GL – “The Afternoon’s Watch” [OATH]
GL – “The Afternoon’s Watch” [OATH]
I don’t get what could be abused either. If used before combat, it’s kind of your own fault for doing that. It’s fun to be used when a castle just got captured and you’ve done the sweep though… At least those are my thoughts.
GL – “The Afternoon’s Watch” [OATH]
Am I the only that types /Bow when I faced an equal opponent that actually made me use all my skills to win?
I bow when it was a good fight and we both got ready for a 1v1 beforehand by /bowing even before the fight started.
If a thief suddenly jumps on me out of nowhere and I kill him, no /bow is deserved because it wasn’t an honorable fight to start with. In such a scenario, /laugh and stomps are in order.
Last one depends imo. I’ve had thieves ambush me where I stunbreak and retaliate, even having a good match (though ofc i’m at the disadvantage). When I win I’d stomp and bow.
Stomps are always in order except during 1v1 that was set up. He’ll prolly still fight when downed :P
GL – “The Afternoon’s Watch” [OATH]
Am I the only that types /Bow when I faced an equal opponent that actually made me use all my skills to win?
GL – “The Afternoon’s Watch” [OATH]
You need 109 points for it in total. It’s not a bug (been there since release). Only with the recent patches they buffed the vitality (used to be 25*5 and not 50*5 if i’m not mistaken)
GL – “The Afternoon’s Watch” [OATH]
WvW forums
I wonder how many players have fun fighting thieves that go into stealth every few seconds
(not people …. who have fun fighting heavy stealth thieves*.). .
Sry for bump, but this made me laugh.
His own criteria makes it impossible to say anything but 0
GL – “The Afternoon’s Watch” [OATH]
I wonder how many players have fun fighting thieves that go into stealth every few seconds
(not people …. who have fun fighting heavy stealth thieves*.). .
Well, considering the requirements you ask .. no one .. cause if you exclude ppl who have fun against them, you don’t have anyone left to wonder about…
GL – “The Afternoon’s Watch” [OATH]
commander is a wvw thing (thus why it ended up here). why people who never play wvw get it, i’ll never figure out.
i’ve only ever played on AR (mid level server) so this could be different with a different size / popularity dynamic, but where / when i play people tend to know each other so being able to help the server out whether over team chat or coordinate a larger group as a commander, thats what it’s all about. obviously its easier to gather people when there’s the more visible icon over your head on the map and more people get to know your name, so that’s one advantage i guess…
When doing Balthazar event, it can be nice to coordinate with a big group. Especially when you want to try and start the 3 routes at the same time.
Also doing guild missions it can be nice to coordinate with commander tag.
GL – “The Afternoon’s Watch” [OATH]
Captured SM in less than 5 minutes this evening.
I (thief) was away from keyboard in SM, didn’t even make a point of hiding. Just placed myself somewhere with a nice view of the castle. One of my guildies was a mesmer and died when UW took the castle.
Came back just before I got kicked from inactivity, revived my guildie (twice) and portalled zerg inside …
Was genuinely surprised no UW went to defend SM since 1 UW player saw me reviving my guildie (I had no choice, he found me at the end. Had to hurry and get all the players inside)
Not that it mattered, 10-30 minutes later UW zerged SM and took it back .. was fun nonetheless
GL – “The Afternoon’s Watch” [OATH]
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You rly have to give up damage on perma stealth. I just change one major trait (decondition on stealth) and change my 3 utilities to gain the ability to perma stealth.
This however doesn’t mean that perma stealth = damage
The difference in that one major trait and gameplay, is that I’m extremely vulnerable to conditions at once. My build relies on sustained damage (and not burst), so I need several guerilla hits (I dodge out and stall the fight to gain initiatives) before I can down someone. Without the ability to get rid of conditions makes me die a lot faster. There are other perma builds that can survive better, but more survival = less damage.
Just wanted to point out. I can perma stealth alright, but it’s not something I can utilize during combat (only use it for the mesmer-thief ninja cap)
GL – “The Afternoon’s Watch” [OATH]
I would really recommend learning where your classes’ Immobilizes are, those usually cause them to be downed fairly quickly.
For a Mesmer use sword main hand and skill “3”, it sends a clone to the enemy but when you press it again (“3”) you get ported to the enemy and immobilize it.
