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Season 2 rank tracker

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Posted by: Fivedawgs.4267

Fivedawgs.4267

It’s discipline, and he is running rampage instead of headbut so its no brainer. But yeah, …

Long Queue Times in Season II

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Posted by: Fivedawgs.4267

Fivedawgs.4267

zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz

Wow.. now that’s a competitve queue.

Season 2 rank tracker

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Day 5 – made it out of emerald, 2 pip away from saphire t2. Stopped playing earlier because of my ping. Playing on getting to saphire t3 tomorrow.

BUILD = Power warrior and getting farmed by condi mesmer.

And ok @skyper

S2 From a High-Level Player's View

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Lol, you are wasting your time on Ron; he won’t know how faulty the system is until he get hurt. Anywyas 2ho think that match 10 against 5 is ok is down right kittened. Plain and simple.

S2 From a High-Level Player's View

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Lol Easter of Peeps, I’m sure you’re an amazingly skillful player.
And don’t at all seem like someone who would give up and rage at the team if they are down 50 points.

You are being very arrogant and jumping around the bush a lot.
Here is what I am getting from your posts.

1- You are fine with the current MMR formula,which Noone outside of Anet uses; that’s is HIGH MMR Players vs LOW MMR players.

2- You don’t think other low MMR player should enjoy the entirety of league due to their skills or whatever reasons you think, they shouldn’t enjoy the league like HIGH MMR players.

3- You believe that having 15/20 loss/win streak will keep people interested in the game. Here is what will happens, as soon as those pro( HIGH MMR) players will get to legendary; the majority of them will get tired of the system because their way up want challenging enough; granted that some will stay around to grind their way up the ladder, but most won’t.

Season 2 rank tracker

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Day 4: Made it to Ruby.

I decided to farm some of my profession achievements within the last tier of sapphire, since it was a bloody mess of a tier where a lot of prim legends were fighting. Ran into some teams, it was all hard fought and very, very tough to proceed.

Ruby matches right now are looking very professional, seeing some names of players that would be on Chaith Streams competing so I am assuming I would be doing something right.

Once I finish my few more Rev wins, I will focus on my Warrior through the 30 pips of Ruby. I expect massive difficulty.

On a different note, my Warrior build is the absolute destroyer of any Reaper I have come across, a triple necro comp on the other side, despite being a bad idea, I will win those matches 95% of the time.

Are you doing the svarinir or hoelbrak build?? I have nothing problem with strengi but if any of the runes above can help then why not. And about the traits I know what to run against condis.

[Question] MMR Vicious Circle

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Y*es, basically it’s a little like professional wrestling. ANet picks the winners and losers before the match, and you just play out your role. *

It would be nice if they at least told you which you were meant to be so you didn’t have to figure it out for yourself.

This ^^^

MMR thought of imbalance Anet READ

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Some people aren’t reading these threads at all. These threads can be summed up into: However bad someone is, losing/winning 20 games in row is unacceptable; yeah I know good player will climb faster and bads won’t, still that doesn’t justify the current streak. No competitve game has player who can go from the lowest to the highest tier in 5 days. That’s the bigger picture.

I’ll sum it up again; the season is about 1 month, so you expect at least 2 weeks for a skilled player to make his way to legendary. With the current system, folks/ good player are reaching end game at alarming rates … Now, you can tell me the system is competitive! !

People made it to legendary in a couple of weeks last season not sure why what happened last season is a problem when happening this season. Far from a pro here about 35-5 I would say mostly duo or trio. If A-net goes back to forcing 50/50 outcomes and putting knobs with people with 1,000 of hours of pvp experience as teammates they will lose just as many people that way. What can be fairer then being matched with people around your skill level as teammates? I will blame A-net though the first season was a kitten joke and set up unrealistic expectations for some of the worst players.

I have nothing against being paired with other high MMR players, what’s wrong is when the other comp is full of low MMR players or vice versa. You are not following along dude. A team of all 5 will 90% of the time lose against a team of all 10. THAT’S THE ISSUE WITH THE CURRENT MMR.

(edited by Fivedawgs.4267)

End of S2 Predictions

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Not only that, but have you guys noticed the recent surge of hackers??? That’s says a lot, because the system is absurdly unfair, people will resort to hacks to move up the ladder. This season is total mess, but it won’t stop me from playing since spvp is all do. What I am worried about are my friends (the pvers); some of them have yet to win a game, which is juts sad.

S2 From a High-Level Player's View

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Everyone thinks, he is (at least) decent, because the previous system allowed everyone to win a good amount of games. But how can you know, if you have never faced much better players before?

True but how do you expect a team of low MMR players to win against a Team of High MMR players, it’s like a team full of challenger vs bronze. FYI, I am in no way insinuating that low MMR equate to poor skills.

