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Call to arms - Sanctum of Rall

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Posted by: Doomdesire.9365

Doomdesire.9365

The way I see it, people needed a divorce. The hardcore WvW guilds couldn’t win anymore vs BG and JQ. So, instead of blaming each other and blaming PvE. They left to play on a different server and start over.

It had to happen. Now everyone gets a fresh start. People that went to TC get to play with the RPers and use the “play for fun” as excuse. However, I agree that it’s a good attitude. Everyone server should get a free pass for under-performing. We all play for fun.

Stop looking back and look forward.

Not really considering most of the main SoR guilds…FEAR, TW, IRON, and Choo pretty much all died. People just got burned out of the game after the seasons and constant blackgate blobbing and running. Being a T1 server there was a lust for PPT from the general population but the server had a ridiculously small amount of players and some of the major WvW guilds put fights before PPT. Being on TC and now Maguuma, honestly SoR never had more people than these servers. What is did have was hardcore WvW guilds that could play for PPT. But eventually people got burned out. Pretty much every leader of every major SoR guild became inactive or left all together.

Looking back, it really was a miracle how the server even snagged the #1 spot with so few numbers.

Remove the Lockout Timer

in WvW

Posted by: Doomdesire.9365

Doomdesire.9365

It’s atrocious and does nothing to prevent people from stacking on the most populated server. The only thing is accomplishes is annoy and further alienate your WvW playerbase.

Not everyone plays for PPT, Anet. There are many guilds and people that switch servers often just to fight different opponents open field. This restriction does nothing. If I wanted to bandwagon I would have simply done it before seasons. Instead, I transferred down from a populated T1 server to a mid tier server(that isn’t winning, FYI) to WvW without queues and now I can’t WvW at all.

Or at the very least, give me obsidium sanctum.

(edited by Doomdesire.9365)

Are we still Rare?

in Engineer

Posted by: Doomdesire.9365

Doomdesire.9365

Engis are rampant in sPvP since it’s such an easy yet rewarding class to play if you know how to use grenades but in WvW outside of roaming there is no usefulness. Probably why you see so many low level engis, because they are spvp characters.

Guild Warriors 2

in Guardian

Posted by: Doomdesire.9365

Doomdesire.9365

I thought that this was a variety update to include more builds so we don’t get bored, not a balance update? So then why use the phrase “Guardians are in a good spot” as an excuse not to update the class? We want more variety in builds too…

Littany of Wrath Buffs?

in Guardian

Posted by: Doomdesire.9365

Doomdesire.9365

I think the skill deserves a little more love. Right now it’s simply too weak in sPvP for the following reasons:

1) sPvP is dominated by tank builds for guards to hold down points. Littany of wrath is near useless since DPS for guards in general is too low and sPvP is more centered around small fights where AoE skills don’t hit many people

2) When you use the skills there’s an indicator under your health bar that everyone can see. Everytime I use the skill people are quick to catch on and simply kite to kill my healing as guardians are not very mobile

Suggested buffs:

Make it instant, like the rest of the meditations, and remove the indication under your health bar

Thoughts?

2. Instant is a good idea, but if you look thru here you’ll see many people have brought it up and many people have said that anet doesn’t want uninterruptable heal skills. They have said prev they are reducing the cast time from 1s to .75s, which… helps?

Better is better I guess, even if it is marginal and still results in a useless skill.

I don’t think it would be bad to have an instant skill that isn’t interruptable. Most classes have something alone that line already, including guard shelter, which is not instant, but blocks all attacks.

Mace 2 should be Water Field

in Guardian

Posted by: Doomdesire.9365

Doomdesire.9365

No thank you. Professions shouldn’t have the capability to “do it all”. Guardians already have the second best blast finisher in the game. Teamwork and group synergy should be rewarded.

Above Engi and Thief? Maybe #3 but definitely not second best

I think it would be a cool idea, but the CD of MACE 2 would have to have a pretty substantial increase. ~20-30s would be appropriate

Should long bow be added to thief ?

in Thief

Posted by: Doomdesire.9365

Doomdesire.9365

Would like a rifle with a unique stealth attack. Instead of a killshot type stealth attack (OP) it would be a burst of shots such like a machine gun, the total damage of which would be higher than a backstab but would be easily dodgeable much like sneak attack from P/D. Also give it the ability to pierce so thieves can actually have a role in zerg fighting.

