I think I’m done with this match for the week (personal stuff). BP was a pleasant surprise and I expect them to tear stuff up in T4; but I was really looking forward to EB, then so many of their people jumped ship to be T1-T2 cannon-fodder.
EB, may you land gracefully in your descent (may it be much softer than AR’s). BP, we’ll probably see you again and I hope you bring the fight again. You just need a few tweaks and I think you can be a real threat to YB and CD.
The thing I’ve respected about TC since I first saw them last fall, is that they absolutely do not give up. Oh yeah, they got a little bit of the shock n awe treatment a few weeks ago from SoR, but all that did is teach them what to expect.
I still think JQ will win, but it will probably be less than 10k at that point. It’s a shame that SoR and BG have had to ramp up so much (to face each other) that there isn’t a 3rd server to round out a good three-way match for you guys (though FA is doing better than expected as well!)
This seems to be a fanboy page for EU guilds. The only EU guilds I’ve ever seen in numbers were VotF and RG.
I learned quite a bit from watching VotF when they were with us on SoS, but in retrospect I wish they had had the time to share and teach more (they had to stay up late to play with us as it was).
However, RG wins the “shock value” award for every time they’ve visited NA T1. They proved the value of having even a moderate sized group (15 or so) that kept great group discipline and played their roles straight. They blew everyone’s minds and probably influenced NA meta more than any single group has.
If they limit the number of enemies AoE can hit (which makes no sense anyhow) they should limit the number that can rally off a dead target to only 3, and make it so you can only rally once every 60 seconds.
One fight the other night I rallied no less than 8 times during a fight over SMC. That was not fair for the enemies nor was it fair to us when the same thing was happening on the other side.
I’ll be the first to admit that it DOES reward skill and discipline. If you make sure to target downed foes ultra quick you can do a lot for your side.
However, how many times have you lost a pitched fight because “Zachary Zerkergear” dives into the aoe to get insta-crushed and you lose a keep over it?
Yet I felt robbed, just last weekend when my guild was trashing a weaker group and some upleveled ele (not in our guild) just ran in and died. They all rallied after our skills were on cooldown and we got wiped.
It’s not fun to die because one person in a group of 50+ doesn’t listen or care to learn about the game format.
I got an idea, for all the people like this. We create a track around Southsun cove and you get event rewards as you run around it non-stop. Call it the karma train and people can do that and leave WvW for people who actually like thinking their way around objectives instead of wanting them easier to achieve.
The main problem with the original AC mastery line was that they had the range of catapults and could destroy siege before it could be built.
Now they feel closer to where they should be (while still killing people dumb enough to stand in the red circles) but not insta-destroying other siege.
So many guilds quit and more will.
But where you want to go? I like the concept of 3-way fights.
ESO is in very very closed beta. DaoC? No sorry not again. And thats it. No other games I know and i cant find any.
Oh forgot TSW with Fusang. Even worse than GW2
I know someone who did the ESO Beta. The game itself is suffering from multiple personality syndrome because it wants to have the complexity of an Elder Scrolls game with the multiple player element of a MMO.
BTW, if you didn’t know; it’s also not being made by Bethesda but by a company that has Nolan Ryan on it’s board of directors.
Don’t get your hopes up on it.
To the idea of adjusting PPT over time, that would change the whole dynamic of the game into a three-way karma-train race.
Which would still benefit the night-time presence servers when you stop and think about it.
Edit: you may have been talking about the PPT over time idea that someone else had which gives diminishing returns on PPT over time, if so my bad…My idea was to make PPT adjustments based on map populations not the duration held etc (Still would be hard to implement I know)
yes, the over time idea.
The thing about SoS that is being missed here, is that we don’t feel the need to pull out a curbstomp every night.
We are not so insecure or desperate for Wxp that we are going to exhaust ourselves to run up a ridiculous score and PPT.
That being said, sorry for not putting up a better fight on our BLs last night but our NA (outside of AGG) is almost purely PvX and we have always been disproportionately affected by shiny PvE stuff.
To the idea of adjusting PPT over time, that would change the whole dynamic of the game into a three-way karma-train race.
Which would still benefit the night-time presence servers when you stop and think about it.
T3 and above all have significant off hours coverage with T1 + TC having 24/7 coverage.
That’s how this game is at this point in time.
One of the definitions of emotional maturity is understanding the world doesn’t revolve around you.
So, this is the most immature conversation in GW2 and it doesn’t help that it’s been repeated over and over again.
Right now in the T1 thread they are arguing over EST presence versus PST (and don’t get them started on the Brazillians!)
