GL – “The Afternoon’s Watch” [OATH]
GL – “The Afternoon’s Watch” [OATH]
Also, it doesn’t have the limits of shadowstep apply. If you use it in a range further than 10k units, it’s just go into full cooldown.
GL – “The Afternoon’s Watch” [OATH]
My findings (could be wrong, but this is what I found while testing in wvw and pvp bots)
The torment ticks the percentage when applied. So if he’s moving when applied, it’ll do maximum damage and if he’s standing still, it’ll do minimum damage.
However in the maximum damage it does significantly less damage compared to bleeding. I was pretty sure torment was supposed to tick 150% of a bleed? It might be that torment ticks faster than bleed, which could explain why it hits lower. Not sure about this
I tested the following different cases
-from stillstanding to moving,
-from moving to stillstanding,
-stillstanding full duration
-moving full duration
GL – “The Afternoon’s Watch” [OATH]
I tested it with a thief since i could apply it while he’s moving
The torment ticks the percentage when applied. So if he’s moving while being applied, it’ll do maximum damage and if he’s standing still (which is what he’s doing when you’re on a mesmer blocking) it’ll do minimum damage.
The real bug however is that even in the maximum damage it does significantly less damage compared to bleeding. I was pretty sure torment was supposed to tick 150% of a bleed?
Edit: Just read posts above me, didn’t check if it ticked faster during movement or not .. I just checked the damage popping up in different cases (from stillstanding to moving, from moving to stillstanding, stillstanding full duration and moving full duration). I’ll pay attention to the speed of ticks next time too. Would explain why it keeps ticking the same amount despite him changing movement
GL – “The Afternoon’s Watch” [OATH]
I understand chances mate, I was reading the wrong part for rating earlier, I was reading the score and not the rating (which would change a lot obviously)
Anyway, the standard deviation has to be a minimum of 150.000 right now .. which is a pretty big sd. ROF and Miller’s differ 300.000 points and yet miller’s rolled under rof.
GL – “The Afternoon’s Watch” [OATH]
it’s not correct entirely. weakness was DOUBLED in strength. weakness from sword AA was not removed. that is actually huge.
either way, now this patch is not so bad…only disappointing part is short bow nerf.
Entirely was a wrong wording, but agree that it rly is almost the same. They probably tweaked a bit after the patch notes were leaked.
GL – “The Afternoon’s Watch” [OATH]
Lovely how everyone cried this was totally fake, but it’s correct entirely :P
GL – “The Afternoon’s Watch” [OATH]
^When GW3 comes out, all vabbians and FOW wil stay in GW2 just so they can bloody get into T1 before heading over to GW3 … :P
GL – “The Afternoon’s Watch” [OATH]
If this was true, which I think it is not. This would be the stupiest thing Anet could ever do:
“Torment: Added a new Condition called Torment. This does damage every second (75% of a bleed), and double damage to foes that are moving(150% of a bleed). Stacks intensity”
This will only punish the small organized groups in WvW because they relay on movement, were blobs can simply stand still.
Lets just pray this thing will never come out.
https://www.guildwars2.com/en/news/upcoming-skill-and-trait-changes/
Bad news for you, torment is a real update.
GL – “The Afternoon’s Watch” [OATH]
I also do it when lying dead while being watched by an enemy in a keep or something.. I mean I am bored, and he is bored. Why not?
(This is definitely not a ruse to keep check on his location through map … )
But I mostly use it if I face someone who duels very well. I’d party him before anyone dies (me mostly because i’m trying to party him). If he accepts we could start dueling for real, without killing.
GL – “The Afternoon’s Watch” [OATH]
Im talking about real experience where 100% of my friends play for PvP/WvW and most of them left the game because of some factors like anet balancing.
This is actually a very biased study, not to mention a very small case-study. You’re right about forums not being objective either, but “real experience” isn’t either.
GL – “The Afternoon’s Watch” [OATH]
Still love doing it. Also a great place to duel imo. Tried ever dueling in pure darkness with names off? It’s great fun.
GL – “The Afternoon’s Watch” [OATH]
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Have fun trolling ppl as well.
I personally mostly camp southern camp at borderlands. Only ppl who are attentive will rly notice you and only a few would come and attack you. If they are with too many, you run. If it’s only one, you can 1v1 him.
(Also, if you win and he’s downed, you can party him and start a real 1v1 without finishing each other.. if he wins, a big chance he’ll finish you :P )
GL – “The Afternoon’s Watch” [OATH]
If I ever came across a thief trying to play healer/support in a dungeon id probably leave in shame.
A ranger/ele combined with a thief’s clusterbomb can do miracles though.
I don’t run support, but when possible I’d shoot clusterbomb on healing springs
Just wanted to comment on that part :P
GL – “The Afternoon’s Watch” [OATH]
Oh, feel free to interchange D/P with S/D — you will have the same result.
Quaggan#1 is using BooOoOOooo
Quaggan#2 is using BooOoOOooo
Both fight each other 1v1.
Quaggan#1 wins by over powering Quaggan#2
BooOoOOooo is OP?
Did I do that correct?
GL – “The Afternoon’s Watch” [OATH]
After that, it’s exactly the same as it’s always been. Highest goes green, lowest goes red.gs.
http://mos.millenium.org/matchups
Not rly, (this is europe matchups)
Tier 2, 3, 5, 6, 7 and 8 show that it isn’t like that anymore.
Tier 7 is the best example rly, Gunnar’s hold has more rating than other two servers together.
GL – “The Afternoon’s Watch” [OATH]
On topic: It won’t destroy perma stealthing, but I think it’ll make perma stealthing something you’ll rly have to trait into instead of just switching out one trait.
Right now, the difference between my roaming build and my perma stealthing build is “infusion of shadow” against “Shadow’s Embrace”.
I think I’ll probably need patience to maintain this now.. So I won’t be running perma stealthing anymore should this be introduced.
GL – “The Afternoon’s Watch” [OATH]
What is 1v1? Does 1v1 dictate you can’t run off/stealth and heal ad infinitum? If so then S/D is superior…
This rly. I can’t win against a S/D in a real duel easily (FS spam > black powder, the second hit is mostly out of blindness) but if it’s without the strict rules of a duel, it’ll probably depend on who surprises who.
As for two posts above me, I’d still use it ‘cause I’ve never relied on the stunbreak or the FS spam. There are different ways of playing S/D
GL – “The Afternoon’s Watch” [OATH]
It doesn’t yield anything, unlike C/D every 2.5/3.5 which does in fact deal damage. That’s the major difference. Why the **** would anyone complain about heartseeking through black powder? If you miss heartseeker and hit someone by accident, you lose everything and your life. It makes no sense to post about this
It does yield something, it yields "perma stealthing’
C&D chaining isn’t perma stealthing, it’s chain stealthing.
Difference: Perma stealthing is something that can be used in wvw to keep hidden in a tower without anyone ever seeing you (only the BP and maybe smoke from clusterbomb)
Chain stealthing you’ll be seen for 0.5-1 second every time, or when there is nothing to hit. There is a very big difference.
This guy is asking what it’d change if there was a cooldown on the regeneration, since a 3s cooldown means you can only do 1, maximum 2, heartseeker in the blackpowder without losing too much initiatives. This means that you won’t have enough stealth to maintain a perma-stealth.
GL – “The Afternoon’s Watch” [OATH]
I think someone dislikes the colour blue … :P
GL – “The Afternoon’s Watch” [OATH]
Why you guys kill quaggans! We mean no harm, we just little quaggans watching fights.
Especially millers have no honour.
on topic
Interesting fight yesterday night at EB, underdog did it again ^^
I thought you guys were a serious corporation? Talking off topic is not very serious …
GL – “The Afternoon’s Watch” [OATH]
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so where is the big difference to staying inside the tower? it just extends the area the thief can use by ~1100 range arount the tower
It makes perma stealthing in a recently captured tower so much easier? That 1100 extra range around the tower makes a huge difference cause if someone follows you out, they’ll have to run around the entire tower to get back in when you port back in.
Also you can feign leaving the tower and return in it in stealth without them noticing with a well traited stealth build.
I’m not argueing that the shadowsteps should be fixed, but I don’t think this would work.
GL – “The Afternoon’s Watch” [OATH]
IS – 15 seconds
Shadow Step – 10 secondsnot a big deal if you can get back after 15 seconds.
its not like youre leaving the tower, run to your spawn, wait 1 hour, get back to the tower and shadow return inside.
Its by far not as bad as the perma stealth thief trolling in a keep.
But a perma stealth thief can use it as well.
Almost get caught, use shadowstep without target ( shadow return on your spot)
Jump out, maybe have stealth on fall damage.
Stealth yourself with shadow refuge or w/e
Shadow return and continue stealthing.
GL – “The Afternoon’s Watch” [OATH]
^My thoughts too just before I logged an hour ago.
Maybe they don’t want to make the mistake Ros made for fighting ROF over wsr :P
GL – “The Afternoon’s Watch” [OATH]
From the experience I’ve had: The bar is resetted, when the enemy go back in the bar will be at 0. Just the screen is bugged.
