Showing Posts For Henrik.7560:

Fair Matchmaking? Kek.

in PvP

Posted by: Henrik.7560

Henrik.7560

Try mesmer?

15chars

Attachments:

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Mesmers are still overpowered and broken.

in Mesmer

Posted by: Henrik.7560

Henrik.7560

OP you are an impudent fool.
Mesmers are OP how so? Their blocks except shield all suck, lowering their mitigation, their condi removal relies on wasting a whole traitline, or your healing skill and a utility slot, and that may still not be enough, their standard power DPS is trash atm, half of their offhands are trash, the only thing they have going for them is portal and mobility, with some condition pressure and strong elites. They aren’t bad but they certainly aren’t amazing.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Balance problems of elementalist

in Elementalist

Posted by: Henrik.7560

Henrik.7560

Overpowered
Elemental bastion
Geomancer’s Training (only if focus!)
Cleansing water (water gm) – needs a small icd
Reduce healing scaling and add more base and/or just remove Cleric amulet… Or just give us back celestial?

Underpowered
Dagger offhand cleanse
Warhorn cleanse
Scepter dps….
Scepter speed on autos
Rebound
Fire trait line- give back might on cantrips but buff other stuff too in there….
Arcane (formerly Arcana) line is inferior to Tempest
Improve conjure weapons
Glyphs- druid ones are SO much better
Arcane utilities
Our elite skills….

ICD on cleansing water is possibly the worst suggestion ever seen, they done that already in the past and the profession got directly into the trash bin for 1 year+.
Attunement swap, every single regen application…everything synergy with that single trait.

It removes a single condition therefore it needs to have fast access to it, as conditions get applied in groups and not one at time; to ask for an ICD is simply not feasible, this in not pre-launch GW2, this is 2016 and the ICD on cleansing water did not work in 2013 when conditions where not even close to be as broken as now and we didn’t have condi rev, scrapper, druid, reaper, condi shatter chronomancer etc etc

You need multiple regen applications to remove the groups of condis that get applied to the ele with an AA speed, loads of fast clicking , attunements rotations

And geomancer’s training like …what? All this fuss because ele can have a single instance of invulnerability every 33s?

Do you even play other professions like herald and scrapper or dragon hunter? chronomancer shield?

Do you even see anything that resemble dmg avoidance/negation on ele as strong as other professions……that is not straight down healing?

Don’t take it personally but…it’s difficult for me to take seriously anybody who claim that obsidian flesh and geomancer’s training(trait that reduce CD of it) are OP.
In terms of dmg avoidance, on a scale from 1 to 10….ele is at 1 where other professions go from 7 to 10

For well over 80% of any fight ele will face tank dmg that you like it or not and in a game where a herald can block for days with shield/sword, CC/stun you with staff, absorb all inc dmg; a scrapper that can go stealth travelling all map from A to B with no problems, block every 16s, more blocks on hammer, reflect, CC lock you etc etc etc etc; where a chronomancer can block chain, distortion, stealth, clone spamming and druid ane ect ect

In a game like this…for a single instance that ele can avoid face tanking dmg for a brief 4s, to consider it OP…it’s madness…I rest my case, can’t go further than this but seriously are we even playing the same game or league division (I’m diamond)?

*P.S and in wvw I go only d/w for everything from zerg fights to roaming and with warhorn other than dodges and healing you can’t avoid dmg

Yes, I can grasp your point but that’s your opinion, I have 2k hours in pvp of ele and have tried every build out, and know it inside out. I also am aware of the comparison with other classes.
The point is, the things that need buffing are far more important than those I suggested which could be OP. Nothing should be nerfed until it gets some major buffing, it’s in a stupid place having to rely on cleric amulet to survive 1vX. mendors and sage are okay, but you will die alot quicker, especially in 2vs1.
The reason about the focus earth and its traits are because they’re far superior to any other weapon “(only focus)” perhaps the other offhands should be reworked instead of nerfing focus, because they aren’t at all as easy to use as a focus, with on demand cleanse and invulnerability almost every time and every second time you swap to earth.
What I don’t get is that they already made reaper super OP and give it more booncorrupts aka ‘ele eating weapons’, so why did they have to remove celestial as well? the current reaper would be able to put an awful amount of pressure upon cele eles.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Like or Dislike new WvW Bordelands

in WvW

Posted by: Henrik.7560

Henrik.7560

Dislike. Worse than DT

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Adding rewards b4 Alpine will fail. [Merged]

in WvW

Posted by: Henrik.7560

Henrik.7560

If only the new maps were like heart of maguuma rather than an even more terrible version of dry top

