I pretty much agree with your last paragraph. I’ve noticed that people are most likely to blame others or other factors than themselves.
Edit: Fixed typo from autocorrect
(edited by Ayrilana.1396)
It is a bug that should be fixed.
I agree that you should melee them whenever possible. They will not shoot their attack to knock you off if you’re on their platform. If you’re near a cluster the either range them down fast and/or melee using reflects and such.
A fix to this that I found was to get in the same platform as then and the jump up and attack. For about 90% of the time this fixes the issue for me.
It’s better to fight Bloomhunger in melee assuming you know how to dodge. Just because someone from Anet designs the game, it does not mean they know every strategy that people use or how to play.
You don’t need exotics or to be level 80 to do dungeons as long as you meet the minimum level. However. do not assume that the level dictates the level of difficulty. That’s not how it works. Dungeons (explorable) are primarily for level 80 exotics. In my opinion, there’s no reason for someone under to be there.
Well that was random :p
It was moved to its own map because of people complaining that those doing the jp were taking up valuae slots from those that wanted to do WvW.
And they STILL do take valuable queue slots. Try to get to EB tonight at 9pm in T1
Which impact you for only 3 minutes at most since they head straight for the jp and are out of the zone. Much less than those that come there and just AFK.
(edited by Ayrilana.1396)
- It’s ridiculous to say that people just need to learn to play. This is the first dungeon that players encounter. It should be teaching how 5 man dungeons work, provide a challenge but nothing impossible.
- The spider queen and her baby pets are spitting poison at an insane rate, faster than any cool-downs characters might have to try and counter it or dodge. You eventually succumb as you use up your skills and dodges.
You know how people play this one? They stack in the corner by the stairs, train the mobs and aoe the crap out of everything. I don’t know if that’s how the designers intended the fight to go (because that’s very boring) but it works — and it’s what everyone does to get past it.
The thing is broken, pure and simple.
Someone please link a YouTube video where lvl 35-40s go in with lvl 35-40 gear and accomplish it.
There are several videos. Do a search for them.
The dungeon is fine. Level progression of the dungeons does not mean that the lower ones must be easy and gradually get more difficult. This is just a false concept that several people thought up.
(edited by Ayrilana.1396)
Umm… The #2 skill is very useful. I often use it when the golem just stops short of being in range of the husk.
The chance of sending it near a teammate is just not worth the risk. If its that close to the Husk then another zap will do the trick.
That rarely works and it just explodes wasting time. As long as you’re facing the husk then you will hit it in that direction.
It was moved to its own map because of people complaining that those doing the jp were taking up valuae slots from those that wanted to do WvW.
PvP is part of the jumping puzzle while you like it or not. Plenty of people go there for duels or to pvp and do have fun. It is very similar to WvW in the sense that without numbers, you’re going to get steamrolled.
Umm… The #2 skill is very useful. I often use it when the golem just stops short of being in range of the husk.
If you are in fractals and it is taking a bit longer then usual…suck it up. If you want a speed run through everything ever time go play Hello Kitty. Occasionally you get people who are new to the dungeon or have lag issues. The worst thing you can do is try rush everyone through it and get kicked out of fracs on 2nd fractal.
Except they shouldn’t be when you get to 10+ or higher. Not everyone has all the time in the world to carry people that shouldn’t be there in the first place. A few mistakes here and there are okay as well as if you’re on a new tier and encountered something different (harpy fractal).
If its something that is a core learning objective from a fractal in the single disgusts then there’s not much of an excuse. Same goes for how you play your class too. I’ve had groups with just warriors and guardians thinking this will be a faceroll only to have those groups be the worst ever.
I’m trying to spend the few hours I have in the evenings to play on farming fractals and progressing. I’m lucky to complete two fractal runs now as they’re averaging 1.5-2 hours.
(edited by Ayrilana.1396)
I was in fifth place, used light travel, and got ported to first and won.
I’ve started to make it a requirement to have agony resistance at level 10+. I know most of it can be avoided but the majority of players don’t even try to do that; they just eat the damage.
