Between a master and apprentice, i would love to see the differences.
Between a master and apprentice, i would love to see the differences.
As I cannot play the game right now due to my gw data got dump and starting to download the 64client, being a casual player this news is shocking.
Between a master and apprentice, i would love to see the differences.
As a solo player 10% would be enough in a team based game and let the match making search for other individuals to fill the 50% win rate as team against other 50% win rate team. That kind of match up I wanted to game with.
Between a master and apprentice, i would love to see the differences.
Is it our fourth year of none viable? i lost track.
Between a master and apprentice, i would love to see the differences.
As the title says, though i am still being paired with people who completely doesn’t understood our current competitive game mode, while some of them lack trait synergy as a solo player and must maintain that mentality which the game makes more fun to play given the fact that you Arena.net gave as all possible tools to make our Hero unique as the way they fit to play on our flavor in a team based game. while more of them still ignore secondary objectives and charge like a risen zombie in combat, but i do not blame them, baby step as they say. or perhaps considering which time zone and prime time i am currently in (which i noticed mostly lacking on early NA, late Oceanic, late SEA and early and late EU same in RU) to evade all the possible frustration based on attachment below (NA server which i reside).
Although still, i might wait another week or two to settle all their corresponding elite position in leagues. keep it up and always remember to have fun.
Between a master and apprentice, i would love to see the differences.
As an ambitious man and wanted to compete on the top of the foodchain, this is a must have. should have an option to manage when to loose a pip, i love options it makes me MLG.
Signed me in.
Between a master and apprentice, i would love to see the differences.
Is it too late for pip booster through gemstore?
Between a master and apprentice, i would love to see the differences.
As a pve eccentric person, I had no problem dealing with their patch note, like someone stated it’s directly on point and easy to understand, regardless around small changes which are crucial and means a lot, but some of the things unseen must be shared.
Fact that they can turn the tide around mostly in combat, like LoS Chill to the Bone even in melee range (unless they revert it back, hopefully not) as i play Thief and struggling on its current viability, those kind of intricacy makes me shiver and start working on the drawing board for team play and positioning references.
This game is no casual play I tell you.
Between a master and apprentice, i would love to see the differences.
Arena.net look what have you done, some of this people already forgot that Play Now exist way back when and you wanted all this vile creatures rewarded, shame indeed.
But let us not dwell in the past and look for a brighter chaotic future we currently had, i mean what took you so long? Stop stalking and hiding behind someone shadow, that’s. Cowardice. Show yourself!
Between a master and apprentice, i would love to see the differences.
Please if you cannot behave properly and want to attack me relentlessly; leave immediately for i don’t have the time to argue against such brute. And if you feel like saving this game is matter at least be constructive like Valkyriez.6578 did or hit the + on my original note which is located at upper right in your screen.
Between a master and apprentice, i would love to see the differences.
I live and play this game long enough and see all their catastrophic behaviors, and choose to be blinded but I am not deaf, if you think my letter is funny or sarcastic enough in your own flavor perhaps you should know me better.
Between a master and apprentice, i would love to see the differences.
Are you upset?
As a casual competitive by nature based upon my Skyhammer match-up and team score which is shown above, No.
Between a master and apprentice, i would love to see the differences.
To whom it may concern,
It seems to me that the system is still not flawed, as i experience all this crap base on my match history (see file below) including all the forum warrior who think matchmaking is legit which is not based on all the data i have gathered in your very own Structured Player Vs Player forum (reddit not included). i mean as a casual player which is considered find by yours truly, i should not be able to get paired or against people who lack the knowledge in our current competitive game mode which you Arena.net made, as far as i am concern and wanted this competitive side on this pve game to succeed.
I don’t mind paying 20$ of 50$ every match we agreed upon (through paypal, hell even in Bitcoin if they wanted which is always Negotiable by yours truly) as long the current opposing teams is competent enough to beat me (hopefully they are).
Oh and i don’t mind facing against people who aged 30’s to 50’s (Neckbeards included) which i found they are competent enough using razor apparatus (more buttons more competent).
Signed: by yours truly.
Between a master and apprentice, i would love to see the differences.
Oh and please include those in looosier bracket, those interesting fights i wanted to look at. thanks in advance.
Between a master and apprentice, i would love to see the differences.
I don’t care which node or player they wanted to be highlighted as long as the Mini Map is Visible, i can manage . As i don’t follow any stream of theirs, how long do they take to get those raw vids on youtube? don’t get me wrong i just wanted to watch some top tier fights.