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Mesmer Condition Removal Problem

in Mesmer

Posted by: Henrik.7560

Henrik.7560

Add cleanse to weapons. Staff. maybe give scepter some transfers. Improved focus, there’s many options here.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Scrappers needs NERF.

in Engineer

Posted by: Henrik.7560

Henrik.7560

Hammer 3, adaptive armor and rapid regeneration.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Balance problems of elementalist

in Elementalist

Posted by: Henrik.7560

Henrik.7560

Overpowered
Elemental bastion
Geomancer’s Training (only if focus!)
Cleansing water (water gm) – needs a small icd
Reduce healing scaling and add more base and/or just remove Cleric amulet… Or just give us back celestial?

Underpowered
Dagger offhand cleanse
Warhorn cleanse
Scepter dps….
Scepter speed on autos
Rebound
Fire trait line- give back might on cantrips but buff other stuff too in there….
Arcane (formerly Arcana) line is inferior to Tempest
Improve conjure weapons
Glyphs- druid ones are SO much better
Arcane utilities
Our elite skills….

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

(edited by Henrik.7560)

Balance problems of necromancers

in Necromancer

Posted by: Henrik.7560

Henrik.7560

It’s like 2015 turret engineer… Low skill, high reward. Yes it can be beaten, but it takes more effort than it should. Boons are just gasoline and necros are the fuse, and in some cases it’s better to not use boons at all, which is how it shouldn’t be.
Just take off the unnecessary auto attack scepter buff, increase cool down on CB a bit and change chill to scale more like burning.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Ruby Division. This season...

in PvP

Posted by: Henrik.7560

Henrik.7560

It’s horrible and tedious but it progresses. I find lost pips super easy to get back, so it’s always progressing in the end. On Saturday I almost hit tier 4 then fell down to mid tier 2 due to losing streak of 5. After that I won 5 games in a row and sailed into 4th tier. Sunday I spent all day climbing 4th tier and some of 5th ugh… Monday I only played a few hours but made it to t6 then lost 2 games, won 1, lost 2, won 1 serveral times and rage quit for the night, at tier 5 2 pips. Today I played for less than 2 hours and hit diamond on a win streak of 5.
The point is, if you find yourself on a lose streak, wait until tomorrow, try a different class that you’re good with, and you should get those back plus more. Losing 3 games then winning 3 is straight away 2pip profit.
Yes, it varies due to player skill, mine would be not professional but well above average. If you can win 55% or more you’ll get legend in just a matter of time. In this current system don’t go anymore than a DuoQ. A ruby trio will fight a full team of diamond pugs, with rubies on their team.

How to avoid massive losing streaks, losing days worth of progress
- don’t blame your team constantly, too many people do that and fail to realose realise errors that they make themselves. Examine your actions in the game and ask yourself why you lost. If you lose 5 in a row, chances are, it’s not just bad teams, you are repeating mistakes. If you are going to constantly spam caps in team chat and judge people based on single mistakes or just different actions they make, you are the bad one who everyone laughs at. I see so many of these players and it’s just awful.
- don’t keep playing and playing after losing several times. You may just be on at the wrong time with the wrong people. After 3 losses, call it a night or at least break for a few hours, and see how it goes next time.
- try different classes, if you only play one and have no confidence in anything else, you aren’t ready for ranked beyond sapphire.
- play during a different time zone, with different people.

