Showing Posts For Azrael.4960:

Aurora Remains inexcesible area?

in Guild Wars 2 Discussion

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Azrael.4960

that would be the expected new area coming up in Living story season 2.

Fix Ranger's Quick Shot

in Bugs: Game, Forum, Website

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Azrael.4960

you should raise a bug report about that then

We need to remove MORE skills

in Fractals, Dungeons & Raids

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Azrael.4960

You know, having looked through all these and some seriously deep thought, my final conclusion is that

breathing is an exploit

thinking of going for 100% completion

in Players Helping Players

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Azrael.4960

100% map completion isn’t hard so much as it can be tedious. I did it twice early on, within 6-9 months of the game release since I dropped a precursor for a weapon that I happened to actually want and thus I needed the gift. I then left it for a long time ankitten ow going to do it for a 3rd and likely 4th time.

I suggest not going for it all out. Just do it as a part of progression so it ends up being a bonus extra rather than being the goal of your roaming. If you go for it as your end goal, when you achieve it you’ll probably feel a bit flat but if it gets done as part of say an event chain run or materials harvest runs then you get the fun of obtaining a lot of materials, doing events, helping people do skill point challenges, toss in a dungeon run or two, a world boss or two and your session in GW2 will be more enjoyable for it.

superior sigil of renewal

in Players Helping Players

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Azrael.4960

you can get sprockets from the node, if you unlocked it, in your home instance.

Are My Wardrobe Wishes Possible?

in Guild Wars 2 Discussion

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Azrael.4960

You could try the guild light chest armour, which is a long coat bearing the guild crest on the chest. I had one on my necromancer and it looked nice, but I ended up going for the Vigil’s honour light armour as I like that style more.

Pitcher Plant Quiver

in Guild Wars 2 Discussion

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Azrael.4960

+1 for more culturally appropriate armour

Suggestion: Removal of Food and Nourishment.

in Guild Wars 2 Discussion

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Azrael.4960

Let’s take it a step back and look at the fundamentals. As it is, food is a buff. Does it make sense to be? Not really (not that this matters too much in a fantasy setting). Maintenance oils/sharpening stones/tuning crystals are a buff and they make sense to be.

Why do maintenance oils\sharpening stones\tuning crystals make sense as a buff but not food? Whats the logic behind? (Narrative, concept, mechanics, etc?)

Concept wise in a fantasy world, food being a buff makes sense perfectly, even more so than things like sharpening stone and maintenance oils.

For example, why in the world would a sharpening stone convert 5% of my toughness into power? Do I use a sharpening stone to…what…sharpen the horns on my helmet so that I can use it to impale somebody?

I’m only replying to this since the rest of it is largely nonsense.

How a sharpening stone or maintenance oil buffs you is not the point. It’s the concept of a sharpening stone improving your combat potential that makes sense; you have sharper weapons, your sword cuts better.

How it was done was to maintain balance. Could you imagine it being linked to Precision or Ferocity instead?

As for maintenance oils, you oil your leathers, grease the rifle barrels, polish your bow staff and otherwise keep your weaponry clean means it will function better and fire more accurately, simple concept no?

Again, how it was achieved as a buff was to maintain balance. Imagine the buff being tied to power or ferocity?

Crystals of one form or another are the staple of fantasy RPGs and since Power and precision obtained a buff, as both improve outgoing damage, then condition damage obviously has to have its own temporary buff to keep it balanced.

How a chocolate chip cookie gives me anything but a sugar rush (or more likely a sugar headache), let alone a boost to my precision and healing, is not logical to me.

[Begging]More ways please

in Guild Wars 2 Discussion

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Azrael.4960

That’s actually a very good point. In GW1 the roads travelled in sensible paths taking you from one map to another. Some zones acted as “junction” or “crossroad” zones linking a number of different zones. In those regions there were roads that snaked off towards the portals and following the road guaranteed that you made your way there. However, a really handy feature was that at forks in the roads or junctions in the roads, there were signposts that, when you hit ALT or CTRL, would bring up the name of the zone that the road led to.

For new arrivals to those maps, signposts would be a wonderful addition to the roads and be more immersive.

An Appeal for Better Policies

in Guild Wars 2 Discussion

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Azrael.4960

I agree with some points and disagree with other.

