Baiscly, you describe every class in GW2 lol. We are not locked down to a specific playstyle per class, you can built each tanky, dps, or hybrid.
Warrior is probably the best at the melee burst cannon thing though and they have ridiculously high survivability due to OP self healing. Whether it requires “skill” is debatable. All glass cannon builds on any class can be unforgiving if not played well but Warrior is probably the most forgiving (there is a reason its one of the best). Other classes can build for just as much melee burst, but they will probably have half the hitpoints.
Unless you spend 24h a day in WvW on an arrowcart and need top tier food every second of it, this really shouldnt be an issue. With the daily, reward tracks, rank up chests and loot you should be making more than enough. If you’re not getting money well stop eating food cause it obviously aint helping.
Have you even done any models to prove this to yourself? Because if you did, you would see that it doesn’t work that way. Just because the numbers are smaller do not assume that matches will be closer or easier to come back from, its the exact opposite.
Getting a large amount of VP is based more on time then actual ppt/ppk. All you have to do is be the top for the points in the skirmish.
If people would take the time to work it out in excel they would see it actually assists small nightcapping groups. Its about timezone coverage now not about how much of the map you can take and hold. And its harder to come back from even though the numbers are smaller because we are capped in what you can accomplish in a 2 hour period.
Again work it out in a spreadsheet.
Don’t need a spreadsheet, the math is pretty simple. +695 every 5 mins all night long versus +3, +2, +1 every 2 hours.
It is more about coverage now your correct. Matching up the servers with true coverage is what we want. This system simply eliminates “false coverage”, something you used to see with nighcap crews skewing the scores much more than they do now.
Well at least it would have been if VP wasnt disabled for match calculation this week since Anet broke skirmishes, lol. Nightcapping at max PPT with your false coverage still wins.
The linkings are mostly good.
I disagree: Just look at millenium, the only MU that looks halfway balanced is 4th tier – 2 servers without links against a lower ranked server with a very small server (MS). In every other MU you can already see who will be the winner and imagine what the fights look like.
Your argument does not agree with your disagreement. Again (and as you know), it’s the matchups that are kittened. We still havent settled in the rankings and volatility seem off the charts. It will take at least another month… Just about the time when Anet take the giant sallad forks and shuffle us around again so that we can repeat this debacle with other servers. In theory links work just fine. In practice, Anet obviously cant do proper matchups and players themselves kitten over links even worse by bandwagoning.
for example: you have 13 confusion, 3 torment, 1 burning, weakness, and cripple on u. So when I use condi clear skills like Smite Condition, whcih clear 2 conditions. I would like my condition clear skills to clear 13 confusion and 3 torment first rather than clear burning and weakness.
Yes well the problem comes when you have 15 stacks of voulnerability and 14 stacks of bleeding as well. Have fun still having 13 confusion stacks!
A pair of hooks for each hand would technically be quadruple hooks.
Haha good teams this week. Rank 1 server + two other servers vs rank 7 and rank 8 servers. Anet have probably hired some troll who just try to kitten everybody off.
Well its working for them, isnt it lol?
Same matchup as last week. Both Baruch and Kodash gained a rank (8->7, 9->8) while it will probably make FSP loose the 1 spot no matter how much we dominate.
Unfortunetly FSP lost the matchup that would have been interesting. Oh well. It was fun the 1 minute it lasted.
Yeah, why is this being beta tested?
The reset matchup that ended with the one ticking the most winning then facing 2 servers for 1 minute and 2 different servers the after a second reset – incidently the exact same servers as last match – clearly show that the system is working as intended.
Both BB and Kodash have been on first place not that long ago
Doesnt matter where they have been. Servers rise and fall, been like this since release. They are rank 8 and 9 fighting rank 1 in a matchup that never should have happened. This is fact.
Daredevil and Herald are actually quite sumilar if you ignore stealth, but anything above 1v1 in WvW (barely even that), Herald reigns totally supreme in every area.
Can we now stop calling people who are being blobbed to death stupid and nitpick about what is keep and what is garrison?
Thats not nitpicking, its stating facts. But hey if they stop blaiming double links for something that happened with single links and no links, instead acknowledging the fact that a rank 1 vs 8 vs 9 matchup is what is kittened up, I’m all for stopping to reply in this thread.
