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No credit for completing Aetherblade fractal

in Fractured

Posted by: Ayrilana.1396

Ayrilana.1396

The aetherblade fractal is the first part which leads up to the asura boss fight with the rotating electric walls.

Ascended armor and leatherworking/tailoring

in Crafting

Posted by: Ayrilana.1396

Ayrilana.1396

You guys are seriously arguing that there will be too many people farming areas for sufficient loot to drop? Really?

When that gets to be a REAL problem come back here and complain (and someone will suggest GUESTING to a lower population server….)

It won’t matter if you’re on a low population server. If you ever farmed specific enemies, you would know exactly what the issue was. They don’t scale by the number of players in the area so go down very quick with 2-3 people farming them.

Think back to SSC with the farming for bloods and claws using the MF booster. With 7 or more people it became difficult to get claim on some of them and these were level 80. Imagine if they were level 35. There’s also the fact some people don’t want to join the group or you have multiple groups.

5 gold for Molten Furnace

in Fractured

Posted by: Ayrilana.1396

Ayrilana.1396

It’s the last achievement I need in the living story category, and if I don’t get this before Tuesday, it’ll always bug the hell out of me.

I rolled this fractal exactly once – and two people in the party decided to kick the instance owner and out we all went.

Now I’m desperate and you want money. Solution? Easy!

If you plan to play fractals on Monday (i.e. tomorrow):

  1. Add me to your friend list
  2. Should you roll the Molten Fractal: check if I’m online
  3. Should you see me online, whisper me
  4. If you leave the party and get them to invite me in your stead, I’ll give you 5 shiny gold. Pinkie Pie promise!
  5. I’ll make room for you after the Molten fractal so you can get your daily end boss chest if you want.

I will try to be online at different points throughout the day.

Fractal level: I think the highest fractal I played so far was level 19, but I have 25 AR on me so use your best judgement.

To clarify: the person who leaves the party gets the gold, not any of the remaining party members, so no kicking anybody without their consent please.

Post an update if you get it. I’m going to make an attempt to get another that I’m missing tonight so I can just have you take my spot if we get it.

Don't do what you did with the Clocktower.

in A Very Merry Wintersday

Posted by: Ayrilana.1396

Ayrilana.1396

Don’t make people into ghost orbs in the Wintersday JP like you did with Clocktower.

Please.

No ghost mode… why?

I want to see you try playing as an asura in the wintersday jumping puzzle next to only full sized male norns and full sized male charr.

Did you do the jumping puzzle last year?

Materials nerf is coming?

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

It would be interesting if they increased it to 3 for goss scraps. Imagine the outrage.

Don't do what you did with the Clocktower.

in A Very Merry Wintersday

Posted by: Ayrilana.1396

Ayrilana.1396

You start on different paths so there’s no need to change anything. About 50% of the people doing it fail within the first 15 seconds anyhow.

Tower Travel Golems resetted?

in The Nightmare Within

Posted by: Ayrilana.1396

Ayrilana.1396

So meanwhile I can’t do anything more in the tower because I can’t progress beyond the first level due to lack of population in the tower. I assume that the tower will collapse before this “fix” so I won’t be able to complete the achievements. Nice.

Guest onto other servers. I think tomorrows daily reset should bring one of the two daily achievements that requires you to beat the final instance. High populated servers will have people running to the top.

All the Materials you need (Crafting 400-500)

in Crafting

Posted by: Ayrilana.1396

Ayrilana.1396

Goss will still likely double in price again once the update comes out. I don’t believe that promoting silk will control goss prices to the degree that you think it will. It won’t be until the demand for goss starts to die down that you’ll see any impact.

Ascended armor and leatherworking/tailoring

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Posted by: Ayrilana.1396

Ayrilana.1396

Forgive me for not understanding, but how do multiple people farming an area reduce supply? If two people attack the same enemy, they can each get loot from him, and in many cases more people means more mobs spawn, and better ones with higher loot tables.

You’re assuming that people will farm together.

Now FotM takes forever

in Fractured

Posted by: Ayrilana.1396

Ayrilana.1396

Judging by your response you obviously
A) think dungeons are harder than they are
B) barely did high level fractals.