The stuff about grind has been beaten to death and really doesn’t bear repeating.

The more general stuff relating to content and transparency is a real stickler. Quite frankly, there is an appalling lack of engagement from the developers with the community. Yes, it’s quite difficult to engage when 80% of the time all they get is vitriol and QQ, but by skimming off the cream and engaging those who do have meaningful contributions and ideas is the only way to move the game forward.

A question about GW2

in Guild Wars 2 Discussion

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Azrael.4960

er, is making a game more challenging a bad thing? Is encouraging people to play other content a bad thing?
If all you do is train farm in the hopes of getting that shiny, that’s addiction.

Solution to Berserker Meta

in Guild Wars 2 Discussion

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Azrael.4960

Can I call BINGO on this thread too?

Seriously, all this crying about the “zerk meta” and how it needs to be “fixed” smacks of Godwin’s. All these threads trying to come up with a “solution” that solely penalises one aspect of the game is ridiculous.

Again, the only response to these sorts of threads can only be:

read the blasted LFG. If the group says zerk only or kick then joining on anything else but zerk is just plain selfish and rude. If a group is open to all then asks for zerk or gtfo, then they’re rude and you really wouldn’t want to game with them anyway.

The only real fix is a massive update to mob AI that makes mobs smarter and refusing to LOS into a stack to be cleaved down. That, or remove cleave altogether.

We need to remove MORE skills

in Fractals, Dungeons & Raids

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Azrael.4960

you also forgot to have everyone WALK through dungeons, cos dungeon runs are just OP

Have Fractals been super nerfed ?

in Guild Wars 2 Discussion

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Azrael.4960

Yup, I got my hands on an 11G exotic in 49 not long ago. Also got a precursor

mounts...

in Guild Wars 2 Discussion

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Azrael.4960

inb4thelock

BINGO

Crafting Backpack (Grenth, Dwayna, Lyssa)

in Crafting

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Azrael.4960

When you have crafted it, there will be a drop down box to select the stats you want

Newbie needing help

in Crafting

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Azrael.4960

Depending on which race you are you can go back to your home city and find the purple portal that will take you to Lion’s Arch. From there you can access the home cities of the other races which you can then explore. Each of those cities are attached to a starting zone for character levels 1-15.

I presume you have started with a human character so your home city will be Divinity’s Reach (DR). There are two portals in DR. One is near the royal palace and that will take you to Lion’s Arch. The other portal takes you to the fortress city of Ebonhawke in Fields of Ruin. This is a lvl 30-40 zone.

At Lion’s Arch, the portal to Divinity’s Reach will be next to a bunch of other portals that will take you to:

Charr home city, Black Citadel, which connects to Plains of Ashford

Asura home city, Rata Sum, which connects to Metrica Province

Norn home city, Hoelbrak, which connects to Wayfarer Foothills

Sylvari home city, The Grove, which connects to Caledon forest.

Which JP can be portal-ed?

in Players Helping Players

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Azrael.4960

OMG, I so want someone to portal me to the end of Dark Reverie…

NPCs OP. Nerf Allies Plz

in Guild Wars 2 Discussion

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Azrael.4960

Finally this has been fixed and I can be a commander. NPC’s attack! stack! For Trahearne! For Trinity!

Oops.

Edit: All joking aside I really never felt like a “commander”.

I corrected that for you.

Joking aside. It wouldn’t surprise me for Anet to overlook this aspect. There’ll probably be a ninja update at some point to sort this out.

Home Instance: Becoming a real home.

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Azrael.4960

A home instance, without actually having a home. Do characters live on the street or do they really spend all their time roaming the world?

I like to picture the Charr living on the streets just sleeping anywhere.
Kinda like real cats, they don’t care much where they sleep. :P

They should add some sleeping charr in Black citadel randomly across the map. :P

Norn get drunk and sleep in the snow for example (as seen in some heart quests haha).

But really, if we’re going in such detail, where are the bathrooms?

Behind locked doors of course! Sylvari have waterfalls for showers or they just jump into the nearest stream, besides a bit of dirt is good mulch. Norn probably just roll in the snow, Charr lick themselves clean and Asura just walk through a portal or use static electricity.