New GM traits!

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Posted by: Doomdesire.9365

Doomdesire.9365

For Spvp, this is mostly for SB and S/X.

For WvW, there will be more qq for builds like X/30/30/X/X. Healing in stealth and healing outside of stealth. GG

It’s a grandmaster trait. You either choose shadows rejuvenation or the new one. Can’t have both.

Thief Vs Mesmer

in PvP

Posted by: Doomdesire.9365

Doomdesire.9365

But thieves are vulnerable to blinds and blocks and pushes/pulls(if you use D/P) since they rely on a very predictable rotation. Mesmers are definitely less predictable and have the advantage of clones that negate aegis/blinds by quite a bit. Not to mention thieves must be up close and personal in order to burst down a target, something that mesmers do not need to do.

Also mesmers have portals, which are very useful for a multi point defense. They can easily port back and forth between mid and far when necessary.

Littany of Wrath Buffs?

in Guardian

Posted by: Doomdesire.9365

Doomdesire.9365

I think the skill deserves a little more love. Right now it’s simply too weak in sPvP for the following reasons:

1) sPvP is dominated by tank builds for guards to hold down points. Littany of wrath is near useless since DPS for guards in general is too low and sPvP is more centered around small fights where AoE skills don’t hit many people

2) When you use the skills there’s an indicator under your health bar that everyone can see. Everytime I use the skill people are quick to catch on and simply kite to kill my healing as guardians are not very mobile

Suggested buffs:

Make it instant, like the rest of the meditations, and remove the indication under your health bar

Thoughts?

God Mode Thieves

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Posted by: Doomdesire.9365

Doomdesire.9365

was it this guy? I don’t know what build he had but It was impressive how he got around.

Haha signet of malice is a joke. And lyssa runes with P/D? Or is that an ecto steal?

1v1 Balance

in PvP

Posted by: Doomdesire.9365

Doomdesire.9365

Need to do something about the condi meta before they address class imbalance. As it stands spam heal and condis and win.

Does ANYONE play a DPS build anymore?

in PvP

Posted by: Doomdesire.9365

Doomdesire.9365

Serious question. Room after room is condi tanks over and over. Don’t get me started on the dueling rooms. Will Anet actually address the condi meta? I thought a while back there was supposed to be a new healing skill that helped address the condi meta but it’s not available in sPvP.

What is so bad about a PU mesmer?

in Mesmer

Posted by: Doomdesire.9365

Doomdesire.9365

Because people think it’s Overpowered, and rightfully…it sorta is. It’s extremely hard to beat a PU mesmer using Guardian/Warrior/Ranger/Engi/Elementalist/Necro, but I generally just switch to P/D thief and destroy them if they are annoying me. Fire with lava. P/D always wins.

That was stupid thing to say. I killed a lot of P/D thieves. Only good thieves can kill my mes in 1v1. I don’t think you are one otherwise you would know killing good PU power and especially cond troll mesmer is not easy.

No, they’re easy to kill with a P/D thief. WvW anyways. I’ve lost to maybe 3 PU mesmers on my ~2K hours on p/d thief

What is so bad about a PU mesmer?

in Mesmer

Posted by: Doomdesire.9365

Doomdesire.9365

Because people think it’s Overpowered, and rightfully…it sorta is. It’s extremely hard to beat a PU mesmer using Guardian/Warrior/Ranger/Engi/Elementalist/Necro, but I generally just switch to P/D thief and destroy them if they are annoying me. Fire with lava. P/D always wins.

EoTM = WvW is dead?

in WvW

Posted by: Doomdesire.9365

Doomdesire.9365

It depends on the server. If your server values ppt and coverage, it will continue to WvW, whereas a server like SoR, which puts a focus on fights, have pretty much forgotten about WvW.

WvW Spring 2014 Tournament

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Posted by: Doomdesire.9365

Doomdesire.9365

Anet obviously did not learn their lesson the first time around. S1 killed many servers. The lower tiers are pretty much dead, and T1 became excruciatingly unbalanced. S2 is only going to make that gap even wider as the masses all transfer to Blackgate and JQ.

