“He’s like a man with a fork in a world of soup.”
“He’s like a man with a fork in a world of soup.”
Regarding the Vengeance bug, what if you wait 5-10 seconds for the buff to wear off of your corpse, then res at the waypoint? It’s never happened to me, so I haven’t been able to test.
It should still be fixed, but there’s probably a way around it as well.
“He’s like a man with a fork in a world of soup.”
Which 3? Because I use a hammer, and it’s only 2 that are used situationally anyway. The roots cause me 0 problems.
“He’s like a man with a fork in a world of soup.”
Which 3? Because I use a hammer, and it’s only 2 that are used situationally anyway. The roots cause me 0 problems.
“He’s like a man with a fork in a world of soup.”
Ability delay - 'Wai' or just Arenanet showing off their ability to code?
in Warrior
Posted by: Cogbyrn.7283
Someone else confirms the lag he mentions, and still there is no attempt at trying to explain when it is occurring.
I’m beginning to think this is a conspiracy.
“He’s like a man with a fork in a world of soup.”
Hammer’s OP. Greatsword’s OP. Longbow’s the best weapon. Sword/Warhorn is amazing. Axes are amazing. Maces and Shields are amazing. Bleed Rifle/Swords is amazing.
Soon Hammer/Mace-Warhorn is going to be OP for weakness stacking. Then the Sword/Rifle bleed stacking build will be OP. Then Longbow’s combo field will turn OP. Axes with combo fields and the ability to dodge while whirling will be OP.
Just trying to cover all the near-future bases.
“He’s like a man with a fork in a world of soup.”
Ability delay - 'Wai' or just Arenanet showing off their ability to code?
in Warrior
Posted by: Cogbyrn.7283
@Cub : Can you try to explain what the difference is? At this point, I’m unconvinced it’s anything other than the animation being processed server-side combined with the short swing timer intentionally built into the game. No one has yet to even try to explain the delay, though it has to be at a precise, tangible point in the process that can be replicated in testing.
“He’s like a man with a fork in a world of soup.”
Do any of you play the game just to have fun playing the game? Is it really only a glory race so you can look subjectively cooler than someone else faster?
These sPvP forums just gave me a huge sad.
“He’s like a man with a fork in a world of soup.”
Currently on Isle of Janthir, though since it’s apparently the unofficial Australian server, who knows where I’ll end up. It works for now, at least.
“He’s like a man with a fork in a world of soup.”
Last time a Thief tried to spam Heartseeker on me, I dodged the first, crippled him, then just ran away while he continued to use it.
Anyway, the issue is that so many people are claiming imbalance with a very rudimentary understanding of the game. Often, all it takes is dying to something a few times for a player to claim a certain tactic is imbalanced.
Even if a tactic is deemed imbalanced by a large portion of the forums, how long does ANet give its player base to develop counters? Do you really want them to have such little faith in us to devise ways around something that seems really strong that they start knee-jerk patching abilities based on feedback?
You might think you want that, but you don’t.
“He’s like a man with a fork in a world of soup.”
Ability delay - 'Wai' or just Arenanet showing off their ability to code?
in Warrior
Posted by: Cogbyrn.7283
The problem is that you’re operating under the assumption that because you’ve played FPS games for X years, we should take your word as truth. However, just assuming that people should believe and respect what you say on account of who you are is a mistake that will lead to everyone’s frustration.
In that sense, your FPS experience is irrelevant. I don’t believe you because you played FPS games for 15 years. I’ve been playing all manner of games for ~25 years, since telling my parents what to do in Mario while sitting on their laps. In no way does that give me auto-credibility.
Of course being a twitch gamer can make you more sensitive to delays. However, if you were a scientist, and came to the scientific with numerical claims, would they accept the fact that you’ve been performing science for ~15 years as proof of your claims? No, unless they’re the world’s worst scientists.
I have ability delay. Arenanet, please fix.
And there-in lies the rub. If someone says “My computer is slow, please fix it”, what do you do? You get more information first. What is slow? What did you do recently? Is it ever not slow? These are all facts everyone needs to even begin to help you.
To be honest, I’d love to hear more about the tests. Where were they performed? Under what conditions? What exactly is the nature of the delay you’re referencing? I’d go recreate it if I could to try to let you know if it’s just you or if I experience it as well, but I have no idea what you’re doing, and I generally try to just accept an amount of lag in MMOs.