In dungeons mesmers were required for porting and thieves were for stealthing.
Game breaking as I mentioned in my first reply, to get past walls and certain rooms.
Hence why they were nerfed.
I repeat any class, any combination of class can join a group and face roll through dungeons.
The fact that this thread even exits is testament to my point.
People are having trouble with fractals because pugs lack the skill needed to smoothly defeat high level pve.
It’s not a simple lets join a 49 and lol our way through, people have to do work.

The thing is that you misinterpreted exactly what my posts were about. Nothing was about the difficulty level increasing as you get higher up. I wasn’t even arguing that. You were the one that took it upon your self to assume I was and then created arguments against that. I tried to explain in more detail my points but it just backfired because you’re arguing about something completely different than what I was.

No I was opposing your argument that fractals were only long because there wasn’t a new meta build to make them a breeze like dungeons.
And that’s exactly what I’ve done.
There is no “Meta” for Fractals and due to the Old Fractals hardly changing there won’t be a “meta”.
Speed and ease of completion is based on skill and game mechanics knowledge.
End of story.

No. You missed what my point was. It was never about making them a ‘breeze" (don’t confuse it with easier) and you misconstrued that from my AC example. I let my personal opinions of the strategy change be reflected in my example so that’s probably where you got the wrong impression.

I was make the claim that there were strategies that people have yet to do that are more efficient and quicker at clearing past obstacles. When people learn do do these, their fractal completion times will drop. Those six things you mentioned were included in what I was talking about.

You stated that speed and ease of completion is based on skill and mechanics knowledge. The mechanics part WAS what I was referring to in the first post of mine that you quoted that spun the thread off on this tangent. Nothing was about the player skill level.

Now FotM takes forever

in Fractured

Posted by: Ayrilana.1396

Ayrilana.1396

Judging by your response you obviously
A) think dungeons are harder than they are
B) barely did high level fractals.

In dungeons mesmers were required for porting and thieves were for stealthing.
Game breaking as I mentioned in my first reply, to get past walls and certain rooms.
Hence why they were nerfed.
I repeat any class, any combination of class can join a group and face roll through dungeons.
The fact that this thread even exits is testament to my point.
People are having trouble with fractals because pugs lack the skill needed to smoothly defeat high level pve.
It’s not a simple lets join a 49 and lol our way through, people have to do work.

The thing is that you misinterpreted exactly what my posts were about. Nothing was about the difficulty level increasing as you get higher up. I wasn’t even arguing that. You were the one that took it upon your self to assume I was and then created arguments against that. I tried to explain in more detail my points but it just backfired because you’re arguing about something completely different than what I was.

Now FotM takes forever

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Posted by: Ayrilana.1396

Ayrilana.1396

with experience team at 40 + it does not take long.

how ever I agree that the dredge fractal needs to be reduced

the “clown car” when u have 10-15 mins worth of dredge spawning is stupid.

everything else is a good length.

as ppls aid b4 if your team lacks experience it will take u a long time to do it.

I made a suggestion in one of the other threads that they could just incorporate the waves into being past of the mini boss fight. I believe one option was to make each wave consist of vets (or mostly) but they only spawn in waves of three at each 25% of his hp. Either that or add some new mechanic that makes more sense than a dredge car ramming into a door.

Now FotM takes forever

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Posted by: Ayrilana.1396

Ayrilana.1396

The actual point that I was trying to make in that post was that people were struggling when AC got revamped and they couldn’t get past the spider queen. Someone came up with the idea you could stack in the corner and completely negate the only thing that was dangerous about her fight; the poison pools. People learned to do this and can now, for the most part, efficiently do it every time. To summarize: people struggled, someone came up with a solution, people attempted it and eventually got it down.

It’s no different than what will likely occur with the fractals. Someone will find a better way to get past an obstacle (e.g. dredge bomb room), it doesn’t matter whether it’s an exploit or not, and that strategy will become the new meta. Like everything, it will take practice to do it, but people will get the hang of it. Nothing in this game is really that difficult.

Yes an individuals skill level contributes to the success of a team assuming they’re working together as a team. A guide helps them out as they will know how to do something which is where groups in lower fractals struggle a lot. I know that the 1-9 tier groups struggle because people don’t know how to do the fractals. The fractals tend to be very easy at this level so the struggle is mitigated to a degree.

