Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Nerfing to balance is the answer. Power creeping like this is just bad. That’s all there is, I just don’t understand why ANET hasn’t learned at all.
Like why screw over balancing one more time? When the game is already close to being balanced. I guess history is just fated to repeat itself with ANET.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Also, I’m gonna call it right now. People are gonna say Necro being near immune to CC focus fire is balanced.
Just people who can’t handle jack without things getting dumbed down, sigh. Such a bad change favoring weak players.
May as well give Warrior back the instant cast skull crack (1/2 casting time skull crack keeping DPS Warrior balanced atm, at least DPS-wise) and revert the adrenaline change. Because being able to stun break every 7-10 seconds is balanced yet an instant cast F1 melee skill which all you have to do is stay 131 range away from and gets blind spammed the moment you wait out zerker stance is “braindead overpowered.”
Fail community and devs.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
(edited by BlackTruth.6813)
Like what the hell is ANET thinking? Just because people don’t use the trait much, that doesn’t mean you rework it into something kittened strong. What is their criteria? Like for real?
They could’ve made it into two-three stability stacks everytime you enter death shroud. But no, they make the dumbest elementary decision making power creep.
Enjoy fighting 06206 PoC and maybe even power Necro 62006/60206, sigh.
Watch people call a Necro whose immune to CC balanced though. Stun break every 7-10 seconds is joke balancing, sigh. Foot in the grave wasn’t mean to be a “screw up” button, it should’ve been I go in deathshroud and predict people CC’ing me.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
It’s good in DPS Warrior for PvP considering the mind set and challenge is to out-damage people before they put condis on you.
Other than that, it’s pointless to take for attrition specs.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Now we should make Bulls Charge, Skull Crack, and Eviscerate instant cast considering this game is about power creep instead of nerf to balance.
Other classes just needed to get nerfed to Necro/Warrior level to be honest, but lets go with ANET’s way.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Here in this thread, we support prejudice equality and hate easy builds which is a big middle finger to the people who worked kitten hard to play specs.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Turret engies are bad and they should feel bad.
#NoRespectForTurrets
This kitten ain’t skill bruh.
This.
Same for easy mode in any form such as shoutbow, any ele build that isn’t staff, slick shoes, instant cast easy to land fear chains on most Necro builds (especially chain fear + power necro), and Guardian and Ranger in general.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Once again, the meta is about what is face-roll AND effective. Guardian has been meta for 3 years because they are easy to play and effective. The reason why Guard is easy and effective is because they can spam instant cast defense while using instant cast attacks on top of ridiculous ratios on their damage skills.
Ironically Warrior is a more face-roll healer while Guardian is a more face-roll DPS. DPS Warrior compared to DPS guard is a whole different story. Warrior, with the highest skill cap DPS build (Mace+Shield Axe+Mace) can chain stun people for 5-8 seconds average while dps’ing as a 100-0 combo but that takes way more skill and effort than anything Guardian does to be honest. I would say play Warrior if you want a challenge and learn good habits which you can transfer to other classes.
But just play easy and effective things really, that’s what this game is about to be honest.
Sources on high skill cap Warrior:
http://www.twitch.tv/blacktruth009/c/6259903
http://www.twitch.tv/blacktruth009/c/6269321
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
I just hate how solo que will always be RNG because winning a game will depend on the people you have, team comp, and etc. Like it’s still going to be RNG even if they perfect the system.
It doesn’t help that the system makes a solo que player go against a pre-made team though.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
But then how will I be able to log out when Skyhammer/Spirit Watch/Courtyard pops!
Wahoo! Bye frands!
Well VeeWee, No. 1 Engi NA and world first rank 80 & No. 1 Frandliest person NA, I guess you’ll just have to stay playing like No. 1 Engi NA and world first rank 80 &
No. 1 Frandliest person NA, and not straight up leave everyone for dead!This is one of the main reasons why dishonor was introduced in the first place! I guess it’s all a part of participating like a good team member!
Wahoo!!
Bye frand!
Better not que unranked then, next time this guy may get aids and die permanently just from fighting five entangles but will be fine vs. five slick shoes.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Not encountered a cele engi that can beat my gs war yet. In fact its beaten every turret engi I’ve dueled this weekend too. Lol.
Please tell me those Turret Engis know how to mirror rampage or land overcharge shot. Because I find it hard to believe that a guy kitten-rolled from Warrior to Guardian can do anything crazy on Warrior really.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
You were favored in your first two matches, so you lost one point in both. The third match was even, but you got over 400 points so your ladder points didn’t change. This is working as intended, but it sounds like you think the match prediction should weigh premades more versus solo players.