So help me help you, and I’ll try. Otherwise, I’ll leave you to your thread.
“He’s like a man with a fork in a world of soup.”
Kids these days need to take Trolling 101. I suppose it’d be good for adults as well, seeing as so many fall victim to even the most remedial of trolls.
“He’s like a man with a fork in a world of soup.”
@Xhieron – Thanks for the link, I’ll be reading it as soon as possible. The first statement of your first major paragraph resonated with my irritation at a lot of the imbalance claims, so I trusted the rest to be good (trying to get some work done).
@Rika – Keep fighting the good fight. I’ve taken on arguments like you in the past, and typically they result in people thinking I’m a troll/garbage/etc. etc. However, I wanted to let you know at least one other person is quietly tipping his hat to the stance you’ve taken, as well as how you’ve approached defending it.
“He’s like a man with a fork in a world of soup.”
Ability delay - 'Wai' or just Arenanet showing off their ability to code?
in Warrior
Posted by: Cogbyrn.7283
Your FPS gamer experience is irrelevant to this conversation. It also has no impact on your ability to appropriately convey your concerns through words on a forum.
Are you talking about the time between hitting the button and the swing? Or the time between hitting the button and the cast bar appearing? Many generic swinging abilities, autos and such, have swing times, especially for larger weapons. That’s an intentional game mechanic. Otherwise, it’s probably just lag.
Some projectiles could probably use AI/collision improvements, but those will come with time. For Bolas, I don’t believe its range is very long, so it’s possible that since it’s a projectile, if you throw it while someone is running away and you’re close to max range, the person will move out of its range before it gets there, resulting in a miss. I don’t think it travels terribly fast as far as projectiles go, so it might be worth testing the exact cases that it misses most often.
Also, WvWvW incorporates large amounts of lag, so if you’re using it there, I wouldn’t expect many results. I’ve landing Earthshakers on top of people while they are running away and it doesn’t hit. I’m not sure what they can do about lag with as many people as I see in WvW, so I’ve just started working on compensating for it.
EDIT – As far as ability queues getting in the way, I’ve been really trying lately to only use an ability when I mean it. That means no spamming auto-attacks, but clicking when the next one is ready, and not before. It can be rough coming from a raiding background in games like WoW where I spammed like the kittenens, but it does help.
“He’s like a man with a fork in a world of soup.”
Then someone smashes their shield into your face as you start whirling and its all wasted.
Which can be said for just about any ability in the game… Interrupts… Who knew?
By that logic, 100B is a bad/wasted skill as well, right? I think I’m applying that logic correctly.
Also, it didn’t take long for the theorymathing to rear its ugly head.
“He’s like a man with a fork in a world of soup.”
I had a post written out, went to reply, and somehow I’d been logged out.
Suffice it to say, if you’re looking for the weapon that provides you flashy mobile burst damage, Greatsword will be your go-to. Each weapon has its own role, and just because your criteria pigeonholes you into one weapon doesn’t mean the other weapons are less effective at doing their jobs.
I honestly don’t mind what they do to Greatsword, because I’ll be using one regardless. I love the aesthetic. I have a Scottish claymore hanging on my bedroom wall. I’ll incorporate whatever it has into my style. I also love seeing other Greatsword warriors, because a large majority of the ones I’ve fought are wildly predictable. You can tell what they’re going to do, when they’re going to do it, and who they’re going to do it on. With that information, you can counter the everloving kitten out of it. I also keep anti-burst as part of my utilities as standard PvP protocol, so after my first day or two of PvP, Greatsword warriors have been a welcome sight.
“He’s like a man with a fork in a world of soup.”
I was going to offer up a few ideas, but kandolo has done a nice job so far. It’s very much a weapon you use to compliment your own abilities (either blasting for Might or using the Axe’s whirl-forever ability on top of a group), not as a self-sustaining form of damage.
“He’s like a man with a fork in a world of soup.”
@Paragonkid – Actually, nevermind. I had a response typed out, but a glimpse of the future led me to realize that future would be uninteresting and vacuous.
Go on about your life.
“He’s like a man with a fork in a world of soup.”
Guardians have an AoE pushback and knockdown. You can see the value of a warrior standing right up,but you can’t see the value of that in a teamfight?
And you give an example of a warrior being in a 2v1 situation in order to justify what? You don’t need to be in a 2v1 situation,as soon as 2 people start finishing,you are dead and that’s it.