Some serious teleport hacking tonight

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Well, that’s competition for you.

Best soloque carry class in your opinion?

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Revs scrapper bunker ele…. especially bunker ele.

S2 From a High-Level Player's View

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Posted by: Fivedawgs.4267

Fivedawgs.4267

“A system that tries to manipulate a 50/50 win/loss ratio creates a challenging, competitive environment and fun games.”

Except it didn’t. Instead it forced you into losing matches if you won too many games. It was absolute waste time as you had to sit for 10 min queue and then another 10 in lost match. And on opposite, if you were below 50% win rate you would get stupidly faceroll matches which weren’t fun either. Actual 50/50 matches were rare.

As i said before, i think current system is better it just needs better placement across divisions.

Funny, cause you d think a good player would be able to maintain his winstreak. Oh silly me, so the challenging system was more lenient than the SNAP system?

You think matching HIGH MMR PLAYER (7000 MMR) against Low MMR players (3000 MMR) is ok and competitive?? Really??

will cause many of the new, average, and bad players to just give up before matchmaking becomes balance again. Call it quits and go home.

we don’t need such players.

true pvp players will rise out of the ashes of defeat and emerge victorious.

failure is the mother of success after all.

Not sure if you’re being sarcastic but every game mode needs new blood or it just dies a slow death. Taking WvW as an example, not having new pugs/guilds/players drains the playerbase as hardcore/vets move on, the same will happen in PvP.

There aren’t even enough players/teams for those ESL weekly matches, the last thing PvP needs is a ‘we dont need those players’ mentality.

you need “real” new blood and not cry babies.

That’s the problem here. “Ranked” is just another farming spot, now. People don’t want it to be ranked, they want to be able to farm pips at a nice steady rate until they’re Legends just like everyone else. And ANet did it to themselves by saying the Legendary back pack is for everyone, now everyone thinks it should be easy to rise through the Ranked gameplay.

At this point, Unranked has pretty much no use, because everything thinks they’re “ranked worthy”, or at least, should be, and no one understand that in order for anything “ranked” to work there has to be winners and there has to be losers, and some of them lose hard. Not everyone is or needs to be cut out for Ranked, but because it is essentially just a glorified reward track to a lot of people, they feel that they’re entitled to gain a Division or two in a few days, regardless of the fact that the Season lasts until April, which should be VERY easy to hit Sapphire/Ruby by then. Not everyone will be Legend… that’s okay. It’s not meant to be knocked out in a week, and in some cases, at all if you’re not a good player. And that’s okay.

Ranked just means that your gameplay gets evaluated and ranked. It does not mean that average players cannot take part. Everyone is “ranked worthy”.

Yes, to some extent. But that doesn’t mean very low or even below-average deserve the highest divisions. Nor does it mean they should be even Ruby in a week. Seasons last well over a month.

The old way was far worse, in which poor players got carried and better players got held back all in the sake of a “fair game”. Fair games are for unranked. In ranked, players deserve to be able to rely on their team mates as well as they can be relied on themselves. That’s fair as far as competition goes.

Noone said that they should reach easy legendary. But long loosing streaks in the “tutorial divisions” should not happen unless you deliberately try to throw games.

If you only knew how many players are there camping bronze league (amber) in LoL all season xD (because there you can actually lose tiers).

But at least they don’t lose or win 20 games in row, or get through the whole season (from bronze to challenger) in a week.

Um, yes they do. Also, you won’t get to diamond/legend with 20 games. Besides leagues in LoL have more tiers within each leagues and tiers are 100 pts based and not just 5 pips.

No they don’t, lol. And our 5 pip is tantamount to league 100 pts cause you get on average 15- 20 pts per win. The only thing we don’t have are the placement games to move to a higher tier/ division. And about their winning or losing streak, you should def inquire about their MMR system, you seems to not know how it works.

Try this with me pls

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Posted by: Fivedawgs.4267

Fivedawgs.4267

I said what worked in the other thread vs heavy necro comp. Zerker amulet + Rune of svarinir + dogged march. Berserker spec with CI burst mastery and brawlers.

Spam burst skills and CC. Make sure you are spaming cc.

Wow totally forgot about dodged March. But I will try it. Tbh I think hoelbrak and dodged March should be enough since most of the traits don’t stack anywyas.

hackers in the pvp games

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Posted by: Fivedawgs.4267

Fivedawgs.4267

I’m sorry, but there isnt any way for another player to control the status of the point without either being on the point, or by having direct acsess to the server

Nope it happened today dude. Someone in the chat said he had unlimited stealth and could blink around the moa. And anet released a fix where the user died upon using the hack. But I reZ once the mes was at home, one sec later he was at the far point and decapped it.