Learning to play your class correctly and work as a team is something that is not unique to just fractals. People have posted guides on builds and effective strategies that they use to mitigate damage and help their teams. Just look at some of the video guides where people actually walk you through some instances in dungeons/fractals and how they handle it.

You just contradicted yourself.
You say Fractals is just like any other dungeon from 1-9, game mechanics are the same and people just don’t know how to do it so there’s the struggle.
Sure, however when you get to higher Fractals that’s when it comes down to an individual “pulling your weight” aspect.
No meta dungeon calls for certain professions or certain combination of skills.
It is a “cof p1 lf more”, “AC p3 lf 2”.
Anyone can join (although rangers are still shunned) and you will complete the run if everyone knows where to stand and where to go. If they don’t, they follow the group and learn on first attempt.
Fractals is something you learn over time, it teaches you how to play your class, teaches you how to dodge and when to swap which skills for which.
Heck even wiki mentions that.

Again, no new meta will change the challenge pug groups face once getting in to higher fractals.
When they learn how to play their class and aren’t a burden on the teams in the 41+, they won’t be kicked.
They will not be warriors running hammer and PvT gear, they will zerkers with greatswords, axe and mace, longbow.
Until then they will struggle with people of a similar skill level in the lower levels until they naturally get better and learn from failure and being yelled at as they go up.

There already is a “meta” it’s called stacking and dodging, reflecting and blinding, dps and weapon swapping.
6 things you wont see much of in the lower levels.

Nope. I didn’t contradict myself. I also did not say fractals is like any other dungeon from 1-9 so you’re just adding that level range to strengthen whatever point you’re trying to make. What I stated was that fractals is a bit easier from 1-9 so players have a bit of a buffer to make errors and learn the fractals.

Any class can do any level of fractals. Some are just better than others but you’re far from correct that only certain classes can do it. And actually, when CoF was farmed, certain classes were required for the farmers. Just like how some people in 40+ requested certain classes. There’s really not much of a difference.

Different dungeons require different strategies. Different fractals require different strategies. There’s no difference. People can learn to play their class in dungeons, swap weapons, change skills/traits, learn to dodge, and whatever else. There’s no difference. What’s your claiming fractals does occurs in dungeons as well.

New Farm: Veteran Karkas

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

I might be out of the loop but what it has to do with ascended armor?

karka shell is one of the easier recipies for exotic grade. So easier to use this to level the craft. Just a question of getting the shell.

This is not true as you need 30 karka shells for one inscription instead of only 5 other t6 mats, making Apothecary the most expensive inscription to craft.

As has been pointed out it is easy to know where and how much you will get when you farm it. Plus the queen event gives a lot if you do it. Not the toughest ingredient to get unless you wait beside the tp.

You farm them on the whole SW side of the map. You kill them up to the hive and then work your way east towards the camp that is always contested with the 30+ crazed karka (by where the wueen spawns). You clear the camp for more blood/shells. You can get about 80+ karka shells an hour.

I would suggest teaming up with people as getting credit could be difficult. Due to how quickly the karka veterans die, you may miss out. I’ve missed out on claims a couple of times due to the invulnerability phases they constantly go in when changing form.

If people start zerging southsun. The prices of Karka shell is going to drop and then it won’t be best gold per hour any more.

Yes and no. With the update on Tuesday, there’s a a chance that prices could remain the same or go higher. You need 30 to make an insignia so if they were cheap at the update, this would very quickly change. This would not happen if there wasn’t the upcoming update. So if you see prices falling, save them until Tuesday.

Common materials T6 price

in Crafting

Posted by: Ayrilana.1396

Ayrilana.1396

One way is to look at orichalcum ore and ancient wood log price history on gw2spidy. You’ll notice that both were relatively cheap but their prices still have not gone back down to what they were before ascended weapons. They likely will not ever.

Now FotM takes forever

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Posted by: Ayrilana.1396

Ayrilana.1396

Yes guides won’t help with the order. Just like how they didn’t help before the update when the order was random.

Guides will help with the dredge when they reveal new strategies on how to get past the obstacles people are currently struggling with.