There are a ton of horrible players and at 10+ you would think they would know how to do each fractal. I’ve been forced to run as guardian to carry them and just swap to Mesmer at maw to level it.
I know berserker gear is the preferred type for PvE but if you can’t survive 10 seconds in it then you should probably do knights. It’s annoying that I’m spending at least a third of the time reviving people.
People do not know how to LoS and just run into a group of mobs attempting to faceroll through them but just dying instead. The Ascalon one is a good example.
Then there are those that refuse to listen. We were on Cliffside and it was explained not to kill the mob that was targeted. What do they do? You guess it! They killed that.
I really hope things get better but with how many of these horrible players are being carried, those levels will soon be no different.
It’s a kite with your guild’s emblem. There’s a chat code for it that has been in the game for about a month.
I’ll do a few examples since people are still fixated that the reward dictates whether something is “right” or “wrong”. It doesn’t.
Lets say a new jumping puzzle is released. At the end is an item that let’s your character dye weapons. The item is soulbound and the chest is character-based. The new jumping puzzle contains features from all of the current jumping puzzles but takes a skilled player 30 minutes to complete. It then turns out that players can be ported from the beginning directly to the chest. Is this right?
How about the same scenario but the reward is a one-time available and sellable precursor. Is this right? What if the precursor was for a new legendary created just for that jumping puzzle? Would it still be right?
Another scenario where the reward is a million dollars. You can get this by scaling a mountain and completing the obstacle course in top or by pressing a button which humanely euthanizes 101 cute, cuddly, fluffy, white kittens that are strays. Is it right to press the button to bypass the challenge and go straight to the reward?
Same scenario except the reward is just a stick of gum. Is this right?
As mentioned, my point is that the reward you get is irrelevant. It’s the METHOD that you use to get it which matters. In each situation I kept the method the same but changed what the reward was since people are still fixating on this in determining what is “right” or “wrong”. What’s right or wrong in the game is ultimately up to Anet, not the players or what loot received.
So you want to go afk and get the achievement? Not going to happen!
I suggest people get it as soon as possible where they are large groups of people going for it. If you wait too long then you’ll be forced to do it solo or in small groups which likely don’t have the skill to overtake campers.
You missed something.
Why the kitten are the kites at the end of the jumping puzzles ???
I have always avoided those moronic kittenty things and now a bunch of achievements from bazaar are tied to these kites which can only be found at the end of the kitten kitten jumping puzzle !!!!
What now, you wanna force everyone to do your stupid jumping puzzles !!!!
They are supposed to be OPTIONAL for those that still want to relive their mario bros days ! I DO NOT WANT TO RELIVE MARIOFor kitten sake get these out of the stinking jumping puzzles please !!!!
Well the achievement are optional as well.
This is why you don’t wait until the last second to do it.
Just bring a level 1 alt there and do it if gold is that much of an issue.
Just do the content now. It goes by incredibly fast and you’ll have most of it done before the weekend.
But technically they weren’t done. So as a completionist, I don’t see how this is desirable.
Delete all of your characters and then it will be free. Not worth it except to those that just started.
For those confused, he wasn’t talking about FotM.
There’s no achievement for map completion. Are you thinking you got the Explorer achievement for that region?
Used to be able to use a portal gun or mesmer portal to get out but those got nerfed.
I don’t understand, is this a troll thread? OP posted a pic with a bunch of invisible people in it, and said culling is removed. Yet so many are confirming, so…plz explain.
OP is running the game at the lowest settings. A few posts below are ones with the higher settings which will show the player models.
Well a little late for this since it ends in about 12 hours. Although I don’t agree with porting, this is often bugged and a limited time achievement. A mesmer can lay a portal next to the exit from within the room with the cache and then exit the door and hop down the ledge to port. The door is one way so only a port will get you back in.
If any mesmer wants to do that then I’m sure you can advertise which server you are doing it on and then have people guest there. It beats having to cycle through ALL of the puzzle possibilities which itself defeats the point of the puzzle in the first place. Either way the puzzle isn’t getting done the way that it should because of the bug.