But hey, screw the WvW players right? Lets cater to the PvE players and ruin the entire aspect of WvW for some neat rewards.

To Blackgate and JQ: Enjoy the queue times

To everyone else: Sorry WvW is going to be dead on your server

(edited by Doomdesire.9365)

Which guilds transferred off SoR?

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Posted by: Doomdesire.9365

Doomdesire.9365

feel bad for SoR. hope you guys rebound soon.

Feel bad for them why? There might be a few people left who want to be in tier 1, but you have no idea at all how long we’ve beat our heads against coverage. Not to mention the lack of small groups, solo roaming and gvgs. T1 is about who zergs hardest the most, period.
If TC or SoS wants a go, they’re welcome to it. Personally I look forward to fighting SoR, they’re my kind of gamers allies OR opponents.

I have to disagree with your post somewhat. In a way, you are implying that SOR doesn’t want to be part of T1 because of the zerg fest. SOR has always been known to be the the blobbiest of the T1 servers and they have admitted to this. Map blobbing is the best way to win fights and SOR has a tendency to map blob at every chance they get. Breaking up into smaller groups to take multiple objectives at the same time is the best way to play the ppt game, and both JQ and BG have done this to an extent. SOR, on the other hand, has never done this. Instead, they have always try to out zerg the other 2 servers to try to win the fights.

I don’t understand. BG accuses SoR of neglecting pugs and running tagless(which we do) yet we’re still the blobbiest server? I think your perception is misguided. We aren’t the server that blobs…you are, with your commander tags and a million pugs.

Which guilds transferred off SoR?

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Posted by: Doomdesire.9365

Doomdesire.9365

ZDs was the EU guild you needed so HB wouldn’t be alone against SoR EU.

Actually when they recruited ZDs it was 20 HB/30 COIN/15 RK versus 35 IRON/10AFTL

Which guilds transferred off SoR?

in WvW

Posted by: Doomdesire.9365

Doomdesire.9365

The guilds from kaineng, SBI and SoS is ancient history. And so what if they transferred to BG all those months ago? In the recent history, please name a few guilds that have transferred to BG?

Just throwing this out there, and I’m fairly certain this has been the case for the last two months, or it’s highly coincidental that every time I open the xfer/guest list, BG is always Full status, but….

What do you expect for the only NA server that killed the great wurm and the first to kill Teq? Of course tons of pve/pvx people are going to transfer to BG. What has this to do with the false rumor that BG is acquiring more WvW guilds?

Cuz im totally gonna spend over a hundred gold to transfer to blackgate because they killed the wurm/teq an hour before my server

What happened to SoR

in WvW

Posted by: Doomdesire.9365

Doomdesire.9365

Simple. SoR never had many people. The reason why the server survived in T1 is because of it’s few dedicated hardcore WvW guilds. Unlike Stackgate and Jade Quarry, when things such as ESO and EotM come out, SoR does not have the “backup” numbers to field in WvW. The server doesn’t rely on massive amount of pugs or numbers to win. Now most, if not all of the guilds are playing EotM. There’s no worrying about PPT or running through 50 ACs or any bullkitten. Just fights.

And there is no “farming pugs” in EotM. Obviously there are alot of pugs, but you can find some of the best guilds there who have a fights > PPT mentality. I see EP all the time. Personally they’re my favorite guild to fight.

Most of SoR’s original guilds are still here. XPK made a minimal difference. They’ve only been back for a few weeks before they left, anyways. SoX didn’t even have a significant WvW force since the last few weeks before it left also. Obviously IRON is gone and FEAR left but if they had stayed it wouldn’t have made a difference. People on the server want to EotM, not smash their heads against 70 ppt hungry Blackgate hiding in a T3 keep with 10 Arrow Carts

If the server collapses, so be it. It’ll die with dignity. There won’t be any massive bandwagon. I’d rather drop tiers than have to buy guilds to win. I suspect the same thing will happen to JQ eventually. The balance rift Blackgate caused by buying guilds and recruiting as much as possible has all but ruined T1 balance and destroyed much of the lower tier servers.