Last season ruby was far worse than diamond, it’s still too early to tell if it’s the same here. But I don’t think it can be worse.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

(edited by Henrik.7560)

An unintended overload bug that is fun

in Elementalist

Posted by: Henrik.7560

Henrik.7560

Remove this, we don’t want more nerfs than we already have

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Clerics Amulet

in Elementalist

Posted by: Henrik.7560

Henrik.7560

with no boons, celestial does 2% more direct damage than cleric’s
with perma fury and 11 stacks of might, it increases to a 9% damage difference

In either case, saying this

Cleric ele can’t 1v1, because the pressure is SO LOW that your opponents can just go HAM, meaning eventually you will eventually die in most 1v1’s (or maybe stalemate, but still get decapped).

makes it sound like you’ve just never even tried cleric. Seriously, there is very little difference. The only thing you’ll notice is the lower condition damage

Half of ele damage comes from condis and Cleric amulet will half eles dmg via condi so add another +25% to your statement on cele dmg

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Ele will be fine with out cele if

in Elementalist

Posted by: Henrik.7560

Henrik.7560

Mesmer was in this situation but they got some free GM traits, would be cool if ele had it too, and more hp

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Fireball, whaaaaat!?

in Elementalist

Posted by: Henrik.7560

Henrik.7560

Yeah I loved spamming 1 it was a great visual effect…

Now we have to play ping pong

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Has Staff and Dual Daggers ?

in Elementalist

Posted by: Henrik.7560

Henrik.7560

Fireball shoulda been named to ‘Throw Ping pong ball’
Nerfs nerfs nerfs and whats that around the corner? BIG bunch of nerfs.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Piercing Shards Trait Suggestion

in Elementalist

Posted by: Henrik.7560

Henrik.7560

Sounds powerful, but not too powerful considering our loss. You have my support

If only scepter auto water would have vulnerability on it or number 2 applied more

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Celestial amulet solution?

in Elementalist

Posted by: Henrik.7560

Henrik.7560

Take a moment to appreciate this person

And yes, its an ele.

Attachments:

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

No details yet, but...

in Mesmer

Posted by: Henrik.7560

Henrik.7560

Dont worry too much mesmers, ele lost their cele amulet, energy sigil and their diamond skin. Youre not in as quite a bad of boat as you could be.

Its even worse. Ele and Mes have been my main for 3 years… I’m gunna cry…

Attachments:

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

[vid] greatest wvw condi ele build world

in Elementalist

Posted by: Henrik.7560

Henrik.7560

Use signet of restoration too

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Removing cele = removing ele

in Elementalist

Posted by: Henrik.7560

Henrik.7560

The main issue is that ele healing abilities scale far too much on healing power, renderring it to be a compulsory stat for any sustain build If you could improve the base healing power and reduce the scaling, that’d be a step in the right direction. HOWEVER lets run over the OTHER issues:

Ele has..

  • Lowest HP base
  • Lowest armor base
  • DPS only effective with staff against immobile targets
  • Atrocious scepter AAs
  • Garbage Elites
  • A massive weakness to retaliation, confusion, chilled, poison, boon removal with no way of supporting it now that diamond skin is stuffed. Oh we got one for crippled/chilled/immobilize in the same line as diamond skin…..
  • Terrible conjure weapons except LH for its leap in PvE and FGS for running away. (Useless in killing stuff)
  • Arcane skills with kittened CDs that are disgusting
  • Imbalanced traitlines, (the now dead Fire, Arcana)

But hey, I’ll chill in PvE with my Celestial and Marauder sustain dps build, and make another legendary.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

That Scepter buff...

in Elementalist

Posted by: Henrik.7560

Henrik.7560

Big disappointment anet. Scepter autoattacks will remain garbage, why did I even make meteorlogicus… Scepter mes got about the same attention, one trait got the tiniest improvement.
You guys suck

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Ele PVP finished for me

in Elementalist

Posted by: Henrik.7560

Henrik.7560

Ele will last if its offense is buffed and has other ways to sustain without relying on healing power

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Dream dps ele changes

in Elementalist

Posted by: Henrik.7560

Henrik.7560

S/F is really underpowered, here’s why

Scepter

Fire auto – double the damage, reduce the cast time, reduce burn duration if needed.
Fire 2 – Reduce hit delay by 33%
Fire 3 – +50% damage, increase its movement speed.
Water auto – double the damage.
Water 2 – Quadripple the damage, double the vulnerability, set cooldown to 10s
Water 3 – Reduce cast time, grant it ‘unblockable’.
Earth auto – double the damage, reduce the cast time.
Earth 2 – reduce cast time, reduce cooldown, fix bug that sets it full cd if used out of range
Earth 3 – reduce cast time
Air auto – +50% damage
Air 2 – +33% damage

Focus
Fire 4 – 10x the damage
Fire 5 – reduce cooldown by 15s at least
Air 5 – reduce cast time, reduce cooldown
Water 4 – double chill duration, reduce cast time

Wahorn
Fire 5 – double the burning duration, double the damage, make firefields appear faster
Air 4 – make this actually unblockable as it says, revenants are blocking this skill.
Air 5 – double the damage
Water 5 – make this pulse condition cleanse as well, reduce its duration by 1 second.
Earth 4 & 5 – Reduce cast time

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Celestial Amulet removal [fix]

in Elementalist

Posted by: Henrik.7560

Henrik.7560

Ele needs healing power to sustain properly otherwise it’ll be worn down.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

No details yet, but...

in Mesmer

Posted by: Henrik.7560

Henrik.7560

aNet are rushing to nerf mesmer far too quickly, without even looking at all the flaws it has already. If you are going to greatly nerf Chaos Armor and Alacrity, you should buff some of the terrible things in addition, more than 5% improvement on scepter trait…
Here are some things that could use a rework or improvement

Traits

  • Dueling traitline is very messy, GM Mistrust is terrible and its place is even more terrible..
  • Mantra traits are too spread out and bad to use in PvE
  • Pistol improve trait is stupid because it’s not a good weapon for interrupt builds, and its better in DPS rather than bleed stacking.
  • Phantasmal fury isn’t good enough… perhaps it should grant AoE fury for small amounts of time
  • Evasive Mirror and Manipulation Mastery screw up our stealths
  • Sword improve trait doesn’t provide enough Ferocity
  • Condition cleanse should be more spread out and accessable rather than the Inspiration traitline.
  • Illusions traitline needs buffs, Sceptre trait again… make it like the necro scepter trait or something.. MoF is good but doesn’t stand out enough to make the line worth it. Shattered Strength was better as a minor, so it would also help Maim the Dillusioned do more damage, and Phantasmal haste is useless because no one keeps phantasms alive.. Persistance of Memory is too weak
  • Interrupt builds aren’t worth taking, as the traits are too spread out, lets see, there’s 4 lines with interrupt traits in them -_- srsly anet