This is another argument for VOIP ingame or plugin with a client that everyone can join and be in the proper channels with each other. Communication is huge and many premades have that. Thus increasing the odds in their favor. I know anyone can use VOIP but really a huge majority don’t. Make it convenient and available please! I made another forum post about this.
Communication will not compare to abusing braindead specs like Turret Engi and then calling it skill though.
The game depends the most on spec, rotations, and mechanics in that order. Pretty much why a premade can definitely lose to a pug.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
5.) Game modes like conquest does not favor casuals. Conquest requires rotation knowledge, gut feeling, and point/map awareness.
If all casuals had to do was kill people, then it wouldn’t make people rage so much. One way to fix this is if Courtyard was a separate que and not “point-based” but more so like when someone is downed, they don’t spawn anymore and it continues until one side is dead.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Instant cast fear chain is NOT hard to land. Sure you may say it’s hard to land vs. evade spam even though you still have options against evade spam. But against Warrior, Engi, Ele, the moment their stun breaks are down, spells death.
Necro is good, it’s not a bad class once you understand the attack to survive mind set on power OR abuse z-axis teleports on condi specs. Certain classes, if reworked, should NEVER be as easy as Guard or Ranger or Turret Engi. You really don’t want Dhuumfire back, believe me.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Long Bow Ranger is stupidly annoying as Thief and Mesmer, honestly. Like Ranger is pretty much an all-time easy class just because of how easy their attacks are to land and how many evades they can have.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
1v1s are a joke, a pathetic joke. I could beat a veteran guy at his class with a Turret Engi with only 1 hour of practice.
That’s how much of a joke 1v1s atm are. Easy mode, hard countering people, monopolizing. Not even about building mechanics.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Warrior stunlock is the most balanced stun lock in the game because Warrior is interruptible while doing so.
If you have something to complain about, complain about Slick Shoes or Hammer Ring.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
ANET IS the one enforcing the meta. They are the ones who keep making braindead and effective specs like D/D ele, Slick Shoes, Turret Engi and Spirit Ranger and Hambow from before as an example.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
I do agree that the match making is really bad when it comes to “class distribution.”
Two Thieves on my team compared to a Turret Engi + D/D Ele on the other team is just flat out cancer for example.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Conquest was designed for casuals by casuals!
Wahoo! Bye frands!
Nah. Never was and never will be a “casual” game mode.
If it was “casual” it would be like Arena in smite where all you focus on is killing, winning team fights, and the side-objectives are very minimal. But it isn’t, it requires map awareness and rotation knowledge, two KEY things that a “casual” will most likely not have.
Conquest is NOT a casual game mode. Believe me.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
I’ll admit to being a really detrimental human being when I que without a team and get really bad randoms or people making bad plays.
I’m telling you right now though, even people who look calm and collected like Tarcis, Ostrich, or Vain, they ALL rage because conquest as a game mode requires map awareness and not simply mechanics or winning fights.
This is WHY courtyard needs to be a separate que. Some people will lose their sanity getting que’d with people who refuse to understand how to rotate or delay a point for when it counts, it’s just that ridiculous.
Conquest is NOT MEANT FOR CASUALS. That’s all. The way that ANET will get casuals into the game is to make Courtyard into a different que.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Another thing is, being “bad” in courtyard will make people rage less because in conquest, it requires more knowledge such as map awareness and holding a point.
All you do in courtyard is kill people so it is a VERY fitting game mode for casuals and NEW PLAYERS.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Considering it’s a different game mode and it’s not about rotating/paying attention to points.
And so people who are absolutely terrible at map awareness and rotations can play there instead of conquest.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Playing a non-meta spec will only work if you have experience AND your build makes sense, I agree. New players will most likely have to obey the meta and sometimes even competitive players against certain match ups.
You don’t understand how often I get people in solo que who play Warrior and use Signet of Fury, which is like extremely bad no matter what you do.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
There are two types of extremely insufferable people.
The first ones are the people who thinks shoutbow is the only good build for Warrior and that Warrior is in a bad place in PvP with no diversity.
The second ones are the people who think z-axis teleport is fair game and “high skill cap” when all you do is memorize that blink spot and not choke.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Adrenaline change hurts Mace and Hammer the most considering those weapons really slowly built adrenaline in the first place.
Those weapons specifically need a faster way to build adrenaline in all honesty.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
woah,
are people implying Thieves are dying breed in sPvP? C’mon, as a Mesmer and Ranger player, that cant be more further from the truth. And suggesting Thieves need some buffs in order to compete with current “meta” is just delusional, the Anet might as well remove Mesmers, Rangers and Necros from sPvP. Those three are the classes that need “adjustment” for sPvP not thieves.