'Placement' Season

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Posted by: Fivedawgs.4267

Fivedawgs.4267

I think you should highlight closing the mmr range used to create game cause lots of folks might miss it.

hackers in the pvp games

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Nope, it wasn’t a glitch. Played a game earlier with a mesmer and dude was hacking. At the start of the game, he cap mid 5 sec after the game started like we dint even get to m8d and it was already cap. At the end of the game we all reported him for bottling.

S2 From a High-Level Player's View

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Posted by: Fivedawgs.4267

Fivedawgs.4267

“A system that tries to manipulate a 50/50 win/loss ratio creates a challenging, competitive environment and fun games.”

Except it didn’t. Instead it forced you into losing matches if you won too many games. It was absolute waste time as you had to sit for 10 min queue and then another 10 in lost match. And on opposite, if you were below 50% win rate you would get stupidly faceroll matches which weren’t fun either. Actual 50/50 matches were rare.

As i said before, i think current system is better it just needs better placement across divisions.

Funny, cause you d think a good player would be able to maintain his winstreak. Oh silly me, so the challenging system was more lenient than the SNAP system?

You think matching HIGH MMR PLAYER (7000 MMR) against Low MMR players (3000 MMR) is ok and competitive?? Really??

will cause many of the new, average, and bad players to just give up before matchmaking becomes balance again. Call it quits and go home.

we don’t need such players.

true pvp players will rise out of the ashes of defeat and emerge victorious.

failure is the mother of success after all.

Not sure if you’re being sarcastic but every game mode needs new blood or it just dies a slow death. Taking WvW as an example, not having new pugs/guilds/players drains the playerbase as hardcore/vets move on, the same will happen in PvP.

There aren’t even enough players/teams for those ESL weekly matches, the last thing PvP needs is a ‘we dont need those players’ mentality.

you need “real” new blood and not cry babies.

That’s the problem here. “Ranked” is just another farming spot, now. People don’t want it to be ranked, they want to be able to farm pips at a nice steady rate until they’re Legends just like everyone else. And ANet did it to themselves by saying the Legendary back pack is for everyone, now everyone thinks it should be easy to rise through the Ranked gameplay.

At this point, Unranked has pretty much no use, because everything thinks they’re “ranked worthy”, or at least, should be, and no one understand that in order for anything “ranked” to work there has to be winners and there has to be losers, and some of them lose hard. Not everyone is or needs to be cut out for Ranked, but because it is essentially just a glorified reward track to a lot of people, they feel that they’re entitled to gain a Division or two in a few days, regardless of the fact that the Season lasts until April, which should be VERY easy to hit Sapphire/Ruby by then. Not everyone will be Legend… that’s okay. It’s not meant to be knocked out in a week, and in some cases, at all if you’re not a good player. And that’s okay.

Ranked just means that your gameplay gets evaluated and ranked. It does not mean that average players cannot take part. Everyone is “ranked worthy”.

Yes, to some extent. But that doesn’t mean very low or even below-average deserve the highest divisions. Nor does it mean they should be even Ruby in a week. Seasons last well over a month.

The old way was far worse, in which poor players got carried and better players got held back all in the sake of a “fair game”. Fair games are for unranked. In ranked, players deserve to be able to rely on their team mates as well as they can be relied on themselves. That’s fair as far as competition goes.

Noone said that they should reach easy legendary. But long loosing streaks in the “tutorial divisions” should not happen unless you deliberately try to throw games.

If you only knew how many players are there camping bronze league (amber) in LoL all season xD (because there you can actually lose tiers).

But at least they don’t lose or win 20 games in row, or get through the whole season (from bronze to challenger) in a week.

(edited by Fivedawgs.4267)

'Placement' Season

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Posted by: Fivedawgs.4267

Fivedawgs.4267

The problem is not the placement or whatever, it’s the formula being used. Even if they had a placement, setting a group of high MMR player against low MMR players will always result in the same mess.

Desert! Power to the casual pvper!

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Couldn’t agree more, I have face 4 scrapper, 4 reaper and a condi warrior ( lol this gane was hell), and 3 DH are pretty common. So yeah, I understand.

FYI, I main warriir.

ANET are watching

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Posted by: Fivedawgs.4267

Fivedawgs.4267

I agree with evrything said. And they are ruining it for new players, there is no way a spvp will grow if new players are constantly getting stomped on.

Myth - Me win, me awesome - You lose, you bad

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Calling it quits for today. Played over 30 games, only two wins. Anyone who says this is the way it should be should do a reality check.

Some people call what you are experiencing “competition”. Anet should learn from league, they dropped the ball this time. I have guild who haven’t won a since game since league started. So they still don’t have their amber icon, I doubt they will pvp again. Every serious competitive game protect their new player experience but not Anet.