Even better
Use #3 – F3 – #3 – #2
Even when the clone is destroyed, you can still tele to where the clone used to be before exploding (tested this in pve while leveling my slave asura my guild portal for jumping puzzles)
GL – “The Afternoon’s Watch” [OATH]
Sin clearly is trying to say that, even without the coverage BT, would beat ROF.
He could be right (though the average scores point out that BT and ROF will probably end up close to each other) but there is no way to be sure if one of the two servers have the advantage with coverage.
Why? ‘Cause BT’s coverage means you have 3-5 hours free points while ROF doesn’t gain any points. So once those small skilled group with commanders of ROF come on again, they have a bigger gap to close. And this happens every day.
Dueling someone gives you absolutely no argument btw.
GL – “The Afternoon’s Watch” [OATH]
(edited by Gwalchgwn.1659)
Okay, my bad for not pointing detailed instructions for young padawan. Pick your server name from first combobox (the window with dropdown list) and “Averaged by time of the day” from third. And we were doing fine in our BL (no queue obvoiusly, we don’t have that manpower) as UW had to move some ppl back to their BL and they couldn’t push past south towers
Don’t make me laugh it dosen’t say anything about coverage. So UW moved back some ppl from your border, as you said, somehow form our they didn’t, sounds like they didn’t take advantage of that “epic” battle in bay or just didn’t have that much manpower to capture your “full” border as you complain here.
This is what Pejot meant. You can see that from 9 am ’till 6 am BT and ROF are quite fairly matched. But from 6 am till 9 am we suddenly lose all our points.
Being an average of 6 days means that we are mostly either with bad players during that time or outnumbered.
GL – “The Afternoon’s Watch” [OATH]
now that arrow carts nerfed to uselessness?
Uselessness? That’s quite a stretch don’t you think?
“Reduced damage on skill #1 weapon X on class Y by 0.5%”
—> Nerfed to uselesness
There’s always someone who cries at the most ridiculous small nerf.
GL – “The Afternoon’s Watch” [OATH]
Too bad, was a very viable tactic honestly..
GL – “The Afternoon’s Watch” [OATH]
Aren’t they just preparing for the big update? WvW mostly closes an hour before the update..
GL – “The Afternoon’s Watch” [OATH]
Smoke screen doesn’t blocks his projectiles anymore. Also if you untarget old Tom and then walk inside his body the projectiles won’t hit you either.
I corrected it^^
edit: If your group DPS is high enough you can use thieves guild and use them as your shield
Since when?
GL – “The Afternoon’s Watch” [OATH]
“Stealth skills” should be “stealth attacks”
The title confused me that you were pleading for more ways to stealth (which already makes everyone cry, and I personally wouldn’t like either)
But stealth attacks on every attack is something I rly am looking forward to since beta already.
It’ll need some tweaking though ’cause if none of them costs any initiatives, I can see shadow prison being spammed a lot. Also disrupting stab would overrule sword stealth attack #1 unless ofc the skills #2-5 on s/d or s/p are worth taking over backstab.
Don’t see this being implemented any time soon though, it’ll take a lot of tweaking and so.
GL – “The Afternoon’s Watch” [OATH]
Reading from the posts up ‘till now, I’ve got the feeling that the inter-server feelings are a lot more negative in this match up … Keep it tidy people
Gl and hf to all.
GL – “The Afternoon’s Watch” [OATH]
I’m talking about pretty much the entire time from after you start casting the stun and before the evade starts. It’s like 3/4 of a second or something stupid while the stun is only half that. Besides, using pistol whip on any boss (that requires any skill or timing) is a death wish. The evade just isn’t reliable at all.
So you do mean the interval between stun and evade. Not the stun part itself (since that small part isn’t rooted yet. But yeah I do agree, just wanted to clear up what exactly you mean.
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I’m aware of that, but he was talking about “stun part roots you” which could mean either: On trigger (stun), while triggering (stun), or aftercast (interval stun/whip)
GL – “The Afternoon’s Watch” [OATH]
Meglobob, the chances you farm normal wvw players is probably higher than the chance you farm tpvpers. Tpvpers tend to stay in tpvp, otherwise they wouldn’t have gotten this “title”. The chance that you farm players with legendary is obviously lower since the percentage of players having a legendary is lower…
Getting the champion title doesn’t mean anything about how good they are in tpvp (and in extension, in every form of player vs player games). If a person wins 200 matches out of the 1000, they’d have a 1/4 win/lose ratio, which is very low. They nonethless will have that champion title.
