Posted by: Archaon.6245

Archaon.6245

Hey Mezereon, have you tried using any of the custom arenas from the PvP browser? It might be better for you guys to practice that way!

Practice what for god’s sake? All you can practice in those custon arenas is zerging around spamming random stuff at random opponents ganking ppl 4+vs1 or being ganked the same way…very nice way to practice for tpvp lol

Weakness will fail in its function.

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Posted by: Archaon.6245

Archaon.6245

because spike in this game is the use of 3 skills at most. Most often it’s as simple as a shatter or a backstab.

Actually a shatter combo has something like 5-6 chained weapon and utility skills+dodges…just saying…it’s really far from being a 1 key burst.

Torment

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Posted by: Archaon.6245

Archaon.6245

p/d thieves are the bane of all existence in WvW.

And…you know what? This is s-tpvp forum, and we don’t give a kitten about wvsw xD

Mesmers and thieves dont deserve it

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Posted by: Archaon.6245

Archaon.6245

Mesmers and thieves don’t use condition builds. This will open new builds for them, not make existing builds stronger.

If you need conditions you are looking for engis and necros…running condition mesmers and thieves just because they gave them this torment stuff? Don’t think so, noone is going to drop a condition engi for a condition mesmer just because of torment…unless they are planning to totally change trait’s effects to make condition thieves and mesmers more viable\effective than actual necros and engis, and this is not gonna happen imo..but anyway, we’ll see soon…

Mesmers and thieves dont deserve it

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Posted by: Archaon.6245

Archaon.6245

Soooo…are you basically saying eles need buffs?

typical response of non-ele knowers, “eles are OP” yes, if you are D/D, but have you ever, really been scared of staff , i mean like REALLY? as scare of seeing a mesmer or a thief or a guardian or a warrior or an engi chargin are you, are you sure you have ever been scared of staff?

Here, let me answer that truthfully for you; – “No”

Im not saying ele need buff, im saying STAFF specifically needs buffs, so yes.

Even if they give this stuff to staff skills i don’t really think d\d eles would drop a A+ tier build (Well let’s say not just only one since you can range from dps to tanky hybrid with many variations between) for just a condition, that, btw, is probably going to deal kitten dmg without condition dmg….that mesmers and thieves usually dont have…and anyway saying “Yes d\d is op but have you ever tried staff?” It’s like saying “Yes phanatasm mesmers with gs are op (Aswell as worthless in tourneys) but…have you ever tried scepter?” lol off course not…you already have a good build as it is, why do you want to play a crap one instead?

(edited by Archaon.6245)

Rather Lose a Duel or a Match?

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Posted by: Archaon.6245

Archaon.6245

If you’re not a brainless hotzerger the answer is pretty obvious imo. If i have to go vs a spec that is probably going to kill me just to hold that point long enough to let our bunker come back to defend i don’t give a kitten if i’m going to die, duels are worth nothing…your team and victory come first, ever. The sooner ppl get it the sooner we will see an awesome improvement in gw2’s pvp quality. Hotzerg mentality (Aka: “Come 1vs1 i’ll kill ya nooob1!11!11!!”) already ruined too much gameplay in this game.

(edited by Archaon.6245)

Mesmers and thieves dont deserve it

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Posted by: Archaon.6245

Archaon.6245

Soooo…are you basically saying eles need buffs?

Guardian/Mesmer vs Warrior/Necro

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Posted by: Archaon.6245

Archaon.6245

Power Necro/Thief
Staff Guardian/Engi

(edited by Archaon.6245)

Legendaries in SPVP

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Posted by: Archaon.6245

Archaon.6245

Honestly i personally don’t give a kitten about sparkling skins ans shiny stuff, leave them to pve heroes it’s their business not mine, mine is to get points, kill ppl and try to win tourneys….nothing more. Can’t really care less….

