Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
I considered savage leap on warrior as I’ve played around inner with that skill before and done some interesting things. The problem comes from % movement speed no longer affecting movement skills and savage leap is 600 where wings of resolve is 800 ground targeted.
I’ve made it a bit of a personal mission to squeeze the most that can possibly be squeezed out of that skill (sometimes to hilarious effect).
While I haven’t tried Savage Leap on this particular jump, I’d be surprised if it worked. You need to leap from a higher plane in order to gain more than a little extra distance out of it.
As you say, if speed buffs still affected it, then maybe it would work. Then again, I don’t remember anyone doing this jump back when speed did affect distance leaped.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
(edited by Choppy.4183)
lol was never killed though
Badly worded on my part. I meant the OP when I said, “[Packit] solved your problem”.
A stealth trap in the lord’s room (assuming it was your opponent’s at that point) probably would have ended you or forced you to leave, no?
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
You wouldn’t happen to be in T4 and captured SBI’s Quentin Lake Tower this morning?
If so, I’m sorry
Oh sure, NOW you’re visible…. :P
Packit’s right though. He solved your problem for only 10 supply.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
If any of you have been playing this game for more than 2 years, you’ll remember that about a year before HoT came out, they condensed the trait lines to limit you to 3 and they also eliminated the stat changes that came with the trait lines. In order to compensate for these loss of traits, they gave all of them to you as a base. The problem with this is that the increased defensive stats are not able to offset the offensive stats, so everyone across the board is outputting more dps.
Not exactly true. base stats went from something like 964 to 1000. They put the stats onto gear choice. Since then, they’ve released a bunch of four stat gear.
So, yes, people who stuck with Berserker gear (like me) have more damage output than before, but we also have lower defensive stats. Since then, more passive and active defenses have been added to compensate, and more damaging skills as well (sometimes both in the same skill). So it’s not just a matter of everything becoming more lethal with defense staying mostly the same.
Also, worth noting, they increased the number of traits while also combining some and making others baseline when they constrained the number of allowable traitlines to three. It was a smart move to constrain the trait lines from a balance perspective.
Honestly, doubling health would turn the game into SnoozeWars2.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
gs/h used to be great for roaming, and running a team of two was like Super Smash Brothers. It was my go-to build for a year or two.
What’s really killed its value (for roaming, at least) is the proliferation of stun breaks and stability that came with HoT, as well as, paradoxically, in increase in the amount of ranged cc that somewhat overshadows what the warrior hammer brings to the table.
I also found the increased amount of ranged pressure generally forced me to swap to a shield. A high damage ranged opponent will just ruin a h/gs if it has any kiting potential.
In a group though, I suppose those deficiencies can be overcome, whether because your opponents stun breaks get exhausted, you’re less likely to be focused, or because your team is shoring up your defenses.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
If the OP was running glass, I’d say 10-11k was just on the very high side for a spammable movement skill with a built in evade. But in full clerics? That’s crazy.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Maybe I’ve misunderstood what’s being proposed here.
I’m envisioning something where somebody can say, “ok, that Jeknar, Straegen, and Jim Hunter are some diabolical perpetrators. So I’m going to set aside this 1000 gold so people from my server get an extra 10g every time they kill one of those guys.” This might even increase the likelihood of zergs running down single roamers.
If there’s a visual indicator of a bounty on someone, it also makes driver sniping even easier. Just put the name of the known driver in the Bounty-o-Matic and everyone sees them and targets them accordingly (no need for standard visual ID and targeting required).
Both of those seem kind of lame to me, with no real gain than just putting out in map chat, “Hey everyone, if you see that bloody [Sold] mesmer around, be sure to punish him with cheesy gooddness”.
Or am I thinking about this wrong?
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
(edited by Choppy.4183)
Isn’t it just a sure way to drive players from the game entirely?
Particularly if there’s some sort of indicator to say someone has a bounty on them, that sounds like a recipe to make the game very unfun for anyone who’s caught the attention of someone with gold.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Presumably Anet has the actual data regarding map use. If they see the alpines getting way more play, then I can’t imagine they’ll just let that sit without doing something about it (even if that’s just another poll to measure what people think).
Until then, just use a different map. I’ve never felt “forced” to use it, so don’t.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Oh Afala, no! I’d die of boredom if fights lasted any longer.
