Just a tip: You don’t trade your HoM points for items. Based on how much you’ve unlocked is available to you, on all your characters, for the very expensive price of 0c. You can re-purchase anything infinite times for… 0c.
Yeah i used the calculator, so your second account has the first three points?
My second account has the first three points without owning Eye of the North, it still gets the boots, pants and coat.
You can actually do even more without owning Eye of the North, but that requires prophecy’s. The titles in pre-seering can be added to you HoM from Ascalon.
So theoratical it is possible to get up to 8 points without having access to Eye of the north or ever buying Eye of the North.
The way to do this is by never leaving pre-seering, getting the legendary defender of ascalon title (hit level 20 in pre), drunken title, sweet tooth title and party item title.
However with the limited resources for these titles available it takes considerable longer and you need all 5 to get 8 points in total.
Memory is getting fuzzy here but IIRC without access to HoM you can’t ‘dedicate’ any of those titles.
You remember wrong. It isnt documented on the wiki but there have been reports on the gw1 guru by people who did it.
Yes, there are very few methods of adding things to your HoM without access to EotN. An example is Legendary Defender of Ascalon (level 20 in pre-searing) by talking to Historian Scrimm (I believe)?
Sword/Pistol-Scepter/Focus? Definitely works.
For a while I clung desperately to my staff like a pole dancer, never changing it from my secondary weapon list.. But as I toyed around with new builds, I was forced to use Scepter because I wanted two offhands. It was awkward and painful at first, but started to actually feel pretty natural. Scepter/Focus offers a pretty good defenseive/decent offensive mix if the Focus is traited and you have Illusory Persona.
Like with most other Mesmer stuff, its weird at first but just takes a bit of practice and creativity to shine.
I completely agree with this. Ever since I started my Mesmer, I always had a Staff as my secondary weapon. It’s so addicting because there’s so much utility to it, but I really wanted to branch out (plus it freed up the 20 points I always felt obligated to put into Chaos).
Experimenting with new weapon sets/builds is so fun with the Mesmer, because they’re all viable if used properly (yes, even the torch, although perhaps not as effective as the others).
I started using Sword/Focus and Scepter/Sword two days ago, and I died a lot at first (although it didn’t help that I was also switching from a phantasm build to shatter) but you get better and better with practice.
I’m still far from great with it, but it’s fun once you get used to the nuances of a new build. I plan on updating my build thread with it once I’ve gotten better with it and feel comfortable posting it.
I’m still extremely awkward with Sword/ + Scepter/, but I was in a 1v1 with another Mesmer yesterday where he went Sword/Focus + Staff, and I think he was a Condi Mes, or maybe a bad shatter mes, but he held me off, then I held him off and it went back and forth with him going below 50% and me staying above 50% (except once, where I spiked to 30% and had to use Mass Invisibility to wait on my heal), and we had both used all our skills (mostly) 3 times, including Mass Invisibility, so the fight was at least 4 minutes.
The only reason why I was able to win was I was able to interrupt him and nuke him whereas he was only able to interrupt me (with Focus 4) and then slowly whittle me. He also never used Blurred Frenzy (so he might not have had a Sword Mainhand, but he wasn’t using Confusing Images or the block either, so I have no idea). Which was a turning point. I would lock him down and nuke him, then try to shatter, and rinse and repeat whereas he would try to stack conditions on me.
I was still awkward with the set but I was able to pull off much more powerful combos without sticking to my trusty staff (sorry, old buddy). I feel like the same could be said with this guy, I’m not sure if he had Deceptive Evasion or Mirror Images, but it sure felt like he had one of those two and just never shattered… ever.
Normally, I’d say he was a bad Mesmer, but he wasn’t upleveled and the fight did last for 4 minutes.
What everyone is saying is correct. The BONUS STATS given by the weapons does affect your Mind Wrack. The WEAPON STRENGTH does not.
That would be 5-4-WS-4-5-4. You could just run Sce/P + S/F for different auto attacks. The scepter autos hit decently hard, albeit slow, and the #3 also hits hard with zerks.
Halting strikes is a waste of a trait. It does ~200 damage in full zerk gear.
That, and most cast times are anywhere from 0.5s —> 3s with most skills being on the shorter end of that spectrum. This means that most of the time, by adding a castbar, it won’t help anyone, and the people that look at/for it will end up getting hit by the skill by the time they finish reading it, if not before.