S2 From a High-Level Player's View

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Fivedawgs.4267

The reason I ask this is, if the above are both true, first off, people need to get out of the mindset that “Ranked” is for everyone. Everyone is welcome to apply, but not everyone will be effective in a highly competitive arena. That’s FINE. There is no reason to hand-hold people in Ranked, that’s what Unranked even exists for. People who want 100% fair matches, remember unranked exists. It may suck to hear, but Ranked simply isn’t a reward track and isn’t intended to be. It is a competition, and as such, it wouldn’t be a competition if everyone won or if it was divided up into baby, medium and high tier (which is effectively what averaging MMR does), because it becomes unfair for the higher tier players who have to fight only higher tier players while lower tier players rise in ranks by fighting other bad players.

The point your missing is that for many people Ranked is the only way for people to get a Legendary backpiece. So if Ranked isnt for everyone why “AGAIN” did Anet put it behind the League matches.

Nope the point that is missing is that fair games do not purposely match higher skills players against low skilled one. (Which is our current system). True, ranked is supposed to be competitive but where is the challenge when you constantly match good players against bad ones?? Wouldn’t a mix of good and bad players be more competitve than having good players on one side and bad on the other???

Competition is to weed out the bad and push forward the best, not Face the best against the best and the worst against the worst ending up with a High-Division comprised partly of the top portion of good players and partly of the top portion of bad players. That’s what ends up happening when you try to “even” team MMR. Bad people get carried up and good players end up getting held down. That’s not competition, that’s how Unranked works, and SHOULD work, as that is the “fair” platform. Ranked is not and shout not be the “fair” platform, as far as getting to legendary.

And anyone who puts the time and effort into it should be able to at least hit sapphire, regardless of skill level.

Wait, if competition is to weed out the bad and push the best forward. Then why is the system setting best against bad? So,the best have to be teamed with other best to get segregated from the bad?? Is that what you are saying?

No, the reason this happens NOW is because they’re trying to push higher MMR out of lower Divisions quicker. It sucks now, but given more time as players hit Ruby/Diamond, the lower tiers will actually look more like that, worse players versus worse players, and the best will be all facing eachother in Diamond.

The problem is that everyone starts at the bottom, so it causes a lot of unfair competition, but the only real way to eliminate that is to give higher tier players early-season Boosters (which has been discussed already somewhat).

Right now, yes, it’s bad. But as more and more players fight out of the low tiers, the low tiers become comprised of a lower quality player pool overall and fewer higher tier players.

Now, the other thing is; there is always bottom barrel. Those people will have to realize Ranked just maybe isn’t for them… But yes, ANYONE can get Sapphire with enough time. That time has yet to be spent. I didn’t say anyone could hit sapphire in a day, I said anyone who spends the time should be able to hit Sapphire by the end of the season if they try hard enough. That’s the simple nature of not being able to lose pips early on, and tiers later.

You do realize that not all high MMR players are getting push outer lower tier apace right? The fallacy of your paragraph is that you don’t realize that even at High elo best player will be group together against not so best player. Instead of your skills,the system is segregating people into divisions. Idk how you are enjoying such a system.

And anyone who put the time will get in ruby. Anyways, all I am saying is that there is a better way to do it. Losing 15 or winning 15 games in row is just WRONG dude. It’s doesn’t matter how skilled someone is, you can’t have one sided winning it all and the other losing it all. If it was based on luck alone, I would have no problem but in this case the system is unfairly favoring one side over the other.

S2 From a High-Level Player's View

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Posted by: Fivedawgs.4267

Fivedawgs.4267

The reason I ask this is, if the above are both true, first off, people need to get out of the mindset that “Ranked” is for everyone. Everyone is welcome to apply, but not everyone will be effective in a highly competitive arena. That’s FINE. There is no reason to hand-hold people in Ranked, that’s what Unranked even exists for. People who want 100% fair matches, remember unranked exists. It may suck to hear, but Ranked simply isn’t a reward track and isn’t intended to be. It is a competition, and as such, it wouldn’t be a competition if everyone won or if it was divided up into baby, medium and high tier (which is effectively what averaging MMR does), because it becomes unfair for the higher tier players who have to fight only higher tier players while lower tier players rise in ranks by fighting other bad players.

The point your missing is that for many people Ranked is the only way for people to get a Legendary backpiece. So if Ranked isnt for everyone why “AGAIN” did Anet put it behind the League matches.

Nope the point that is missing is that fair games do not purposely match higher skills players against low skilled one. (Which is our current system). True, ranked is supposed to be competitive but where is the challenge when you constantly match good players against bad ones?? Wouldn’t a mix of good and bad players be more competitve than having good players on one side and bad on the other???

Competition is to weed out the bad and push forward the best, not Face the best against the best and the worst against the worst ending up with a High-Division comprised partly of the top portion of good players and partly of the top portion of bad players. That’s what ends up happening when you try to “even” team MMR. Bad people get carried up and good players end up getting held down. That’s not competition, that’s how Unranked works, and SHOULD work, as that is the “fair” platform. Ranked is not and shout not be the “fair” platform, as far as getting to legendary.