Maybe just let us trade glory for gems/gold as it should be since glory is “pvp money” (Pvp gold equivalent) as they said long time ago, so we MUST be able to trade it for gems like pve gold….just to have something to get with 500k+ glory…then you can just put it in bank doing nothing with it or give it to someone else since there’s no use for gold in pvp, but at least you can get something worth the time you spent..

(edited by Archaon.6245)

Anet response to Race Sizes in PvP

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Posted by: Archaon.6245

Archaon.6245

As i said many times…if you REALLY think going asura gives you a big advantage just make an asura char and it’s done you are at the same level now…you know you can go pvp with lv1 char so at the end of the day where’s the problem? But if race size is just an excuse when you get facerolled i don’t think getting an asura would improve your skills so much….if you can’t spot asura’s skills it’s your problem cause 90% of pvp community already fight asuras with no problems at all….and maybe, just maybe…that asura who destroyed you last time would kik you anyway even if you go asura too..

Ugh, tone it down a tad, bro. Where did I use that as an excuse for losing to anybody other than in your head? Of course making an asura evens things out thank you for that intelligent insight my point is that that’s not as fun as what I propose. Nowhere did I say “can’t spot animations at all”… I said that it’s harder to spot, specially in team fights with a lot of things blocking your view, and it seems to me most of the community (I’ll avoid making up statistics) agrees with that based on the fact so many roll asuras for that very reason, specially among high ranked players. My point is that the game would be better off if it just wasn’t a factor, that it would be more fun to play and watch if players could just pick whatever race they like most. Do tell me, what’s wrong with that?

I actually play 3 classes in tpvp and 3 races…human, silvary and asura and there’s no difference at all…good players would get you no matter the race you’re playing..and i don’t feel any difference myself between fighting a norn or an asura at all, even during mid teamfights…i mean, all humans or big asuras and small norns? Seriously? I think that anyone let’s say over r25-30 must not have problems on fighting asuras, sure maybe harder for a r10…but i don’t think you can actually find a 40+ saying asuras are unfair cause they’re harder to identify and stuff (Unless he spent his whole life farming hotjoin only)…because no, they aren’t..

If you have ever been in a team fight and seen the amount of visual effects being triggered, I find it hard to believe that you would say that seeing a norn animation is no different to an asura’s. The difference may have minimal effect, but being smaller means smaller animations and with this game it is an amplified problem due to the clutter on the screen already. Everyone is entitled to their opinions and I personally dont think this a huge issue either but to deny the existence of race differences is kinda crazy (one might even say ludicrous)

Differences? Sure. A Problem? Absolutely not.

Anet response to Race Sizes in PvP

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Posted by: Archaon.6245

Archaon.6245

As i said many times…if you REALLY think going asura gives you a big advantage just make an asura char and it’s done you are at the same level now…you know you can go pvp with lv1 char so at the end of the day where’s the problem? But if race size is just an excuse when you get facerolled i don’t think getting an asura would improve your skills so much….if you can’t spot asura’s skills it’s your problem cause 90% of pvp community already fight asuras with no problems at all….and maybe, just maybe…that asura who destroyed you last time would kik you anyway even if you go asura too..

Ugh, tone it down a tad, bro. Where did I use that as an excuse for losing to anybody other than in your head? Of course making an asura evens things out thank you for that intelligent insight my point is that that’s not as fun as what I propose. Nowhere did I say “can’t spot animations at all”… I said that it’s harder to spot, specially in team fights with a lot of things blocking your view, and it seems to me most of the community (I’ll avoid making up statistics) agrees with that based on the fact so many roll asuras for that very reason, specially among high ranked players. My point is that the game would be better off if it just wasn’t a factor, that it would be more fun to play and watch if players could just pick whatever race they like most. Do tell me, what’s wrong with that?

I actually play 3 classes in tpvp and 3 races…human, silvary and asura and there’s no difference at all…good players would get you no matter the race you’re playing..and i don’t feel any difference myself between fighting a norn or an asura at all, even during mid teamfights…i mean, all humans or big asuras and small norns? Seriously? I think that anyone let’s say over r25-30 must not have problems on fighting asuras, sure maybe harder for a r10…but i don’t think you can actually find a 40+ saying asuras are unfair cause they’re harder to identify and stuff (Unless he spent his whole life farming hotjoin only)…because no, they aren’t…it’s nothing but experience, like pretty much everything else..