(this is assuming that no invader is left there, so the re-cap can start. If there are still enemies it’s only normal that the bar stays where it is. Though I always thought it to be weird that 1 person can neutralize a cap from 100 ppl.. In GW1 the group with more ppl would have more capping “power” .. maybe because this would promote zerging even more…
GL – “The Afternoon’s Watch” [OATH]
(edited by Gwalchgwn.1659)
Shadow return however should work like a teleport… would be sooo much better.
that because in release people would shadow return in to tower + keeps […] you just be like lololol wall for noobs straight to lord room with me
Edited comment to answer what your change would lead to :P I agree it’s sketchy, but due to exploit it’s hard to bypass it.
GL – “The Afternoon’s Watch” [OATH]
I’m also interested in signing up, but I might not have time. How does this all work?
Seren, this is the NA tournament.
Ah, i thought this was the last topic in EU .. :P
GL – “The Afternoon’s Watch” [OATH]
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Warrior has a few I think, Fear Me is the biggie but IIRC there’s some Hammer skills and other physicals that work most of the time too.
Ye, can’t remember all the counters I’ve seen already :P hammer #4 should do the job as well if placed correctly (though it’s easy to dodge)
And yeah, well that relies on actually having a shortbow in secondary. Most thieves run it .. but i’m one of the few players who run dual melee in wvw.
GL – “The Afternoon’s Watch” [OATH]
People threatening to delete their characters because of
made uppatch notes. Priceless.Denying their falsity doesn’t make them true. (Hmm why I feel irony somewhere..
)
No I mean, every time I hear someone say they’ll delete their character, it makes me laugh.
I have no comment on false or true, don’t rly mind if those were the updates rly.
GL – “The Afternoon’s Watch” [OATH]
I disagree personally, if anything I think SR is one of ANet’s best-designed skills. It’s powerful but very much counterable by a variety of options for all the different classes, including other Thieves.
Now the cooldown might seem somewhat unfair compared to 90+ skills for classes like Necro and Warrior but I think the solution is to improve the situation for the latter rather than punish the former.
Even if it has counters, it is still too powerful for something with only 60seconds cool down AND split second cast time. There is simply too much utility in that skill, the most ridiculous of those being the way you can use it to stealth res (even yourself xD).
ps. One way to test if you are actually a good thief, is to roll without SR. Because I’ve noticed it carries soooo many thieves out there.
I learned that using shadow refuge is a death trap. It’s very easy to just kick someone out of a shadow refuge and making him revealed. Warrior’s fear me (hard to dodge it), necro’s fear, ele’s launch effects, mesmers pull/push, thieves stolen fear (easier to dodge), guardian’s push (with those bubbles). Theoretically engi’s bombs .. but not sure if that’ll actually work AFTER sr has been placed.
I haven’t run with it anymore since I survive better without it then with it. Only problem is when dueling (aka, getting ambushed) by a thief. Without acces to skull fear it means he controls the flow after using SR. Same problem would definitely be for rangers and engies. Most ele’s, necro, guardian have acces to what I said earlier. Warrior depends on what utitlies they run I guess… My warrior runs fear me at least because it’s a nice skill :P (too bad for cd)
GL – “The Afternoon’s Watch” [OATH]
People threatening to delete their characters because of
made uppatch notes. Priceless.
GL – “The Afternoon’s Watch” [OATH]
Actually you can leave shadow refuge without getting revealed if you use hide in shadows or use any other stealth skill before you do that.
Nope, it still reveals you. There are no ways to leave the SR without revealing yourself unless the tripwire disappears (after 4s).
PS: If you ever want to make a fellow thief die. Just throw SR on him when he’s moving around in a zerg… Make sure you’re rage-resistant.
GL – “The Afternoon’s Watch” [OATH]
Yes, thieves have only been buffed since the game’s release.
Someone hasn’t been watching the patches …
GL – “The Afternoon’s Watch” [OATH]
Aw, mate, I didn’t know you were recording this too! My pov: http://www.youtube.com/watch?v=Na7hphQQPGA
8.40: You see me firing an AC on your cata
GL – “The Afternoon’s Watch” [OATH]
Ah well…. ^^
5.33: was a great fight at bay. Also great to see how you guys reacted at the ninja cap :P
Not long anymore ‘till reset. Best week I’ve had up ’till now rly. Cheers
GL – “The Afternoon’s Watch” [OATH]
What is “aftercast”
After using a skill, that brief moment you can’t do anything.
GL – “The Afternoon’s Watch” [OATH]
I’m also interested in signing up, but I might not have time. How does this all work?
GL – “The Afternoon’s Watch” [OATH]
The rude replies were probably reactions on
“Seems kinda pointless.”
“Just doesn’t seem fair and kinda annoying you have no chance”
Anyway, stealth doesn’t prevent damage, only prevents targetting. Which means most ranged attacks (also downed attacks) won’t connect. So in a 1v1 it does prevent certain damage. Thieves also lack damage reduction, we survive by avoiding damage. Finishing someone makes us stop moving, and thus make us vulnerable. Stealthing is our way to survive for that brief moment of vulnerability.