(edited by Doomdesire.9365)

Grats to JQ

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Posted by: Doomdesire.9365

Doomdesire.9365

Very true, but you still had a better presence in NA primetime

Yet we’re outmanned EB on reset night…

Why would anyone WANT to swap servers to BG?

in WvW

Posted by: Doomdesire.9365

Doomdesire.9365

Soo I haven’t touched WvW on Sor since the 4th week of season 1. Can someone catch me up on the situation on this server?

IRON – Wrex left because of personal issues and new management decided to go back to EU?
TW – half the guild split up for some internal conflict of sorts?
FEAR – left the server recently?
RISE – Jarvan doesn’t play anymore and the guild is dead?
Hel – ?
Choo – ?

SAHP – ???

I’m sure I’m missing somemore guilds but I haven’t played WvW in such a long time.

Hel is alive, probably stronger than ever
Choo’s main commander quit like a month or two ago, somewhere after the Ark GvG and before the OnS GvG so it’s not the same as before, but rebuilding
SAHP is pretty much dead, SSQ quit and some of the players formed [Hi]
SONG disbanded, I don’t think NYS or PH field same numbers, AT still there
TW still there
HIRE now plays NA
SoX left
XPK left
GC still here
FEAR left

As for the queues, about 2-3 queues during NA, zero during the other timezones, occasionally a queue on the weekends and sometimes a queue during EU if Hel pulls alot of people for it’s EU raid.

And am I reading this right? BG thinks they are outmanned and need more people? ROFL…

You think 1 and a half queue is bad during offtime? Try no queue and no commander. People who have that mentality of “we’re outmanned, just stack more players!” are what killed Tier 1. I’m almost positive T1 would have stayed pre season levels if BG hadn’t done so much recruiting.

(edited by Doomdesire.9365)

The End

in Match-ups

Posted by: Doomdesire.9365

Doomdesire.9365

Guilds are dying off anyways. Within the last few weeks I’ve seen many hardcore WvW guilds and commanders pack up and leave. It’s going downhill, and fast. I do not think EoTM will solve the problem, even though it was created with good intent.

P/D wvw help

in Thief

Posted by: Doomdesire.9365

Doomdesire.9365

It’s viable until you meet a Diamond Skin Ele, then you might as well waypoint.

Funny you should mention that. Literally like 2 minutes after the patch comes in, I run into a DS ele while soloing a camp. Had to run away cause I didn’t have enough power to punch through DS. The measly damage I was dealing, he just healed right away to keep his health above the threshold.

That’s pretty much how it works. P/D is utterly useless against a DS ele. What measly damage you do they totally mitigate by their heals. It’s a broken trait but hey, elementalists still claim it’s “only 1.5K HP and is fair”

P/D wvw help

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Posted by: Doomdesire.9365

Doomdesire.9365

It’s viable until you meet a Diamond Skin Ele, then you might as well waypoint.

Diamond Skin, Too Powerful

in Elementalist

Posted by: Doomdesire.9365

Doomdesire.9365

Well boohoo, eles are no longer guaranteed free kills for condi theives/necros/and engies. Sorry if i don’t feel sympathy for any of them. Time to adapt and change your build and playstlye the same way eles have been forced to do over and over again JUST to remain mediocre after non stop nerfs in every single patch while other classes recieve ridiculous buffs. Guess you’ll have to spend longer than 2 seconds now to try kill an ele with mindless condition spam.

I like how at first people thought I was a necro then started attacking the class. Now that I play a thief and Spvp engi people are attacking those classes now. Lets stop with the ridiculous class insults and start focusing on DS.


Yes people, I know there are D/D thieves that can kill you easily. I don’t play a D/D DPS thief, and if it eles need more balancing in that aspect then so be it, but lets focus on Diamond Skin against Condi classes, as this topic was originally about, not Ele vs DPS thief.

Perma Stealth Needs To Go

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Posted by: Doomdesire.9365

Doomdesire.9365

It’s not gone but it is considerably weaker. You’d have to spec nearly every trait into stealth in order to achieve true perma stealth, and at that point you’d pretty much be useless, hitting like a wet noodle and dying like one. It really isn’t viable anymore. D/D is significantly improved, though. P/D is slightly better but nearly impossible to kill a DS ele with.