And no, having your team waste cc so that you manage to vengeance is not justifiable either, especially when the rest of the classes just create enough gap for their teammates to get them up completely, not just for 15 seconds.
Ye, it’s useful, that doesn’t mean that it is good enough to be able to be compared to what other classes have.
You’ve convinced yourself Warrior downed abilities are bad, so we’re done here. If I wanted to have a conversation like this, I’d speak to my wall.
I’m not even sure what you’re trying to achieve with this thread, but good luck.
“He’s like a man with a fork in a world of soup.”
I tried Longbow, I tried Rifle, and trading potshots isn’t my style. I settled on Greatsword/Hammer, using the Hammer to dive on top of groups in a zerg while saving Balanced Stance/Endure Pain to escape. Hammer is also great for snagging those other Warriors who like to try diving with a Frenzy combo, or anyone who gets too close. Greatsword’s mobility is delightful, and the ranged cripple is amazing.
You can go melee, but you won’t always be doing damage. You look for opportunities, then you strike and retreat. I died maybe twice in about 3 hours of constant back-and-forth ZvZ, mainly because sometimes I get over-eager and dive a bit too hard.
In short, melee in WvW is like double dutch.
“He’s like a man with a fork in a world of soup.”
I can’t believe this argument is happening so poorly. Guardians have an AoE knockdown, then people run back in and finish them anyway. Their 3rd ability is only useful in rezzing yourself when you’re downed alone, which is a situation that hardly ever matters.
If a team delays your Defeat (for spawn timer reasons, yes it happens, no not in pubs because those games are just herds of cats), as a warrior, you can pop up and delay a point cap further. You can cause more harassment. Deal more damage. It’s actually a very good ability.
If two people are stomping you, then congratulations, you were in a losing situation anyway, especially if no one is there to help keep them off of you.
If you could knock everyone on the map down with your #2, it still wouldn’t save you from being defeated, and you’d probably still complain about the #3. I don’t see anything wrong with Warrior downed abilities. If you can’t see the value in Vengeance, it doesn’t mean it isn’t there.
“He’s like a man with a fork in a world of soup.”
I’ve heard “I expected tanky” too many times. People envision a class that can stand and absorb damage, and they don’t realize that “tanky” in this game is using your weapons/utilities to maximize mitigation.
Mitigation isn’t about stacking dodge/block rating and hoping one procs. Mitigation in GW2 is about dodging at appropriate times, using defensive cooldowns properly, and understanding the situation you’re leaping into. Even then, you can still absorb plenty of damage specced/geared properly.
“He’s like a man with a fork in a world of soup.”
Warrior class is poorly designed and forces you into specific specs/stats to be relevant.
in Warrior
Posted by: Cogbyrn.7283
Today I saw a warrior in WvWvW that I knew was Frenzy Blades comboing, so I targeted him and waited with my hammer. I waited, and waited, and finally the surge was started to put us on the defensive and he came looking for stragglers. I knew exactly who he was going to target as he started running out, so I put an Earthshaker AoE right on top of my teammate. He charges, I hop in and stun, and he runs back behind his own lines for another 60 seconds.
That’s the type of person playing warrior, and it makes me sad. It’s the type of person saying there are no options, and also the type of person arguing that 100B needs a nerf. Predictable, and completely lacking in imagination.
EDIT – @Aurie, kudos on that combo. I’m not very partial to the longbow myself, preferring to bide my time and leap in with hammer CC. However, it sounds amazing, and I do hope I see it from someone at some point. Maybe I’ll just try it myself if enough time passes.
“He’s like a man with a fork in a world of soup.”
Balvor, you aren’t actually using someone’s lame attempt at humor as support for an argument that 100B needs a nerf, are you?
Sad times we’re living in.
“He’s like a man with a fork in a world of soup.”
You saying a good GS player is better than a good Axe player is the same as them saying a good Axe player is better than a good GS player. The fact that you haven’t lost to an Axe warrior means literally nothing to me, and probably 99% of the other people on this forum.
All I’ve seen so far is that certain weapons cater to different playstyles, and those who fit the playstyle say things like “Clearly this weapon is better, lol @ other arguments”. No one is listening to anyone, and it’s mostly a waste of time.
Good thing I popped this popcorn in advance.
“He’s like a man with a fork in a world of soup.”