(edited by Archaon.6245)

PvP 3 wishes -what do you want most in PvP?

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Posted by: Archaon.6245

Archaon.6245

No honor in hotzerg aka custom arenas. (Sure you can go there to l2p but no cookies for zergers, or r60+ hotjoin heroes…just glory, since it’s totally worthless anyway)

Less brainless farmers in hotjoin that leads to:

Solo (And for solo i mean SOLO…you go alone or with full premade, no 3 on ts+pugs and crap like that) and premade matches split —> Total ladder reset and 2 separate boards for solo and premades.

Done.

(edited by Archaon.6245)

June 25th patch: new hope?

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Posted by: Archaon.6245

Archaon.6245

Probably some unuseful fixes, some unuseful and nonsense nerfs with stupid things\specs still going…nothing more than this..as usual..

Just curious about what are they going to ruin this time..and what is gonna be buffed without a reason..

(edited by Archaon.6245)

Anet response to Race Sizes in PvP

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Posted by: Archaon.6245

Archaon.6245

As i said many times…if you REALLY think going asura gives you a big advantage just make an asura char and it’s done you are at the same level now…you know you can go pvp with lv1 char so at the end of the day where’s the problem? But if race size is just an excuse when you get facerolled i don’t think getting an asura would improve your skills so much….if you can’t spot asura’s skills it’s your problem cause 90% of pvp community already fight asuras with no problems at all….and maybe, just maybe…that asura who destroyed you last time would kik you anyway even if you go asura too..

(edited by Archaon.6245)

Asuras need a disadvantage.

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Archaon.6245

Omg lol…not this stupid threads again….

Still ranks 1s matched in rank 40 games

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Archaon.6245

You have to be careful, the rank 1 could be a rank 200 in WvW which makes him comparable to people on leaderboard.

So that makes him REALLY good at zerging?

Really pro @ ganking ppl 30 vs 5 …those awesome wvsw beasts…be careful…rofl…

Still ranks 1s matched in rank 40 games

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Posted by: Archaon.6245

Archaon.6245

You have to be careful, the rank 1 could be a rank 200 in WvW which makes him comparable to people on leaderboard.

rank 200 in wvsw is worth nothing in pvp, i would take a r25+ outside leaderboards over any “pro” wvsw trihard anyday…everyone can kill underleveled/geared ppl covered by a zerg, all those uber power commanders with awesome wvsw ratings being facerolled by every single r30+ around, not to mention when they go tpvp, if you are lucky enough to get commanders and wvsw ppl in the other team it’s already a flawless victory…when it comes to sigle player skills wvsw aka pve heroes usually fail really bad…not a big surprise since they are used to a game mode based on level, gear and who has the biggest zerg spamming random boons around…while tpvp is based on personal skills and team tactic only, since everyone is at the same gear/char level..you know you can’t just call your guild into the fight or buy ascended stuff and then kill ppl, in pvp if you’re bad nothing is gonna save your azz, no gear, no zerg…you’re bad? You lose. Back to the mists and l2p.

(edited by Archaon.6245)

Still ranks 1s matched in rank 40 games

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Posted by: Archaon.6245

Archaon.6245

Not being able to play TPVP til level 10 is a pretty good idea. You can do that pretty fast, but would at least give you a basic understanding of the game.

I seriously dubt it since if you have to learn to play tpvp in hotzerg you’re basically trying to learn to play guitar while playing vuvuzelas…first of all they must turn custom hotzerg arenas into something that actually requires a proper brain…

Still ranks 1s matched in rank 40 games

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Posted by: Archaon.6245

Archaon.6245

Honestly, I’m more impressed that there are still rank 1s joining games.
I don’t even know why they’re doing it, but I guess it indicates some degree of increased interest.