WvW? Now. PvE? Take your time.
You need to knock him off his circle, not just CC Komali. He loses the Flame Shield when he’s not on the circle.
Rampager with /Pistol is pretty good utilizing the bleed on crit is good, and if you trait into it, the range of spawning it gets boosted (doesn’t get shown on tooltip, but it’s the same as the #5) and it gets a 100% finisher on all attacks. If you run with rampagers, they crit nearly every hit, but then running Sword Mainhand causes problems because you end up just running Phant build and not really going melee to do anything so your autos are useless. You could do Scepter, but it requires a lot of micro managing your skills to make sure you don’t spawn clones.
What I tend to do is spawn 3 Duelists, switch to staff for Chaos Storm ethereal field and for a ranged auto attack. Swap back to respawn a Duelist if anything happens. Also run Feedback for another Ethereal Field. Easily hit 25 bleed+confusion vs enemies. It’s useful in PvE, but in WvW it’s not super useful.
Mmm, musta been Chaos Storm when I was using that build.
Bountiful interruption would be way good… IF.. and only IF they take the some of the RNG out of the boons that we receive…. Nobody cares about swiftness in a fight we already have plenty of vigor and the might stack doesn’t do much for us.
But if you get Aegis… and with boon duration builds, it’s somewhat useful.
The cool kids walk and know what Eye of the North looks like on the inside.
Anyone can go to EotN, it’s about having pets and items there.
The answer is that it only affects your abilities (Veil, Decoy, Mass Invisibility). And it does not have any effect on the Torch ability called The Prestige.
So it wouldn’t proc any effects on you if you were effected by someone else’s invis skill.
Someone else can correct me if I’m wrong, but I believe this is the right answer.
With that said, I love Prismatic Understanding as a mesmer. The extra second and a defensive boon are amazing. The boon will refresh itself as well if you let the stealth go its entire duration.
Actually… It does work with the prestige… Prestige stealth lasts 4 seconds now and it is enough time to proc maybe 2-3 boons depending on illusionary membrane being off its ICD.
Source:
Prismatic Understanding trait: Now functions with torch’s The Prestige skill.
Use scavenging if you’re doing dungeon runs for gold (e.g. CoF path 1 or AC with organized groups that kill the champs). The gold gain is extremely useful, but it pays itself off after a while, so keep that in mind. If you’re not planning on farming dungeons for gold, don’t get scavenging on your Berserker set. Also, keep in mind that some groups will yell at you/kick you if you do this. It’s safe to have either a spare set backup or save the codes for your set with Ruby Orbs or something.
Focus?. i love it and i switch it in if i guess it might be useful. Always if i fight at the near of a cliff or in open fields (runspeed). The handicap is the less dmg compared to the pistol =/883 to 1029 makes almost 150 attack difference!
2 comments regarding focus vs pistol attack:
1) I don’t think the “attack” stat is used anywhere in the calculations. Damage is proportional to power * weapon_dmg, but the “attack” stat is power + weapon_dmg, so it doesn’t tell you anything useful.2) Main hand attacks and mind wrack use mainhand weapon damage: Try using steady sword+pistol/focus on the spvp golems. Mind wrack and sword autos hit for the exact same amount whether you have a pistol or focus offhand, or even no offhand at all. Now if you equip GS, mind wrack hits for 10% more, which I’m guessing is because GS has 10% more weapon damage.
In any case, very entertaining videos.
That’s interesting, does that mean I can use any weapon stat in the offhand and not suffer from damage? What would the stats on OH be good for? I’m hoping to add some toughness/vitality through this.
Uhh, it’s just saying that the Weapon Damage doesn’t affect it. The stats on your off-hand will affect your stats, which will, in turn, affect your damage outputs.
This was not commentary. just giving info. everyone has an opinion. none were asked for here
This is fine, but you have to understand that an online forum is a place of discussion, so just by posting it you are asking indirectly for some sort of a dialogue; to me it seems like the understood purpose of posting here. I don’t think he was trying to tear you down, just offering a different point of view.