EB? A nearsighted slime eel in a wheelchair can lead a zerg to success on EB. Just tag up, cap some objectives and have fun. Dont know what to do? Just ask where people want to go and go there, there is at least 20 backseat commanders in your zerg.
How exactly do you spawncamp the citadel?
I mean dont get me wrong, the possibility that FSP had the ~400 men on the border required for such a complete siege is very strong indeed but somehow I still question it.
Talking about EB
There is no garrison on EB though. And the war is won on borders, dont need anything on EB.
Did anyone test if it was an actual queue (well, bugged or not)? False queues is a common occurance, but it usually goes away after a short while.
What happened to this game…….
Its getting too old for this kitten.
Downed mistform is such a wierd thing since Anet could fix it in literally 5 seconds, yet they have choosen not to do so in 4 years, going 5 now. Other classes already have significant delays on their skills (how often do you get to use engie knockback before zerged/spiked?), but nope not the strongest downed skill in the entire game. Thats insta-pop.
Playing staff elementalist right now in WvW is just the most unpleasant and frustrating experience you can have in this game, or in a MMO.
Nothing hits because of the huge delay between skills, damage is way below what other class can do with much easier means, and even with super high toughness you still get 1-1-1-1 to death before your first skill goes off if you don’t have permanent protection upkeep.
In PvP it’s the same, you’re just good at healing others and there is no build variety. Great job!
Compared to how fun the class was to play on release, this is complete kitten balance work by a team that apparently doesn’t care if in a PvP match with 10 players 8 of them are guardians.
I’m taking another break from this game. See you in 6 months or a year maybe, if the balance team ever actually balance the game instead of destroying the gameplay and build variety.
Had a bit of fun switching class to Revenants and killing other elementalists pressing the “2” key, but then I realized playing classes that I don’t enjoy because my main class is broken is not worth the space on my hard drive.
This is the first time I’m hearing staff elementalists complain about not being useful in WvW.
he said unpleasant and frustrating, which dmg staff ele is. i’ve been playing healbot way more often than dmg now and even guys that organise squad ask for healbots, which are more useful to their squad especially when it’s laggy. I can give up to that heal tick as on pic just by standing around. dmg staff gets evaporated in laggy fights and can’t really do much dmg anyway.
Well if you sit in water attunement on a staff ele you are never going to do much damage. A delayed ice spike is about it. Also it is likely a team comp /coordination issue. If everyone on the enemy team is spamming boons you need boon strips.
Staff ele only does its main damage on fire attunement (lava font / meteor shower). Air attunement is a joke if you’re at staff range and don’t have line of sight, earth attunement is semi-workable if you have condition damage spec (some pieces of celestial/Sinister/etc).
In this boon meta, if you run a tempest with high toughness and auras you’re better off with Dagger+warhorn. IMO save the staff for AoE-ing walls with meteor shower and taking down siege with auto + lava font + meteor shower. With the changes that have conditions damaging siege , condi reaper with staff is stronger for suppressing walls compared to staff ele. The advantage to ele staff is the radius of meteor shower.
A healbot ele will still have 2000+ power and swap attunements just as much as any other ele. Soothing mists last 8 seconds and waterfields still have cooldowns, remember?
Sure you cant reach zerker ele kind of damage but when in fire and buffed by the group you put out enough damage to support. Problem with dagger is that if your zerg need to stay at a distance due to enemy bombs/outnumbering you, your damage drops signifcantly. Staff is more balanced.
This is the foto, and I think that the foto shows Zhaitan’s corpse.
He’s just resting his eyes.
1) We killed Zhaitan. The magic did not release after his death.
Oh come on. When did we ever “kill” Zhaitan? We poked him a bit and then he fell over and happened to die, presumably from the indignity of someone popping fireworks at him.
kittening Logan stayed alive better than an Elder Dragon, that kind of says alot about how dangerous they are.
Danger level level somewhere between a 300 year old turtle and an unshaven sheep.
Griefers will find a new build. A more effective build. What I’m trying to say—for all those would be ghosts—is they can be more effective and have more fun without using this fairly useless build.
But they obviously cant. Otherwise they wouldnt be using it.
12:24 PM
FSP is Spawncamping again in order to deny us to retake our garisson
Surprise
How exactly do you spawncamp the citadel?