It’s called monthly/daily achievement…and no…they really don’t give a kitten 99% of the times, they’re usually pve tryhards just looking for laurels..

Hardest class to play.

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Posted by: Archaon.6245

Archaon.6245

lol not ranger for sure xD I would say guardian (Bunker) and ranger are probably the easiest to bring at a decent level, bm is totally brain dead you can just spam stuff while still being effective atm (Champion hunter spamming random skills? Check.)…not much effort needed…pre-balance ele was probably the most stupid no skill class (Pretty much like bm rangers atm or even worse), but after patch it takes some skills for being good, at least they can’t rtl for their life when losing anymore…no more eles everywhere…guess why?

I don’t play engi and necro so i dunno if they’re hard or not..

(edited by Archaon.6245)

Phantasm Mesmers

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Posted by: Archaon.6245

Archaon.6245

As a phantasm mesmer, I’ve met some real tanky minion masters whose health just doesn’t seem to drop and it gets back up really quickly. If you’re in a sort of closed space with them, it’s hasta la vista baby. My phantasms die so fast they don’t even seem to complete one attack!

Other soft counters are blinding thieves who constantly vanish and regenerate. They won’t kill me, but they stay in stealth for so long and vanish instantly and also blind me constantly and my summons get screwed up.

Now and then a well played guardian with blinds will keep staying on top me with teleports (and blinds) regardless of my efforts to get away. If the blinds are well timed, I have nothing.

Warriors…it’s surprising but a well played warrior will kill your phantasms as soon as they appear. And they have have immobilize, stuns, and cripples and charges. It all depends on whether or not I’m able to confuse them with stealth and getting distance. Distance = I win. If they stay on me = I lose. Not easy for the warrior but if they manage to keep their cool and stay on me it can be a tough and very irritating fight for me.

Having said that I still win most of my 1v1s. I don’t often meet good minion master, guardians, or warriors.

Having played a minion master necro myself, I have to say that I don’t fear phantasm mesmers. My health just doesn’t seem to drop. Plus I have good access to AOE conditions which I know the phantasm mesmer is susceptible too.

Probably one of those bunker mm leeching hp from minion attacks…but dunno, i don’t play necro..

How can you combat macros?

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Posted by: Archaon.6245

Archaon.6245

  • macros don’t give any significant advantage that any normal player couldn’t duplicate with some practice.

They actually give an advantage…letting noobs to perform good combos (If they hit) that they probably wouldn’t be able to put out without messing up…that’s why most macro users are low ranks…1 key instead of 5-6 (Talkin’ about mesmer) is indeed a huge advantage..expec with istant cast skills where how fast you are makes the difference, and i bet many out there would be really slower without macros..and i mean…MANY…

(edited by Archaon.6245)

How can you combat macros?

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Posted by: Archaon.6245

Archaon.6245

it’s only a war of escalation, and for what? any macro they could reliably detect would be braindead mouse ones like you use that don’t really give any advantage. as if activating skill quickly in sequence was really something devs should spend time to protect against. get real kid. the longer the chain, the more it seems as if macro was good idea, but in reality the less control you have.

As i said start permabanning for botting those who use simple programs to achieve that, just to give an example (And many tryhards would stop just after that)…then keep improving detection system, as every single game does to deal with cheaters…we don’t even have a “cheating” option in the report menu atm lol and everyone knows there are many who run orbs or just roam with speedhacks and stuff…the only one not giving a kitten is anet i think, and someone (Like you) already try to defend those too…esports? My kitten …so yeah keep talking….kid…and really don’t give a kitten if you have less control, just permaban them…just to be sure and fair with ppl who play clean and don’t let their pc play for them..if macros, as you’re saying, are not so good then after some account terminations would be not such a good deal to mess around with them anymore…

(edited by Archaon.6245)

How's matchmaking now?