My Little Problem with The Elder Dragons

in Guild Wars 2 Discussion

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Azrael.4960

You go to maps like Frostgorge, Blazeridge, Orr and you see really quite small patrols for places that are the frontline combat zones. Worse still, they’re moving at a stroll. They’re not marching purposefully weapons in hand ready for any threat, they’re having a Sunday stroll!

That’s what players are there for! :P

But at least npc’s in GW2 do battle, have character and you have a sense that a war is going on. And when there’s a grand scale like story mission, there’s tons of them sometimes.

Unlike other games, in GW2 battles do feel grander when npc’s join the fray.

Don’t get me wrong, when push comes to shove the NPCs are right in the thick of it. However, on average the world doesn’t have the sense of urgency that it should have

NPCs OP. Nerf Allies Plz

in Guild Wars 2 Discussion

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Azrael.4960

Sounds like things working as intended. You’re supposed to be relegated to a minor role since this is Trahearne’s story not yours

Unable to purchase Gems

in Black Lion Trading Co

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Azrael.4960

The BLTC has been somewhat buggy since the patch. I get random moments when it won’t go to the item search page but after a few retries it comes up.

Precursors Overpriced...

in Black Lion Trading Co

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Azrael.4960

I do agree that a decrease in precursor prices would surely increase the prices for other component prices, but it is hard to imagine if it would result in a higher overall cost for the legendary.

I’m too lazy and not the best at math, but you would have to calculate how much the prices of T6 mats and lodestones (or other specific components) would have to rise, on average, to cover the cost savings of the lower precursor price.

It depends on whether the total price of materials versus the price of a precursor. If the sum of materials vs. the prec price were the same, then it’s an easy percentage.

Many of the components in the crafting are fixed prices, things like recipes, icy lodestones, that sort of thing. Then you have the volatiles like Mystic Clovers, which have a large range of prices due to RNG.

a social solution to price undercutting

in Black Lion Trading Co

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Azrael.4960

As a case in point, some time back I made a Titans’ Vengeance Axe, investing 30g into some materials. I see that the current top price is 95g with others at slightly higher prices. I go for a relatively conservative higher value of 100g and post it. For the next two weeks the price is undercut repeatedly until it’s dropped to 89g. The price volatility of this item is very low because of the low volumes available (Literally 1 unit at each price point) so it is quite a long time before the price climbs back up and my item eventually sells.

So by your reasoning, you would have bought my 100g offer over the undercutters (and yes many of them undercut by handfuls of copper) even though I undercut the seller ahead of me (although I undercut by about 1g)?

So for the sake of the argument, if the lowest price was set at 89g99s99c, would you then prefer the 90g offer? But what if that was 1c less than the next offer? and that was 1c less than the next? and so on. Where does the slope end?

The price of commodities are set by the market forces of supply and demand. Purchasing power lies with a buyer’s desire to obtain an item at a, what they consider to be, reasonable price. What one deems reasonable is unreasonable to another hence the option for players to post custom buy prices. When it comes to trading, economics does not care whether you find it despicable that someone is undercutting by 1c. It operates on the logic that a buyer will, at all times, purchase at the lowest price. Whether it suits their morals and scruples is entirely besides the point.

This is why so many people disagree with the OP. It’s not that there isn’t a problem. It’s that the problem s/he perceives is in fact the fundamental nature of the market economy itself.

Precursors Overpriced...

in Black Lion Trading Co

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Azrael.4960

Economically, everything is interlinked.

Here are a few thoughts about prices, supply and demand relating precursor prices to materials.

1. Decrease in precursor price due to increasing drop rate (pretty much the only way this will happen since you can’t make precursors yet) will result in an increase in T6 mat price as more people will buy up the supply from TC.

2. T6 mat price can only be stabilised if a. T6 mats drop more regularly thus stabilising open world supply and b. if more t5 mats are up converted.

3. Increase in t6 mat supply due to up conversion will result in t5 price going up (if converters are buying up supply from TC), but this will necessitate an increase in t6 mat price, or at the least a maintenance of status quo, as vendors will need to recoup their investment.

4. T5 mat price can only be stabilised by a. increased drop from world or b. increased up conversion from t4

5. Increase in t5 mat supply due to up conversion will result in t4 price going up (if converters are buying up supply from TC), but this will necessitate an increase, or at the least a maintenance of status quo, in t5 mat price as vendors will need to recoup their investment.