I didn’t read the thread, because I disagree with the title.
I love my warrior. I do disagree.
Play something else if you don’t like the class.
“He’s like a man with a fork in a world of soup.”
If you actually look at the Hammer Shock and Staggering Blow animations, using them while moving would make no sense, unless Gumby physics are allowed. In fact, I’d wager that they intentionally added roots to the animations because of what the skills provide. AoE Knockback, Conal Cripple. You sacrifice a second of movement to potentially CC multiple people.
If you try to use them while chasing someone and get irritated that they run away while you’re rooted, I don’t know what to tell you. There’s a time and a place for everything, and it shouldn’t be “everywhere, all the time” like people seem to want.
Also, I really don’t get the fuss about 1000000B. I truly don’t anymore. I used to kind of understand, but then arguments against it kept getting worse and worse. Someone blows 2 of their 3 utilities and focuses all of their build into this one counterable combo, makes themselves fairly useless and squishy for the rest of the fight, and for some reason this needs a nerf? I feel like I could teach a 10 year old to consistently evade a 100B combo. It isn’t a 4-gate, it’s a glass-cannon risk built to down someone in a fight, and if it fails, things suddenly favor the opposing team.
Odds are they’ll redesign 100B somehow, but if it turns into the Adrenaline ability, I’ll never use it (which will be a few times less than I currently use it in PvP as a GS/Hammer warrior, anyway).
“He’s like a man with a fork in a world of soup.”
You’re only stuck with GS if you stick yourself with GS.
Use your imagination, find a weapon you enjoy more, and make it work.
“He’s like a man with a fork in a world of soup.”
Stealth doesn’t belong in PvP, simple as that.
Or, if it is, any class with it should be so kitten that they literally need to prey on solo targets already below half health.
The “assassin” or “ninja” role is fun in SPRPGs, but totally out of place in an MMO.
I disagree. Permanent stealth may be a bit of a thing in certain PvP situations, but I feel like Thief stealth in GW2 is classily implemented. You can still hit a thief, or anyone, who is in stealth. It serves as a disengage/distraction that you can counter-play. It isn’t like you’re standing there minding your own business and suddenly you’re pistol whipped.
“He’s like a man with a fork in a world of soup.”
Warrior class is poorly designed and forces you into specific specs/stats to be relevant.
in Warrior
Posted by: Cogbyrn.7283
I rolled a warrior and couldn’t be happier with the decision.
“He’s like a man with a fork in a world of soup.”
Here’s a reason to use the hammer:
It owns.
I’m guessing in most situation, it’s the player who is being read instead of the ability/animation. “Oh look, someone with a hammer is running at me, they’ll probably lead with Earthshaker when they get in range”, like how when someone with a Greatsword runs at you, you think “Here comes the bull’s charge, let me get my dodging fingers ready to annihilate him”.
“He’s like a man with a fork in a world of soup.”
If you consider including a stun break in your PvP utility set as a “waste”, then I don’t know what to say. If I happen upon someone who doesn’t have a stun break, they have a sea of troubles far more vast than a simple hundred blades combo.
CC’s always a key part of PvP. If you forfeit your ability to break the stun, you forfeit your ability to complain when stuns lead to your death.
100B could probably use a re-design for reasons other than its damage output. The problem I have with complaints is that people default to asking for it to be changed instead of doing something about it themselves.
“He’s like a man with a fork in a world of soup.”
Sometimes the problem isn’t with warriors. Sometimes it’s a problem with the player.
“He’s like a man with a fork in a world of soup.”
Warrior class is poorly designed and forces you into specific specs/stats to be relevant.
in Warrior
Posted by: Cogbyrn.7283
You tried it, failed, and consider it not viable.
Sounds about par for the course. Couldn’t be that you were doing it wrong.
“He’s like a man with a fork in a world of soup.”
Here is some reference material: http://www.youtube.com/watch?v=Qg7RYaoORaY (Also note how she didn’t even pop frenzy…)
And don’t say, that her opponents just sucked, they were stunned most of the time and then died. No stun removal = no chance.
Terrible dodge timings. Also, if you don’t bring stun removal, you’re asking to be CC’d to death.
Don’t blame 10000000B for the inability of others.
“He’s like a man with a fork in a world of soup.”
A glass cannon thief’s highlight reel. Sounds like an appropriate way to look at balance.
“He’s like a man with a fork in a world of soup.”