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Posted by: Archaon.6245

Archaon.6245

Another part of the problem is that the rank is not an indicator for real tournament experience. If A-Net realized at release that something was wrong with it, found a solution like only giving rank-points through tournament play and split glory to only hotjoin while making it viable for something, mabye they could have taken rank as a factor into consideration for the MMR.
Now they can’t because they kittened it up. Mabye they should consider the number of tournament wins instead.

This please…all those high ranked hotjoin heroes farming bads all day are really ridicolous atm…do you want rank to be an indication of skill? Raise tpvp honor reward and completely wipe honor out of hotzerg, less high ranks and more good players incoming..

How can you combat macros?

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Posted by: Archaon.6245

Archaon.6245

  • press skill 1
  • press skill 2 before skill 1 is done — skill 2 is queued
  • skill 2 comes out of queue & activates,
  • press skill 3 before skill 2 is done

there u have 3 skills that take .5 seconds activation time working at “max” speed that any normal person familiar with the skill chain could do. where’s the macro?

And again…you can log key presses not actual skill activation…and you’re not going to press you keys at the same millisecond everytime unless you’re using a bot aka macro…should i repeat this for the third time?

this is a great solution. im glad u r pro r50 that think things through. there is no way any1 could ever make macro that activates at random millisecond. anet hire this pro r50.

Not pro for sure, but probably don’t need your advice on how to press keys too xD Btw 90% of the ppl use normal hadware programs for macro (The stuff you get with your mouse/keyboard) and they’re not able to implement a random activation range, so it would be a nice start…sorry if you want to believe macros (And maybe yours too? Am i wrong?) are undetectable…no…they aren’t, actual problem is that anet gives a kitten about pvp but with just a bit of brains it can be easily done..chinese morpg’s game guard already scans for third party programs/scripts running outside client, if chinese low cost games can do that i don’t see any problem with gw2..

(edited by Archaon.6245)

How can you combat macros?

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Posted by: Archaon.6245

Archaon.6245

lol do you realy need macros in a game with 10\15 skills to the fullest? \facepalm

Well apparently someone actually does…bads for sure, but there are many around..

How can you combat macros?

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Posted by: Archaon.6245

Archaon.6245

well, here are your 2 problems then:

you can’t que up more than one

yes you can. you can activate 1 skill and activate a 2nd that will queue and activate right after the 1st, and you can chain this so you always queue a skill as the previous one is activating.

yes…e definately click many skills with mouse…lol

try with keyboard man, srsly

Basing on your rank/stats i’ll stick to my usual binds…but thank you anyway lol

(edited by Archaon.6245)

How can you combat macros?

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Posted by: Archaon.6245

Archaon.6245

  • press skill 1
  • press skill 2 before skill 1 is done — skill 2 is queued
  • skill 2 comes out of queue & activates,
  • press skill 3 before skill 2 is done

there u have 3 skills that take .5 seconds activation time working at “max” speed that any normal person familiar with the skill chain could do. where’s the macro?

And again…you can log key presses not actual skill activation…and you’re not going to press you keys at the same millisecond everytime unless you’re using a bot aka macro…should i repeat this for the third time? Try to read and understand stuff before commenting maybe…

(edited by Archaon.6245)

How's matchmaking now?

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Posted by: Archaon.6245

Archaon.6245

I seriusly think that as “matchmaking balance” they mean something like “You get screwed once, then other team get r1s, then you again…and so on, so from a balance point of view everyone is screwed” Can’t see any other possible explanation for this kitten…maybe we all just misunderstood what “balance” really means for anet…

How's matchmaking now?

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Posted by: Archaon.6245

Archaon.6245

The biggest mistake they made in terms of competition was actually the outtake of the 3-round paid-tournaments. From then competition was for 3 months not existing. Seems like reducing the entry fee to 3 tickets was too difficult for them to handle. Instead they brought up 1-round-tournaments, which were more about a grind-fest and which team had more time to play.
At least they recognized that tickets in this system had no value anymore for the 1-round-paid-tournament. And now we have free-1-round-tournaments. Everyday, on and on. It is so interesting, really.