Which server are you on?
EDIT: Well a little late for this, and although I don’t agree with porting, this is often bugged and a limited time achievement. A mesmer can port from within the room with the cache and then exit the door and hop down to port. The door is one way so only a port will get you back in.
If any want to do that then I’m sure you can advertise which server you are doing it on and then have people guest there. It beats having to cycle through ALL of the puzzle possibilities which itself defeats the point of the puzzle in the first place. Either way the puzzle isn’t getting done the way that it should because of the bug.
(edited by Ayrilana.1396)
You have to beat it in under 15 minutes on your first attempt and the timer starts the second you see the cut scene between Mai and Horrik. If you do not see the bonus event in the top right corner when you beat Horrik then you either wiped or took longer than 15 minutes..
You only get one attempt. If you wipe then you failed and have to start the dungeon over.
People should learn to read the patch notes. You see them linked after each update as you log into the game. People need to help themselves. I also believe that the heralds directed you where to go. They were put in the game for a reason.
People always try to find ways to justify why they exploit. It happens all the time in the real world when people justify why they committed a crime.
I enjoyed the new jumping puzzle and only one part ever gets me. That’s the part where you have to scale part of the rock wall to get to the last blue platforms to the goggle. I figured out once you make the jump to the first rock shelf, you have to jump and then move to the last one. For some reason there’s not enough room to move and jump which is why you often see people that appear to just walk off.
I occasionally get shot downward from the rotating discs but that’s because I’m hitting it from another disc. If I do one at a time then I don’t have a problem. The disc shoots you in the direction that you’re facing. In the countless times that I have done the puzzle, I have yet to see it shoot me in a random direction that I wasn’t facing. I suggest you take your time a d jump immediately after it stops rotating.
You’re scaling a ship from above ground so it’s believable that falling should result into a death. That’s part of the challenge. For the goggles, you can figure out where to jump instead of doing it blindly. I still see the same people doing a long jump when you have better luck by just walking off.
25 days! Not another grind! /sarcasm
Seriously though, I hope the new armor will look great.
Orr has become obsolete because it was nerfed; mobs and dynamic events. Orr was perfect back in October.
The design of this puzzle, particularly with the inclusion of the goggle dive left a lot of people actually attempting the puzzle rather than just getting ported from the start.
You should’ve seen it the first day or two. People were standing in one spot asking/waiting for ports. I’d say it was about 50/50 on those who did the puzzle compared to those that wanted a quick reward.
- Mesmers couldn’t just port straight to the end, so ports were often given to freshly rezzed players or to just help players who were re-attempting the dive so that they didn’t have to constantly get back to the top of a puzzle they had already completed.
If you mean from outside to the goggles then yes they couldn’t. However, you could be ported from the outside directly to the chest and then ported from the chest to the goggles. This happened constantly the first two days and now happens sporadically. Sometimes there may be a Mesmer doing ports and other times there may not be.
Why put a living story achievement into such a bugged place? Bugged on 3 different servers, can’t open the door.
Which server are you on? I’ll check and see if it’s bugged.
You mean you want the dark room to be so that you can just boost up the gamma and see where to go?
How about story mode and normal mode. Not everything in the game should be a face roll. The dungeon is not that difficult. You hear this all the time but its basically a learn to play.
Not everything in the game can be a faceroll.
Dungeon is fine. It’s pretty much a learn to play thing and I don’t mean that in a negative way. For the part in Frizz’s lab you can just use stability to prevent getting pulled by the robots. Every class has access to this. For Mai, just stack on her and have plenty of condition removal. If you try to kite her then the fight will last forever and you’ll risk all the squishy people getting one-shotted by her. For the cannons just have 4 people go to their own separate corner with someone in the middle and STAY there. A lot of people don’t do that and bunch up causing wipes.
A player who uses a portal to complete a jumping puzzle has no bearing on whether or not you (a general you, not calling anyone out specifically) can do the puzzle.
If a group of players ports to the chest, you won’t suddenly have more difficult jumps to complete or lose control of your character.