T1-would you take a free xfer (to <=T4 )?

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Posted by: Doomdesire.9365

Doomdesire.9365

I didn’t really see massive queues. Queues were normally under 10-15M if any during NA, and pretty much no queues during other timezones. Depends on what server you play on, though. So my answer is No.

Pre season queues (pre IRON transfer) we had queues during EU, but no, not anymore. I’d expect the EU scene to die down in NA. After IRON left that caused a domino effect on T1.

(edited by Doomdesire.9365)

Diamond Skin, Too Powerful

in Elementalist

Posted by: Doomdesire.9365

Doomdesire.9365

The current state of Diamond Skin makes it far too strong against condi classes. If you run Carrion or DIRE, forget about winning against an Elementalist using Diamond Skin. Then at the very least it would be more balanced in a 1v1 scenario yet provide eles with more toughness during zerg fights and small battles.

So? Condition builds destroy anybody that doesn’t spec heavily into condi removal. Even if somebody takes as much condition removal as they possibly can, they still won’t keep up with a necro or engi who just spams skills. Everybody has to spec just to have a chance against a condition build. On top of that, fighting a condi build in a 1v1 means potentially hundreds of points in toughness amount to absolutely nothing. Condition builds are op as hell in 1v1 fights, and they’re only slightly less op in groups.

Diamond skin was a terrible trait idea for many reasons, but it’s so pathetic that people using condition builds are actually taking their gripes to the forums. Honestly, tons of other builds have zero chance against conditions in a 1v1, but condition players start whining the second a single trait in rarely used trait line on a profession that isn’t even meta can hard counter them…….only in a 1v1 fight.

Frankly, eles should have never been threatened by a pure condition build. Eles have always had a lot of strong condition removal options and good sustain; on paper that should make pure condi builds pretty trivial. The old 30 water/30 arcana ele actually devotes 2 grandmaster traits for condi removal, but can still lose easily to a necro or engi. You spend 60 trait points to counter them, and you still have to play way better than them to win.

No, they die when they don’t spec in condi removal AT ALL. And it’s really not 15-2000 HP when you account all the massive heals that eles have. Saying it’s a flat 1.5-2K threshold is bullkitten. I’ve done alot to make my P/D build work around this. Stopped using DIRE, tried Carrion again, DPS still isn’t high enough, especially since condition thieves don’t “burst lol wtf 25 stacks of bleed” but rather a sustained condition tick. I’ve even tried running a D/D offhand using sigil of intelligence to break the ice. Nope. 3.5K backstab? No problem, I’ll just heal back to 100% instantly.

And no, I wouldn’t expect neither mesmers or warriors who spec into heavy condi to have trouble with elementalists due to all the DPS from phantasmals/raw warr DPS.

The problem is condi thieves/necros/certain engis no longer can kill DS elementalists unless they get some lucky crits and assuming the elementalist is too stupid to heal.

Diamond Skin, Too Powerful

in Elementalist

Posted by: Doomdesire.9365

Doomdesire.9365

The current state of Diamond Skin makes it far too strong against condi classes. If you run Carrion or DIRE, forget about winning against an Elementalist using Diamond Skin. The main source of our DPS is all but gone, and it’s nearly impossible to get D/D and S/D elementalists below 90% HP with the tons of healing they have using power alone, depending on what class you play(Condi warriors should be fine). The trait should be redesigned to be similar to that of the Engi’s below 25% HP condi immunity trait, NOT above 90% HP. Then at the very least it would be more balanced in a 1v1 scenario yet provide eles with more toughness during zerg fights and small battles.

Have you even tried it??? I have, and it was near useless. Take 1.5k – 2k damage and tada game over. So even a non power necro with scepter 1 you can do ~500 damage an attack, so 3 – 4 attacks and the player is now affected by conditions. Or 1 hit from any profession that does 1k – 3k damage, tada now Diamond Skin is inactive.

So do you think that it should be redesigned to work like the Engi(25% HP = Condi immunity)? If you do, then it’s a win win situation. It’s far too powerful in a 1v1, far too weak anywhere else. It’s a bad trait and should be redesigned.

