That would be comparing apples to oranges. Adventures are unique to Gw2 and not comparable to any other aspect of the game.
I was referring to this quote.
His suggestions severely reduce any effort that would have been needed to do them.
Yes, that’s the point. It takes too much effort to learn every special trick or move that you absolutely need to get gold in these adventures. That’s just bad game design.
Which is why I said
And if you apply your logic to other aspects of this game or any game for that matter?
If there are any other aspects of this game, or any other game, that require special tricks or moves, are those bad design?
(edited by Ayrilana.1396)
They just need to make it 15 matches to complete the achievement. That cuts it down to 75 matches total which is much more in line with how long the others take.
Please note that ANet’s definition of grind is very specific. He even wrote, “…force you onto a grinding treadmill…” In an MMO, grinding treadmill only means one thing. It does not mean never repeating anything you don’t want to in order to get optional glitz, or even best stat gear — as long as that gear remains best stat. Even when Asc. replaced Exotic as BiS, it was not a treadmill, it was a one-time upgrade.
- Grinding is very simply engaging in repetitive tasks in the context of MMORPG games. I gave an example of GW2 quests that fit the definition of grinding and contrasted them with GW1 quests that do not fit the definition of grinding.
You can quote all the definitions you can find about grind on the internet, but if you aren’t using ANet’s, then you’re taking their words out of context.
No grind in GW? Really? Because of quests? Quests are a very narrow part of what GW offered. Obsidian Armor, Torment weapons, Underworld Ecto farm, all of the various reputations — all of these required gratuitous levels of repetition. If you wanted the rare skins or rep titles in GW, you repeated content until your eyes bled. Now, is that the same in GW2? You betcha. There are things you can choose to try to get that require repeating stuff ad infinitum — but where is there anything forcing you to?
I found obtaining skills on every character to be a grind. I also found regaining the titles for other characters to be a grind as well. And the grind to get certain rare skins (e.g. celestial). Man! Guild Wars 1 had so much grind!
His suggestions severely reduce any effort that would have been needed to do them.
Yes, that’s the point. It takes too much effort to learn every special trick or move that you absolutely need to get gold in these adventures. That’s just bad game design.
And if you apply your logic to other aspects of this game or any game for that matter?
Or it’s a game made differently than GW1. Different does not mean bad. If you prefer games like GW1, then it’s still available and there may still be others like it.
So how many buckets have you already filled with our tears thanks to those raids XD?
We’ve lost count, but there should be enough here to feed the team for about a week.
Wow talk about a “Lack of Professionalism”. I just happened across this from a link from another forum. Is this the mindset of ArenaNet as a whole towards their “Clients/Customers”……
Remember folks you aren’t the only show in town and with the debacle known as HoT going on you might want to try being nicer (or do like normal and ignore the issues).
You’re taking it way too seriously. You’re missing the humor in it which many other people see.
I like what StevenL suggested. Very reasonable. +1
Or, if going with his times, just change it entirely to do the adventure once and get 2 mastery points. His suggestions severely reduce any effort that would have been needed to do them.
Nothing changed from what I have seen. You just have people who are farming it which you didn’t have previous years.
Why must they be required to post on the GW2 forums? They use all forms of social media so there’s no reason for everything to be restricted to these forums.
There’s an ongoing story from the meta in VB to the final meta in DS. If you focus on the story and dialogue throughout the maps, it’ll make more sense.
Endorsement of bad drinking habits...10.000!
in Guild Wars 2: Heart of Thorns
Posted by: Ayrilana.1396
Hello all,
I know we have achievements for killing thousands of mobs/enemies but at least we do it in an environment of killing or be killed, its a survival thing.
Now, endorsing the consumption of 10.000 alchoolic beverages is something completely different.
A lot of young people sees this achievement like something cool and in their brains a few barriers will fall against bad drinking habits. They cant kill thousands of enemies or monsters in real life (for different reasons) but they sure can drink 10.000 beers.
I think a bit more care should be used when introducing this type of achievements.
Best regards.
They can just change it to hot cocoa or other non-alcoholic holiday drinks next time.
MattP also primarily uses Reddit over the forums as that is what he’s most familiar with. He’s also posting on his own time when he could be doing other things. If your company had forums, would you really be posting on them after you left work for the day?