Guides have been out since a little bit after release. Fractals ins’t new. Tons of guides on dredge (I used strifey’s videos) and people still complain constantly.

People will always complain and there’s nothing to stop that. I was referring to guides that show new strategies. The thing with old guides is that they only account for one way to specifically do something. This may or may not be the best way. People see the guide, assume it’s the best or only way, and it becomes the meta.

New Farm: Veteran Karkas

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Posted by: Ayrilana.1396

Ayrilana.1396

You can also sell for gold to use to buy your crafting components. You make 6 gold an hour easily just off karka shells alone. Factor in the bloods (powerful blood sells for nearly 40 silver now) and other drops and it’ll put you up to 8 gold per hour.

New Farm: Veteran Karkas

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

It seems that veteran karkas have a 100% drop rate for a karka shell. Each shell sells for a little over 8 silver. A zerg of people can down a veteran karka in about 15-20 seconds. This currently yields more gold per hour than the FGS champ farm.

I just thought I would let those who did not know about it as this is the last weekend to farm before ascended armor comes out. Good luck!

Do not change WvW rewards.

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Posted by: Ayrilana.1396

Ayrilana.1396

I’m curious as to what percentage of those disappointed are PvE’rs who were hoping for mad loots.

Is Meta going away on Tuesday?

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Posted by: Ayrilana.1396

Ayrilana.1396

I’d give it an 80% chance. My reasoning is that it was not mentioned as remaining in the next update’s preview and the “fortnight” in its title means two weeks.

Now FotM takes forever

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Posted by: Ayrilana.1396

Ayrilana.1396

Once people release guides then those ways will become the new meta on how to do the fractal(s). It’s no different than when they revamped AC and people were constantly failing at spider queen until someone found a way to kitten the mechanic and stack in a corner to faceroll it.

That’s utter crap. Fractals was and is nothing like other pve. There may be certain ways to do it, and those ways have hardly changed. But just because a group goes through he right motions doesn’t mean they can face roll it like any other dungeon.
With instabilities and mob scaling fractals is about knowing when and which skills to use which is hugely diverse among pug groups.
If 1 member of the group isn’t using necessary damage mitigation or isn’t outputting the expected dps it will show.
That’s why people get kicked.
Fractals is about individual skill making up a solid team which is why lower levels tend to be slower and less efficient.
Pre patch and post patch to an extent in 30-40+ were usually faster and smoother due to a better overall individual performance.
No random guide or meta will compensate for that unless it is game breaking.

I do agree with you that it’s nothing like open world PvE where people can just zerg to win. However, fractals are pretty much the same as dungeons. They’re in a slightly different format but essentially the same. There is the addition of agony resistance, which can be negated with AR, and instabilities.

Instabilities do not really change the overall methodology to overcome obstacles. If you have to stand on two pressure plates to open up a cage for someone to use a switch to open of a door, instabilities do not change this. They’re just another handicap for you to overcome. I guess another example would be for the Queen’s Gauntlet and those handicaps.

Obviously seeing/reading about something is much different than actually doing something. I assumed that everyone knew this so I did not add that clarification in my post. I was unfortunately mistaken for choosing not to do so and I apologize for the confusion I created for you.

The actual point that I was trying to make in that post was that people were struggling when AC got revamped and they couldn’t get past the spider queen. Someone came up with the idea you could stack in the corner and completely negate the only thing that was dangerous about her fight; the poison pools. People learned to do this and can now, for the most part, efficiently do it every time. To summarize: people struggled, someone came up with a solution, people attempted it and eventually got it down.

It’s no different than what will likely occur with the fractals. Someone will find a better way to get past an obstacle (e.g. dredge bomb room), it doesn’t matter whether it’s an exploit or not, and that strategy will become the new meta. Like everything, it will take practice to do it, but people will get the hang of it. Nothing in this game is really that difficult.

Yes an individuals skill level contributes to the success of a team assuming they’re working together as a team. A guide helps them out as they will know how to do something which is where groups in lower fractals struggle a lot. I know that the 1-9 tier groups struggle because people don’t know how to do the fractals. The fractals tend to be very easy at this level so the struggle is mitigated to a degree.