I understand that, but his arguement was flawed since as I stated this has been already used successfully in other MMOs. plus he was a bit rude to the point that one of his postings was removed
I don’t understand your argument, though. You’re saying that because it was done in other MMO’s that it’s being done in this?
That hasn’t applied here at all.
Other MMO’s have the holy trinity.
GW2 has a different trinity with “terrible aggro systems” as a WORKING aggro system.
Other MMO’s have grinding and quests.
GW2 has events and hearts which act as dynamic (or static for hearts) quests that don’t require running back and forth (sure, you have Personal Storyline, but that’s an overarching storyline to drive your character, notably to Orr).
Other MMO’s have pay to play or pay to win.
I have yet to see GW2 be pay to play or pay to win. Sure, you can buy an account at level 80 (albeit illegally as with any other mmo) or buy Exotic shiny skins (albeit illegally as with any other mmo), but that doesn’t help you.
Heck, I was in a party in CM with a Warrior the other day. Normally, I don’t care if you do bad…
But this Warrior was running 5 signets. Sure, I don’t care if you’re running 5 signets in CM, you’re level 45, so if you trait properly, you’ll have 100% crit chance (or near).
But this Warrior was a commander. Sure, I don’t care if you’re a commander. It means you’re helping your world and being a proactive player.
But this Warrior had less than 2000 achievement points. Before we started the dungeon, I said to myself: this guy is a pay to win player, and he’s going to be terrible.
Surprise surprise, the 5signet commander warrior was very bad, and our level 48 Necromancer did better than him (full pug group, so when I say “our” I mean the guy that came with).
What is my point with this? This MMO is a deviation of standard MMO’s, although it IS bringing the current standard of an MMO up to snuff (Neverwinter, a newly released MMO is, to me, essentially GW2 as a pay to win free to play MMO with different graphics… heck, it runs worse on my terrible machine).
You can’t use the argument of: OTHER GAMES HAVE THIS SO WE MUST, TOO.
Yes, you can use the argument that my post was very hateful towards you, but it was rightfully so because you were very rude to my response. It’s not like you were all butterflies and rainbows to me and I brought a shotgun. But that post has very little to do with my first post, nor did it bring any intellectual relevance to this topic.
Yes, you can use the argument that my entire argument is flawed (not because of anything, mind you), but that, in itself, is a flawed way of thinking, see: fallacy.
If you do not wish to accept that zergs in GW2 are not mindless masses, feel free to do so. The only “coordinated zergs” that I see or know of are simply zergs that split into packs and do group efforts without being en masse.
Yes, you can bring up the argument that a commander leading a 100 person zerg in SM is an organized zerg that’s successful, but I can still bring up the point that it’s mindless. Why? Just faceroll your keyboard and things will die. Sure, you have one person leading you, but isn’t that what a mindless zerg is? It’s a giant mass of people following a commander who does all their thinking. Sure, you can think for yourself, but you don’t need to, in fact, it’s a waste of effort to think for yourself. You just follow the pack and spam buttons if you see red names.
tl;dr Don’t be conceited and read the post, ty.
Mesmer and Guardians are both viable.
Running a Mesmer with a Greatsword is strong, but in early level PvE it’s more fun than fast. I do agree that Mesmers are spell-blades. As far as casters go, they’re the “battlemages” of GW2, so far to being classified as Melee even when using ranged weapons/skills.
Ret Pallies are possible with Guardians, but it isn’t really their strong suit. While you can play to deal a lot of damage, most Guardians tend to soak damage while slowly whittling their opponents (through Burning, Retaliation, or just pure [albeit weak] damage).
You should be fine as long as you got the Southsun achievements so far (you can have all of them complete so far). Only thing you’ll miss are dailies.
Something to mention. You can clear blindness by autoattacking with your sword. You also don’t need to be facing your target to hit them with the counter-hit from your sword/scepter blocks.
I don´t say face because of the blind it have a big miss chance, thorugh bugging or whatever if u don´t face – sometimes it works even if i run away and sometimes it doesn´t. With facing i have less problems.
Probably a dodge roll; those can interrupt the cast time of the block.
he could have just been good at micro(-manag)ing his cooldowns
Ok good to know – i never used this trait – was just theoretic. Anyway torch <3 ^^
Yeah, I was looking at your traits and I didn’t see why you would want to get it. I just wanted to clear clarification for the newer Mesmers looking at this thread so they aren’t all saying “MAH CLONEZ AND PHANTAZMZ ARE BOUNCING MOARRR”.