And I’m mostly just roaming… when I roll up on a boon sharing group, or people running super sustain builds now, I die a little inside. I can only imagine this problem is worse at the zerg level.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Yes on skull grinder, but I disagree that mace has always meta in spvp.
Mace/gs was big for a brief while, but then it had its cast time got cranked and its animation made more obvious and the build diminished somewhat. I don’t recall hammer/mace ever being meta, though it did see some use.
Hambow, shoutbow, and even axebow were all meta longer than any mace build pre HoT.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
So… keep a defending group from entering their own keep (except for the hole opened up elsewhere) by leaving a few people at a gate to tag them? No thanks.
Honestly, it seems like a non-issue to me.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
I don’t really get the problem. I’ve played Wvw exclusively for years and I’ve never gotten the kind of value in a video game than I have with gw2.
I mean, I understand being frustrated if something isn’t working right, but not getting a recent enough update during the holidays?
Type /age into your chat box and divide the last number into the total amount you’ve spent on the game. Then compare that to your alternatives to see how you’re doing in terms of value. You should be so far ahead that not hearing about Wvw developments for a few months won’t matter.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Loved it. Great stuff.
In particular, (as per Straegen) I loved that it wasn’t a vanity vid.
I also loved that it was you jumping into groups for the glory of it, evidently without any real concern of losing. It’s a more fun way to play, imo, and the times you pull off a big win more than offsets the losses.
I also loved that you’re running an Asuran warrior, with a Super Greatsword, beating up on SBI, and specifically HARD. I was just doing that last night with my Asuran Warrior with a Super Greatsword (no disrespect to HARD, I like a bunch of them).
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
It might be difficult to differentiate new condi application vs ongoing condi application in regards to stealth (I.e. first condi tick vs subsequent ticks).
So why not just put some nominal amount of direct damage on the traps that don’t have it now and call it a day?
Or, you know, reign in stealth stacking, which seems to be the real issue.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Do the strongest players hit that 1 key harder, faster, or both?
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
If you’re just roaming around doing normal pve to level, then you can get away with almost anything.
If you want more guidance than that, go with a power gear and a greatsword. Use the strength, defense, and discipline traitline. Your alt weapon set can be whatever you want it to be, axe, sword, shield, warhorn, longbow… just depends how much you want to focus on damage, mobility, or ranged aoe.
I like mobility personally. The greatsword will be your main damage dealer.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Roaming is 8 people now?
Oh man, I’ve been doing it wrong all of these years?!
https://youtu.be/xKUwcCp7LPE?t=27s
https://www.youtube.com/watch?v=P6ekwuhHqXI
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
As someone who is forced to play hammer/sword+wh with full soldiers….
How are you forced into that? Even with commander fossils living in the past, I say….
https://www.youtube.com/watch?v=iNwC0sp-uA4
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
I just pulled this off of metabattle and it should do the trick for you:
http://metabattle.com/wiki/Build:Warrior_-_Phalanx_Strength
Tbh, I don’t totally understand the purpose of Arms in that build, and would personally opt for Discipline and all of its goodness (including might on swap). With discipline, I’d recommend taking all of the middle traits (Brawler’s Recovery if the dungeon/fractal is challenging you with condis).
If you wanted more personal sustain, you could take Defense. experiment with the different traits to see what works best for you and your team. I could honestly see them all doing just fine (though you’d want to swap the mace for a shield if you take Shield Mastery, and then walk right into a group of enemies with Shield 5 to become a might dispensing machine for your party).
Note: I spend no time in dungeons or fractals, but I’ve mained warrior for years. So take the above as you will.
EDIT: If you take Discipline and both of those banners (and especially if you add Battle Standard), maybe take the banner trait instead of Brawler’s or DotE. The 20% cooldown would help with those long CDs, and the regen for the party… well, I guess every bit helps, even if it’s next to nothing.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
(edited by Choppy.4183)
Wow that sounds fantastic. Wouldnt this make bow the meta weapon for warriors? Even for power warriors i think it would work! AH healing that is extremely hard to negate.
As noted by Elegie, bow has been a meta weapon for a long time (in pvp) due in part to how it interacts with burst on-hit traits (e.g. Cleansing Ire), but more for might stacking and aoe.