I mean dont get me wrong, the possibility that FSP had the ~400 men on the border required for such a complete siege is very strong indeed but somehow I still question it.
So FSP vs Piken vs Jade incoming… But I must say I lost faith in calculations after we got a matchup with like 0.0001% chance a while ago, lol.
A lot of innuendo is flying around about outnumbered ratio. Chris… Considering that there is no real good reason to keep it a secret, can you please just tell us outright what the ratio is that’s used to determine the outnumbered state?
Good luck haha. I mean they wont even tell us exactly how many players can be on a map when we could visually count them and say the number if we really wanted…
Either way outnumbered do behave oddly at times anyway. Sometimes you can have outnumbered buff but the guy next to you dont have it.
Balanced around zergs? The game is balanced around pvp and pve raids. So that means 3v3 to 10v10. Zerging is boonshare meta with no counterplay. Dueling isnt that bad but ele and necro are weaker duelists. Maybe ranger is a tad strong as well.
sPvP is 5v5 though and last I checked PvE raids wasnt a 20 man brawl between two player groups.
I find fun to kill mobs only theres Achiments points for it. https://wiki.guildwars2.com/wiki/Slayer
Maybe if theres XP chain reward would be motive to kill mobs. Like the more kill same type mobs get x2 , x4xp times more exp or loot are getting better after killing 10 etting.
But then it would become farming xD and no one like farming…And I donno what happen if we get too much reward. Even its nice. But imagen Trading post economy … Items go rocket hight. I dont wanna see 10000k 20000k …like back in the days it was really hard to even get 1 gold. Probely bot would appear in the game more… Which is not nice.
Well you’re not really a GW2 veteran until you get Giant Slayer.
Anyway, I fail to see the point of this argument. Killing mobs is not the purpose of the game. All other MMOs may be designed around farming mobs by the millions but GW2 is designed around events. Mobs just happen to be there. Also with 250%+ MF they drop tons of high end mats.
OP mentioned he already have an i5. Its pretty pointless to buy a new one, you need a top end i7 to notice any real difference. Just OC that sucker and hope for the best, lol (well assuming you have a good sink and not godawfull stock).
Otherwise, the 1060 is a good price/perfomance compromise. After having seen more detailed DX12 tests, I would not recommend AMD. They may compete in avg fps but absolutely horrid frametimes indicate a broken architecture (ie stuttering).
Dawdler you still don’t understand, so let met explain it to you in the hart way: when we (Kodash fight you 1:1) its even or we win, but with your 2 partner servers it just sucks to be us.
We fought our way up, we foght to stay there, we gave everything we could to be in gold. You on the other hand have been linked to two others servers so that you can beat both french servers. We got our position because of our sweat and tears, you were gifted your number 1 spot because of some BS ANet reason. Do you get it know?
No I still dont get it, since you cant do basic history checking on mos millenium.
FSP got 2 links 26th aug – we went from rank 8 to rank 2 22nd july to 19th aug. How is that being carried by the 2 links? We didnt have 2 links when we raced up the ranks. Now we’re rank 1 because Deso collapsed and we had 2 weeks of DBL as homeborder which no one contest because everybody hate DBL.
Do you even know what rank Kodash is? You are rank 9. Baruch is rank 8. If you could fight 1:1 against rank 1 – or 2 or 3 or even 4 for that matter – it would be a kittening miracle because when such matchups happen the outcome has always been given. 2 links, 1 link or no links, its always the same thing. You seem to be still living in the days FSP and Kodash was equal rank.
Whether we will maintain rank 1 solely due to now being fat with 2 links is another matter. Piken nearly won last week. Had we been matched FSP vs Piken vs Jade you would probably have seen a tight matchup. All it takes is one loss for bandwagoners to abandon ship.
(edited by Dawdler.8521)
20 o’clock… kodash cant take garison back for 10 hours actually at ebg cause we are outnumbeed hard at every daytime… thanks arenanet for making balanced matchups for fsp but forget about the germans ofc who cares about german players… kodash would even be outnumbered vs fsp if fsp would not be linked with another server (kodash was never linked… arenanet even posted a cheap announcement why)… lol… and thank u for just ignoring german forums as well…
Well 3 hours later BB attacked the homelands… FSP steamrolling us during the day, BB at night. But yeah we have “enough” players and our server does need linking…
To be perfectly clear: linking in T1 is BS, i always thought they would link bronze and maybe silver together and not gold servers.