This Guy was from IOJ.
I’m glad you told me about illusion celerity not stacking with a 33% speed boon. I was going to try it. Also on the orrian truffle meat stew, It increases endurance refill but so does vigor. Are you saying one will cancel the other out? I always thought you retained the increase from both the food and the vigor. Like a stack although separate.
Vigor is a boon that increases endurance regeneration rate, allowing affected targets to dodge more frequently. Vigor does not stack with other effects which increase endurance regeneration rate (such as from certain traits and signets). Endurance regeneration rate is capped at 100% of the normal rate, which is most easily achieved when under effects of the vigor boon.
^ Oh yes, Ebonhawke, land of the brave.
^Thx – I figured this was the case. Ofc I’d happily upgrade the rings/backpack prior to adding the simple infusion, but my luck getting vials/globs/shards has been pretty horrible as I don’t yet have enough to upgrade a single item.
Oh well – at least simple infusions only cost 75 fractal relics…
Yeah, it’s still totally worth it just to grab the versatile simple infusions now and upgrade as you acquire the materials. I have 20 AR just from versatile infusions, but when I get the materials to “infuse” my items, I won’t bemoan the 75 fractal relics lost; they did help me earn those materials, after all. It’s hard to do 20+ fractals with no AR.
I got to 23 before getting any AR. You can survive everything except the Jade Maw transformation sequences.
It’s possible, yes, but I would still recommend paying the 300 fractal relics for 20 AR. I mean, I have almost 600 of them now. It’s not like they’re so hard to get.
Yeah, I have 2 ascended backpieces and I was saving all my precious relics for my first one (then realized I wanted different stats). I was also waiting for an Infused Ring and/or Globs for the recipe.
You never wana choose “Traits Lines” based on those “Stat-Bonus” though.
Traits are good for building your character’s playstyle that fits your style of playing.Wrong. When unsure of how to trait, you do NOT want to choose your Traits based on the Stats given.
^ That’s what I’m saying above.
Later, when you get more familiarized with the Profession, it becomes an option to go down trees for their stats, and then figuring out what traits you want.*
^ Choosing Traits to build your playstyle is what traits are for. That’s why you read the Traits and see what they do and how they can enhance and work for your playstyle. The Stat-bonus is just there as a bonus, Nothing else. Choosing them for stats primary and not for how the traits work is a big mistake by many.
*: Don’t do this for full squish builds, do it for avant garde builds, like a Boon Duration Mes will want 30 in Chaos for the 30% Boon Duration. The traits are a plus.
^ The Stat-Bonus are a plus, the Traits are for building and enhancing character playstyles.
If all you think about is stats and nothing else, then you’re in big trouble.
This guide is giving information for new players to take advantage of having a good start. The guide does not tell people what to do but how the combat and mechanics work as well as Best ways to figure out how traits/armor work.
Again, it depends. I’m agreeing with you, but I’m also saying that you are wrong in very few cases where it is optional to go down trees for their stats. It takes a lot of thinking to go down a tree for stats, though, and shouldn’t just be a “I WANT 30% CRIT DAMAGE LELELELELELELELEL”
The torch:
The 5 phantasm hit´s with a bouncing attack if u trait it, which is possible, it hit twice with one attack. retalitation and confusion are bonus but it´s better u don´t recieve hits ^^.
Illusionary Elasticity does not affect Clones/Phantasms. ANet has not confirmed whether this is a bug or intentional.
^Thx – I figured this was the case. Ofc I’d happily upgrade the rings/backpack prior to adding the simple infusion, but my luck getting vials/globs/shards has been pretty horrible as I don’t yet have enough to upgrade a single item.
Oh well – at least simple infusions only cost 75 fractal relics…
Yeah, it’s still totally worth it just to grab the versatile simple infusions now and upgrade as you acquire the materials. I have 20 AR just from versatile infusions, but when I get the materials to “infuse” my items, I won’t bemoan the 75 fractal relics lost; they did help me earn those materials, after all. It’s hard to do 20+ fractals with no AR.
I got to 23 before getting any AR. You can survive everything except the Jade Maw transformation sequences.