And thus the cycle of material prices spirals down through t3 to t1.

Another knock on effect would be in the prices of the various types of dust as all of them would be consumed in substantial quantities for the up conversion causing a price increase in that material.

Without a significant increase in supply of crafting materials, a substantial reduction in price of precursors will not result in a lower cost in crafting a legendary but may in fact result in zero net change or an even higher cost of crafting. Material pricing becomes far more volatile without throwing speculators into the mix.

Can we have a PvE-centric balancing update?

in Profession Balance

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Azrael.4960

Shields, I would like to like shields more in this open world environment. There are so many nice shields.

Agree.

I do think changes to pvp skills should not be connected to pve skills (and iirc there are a few differences for balance purposes). But I honestly like where my characters are at in pve at the moment. (I don’t have an engi or necro though at 80)

Anet had a massive problem in GW1 when mirroring PVE skills in PVP. So many that were used in PVE became severely OP in PVP simply because in PVP everyone was capped at lvl 20 but in PVE mob levels capped at 30 (when in hard mode). This meant that skills that scaled up nicely to be usable in hard mode were far too powerful in PVP and required PVP split skills. When there are a couple thousand skills in the game (including the 2 campaigns plus expansion) it can easily snowball out of control when other skills become FOTM.

A few utilities were split for PVP but have since been reworked and the split removed. Anet does not want to go back into having PVE/PVP split skills.

Best silent update ever

in WvW

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Azrael.4960

“STACK AND GREY THEM OUT!”

Not much use if one happens to be colour blind.

supply camp

in WvW

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Azrael.4960

You’re obviously not pretty enough

Goodbye casual AC PUG groups!

in Fractals, Dungeons & Raids

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Azrael.4960

Even if one doesn’t stack, she goes down only marginally later than usual. Went with a guildie and pugs and yolo’d the queen in the open. Stacked the hatchings though, they’re annoying then just gutted the queen in the open. She really needs to be made tougher. I remember going in early on after release with other low levels (back in the day when WHOA YOU’RE LEVEL 40! COME AC WITH US!) and got shredded. With 80’s a meta gear, there’s no challenge.

State of the Pugging Address

in Fractals, Dungeons & Raids

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Azrael.4960

Did both CoF1 and 2 last night with pugs and it was about the same. We weren’t going zerk, although I was kitted in 95% zerk and we tore through it at about the same pace as I would have expected. Even P2 when Magg is blowing the door didn’t take much longer than usual.

Keep in mind this a statistically insignificant sample of 1.

On the flipside of it, I did SE p2 with some guildies and 2 pugs and that took a while because the pug decided to kill one of the golems before the other one was down enough so the first one full regened. That took a little longer than usual but otherwise wasn’t too bad. We wiped once because of the pugs pulled all the elites in the smasher room onto us.

I think some of it may be to do with the nerfing of the various trains necessitating train passengers to do dungeons to get gold. This has led to the decline, on average, of the overall skill level in pugs.

Why are Loaves of Bread soulbound?

in Crafting

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Azrael.4960

Especially after Marie Antoinette’s comment about cake following the shortage of bread. Now everyone jealously guards their rolls

Orange Circles vs Red AoE Rings

in Guild Wars 2 Discussion

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Azrael.4960

Hopefully, it means we can get more complex telegraphs as well.

I telegraphed this to you.
y = y(w,v), f(w)?y=?x, ?g(w)?x=?y. x = x(w,v)
I hope it’s complex enough.

You forgot to perform DoT, which would involve partial differential calculus. And with complex telegraphs you forgot complex numbers.

My Little Problem with The Elder Dragons

in Guild Wars 2 Discussion

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Azrael.4960

The biggest flaw I’ve found is that, despite all the talk about them in game and the world, they don’t have the overarching feel and dread associated with arch villains. You know they’re out there but because of the interactions between your character and the NPC’s you just don’t get the sense that they’re that serious a threat. There are no hordes of volunteers running off the join the Vigil to stand on the front line. Even though you see a lot of Vigil troops running off to fight, you don’t see them recruiting in towns and cities and that creates an odd dichotomy.