^This ….along with removing decent gems rewards from tpvp too..that goes side by side with this since i agree gems for just 1 match victory it’s indeed too much..

How can you combat macros?

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Posted by: Archaon.6245

Archaon.6245

If you’re used to a class let’s say thief or mesmer (The ones who usually go for macros) you can definately presume if someone is macroing or not…not everytime for sure but i can say a good 70% of the times…many good players play “as on macros” but you usually know them if you live in pvp…but a r20 bursting faster and better than a r50 playing that for ages? Don’t think so…i would say maybe, but more often it’s just a macro, and you can say that also looking at their combo…sometimes ppl with macros spam unuseful skills for that situation just because they put those into the chain and can’t cancel them…a mesmer with an awesome burst already wasted his shatter combo vs invulnerability and still goes bf? That smells of macro to me….just an example…just add a macro report option and it’s up to anet looking at time between skills, if it’s always the same with the same combo…well, it’s pretty clear what’s going on..and then ban for botting like there’s no tomorrow, because no matter what ppl say…macros are bots, 1 key 1 action…when your pc plays for you, unless you’re a ranger lol, it’s called botting…and deserves a ban..sure you can’t be 100% sure…sometimes i thought someone was macroing and after some time, looking better at him, i realized he definately wasn’t…aswell as many ppl sometimes ask me if i’m using macros on mesmer, but at the end of the day after a delay calculation on server side if’s you’re clean you’ve nothing to fear…if not…say goodbye to your account cause you totally deserved it..anyway for now, keep reporting suspected (You’ve to be pretty sure btw) macros for botting…better than nothing…

ok,
maybe it’s me that’s not understanding. do you click your skills with your mouse? is that the problem? did you know that macros can’t make you activate skills any faster than a person could? if you queue a skill after another it will activate directly after, at “maximum speed”. i imagine if you mouse click your skills then your perception of how “fast” skills should activate one after another might be very distorted. or maybe i’m just really out of the loop here.

There’s nothing about perception…looking at delay time between skills is the most accurate way to go, no chance you can activate all your skills during combos with the same time between keys (Talking about millisecs) EVERY time, and you can easily log this time on server side…you can’t que up more than one and it won’t fool keypress delay log anyway….someone spamming combos pressing keys always with the same delay between each other is using macros, you can be as fast as you want…as precise as you want…but not in a milliseconds order, only a bot can…and then…game over. And btw i use a gxt 25 (Cheap and really nice imo) with 7 keys so yes…e definately click many skills with mouse…lol

(edited by Archaon.6245)

How's matchmaking now?

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Posted by: Archaon.6245

Archaon.6245

they have talked about in forums and on sotg there is a plan to implement solo q team split…and also its high on their priority lists…once that comes in effect we’ll see a large increase of pvp’ers i believe.

let me guess…whan it’s ready…?

How's matchmaking now?

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Posted by: Archaon.6245

Archaon.6245

Still sux..obviously..

State of the mesmer.

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Posted by: Archaon.6245

Archaon.6245

Any build any other class makes will generally have glaring weaknesses, i.e. hard counters. Mind Wrack is too good, period.

-_- mind wrack sucks… no seriously… without the shatter traits mindwrack would hit for as much as Mesmer auto attack… also genius. like I and several other freaking people have said mindwrack hits hard because it is PRECEEDED BY DIVERSION! Thanks to dazzling that is an easy 20 stacks of vuln… Any Mesmer tries to shatter just straight mindwrack even in a shatter build won’t burst that much. Im sorry you have your information WRONG just flat wrong. Also Mesmer shatter glaring weakness CONDITIONS!!!!! Hard counters HGH engis, Trap rangers, Any necro with a staff… I am sorry you may not have figured out how to use that ground targeting for your marks.. must be tough.