And anyone who puts the time and effort into it should be able to at least hit sapphire, regardless of skill level.

Wait, if competition is to weed out the bad and push the best forward. Then why is the system setting best against bad? So,the best have to be teamed with other best to get segregated from the bad?? Is that what you are saying?

I agree with you ron, but the system as it stands isn’t letting all people who put time and effort in to make sapphire. I don’t think everyone should hit legend, but i also don’t think people should be on 20 game loss streaks.

I agree with him as well but that’s not you do it. Ironically enough, some of us are getting match with casual pvp players but folk thinks that ok. The system is structured to give good player and advantage over bad ones, not because of their skills, but by grouping them together. So where is the competition?

(edited by Fivedawgs.4267)

Season 2 rank tracker

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Day 4 – fell to get out of emerald, got to last tier 2 pip away from saphire.

The meta is condi condi condi or scrapper, bunker ele.

Build = Power warrior GS/ sw shield

S2 From a High-Level Player's View

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Posted by: Fivedawgs.4267

Fivedawgs.4267

I think current system is way better than old one however they should have implemented qualification matches like in league. They go like this:
- there are 10 qualification matches that don’t affect your rating (yet) but you have to do them to get placement in leagues
- with each win you face better teams but also get better teams
- the more matches out of 10 you win the higher you get placed in divisions

Bad players land in lower divisions, better players land in higher divisions and usually don’t see each other so much xD

I also think that not losing tiers is bad thing. I think if you have no pips in a tier and continue to lose matches w/o wins you should lose tier even in emerald and sapphire. Example: infamous Bob is in sapphire tier 3, has 0 pips, he loses 5 matches in a row, he gets moved to tier 2 in sapphire.

Implementing what you are asking won’t change a thing since,even then, High Mmr player will still face low mmr player. The problem is not the placement or whatever. It’s the way the system is setup up. It doesn’t take a genius to know that 10 > 5. And as long as this goes up; the 5 might not win a single match all season long. What Anet should have done is mix 10 with 5 and match them against another team with a 10 and 5.

I’m just concerned about player population declining due to excessive loss streaks. I still believe that in a competitive game mode there should be some rewards for being better.

To follow up on it.5 currently there is nothing competitive about the game since the odds favor one camp at the beginning of every game.

(edited by Fivedawgs.4267)

S2 From a High-Level Player's View

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Posted by: Fivedawgs.4267

Fivedawgs.4267

The reason I ask this is, if the above are both true, first off, people need to get out of the mindset that “Ranked” is for everyone. Everyone is welcome to apply, but not everyone will be effective in a highly competitive arena. That’s FINE. There is no reason to hand-hold people in Ranked, that’s what Unranked even exists for. People who want 100% fair matches, remember unranked exists. It may suck to hear, but Ranked simply isn’t a reward track and isn’t intended to be. It is a competition, and as such, it wouldn’t be a competition if everyone won or if it was divided up into baby, medium and high tier (which is effectively what averaging MMR does), because it becomes unfair for the higher tier players who have to fight only higher tier players while lower tier players rise in ranks by fighting other bad players.

The point your missing is that for many people Ranked is the only way for people to get a Legendary backpiece. So if Ranked isnt for everyone why “AGAIN” did Anet put it behind the League matches.

Nope the point that is missing is that fair games do not purposely match higher skills players against low skilled one. (Which is our current system). True, ranked is supposed to be competitive but where is the challenge when you constantly match good players against bad ones?? Wouldn’t a mix of good and bad players be more competitve than having good players on one side and bad on the other???

S2 From a High-Level Player's View

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Hi all. I’m Zuko. I play tempest for Best Team North Africa, which is currently invited to participate in the Challenger Cup to qualify for Pro-League.

So the goal of this new matchmaking is to make the league system more skill-based. So if you have high mmr (the game thinks ur good) you will progress faster and easier. If you have low mmr (game thinks ur bad) you might have incredible difficulty getting out of amber. How it works is you get matched with players on ur team of similar mmr. The opposing team has team mates of a similar mmr on it. However, your teams average mmr and the enemy teams mmr can be vastly different. If you are one of the players in the top 1% then you have a 99% chance to face an enemy team with lower skill than you. Likewise if you are in the bottom 50% you have a 50% chance to fight people much better than you.

The idea is that the good players will progress to higher divisions quicker and leave only the bad to average players in the lower divisions. Then the average players will advance leaving only the bad players. So as the season goes on your matches should start becoming more balanced, and divisions will actually represent skill instead of time spent playing like last season.