You go to maps like Frostgorge, Blazeridge, Orr and you see really quite small patrols for places that are the frontline combat zones. Worse still, they’re moving at a stroll. They’re not marching purposefully weapons in hand ready for any threat, they’re having a Sunday stroll!

When you go to Vigil Keep, you see troops roaming around but not actually doing much so it doesn’t have the sense of a fortress. What it needs are smiths prepping weapons and armour, yak convoys entering portals to reach the fronts, injured returning from the front line and being tended to by medics, Priory and Whispers personnel coming into confer with Warmasters etc etc.

The way the world feels is that the Dragon minions are a bit of a pesky problem but not so major that a handful of troops can’t deal with them.

Home Instance: Becoming a real home.

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Azrael.4960

A home instance, without actually having a home. Do characters live on the street or do they really spend all their time roaming the world?

Suggestion: Removal of Food and Nourishment.

in Guild Wars 2 Discussion

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Azrael.4960

Let’s take it a step back and look at the fundamentals. As it is, food is a buff. Does it make sense to be? Not really (not that this matters too much in a fantasy setting). Maintenance oils/sharpening stones/tuning crystals are a buff and they make sense to be.

So rather than removing it, alter what food does. Rather than buff a character, why not use it as a player experience buff or a guild buff. By which I mean, a player who levels a chef and reach a certain level, they could create special banquets which are a combination of foods and can share it in town or in the world. By sharing the food out, the player’s guild gets influence points for every player who comes to eat it or if the player is solo, they get experience points for sharing the food.
Players who eat from the banquet get an experience buff much like the experience banner, but for a much shorter period. This moves the chef more to a role than it is a profession and builds immersion. I could see RP’ers really getting into this, especially after having all their outfits taken away.

Chef crafting lists already come with a variety of different meals from snacks to soups to full meals and as you level up you create a wide variety of foods that have little use once you move past that level. So you could have an Italian themed banquet or a breakfast banquet or a barbecue banquet etc., etc.
Imagine a coordinated banquet among guilds!

Suggestion: Removal of Food and Nourishment.

in Guild Wars 2 Discussion

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Azrael.4960

95% of the time I don’t buff my chars with food. Largely because it’s not something that I’ve found to be necessary except in events like Wurms or Tequatl, and even then I rarely pop it in Tequatl.

Now, as for what F&N do for you. It was an interesting component that Anet tried to introduce such that it buffed you in combat. However, much of it makes little sense. Food by itself makes sense in that your characters need nourishment. Perhaps if food was used less as a buff but more as a restorative, not so much as a healing potion or a mana potion, but more of something to keep your endurance topped up. This isn’t meant to say that our stamina should degen over time, but just thinking out loud.

Diablo 2 had such a system meaning that you couldn’t continuously run for extended periods of time. Although immersive, it actually renders itself as more of a tedious non-necessary feature that held back your progression. It certainly would be immersive if your character, in mid run, suddenly grumbled “hmmm, sun is setting. Going to need food soon.”

Food in itself is a necessary component of an immersive world. How it impacts you in a world such as GW2 is very much open for debate. Statistically, it’s a law of averages. You boost your dps and thus shorten the time it takes to do various things. But when you look at it in the long run, the fractional increase in your dps does not usually equate to a substantial decrease in time taken to complete content. For instance, does a +10% damage to ghosts equate to a 10% decrease in time to do an AC run? Does +5% increase to your power equate to -5% decrease in time taken to do a dungeon. Even if the answer is yes, is that time noticeable? it takes you 10min to do a COF run, would you notice a 1min difference?

Friday EU Fractal with Lowbie Lilith

in Fractals, Dungeons & Raids

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Hmm, maybe I’ll buy a new character slot and make a mesmer, hrm

Crafting at Level 80

in Crafting

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Azrael.4960

only when purchasing things like the Augur Stone

Is this item real? i don't think so.....

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Azrael.4960

I was almost going to make a Bohemian Rhapsody joke when I saw the title

Luck: how to increase it the best way?

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Azrael.4960

Cheapest is to just do more stuff. As your MF rises you get more blues and greens. Salvage and craft to exos, but hold off spamming them until you have enough to raise 1-2% each time. At 136% where I’m at, that takes about 35 exos or so. This will save your wrists.