Where you complaining in february before the links when a rank 5 Kodash met rank 9 FSP and won with with 110,000 points due to nightcapping?
If you say yes, well you know the matchup is kittened, not the links. If you say no… well there you go. Everybody loosing complains.
Do you see the little difference between 5 – 9 without linkings and 1 – 9 WITH linkings?
You have been pushed by ANet to spot 1 so that they have a third server against the 2 french servers and now you get linked with 2 servers which are not linked and you beat the crap out of them. GG WP. If we loose against your server only, i would not complain because it would be our own fault.What’s the difference?
You do realize that the current T2 matchup is kittened up and linking got exactly nothing to do with it?
How about another example of a matchup: SFR vs Deso vs Kodash (rank 1 vs 6 vs 10). Guess who won with 375 377 points and who lost with 139 914 points. Just take a wild guess.
Will you blaim linking for this? Because that matchup was 2 years ago. Eerily similar, huh?
You don’t get it at all do u?
No one is crying because we are losing. Of course we will lose the MU against FSP
The way it happens is what upsets us and by now really makes us angry cause u guys are on a more than stacked server, u would not have needed a link at all.
And what u are doing while u are so overcrowded is just disgusting. Not only are u holding our corner on EB for hours, sieging “our” garrison up like there is no tomorrow, you camp our EB spawn not just now and then, no, permanently so the completly frustrated player on kodash dont even have a chance to put a foot on that map.
Is the MU bullkitten? Yes it is! Are u bored? Ofc
Do u need to behave like kittens? I don’t think soThat like kicking a person that is already laying on the ground in the face.
So no, we are not complaining about the fact we are losing, we are complaining about the ridiculous overstacking of player on FSP and the fact that u are hyped to No1 artificially in a gamemode that should be competetive. And we are complaining about the way your server behaves while dominating everything.
What does anything you say have to do with linking?
You keep describing every freaking server that has dominated a severly unbalanced matchup between high and low ranks in the last 4 years.
Kodash has been there too.
20 o’clock… kodash cant take garison back for 10 hours actually at ebg cause we are outnumbeed hard at every daytime… thanks arenanet for making balanced matchups for fsp but forget about the germans ofc who cares about german players… kodash would even be outnumbered vs fsp if fsp would not be linked with another server (kodash was never linked… arenanet even posted a cheap announcement why)… lol… and thank u for just ignoring german forums as well…
Well 3 hours later BB attacked the homelands… FSP steamrolling us during the day, BB at night. But yeah we have “enough” players and our server does need linking…
To be perfectly clear: linking in T1 is BS, i always thought they would link bronze and maybe silver together and not gold servers.
Where you complaining in february before the links when a rank 5 Kodash met rank 9 FSP and won with with 110,000 points due to nightcapping?
If you say yes, well you know the matchup is kittened, not the links. If you say no… well there you go. Everybody loosing complains.
Do you see the little difference between 5 – 9 without linkings and 1 – 9 WITH linkings?
You have been pushed by ANet to spot 1 so that they have a third server against the 2 french servers and now you get linked with 2 servers which are not linked and you beat the crap out of them. GG WP. If we loose against your server only, i would not complain because it would be our own fault.
What’s the difference?
You do realize that the current T2 matchup is kittened up and linking got exactly nothing to do with it?
How about another example of a matchup: SFR vs Deso vs Kodash (rank 1 vs 6 vs 10). Guess who won with 375 377 points and who lost with 139 914 points. Just take a wild guess.
Will you blaim linking for this? Because that matchup was 2 years ago. Eerily similar, huh?
20 o’clock… kodash cant take garison back for 10 hours actually at ebg cause we are outnumbeed hard at every daytime… thanks arenanet for making balanced matchups for fsp but forget about the germans ofc who cares about german players… kodash would even be outnumbered vs fsp if fsp would not be linked with another server (kodash was never linked… arenanet even posted a cheap announcement why)… lol… and thank u for just ignoring german forums as well…
Well 3 hours later BB attacked the homelands… FSP steamrolling us during the day, BB at night. But yeah we have “enough” players and our server does need linking…
To be perfectly clear: linking in T1 is BS, i always thought they would link bronze and maybe silver together and not gold servers.