Well necromancer already 2-shots everyone. I guess necro should kill people just by looking at them?
Pretty funny that people think Necro is bad when it’s a sleeper class atm. Just shows that you shouldn’t really balanced around the majority. Specially when abjured is crushing with the power Necro already.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
I would say Ranger and Guardian are A LOT more aggravating to fight against as a veteran Warrior. Those two classes are WAAAY easier than Thief in everyway when talking about mechanics.
Thief would have been a lot more balanced if they got rid of the z-axis teleport.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
What separates good warriors from average warriors is learning when and how to be aggressive and defensive, learning how to reliably land long-cast abilities, and picking the right time to use long CDs.
It gets even more complex when you try to land high casting time CC vs. specs where you can’t count dodges. Like landing it when their evade frame is about to end extremely consistently is where it is. THAT is what makes Warrior extremely high skill cap, landing attacks when an evade is about to end.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
(edited by BlackTruth.6813)
Thief burst isn’t the real issue. Guard could do the same with the focus pre-cast, face-tank/cleave a point better and arguably finish a downed person better. Burst is something you can’t take away from Thief really. But z-axis you can cause Thief is high skill cap even without it.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Guardian is a low skill floor low skill cap version of what warrior can be:
http://www.twitch.tv/blacktruth009/c/6259903
http://www.twitch.tv/blacktruth009/c/6269321
Fixed. Also the mentality which states Warrior has such a low skill floor low skill cap needs to disappear. How many people do you see play DPS Warrior? Oh right, they’d rather play Guard right because it’s so EASY.
No one knows how to chain CC while DPS’ing, No one knows keep track of dodges and no one knows how to bait cool downs. That’s why people keep saying Warrior is bad in every form other than shoutbow: Because people would rather play easy stuff and stay bad while never improving so that builds take skill become more viable.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Fixing the z-axis teleport the “correct” way which is to get rid of it all together would’ve made the meta less enforced.
I do agree that Thief is extremely required on good comps, but so are D/D Eles. And what do they have in common? Ridiculous map control. The z-axis map control is unnecessary because Thief already has decent horizontal range and great kill/gank potential and D/D Ele already has the most face-roll 1v1 in the game and point holding potential plus horizontal range.
TL;DR If certain classes were a little more punishable, the meta wouldn’t be so enforced.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Probably both because sPvP requires to multi-class to be compete with the strongest.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Hmmm that wouldn’t be bad I think. You’re still technically getting punished for having defy pain get baited out.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Banners and phalanx strength are essentially all the warrior is used for in groups so if they aren’t complying with bringing what they’re expected to from you, you should probably just kick them…
What a horrible mindset that creates a toxic community. If it’s a pug run, the players should play whatever build they want. It’s a game not a job.
I don’t understand why “PvE” is such a big deal when this game’s PvE is horrible. People literally think every second of clear time matters on a game which isn’t about speed runs but farming skins?
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Frenzy as a stance isn’t THAT simple though.
I’ll let you figure out why.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
I think it’s one of the best designed skills honestly. It has a very noticeable tell. It’s potent as an elite, but has many ways to counter it (killing root, teleport, condi clear) more than any individual cc has.
My only problem with it is that certain ranged weapons can’t hit the root properly. That should be fixed. Beyond that, I think it’s a well designed elite.
At least it has a casting time yeah, AND you can’t simply cast it from 1200 range or instant cast it like Slick Shoes.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Because playing as a DPS takes actual skill. Not like Power Necro, Ranger or Guardian with their infinite evades and instant cast offense and defense.
Also so good at baiting dodges and stun breaks in PvP. Literally everything you do people are inclined to dodge or burn a defensive cool down if you DO make in range.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Now THAT is a trait that needs real help.
I think that trait should just make banner auto-attacks deal 20%-30% more damage or something if they don’t have an innovative fix for it any time soon.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
(edited by BlackTruth.6813)
Healing behind DS is the same concept as healing while Invulnerable. There’s little to no counter play and that’s why it was removed from other classes ages ago like Ele and Engi healing while in Mist form and Elixir S. It’s not going to happen.
Are you one of those people that believe zerk stance and endure pain shouldn’t let you cap point? Invulnerable negates all damage,DS has a limit of how much juice the meat can give before you break the fragile bones and is a class mechanic/resource it’s different from Distortion or Mist Form. Using those skills doesn’t prevent any already applied healing or healing traits to work, true invulnerabilty doesn’t get it but stuff like stealth,stances,blocks does. Do I also need to mention you can CC DS??