Quickest is to spam gold in to the TP as others have said. Also, when you can get the copper salvage o matic it’s a god send.

A friendly fractal tip.

in Fractals, Dungeons & Raids

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Azrael.4960

You can go to char select screen and relog into the same character. This will not break the instance if you’re the owner, it will break the instance if there is no party member inside the instance though. If you’re the last one to leave regardless of if you are opener or not it will destroy the instance (only applies to fractals though).

If the fractal was destroyed because you logged into a different character that’s the same as it always has been, don’t log into different characters if you opened. Which is why I never open as I and usually one other person in the party are the ones swapping roles depending on the map rolls we get.

The Task manager crash actually gets around that so, even as the instance hoster, you can get out and change characters when you relog back in

New Fractal

in Fractals, Dungeons & Raids

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Azrael.4960

Pfft, make a dungeon survival mode. GW1 had one with destroyers which was a blast. Something that scales up to the point where you get waves of legendaries. If you beat the legendaries, you’re rewarded…with a legendary

Stack!

in Fractals, Dungeons & Raids

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Azrael.4960

People regularly forget food so

Meat is murder mate.

Well, guess I’m up for a life sentence of some sort.

Sorrow's Embrace, Path 3

in Fractals, Dungeons & Raids

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Azrael.4960

Iiii pray to the spirits of the wild, but they rarely answer

Anyone?

in Players Helping Players

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Azrael.4960

Or if you have a lvl 80 character, join a group and ask if you can swap to your low level character at the boss.

Also, don’t forget to carry foods with you and any XP boosters that you have gotten as rewards. Keep those up as much as you can.

Stop insulting people, let them be

in Players Helping Players

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Azrael.4960

I do understand, but this is common knowledge that people hide behind computers and say stuff they would never say irl. Can’t take it personally

Shrugging off things that others are taking seriously is pretty insulting to say the least.

We can all sit around behind our keyboards, shrug and say “oh well, that’s the way of the internet, what can you do? just deal with it”. Anet gave us the functions to block and report. Harassment of any sort should not be tolerated and any decent person who sees this in Map and Say chat should report it.

Anet can only do so much but only when the players self regulate and raise the red flags. so raise those flags!

(edited by Azrael.4960)

So hit a wall a solid one

in Players Helping Players

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Azrael.4960

When I did Arah story the first time, it was not too long after release and back then even having a rare was like O_O! Especially when everyone in the party was kitted out in blues and greens (I suggest getting a party together some day and doing it with subpar equipment for the laughs). This was also before the advent of zerkers as the damage meta, so everyone had a mishmash of builds that they didn’t know how to use.

All the dungeon stories are quite easy now because once past the end game, they can’t reasonably challenge a well prepared and equipped group.

Can't make it past level 10!!

in Players Helping Players

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Azrael.4960

mesmer
dungeons: poor, ok fractals
wvw: good roaming, poor zerg
pvp: ok/poor

Actually, mesmers are VERY useful in dungeons. There’s a lot of skipping trash mobs and mass invisibility is very handy there (I’m looking at you gravelings). Mesmers and Thieves are very in for Arah. Then there’s the very powerful Time Warp. For mass play, Time Warp is one of the most awesome spells. The ability to grant everyone in the field quickness can turn the tide. In Mega Boss fights, commanders always hope to have at least one but ideally 2 mesmers who can drop a time warp on the players to burn down the Wurms or Tequatl.

Their utility in WvW cannot be emphasised enough. I’ve been in many a fight where a very well placed Time Warp has let us burn through the enemy zerg. Veil is also a hugely useful spell. Commanders use them for mass invisibility to hide the direction the zerg is going to attack from. In terms of zerg fights, mesmers don’t have the large AOE spells that elementalists and necros have. However, as a back liner, they’re immensely useful at hunting down stragglers and taking down rally bots (taking out enemy players who will then rally your own players). Although Guardians Warriors Elementalists Necromancers (GWEN) is basically the meta for WvW, small numbers of mesmers have a very solid place in a zerg.

(edited by Azrael.4960)

Sorrow's Embrace, Path 3

in Fractals, Dungeons & Raids

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Azrael.4960

ARHH THIS THERMAL CORE IS CRAP.

At least until the dialogue was changed