Both games requires some experience, if a 100% WvW player would go into his first tournie, he’ll lose .. terribly. Vice versa for a 100% PvP player. Reason: experience on map design and map tactics. Is the one better than the other? No.
PS: Meglobob, wasn’t meant to personal attack you, you were just the last comment relevant to what I was stating against. Except for the guy just above me, he entered his comment before I was done typing ..
GL – “The Afternoon’s Watch” [OATH]
^Wrong forum for recruitment ..
GL – “The Afternoon’s Watch” [OATH]
I want less animals and many, many more patrolling guards. It should feel like areas are controlled by a faction, not just be random cap locations in the middle of nowhere where are couple of guards are lazily sleeping on their post.
This, but have the guards patrol the roads, especially bridges, not the raw land areas
Have some of them picnic on those land of areas?
But yeah, this is actually a good idea. I wouldn’t want to get rid of pve mobs but this is a nice alternative.
GL – “The Afternoon’s Watch” [OATH]
Putting this into a pve perspective, it’d be amazing and wonderful if I could use the stun portion (the part where you’re rooted, doing no damage, and vulnerable) away from the boss
The first part of PW doesn’t root you? PW roots you once the whipping starts.
Or do you mean that very small interval between the pistol and the whipping?
GL – “The Afternoon’s Watch” [OATH]
Stun, 9 hits AND boon steal? Omg OP! .. :P
1) the tooltip is definitely a bug but an understandable one.
2) the ability to use lacerous strike after switch (with sword still on MH) can be or not be a bug … For me it should reset, but I can imagine some ppl would like this ability…
GL – “The Afternoon’s Watch” [OATH]
Imo thieves aren’t really that great as a front line fighter. But I’m sure there are players here who traited them to survive for a while, but in general it’s a tough place for thieves to be at.
I only have 2 real tactics for thieves in zergs. Either ranged in the back (shortbow mostly) or otherwise picking off ppl who got lost from the pack or hitting ppl who are hurt (and pulling back) and immediately pull back before you take too much agro.
I’m sure there are some other ways to play too, but this is how I play mostly, should I run in a zerg.
GL – “The Afternoon’s Watch” [OATH]
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There is a trait that blinds on every stealth. Though most ppl take the “remove condition on stealth” with the current D/P meta. When D/D was popular, this trait was frequently taken.
Also, I do use blinding powder and I’ve seen many thieves use it. It’s an easy stealth should the enemy counter whatever way you were using to stealth. Also a very easy opener for example when running thieves guild (you can surprise the enemy who only saw 1 thief coming at him).
Just wanted to inform you
GL – “The Afternoon’s Watch” [OATH]
I’ll be the savior of the day (for torqueblue)
Gw2lfg .. it’s a site, look it up. Just make sure you work in the right database (america or europe).
Don’t have friends? Don’t want to talk to strangers? No need! Just ignore your fellow players but still tag along!
On topic: You need it
GL – “The Afternoon’s Watch” [OATH]
When, and only when I use D-storm (which I haven’t in ages), I’d actually use D-storm for the long duration of rapid fire.. just to see it all backfire at the ranger
Also handy for escaping when you just used shadowstep and all, but the ranger still is hitting you with longbow. Use D-storm, keep moving away while waiting for your skills to recharge.
But besides all that, D-storm usually isn’t worth the elite slot over the other skills.
GL – “The Afternoon’s Watch” [OATH]
(edited by Gwalchgwn.1659)
NOW I entirely agree with you my fair lad. But you earlier post wasn’t descriptive enough, and could be assumed as in: “Thieves don’t ever have to dodge” which is quite wrong.
(And I think only 1 skill rly replenishes endurance and 1 sigil replenishes it’s 50% on switch in combat .. and 1 replenishes it on kill)
GL – “The Afternoon’s Watch” [OATH]
3-5, 7-8, 11: Agreed
1. … exiting the game entirely and logging back in.
You don’t have to exit entirely, just go to character menu is enough.
2. You almost always get stuck in “build mode” …
Just start moving when you hit 0 supply and you’ll go out. At least that works for me.