Learning to play your class correctly and work as a team is something that is not unique to just fractals. People have posted guides on builds and effective strategies that they use to mitigate damage and help their teams. Just look at some of the video guides where people actually walk you through some instances in dungeons/fractals and how they handle it.

Now FotM takes forever

in Fractured

Posted by: Ayrilana.1396

Ayrilana.1396

Once people release guides then those ways will become the new meta on how to do the fractal(s). It’s no different than when they revamped AC and people were constantly failing at spider queen until someone found a way to kitten the mechanic and stack in a corner to faceroll it.

I agree it’s similar, but there are certain aspects that make it worse. The guides will help with instabilities.

However the guides will not help with the rounds being categorized into round 1>2>3 etc. And guides will also not remove the additional amount of dredge that was put into the round.

Yes guides won’t help with the order. Just like how they didn’t help before the update when the order was random.

Guides will help with the dredge when they reveal new strategies on how to get past the obstacles people are currently struggling with.

Poll: Is Season 1 a disappointment?

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Posted by: Ayrilana.1396

Ayrilana.1396

Season 1 was great. I played to win and have fun; not for the loot.

If you played solely to win and have fun, surely Season 1 was terrible because it made the queues on all non-Tier 1 worlds much longer?

No. I was on tier 1 and got in within an hour except for reset nights.

Poll: Is Season 1 a disappointment?

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Posted by: Ayrilana.1396

Ayrilana.1396

Season 1 was great. I played to win and have fun; not for the loot.

Would you complete Season 2 achievements?

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Posted by: Ayrilana.1396

Ayrilana.1396

Yes. I would complete season 2 achievements but only because I would get them from actually playing WvW. I wouldn’t be purposely farming them.

Now FotM takes forever

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Posted by: Ayrilana.1396

Ayrilana.1396

Once people release guides then those ways will become the new meta on how to do the fractal(s). It’s no different than when they revamped AC and people were constantly failing at spider queen until someone found a way to kitten the mechanic and stack in a corner to faceroll it.

what to expect

in A Very Merry Wintersday

Posted by: Ayrilana.1396

Ayrilana.1396

Ellen Kiel did not deliver her promise

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Posted by: Ayrilana.1396

Ayrilana.1396

Wait, people think a character who’s idle quote threatens to break your spleen, is a good-two-shoes?

lol…

It’s from her dialogue for her “instance” during the Zephyr living story where you could vote for the candidates. Evon wanted to take the aetherblade loot for himself and she wanted to return it to their respective owners.

Ascended armor and leatherworking/tailoring

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Posted by: Ayrilana.1396

Ayrilana.1396

And it only takes one or two other people farming that spot to make it not worth doing.

Now FotM takes forever

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Posted by: Ayrilana.1396

Ayrilana.1396

No. People would just pick or choose the fractals. The fractals from 1-9 are incredibly easy and leave a lot of room for errors. The problem is that people are often skipping these. I constantly see people with lower personal reward levels in the 10-19 tier. They’re pretty obvious about it in chat.

Fractal Backpiece

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Posted by: Ayrilana.1396

Ayrilana.1396

Wait until after the update on the 10th. It’s currently bugged.

Possible Fix to rush or speed runs.

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Posted by: Ayrilana.1396

Ayrilana.1396

People don’t run aetherblade path because its such a hassle without everyone being at a certain skill level. If everyone is skilled, you can do it fairly quickly. I believe someone stated about 30 minutes on average. Of course certain groups will likely get it completed much quicker.

(edited by Ayrilana.1396)

need clarifications on fractal dailies

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Posted by: Ayrilana.1396

Ayrilana.1396

They should change it back to be based on the tier.

Now FotM takes forever

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Ayrilana.1396

The OP is referring to the daily chest; not the achievement.

Revamp Fractal Selection

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Posted by: Ayrilana.1396

Ayrilana.1396

It’s just random on which ones you get for that tier. For the times I did 1-9, I’ve gotten mostly swamp and Mai.

Tower Travel Golems resetted?

in The Nightmare Within

Posted by: Ayrilana.1396

Ayrilana.1396

Chances are everyone will have teleport access again.