One of the biggest complaints that I see is that the devs are not communicating enough. We have one that is trying their best to do so but is then criticized for using something other than the GW2 forums. What if he started using the GW2 forums all of the time? What would the next complaint be then? This is not the way to foster an environment for the devs to actively communicate with the players when all that’s going to happen is that they get criticized for how they choose to communicate or have it turned against them (as has happened in the past).
Try it with https://wiki.guildwars2.com/wiki/Hylek_Potion
The grind that they were referring to would be the grind you would be required to do to do playable content. In other games, in order to do some of the endgame content, you would have to farm a tier of gear in order to even play that content. In this game you can do practically anything in exotics. This includes raids although you’ll have less room for errors. This includes fractals as it’s debatable as to whether increasing enemy stats and adding instabilities is considered content.
- The numbers on the weapons and armor are meaningless. What does that 5-figure number measure? Rolling 6 on a 6-sided dice is the best outcome, but does 14,890 power mean you’re powerful or not? That’s nonsense.
Content means graphics, storyline, unique dialogue, music and so forth. Something that requires effort to create. Good games have generative mechanism that allows for variations with finite content (like Chess). MMOs have no such mechanism and they take repetition to absurd levels. Farming 1 wood log is the same as farming 10,000 wood logs. The experience doesn’t change, you just waste your time.
Except you need grind for MMO’s. There’s also a difference between content and rewards.
HoT isn’t a game full of grind. It’s a game full of long term goals.
- I don’t know what long terms goals you have for your own life, but there are people out there who aren’t actually happy to announce that playing some MMO is the thing they plan to do the next five years in absence of more fulfilling hobbies. Calling it grind puts the focus on the mind-numbing activity it is. Cook for 10k hours and you’re a chef. Play piano for 10k hours and you’re a pianist. Farm game for 10k hours and you’ve just wasted your life.
The grind that they were referring to would be the grind you would be required to do to do playable content. In other games, in order to do some of the endgame content, you would have to farm a tier of gear in order to even play that content. In this game you can do practically anything in exotics. This includes raids although you’ll have less room for errors. This includes fractals as it’s debatable as to whether increasing enemy stats and adding instabilities is considered content.
The problem is that the timer doesn’t reset when you fill up a map. It may go away from being seen but it is still running in the background. We had this happen during the last 15% of the boss in DS several days ago.
If the map has ever had the map closure timer, it’s best to fine a new instance of the map if you cannot complete the meta before the timer elapses.
(edited by Ayrilana.1396)
5k/10k here all earned no store bought
36 wonderland acgives = 540 jumps/15 = 36 rounds / 2 = 18 hours worth. its been 6 days since start of event so / 6 = a mere 3 hours per a day
we still have 3 more weeks of this event 3*7=21 *16 ( giving you 8 hrs of sleep a night) = 336 hours. This isn’t including the fact that youll still be able to continue worthing on this achievement after festival is over.
Iv’e been earning 1k etoh a day easily so….
Ps even buying after the event isnt an issue it wont ever rise above a gold a drink. assumibng you havent drank 1 etoh 10k/365 = buying 27 a day and youll have it easily by next next xmas
The thing is, if you turn your complete attention towards the shoulders – you can sell everything you find for more drinks, which equals a higher than 80% droprate at least.
I ate all the candies and drank all the drinks, and once I had gotten ‘Sweet Tooth’ I simply began to sell the food as well as everything else until I had 10k drinks. Don’t this the wrong way though, it will be a lot of work still to earn Winter’s Presence, but if that is what you really want, this way I found – Worked really well. (Luckily for me, I pretty ran the JPs on autopilot, reaching around 500-600 clears something and that was enough for me, but I sold the superfluous items which dropped. (Most of them anyway.)
It’s what a lot of people did/do in GW1 when maxing the three consumable titles.
That is STILL 40 HOURS OF JP!
That’s only ~1.5 hours a day on average from the start to the end. Once you’ve done it several times, it’s effortless. I personally run it just because, usually manage 14-16 runs a match and all while watching a TV episode. I prefer Bell Choir, but wish it had an alternative harder option.