As for power, I’ve sometimes use it as a wvw roamer but it isn’t optimal. It’s main strength is that a lot of people don’t understand what I’m doing with it so they don’t counter it well
You can do good close range aoe damage with a power lb/gs, but it lacks mobility (no movement skills and it doesn’t work with Warrior Sprint), it has no block and limited damage mitigation, and its attacks are very slow. That isn’t offset by the ability to gain AH (and CI, etc) on demand because it’s not that hard to land a burst with other weapons, especially as a Berserker.
It’s a good weapon for a fire condi build though.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
When it hits the ground, with no target needed. Now, if there is a target and they manage to reflect it, you won’t get AH at all (and will take damage). No difference between primal and vanilla in that regard, afaik.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
i do not think i seen a stealth trap in 2 years ? lol
Can they be deployed in EotM? ;-)
Savage.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Stealth traps were introduced to deal with one or two stealth classes tying up a large group by hiding in a recently flipped keep. It was a band aid.
As mentioned by someone else, ending stealth stacking, so it’s really just a short engage/disengage advantage (e.g. 2-3s with an equal amount of reveal afterwards), is the only way removing stealth traps will be justified.
If the above happened, a review of classes most affected (thieves in particular) would be reasonable, since they’ve been somewhat balanced around the idea that stealth can be stacked, and paid a price for it accordingly.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
I just drop a stealth trap. They usually trip it, and then they’re dead. Most of those who’ve whispered afterwards have been friendly enough, with no salt for getting got.
I have to use a trap because I’ve got no access to reveal otherwise.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
I like it as is, tbh. It’s an “oh kitten” button, but with all of our passives (including the passive HS itself), I like that it carries all sorts of risk and has lots of counter play.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
(edited by Choppy.4183)
The only thing AH needs is for it not to get 3 stacks from a single Primal Burst. It should get 1 stack from them.
I think this would make a big difference to people without nerfing Berserker too hard. Maybe 1.5 stacks…
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
At this point I don’t think anyone here can still play a vanilla build anymore.
Lol jek you’ve met the pain of my pure ranger build
True. Yer sick.
I’d limp to glory with an all-vanilla week too… or maybe I’d flame out and my self confidence would be shattered.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Well, no. He said I had no idea how skilled fights work if I said Koda Tonics are ok, which means that I’m bad and he seems to be of the mind that Kodan Tonics are a grievous exploit that I’m constantly using.
From your link: “an argument is rebutted by attacking the character, motive, or other attribute of the person making the argument”.
He concluded you were bad on the grounds that he felt you didn’t understand what was going on, not that your opinion was invalid because you were bad at the game.
Anyway, I only brought it up because (1) it’s a commonly misunderstood fallacy, and (2) most importantly, figured it could have derailed into personal attacks from that point, and the substance of your disagreement was more interesting.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
But if you’re honestly going to sit here and proclaim that koda tonics aren’t a problem then you really have no idea how skilled fights work.
Ah, an ad hominem attack. Classy.
That’s actually not an ad hominem, it’s a conclusion you disagree with.
https://en.wikipedia.org/wiki/Ad_hominem
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Just a heads up, I play on an MSI Ghost Pro 3k (I think), and I was out of the game for two months because their warranty support is rough. I spent a huge amount of time arguing that extra damage they wanted to charge me for was caused by their techs, and THEY had the photos to prove it.
If I could do it again, I’d have bought a different brand. The computer works fairly well for gw2 though.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
I like it. It’s far less clutter and it’s easy to go back to the way it was if you don’t like it. Not seeing a person’s wvw rank is the only thing that’s a slight cost for me because rank does sometimes factor into my decisions.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
I wouldn’t mind if they monitored how people voted depending on rank and activity (if this isn’t already happening). For instance there could be a vote where 60% say yes to something, though the vast majority spend little time in wvw and have next to no rank progression. Whereas 40% say no, and the vast majority are active wvw players who have active rank progression. So then Anet decides they won’t implement said change, because of it.
They claimed to have done that with the vote to bring back the DBL (iirc), and they said it didn’t seem to make much of a difference to the results. They can always run those filters after a vote, so a call to restrict the vote in advance is basically a call for less data.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Honestly, this has been discussed ad nauseum at this point.