Between a master and apprentice, i would love to see the differences.
Looks promising, but then again if you wanted me to Compete against people leagues of miles and miles away behind their desk on a Live Server, perhaps we do not share the common knowledge interms of competition.
Changes is always as good, i will probably stick to practice.
Between a master and apprentice, i would love to see the differences.
Anyone else noticed this 4 seconds Revealed Bug in Spvp? Though i had no problem in pve and wvw, i wonder why this game become buggy lately.
Between a master and apprentice, i would love to see the differences.
Full damage mesmer can be killed by a breath of wind.
Another misconception.
Otherwise nobody would play mesmer right now.
Haha, oh my. Mesmer need to stop hiding their true prowess and share the world how they become masterpiece interms of whining.
Between a master and apprentice, i would love to see the differences.
Better than Function Gyro?
Between a master and apprentice, i would love to see the differences.
an animation visible on the ranger when he uses his f2.
Sounds nice, but then again they put the F2 Animation through pet and i think it can be interrupted (the pet not the Ranger) has any of you done it before? would love to see some light about this stuff if necessary, cos i play glass Thief and feels like Ranger pet has more prowess than mine.
I usually interrupt Bristleback burst with double #3 on RS
Bless you, it seems i can finally wield my pistols and make it viable.
I usually mess around with a pp thief build, and the only impossible 1v1 so far are druids.
I have no problem against Druid mostly, i can easily caught them offguard and off cooldown whenever happens. as much as possible i try to lure them in crowded area where i can sneak in using stealth as an opener.
In a teamfight you can eat them tho.
Noted.
Between a master and apprentice, i would love to see the differences.
an animation visible on the ranger when he uses his f2.
Sounds nice, but then again they put the F2 Animation through pet and i think it can be interrupted (the pet not the Ranger) has any of you done it before? would love to see some light about this stuff if necessary, cos i play glass Thief and feels like Ranger pet has more prowess than mine.
I usually interrupt Bristleback burst with double #3 on RS
Bless you, it seems i can finally wield my pistols and make it viable.
Between a master and apprentice, i would love to see the differences.
I’d rather lessen the CnD aftercast and put 130range Cone indicator for QoL.
Between a master and apprentice, i would love to see the differences.
an animation visible on the ranger when he uses his f2.
Sounds nice, but then again they put the F2 Animation through pet and i think it can be interrupted (the pet not the Ranger) has any of you done it before? would love to see some light about this stuff if necessary, cos i play glass Thief and feels like Ranger pet has more prowess than mine.
Between a master and apprentice, i would love to see the differences.
They has noticeable damage when ignored, but some of us consider that there are some variety of Amulets to choose from. perhaps Stack more vitality or toughness as well as Passives stuff or wield a Shield.
ranger pets have lame mechanics.
Someone gets it
i think pet should provide utility and not being main source of dmg.
Isn’t that what Beastmastery is meant for?
i am curiously eager to see some Wyvern Ranger/Druid build sooner or later
Between a master and apprentice, i would love to see the differences.
Nerfing things that has been fixed or buff is no good, as some of the few suggested what we need is more power creep.
Between a master and apprentice, i would love to see the differences.
I am by no means against Ranger and their HoT exclusive pet, and never had trouble against them mostly in teamfights they are so squishy and can be easily targeted. what i found hilarious is, the Wyrm pet is currently underpowered/use perhaps some buff or tweak on this pet will solve the current problem, make it so Arena.net
Between a master and apprentice, i would love to see the differences.
Trait, some of the few i possess.
Between a master and apprentice, i would love to see the differences.
Credit to Shinjiko.1352 https://forum-en.gw2archive.eu/forum/professions/thief/UI-fluff/first#post5516134 some of the cool UI fluff for Thief.
Between a master and apprentice, i would love to see the differences.
I am all for more armor skins, costumes and UI fluff.
Between a master and apprentice, i would love to see the differences.
we have some people who bought the core game and just play pvp thus not willing to upgrade to HOT why would a company wanna help you out uf you don’t even are willing to buy the game to play it!
Savage, think outside the box.
They need support to financialy!
As much as financially is concern, i’ll pay when i get my very own Elite spec, though interms of contributions and tell you the truth, i made more money than their own marketing staff and team combined.
Between a master and apprentice, i would love to see the differences.
Didn’t they reduced all the after cast as they said? though would love to see them in action w/o ping ralated issue
Between a master and apprentice, i would love to see the differences.
Will wait for bundles before doing so, besides my very own Elite spec is not yet release.