Diamond Skin, Too Powerful

in Elementalist

Posted by: Doomdesire.9365

Doomdesire.9365

It’s weaker then Automated Response, sorry.

10% health is easy to break. Super Easy. If anyone even sneezes on the Ele that isn’t a necro, the health barrier breaks and Necros will just melt the Ele before they can regain that health.

Also, it’s a grandmaster trait that is /entirely/ useless against anyone other then a Necro or maybe Cond Engineer as well as in a team fight.

Sorry that your Necro can’t no-brain an Ele 1v1 anymore. You still have more of a chance then an Ele did against Necros pre-patch you know.

I’m not a necro, but thanks for making false assumptions then building insults on said assumption.

Then stop posting from the perspective of a Necro, which is the only class majorly affected by Diamond Skin.

Also, good job refuting my points. They’re all valid, while you’re just ranting.

Diamond skin is a hard counter to pure condition builds. All you need to do is inflict 1,500-2,000 damage then you can continue melting Elementalists as normal.

Also, note here that that an Ele in 30 Earth will not have 30 Water and will not have as much health as before.

You don’t play every class if you think necro is the only class affected. Guess you’ve never played a carrion/dire engi or thief.

Death blossom and P/D are a total joke now.

Diamond Skin, Too Powerful

in Elementalist

Posted by: Doomdesire.9365

Doomdesire.9365

It’s weaker then Automated Response, sorry.

10% health is easy to break. Super Easy. If anyone even sneezes on the Ele that isn’t a necro, the health barrier breaks and Necros will just melt the Ele before they can regain that health.

Also, it’s a grandmaster trait that is /entirely/ useless against anyone other then a Necro or maybe Cond Engineer as well as in a team fight.

Sorry that your Necro can’t no-brain an Ele 1v1 anymore. You still have more of a chance then an Ele did against Necros pre-patch you know.

I’m not a necro, but thanks for making false assumptions then building insults on said assumption.

Diamond Skin, Too Powerful

in Elementalist

Posted by: Doomdesire.9365

Doomdesire.9365

The current state of Diamond Skin makes it far too strong against condi classes. If you run Carrion or DIRE, forget about winning against an Elementalist using Diamond Skin. The main source of our DPS is all but gone, and it’s nearly impossible to get D/D and S/D elementalists below 90% HP with the tons of healing they have using power alone, depending on what class you play(Condi warriors should be fine). The trait should be redesigned to be similar to that of the Engi’s below 25% HP condi immunity trait, NOT above 90% HP. Then at the very least it would be more balanced in a 1v1 scenario yet provide eles with more toughness during zerg fights and small battles.

WvW can't be taken seriously for 1 reason.

in WvW

Posted by: Doomdesire.9365

Doomdesire.9365

It doesn’t matter if TC ticks for 695 PPT during the ~8 hours of NA prime if you tick at 100 ppt during the other 16 hours while the enemy server ticks at 595

Explain that to TC’s current rank.

Fact is, nobody has absolute ZERO overnight coverage. Very rarely do you see a server ticking at over 600 ppt during any part of the day.

TC has extremely, extremely limited coverage overnight, I know because I was there for a good couple months, and still know people on that server. They are fighting servers like SoS who was deemed the “Oceanic” server.

Check out the match history right now, particularly the Income Evolution for 1d:
http://mos.millenium.org/servers/view/36/

If that doesn’t spell it out, then I don’t know what will….

That data shows the SoS can pull a tick over TC for a few hours during oceanic, then get destroyed during SEA and EU. Either way that contradicts your statements. If TC had close to zero overnight coverage, they wouldn’t tick so high during SEA and EU. I can tell you right now if SoS ticked the same ppt as TC during NA, TC would still win due to superior overnight coverage.

Oceanic timezone IS only like 3-4 hours. That’s hardly “overnight” or off NA coverage.

(edited by Doomdesire.9365)

FC 52 Golem Zerg = Best of Season 1

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Posted by: Doomdesire.9365

Doomdesire.9365

I’m sorry, BG did it first, with 57 golems

Leave it up to BG to do a 57 omega rush and fail ._.