Coverage will always be a decisive factor and eventually you have to take the matches as they are regardless of score.
It’s more important that things be done to balance out the few people who play against overwhelming numbers.
Some ideas:
1. Outnumbered buff removes the delay on swords appearing at towers
2. Outnumbered buff increases out of combat speed by 15%
3. Outnumbered buff +5% offense and defense vs guards and supervisors.
4. Outnumbered buff all siege costs 10 less supply to build.
I don’t have any answer on what’s going on with our lack of presence right now. Once everyone on the West Coast gets home we’ll log in and take care of BP’s overstock of towers. Sorry for making your guys hold them so long.
BP, your borderlands is looking pretty solid….
Wouldn’t it be sad if something happened to it…
Wouldn’t that make you feel…a little….blue?
Queue “Bad Moon Rising” by CCR
SoS borderlands is looking a little Green. Should probably get that checked out. Could be serious.
How’s those upgrades at Klovan going?
At least you are doing a good job defending EB bl’s LOL
Just keep bringing the fight in game! You guys are fun.
BP, your borderlands is looking pretty solid….
Wouldn’t it be sad if something happened to it… at night when you’re all asleep
FTFY.
I mention the song Bad Moon Rising as a clear allusion to the nighttime presence.
Do I need to draw you a flowchart so you can get the joke?
They have creams for that kind of hurting.
I can see you yourself are unfamiliar with American population demographics as nearly 70% of Americans live on the East or West Coast. 39% (123 million people) live in counties directly on the water.
You do realize that Texas, Ohio, Illinois, and Michigan are all in the Mid-West.
I was going to ask if you were even from America, then I realize with your poor grasp of geography and demographics you can only be a product of American public education.
WvW will come back once they figure out how to make gems off of it, without making it P2W
BP, your borderlands is looking pretty solid....
Wouldn’t it be sad if something happened to it...
Wouldn’t that make you feel...a little....blue?
*Queue "Bad Moon Rising" by CCR*
I’m afraid I do not know what you are talking about, ilr. Maguuma has never been in Tier 2, and has consistently underperformed against T2 opponents. They lost handily to SoS and DB a few weeks back.
Sorry, T3 is not small time. I think CD is playing under their potential; they showed a lot more resilience in their last matchup against SoS and they can hold their own better than they seem to think.
Maguuma vs. SoS will be a great fight (minus a T2 server of course) whenever it happens.
(edited by Chris.3290)
TC, no one has the right to expect victory of you; but just about everyone is rooting for you!
Keep fighting and take as much as you can.
I’d tell you what I think, but Anet would rather have me talk about baby felines instead.
By my reckoning there are 4 more “tiers” of off hour pwnge that are worse than ours. FA is roughly the same, though more organized. DB’s SEA is dedicated to non-stop PvD and they just sit in their towers/keeps and laugh at you in NA Prime. TC is just everywhere 24/7 but their coverage pales compared to anything in T1.
In short, it only gets worse from here.
I dive into the T1 threads every once in a while, and I’m amazed that after 5 months straight you are still talking the same crap and having the same arguments.
I think we need to have the courts come in and declare you all married by common law.
I do have a legit question though, what’s going on with SoR? That was a pretty steep drop over the weekend.
rank 7 against #13? Yeah, BP is having a grand old time….
Let me add the caveats that BP is better than their rank (they are realistically #11) and EB has lost two of it’s largest guilds (they couldn’t hack losing to BP.)
Either way, every week for us has been a curbstomp, 6 on us, 2 on others (though CD fought really hard that one week!)
(edited by Chris.3290)
Understatement, and also incredibly disheartening lol. I gain solace through watching your folks scramble helplessly under the assault of my Veloka treb a bit ago, then recapping our keep, before someone summoned your sea of red to wakitten (and all ten of us) away… Starting over. Again.
I wasn’t there for that but I was glad to see you guys pushing hard again Sunday after an underwhelming Saturday.
There is a per map cap. It is higher than 20.
Could you kindly let us know what the number is, or is it dependent upon other siege?
We know how its like to be outcoveraged and starting with nothing but paper stuff… it’s not fun and it’s not fair but this is coverage wars 2 and unfortunately it is what it is.
I find paper stuff can be liberating. Capping a bunch of paper towers, keeps, etc when the numbers even out is both productive (XP, Karma, WxP, etc) and IMO fun… different kind of fun but fun nonetheless. Losing the waypoints is a hindrance but all part of the game.
Now if someone is trying to play during oceanic against the SoS horde… that probably sucks a bit.