Orrian Truffle And Meat Stews do not stack with Vigor.
A good way of looking at it is Endurance Regen is similar to Movement Speed. The highest value is taken and all others are ignored. The only bypass is Thief Endurance on Roll, which is the equivalent of a blink/charge in terms of Movement Speed.
EDIT: I see you wrote about Compounding Celerity + Swiftness. As stated above, speed is always the highest value. This is why Compounding Celerity is a useless trait.
if it will be instant 3 iduelist. i see horde of thieves in forum QQ about it
but im sure wanna elite phantasm instead tw or mi
How about spawning 2 Phantasmal Clones that aren’t linked to any target and follow you around like summons casting skills from Mesmer weapons in no particular order or method.
Playing as an Asura, I only really get Golem/Mistfire summons, and it really sucks when I wanna just have a friend in life…
This could also give Mesmers a relatively low cooldown Elite OTHER THAN MASS INVISIBILITY, AKA A PVE ELITE >.>
Also a tip for Guardians:
Toughness is more beneficial than Vitality*. Why do I say this? Because the majority of your skills heal you and/or apply some sort of heal/mitigation. If you have a low health pool, but heal for 500, that 500 heal is “more” than when you have a high health pool.
*: Vitality is still better against Conditions, so be careful.
With that in mind, you can use Healing Power and Toughness to become a “tank” of sorts. The reason why I put tank in quotes is because, in GW2, the aggro system is extremely awkward for a reason. The holy trinity is not supposed to include tank, and if you look at a build like that in the holy trinity, it actually fulfills 2 prongs, the tank and the healer. With that same mentality, if you port to the GW2 trinity, the Support/Control/Damage trinity, most classes are capable of building/playing into 2 of those prongs, as well.
You never wana choose “Traits Lines” based on those “Stat-Bonus” though.
Traits are good for building your character’s playstyle that fits your style of playing.
Wrong. When unsure of how to trait, you do NOT want to choose your Traits based on the Stats given.
Later, when you get more familiarized with the Profession, it becomes an option to go down trees for their stats, and then figuring out what traits you want.*
*: Don’t do this for full squish builds, do it for avant garde builds, like a Boon Duration Mes will want 30 in Chaos for the 30% Boon Duration. The traits are a plus.
Also, you can use the Toy Frame to make a Tonic. Each time you use the Frame, you will get it back until you get the Infinite Tonic of that toy.
If you want to stay a Thief, you can also run Dagger/Pistol and press 5 when you take damage. It pretty much negates all damage taken, and then the Dagger auto attacks apply poison (and weakness if you trait 15 in the first tree). This combo even works relatively well against Veterans. It’s kind of slow and not very intuitive, though.
play for fun, for a change?
I think he said “legendary.” He’s tired of having fun. Playtime is over, this is serious business!
Hey, that’s an idea… Earn money IRL and buy gems. Those convert to a fair chunk of gold.
Working a second job will cut into your T6 farming schedule, but if you consider that minimum wage in the U.S. is $7.25/hour, that’s 580 gems/hour. So even at a minimum-wage job, you could be earning (at the current conversion rate) 13.25 gold/hour (before RL taxes)!Then the question becomes, “Which do you find less mundane: a minimum-wage job, or Citadel of Flames Path 1?”
If I could get a constant daily CoF p1 hourly thing going on where I do it for hours at a time, I’d be okay with that. The main problem for me is groups leaving/disbanding and whatnot.
I went through quite an ordeal trying to find Renewed Focus and then figuring out how it refreshed Virtue of Justice…
Just to be clear, it’s the Master Minor Trait called Renewed Justice.
Engineer, Guardian, Elementalist. Pick one and build Healing Power.
I believe any recipe involving an item in the Mystic Forge uses the item stats as the item for the recipe.
In this case, if you were to throw it in the Mystic Forge, you’d get an Ascended Sclerite Karka Shell.
If you want the stats of it on a Fractal Capacitor, just upgrade it first now, then transmute it. It won’t be able to get infused (it’ll have an infusion slot, but it won’t have natural infusion) but I’m not sure if it will ever get that recipe.
Thanks!!
I got some more questions:
How do i see when i level up?
If i level up, am i going to hit higher, and get new spells? im a Mesmer
Do i get more spells as i level?