Stun breaker Venom

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Posted by: Doomdesire.9365

Doomdesire.9365

They just need to add boon stealing to the venoms. Yes pls. pls anet.

How do you kill a guardian?

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Posted by: Doomdesire.9365

Doomdesire.9365

The thing worst part about guardians is the retal. Once you get past the retal, they are just tanks that do no damage. My suggestion is to run a D/P build with boon stripping. When they have retal up, avoid autoattacking. Also have to time your backstabs. Don’t hit him when he has protection on. If they have it for long durations, strip is from them.

What do you play WvW for?

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Posted by: Doomdesire.9365

Doomdesire.9365

I’ll quit WvW when I loot my precursor. I’ve done pretty much everything there is to do in WvW from soloing towers and keeps(all legit, perma stealth ftw?) to winning a 1v7, but I have never looted a precursor, and godkitten it I won’t quit until I loot one.

BG ~ JQ ~ SoR Week 7 Gold League

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Posted by: Doomdesire.9365

Doomdesire.9365

WM to SoR? Orlyyyyyyyyy

You heard nothing! Go back to bread!

WvW can't be taken seriously for 1 reason.

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Posted by: Doomdesire.9365

Doomdesire.9365

Tougher fights?

I have been on Kaineng when it was tier 8 in order to finish my map completion for my legendary. During the rest of that week that I was on that server my eyes were definitely given a whole new perspective on things.

Lower tier servers can’t even compare to top tier servers in terms of strategy, cooperation, willingness to fight, and just overall obedience.

Sorry, join a server like BG or JQ for a couple weeks than join the last place server. You’ll see how nonchalent the players in lower tiers are.

I think one of the reasons for this is that we just don’t have the manpower. From what I can gather top tier servers have scores of dedicated players, while lower tier ones have much fewer players in them, and so have much less strategic potential.

And I completely understand that.

I am not trying to belittle your server in any way. In fact, I made a lot of friends pretty quick in the short time I was on there. Smaller classrooms = stronger relationships.

Its just the misperceptions like the OP have in terms of coverage > skill is a flat out lie.

Take TC for example, they have little to ZERO overnight coverage, but yet they are tied for 3rd place. Why? Their NA coverage is honestly one of the best, if not the best.

Don’t blame lack of coverage.

It doesn’t matter if TC ticks for 695 PPT during the ~8 hours of NA prime if you tick at 100 ppt during the other 16 hours while the enemy server ticks at 595

BG ~ JQ ~ SoR Week 7 Gold League

in Match-ups

Posted by: Doomdesire.9365

Doomdesire.9365

I hope the thinly veiled hype of SoR getting a fresh EU infusion is true.
I don’t think TC’s body is ready and we don’t really want to see them that often now that T2-T3 is getting more fun.

You might see some new guilds on SoR come post leagues. One or two french guilds possibly. A sea guild is interested. Tsym coming back in roughly a month. There’s no ZDS that will magically boost us to first place, but we will build up slowly and surely, like we always do. Also many SoR main commanders have been gone for finals/holidays. Some guilds have moved on to other games, but they’ll all come back. They always do

(edited by Doomdesire.9365)

P/P single target damage?

in Thief

Posted by: Doomdesire.9365

Doomdesire.9365

You’re better off using shortbow if you run glass. I’ve seen full glass p/p users die in seconds to a guardian doing nothing but spamming retal and heals.

A full PTV/CLERICS guard has what, 2K power? That’s 348 per hit on retal, times the 8 shots of unload = 2784 damage per unload from retal. It’ll only take ~4 unloads to kill a fully glass thief. ~5-6 if he uses his heal, and believe me that guardian will tank your unloads easily.

You won’t have that problem with shortbow, single target at least.

(edited by Doomdesire.9365)

Sigils/runes for PD/DD condition build?

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Posted by: Doomdesire.9365

Doomdesire.9365

Sigils of Fire or Torment. Low crit chance doesn’t matter in a p/d d/d condi build since the rate at which you attack is high. Each little hit on your sneak attack or death blossom counts as a hit.