As we learned while fighting TC, don’t upgrade anything other than your core (two towers and garrison on your BL, Keep and two nearest towers in EB) and keep 1-2 ACs manned in all your towers. After that, just have fun and do random crap.
Also, 2v1 is the smart play; but it will never work so you might as well just go after whoever you want. (Not screwing with you, FA would attack us every time we tried to help them and CD would camp SBI’s stuff while coming on the forums and complaining about us).
I thought CD was ready to take on Maguuma, but guess I was wrong.
Hey guys, since less than 50% of the posts are about your matchup and not from people in the match; can all of NA come here and talk random kittens?
Its my first time up against SoS and although you are beating us handily in points, I can’t say I’ve learned anything new. Really the only thing I get out of this is the experience of playing against a server with serious Oceanic coverage. Maybe that’s what’s made it tolerable is that you guys don’t just stomp all over us when we are actually online, its been fairly even, so playing isn’t frustrating.
I did learn that in this kind of match its fairly pointless to upgrade anything, and we would be better off just flipping everything we can during the day, because come night time its all going to be demolished by your night crew.
Watching BP in open field combat has been utterly fascinating. It’s like you guys have have read about the meta and have an understanding, but haven’t had enough time to hammer it out in practice.
Two things that you are doing (that are great) but you can polish to get more bags:
1. It’s too obvious when you are baiting us. For instance, you were trying to bait some of us to Greenlake in SoSBL; but you had 10 or so guys hanging off the side in plain view. They might have well been telling us the plan in semaphore.
2. Stacking and buffing, you aren’t patient enough and are not chaining. You stack up but there isn’t that many stacks of might going on, and we just need to back off a bit and wait for stability to end to turn the tide.
I know this doesn’t apply to ALL of BP, but it applied to most of the groups I saw (and I’ll admit, I didn’t get on this weekend nearly as much as I wanted to). SBI had complained during our last matchup’s thread that you guys liked to hide behind ACs, and that certainly hasn’t been the case.
Oh, and shout out to having more necros than anyone we’ve seen since SoR. You can’t quite turn an entire tower wall to sticky black (who outside of T1 can?) but we’re learning to watch our feet a bit more (our PuGs aren’t picking that up and I’m sure you are getting plenty of bags from that)
Ebay…you have some good thieves. Sorry, the only time I saw a large group of EB was at SMC last night and a fight where even the #1 button is lagged out is not a good judge of skill.
It did speak to your tenacity though!
As for our Oceanics; yes, it’s incredibly unfair; but we are on the other side of the scale (TC has all hours coverage and DB has massive SEA presence) more than we are in this situation if that gives you any kind of solace.
Either way, I hope we can move past the score and continue to have some quality fights.
(edited by Chris.3290)
Awesome 3vs1 in SMC with all three servers fighting against lag.
Wait wait… We lost [VS] too? That’s… a pretty substantial hit…
How did you guys not notice? You were ticking under +80PPT during NA timezone (We don’t have that many NA (though AGG has helped that a lot, thanks!) so that should have been a giant red flag).
Either way, I’m sad we didn’t get to meet EB at full strength; we never did get a chance to size each other up when TC was in the mix.
Shout out to both servers around midnight PST last night for coming out in force! CD and SBI typically just go and sulk during Oceanic Prime and you guys put in late hours to prevent the PvDoor. Great fight in both EB and BP!
I would like to see TC get a match with JQ, without another T1 involved. I’m thinking that JQ is smelling pretty desperate and a little shaken lately; a loss to TC might just cause a server implosion.
Don’t get me wrong, I don’t say this because I wish ill will on JQ; but TC is too big for T2 and it’s messing up the mojo in T2 and T3.
JQ will retain enough die-hards to be competitive for T2, which is really the Cinderella Story outcome I’m hoping for.
As for the rest of NA, I think EBay and BP are destined for each other in T4, with YB acting as the therapist for couples therapy.
SoS and CD have a healthy rivalry that is only getting better as both of us gain people and CD is learning all our bad habits; and both of us are happy to take Mag’s swag and dump it in the lake.
DH seems poised to be the kings of T5 with SBI. KN seems ready to settle there too.
With AR about to drop to T8 we’re closer than ever to WvW stability for NA
Sounds like a dead ringer for the individual who did the exact same thing all last match to us while we had lowlands.
Who trolls, but then pays transfer fees to troll a different server every week?
For the record, the reason this matchup system generally stinks (it cannot account for server collapses and changes in the servers that benefit (AR implodes, DH and BP gain considerably) is that any server that faces one 200 pts or more different is typically in for a facestomp. The range in matchups is as high as 450pts I believe.