Greetz!
When you level up, an explosion of light will occur around your player. This will also interrupt any action you are doing and knockback and damage enemies around you.
You will gain 1 skill point for every level after level 5. You will gain 1 trait point for every level after level 10.
You can use these skill points to unlock more skills.
You can use the trait points to gain traits (essentially talents).
no time limit on the achievement.
Can I quote you on that because:
Crazed Karka Queen Killer: Defeat the Crazed Karka Queen (bring her out of hiding by securing the camps between June 4 and June 11 as described in the above section).
There are two methods.
Method one: use a link ingame to state any NPC audio subtitle in a special color.
Note: This one has been patched so the only way to make it work is with /say and it will appear above your head.
Method two: use a link ingame to link an item with the name “[” so you can insert text and top it with a “]” to make it look like an item link.
Note: This one is made using manipulated codes. I’m not sure how to create/find them other than fiddling, but there are definitely more than a few out there.
shattercat mes if you don’t mind sucky early levels.
I would NOT recommend a Mesmer. After clocking in hundreds and hundreds of hours on a Mesmer, it is really, really, really, really NOT friendly if you aren’t fast/reactive.
Hopefully Combat Mode 2.0 will come out and be endorsed so you could use it to help, try looking for Combat Mode 1.1, it won’t change a lot, but it may help you and you might enjoy yourself a bit more.
SoIllusions is usable in PvE. Just slap on a Defender and you’re good to go, Phantasmal Retaliation is optional.
wat the wat
x15charsy dt 2 me fce n nt onion
Sounds like you’re not playing Ele right.
I got a full, free BLSK for using it once on an Exotic for the Rune. Not complaining.
The problem is that zergs, and most objectives for that matter, do not require such coordination. The only thinking that needs to be done is by the Commander who needs to figure out where to go next and if siege is needed/where. Everyone else just needs to follow along blindly and spam 1234567890. It’s the most efficient way to cap objectives.
You can apply ideas like this to guilds in higher tiers, which tend to have most members of the zerg in VOIP, but they don’t need spotters and herders, so it’s still pretty mindless for any user who doesn’t have to command.
Your example of the Maw is quite flawed as well. Most people know the path and the NPC doesn’t get attacked (a few groups spawn, but there are typically enough people to down them without needing any coordination).
Right now, there is no need for shepherding the zerg.
In fact, your entire point is flawed from the beginning because you state that zergsare mindless masses that don’t follow the way an event is to go.
The problem that I, and most others that I know (that raise any problem with zergs), have with zergs is that they are mindless masses that don’t promote any skill gains while giving players a false sense of accomplishment.
Yes, you get WXP the fastest by playing this way. I feel like that is a flaw in the game.
Yes, you get WvW points the fastest (by capping objectives) by playing this way. I feel like that is fine. (I would raise the point that tagging objectives raises the amount of WvW points you get from an objective, but it was recently, while undocumented, changed to accommodate solo play, so I’m still unsure of what’s going on.)
Yes, you get EXP the fastest by playing this way. I am okay with this, because EXP means relatively nothing to me.
Zergs PROMOTE mindless behavior because to partake in one, all you need to do is follow the guy with the symbol on the minimap. Heck, you could sit back and just follow someone else in front of you. When you get into battles, you don’t have to worry about any skill or effort. Just spam buttons (notably 1 and F) and reap the rewards.
I have yet to see a zerg that does not follow a leader unless it is a commander-less zerg. Of course, on my server, we’re either good at going with no commander, or we don’t go at all, so… it’s not really fair to talk about this.
Lastly, I refrain from playing in EB (except for the occasional JP) simply because there is no room for solo/small roam play in EB. All you do, if you do solo/roam is inevitably walk into a giant zerg and A:lag out or B:die.
Level 80 exotic short bows. They give you the highest probable chance of getting it with the least amount of tosses into the Mystic Forge.
HOWEVER, it is not the cheapest method.
Giver is useless. Settler is useless. Knight and Cavalier is based on what class you are.
Assuming, based on your previous posts, that you’re a Thief, you might want to run Cavalier and utilize 100% crit in stealth.
(edited by Esplen.3940)
Buy those nifty mining picks and walk up to those ores whenever you see one on your minimap. The next step is to press F.