Where you complaining in february before the links when a rank 5 Kodash met rank 9 FSP and won with with 110,000 points due to nightcapping?
If you say yes, well you know the matchup is kittened, not the links. If you say no… well there you go. Everybody loosing complains.
Now post the videos where they die over and over to zergs or other guilds, lol. All gameplay footage of the “best” is biased.
I can give up to that heal tick as on pic just by standing around.
Wtf kind of magic do you use for that lol. My full cleric/monk/heal sigils/heal food ele top out at ~720 ticks unless buffed by other players (which isnt just standing around)
Umm… wouldn’t the extra points during certain hours negate what balances skirmishes were introduced for?
Skirmishes isnt for balance, its to restrict runaway points. Extra points during high activity hours make perfect sense even with skirmishes. We return to the age old question: Should 2h in the middle of the night when 20 players died (18 of which died by falling of cliffs on DBL because they never go there normally) and one server tick 250ppt really equal 2h in primetime when 2000 players died and all 3 servers fought furiously to a near standstill in PPT?
In either scenario, 3 points is awarded the skirmish victor. Is that fair?
But personally, I think they can leave it as is – and I say that as someone otherwise fully in favor of balancing things based on total WvW population. VP alone restrict runaway points enough and keep the score simple to understand.
I think some people here are waaaaay underestimating how little Anet cares about wvw. There have been several changes that made for extremely oppressive play such as venomshare, stab nerf, HoT powercreep, etc that have all had significant impact on crushing the life out of a fairly unique and fun gamemode in the mmo marketspace.
Well isnt powercreep what people want? People always cry on this forum about how a 5 man group should be able to wipe 25 man with unlocked AoE, no restrictions and pure dps or how their underpopulated server is supposed to beat T1 because they are hardcore and everyone else isnt. We still see threads about it pop up every month or so.
It depend on what trigger your condis. I dont want my engineer with anything less than 50% critrate for example.
People. Skirmishes weren’t meant to correct population imbalances… If your server don’t have the people, you’ll lose regardless of which scoring system is used.
I think the idea of skirmishes was more to halt servers that relied purely on ticking 600+ a few hours during the “night” to push up in points while not being able to compete in the other timezones.Here is the data: http://mos.millenium.org/matchups/skirmish/3544
Did it achieve it’s objective? I can’t tell.
We cant tell because Deso is obviously fighting in the wrong tier. If there would have been a third strong server it probably would have. JS is not far behind Piken but with a weak third part, its a 1v1 fight.
Well if you removed all classes except guardian, removed all gear except PVT, made every build identical and had a fixed set of skills, then 1v1 or 50v50 would be perfectly balanced!!!
Wait their individual skill level would still differ…
kittenmit!
My solution failed.
So the pairing is the sole culprit? :-)
Nope. Its as simple as population. Last year (before links), FSP was T2. A push to T1 after HoT release failed and people left the server. This created a ton of drama and we dropped to T4/T5. Fought our way up again, links added population which made us gain ranks and now everyone bandwagon. Just like they have done on servers before links.
To be fair, Deso is the last server who needs to complain, being linked 2 out of 3 times and facing now what they did to other server for 4 months straight.
I know nothing of that, I mentioned Deso as an example because I play there, but I know we’re not the only ones.
Generally this is not fair towards any server and linking should be done properly.
Sure you do. We just talked about in your other thread.
Nobody ever authorised you to speak on other’s behalf. Who are you to judge what they are or are not aware of.
When I say I am not aware of that I am not. Just because I mention Deso and play Deso I have to be aware of everything that happens / has happened in the past on Deso, right?
I have a life, I don’t keep track of every foot that ever stepped into the arena, or how one server was underpopulated in the past. If it happened, bad for them, they should have spoken up. It’s exactly as stated in my signature – the only thing necessary for the triumph of evil is for people to do nothing when they obviously see something is not right.
This would be true if you didn’t have a concurrent thread at exactly the same time here:
https://forum-en.gw2archive.eu/forum/game/wuv/EU-Server-merging-is-a-disaster.You posted the quoted statement AFTER you posted that thread. So yes, you are aware.