Here’s the issue with that. While I love the fact that I am progressing quickly as a reward for being one of the more highly skilled players, this type of matchmaking can be quite discouraging to a majority of the playerbase. If the game doesn’t already rate you as good, you will be more likely to lose and the game will think more and more that you suck. Anet’s answer to this is as time progresses matches will become better. I fear however that this new matchmaking will cause many of the new, average, and bad players to just give up before matchmaking becomes balance again. Call it quits and go home. And let’s face it, that’s bad for the game. I would ask anet if having the few really good players progress faster is worth angering and harming the gaming experience of the vast majority of the player population. Also for the unlucky people who actually are bad whether it be from being unable to commit enough time or just lacking skill, there matches will never get better as they are always going to be below average and so will always have more of a chance to face teams better than them, and will always be on a losing streak and thus quit the game.

Feel free to share your thoughts.

Finally!!! A pro player who gets it. Anet intention are right, good player should rabk up faster than bad. However,having people win/lose 15 games in row is just WRONG.

A picture of the new meta

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Only competitive match so far in this season…

Lol at 4 engi… yeah example of a team which didn’t want to lose.

Season 2, pain and agony.

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Posted by: Fivedawgs.4267

Fivedawgs.4267

maybe its only me. i had winning strike amber. in emerald lost 4 games and again winning strike to sapphire .
i had team up with 2 thieves guard and necro versus 3 necros and 2 ranger and we won . just ask the thief to rotate like hell and head shot spam the necros
basically i notice that before the fight we state our split (usually close mid basic 1-4)
when i lost is was just cause of bad rotation and no support from my team. i had 1v2 for 2 min while my team weren’t able to kill 4v3
also so many engi and necro and ranger ….

The better your MMR, the more those problem are mitigated. So yeah, that kind of explain it.

MMR Boosters at the gem store?

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Posted by: Fivedawgs.4267

Fivedawgs.4267

No way, dude that’s the definition of pay to win.

Report AFK Function

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Issue of ranked is not only AFK but, bots. There are legit reasons why some people AFK. realize this, if I am disinterested in continuing a game because of any reason when I am solo queuing, no punitive measures can extract anything productive out of me. Hence, AFK report function is just wastage of data and extra work for ANET as they will have to review and verify the reports to act on. And none of that adds any extra revenue for ANET.

tl;dr – Not gonna happen.

That’s a Report function, but an in-game voting function acts differently but with the same end result of dishonor or even a temp ban.

Every conpetitive game, moba, cs:go, starcraft, etc has an in-game Voting option that “reports” players. After majority votes win, the system will disciplin the user based on his previous infractions or simply dishonors him if its the first infraction. Doesn’t send a report for devs to read. There are no other resources, other than coding this program, for devs to spend on.

Tl;dr – This can and should happen.

1. GW1 had that. It was widely abused. ANET won’t go back there.
2. GW2 mixes SoloQ with Team Q in single match up. There is no stopping a bunch of duo, trio or guild group mass reporting Solo’ers to keep them away from matches.
3. AFK function won’t resolve many of the issues why people AFK in a match.

Last but, not the least GW2 is NOT a competitive game. It never was and it never will be.

I agree with most of your points but I disagree with GW2 not being competitive. For the sake of the argument, I’ll reference you to the season 1 Finals; those were pretty competitive. Ironically, season 2 pretty much look like the season 1 finally, where EU dominated NA with the expecting of Abjured. Futhermore, most games were pretty much one sided like what we have now. But my point still remains, GW2 sPvP can be/is competitve.

Present is a mess...maybe in the future?

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Posted by: Fivedawgs.4267

Fivedawgs.4267

this will not work, he gets 1 pip / win and gets 2 pips on the next game he WINS if he lost the at least 3 games before. There is no was he will advance with a negative wlr.

You missed his first sentence.

MMR thought of imbalance Anet READ

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Some people aren’t reading these threads at all. These threads can be summed up into: However bad someone is, losing/winning 20 games in row is unacceptable; yeah I know good player will climb faster and bads won’t, still that doesn’t justify the current streak. No competitve game has player who can go from the lowest to the highest tier in 5 days. That’s the bigger picture.

I’ll sum it up again; the season is about 1 month, so you expect at least 2 weeks for a skilled player to make his way to legendary. With the current system, folks/ good player are reaching end game at alarming rates … Now, you can tell me the system is competitive! !

Ranked matchmaking is obviously broken.

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Posted by: Fivedawgs.4267

Fivedawgs.4267

They don’t have to but still its not fair against solo players. It ruins solo players experience. They also want to be at top with “solo play” ( i want too ) How can you tell who is the top 10 or top 20 solo players when most people at top got it with premade party farming soloer teams and some pve premades. Probably there are some unknown names that are just as good as the top tier players if not better. I like to know that things who is the top 10-20 solo necro,reve,ele,engi maybe after that its easier to make new good pvp teams as you know the players that got there alone.