Wonder how this mighty atroll guy really plays mesmer (Since he stated he has one too, invited him to show me his so powerful shatter combo without diversion and utilities and he disappeared…)…tried to explain that daze/stun+vulnerability and coordination make mind wrack effective otherwise it’s just an easily avoidable medium dmg burst…not even close to, let’s say, thief burst..he just kept spamming stuff like…“ble bla…you just only need F1..bla bla, no high cd, no utilities for burst…and so on…” not really worth trying to explain further, he’s not gonna get it…trust me

You never invited me. You don’t know what you’re talking about. You’re also obviously a lier. Therefore I care not to pay any attention to you or your false slander. Good day.

I asked you once (In another qq mesmer op thread) if you are NA or EU and to show me your awesome mind wrack only combo…no answer.

So i ask again.

Are you NA or EU? Can you show me how to do a good shatter combo with no diversion and utilities? Thank you.

All clear this time? Should i send a formal invitation with stamp too? Already have fraps so we can record this easy uber burst you’re talking about for those youtube folks…

(edited by Archaon.6245)

Stop matchmaking from grouping r1s

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Posted by: Archaon.6245

Archaon.6245

Ranging from 3-400 to 90% depending on how much i soloq…nonsense, if they want a single player leaderboard they have to reward single players, otherwise just make a solo player ladder for soloq (Let ppl join solo ONLY not 3+2pug and stuff like that) and a team based ladder for premades…simple? Yes. Doable? Sure. kittens given to pvp and chances to get it soon? Noone.

Phantasm Mesmers

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Posted by: Archaon.6245

Archaon.6245

Plus, in today’s Spvp community most of the Custom Arenas are duelling servers, and a lot the community actively 1v1 and base their skill+mastery of their profession on those, so if a large enough amount of the community finds it relevant, Anet should at least consider it.

Just because wow tryhard rambo wannabe kids sadly rushed into gw2…still miss the old good gw1 community..

How can you combat macros?

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Posted by: Archaon.6245

Archaon.6245

If you’re used to a class let’s say thief or mesmer (The ones who usually go for macros) you can definately presume if someone is macroing or not…not everytime for sure but i can say a good 70% of the times…many good players play “as on macros” but you usually know them if you live in pvp…but a r20 bursting faster and better than a r50 playing that for ages? Don’t think so…i would say maybe, but more often it’s just a macro, and you can say that also looking at their combo…sometimes ppl with macros spam unuseful skills for that situation just because they put those into the chain and can’t cancel them…a mesmer with an awesome burst already wasted his shatter combo vs invulnerability and still goes bf? That smells of macro to me….just an example…just add a macro report option and it’s up to anet looking at time between skills, if it’s always the same with the same combo…well, it’s pretty clear what’s going on..and then ban for botting like there’s no tomorrow, because no matter what ppl say…macros are bots, 1 key 1 action…when your pc plays for you, unless you’re a ranger lol, it’s called botting…and deserves a ban..sure you can’t be 100% sure…sometimes i thought someone was macroing and after some time, looking better at him, i realized he definately wasn’t…aswell as many ppl sometimes ask me if i’m using macros on mesmer, but at the end of the day after a delay calculation on server side if’s you’re clean you’ve nothing to fear…if not…say goodbye to your account cause you totally deserved it..anyway for now, keep reporting suspected (You’ve to be pretty sure btw) macros for botting…better than nothing…

(edited by Archaon.6245)

Viable Rune Choices?

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Posted by: Archaon.6245

Archaon.6245

Probably divinity,scholar, eagle and ogre for dps
Undead for cond dmg
Monk, Earth, Mercy (Well there is actually a ton of different viable sets) for bunkers

imo

Phantasm Mesmers

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Posted by: Archaon.6245

Archaon.6245

The number of top teams with Phantasm Mesmers = Zero.
-
The number of good players who have a problem going up against Phantasm Mesmer = Zero.
-
All I hear from some of you in this thread is… “I don’t like this style of gameplay, it shouldn’t be in the game.”

Newsflash… a lot of people enjoy it. The build is far from overpowered, and borderline useless in competitive gameplay.

Leave it be.