Which really doesnt matter anyway. unless he joined WvW yesterday, how is someone not aware of the wide swings in populations and servers going up and down over 4 years? Dont need to know the history, just look it up.
Or shall we blaim links for that time when Deso went from rank 10 to rank 1 in a month?
You would need to buff #5 to make it worth it as a condi option though. Add AoE torment or something maybe.
But it would be nice to equip the shield for once. As it is now, you only kitten yourself for very little added toughness. OH pistol is simply a requirement.
Last time we did a “check” it was ~85-90, but that was like a year ago (borderhopped entire EB to a nearly empty border and all stacked on com)
Well Anet could always move deso straight to T3 or something, problem solved.
People that complain about the links seem to forget that we’ve seen just as big (or bigger) movements in population before the links existed. They’re just trying to find an excuse for their own servers failure.
Monday Morning on Kodasch: loging in, everything on EBG belongs to FSP… starting a little Zerg with ~10 people, flip some towers, try to flip SM – a wild FSP blobb appears – wipe. Ok, lets try our own gari – a wild FSP blobb appears – wipe, Ok, lets try to flip their homeland gari – rushed through the watergates – a wild FSP blobb appears – wipe, Ok lets try to defend our Homelands against FSP – a wild FSP blobb appears, wipe. kitten this kitten iam out.
Thx anet, kittening thx.
Have you been playing your own game lately? And i mean WvW and not that PvE or PvP BS. Oh and btw. why does noone care about the german forum?
Entire weekend, Kodash zerg cap everything on FSP border them leave. FSP roamers retake things over the next hour… Then Kodash come in with the full zerg and cap every keep again. Repeat hourly. Hills they sometimes held to T3 on FSP border. Everytime one poke it, entire zerg comes to defend (and then cap garri and bay before leaving).
Zergs gonna zerg. It has little to do with FSP links. All the matchups look the same if you look at VP. The only difference is that in kitten and T4 the currently lower ranked servers are winning, lol.
Edit: kittens sake I dont even want to kittening know why kitten is kittening censored.
(edited by Dawdler.8521)
Ehm. How are servers able to keep off players from the map? The moment more arrive the map for better rewards etc., the buff wears off. This really doesn’t sound like a big problem at all.
Simple with some organization. It would basicly only lead to 50 man zergs roflstomping a border, then leave maybe 5 peeps to delay the enemy. The enemy have to bring 20+ to recap, so you will be outmanned all the time. Then when its all capped… return with the zerg.
This type of PPT boon will only lead to people being yelled at in chat and pushed away from WvW because they’re ruining it for the server.
Do you except the same people that buffed AC damage by 80% despite everyone wanting lower damage to actually fix siege issues?
Hahahahahahahaaaa…
Bring on the new cannons instead, at least we can have something to laugh at… Still crossing fingers that they are going to be mobile.
Out of curiosity, how do the necromancer minions look in the Chinese version of GW2?
Going by all I know about Asian culture and society, I guess they look like half mecha kids with cat ears and big boobs.
You’re complaining about Bunker Druid…in WvW, where they can and will be ganked/jumped by multiple people. WvW is balanced around a ton of people. Bunkers die easily due to how many people can attack them at the same time. Spvp is balanced around small group, and ANet will adjust them if it’s required for that mode (since they NEVER balance things only for spvp, it hits the entire game like a blanket). Otherwise they most likely will not touch the class.
Yeah… Except that the druid can also disengage and go out of combat from groups at will.
If you had said Necro I would maybe have cried a little with you. But to come up with this excuse for a druid? Hahahaha…
Stop raising disgusting rotten corpses from the ground then.
Problem solved.
What exactly do you expect to come up? Charlies Angels in bikinis?
Servers with bad k/d always run away, lol. That’s usually why they wipe so easily to begin with instead of holding their ground.
PPK do matter alot more now with the skirmishes than before yes but PPT is still the primary reason for winning a round. If the points are within a few hundred and the enemy zerg keep running… spread out and win in coverage instead. A single 50 man zerg that doesnt want to fight is no contest for five 10 man groups – whenever they encounter a zerg, slip away and let the other 4 groups cap and keep backbacking everything.
We need actual data on the detailed and separated score per skirmish to determine whether it “work together” or not.