Between a master and apprentice, i would love to see the differences.
Could you people stop comparing Thief against other PVE made pathetic class in this game, and please stop derailing this thread. this one is all about Thief AA and how brokenly overpowered it is.
I will politely embrace the changes if necessary.
Between a master and apprentice, i would love to see the differences.
Good call, do it.
Between a master and apprentice, i would love to see the differences.
The hell all this tryhards talking about, look how pathetically you guys are trying to spread your own agenda. its been there since before june trait revamp patch and none of you fool noticed. see how they foolishly remove some of the Amulets to coverup their mess. Pathetic
edit: more power damage
Between a master and apprentice, i would love to see the differences.
(edited by Chapell.1346)
Part of having the ladder better represent skill is that the beginning of the season will be chaotic as everyone fights out of amber.
This one sounds nice.
Between a master and apprentice, i would love to see the differences.
I expect more drama’s but not like this, definitely not like this.
Between a master and apprentice, i would love to see the differences.
This why thief is in a terrible place. Too many people who don’t understand the profession forum crusading for nerfs.
Can’t blame them.
Between a master and apprentice, i would love to see the differences.
It doesn’t matter that power creep is removing the risk/reward factor, combat tactics and challenge of timing key attacks because Esports.
Why should i be aware on my surroundings while in combat, despite stowing weapon is much more skillful play than that.
Between a master and apprentice, i would love to see the differences.
This is what i feared the most.
Between a master and apprentice, i would love to see the differences.
Poor thief, never been viable cos people think every other class/profession can do it better despite being brokenly overpowered.
1v1
Meh, last time i did such thing, i accidentally made many friends although i expect more foes. cannot blame them, homosapien intellectual capabilities sometimes change in an alarming rate interms of understanding.
Hell last time i did hotjoin, i one versus nineteen (of course spectator included). and the last time i do rank, i one versus 9 including my teammate, he think he can kill a one guy singlehandedly i prove him wrong so i go stealth as an opener and kill steal his pray. dem thief and his viability is non existent *wink
oh and don’t make me tell you the story of my self in wvw against a zerg, you wont like it.
Between a master and apprentice, i would love to see the differences.
Poor thief, never been viable cos people think every other class/profession can do it better despite being brokenly overpowered.
Between a master and apprentice, i would love to see the differences.
Haha flamethrower engineer meta, better then nothing.
Between a master and apprentice, i would love to see the differences.
I think people who learn to play multiple classes competently get a much better idea of class interactions and how things compare between classes.
Maybe i am a fool, because i choose the hard way by maining my main for a very long time and trying to figured out some ups and weaknesses that my profession has, same as other class/profession and i has this mentality that (which is suck) i rather play to learn by playing against others, hopefully the feeling is mutual against those people i come across with.
Some say, sharing is caring
Between a master and apprentice, i would love to see the differences.
- There is no Test Server.
Just some thoughts from someone who’s played GW2 for most of the past 3.5 years.
Hilarious. Why took you so long Arena.net why took you so long?
Between a master and apprentice, i would love to see the differences.
Example of a bad proc:
Self-regulating defenses – oh look! you got me to 25% hp… ill just run away carried by my random invulnerability proc…. weee
Not wanted to be rude but, the heck all this people talking about dept play, haven’t you people learn that those passive proc you guys talking about has their own corresponding internal cooldown? I bet some of you doesn’t even aware on those cooldown (playing against or not) and just charge blindly forward while smashing all possible keybinds.
Again, if you think this game has high risk high reward concept (which doesn’t) perhaps this game is not meant for you. Teamplayer such very rare to find nowadays.
Between a master and apprentice, i would love to see the differences.
the world of necromancers, where regeneration is liability due to no healing in death shroud.
Lol, guess i played the wrong game.
Between a master and apprentice, i would love to see the differences.
Again, what necromancer need is Stealth he lack the element of surprised.
Between a master and apprentice, i would love to see the differences.
spreading their misconception.
Well played sir well played, but still my declaration will remain the same.
Between a master and apprentice, i would love to see the differences.
A lot of us misunderstood what bunker exactly means. If one can bunk a point against 2 or more opponent singlehandedly in a minute timeframe, you know that there is something wrong. but some of us take that as a skill (will never achieve this current state of pvp w/o them).
In this upcoming changes, i want to see the fruit they loomed that bunking a point required 2 or more of your allies against invader, some called it Fortifying a point. dem wuvwuv people
Between a master and apprentice, i would love to see the differences.