For instances: TC is only 150 pts behind SoR; but would get completely face-planted if facing them.
SoS can’t beat DB (just under 200pts ahead) but CD can’t beat SoSwhich is only 80 pts ahead of them.
Once KN finishes it’s decent (its’ taken so long BECAUSE of this system) and BP/DH get to decide who moves up; things will have shaken out to the point where we’re just punishing people for not spending more time buying different colored kites.
Actually, looks like some sanity for the EU folks. Riverside and Dzagonur look like they got bent over proper (especially Dzagonur which is much farther from Gandara than Riverside is from Vizunah.)
RoF is a bit lopsided as well, but fighting up 6 spots in EU seems the norm.
Outside of the lower tiers, Dzagonur was the only one to get matched up with a server >300 rank points away.
Of course that’s the same difference as last weeks’ worst case which was BP vs EB and BP beat EB so maybe it’s worse on the ground than it looks.
TY FA and SOS. Good luck for next RNG
@ sos in particular. Y U NO FIGHT LIKE THIS SINCE RESET!!! :/ Is fun in EB right now.
Because it’s Saturday in Australia.
Now waiting for people to do the math and realize I’m right, but I’m also trolling.
Honestly, I have no idea; people must just have the day off or something.
ArenaNet missed a golden opportunity to close the last thread with several .gif files of various people thumping their chests.
I’m rooting for TC-FA-JQ, and hope that TC surprises them.
It was…a week LOL.
GL to all tonight.
1. … you guys are so squishy …
___I’d have to agree with this, to a point. It’s not unusual to see a a handful of people wiped out in a few seconds by ACs. I rarely see any of the W3 dedicated guild members taking a dirt nap in the red circles. It seems to be the causal karma train member that has low HP and toughness. Definite room for improvement.2. …You guys need to learn how to use havoc squads and multiple commanders instead of trying to accomplish everything with one large zerg….
___I agree here too. This is actually something that is in the works. There needs to be more guilds involved in planning this though.3. …Other than that do some open field training, get your militia involved and practice, send 15 against 30 just to see how you do and how to improve.
___This is probably the best suggestion and one I hope our guild leaders consider. I’ve noticed that the militia is “starting to get it” and have really started to gel with guilds. I do however think giving them the opportunity to train with guilds would be great and help take us to the next level.4. …if you keep running back to those arrow carts you will never learn what you need to learn to hold your own in T1
___Most serious W3 Guilds will not hunker down in a keep or Tower for long before they group up and charge out to engage. That at least has my experience. Since my guild prefers open field fighting, I guess I’ll have to have no opinion on this other than TC is far less an offender than some other servers we’ve played recently.Cheers…
Acknowledgement without condescension, I’m still on the internet..on forums right?
^This^ (the ability to admit fault, recalibrate, and apply the fixes) is probably why RE is one of the guilds we on SoS respect/fear the most on TC
It doesn’t matter what the odds are – hasn’t made a difference so far. SoS you know you’re going to be facing TC.
I’d put it at 99% chance of SoS and TC together. And if you’re not with TC it’ll be SoR just for laughs.
Oh and yeah, if you all ever get together and go to a casino, invite me. I want to play some roulette with you all.
Like I said, we should be only seeing them 1/2 the time at worst… and it’s been worse. The pendulum should swing back the other direction (if it’s truly random) and hopefully we’ll go to a true “every other week” pattern.
Of course they could do TC-JQ-FA like I’ve been hoping and unseat JQ; which will cause them to implode and scatter.
From then on we only have to worry about DB, and DB has a glass jaw in NA prime and our Oceanics will have a nice small gap to run the town until SEA and NNK gets on.
Johje: “Hey SoS, what are you betting on?”
SoS: “we got a good feeling about black!”
Johje: "Everything on RED!
SoS has the largest amount of Oceanic players in the game. As for WvW focused players, BG probably has the most now since a large chunk of SoS went there and a lot of IoJ went to FA, got disgusted and left for BG as well.
For non-NA coverage:
The best Oceanic goes BG/SoS/TC
the best SEA goes BG/JQ/DB/CD
For Euro it’s SoR/BG/?? TC (don’t know if true Euro, or unemployed LARPers)
First off, thanks to Devon for replying three times to this. He’s been busy on these forums the last few days.
For the rest of us, I think we have to simply look at what we do know. NCSoft gave the ok to funding for ArenaNet to develop more content for GW2.
These two week patches are very impressive in their scope, but I think everyone would prefer a major expansion (3-5 zones, new mega-boss fight) every six months so:
Theory 1: They are committed to the “Living Story” in that they want to evolve things to the point where there is an amount equal to an expansion.