At least try to make sense. If the devs are thinking like you it’s just going to go downhill faster.
No, I’m one of those people who understands that Zerker stance and Endure Pain aren’t invulnerabilities…
LOLOLOLOLOLOLOLOLOLOL
LOLOLOLOLOLOLOLOLOLOL
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Wow I just couldn’t ignore this learn to play really ..
saying you got to take longbow becouse it does this and that…
this is a team based game, i do my build, use my weapons according to the team…. lucky the game allow you to constantly change builds freely…. why would you do 1 thing…
if you’re trying to find “the best” you’re in the wrong game.
i’ll give you example
in some situation my team need CC, i’ll go hammer, sword for the CC… longbow not needed here.
in some situation I go mace/shield longsword, and fill the role of the roamer / thiefs
and hell my guild says i’m doing a better job then thiefs.
in some situation i go axe longbow and keep the close point..
there so many ways to play you can’t just do one… if you do… no offense and with all the respect you sux.warriors are fun, and this is enough you can find ways to play, if you don’t spend that time on forum instead.
The guy who made this topic calls my tech (What high skill cap Warrior looks like) unimpressive, doesn’t have any form of competitive play presence, never gave abjured a fight because probably too scared to “improve.” Clearly he feels like he can do better even though he complains on the forums 24/7 instead of improving.
http://www.twitch.tv/blacktruth009/c/6259903
http://www.twitch.tv/blacktruth009/c/6152446
http://www.twitch.tv/blacktruth009/c/6269321
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
(edited by BlackTruth.6813)
Replace an S/D Thief though? Keep dreaming. You don’t offer boon theft and you don’t really cleave better. No vertical range back caps either. What are you trying to do, beat S/D Thief in their own game? That isn’t the correct mentality really.
What you should be doing is ask yourself, how do you become strong in your own unique way?
And before you make a big statement such as “I think Greatbow can replace s/d thief” why don’t you make it to the competitive scene first? You will NOT affect the meta like what you’re kinda trying to do right now if all you do is hang out in WvW and never fight top players with it.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Certain weapons need to generate adrenaline faster without having to use Cleansing Ire. Have you ever tried to gain adrenaline using Hammer without using Cleansing Ire?
Mace is kind of a joke to build adrenaline with if it wasn’t for the fact that you could use Sigil of Rage to speed it up a little bit.
Other than that unless they revert the Rampage changes, Warrior is fine as is.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
That’s how it should’ve been from the first place. Slick Shoes should’ve always been a high risk high reward playstyle, but then they add a stun break on the tools and then 16 gear second gear shield.
Engi only started becoming truly easy mode because of slick shoes honestly.
Overcharge shot is every 12 seconds so baiting out cool downs for a slick shoes KO isn’t that hard. Not to mention slick shoes is an unblockable frame-eater and has NO CAST TIME.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
He ran across half the map “fighting” 2 guys,i know Vaans is a great player,but you have to be serious..the build has no sustain whatsoever.No cleansin ire,no dogged march,no adren hp,no safety for condi spamm neither,fun build to play..but really there’s 0 sustain besides having ep.
The build has just enough sustain to do what needs to be done; kill. The fun comes from trying to do that to them before they manage to do it to you. And Vaanss has a lot of fun.
This is exactly the problem with DPS builds: people refusing to understand the mind set required.
@OP
Props to being one of the people who aren’t whiners.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Count me in
http://www.twitch.tv/blacktruth009 Schwahrheit (NA) – Warrior
What you should expect to see in my stream:
http://www.twitch.tv/blacktruth009/c/6259903
http://www.twitch.tv/blacktruth009/c/6269321
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Oh and I forgot, D/D Ele isn’t hard either. Specially now that they buffed z-axis teleports, it’s even easier.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
Ranger (Evade spam, reliable damage on long bow, artificial intelligence pet) and Guard (instant cast defense and offense) are realistically the easiest if you want “diversity” and “easy” considering all Ranger and Guard builds are just easy no matter how you build those classes.
Shoutbow and Hambow on Warrior is easy but Zerker amulet builds are not. Turret Engi is pretty easy mode too and once you get better (such as learning how to bait defensive cool downs and then going all in when the enemy has none) can move on to Slick Shoes which is another easy mode mechanic because of how it eats through blocks and evades.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager
(edited by BlackTruth.6813)
If people try to switch characters or maybe get dc’d I don’t think they can come back.
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager