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I'm over it. (Warrior Rant)

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Posted by: Fivedawgs.4267

Fivedawgs.4267

I don’t get this thread, I understand that the OP wanted crtain traits from the disc line to be baseline. But God, we ohht to be happy the changes. I seriously belive that we are on par with scrapper now. A resilience tanky warrior would out sustain or even a beat a tanky scrapper ( still testing).

My point being, we are 100× better than we were last season.

Before HOT playing a meta build didnt mean total dominance. Now every build for each class has to have X n X trait line.

Now before HOT it was still true that ele player had to take arcane and water. But Fresh air ele played alot different then d/d and staff. Every warrior took discipline but a rifle, shoutbow, dps warrior all played very different. etc etc etc

Warrior will be better for season 3 but once again none of the classes actually got better in class diversity. When i play X warrior build, you wont be thinking i should switch to X build to counter it.

What ever the best warrior build is, that will most likely be the only viable build like all the other classes.

I disagree, as far as warrior is concerned, we have more diversity now, then we had then. Just check our forums,

and Onlysaneman is right, as a power warrior you don’t need disc ( although it helps), str/def/zerker is far better than any combo with discipline. And also having a traits with everything in would kill diversity, wouldn’t it??

(edited by Fivedawgs.4267)

Highest damage CondiWar PvE. (build+gameplay)

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Posted by: Fivedawgs.4267

Fivedawgs.4267

About the smash brawl trait, dude that’s an added 6k dmg in 5 sec. I doubt you could do that much with last blaze. But then again, I have yet to test your build. And about SL, it looks as if Anet tweaked it by removing the 3 sec aoe burning. ( it wasn’t in the notes though)

So i went up against MichealWang

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Posted by: Fivedawgs.4267

Fivedawgs.4267

@FiveDawgs
You’re not factoring in the might generating benefit of the Strength Runes, which is really its primary effect. All that extra might (by way of the 45% duration increase, plus the small gain on hit) accounts for a significant power increase on a build that already generates a lot of might (like a traited gs build).

It also appears as though you’ve calculated the bonus damage from the Infiltration Runes as though it applies throughout the entire fight, which as you’ve noted, it doesn’t.

But even if we leave that in, and we factor in the extra precision, you’re still not hitting the damage levels you calculated for Strength Runes that don’t account for the extra might through Strength Runes.

That all aside, Infiltration is still a good, and fairly unusual rune choice. The stealth is a nice benefit, and there will probably be situations where the bonus modifier hits exactly when you want it – when an opponent is out of mitigators. It just doesn’t appear to have the raw damage of something like Strength Runes.

True, I’ll edit the numbers again once I’ll get home. And yes, I am not disputing strenght dps status, it’s number 1 when it comes to dps. All I am doing is comparing both, and decide which one is should stick to. I ll redo the calculation once I’ll get home( with might included).

How to make WAR great again

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Dude, warrior is great atm, our only counter are chrono mesmer. Since we have a 70-30% of losing/winning. Revs can be beaten in 1 vs 1. Even, lighter is back on his warrior11)

Share: What builds you liking so far?

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Posted by: Fivedawgs.4267

Fivedawgs.4267

idk, there are so many build out there, since the patch was released, i have faced a condi, power, hammer , hambow warrior and all performed well; Especially the hambow , which caught me off guard, since i have never faced one. Lol, and also marvin was on his warrior, talking about jumping on the bangwagon.

So i went up against MichealWang

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Posted by: Fivedawgs.4267

Fivedawgs.4267

@Obindo, although you have done a bad job at explaining it, I was able to see where I faltered in my calculations.

Yeah, the dmg difference is 100 pts., and the added 100 pts. in precision are no contender. So it’s pretty much down to 4 sec of stealth and I will test it further to see if it’s really worth it. [That what i sent Obindo last tuesday]

Edit: False after reviewing my calculation, the 100 point in precision do actually compete with those 100 point bringing down the difference between those two runes to less than 50 point in terms of power. The Average dps number includes the 100 pts in precision

So after redoing the calculations, here is what I got.
Let’s use marauder as our base:
1050 Precision Precision
+1050 Power Power
+560 Vitality Vitality
+560 Ferocity Ferocity

You get:
- 5% dmg increase + 175 power point from strength which equate to (5* 1050175)/100 = 236.25 power point.

- Filtration gives you 12.45% Power increase against target under 50% Hp (which is pretty easy to do for a power warrior against any class except scrapper). So that 12.45 * 1050/ 100 = 130.725, 100 point in precision and 7/14 point in ferocity if traited under the bezerker line.

The Dps output is:

With Strength:
Crit: 2311.320
No Crit: 1236.000
Average: 1773.660 (with 0 precision)

With Filtration:
Crit: 2126.280
No Crit: 1131.000
Average: 1668.451 (with 100 precision)

source : http://gw2tools.net/effective-power Now remember the website doesn’t factor in Precision, so the crit numbers can be ignored. ( false: precision is factoring for any power value greater than 1000)

After reviewing the numbers, it because clear that if our opponent is either below 50% Hp or if we are under the influence of might; the difference between both (ideal scenario is :

Strength

1773.660 dmg
0 escape
Can generate might
can acquire might from teammates

Infiltration

1668.451 dmg
4 sec stealth ( or second defy pain/death)
Can’t generate might
Can acquire might from Teammates.

So, the dps difference between the two is 100 points, which is significant i guess, without factoring might. Fyi: the dmg output of hoelbrak, scrapper differ from strenght by 100 point as well ( might excluded).

I’ll factor in might later. But as of now, does losing 100 dps over 4 sec stealth worth it ( without might included).

I couldn’t reply earlier cause I got suspended for 4 days, tried to appeal to no avail. Anywyas, happy to be back.

Used this website for calculation: http://gw2tools.net/effective-power
Precision impact on dps: http://wiki.guildwars2.com/wiki/Precision

@laoding , The 4 sec stealth isnt bad for sustain. Trust me i have tried it, kept me alive like a dozen time.

kitten them both!! :-)

i go for Runes of Scrapper

+175 power
+100 toughness
7% dmg reduction (600 units from enemy;… enough on this capture point game)

I like them.

Of course imo, infiltration compete with strength ( and since i am still testing, i cant say whether or not its better, but it looks and perform better. And ill give my verdict in a month); As far as scrapper is concerned, scrapper is def better than strength and , like stated above, i cant say if its better that infiltration. Although, it gives you 100 toughness and 7% dmg reduction, when you are about to die, you will die; 4 sec of stealth on the other hand will keep you alive,just cause you cant be targeted under stealth, especially in tf or when you are being targeted (takes pratice to master). But your point is valid, because i still use scrapper when against a full dps team; However, as time goes on i might stick to infiltration.

Now since our BUFF, i am seriously considering switching back to strength because we have sustain or using infiltration stealth’s as a second defy ’death" pain.

(edited by Fivedawgs.4267)

So i went up against MichealWang

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Posted by: Fivedawgs.4267

Fivedawgs.4267

lol? Strength is far far far better, infiltration rune is pretty terribad

Nah, I don’t think so. I have used strengh till this point, so I know how great both are.

What are we comparing 5% dmg increase overall with 12.4% increase most of the time?? ( so 275 vs 248 ??)

Or zero escape mechs with 4 sec of stealth ?? (Which is a game changer especially if you were under focus)

And the added precision. Of you are using bezerker AT 1 boost your ferocity by about 3 % depending on how much you have?

What else 60% precision with 54 without it??

Dude, have you even tested the rune?

Assuming marauder amulet and 10 might without strength rune (ussually more but im generous)
Strength = +16% dmg from power + might duration. And then another +5% from the bonus = +21%
Infiltration: +3.4% dmg above 50% hp and + 15.4% below 50% hp.
Average: 9.35% and that’s being generous cuz people are above 50% the greater part of the fight.

lol those numbers, Lets do it he right way.

ouble-click to apply to a piece of Armor.

(1): +25 Power Power
(2): +10% IMight Duration
(3): +50 Power Power
: +15% Might duration; 25% chance when struck to gain Increased outgoing damage; stacks intensity. Might for 5 seconds. (Cooldown: 5s)
(5): +100 Power Power
(6): +20% Might duration; +5% damage while under the effects of Increased outgoing damage; stacks intensity. Might.

So check your numbers again. Supposed we have 2000 base power.

So its 2000 * 5% = 100 + 175 power = 275 point

vs

Infiltration

2000 * 12.45 = 249 point

Average: 9.35% and that’s being generous cuz people are above 50% the greater part of the fight.

And thats not true, even if 1 vs 1. It only take about 5 sec for a power warrior to drop anyone below 50% hp. (i.e headbutt 100b) or (rampage whatever). Arent we know as the one trick pony class?? Aren’t we supposed to kill someone as fast as possible before they out sustain us?

So the difference between both , in terms of power, is 26 point.

Now lets deal with Might: Might gives you 30 power, with strength you get that every 5 sec. So, even with Might added its only a 56 point difference. And anyone can share might these days, ele can, revs can, etc… so it’s not you cant get might without strength,

In total, infiltration gives you 249 dmg pt, 100 pt in precision and 7/14 point in ferocity (non-bezerker/bezerker mode)

So by using strengh, you are giving up 249 dmg pt, 100 pt in precision and 7/14 point in ferocity (non-bezerker/bezerker mode), 4 sec stealth for 26 or 56 point(if under might) in power?? hell no.

(edited by Fivedawgs.4267)

So i went up against MichealWang

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Posted by: Fivedawgs.4267

Fivedawgs.4267

lol? Strength is far far far better, infiltration rune is pretty terribad

Nah, I don’t think so. I have used strengh till this point, so I know how great both are.

What are we comparing 5% dmg increase overall with 12.4% increase most of the time?? ( so 275 vs 248 ??)

Or zero escape mechs with 4 sec of stealth ?? (Which is a game changer especially if you were under focus)

And the added precision. Of you are using bezerker AT 1 boost your ferocity by about 3 % depending on how much you have?

What else 60% precision with 54 without it??

Dude, have you even tested the rune?

lol? Strength is far far far better, infiltration rune is pretty terribad

+1

Maybe on a thief, where you can get Havoc + Executioner’s and get like 50+% dmg.

I disagree it s a lot easier to get someone under 50% hp with power warrior or in tf.

(edited by Fivedawgs.4267)

Interupting Cow (Build)

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Oh yeah, forgot it was an interrupt build. Yeah but SL, if it lands, will recharge your adrenaline bar, so instant bezerker mode or 2 sec stun.

Too many legendaries.

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Posted by: Fivedawgs.4267

Fivedawgs.4267

As a player who has reached legendary both seasons strictly solo queue… season 2 was much, much, MUCH easier to obtain Legendary than season 1. Say what you want season 1 being a grind but what people in this age fail(mainly due to the fact that 99% of the population is spoiled) to realize is that in order to achieve something you must put -TIME- in it. Season 1 being a time consumer only justifies it requiring more work and effort. It takes more skill to break a 50/50 win rate and move up displaying resiliency and personal will than to steamroll your games without even a second thought.

Time=more games. More games=experience.

So what is more “prestigious”?

Something that requires time, work effort and skill or something that can be obtained without even breaking a sweat?

Pretty much this … Let’s not forget this title can be obtained in 22 hours, 3 days – 1 week seems to be the norm..

Season almost over - final opinions?

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Balance the classes and shorten the league would be a start.

The league don’t have to be shorten. They ought to fix the MM algorithm, that will fix the season. There is nothing competitve about X vs X. It’s a joke. This season is a joke because of X vs X.

And like I said, in the other thread, if by season ( you are including the meta) then it’s debatable… otherwise the S1 ladder is a lot better than the one we have.

Interupting Cow (Build)

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Have you consider swapping bull charge with sundering leap?? It synergize quite well with hammer. Sleap —- hammer F1 —-— cc chain etc..

Too many legendaries.

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Posted by: Fivedawgs.4267

Fivedawgs.4267

You can’t just grind your way to legendary.

Yes you can. Even more than before.

I can’t belive you even responded to him. His post show he has no idea how the system works. This is the get to legenary season, more than half of the populace had a shot at legebdary this season. High MMR with meta class = garantee legendary. .

Too many legendaries.

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Forum bug

/15char

So i went up against MichealWang

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Infiltration…?

yup, you have guessed it.

12.4% dmg against foe below 50 or 60%. dude that’s insane.

(edited by Fivedawgs.4267)

So i went up against MichealWang

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Posted by: Fivedawgs.4267

Fivedawgs.4267

So i went up against want and pz on Sunday, dude was on his warrior and was using a rune which i guess i shouldn’t disclose on the forum , but he was OP on it. Tried it this morning, OMG, the rune is OP.

-Give you a great escape in tf,
-the burst is insane (i swear its better than strengh)
- easy to finish foes.

Anyone who has been playing the game for 1 or 2+ year might already know which one is it. So, has anyone else being trying new stuff?

This rune made me realized that warrior are DPS king indeed.

EDIT: Needless to say, if you know which rune is it, please try it in game and post your feedback.

(edited by Fivedawgs.4267)

Too many legendaries.

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Which title holds more prestige? It absolutely comes down to how much one does value grind as a source of prestige.

For a decent player who doesn’t play many matches a day, S2 legendary is far easier to get. On the other hand, S1 legend was pretty much guaranteed for a not-so-good one who played a lot.

I disagree, some pro streamers wouldn’t have made it to legendary if they didn’t team up with their pal. I viciously grinded rank during Season 1, only to get stuck at ruby Tier 6, then again i only play warrior. However, the S1 meta (not the algorithm) made it possible for the average bunker mes/ druids/ ele to get to legendary by grinding.

Still the rank is more prestigious, because you had to earn it. Having a High MMR, or playing only in the morning / night or whatever(taking break after losses) wasn’t going to cut it. Finally, the scarcity of legendary caused by the competitive nature of the S1 system, makes the rank even more appealing.

(edited by Fivedawgs.4267)

April's balance patch, what to expect?

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Someone proposed this:

Replace defy pain with Defiance Stance Defense trait.

On the warrior forums. And i believe that’s all we need to become viable again. It will fix whatever sustain problem warriors are dealing with.

Too many legendaries.

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Posted by: Fivedawgs.4267

Fivedawgs.4267

hitting season’s Legend is comparable to Last season’kittenting Diamond.

At least for me it was. It’s gotten quite easy compared to season 1.

Heck even ANET stated that it was easier to get Legendary this season.

ill says, it’s like hitting ruby last season (just my opinion); It also depends on when you got to legendary. dude, i struggled more in ruby than diamond, i lost a single game from Tier 1 to T5 diamond, MMR and other stuff might explain that. but yeah, its a lot easier to advance in diamond , i.e. decent teammates, than ruby this season.

Still, Legendary is seriously a joke this season.

Too many legendaries.

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Wait what?

Pretty sure there’s less legendaries this season, why do you think there’s been a constant stream of ‘Stuck in Ruby/Diamond’ threads on a daily basis?

Whereas last season the majority of the complaints were about how bland and boring it was to play in an immortal bunker meta. Pretty sure I can look and find couple of ‘Chrono = Free Legend’ threads somewhere.

This season we have Reaper or high MMR = free legend.

But yeah, i can tell you haven’t been active in game/forum. The amount of legendary has increased this season.

Like you stated, last season , the complaints were mostly about the meta, unlike this one where folks are mainly complaining about the MM algorithm.

Too many legendaries.

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Lmao, i like how you are derailing the thread. I am defending nothing, just stating the facts, and i was ruby last season. lmao…

Whats the point of playing a “competitive” gamemode if you need tricks like this?

You said it was patched? didnt you?

Has anything being pacthed this season ( i mean High vs low, random MMR, reapermania)?? uhm?? So competitive!!!

You are misconstruing what i have said,what they have done isnt cheating, they might have milked the system or whatever/ taken advantage of the loophole; Still, it aint cheating.

New fact : the so called cheat was patched last season, great. And this nothing has been patched during this joke of a season. So the question still stand.

Which is more prestigious?

Too many legendaries.

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Posted by: Fivedawgs.4267

Fivedawgs.4267

even though, i have shown it’s not cheating but using your brain

There is a reason they fixed it mid season… it was a loophole in the system.

Farming sapphire/ruby players up till legend doesnt sound like cheating the system to you?

If it doesnt and its just "smart"in your eyes, im done talking to you. Youre not the type of guy I want to spend more than 2 seconds of my time on.

Reminds me a bit of my wow days where ppl like you found their “smart” ways up on the ladder.

lmao, Way to not answer a question; you went around rambling about nonsense, and thats your comeback???

There is a reason they fixed it mid season… it was a loophole in the system.

Yeah, cheating is doing something that’s forbidden (i.e. Open relationship vs traditional ones, as long as the rules says you can do this or that, it aint cheating) As long as the system allowed it, why not?? There is HUGE difference between cheating the system and CHEATING.
Taking advantage of loophole isn’t cheating (i.e. billionaire, tax breaks); might look like cheating but it isn’t as long as no rules are being broken. Needless to say, those folks are def cheating (taking advantage of/milking/playing) the system, but there weren’t/arent cheating(or doing anything illegals), hence why no-one got banned as a result of it.

So which is more prestigious?

(edited by Fivedawgs.4267)

Too many legendaries.

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Then why you said this :

I think you forgot that last season ppl got there by teaming up with fresh f2p accounts over and over -> farming sapphire and ruby max players.

Can you please explain to me why would anyone do this, if legendary as you stated wasn’t hard to reach? or maybe why most streamers had to TEAM UP to get to legendary last season?

Also, which part of my original statement are you having trouble with?? i could careless about your hands on experience or whatever. We both know what prestige means , so show me where i am wrong.

Since cheaters who wherent good enough used that trick to get to legend…..which removed all the “prestige”.

Streamers/higher rated guys used that trick to reduce queueutimes. Since watching a streamer wait in queueu for 30+ minutes isnt a thing ppl tend to enjoy?

Getting there the normal way was just as hard or easy last season as it was this season.

Since cheaters who wherent good enough used that trick to get to legend…..which removed all the “prestige”.

Implicit in your sentence is :

1- Getting to legendary wad hard last season {i.e who weren’t good enough)
2- Cheating is not tantamount to being smart. Just like some players have switched to reaper this season; It’s called realizing that you could easily advance by either tanking your MMR or switching to necro (S2).
3-If 2 is true, point 1 again.

As far as the prestige goes, great we had people who were smart enough to circumvent whatever ( Tough opponent, reduce Q times) was keeping them from legendary; For the sake of the discussion, lets just call that cheating { even though, i have shown it’s not cheating but using your brain), time to take a look at season 2:

- Cheaters (real cheaters) as in hackers, tp’er, some made it to legendary (i.e Legendary hacker thread)
- Random Algorithm, which is biased against low MMR players
- Title can be obtained in 22 hours
- >50% increase in the legendary .
- 80% win rate by some of players
- Pve’er with no prior experience, were able to get to legendary in less than a month
-Highest ranked legendary is prestige 29 ( that is he was able to cross division 35 times in less than 2 months) (so competitive right?)

Getting there the normal way was just as hard or easy last season as it was this season.

Then how come noone had a 80% win-rate. last season? or better yet, how come noone reach prestige 11 last season?

So which is more prestigious?

Funny how most S1 legendaries are stocking to their primordial legend title. Lol

Its just that primordial legend sounds better….has nothing to do with the it being more prestigious.

Fyi, dont forget what you said above, you have stated that both were prestigious.

Also, here is what the OP said :

A-Net you’ve made legendary rank a joke. Please consider shortening the seasons as players can’t just brute force their way up the ranks.

My guess is, he is probably comparing S2 legends to S1.

(edited by Fivedawgs.4267)

Too many legendaries.

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Maybe because it was hard to get, hence people had to recourse to draconian tactics to get there?

Hell no… it wasnt harder at all. Ot took a bit longer tho due to the lack of the bonus pips.

I played till legend on 2+ accounts both season so i have first hand experience.

Then why you said this :

I think you forgot that last season ppl got there by teaming up with fresh f2p accounts over and over → farming sapphire and ruby max players.

Can you please explain to me why would anyone do this, if legendary as you stated wasn’t hard to reach? or maybe why most streamers had to TEAM UP to get to legendary last season?

Also, which part of my original statement are you having trouble with?? i could careless about your hands on experience or whatever. We both know what prestige means , so show me where i am wrong.

Too many legendaries.

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Well, that’s your opinion; Based on the post and my experience in the lobby, we have more legendary this season than the last one. So yeah,

I think you forgot that last season ppl got there by teaming up with fresh f2p accounts over and over -> farming sapphire and ruby max players.

AND

Literally all of my friends told me they think primordial legend just sounds better.

So in my eyes its a matter of taste in terms of the title…thats all there is to it.

So which part of my statement are you disagreeing with?

1- I think you forgot that last season ppl got there by teaming up with fresh f2p accounts over and over -> farming sapphire and ruby max players.

Maybe because it was hard to get, hence people had to recourse to draconian tactics to get there?

Look, i believe we both know what prestige means.

Too many legendaries.

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Funny how most S1 legendaries are stocking to their primordial legend title. Lol

Its just that primordial legend sounds better….has nothing to do with the it being more prestigious.

Well, thats your opinion. Based on what i have gathered on the forums and in the lobby,, S! primordial title is more prestigious than exalted legend. Like, where is the prestige in something that can be acquired in 22 hours title?? or 3 days?

Was this season success?

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Posted by: Fivedawgs.4267

Fivedawgs.4267

I doubt it, primordial legends are sticking to their primordial title; now that says a lot. Now if by season, you meant meta included then it’s up for debate, otherwise last season (S1) was better.

Too many legendaries.

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Funny how most S1 legendaries are stocking to their primordial legend title. Lol

Why am I not aloud to win a pvp match?

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Fair fights were so seldom,

You know why even fights seem to be a rarity?

Since this meta isnt bunkery. So matches tend to snowball in one way or the other. Single players can steamroll players below their level of play in record time.

If you want the game to have more even matches youre basicly asking to lower the skillfloor/ceiling and increase overall sustain.

Lmao, wow unbelievable, just to show how far someone would go to defend his. Have you been watching the ESL tourney? And like the dude above me said, he wants 5 vs 5 … not 1 vs 10 or 10 vs 1.

Reapers = No skill?

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Posted by: Fivedawgs.4267

Fivedawgs.4267

So it’s not misleading but it’s misleading ?? Is that what your saying ?? Lmao

Eternal Champion

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Posted by: Fivedawgs.4267

Fivedawgs.4267

3?? Lol why?

/15char

Reapers = No skill?

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Wow that’s just insane … that dude won by only pressing 1.. eff necros are broken…

Why am I not aloud to win a pvp match?

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Posted by: Fivedawgs.4267

Fivedawgs.4267

It’s not your fault, the MMR is random is biased against low MMR players. I know the feeling,

First step, stop blaming the matchmaking. It’s almost certainly the player’s fault. This week we got a pug complaining that he lost like 15 in a row and matchmaking sucks, then he proceeded to throw the game by losing to classes he’s supposed to counter, wiping under 2-3 seconds in every fight. He singlehandedly ended our winstreak of 25-30.

If you have a lose streak bigger than 3-4 matches, you’re the problem, and denying it won’t help you climb.

First, refrain from replying to my posy IF YOU DON’T KNOW HOW how the algorithm works.

Thanks.

Too many legendaries.

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Posted by: Fivedawgs.4267

Fivedawgs.4267

No its not … X vs X isn’t better than the S1 algorithm; also don’t confuse the meta with the algorithm, there are two different thing.

Season almost over - final opinions?

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Exactly at zodi, we are being punished for participating in S1.

Why am I not aloud to win a pvp match?

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Posted by: Fivedawgs.4267

Fivedawgs.4267

It’s not your fault, the MMR is random is biased against low MMR players. I know the feeling, lots of threads have been made on the topic …

Division Representing MMR Directly

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Posted by: Fivedawgs.4267

Fivedawgs.4267

The only question I have is how does a system account for individual MMR? In the solo que, most of your MMR is dependent upon your team mates, so if your team is good, your MMR will reflect that, possibly without your individual effort (being carried by your team). If your team is bad, it will reflect that too, and possibily in spite of your individual effort (without help from your team). Is there any way to have a system in the solo que whereby your individual effort is measured regardless of the strength of your team (either good or bad)?

Dude, all people want is a system where everyone has an equal chance of winning or losing. I could careless about bads on my team if each team has an equal share of bad.

What could be changed to improve balance

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Posted by: Fivedawgs.4267

Fivedawgs.4267

@As rat Well, you obviously didn’t play during S1. If you consider what we have Bunker. And ele and ranger being bunker is a necessity since they are supp, the last thing you want is for someone to one shot your supp.

And about thieves, dude idk how thieves works, a good thief has a counter for every toons except revs and scrapper I believe. Venom share thief can be deadly against DH, a normal thief will put up a fight against a necro, warrior or etc.. or even ranger. Just because they can disengage when they want to.

Most of what you say has a point. Some has not. We have some cases of L2p issues and also some bad observations.
The mesmer is a good example. The esl’s in that one stream referred to chronophantasma as ‘the carry for solo Q’ and they were right. Mesmer is the class that doesnt loose fights. Moa and portal aside.
For the general flaws you forgot the build diversity+ the fact that somehow no class does what it is supposed to do.
(Ele=Tank)(Guard=DD)
You seem to overestimate rangers, guards and thieves quite a bit. Thieves do not deal any damage(unless you let them), and rangers are extremely vulnerable to cc.
Guardian traps are only a small inconvinience for the current bunker meta.
The cc is way more annoying than the damage.

Question: what’s your main?? And he has the point with thief… and thief can go in ( get all of your cd down) only to disengage and come back afterwards to finish you.
.

It’s not that we disengage for the lolz or anything, most of the time we are forced to, or its part of the weapon set style (s/d) it’s how we fight. Since nearly every other class has at least 1 invul, block(s) a tun of protection, hwll even retaliation hurts us a lot, all we can do is port away and deal no dmg to you, How ever, yes when we come back we do have a 2nd chance and sometimes it’s successful too.

A good thief, and trust me, pretty much knows when you are about to use you defy pain for warrior, stone for druids ,etc.. Of course you disengage because you are forced too. But when the other class utilities are all on cd (revs, scrapper and supp excluded) it’s pretty much a free kill. Which is ok btw, I belive high risk classes such as thieves need high rewards. But you can’t boost their HP without tweaking their stealth.

(edited by Fivedawgs.4267)

What could be changed to improve balance

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Most of what you say has a point. Some has not. We have some cases of L2p issues and also some bad observations.
The mesmer is a good example. The esl’s in that one stream referred to chronophantasma as ‘the carry for solo Q’ and they were right. Mesmer is the class that doesnt loose fights. Moa and portal aside.
For the general flaws you forgot the build diversity+ the fact that somehow no class does what it is supposed to do.
(Ele=Tank)(Guard=DD)
You seem to overestimate rangers, guards and thieves quite a bit. Thieves do not deal any damage(unless you let them), and rangers are extremely vulnerable to cc.
Guardian traps are only a small inconvinience for the current bunker meta.
The cc is way more annoying than the damage.

Question: what’s your main?? And he has the point with thief… and thief can go in ( get all of your cd down) only to disengage and come back afterwards to finish you.

And we are in the condi meta not bunker. Ranger/ Druid’s might be weak to cc, but they are GOD when they go bunker ( or whatever amulet they uses) and Luke the OP says their sustain is great; However that’s not a problem imo. Their pets dmg should be tone down a bit.

Finally @OP, druids and ele having that sustain is a must at this point. So you shouldnt be able to kill a supp 1 vs 1 ( granted he went full supp)…

(edited by Fivedawgs.4267)

make hammer great again

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Posted by: Fivedawgs.4267

Fivedawgs.4267

I believe toning down stab on elite specs, is the only way to “fix” hammer.

[Suggestion]Choose burst+Gs more cleave

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Posted by: Fivedawgs.4267

Fivedawgs.4267

I am a bit confused. You said " vulnerability was a pve thing" and I responded to that. And no I don’t get 10 sec of Inv with gs 1, and also you can’t pick night on pvp.

[Suggestion]Choose burst+Gs more cleave

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Posted by: Fivedawgs.4267

Fivedawgs.4267

About the vulnerability … def not true.. I am currently testing sundering leap because of the 10% dmg increase boost. I can actually rip an ele with sundering leap headbut and 100b pretty fast granted it lands…

Idk about gs hiring more than 3 people though, tbh it is not really needed. But yeah…

Legendary players

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Lol @ all the people assuming he did a competent job. How long do you think a lone necro can handle focus? About 5 seconds? While the enemy holds the point still (no decap) and then he sits out for 15 seconds after dying?

Stay in emerald kiddos

Edit: and just adding necro is THE WORST class to do this. I get the harass far strategy. I don’t get why the slowest moving and least peelable class would do it.

Well, th3se are your new legendaries! !!

Not Power creep. Ability creep

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Posted by: Fivedawgs.4267

Fivedawgs.4267

How? ? He has a thief though, unless you are going against aoe champ, thieves have like 12 evades.

Why Gw2 Will Never Be Balanced

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Sorry, I guess I misread you above. Interesting thread indeed, besides your shortfalls, you seems to know what you are talking about.

Why Gw2 Will Never Be Balanced

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Well, aside from the fact that you’ve proven yourself to be abrasive, stubborn, and you attempt to make yourself out to be of a higher standing and have more weight than everyone else here, while refusing to give any evidence of the standing which you are trying so desperately to cling to, you have also repeatedly referenced World of Warcraft in your arguments for how things should be, so in my eyes you generally also lose all credibility; Not only is World of Warcraft a completely different game, and therefore should not be applied to the scope of Guild Wars 2, but it is also a game which, in recent years, has completely fallen from the graces it once knew long in the past, therefore making it a debunked foundation for how a game should be handled.

And if I may, the OP also said, fps games are harder to balance than MMO, that’s where I dropped the ball.

Latency hacks

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Posted by: Fivedawgs.4267

Fivedawgs.4267

I remeber last year, Lol had a hack which could stop the game by (idk) DDOS ing the server and at the end, the game would disappear from your match history. Needless to say, no points were rewarded. My question is if that’s possible, lagging the game instance, then is it possible that someone is doing the same thing in gw2?

And btw they were called DROP HACKS in lol. Here is a thread on the subject:

http://forums.euw.leagueoflegends.com/board/showthread.php?t=1683754

(edited by Fivedawgs.4267)

Latency hacks

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Wow, now that’s a wierd hack. So basically, you are lagging yourself out to win games??

Latency hacks

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Funny, cause you just said above “Not very useful in gw2 AFAIK. Usually used in FPSs I think. Because shots will still register.” And yet , you are blaming it on the OP( post above). Cheating is cheating, being fps blocked as you have stated, even for 0.5 sec is a huge deal. You could have done lots of stuff in those 0.5 s.

If those hacks are so unsignificant, why are they still being made??

Latency hacks

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Posted by: Fivedawgs.4267

Fivedawgs.4267

OP you misread the hack. A lag hack, or lag switch is used on the USER to mess with the system. Create just enough lag to get away with some action.

Not very useful in gw2 AFAIK. Usually used in FPSs I think. Because shots will still register.

It can NOT work on other players. The only conceivable way I might imagine something like that actually working would be some hack that creates a lot of high intensity graphics on screen to create graphical lag, but that’d be super obvious.

If you are concerned about DDoS please refer to my long post in https://forum-en.gw2archive.eu/forum/game/pvp/How-do-you-protect-yourself-from-DDoS-O/first#post6093649 thread.

One question, did you read his post before commenting? If yes, then how did you manage to skip the part where he said “Idid a little research and apparently these programs are out there. What does Anet do to protect the game’s integrity against hacks like this?