Also if you’re like me, you run the ascended Vit/Tough/Condi/Precision accessories which should boost your crit chance to ~15%

You can use sigil of torment on both carrion/dire sets, but only run sigil of torment on dire, since your power low.

Remove Last Refuge - Now!

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Posted by: Doomdesire.9365

Doomdesire.9365

It would be useful if it would work as intended. Saved me countless times, killed me countless others. They should just make last refuge so that it does not activate revealed when you hit from it.

"DO NOT TOUCH" pillars across Tyria

in Living World

Posted by: Doomdesire.9365

Doomdesire.9365

Well next living story update is going to be Wintersday so I doubt we’ll see anything big related to these.

BG ~ JQ ~ SoR Week 7 Gold League

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Posted by: Doomdesire.9365

Doomdesire.9365

Waha’s motherboard broke from what I gather. He will be back though.

BG ~ JQ ~ SoR Week 7 Gold League

in Match-ups

Posted by: Doomdesire.9365

Doomdesire.9365

SoR eventually takes the plunge out of Tier 1.

Won’t happen. Not with BG losing some guilds(mainly ZDS) and SoR gaining quite a bit of guilds in a week or two.

Contrary to popular belief, ZDs leaving (if they decide to, keep in mind) won’t be enough to effect Blackgate. Winning week 1 without MERC together and with ZDs still in their home server meant that Blackgate was strong enough as it was. The times that ZDs came on were time slots that had queues. Blackgate’s interest in WvW has only grown in the past weeks with all the chest bumping, we will only a dull a bit.

I do hope SoR stays in Tier 1, I haven’t heard anything about other guilds coming in so that is refreshing to hear.

BG won match 1 because it was in SoR’s and BG’s best interest to keep the strongest server at the time, JQ, in third place. The second week BG was down nearly 20K by the end of the weekend, then ZDs transferred and by monday BG had taken the lead. And ZDS is leaving. They never intended to stay. There’s no “if”.

Yes, so Blackgate won match 1. We won even though SoR was the number 2, keep in mind. It was one mission to keep JQ third place because of the schedule, but its another to overtake SoR when you were considered the third wheel.

Also, its traditional for Blackgate to suffer the weekends. Our weekday coverage is far better though, anyone who played long enough against Blackgate will attest to that. ZDs helped and I am thankful for what they have done but in the end the point stood that Blackgate still had the forces already regardless during the weekdays.

Did you even play that matchup?

SoR was in the lead the majority of the matchup when we 2v1’d JQ. Then during wed. the 2v1 shifted against SoR which is when BG took the lead. It wasn’t until thursday night that the 2v1 shifted back to JQ. Pretty much everyone who was there that week knew what happened. There’s nothing special about working 2v1s against your enemies when they are focusing each other.

BG ~ JQ ~ SoR Week 7 Gold League

in Match-ups

Posted by: Doomdesire.9365

Doomdesire.9365

SoR eventually takes the plunge out of Tier 1.

Won’t happen. Not with BG losing some guilds(mainly ZDS) and SoR gaining quite a bit of guilds in a week or two.

Contrary to popular belief, ZDs leaving (if they decide to, keep in mind) won’t be enough to effect Blackgate. Winning week 1 without MERC together and with ZDs still in their home server meant that Blackgate was strong enough as it was. The times that ZDs came on were time slots that had queues. Blackgate’s interest in WvW has only grown in the past weeks with all the chest bumping, we will only a dull a bit.

I do hope SoR stays in Tier 1, I haven’t heard anything about other guilds coming in so that is refreshing to hear.

BG won match 1 because it was in SoR’s and BG’s best interest to keep the strongest server at the time, JQ, in third place. The second week BG was down nearly 20K by the end of the weekend, then ZDs transferred and by monday BG had taken the lead. And ZDS is leaving. They never intended to stay. There’s no “if”.

(edited by Doomdesire.9365)

BG ~ JQ ~ SoR Week 7 Gold League

in Match-ups

Posted by: Doomdesire.9365

Doomdesire.9365

SoR eventually takes the plunge out of Tier 1.

Won’t happen. Not with BG losing some guilds(mainly ZDS) and SoR gaining quite a bit of guilds in a week or two.