(Another way is shadowstep stomp, which is more reliable but has a longer cooldown)
GL – “The Afternoon’s Watch” [OATH]
Original poster wasn’t a troll, but still no idea if the patch notes are real:
http://pastebin.com/2rrFg9pS
You can see the notes being put down in every single forum.
GL – “The Afternoon’s Watch” [OATH]
Only thing I have to add, is that I don’t get why boon steal was buffed (1 to 2) AND change the unblockable part from the weak attack (FS) to the strong attack (LS).
If they kept the unblockable on the first hit, but changed boonsteal to the second, you’d have something you actually have to wait for at lacerous strike (using it at more tactical time) than just spamming it and hoping it’ll steal.
That being said, I’m not professing for a nerf, i’m just stating what my thoughts were when this buff came through.
GL – “The Afternoon’s Watch” [OATH]
Well, we are nearing the deadline (reset) and even with their advantage in points yesterday we managed to get 1k advantage in points this afternoon. If I was ROS I too would try to push hard again to make sure I’d win this matchup.
Nonetheless very fun matchup imo
GL – “The Afternoon’s Watch” [OATH]
I prefer vitality over toughness on thieves because unlike most classes, we don’t endure damage. We avoid damage. Toughness reduces the direct damage while vitality is actually a better counter against conditions. Since your goal is to avoid damage, having a bigger health pool is your counter against the conditions that are placed on you.
At least this is why I run valkyrie (with some beserker pieces)
GL – “The Afternoon’s Watch” [OATH]
If RoS and RoF fight each other, we have a chance to gain points.
In Czech we have some nice bywords but one fits here: when 2 fights, third laughs
In dutch we say: When two dogs fight for one bone, the third dog runs away with it.
GL – “The Afternoon’s Watch” [OATH]
+1
/012345678901
GL – “The Afternoon’s Watch” [OATH]
Teleporting thieves: Once targetted they stay targetted ‘till they stealth. I don’t see your problem in “teleporting” thieves
They usually do that teleporting by going into stealth as well, most of the times, can’t really call it teleport for some “now here, a second later there” instances.
That means they are “teleporting stealthed thieves” and not “teleporting thieves”
A small detail but changes a lot. A S/P thief won’t be a teleporting stealthed thief. A thief who doesn’t run in SA will most probably not be burning stealth just for a teleport unless it’s dire.
I’m not trying to debate here with you though, the topic is about “mesmer op?”, to which I say: no
I enjoy fighting mesmers.
GL – “The Afternoon’s Watch” [OATH]
Go ahead and target a teleporting/charging ele or a thief with click.
GL man.
Teleporting thieves: Once targetted they stay targetted ‘till they stealth. I don’t see your problem in “teleporting” thieves
Charging eles: They are only 1 person, so tab actually does work here. If in group fights, either click him before he casts RTL or click after he used it (you’re supposed to dodge it anyway, he’ll be launching you)
Only started playing mesmer (lvl 18, that’s why i’m on this forum lately) but tabbing to kill a mesmer rly isn’t the way. You should be asking the mesmers how to kill them as a necro rly. Assuming from the posts made here already, necroes apparently is a menace to them. Learn why that is and you’ll have a better time against them.
GL – “The Afternoon’s Watch” [OATH]
I want to thank all RiOT for keeping me company when I’m lying dead somewhere in a keep. I’m mostly just studying and cba wp’ing. You guys are great
(being alive is much too tempting to start playing again, and going off = can’t talk to my guildies)
GL – “The Afternoon’s Watch” [OATH]
(edited by Gwalchgwn.1659)
doing flips and stunts… to avoid a knife ?? why should they. you wont penetrate their armor anyways.
Easiest way to kill a heavy plated warrior is by using a knife in an ambush. There are always places where the armour isn’t protecting (axillary opening for example). The neck is also a very open place.
GL – “The Afternoon’s Watch” [OATH]
Borderlands reflect the colour you are.
If you’re green, you’d be on the left borderland (for example, i’m not sure)
In the previous system, your colour was linked to your rank. Servers ranked 1, 4, 7, .. (first of each tier) would be green.
In the new system however matches can be randomized. My guess would be that it’s randomized now, but I can’t give you clarity about that. The colour – borderland system is still correct though.
GL – “The Afternoon’s Watch” [OATH]
oh boy. this is why they dumbed down gw2. players like this. gw2 is so much easier to play than gw1. u dont need to think. lets dumb it down some more. 3 skills per character all chars have same HP same attack same defense shallw e?
Let’s call it runescape!
Wait, is that name already taken?
Sorry, random thought I got from your post
GL – “The Afternoon’s Watch” [OATH]