6. Like post above: ninja golems
9. Viable tactic
10. No idea
GL – “The Afternoon’s Watch” [OATH]
Need to dodge in the START of combat while using quickness with you initiating it whenever you want with basilik venom then I hate to break it to ya..but the thief class is carrying you too much.
I do play a warrior, which is why I’m on this forum lad.
Also, this is what you said " for a class that doesn’t need to dodge since it has shadow step/stealth"
Where in all that were you talking about: At the START of the combat with basilisk venom?
Dodge is very important on a thief. Quickness on every class removes what’s important to them. Ranger needs healing —> quickness weakens their healing. Warrior should be about damage mitigation --> quickness makes them receive more damage. Thief needs dodging —> quickness takes away their endurance.
I’m not discussing when the thief is using quickness, but on your comment how thieves don’t need dodge.
GL – “The Afternoon’s Watch” [OATH]
(edited by Gwalchgwn.1659)
^Yeah, anet themselves said that both warrior and necro aren’t supposed to run from a fight. They are supposed to stick close and force ppl to run from THEM. Of course that’s not really the case yet (not all the time) since anet is still tweaking with the warrior and necromancer (if i’m not wrong from last interview: they want to make accumulating points for deathshroud easier)
GL – “The Afternoon’s Watch” [OATH]
This topic is meant for just silly comments people say about thieves without really knowing them
Warrior forum
The thief one reduces endurance by 50% for a class that doesn’t need to dodge since it has shadow step/stealth
GL – “The Afternoon’s Watch” [OATH]
Remember though
1 thief trolling a group =/= 1 thief helping his team beat that certain group
If I would troll around a group, slowly trying to take ppl out with small hits, I’d probably let my whole team die. If it’s a 5v5, there’s a fair chance that this way of playing makes it more of a 5v4 while I as a thief still have a chance to die because of randomly flying AoE’s.
In that same fight, the thief running off on his own to survive is, again, a waste of potential damage for the team, putting them in a disadvantage. (<— wow long sentence).
Yes I’ve played against thieves that troll around my party, and it annoys me too in those situations. But in a team fight, they are quite balanced because of the things I said higher up.
PS: Unless of course you run a team with only thieves and mesmers… in which case: Good luck to you
GL – “The Afternoon’s Watch” [OATH]
Daecollo, everyone understand that you can’t have both active and passive at the same time. What doomdesire is saying, is that:
1) While not healing this SoM would give a very sustainable healing (just as you desired).
2) Once his health is going too low, he can heal himself for 5k, putting the passive (and active) on a cooldown of 15 seconds. This is (even without the passive) a very strong healing. Short cooldown while the healing is even stronger than withdraw [4.344(0.6)].
GL – “The Afternoon’s Watch” [OATH]
Stop with the zerg hate! A lot of us actually play WvW to fight in large scale combat. It is simple:
If you want to fight NPCs, do dungeons or PvE
If you want small scale PvP, do sPvP or tPvP
If you want large scale fights, do WvW.There is something for everyone already.
This^.
I get tired of the minority of individuals that want things changed for their play style. “Zergs are not fun for me, make them stop so I can enjoy WvWvW more.” is an entitled mind set.
Large scale battles are the very basis of WORLD vs WORLD vs WORLD.
If you do not have enough people on your server to keep the enemy map zergs busy while you camp cap, move servers, maps or game modes.
While I personally run small hit groups, which is what I prefer, I’d agree with everything you said ’till the end. Ppl with this mentality is what broke many servers. You should have some server loyalty..
GL – “The Afternoon’s Watch” [OATH]
“no repair costs” is good enough for me to keep on playing even while outmanned
GL – “The Afternoon’s Watch” [OATH]
Tomorrow we acountered a Vabbi player fighting a group of 5 ROF guys. They told us they were “duelling” and be in the same party. One of my party members asked him, how chars on different servers can be in the same party and the replied, they had created those alts.
Click on X Invader
Click on left top (where you add party members)
Click on invite or join
Tadaa, you’re partied with someone on the enemy server. Been around for months.
Was even exploited for a while against stealth (team up with a non concentrating thief/mesmer, attack him and watch him stealth but still be targetable because you’re party allies).
I’ve been partied before by enemies who wanted to duel or ask me something.