Btw today i got grouped with 1 Amber in my team, Im in Sapphire. How is that possible?

This, couldn’t agree … wanted to solo my way to legendary but couldn’t even get out of AMBER!!! had to duo my way through Amber. Just sad.

Yes, the matchmaking is truly atrocious. It will drive all the mediocre and casual players away from ranked pvp after they experienced their first long loss streak and figure out that it is no longer worth their time.
But some PvP elitists will not notice this. Guess they want an even smaller pvp population lol. My queue times already went from instant to 3min since season start, so I guess many gave up already.

This as well, there is no way a pro pver is going to stick in rank after a 15-20 or 72 loss streak

So... what do i do if i started losing?

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Posted by: Fivedawgs.4267

Fivedawgs.4267

I am having the same exact prob seas 2 – living in the same bottom feeder hell. Started the season, w. my friend (solo qed tho, didn’t pair up cuz we play diff times). I actually had a slightly higher mmr than he does – dragon rank, made it to ruby – about 50% ratio or a little higher. Ive been pvping in gw for 12 yrs, and gw2 since beta. Do it every day. Play meta dh, meta rev, meta reaper.

last seas I was 2 pips from diamond, but didn’t make it cuz of all the afker’s and match throwers – u know – throw a skill every one min, or stand outside the cap zone. Everyone told me, hang in there – it’ll be better seas. 2

Started in same place as my friend. Got paired w/ ppl who thought they should throw games some more (they didn’t think to read patch notes) – I told them mmr had been fixed and they told me to kitten off. Kept playing, won a few, then lost 4 in a row due to various situations (teams on ts, rerolls, bad compositions, 1 dc, etc. Kept hanging in there, but lost 3 more – bad team composition in 2, and 1 w/ 2 complete noobs who kept fighting ppl in mid of map and doing nothing else but dying. Got paired lower and lower.

I am now in a 72, yes 72! game loss streak. I am in some Twilight Zone hell where the players r noobs, newbies, clueless, afk, dcing, or just stupid re: strategy. I don’t feel Im ever getting out of this. Ive been stuck in tier 1 of emerald for 2 days solid. Meanwhile, my friend, whom I TAUGHT how to play pvp, is sailing thru sapphire, caught on a lucky streak of supportive players. And no, HE IS NOT A BETTER PLAYER, and no, I do not suck (I can hear the self righteous noobs right now who are in sapphire or above, whose butts I know I have slammed in gw2 pvp MANY A TIME before, thinking just that).

I feel like many. I have been playing gw for 12 yrs, all of it primarily pvp. I am a seasoned veteran player. I am not enjoying the game for the first time ever, and am actually being told, all I need to do is either practice in pve (the troll response) or buddy up w/ a team to “carry me” (I exclusively solo q and don’t like team pvp, tho I can do it), take a break of several weeks until the “good players” get their legendaries and stop playing (and I get to continue getting matched up w/ garbage teams), or quit. The latter sounds most appealing, tho I love gw and don’t want to. I am soldiering on at the moment, but it is very demoralizing. Especially all the talk about all the “skilled players” having reached their appropriate placements and all of us “less skilled players” sinking to our bottom feeder placement. So sad. So demoralizing. It would actually be less demoralizing if I did suck, cuz I am ever the realist, and don’t mind at all being sucky at stuff, or new to stuff. I would practice then and beat it. But this seems like it has NO FIX!

Thanks for the laughs

So... what do i do if i started losing?

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Posted by: Fivedawgs.4267

Fivedawgs.4267

1. don’t queue at night/early morning
2. play class that can hold point for long time vs multiple players (or if you are really good, roamer) this way you can make up for your teammates being potentially bad

i had quite few games this season that we were losing by far and then came back at the end by changing our strategy
example: our team kept wiping in team fights, i asked my team to split enemy across the map and we murdered them 1 by 1

Lol you are very funny, aren’t you. Why shouldn’t he play on his free time?

New League System is very well done!

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Posted by: Fivedawgs.4267

Fivedawgs.4267

All the complainers should just stop and give the system a chance.

Yes, you will lose a lot if you had a mediocre MMR at the start of the season. At the start the whole thing is rather snowballish. Good people get equally good allies and a team like that will obviously steamroll.

But this will only happen at the start.

This will happen at the phase when people are still traveling fast through leagues because nobody has reaches his proper level yet. Know why the winstreak system exists? Not to make us feel a bit better for winning often, no. The sole purpose is to push good people out of bad leagues so that the bad players that naturally exist there wont have to face them for long.

Yes, I also felt like the first 30 matches were a total steamroll but sooner or later everyone will hit a wall (except the 5 overall absolutely best players I guess).

What should I do if I get constantly matched with bad players?