This. Phantasm mesmers are worthless in tpvp, and the few you actually get are usually going down vs most shatters even with a “dueling” spec (Cuz 99% tpvp phantasm mesmers are low ranks obviously) so not really a problem. May be a problem if you play hothoin or swag duel but since both 1vs1 and hotjoin are crap this is not an issue at all imo..

State of the mesmer.

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Posted by: Archaon.6245

Archaon.6245

Any build any other class makes will generally have glaring weaknesses, i.e. hard counters. Mind Wrack is too good, period.

-_- mind wrack sucks… no seriously… without the shatter traits mindwrack would hit for as much as Mesmer auto attack… also genius. like I and several other freaking people have said mindwrack hits hard because it is PRECEEDED BY DIVERSION! Thanks to dazzling that is an easy 20 stacks of vuln… Any Mesmer tries to shatter just straight mindwrack even in a shatter build won’t burst that much. Im sorry you have your information WRONG just flat wrong. Also Mesmer shatter glaring weakness CONDITIONS!!!!! Hard counters HGH engis, Trap rangers, Any necro with a staff… I am sorry you may not have figured out how to use that ground targeting for your marks.. must be tough.

Wonder how this mighty atroll guy really plays mesmer (Since he stated he has one too, invited him to show me his so powerful shatter combo without diversion and utilities and he disappeared…)…tried to explain that daze/stun+vulnerability and coordination make mind wrack effective otherwise it’s just an easily avoidable medium dmg burst…not even close to, let’s say, thief burst..he just kept spamming stuff like…“ble bla…you just only need F1..bla bla, no high cd, no utilities for burst…and so on…” not really worth trying to explain further, he’s not gonna get it…trust me

(edited by Archaon.6245)

Solo Rating and Leader Board Resets

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Posted by: Archaon.6245

Archaon.6245

when it’s ready…if you know what i mean..

/topic

Normalized Character Models in sPvP

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Posted by: Archaon.6245

Archaon.6245

Since you don’t have to level up you can just create an asura too if you think it gives you so much advantage…just complete the first pve mission and you’re done, here you are your op asura ready to go…

No, this is the worst solution. It is like saying “Everyone use drugs in sports except. You should start use them too.” With that mentality you ruin games. It is like saying “game is unbalanced so everyone should take the strongest class”. Do you want to see something like this? I hope not.

Doesn’t make any difference to me…asura are the same as other chars no problem with that, still have human guardian and thief and i feel no difference with asura ones…hitbox is still the same so nothing changes..

You clearly don’t play bunker Guard much if you think Banish being entire covered by other players, due to their race, is fair.
Why do you think almost all bunkers play as Asura?

More than 1k matches with bunker guardian…using both human and asura (2 different specs) and it’s the same…can’t see any advantage from being smaller or bigger, decent players don’t care bout your size…bad ones can’t do kitten no matter if you’re small or big…so not a big deal at the end of the day..

summarize confirmed upcoming spvp updates

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Posted by: Archaon.6245

Archaon.6245

Necros will get burnig via a trait.
Skyhammer will have a floating cannon and platforms that can fall down.
Splitting soloque is the main priority, and templates for skills/gear/traits are coming for pvp only.
“Every class will get some love in the next patch”

Floating things and plataforms…sounds like a freakin’ jumping puzzle to me, stupid wvsw into pvp now? lol…please…

We want new game modes not useless fancy things and jumping puzzle kitten from pve..

Normalized Character Models in sPvP

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Posted by: Archaon.6245

Archaon.6245

Since you don’t have to level up you can just create an asura too if you think it gives you so much advantage…just complete the first pve mission and you’re done, here you are your op asura ready to go…

No, this is the worst solution. It is like saying “Everyone use drugs in sports except. You should start use them too.” With that mentality you ruin games. It is like saying “game is unbalanced so everyone should take the strongest class”. Do you want to see something like this? I hope not.

Doesn’t make any difference to me…asura are the same as other chars no problem with that, still have human guardian and thief and i feel no difference with asura ones…hitbox is still the same so nothing changes..