16 run in 30 minutes is less then the 2 minutes it takes to do the jp, and without falling once… 40 hours would be robot mode, realisticly youre gonna fall a bunch, mostly by bad RNG on the boxes exploding, something that skill cant prevent.
I played a fair amount of guitar hero and I would love an expert mode on the bell choir with much greater rewards.
Getting 16 is quite doable but yeah, I doubt it’s sustainable when trying for that over a long period of time. The RNG really isn’t that bad if you manage to get into a bugged instance and everyone leaves. Even if you can’t, as long as you jump immediately when the one present spawns, you should be fine 99% of the time.
Which is in line with what the other two items like it cost.
Would it have been better if the collection yielded a recipe which then required materials that totaled to the cost it currently requires to acquire it?
People here may not be understanding what Behellagh is talking about. Besides, all of those articles have been about versions DX10 and higher.
What does the following mean?
(edited by Ayrilana.1396)
Devs – this is ANOTHER instance of requiring an event to fail to get the reward.
Please adjust, as you have with similar scenarios.
You do realize that you’re not failing any events, right? It’s absolutely nothing like the events that you have to fail to spawn the event that has what you need for the collection.
As far as I’m aware, we cannot sit in chairs within the game. The best we can do is sit on top of them but it just looks awkward.
Does the target have a large hit box?
Thank you for answers, but the point is that I cannot enter the Tixx’s Infinirarium solo
I go near the entrance and see this popup box :
http://dulfy.net/wp-content/uploads/2012/12/gw2-wintersday-tixxs-infinirarium.jpg
( the picture is from google, just to show you what the popup says).
When I click “Enter Explorable mode” I go to dungeon but cant hit any of diorama parts.
Maybe it’s cause I use magic on them ( scepter) ?
Just go inside. As long as it is not Toypocalypse then you can do it. You cannot specifically target the pieces.
So, how am I supposed to do the hero points?
in Guild Wars 2: Heart of Thorns
Posted by: Ayrilana.1396
There’s plenty of option to unlock elite specs. There’s like 202 HP’s in core Tyria and 16 or so in HoT that award 10 each. And there’s WvW as mentioned too.
(edited by Ayrilana.1396)
I don’t think they’ll shut GW1 down anytime soon. Though I have no evidence, I still suspect that plenty of people continue to buy it and stuff like costumes, the Bonus Mission Pack, etc. I also think that with GW2’s current emphasis on Glint, many players who only own GW2 will become more interested in the events of the first game, and some will probably buy it to check it out.
Revenant is more fun and immersive if you played gw1
Impossible odds and Crystal hibernation aren’t strong enough in gw2 ;-P
Haha, I remember yelling at my group to interrupt Crystal Hibernation back in the day, and then yelling at them to stop attacking once they failed to do so.
Good times.
And nowadays you can AFK it on hard mode.
I can’t see them adding content onto GW1 to make up for the cost it would require to provide said content.
I’ve found the Bell Choir is fantastic for me. I made between 25-30 gold last night just from doing Bell Choir. I did that for about a half hour. Granted I also got the personalized presents too, it was still much worth. I also REALLY enjoy doing bell choir. Like…. more than I should enjoy it.
so clever
same exaggerations also helped to nerf the already nerfed sw to death….
there was the same with cf where people claiming" i made 100 g in an hours. welp i do 200g in 40 min. come on i do 250 g in 20 min " and so on…. and we all know where it have end —-> NERF of death inc
?exaggerations ftw
may be this wintersday will be save but enjoy the nerfed version next year cause of this ( exaggerated) showing off
Er, I’m not exaggerating sir. So calling me a liar a false statement on your part. If you read what I said, I said I also got the personalized gifts when doing it as well. I was completing achievs.
I’d assume if you clarified that you opened all of the presents and sold the drops, this was how you reached that amount. You simply got some valuable drops which out you over what you would have gotten if you had sold the gifts themselves.
Assumptions sir. I was under the assumptions everyone was opening them, as that is the best gain due to the drinks. And I sold everything. Nothing of “great” value as you assume. It was the drinks that got me the most money.
Everyone here was selling them directly as that nets you the most gold consistently.
Really? I just see something about farming them. Nothing about selling vs opening them. I was just making a fact I got made a certain amount from a certain event. So stop with the assumptions please. And re-read the thread.