I don’t understand why every single trait has to have grave importance. I can’t wait to pick this up to jump on top of gate assaults in WvWvW.
It has its purpose, and really, it doesn’t seem like fixing this would address any of the concerns many people have for the class.
“He’s like a man with a fork in a world of soup.”
Warrior class is poorly designed and forces you into specific specs/stats to be relevant.
in Warrior
Posted by: Cogbyrn.7283
I don’t even know where to begin, so I’ll end with this:
Play a different class. Warrior could use some tweaks, but it’s ultra fun.
And take some personal responsibility for your apparent lack of performance.
“He’s like a man with a fork in a world of soup.”
@Shadowgurke: The fact that the crit chance based on adrenaline doesn’t show up in the char sheet should probably be looked into. Do you have an empirical test with a large enough sample size to show that you get the 9% crit chance? I’d love to see it just to see it, but there still shouldn’t be any reason that crit can’t show up in the spreadsheet.
However, you’re right. Double-posting bugs has been happening a lot, and it only complicates the thread. It’s actually a bit unfortunate that Jon Peters owns the thread, as a user can’t manually keep the OP updated with the most recent bug list.
“He’s like a man with a fork in a world of soup.”
The trait thats supposed to increase stance duration by 25% isnt working on endure pain.
It is not working on any stance
Endure Pain itself isn’t working as per the tooltip either. It says 5 seconds, gives about 3.
“He’s like a man with a fork in a world of soup.”
pick up the effing banner, skill 2 is a stability shout. im seriously tired of people saying its broken when in reality its not.
The tooltip is legitimately confusing. Your anger is misplaced an unwarranted.
“He’s like a man with a fork in a world of soup.”
What a refreshing post. I’ll definitely be loading up the stream in the coming days.
Cheers to positive theorycrafting.
EDIT – @Halfadolla, because with Unsuspecting Foe, you are guaranteed Frenzied crits during your Hammer burst. The guarantee means consistent, extremely high burst. 50% is high, but if you’re going for a damage/burst build, 100% is a whole lot higher.
“He’s like a man with a fork in a world of soup.”
You do something specifically designed around GreatSword mobility, and you want more mobility alternatives to perform an extremely risky maneuver into a large group of people for what, aesthetics?
If you don’t want to use an axe to burst the last guy, you could use the Sword for the leap. Otherwise, GS is only mandatory if you want to hard-dive into a group of people. What weapon do you want to use that you can’t? The fact that you can even try that sort of dive with any weapons is good enough for the class in my book.
I also use the Hammer to drop people who try to do what you do.
“He’s like a man with a fork in a world of soup.”
Fun fact: I’m level 61, and don’t even have Frenzy unlocked yet. Don’t even want it.
“He’s like a man with a fork in a world of soup.”
I think he’s just looking for stat priorities, as he’s already resigned himself to the 1-Dimensional Blades build.
If you want quick 1v1s, max on Power/Precision/Crit Damage. The fight will be over quickly, whether you kill them or they kill you.
“He’s like a man with a fork in a world of soup.”
Five days is a blink of an eye.
Also, from my experience, traits that use a skill in certain conditions do not require the skill to be on the bar at all. They are also on separate cooldowns than the skill if you do choose to place the skill on your bar.
Also, in a small test I did with my girlfriend, Warrior’s Sprint gave me a very small amount of additional runspeed over her while I was wielding a melee weapon. It was an inconsequential amount, but it still seemed to be doing something.
“He’s like a man with a fork in a world of soup.”
This is a joke right? Please tell me this is a joke.
I guess I won’t add you to the tally, but you were close.
See: the title of the thread, the title of the video, the first 5 seconds of the video.
“He’s like a man with a fork in a world of soup.”
Hammer destroys in the AoE mob control market. If you’re fighting a boss, sure, you don’t have to bring one. The game lets you swap weapons around out of combat. However, if it’s a large event and you want to round up spawns or help peel off of allies, Earthshaker into Staggering Blow into Hammer Shock works wonders.
It has its place.
“He’s like a man with a fork in a world of soup.”
Why is Google not helping me find this song?
EDIT – Finally, Yahoo! Answers has to deliver indirectly.
“He’s like a man with a fork in a world of soup.”
(edited by Cogbyrn.7283)
I’m going to start a tally. I’ll post the results after enough time has passed.
“He’s like a man with a fork in a world of soup.”