Counterpoint: They are all temporary zones that can, and probably will, be recycled on a year by year basis. I hate to think that all these changes to the world are being worked on and then discarded. Where are the permanent changes that were promised
Theory 2: The actual monetary amount of the additional funding was pitiful and they are doing the best with the limited resources they have. Things like large WvW zone creation would take a 100% commitment from their development teams and would “freeze” PvE development.
Counterpoint: A simple statement of how they want to proceed in theory would be great. WvW map creation (let alone a whole 2nd or 3rd set) has to be a monster of a task and we appreciate that. We waited through the 5 year development cycle and the “it’s finished when it’s finished” development updates.
During the development ArenaNet had a “manifesto” for designing the game. We are looking for a “WvW manifesto” on what kind of things you want to do, what you know you can do, and what you are certain you will deliver on.
I played GW1, a game with a much more limited play structure, for 7 years. As a long time fan (and critic) I can tell you that this game’s longevity is largely linked to WvW with the PvE “end game” content being episodic and non-constant.
TL;DR We love what you (ANet) have done with WvW. We would like to see you continue to grow and nurture this wonderful and largely unique game format.
New maps will shake things up the most.
I just don’t want to see the orbs cause server-wide buffs because it’s ridiculous to have a server that is already dominating, get even more powerful.
It’s like basting the people in BBQ sauce before throwing them into the colloseum LOL.
Now that, is some great news.
Oh, and I meant to say 5/7 times we faced TC.
It makes a perverse sort of sense that we have in some regards. Not counting the other servers (T1 has to have ridiculously low roll to come down to T2) it would appear to be odds of over 60% if you use a simple Low/0/High roll to determine movement. If SoS rolls high, then they are certain to face TC, just as TC is certain to face SoS if they roll low where as the odds are still good if either rolls slightly high/low and the other rolls zero.
However there are 2 other servers in T3 and 2 others in T2 and not to mention T4. The only way the math has made sense if if SoS has rolled >0 in all but one of the seven matches.
There’s always the possibility that the rest of T3 rolled .99 while SoS rolled only a slight negative to get T2 once or twice, but the odds of TC/DB facing T3, even if both servers in question rolled low are pretty out there…though that would explain that week with TC/CD/SoS
Either way, it seems impossible for either SoS or Maguuma to get a break from T2 hate sandwiches (no hate from them or even us, just RNG hate).
(edited by Chris.3290)
As for TC in Tier 1; the reason SoR dominated you was not numbers. On Friday night all 3 servers had queues and SoR just took a huge squat on both of us.
It’s the fact that they roll in with a 100% WvW guild like TSym with numbers in excess of 50+ people; and they do that on 4 BLs simultaneously.
RE, CERN, or TSL will roll in with about 20-25 core members and at least another 15+ mish-mash of other guilds. They don’t play with each other regularly, they aren’t using a cohesive strategy and they win because they typically outnumber their foes and/or the other group is even more of a polyglot than they are.
TC has the numbers, they have the skills. They just need to have their strategies in place and greater discipline in the ranks.
Like I said before, TC-JQ-FA will actually prove a few things.
Oh, and if by some evil design (aka the devs on SBI still kitten ed at us) it ends up TC-JQ-SoS; you can rest assured that we will play the 2v1 (on JQ, in case you think we have any ill will).
It’s hard to say if one server is consistently squishier than the other. We ran into a group of FA the other day and were laughing about how squishy they werebecause it was a curbstomp as we dropped a huge cluster in the middle of their zerg.
Right as they were about to finally die, a couple up-levelled eles jump into the middle of their AoE and drop in less than a second; FA rallies and wipes us.
Your group is only as tough as the lvl 50 ele in all zerker gear.
I have a question, what have been the odds of SoS getting TC 6 out of 7 times? Given that they are always at least 3 spaces away and 250+ away in rankings. I don’t know enough about sadistics, I mean statistics to figure it out but I’m pretty sure that SoS players should be buying more lottery tickets.
Hey for an update we’re stalled on the decision to move now that we’ve learned we’d lose our Guild upgrade(T6). It would be a very tough pill to swallow to start everything over from new again. This seems to be the hurdle which is holding us back from transfering.
Does anyone have a link to calculator or know the gold cost for upgrading guild to T4/T5?
On SoS we try to include new guilds to the server in our guilds’ missions so that they can take part in them while rebuilding their guild upgrades.
Moving is tough in that regard but a community that is welcoming makes it a whole lot better.