I’ll try to reuse a previous example I had made and hopefully I can have it come across as how I had intended.
Suppose a player found a mechanic in the game that was not necessarily intended by the devs. This said mechanic allowed players to receive a soulbound legendary. The details about this mechanic are irrelevant as I’m not arguing whether it is possible. How would you feel if players can now get their legendary with no effort?
My intention with the above is to get you to relate to what I see when players try to circumvent content in the game via a mechanic whether intended or not (we still won’t know without an official Anet response). People can argue in support of the mechanic mentioned above with statements that not a lot of players have the time to farm the materials or they’ve just been having very bad luck. I’m sure you could include medical reasons as well.
What it comes down to is whether the said mechanic is right or wrong. The mesmer portal bypasses the entire jumping puzzle to achieve your reward. The type of reward does not make it more or less right or wrong. The mechanic in my example let people bypass the farming to achieve their reward (a legendary). Everyone can have their opinion on each side about whether it is right or wrong but in the end it’s up to Anet to decide.
I agree, but I thought the analogies didn’t need to line up 100%?
Anyway, my point is that I like to throw up portals to help people. They like to be helped. I do not really see the problem. Not everything in life needs to be earned, sometimes it is OK to accept help from others and sometimes it is OK to help others. It doesn’t mean they don’t deserve it.
Yes, they don’t. It’s just your example covers something that is a need rather than a want. Most people need welfare to support themselves. Helping people is a good thing but there are “right” and “wrong” ways about doing it. I’ve personally helped people by giving them pointers, showing them how to do the puzzle, or rez’ing them when they fall.
(edited by Ayrilana.1396)
@Ayrilana OK, I appreciate your response regarding the anaologies and that they do not have to be 100%. So perhaps this analogy will help you understand where I am coming from. However, it may very well be that we have entirely different political views and values of what are right and wrong.
What is your stance on altruism?
Noun
The belief in or practice of disinterested and selfless concern for the well-being of others.
Behavior of an animal that benefits another akittens own expense.What is your stance on welfare?
Statutory procedure or social effort designed to promote the basic physical and material well-being of people in need.I believe that providing portals for people who are not very good at jumping puzzles, or cannot complete them due to other problems (FPS, disability, lag etc) is an act of altruism and is similar to welfare or donating money for the poor. You are going out of your way to help others that need it, and that is generally considered a very good thing.
Of course, it is a bad thing when people take advantage of it, and I believe that is the real problem here. In that case, it is not that portals (donations) are the problem, it is those who take advantage of it.
As far as the example itself you provided, I agree with it. People that need assistance for whatever reason should be able to receive it. Efforts should be made so that they do not rely on it and so that others do not abuse it.
I think in my last post (the long one on this page) I mentioned that I didn’t have too much of an issue with those that had hardware, medical problems , etc. It was more about the 99% (guess, not factual) of the others who are too lazy to do the puzzle.
Your example also doesn’t exactly go with the issue at hand considering welfare and such helps with needs, not wants. People don’t need to get to the end of the jumping puzzle they want to. Before someone comes on and stated that nobody needs to play the game, all I have to say is that is not a real argument.
A rich business man in your town decides to create a challenge open for anyone in town to try to complete. As a reward for completing it there will be a grand feast at his mansion. In addition, everyone who completes the challenge may invite other people to the feast, even if those people did not complete the challenge. Enough of the people who completed the challenge are willing to invite those who did not complete the challenge that pretty much everyone who wanted to come to the feast is able to come to the feast.
I understand where you’re trying to go with this however it doesn’t address one of the issues. In your example, those who completed it being able to bring guests was part of the “event”. It was specifically addressed and there were no doubts on its legitimacy. Unfortunately this is not the case for mesmer portals. It was not stated that mesmer portals could be used by those that completed the puzzle to bring others. It also was not said that players couldn’t either.
This brings us back to where we are now where we don’t know if it’s right or wrong. We each have our own personal opinion but we don’t have the official stance from Anet who can ultimately decide upon that. I also do not believe silence on their part to be a response.