Anet has previously reported (for one vote, anyway) that there was no major difference between general vote results and different filters they applied, like wvw activity (remember, they have all of this data regardless of who’s allowed to vote).
And, being someone who’s played wvw pretty much exclusively for the last several years, I’ve got a reasonably high rank. But I’ve barely been on the last few months and am generally curtailing the amount I sign in. Should my vote count more than someone who’s been playing a lot the last few months and will for the next couple of years too? I don’t think so.
And most of my time spent in wvw has been roaming, which means there’s a good chance I have considerably more time actually spent in game than someone of equal rank who’s spent 100% of their time at the back of a blob. Does that mean my point of view should carry more weight than theirs? No.
Anet’s doing a fine job with the voting.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Could make it an evade like Blurred Frenzy….
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
I’d love to see badges of honor become the most efficient way to gain wvw benefits, whether through some interaction with scribing or something new.
Not getting rid of what’s in place now, just creating a way fir players and guilds who spend the most time in Wvw to gain the greatest wvw benefits (without having to subsidize wvw with non-wvw play).
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
HoT made it a poor option. Shouts haven’t kept up with the power creep, and even the hammer isn’t as useful as it used to be due to the proliferation of stun breaks.
You can play it, may find some success and/or fun, but it’s not that good anymore. That said, I haven’t been in a zerg or a zerg-bust in a long time.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
(edited by Choppy.4183)
I can’t say I have a well informed opinion on that particular matchup, but….
Against the rifle I suggest you keep range as much as you can. It will increase the telegraph and give you time to react. The most important skill to dodge is Gunflane, not just because of the damage, but because landing a burst skill is key to the warrior’s survival. It may seem counter intuitive to stay range when his main weapon is ranged, but your bow can do more damage if you just avoid that burst. Strafing to avoid Volley is good too. As soon as he turns red, he’s going to want to spam gunflame, si just use extra care then.
Through stealth (hunters shot(?), celestial shadow, blasting smoke) and the staff, you have the tools you need to win the kite game. And your sustain will be way higher than his if you deny his burst (he could shoot your pet, bet better the pet than you).
Also, if he’s got Signet of Might on his bar, don’t rely on blocks or reflects. If it disappears from his bar, he’s going to gunflame you within the next 6s and he’ll be inblockable.
You can’t deny a bow warrior his burst unless you can reflect the ground targeted shot. It can be done, but it’s not a strategy.
Here again, you’re way better off at range unless you can lock him up in cc (which won’t happen unless the warrior is unprepared). Despite being a ranged weapon, the warrior bow is mostly only dangerous up close. The arrows move really slowly and the big damage dealers suck against targets that are far away. The sword fireballs are obvious and can be avoided if you aren’t tied up.
As well, remember that most warrior builds have limited Condi diversity, so you should be able to purge that burn if you get caught in a trap.
If you’re in close quarters, I don’t have any real suggestion with your main build. I know so much less about Rev, I can’t give much advice there.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
What do you normally play?
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Suggestion(s):
- Reduce the healing from the signet and adrenal health or increase the CD of Endure Pain and remove it from the traits and change it to increased resistance application uptime instead.
- Remove the ability to shake off chill/immob/crip from weapon abilities that require movement so it takes actual skill to close gaps or “run away”…and yes remove it from the druids GS as well to make it fair and maybe gain a source of swiftness to compensate…maybe on GS5 after the running or GS3 after the spin.
Healing Signet is fine where it is, I think. It’s the best heal warriors have and they were still struggling with sustain before Adrenal Health got buffed.
Adrenal Health may be due for a shave, but since (iirc) nobody is particularly worried about core warriors, I’d suggest making it so a single Primal Burst doesn’t count as a normal full bar burst for the purposes of the trait. That would slow down the Berserker’s sustain from the trait, and it would also mean they’d be through the initial Berserker state quickness before they could land their next primal burst.
On mobility and movement impairing conditions, warriors can only trait to remove immob with movement skills. True, movement impairment conditions don’t affect the warrior while using a movement skill, but that’s true of everyone and it was brought in as part of a fairly major nerf to warrior mobility.
When speed buffs stopped applying to movement skills, warriors took a big mobility hit (up to 1/3 less distance covered in the same amount of time) whereas classes with mobility tied up in ports and higher speed buffs weren’t as affected. To do that, they just made it so movement skills were immune to speed affecting modifiers. I think you’d be a lot unhappier if that was undone but, as a warrior main, I’d be all for it….
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Honestly, a few tweaks to some Berserker traits and how the Berserker burst interacts with some core adren traits (like Adrenal Health) and you’ll sufficiently address the problem without needing to touch mobility (which was already cut substantially a year and a half ago).
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
I don’t have any concerns, personally. Could be a good addition, especially if it provides short-medium ranged options.
I also think it’s a safe bet that it would function like all of our one handed weapons, in that you could equip in either our both hands. I just don’t see then developing a new mechanic for it. Similarly, I don’t see them importing the thief mechanic to warrior that you’re hoping for.
In terms of your cosmetic concern, I don’t think it would have to look that awkward. It would largely depend on the function that gets assigned to it, but the animation could be done well enough, imo.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Meh, idk about you but I still get to solo towers even at T1. However what I want I hardly find which are people with balls to fight out of their zerg.
You made a horrible, horrible mistake transferring up. As you well know, T4 has got all sorts of people who are afraid of large crowds….
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
That’s a double edged argument. Duelers need to recognize that WvW is essentially a free for all on anyone not in your server. They can ask you to be nice and leave them alone, but they absolutely should not be upset if you don’t, because its part of the game mode that you can and will be attacked at random by people from other servers. They have no rights to get out of that simply because they like to duel, so they really should not be getting nearly as upset as what OP described or what you describe
I completely agree. The reason I find it hilarious that this keeps coming up is that it’s not all that complicated.
Don’t be a kitten, understand that accidents will happen, accept the consequences of your actions, and all should be good. Yet we keep coming back to people telling others how the game ought to be played.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
(edited by Choppy.4183)
I find it hilarious that this issue keeps coming up.
First, to the OP, yeah, an open duel option could address many of the common points of friction between duelers and others. No problem with the suggestion… I don’t think it’ll be implemented, but the thought is appreciated.
But those who’ve got the whole, “I won’t respect duelers because… reasons”. That’s fine, you don’t have to. You can go ahead and attack people who are dueling just because you want to. That just makes you a kitten, spoiling other peoples’ enjoyment because you can’t tolerate it happening.
The repercussions, of course, is that they’ll blow you up whenever you’re not in the safety of your large group. Your server mates who were spectating won’t save you, they’ll think less of you, and they’ll be less inclined to respond to your callouts for help. People from both opposing servers may even target you (and your guildmates) on the battlefield for some extra schooling.
The better approach is to not be a kitten. To let people enjoy the game how they want, instead of acting like some sort of video game fascist.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Booooo!
Ah well, then to the OP (who’ll be henceforth known as Serial.Number), do as EW suggests and don’t spend huge money on the runes you put on your temple armor if you think you’ll want to use them on different armor later.
Note: The only reason you’d want to swap is if (1) you’re upgrading to ascended armor down the road, or (2) you decide the armor stats aren’t right. You can always use transmutation charges to change the look to whatever you want without salvaging.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
I just bought a piece of Armageddon armor from the temple merchant in the Cathedral of Zephyrs, and I’m unable to salvage it.
~EW
Buy a cheap rune from the TP, apply it, and then try to salvage. Iirc, you can’t salvage wvw armor for mats or anything else, but you can salvage stuff you apply to it after the fact.
Might be the same with karma armor.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Thanks for the help guys. BTW is there a way to change your forum name – i don’t see the option in the account page. this particular name was bestowed by customer service.
Your forum name is usually your account name in-game (something you choose when you install the game, plus a four digit number that automatically gets assigned).
I’ve never seen a serial number as a name before… maybe customer service can sort that out for you. It’s certainly not conducive to forum or in-game conversations.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
Also, don’t put expensive runes in Temple karma armor. You won’t be able to get them back should you need to.
Go with the cheap option for runes until you can afford/craft normal armor.
~EW
Iirc, you can salvage them out now. You can certainly salvage runes you’ve added to wvw armor, as of several months ago, and I believe the same is true for karma armor.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)