@ Illconceived Was Na.9781
Actually everything I stated is/was true, but please try to clarify who is saying what in your responses.. I didn’t say some of the stuff you included.
- Arah defence was changed to allow players to be rewarded with the trait unlock upon successful defence not failing it.. check back on the forums for the long list of complaints and topics about the toxicity it created because of the split in the map community.
Then Blix fail farm was nerfed by ANET on the grounds of toxicity, but we all know they never thought it would be fail farmed to the extent it was so the toxic behaviour gave them a perfect smoke screen to avoid calling it an exploit of the game mechanics and a need to rollback/ban so many accounts.
Sure everything must have a chance to fail but nothing is supposed to be set up to fail on purpose in order to restart a chain of events.. those events will restart automatically after a period of time anyway.. the fail farmers just saught out their next target after Blix and Coil was perfect – ANET again used the toxic argument, but also as it wasa LS phase needed to be completed as well, but created a perfect way to try and close the loophole in their bad event design and so the failfarm saught out another, namely Jofast which utilises the same mechanics as Blix did and now causes the same amount of toxic behaviour aimed at players seeking to run the event chain to it completion – but of course we all know that the farm is a prize earner and is therefore protected at all cost so is carefully guarded and scaled up as soon as anyone see it starting. Only yesterday players were being calling f***ing c***s and similar for staying inside the camp and trying to complete it – in fact one person was told to go get cancer and die horribly just for starting the event when the failfarm wasn’t there – not sure about you but I think many of us didn’t buy into GW2 for that kind of nonsense. Yeah report them of course but we all know ANET do nothing about it anyway because those same players are there running Jofast for hours on end every day and were at Blix, Coil etc throwing out the same attitudes cos they think they have claim to the event…. in fact the only way things began to get the attention of ANET before was when the antifail trains began to appear and both sides went at it with a vengeance.. I am beginning to hope that happens again so ANET finally see sense and change any and all events that have the capacity to breed such discontent.
The Lore of the game has nothing to do with failure being a better reward over success of a chain that is just down to poor event design and a lack of care to do anything about it.
As for farming in general – there is World Boss rotations, there are temples rotations, there are a plethora of champs to be taken out on rotations across Tyria without the need for event fail exploitation and then adding a completely wacko chest farm across their newest map.
Whoever dreamed that idea must have a really shortsighted and boring outlook on challenging gameplay – reward yes for completing the vinewrath chain which we already have by way of a final chest and upto 4 bandit chests plus 15minutes of pacmania and various champs that pop up around the map, but oooh no that’ isn’t sufficient so ANET have a lightbulb moment and provide a chestfarm which has zero control on it – thousands of loot bags a day by each person if they stay around (which many do) – the map is a farmfest out of control which nullifies most map copies because they become full of farmers and with no interest in running the events except on occasion to get a few more shovels to keep the farmloops chugging… new players wont have a chance and giveup and join the status quo… great NPE idea there.