I’m not making assumptions. All that I was telling you to do was to state that you were opening the gifts and selling what you got. This was because everyone else is measuring it by what they can sell the actual gift for as this consistently awards you more gold.
I was trying to be nice and help you out by resolving the issue that some were having with your claims. I can just refrain from doing that next time.
It may be difficult to find many people who are doing the meta unless you use the LFG to ferry people onto a specific instance. They still haven’t resolved the megaserver issue and we have people spread relatively thinly across many instances.
But, the most effective mode is still SW ?
Ppl say its boring as hell, is it truth?
Depends. Do you find running in a loop around the map while pressing F to open chests enjoyable?
I’ve found the Bell Choir is fantastic for me. I made between 25-30 gold last night just from doing Bell Choir. I did that for about a half hour. Granted I also got the personalized presents too, it was still much worth. I also REALLY enjoy doing bell choir. Like…. more than I should enjoy it.
so clever
same exaggerations also helped to nerf the already nerfed sw to death….
there was the same with cf where people claiming" i made 100 g in an hours. welp i do 200g in 40 min. come on i do 250 g in 20 min " and so on…. and we all know where it have end —-> NERF of death inc
?exaggerations ftw
may be this wintersday will be save but enjoy the nerfed version next year cause of this ( exaggerated) showing off
Er, I’m not exaggerating sir. So calling me a liar a false statement on your part. If you read what I said, I said I also got the personalized gifts when doing it as well. I was completing achievs.
I’d assume if you clarified that you opened all of the presents and sold the drops, this was how you reached that amount. You simply got some valuable drops which out you over what you would have gotten if you had sold the gifts themselves.
Assumptions sir. I was under the assumptions everyone was opening them, as that is the best gain due to the drinks. And I sold everything. Nothing of “great” value as you assume. It was the drinks that got me the most money.
Everyone here was selling them directly as that nets you the most gold consistently.
It’s going to vary from person to person. Right now I’m enjoying completing the collections we got with HoT. I’m 1,100 airship parts from having the Ex Machina title and then I can spend about 14 more hours in TD to get the Chak Gerent mini.
I’ve found the Bell Choir is fantastic for me. I made between 25-30 gold last night just from doing Bell Choir. I did that for about a half hour. Granted I also got the personalized presents too, it was still much worth. I also REALLY enjoy doing bell choir. Like…. more than I should enjoy it.
so clever
same exaggerations also helped to nerf the already nerfed sw to death….
there was the same with cf where people claiming" i made 100 g in an hours. welp i do 200g in 40 min. come on i do 250 g in 20 min " and so on…. and we all know where it have end —-> NERF of death inc
?exaggerations ftw
may be this wintersday will be save but enjoy the nerfed version next year cause of this ( exaggerated) showing off
Er, I’m not exaggerating sir. So calling me a liar a false statement on your part. If you read what I said, I said I also got the personalized gifts when doing it as well. I was completing achievs.
I’d assume if you clarified that you opened all of the presents and sold the drops, this was how you reached that amount. You simply got some valuable drops which out you over what you would have gotten if you had sold the gifts themselves.
I personally would not consider expansions as P2W. I would hold that designation to items that can be bought only from in-game stores with real world money that gives someone a significant advantage over others.
I’ll have to try that middle lane. I found the gingerbread one so far to be the best for me since there’s only one instance where you have to jump onto the candy canes. Still a bit of annoyance through that I have to wait for snowflakes to spawn as I’m jumping.
You have your opinion and I have mine. Remember, you’re the one that responded to my post. It wasn’t the other way around. I made an observation on what I have noticed and you’re the one trying to invalidate what I said and dismiss it. Follow your own advice. Thanks.
I took what you originally said as dismissive of the topic at hand in general.
“I see it as a fad item and people will move on to the next hot item.”
Ok, so fine, your opinion, but in a thread that was primarily about how some community members are basically invalidating the the life circumstances of others, I think you can see how it might come across.
And when I challenged you on it, rather than simply reminding me that it was your opinion from the beginning, you dug in your heels by using phrases like “people will get over it.” I think you can see how that would only succeed in confirming the way I had interpreted what you originally said. And then I went into even more detail and again, rather than reminding me that it was your opinion, you tell me this:
You act as if what Anet did with the collection is wrong simply because you disagree with it. People tend to overreact to whatever they dislike and blow it way out of what it really is. Over time they get over it and move on.
Confirming even more the kind of attitude I interpreted from your original post, even going so far as to say that people overreact and blow things out of proportion.
So yeah… I may have gone after “your opinion” too quickly and I apologize for that, but it seems from how you reacted that you were, in fact, of an overall dismissive mind toward the topic at hand, so in terms of what you said after your first post, I don’t apologize and I see nothing wrong with having called you on it.
I wasn’t being dismissive of whether people disliked it or not. It was about the people who blow it out to be much more than it really is. Think of it this way. Teenagers in high school often blow their problems up into being the end of the world. That’s what I have seen often in this game which was why I posted my observation.
You act as if what Anet did with the collection is wrong simply because you disagree with it. People tend to overreact to whatever they dislike and blow it way out of what it really is. Over time they get over it and move on.
What a ridiculous thing to say. It is a bad design decision in my mind, so of course that’s how it’s going to come out when I talk about. I also typically give way more explanation for why I dislike something than anyone wants or needs, and way more than I owe Anet, which is zero. I don’t know why you feel the need to try to invalidate peoples’ feelings and dismiss their feedback as something that they will “get over.”
It’s a kittening game and people are giving feedback. Give feedback of your own, debate the feedback given, or get over it and move on. The irony of you talking about people getting over stuff and making a big deal, while you make a big deal about what other people are saying and seem to be having trouble getting over it.
You have your opinion and I have mine. Remember, you’re the one that responded to my post. It wasn’t the other way around. I made an observation on what I have noticed and you’re the one trying to invalidate what I said and dismiss it. Follow your own advice. Thanks.
People will get over it and move on.
Ok? I had a brother die suddenly years ago. It took me some years, but I’m more or less over it at this point.
It didn’t make it any less tragic and painful at the time, or while I was working through it.
Obviously GW2 problems are nothing on the level of a brother dying – I know that more than anyone. But the point, I hope, is obvious. The fact that you can get over something doesn’t somehow make it excusable or ok, nor does it mean that people will forget.
I don’t really get what the point of your post is, to be honest. The people who were frustrated enough to remember will remember and the ones who were only mildly frustrated will probably forget. And the world will keep on spinning. That has nothing to do with the current conversation though, which is about how the community is acting and how people feel about the design in question.
You act as if what Anet did with the collection is wrong simply because you disagree with it. People tend to overreact to whatever they dislike and blow it way out of what it really is. Over time they get over it and move on.
So I had a quick question, and the internet seems to want to be obtuse about it;
Are the login rewards account-based or character based? Right now I just have my Thief, but I want to make a an Elementalist and I was curious if I should just make them now so they start building up their own log-in rewards or if they apply account-wide (IE: If I log in on my Thief without thinking I lose my Tomes of EXP for my Elementalist that day).
Account based.
Login rewards were introduced with the December 16th, 2014 update as part of the new Daily reward system. Every day, upon login, a login rewards bonus chest will appear to the right of the screen for the first character loaded. Clicking on it will show the current progress on the schedule and allow players to claim the current reward. The login rewards follow a specific cycle where each day you log in, you get another reward. The cycle repeats after 28 claimed rewards. Days are accumulative, so missing a day will not matter, you simply progress a day each day you login.
Like with other bonus chests, if the character that received the daily login reward chest does not open it, and another character is loaded, that other character will not receive the chest to open. Going back to the first character that originally received the chest will be necessary to open it. If the player goes offline without collecting their reward, it will still be waiting for them upon reloading the game, even if it is the following day; all that is required to receive a chest is to be online during that day, and the reward for that will wait until it is claimed.
Here’s what I have so far. I have three toypocalypse ones to do which will complete the meta and neither are the infinite ones.
EDIT: Yeah… I’m going to go and hurry to complete the meta achievement real quick as I just counted the checklist.
To be honest, I see it as a fad item and people will move on to the next hot item. Remember how everyone was all about those wing back item skins? How many people do you see using them now? How about that celestial dragon mini?
Fad or no, the point is what the situation is now and what people will remember about the game from this experience.
People will get over it and move on.
(edited by Ayrilana.1396)
I’ve just finished the meta achievement without doing Golden Generosity, Connoisseur of Confections or Festive Imbiber.
There’s 24 achievements in the category (not counting the meta), 4 are repeatable and you have to do 18 for the meta-achievement. 24 – 4 = 20, – the 3 I haven’t done = 17.
So either one of the repeatable ones counted towards the meta, or one of the dailies or something did.
Click on the meta achievement and see what the checklist shows.
To be honest, I see it as a fad item and people will move on to the next hot item. Remember how everyone was all about those wing back item skins? How many people do you see using them now? How about that celestial dragon mini?
I think this will be the first year I don’t manage the Wintersday meta, myself. I think I have to do the JP to do it (as I’m not doing the drinks) and I simply can’t. Even when I jump fast as I can I die long before I get to candy canes. Unless standing on a tower rampart = instadeath? On my best try this year I jumped on a tower, began to spin my camera to the next snowflake, and bam I was back at the start. I assumed it was from the freezing damage, which I had absolutely no time to look at. But maybe I wasn’t allowed to jump on anything but snowflakes?
I think you have to stay on the snowflakes or candy cane platforms for that entire time. You should not need to jump onto any of the towers. One trick is to hold down the right mouse button as you do the JP. This allows you to move your hararwith your camera.
Wintersday is scheduled to end on January 12, 2016. words from Gaile Gray herself.
as for the drinks achievement we can earn it throughout the year instead only wintersday. Happy drinking everyone.
Most of the supply disappears January 12 so if you haven’t got the achievement by then you probably won’t get it until the next year. Unless you suddenly get really wealthy.
Well that could be a gamble. Sell excess gifts now or sell them a month or so from now in hopes that the prices increase and don’t do like what we saw with the infinite batwing tonic or wings.
It must for me because I only need to do three more and neither of them are those consumable. I’ll take a closer look when I get home.
GW1 Factions: how to do an expansion right.
in Guild Wars 2: Heart of Thorns
Posted by: Ayrilana.1396
You can find the amount of maps in the wiki. But to give you a rough number: 18 dungeons with ~ three levels each. Yes, many map parts are copied. I wouldn’t mind when Anet would implement 18 new dungeons in GW2 which are also using similar backgrounds etc.
I was referring to what was your basis that HoT should have more dungeons than classic GW2 and similar amount of maps.
Because you pay the price of an full addon.
“similar” is a wide range. But if you compare the classic GW2 and the LS2 with HoT: LS2 is closer to HoT when it comes to content.
LS2 is a DLC, no expansion/standalone. I think a fullprices expansion should offer a bit more. But we all knew that HoT would only offer 4 maps, so I guess Anet knows what they can do. HoT seems to be a sucess and there isn’t much flame going on in forums/reddit, so most players seem to be lucky with HoT.
So now you’re counting the various levels in the EotN dungeons as separate dungeons? Well then we can apply the same to HoT maps that have many levels. Fair is fair, right?
HoT is not similar to LS2. You got so much more than you got in LS2. Expansions have never delivered as much content as their core games did. There’s also no basis that if an expansion cost a certain amount then it must provide a certain amount.
GW1 Factions: how to do an expansion right.
in Guild Wars 2: Heart of Thorns
Posted by: Ayrilana.1396
EoTN (only expansion): 0 classes, 150 skills, shiverpeaks, some maps around maguuma, 2 (?) new maps by ascalon, nowhere near as many quests.
With 18 dungeons adding 49 dungeon maps.
Where are you getting your information? Also remember that the dungeons had many sections that were copy and pasted from others. Many of the armor skins were recycled and slightly tweaked to appear different.
GW1 Factions: how to do an expansion right.
in Guild Wars 2: Heart of Thorns
Posted by: Ayrilana.1396
What’s your basis for this?
GW2 has roughly 30 maps and 8 dungeons which each 4 paths (arah 5). An expansion or standalone should have a similiar amount of content. Maybe not 30 maps, but 4 is quite a huge difference. Thats close to LS2 which added two new maps (SW, DT). Remember, Drytop and SW also got different levels (SW has three levels).
I probably should have been more clearer.
I was referring to what was your basis that HoT should have more dungeons than classic GW2 and similar amount of maps.