GL – “The Afternoon’s Watch” [OATH]
With my current build I do about (against heavy golems) – Zerker armour and 10/30/0/30/0 traits
700-1800 dmg with flanking strike (high dmg from crit)
1300-3200 with lacerous strike
800-2300 with c&d
1800-5000 with backstab
2000-3000 with heartseeker (<25% health)
1000-1200 with lightning strike from sigil
Against the guardian in the training place I can get him (with that exact combo) him down to 10-50% these stats are less reliable since I have to deal with the guardian trying to kill me .. :p
GL – “The Afternoon’s Watch” [OATH]
So whats the point of this armor merchant?
Getting cheap lvl 80 exotics, I guess?
It is no use for me really, since none of my characters need the new armor’s stats.
2 gold for a weapon with default weapon skin isn’t cheap though. You can get moonshank (dagger) for around that price, or razorstone, or even Kevin …
Kevin always makes me giggle: “It seems Kevin died …”
Didn’t compare armour prices
GL – “The Afternoon’s Watch” [OATH]
So you used 20 initiative… um… you realize we only get 12 right?
This was obviously over a long period of time, the guardian had plenty chance to react. In fact from how many attacks you did, you had many chances to react. Why didn’t you dodge? Why didn’t you use any of your invulnerabilities/shelter? You know a thief can’t hurt you when his initiative is down right?
Sorry, but this is a learn to play issue.
I was scratching my head trying to make sense of it also, but last night it seems clear how he pulled it off.
First, he must have atleat 15pts in Trickey.
Second, he must have had spec’d Infusion of Shadow and Patience.That should be enough to pull the whole combo off.
Why patience? Patience only starts ticking 3s in stealth, which means he has to stop attacking for that trait to proc. So for a fluent sequence patience wouldn’t help. The 15 points in trickery + infusion of shadow does work (though he might have to use steal midplay for additional initiative gain)
But yeah, that’s a third option for this to work without pausing and run out of initiatives.
GL – “The Afternoon’s Watch” [OATH]
So you used 20 initiative… um… you realize we only get 12 right?
This was obviously over a long period of time, the guardian had plenty chance to react. In fact from how many attacks you did, you had many chances to react. Why didn’t you dodge? Why didn’t you use any of your invulnerabilities/shelter? You know a thief can’t hurt you when his initiative is down right?
Sorry, but this is a learn to play issue.
The sequence can be done right after eachother with the right spec. I don’t run S/D myself but just tested it with my current trait build (which relies on initiative gain)
Infiltrator’s signet + quick recovery should already be enough to keep your initiative up for the entire sequence beside the last heartseeker. I can bypass this by using steal midplay (if I have 5 points in trickery) or my infiltrator’s signet if using Signet Use trait
But besides the fact you can pull this entire sequence off in a chain, it’s still a very long sequence. So the rest of your post still applies.
GL – “The Afternoon’s Watch” [OATH]
It was your topic? I thought I read it before but can’t remember where :p
GL – “The Afternoon’s Watch” [OATH]
I read this topic before like months ago … Déja vu
GL – “The Afternoon’s Watch” [OATH]
here again: give thief DR on spamming buttons
3x same button = 25% lower dmg
4th = 50% lower dmg
5th = 75%
6th = thief will be deletetthx
And every player smashin #1 suddenly gets deleted… oh noes
GL – “The Afternoon’s Watch” [OATH]
A good way to land that backstab is to use shadow shot and immediately follow up with BS. You’ll shadowstep to the enemy and do backstab instead of shadow stab
GL – “The Afternoon’s Watch” [OATH]
I’m interested too
I run a 10/30/0/20/10, D/P S/P or D/P S/D combination. I rely on sustaining damage on my enemy and healing denial.
60% win/lose ratio in tournies, ranked dolyak currently.
GL – “The Afternoon’s Watch” [OATH]
You don’t need to outdamage their healing if you have a pistol offhand. Healing denial will do a lot. If you by any chance use S/P or S/D, stunlock works wonder.
Hide in shadows would solve the both bleed and burning. Remove condition on stealth the confusion.
GL – “The Afternoon’s Watch” [OATH]
Yes it still works, you’re still able to chain stealth in group fights and find that one squishy person. I don’t use it often myself anymore since I don’t do 1vX fights a lot anymore.
GL – “The Afternoon’s Watch” [OATH]