Fractured Achivements

in Fractured

Posted by: Ayrilana.1396

Ayrilana.1396

I didn’t see them mentioned in the release preview, and considering the meta is called fractal fortnight. I’d say you have until Tuesday. It only takes 2-3 runs to complete the meta for the rewards and the daily counts towards it. Just be aware that the daily after the reset on Monday will likely not count.

Time gating the nightmare chambers

in The Nightmare Within

Posted by: Ayrilana.1396

Ayrilana.1396

You can guest to other servers. Also it’s easier to go backwards from the end of the zone to a chamber than it is to go from the beginning.

Ascended armor and leatherworking/tailoring

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Posted by: Ayrilana.1396

Ayrilana.1396

You can get cloth from salvageable trophy items (e.g. Rags) which don’t scale up and also play RNG with the loot bags.

Just make swamp the first fractal

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Posted by: Ayrilana.1396

Ayrilana.1396

Yeah. I have to keep explaining that they can jump up on the roots to get over the barriers every time I do the low level fractals. Too many of them just run around looking for an opening when 80% of the time there will not be one.

Now FotM takes forever

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Ayrilana.1396

I think it’s just the influx of new people into fractals have made the quality of groups very volatile. Groups are now more often going to take longer for certain fractals as a result. As people adjust and learn the fractals, things will get better.

Revamp Fractal Selection

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Posted by: Ayrilana.1396

Ayrilana.1396

Currently each fractal you do is split into 4 tiers which includes the one for the boss fractals. It also seems that certain fractals appear more often within each tier than the others. This could all just be RNG though.

My suggestion is to go back to how the selection used to be but use the current fractal tier ranking system to adjust the probabilities of those appear more often (e.g. tier 1 appear more often for your first fractal, tier 2 more often for your second, etc). At least this way we can still get some variation. The current system just seems more restrictive.

What does everyone else think? I know a lot of people dread getting dredge for their third fractal and if there was a increased chance of getting another, I’m sure they’d appreciate it.

Fractal Fortnight - 2 or 4 weeks?

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Ayrilana.1396

Fortnight = 2 weeks

I don’t know – but you can get the meta very quickly. Say 2 or 3 Fractal runs?

If you’re lucky with the RNG on fractal selection. I know some people who have done 20+ runs and have not gotten dredge yet. Blessing or curse depending on who you ask. It would have been better to not do the tiered fractal selections but just increase the probability of the easier ones showing up more often.

(edited by Ayrilana.1396)

Ascended armor and leatherworking/tailoring

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Ayrilana.1396

Unless they are altering the drop rate of silk at the same time I don’t see much of a problem. It just drops in such massive quantities …

Supply will drain quickly because of it being used to refine T7 cloth. While there will be a constant incoming supply, I think it will hit a point where it’s not worth it to promote them. Dust may have an impact on that as well.

forced crafting

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Ayrilana.1396

Everything in WvW from WXP and rank chests don’t really benefit you in PvE though. You’d be better off using the world exploration example.

You get money + items, with a chance that you get an Ascended weapon box or gear. I’m sure PvE players would benefit greatly.

Yes you do get that from the WvW chest. The thing is that you’re not forced to go that route as a PvE players since there are so many other chances in PvE that don’t require you to get 5k WXP.

forced crafting

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Ayrilana.1396

Everything in WvW from WXP and rank chests don’t really benefit you in PvE though. You’d be better off using the world exploration example.

Lauren amount needed for ascended armor

in A Very Merry Wintersday

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Ayrilana.1396

There’s already an armor box in chat code. I want to say we’ll be crafting boxes which does have the downside for those that mix and match.

from when to when LS

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Ayrilana.1396

The toxic living story is still around because its completion is based on players injecting the tower. The fractal living story is around for two weeks and you can tell this by its name.

From when till when ?

in A Very Merry Wintersday

Posted by: Ayrilana.1396

Ayrilana.1396

Living stories can overlap. It’s happened in the past.

Can't find Guild Wars 2 Gaming keyboard any ware ???

in Players Helping Players

Posted by: Ayrilana.1396

Ayrilana.1396

You do realize that it’s likely the same keyboard the company makes but with GW2 decals? The company didn’t exist to just make the GW2 keyboard so chances are you can still get the exact same thing.

Google their Apex keyboard. It’s practically the same thing.

(edited by Ayrilana.1396)