(edited by Ayrilana.1396)
I actually did ask the very few that lagged during the puzzle. They say they lagged the first day when there were a ton of people but now with less people in the puzzle they don’t.
The trick is to stack on Mai when Horrik is about to do the electric (blue) shot. You then remain in the aoe field with Mai for the duration of the shot’s aoe.
You should all stand very close to her the rest of the time. Otherwise she will shadow step to the furthest person and likely down them if they are a light armor class.
Analogies don’t have to be 100% exact, I understand that. I did say somewhere in my post they had to be reasonably comparable, however. The analogy has to at least encompass the key points the situation implies. Otherwise, it’s inaccurate, and therefore, the point that comes with it is inaccurate as well.
Most situations being created here are obviously very unjust and don’t accurately represent a jumping puzzle situation, so how can I take points made by these analogies seriously?
Some people try to use analogies that encompass a key aspect of what they’re argument is. Earlier I had brought up how people would feel if a mesmer ported people from the beginning of a dungeon to the end to get an easy reward. It was shot down because it technically isn’t possible for the portal to go for that far and there’s the fact about how the mesmer got there in the first place.
The thing is that the technicalities on whether it was possible was irrelevant to my argument. I was attempting situation of using a portal to skip content so people could understand where I was coming from with my argument.
In my earlier posts I had brought up exploits and using them to get gear for personal use only. I tried to make an emphasis on personal use only since then it could be argued that it had no impact n the community. Some people missed this and compared it to the loot from the jp and such. Again this was me trying to get people to at least understand where I was coming from. They didn’t have to agree with it but they should at least understand my side of things.
Infrequent portaling is whatever. I’m pretty certain the special cases such as medical excuses, hardware, etc are very very small compared to the others who just don’t want to do it yet want the reward. I’ve frequently heard people in the EB jp say they want a port because they hate doing the jp. The mass portaling the day the jp was released just seemed way out of line.
In my original post of the thread I gave a few suggestions how to reduce the abuse of portals. The canceling of the portal skill when using a wp is a pretty good idea and I don’t see why it shouldn’t be implemented. I suggested a limit to the range of the portal within the jp so people could not do what happened with the new jp. Will it prevent mesmer a from using portal as a safety net? No. Will it prevent people from portaling to the end? Yes and no. They’ll just have to complete some of the jp to get within range.
There likely are better solutions to what I suggested and I was hoping the community could come up with them. I was not asking for a total ban of mesmer portal use in the jumping puzzles. I believe that people misunderstood what I was suggesting and got defensive causing the thread to snowball into a minor ragefest for the first half of the thread.
(edited by Ayrilana.1396)
I personally have hung out at the puzzle and gave advice on how to pass certain parts as well as personally show them how. I even rez those that fall. You’re doing someone a disservice by encouraging people to take the easy way out to completing something. This can be an achievement, a goal, or whatever.
The point is that you dont see the bigger picture here, thoese who are having a great time, but simply can not play throug this because of the 5 fps. Now if they ban this, everyone who doesnt have a fps above 15 on the lowest and almost no one around cant complete this. It would be annoying for me and alot others, if they remove this. It would mean that 20% of the population of Gw2 have to almost ignore every new content if it got a JP. This is a number I got out of my head ofc, but non the less how I read everyone is playing throug.
You personally like to see if you can do it, that is amaizing you want that, but the problem is that you see it as a challange and ofc. envy/hate on thoese who use a cheat to complete this.
It would be a huge problem regarding Guild JP´s, fun JP with friends and monthly content like this if they put your idea up.If the lag wasnt there for anyone, I would accept your idea, I like tryieng to do every JP, but somewhere in the JP there is always a major lagg, even in empty once. This means i have to press W once and wait for 2-3 secs be4 it go 1 step forward. Thats why I am happy this is up, so I can try, and still get my price, see how amaizing it looks from above, from each JP.
If you have that low of a frame rate at the JP then you likely have the same elsewhere in the game. Whether you can complete the JP is the least of your troubles.