Ok the honest and bad news first. You propably, for whatever reason, had not the best rating at the start and you ended up in this spiral. Stop playing for a few days. It will be infinitely easier to progress once good players have left your league. Still have trouble then when it is basically you + 4 bad players vs 5 bad players? Well then you lack the ability to have any impact on game outcome (some people call it carrying) at all. After all even in the lowest league there will be some people that just belong there. Don’t feel bad.

NO, league is NOT well done, you apologist. No competent pvp game development team subjects its players and customers to 15-20 plus consecutive losses just to prop up a bogus system. NONE.

Now, game impact you say? Do you even play the same game? I could 1v2 or 1v3 all day on point/off point, whatever, but it’s MEANINGLESS if your teammates don’t capture points!

Totally agree with this, lol @Op “stop playing for a few days”. It’s like asking a customer to stop buying your merchandise for a few days. Funny.

Although, I agree with some of the OP points; like the dude above me mentioned, nothing justify a 20 – 15 win or loss streak.

Myth - Me win, me awesome - You lose, you bad

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Very nice conversation, I have enjoyed every bit of it. And I will watch from the sidelines.

Season 2 rank tracker

in Warrior

Posted by: Fivedawgs.4267

Fivedawgs.4267

Day 3 objective wasnt met— ok sue me!!!

Day 4- made it to emerald T3.

Build — Power warrior.

Skilled people getting good even matches??

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Posted by: Fivedawgs.4267

Fivedawgs.4267

^^^ ahah this …….

Thanks Anet you've completely broken Ranked

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Op, what was your placement last season, if you placed below diamond; I d advised to wait a day more. I know losing can be frustrating, and nothing can justify a 15 win/loss streak (it’s jus wtong imo). But things should get smoother by the end of the week.

And also try duo ing or q ing up with a friend.

Season 2 rank tracker

in Warrior

Posted by: Fivedawgs.4267

Fivedawgs.4267

Nice dude…. Day 1- solo q my way to amber 3. It’s was cancerous.

Day 2- duo ed to emerald, faced lots of pro player phantaram, BTNA, etc… had a solid 50/50 winrate

Day 3- Today the plan is to make it out of emerald… I will update tonight.

EDIT: Maybe you should tell people that you also running Necro to not confuse the crowd.

(edited by Fivedawgs.4267)

DC in ranked, still pip lose

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Posted by: Fivedawgs.4267

Fivedawgs.4267

no the player was not in a premade group

And can you prove he wasn’t? Did you take a screen shot at the end of the game?

I was one of those DCd people yesterday. However we went on to win the match. (not premade)
I did not receive a pip, and still got the dishonour buff, so had to wait 15mins before joining another.
I hope others on my team got the pip, I didn’t even think to ask

And yes they probably got 2 pips.

Worst than unranked

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Posted by: Fivedawgs.4267

Fivedawgs.4267

And the MM system is actually working as intended. It’s just that the noobs are not being distributed equally.

Definitely not worse than unranked. However, yesterday in Sapphire I actually got a match-up with 3 team mates that genuinely seemed to have no idea what they were doing at all. 3 basically went no where near cap points the entire time and tried to randomly kill people in between and die over and over. Winning in most of my matches but this one particular incident brought the system into question for me. How did I getting matched up with those kind of people? So if it’s all genuinely working as intended I’m at a loss for words.

The system works as intended but it’s def not perfect, getting out of amber was a struggle with constant 5 loss 1 win streak till I decided to duo with someone else; so I have been on both side of the coins, that is I got matched with legendary player (phantaram) or against legendary players. My only issue with this is that if Anet is hell bent on implementing this system, the noobs have to be equally distributed. That’s my only contention with this new MMR, you can’t put the burden on skills/winning on one team and giving a free victory on the other.

And I am not disagreeing with you. The new MMR is definitely a pain but that doesn’t nullify it’s efficacy. All I am saying distribution noobs equally instead of having one sided team could help.

DC in ranked, still pip lose

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Not if the DC er was in a premade.

Worst than unranked

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Lmao …. don’t tell.me you lost 100 games in rank dude ..
Please No!!!

Joke aside: solo q just got cancerous (btw I am talking stage 4). Ergo, it’s better to duo q until saphire or ruby.

And the MM system is actually working as intended. It’s just that the noobs are not being distributed equally.

Skilled people getting good even matches??

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Posted by: Fivedawgs.4267

Fivedawgs.4267

^^ Some people would say, you were good yesterday, but just not today.

Stupid MMR

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Posted by: Fivedawgs.4267

Fivedawgs.4267

I believe MMR stand for match making rating or something. Yup if you aren’t in a duo or whatever it’s just AIDS. Thus I have decided to go straight YOLO.

Rigged Match Making?

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Posted by: Fivedawgs.4267

Fivedawgs.4267

I know… but real men don’t cry, we persevere!!!!