Skills

  • Utility skill wells are underpowered, the necro ones do far more dps and other useful effects, while mesmer ones pulse you for the most minor damage, then the final blast can be dodged
  • Scepter attack speed improvement isn’t going to cut it. The weapon needs to lean towards more condi or more dps, not be a balance in between both. Confusing images should inflict another condition rather, Illusionary Counter needs a rework, as its too easy to interrupt, blind and dodge. The auto attack is too slow, in its cast and projectile s peed, and does not inflict enough pressure.
    *Focus is a garbage weapon now because the only thing it was good for was swiftness, and you sacrifice a lot of healing and condition cleanse to gain reflects.
    *Offhand sword is decent but Riposte could be improved further
  • Pistol hits like a wet noodle and its CC isn’t good enough
  • Torch phantasm… pls…
  • Shield is far too dominant over other offhands, because it’s the only weapon that can block more than 1 attack
  • Sword AA is too weak, maybe more might could help or just buff the sword, the first two attacks hit around 300 or 400 on bunkers, as a marauder mesmer, with zerk you could get 500. crits won’t hit over 1k. Third strike is good, but rarely hits over 3k in PvP, and over 4K in PvE. Additionally, the sword is slow without quickness.
  • Mesmer has little-to-none blast finishers and useful combo fields, and not enough projectile finishers to make use of etheral fields for condition pressure.
  • Blink and Decoy are far more convenient over any other utilities, anet still has no idea how to improve other utilities.. Mimic for example sacrifices a utility slot to use another skill twice every 90 seconds, but there’s nothing that amazing there
  • Barely any condition cleanse on weapon skills, none on offensive traits, none in chronomancer.
  • Sword 3 should stunbreak, it helped good players be more powerful with mesmer, slightly… but was something.
  • Greatsword auto does not tune well with the other skills, as mirror blade works better short range, and illusionary wave is short range. The AA DPS is useless in PvE
  • Blurred Frenzy does more damage to yourself than enemies with retaliation…
  • Echo of Memory, block is too short, useless in PvE unless timed well, easy to be screwed over in PvP, keep Deja Vu short, but make Echo Of Memory at least 2 seconds.
  • Tides Of Time moves too slow, therefore it pulses twice on each target it hits or even 3 times, removing multiple stacks of stability and dealing large damage each way it goes, the only ‘nerf’ that is necessary, but it could use a damage increase in exchange.
  • Phantasm utility skills are overpowered by traits, and are waste of a slot.
  • We don’t need two signets related to condi builds. Turn signet domination in a power stat bonus jesus christ -_- then it would blend well with interrupt builds.. if they were still a thing. Signet of Midnight should be updated to provide Expertise, or concentration as it used to be. Activation effect is not good enough to replace blink and decoy. Perhaps give it 2 seconds of distortion (3 with signet trait) in addition to aoe blind on activation, making it a useful escape skill.
  • Signet of Inspiration is still messed up a bit and anet STILL haven’t come up with something good to make of this, we don’t need swiftness boost now that we have chronomancer line.

If you’re going to nerf mesmer, fix some of these errors up please…

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

(edited by Henrik.7560)

Weekly balancing > 6-month balance patches

in PvP

Posted by: Henrik.7560

Henrik.7560

So I have been a pvper since 2013 and loved it, but right now, this league thing has been extremely horrible. It’s no fun at all with this bunker nonsense, but at least I could win with mesmer and ele, my main professions since 2013. After achieving my wings, the amount of grind it took, I never want to come back. After seeing this balance patch nerfing my favourite class to the ground, and my second one being poorly fixed, it confirms I won’t be coming back until its fixed up. I guess I’ll be PvE’ing for the next 6-12 months until they make major changes, I can tell, the PvP population is going to continue dropping if they don’t balance things up more often, and more efficiently.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Login Server stuffed once again.

in Account & Technical Support

Posted by: Henrik.7560

Henrik.7560

Okay so its working with random 1 minute delay spikes and randoms DCs every 2 minutes, a step in the right direction i suppose.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Login Server stuffed once again.

in Account & Technical Support

Posted by: Henrik.7560

Henrik.7560

It’s been ages now… You would think they’d fixed it by now… Just sitting here waiting around like an idiot

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Login Server stuffed once again.

in Account & Technical Support

Posted by: Henrik.7560

Henrik.7560

An hour has elasped. Still kittened. Missed another meta, yay.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Login Server stuffed once again.

in Account & Technical Support

Posted by: Henrik.7560

Henrik.7560

Playing from AUS, and having too much connection issues in the past 30 minutes, sometimes it won’t let me log in, other times it lets me log in and won’t let me get past character select. Other times it lets me log in on my character but will load two different areas then become inresponsive and dc me after my boosters tick away for 5 minutes…

Should I just assume anet doesn’t give a rats about us SEA/OCX players and move on or is there something I can do… No problems with any other games or websites, however the GW2 forum is occassionally not responsive either.

Attachments:

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Auric Basin Map Crash

in Guild Wars 2: Heart of Thorns

Posted by: Henrik.7560

Henrik.7560

Basin* – can’t spell properly, too mad, my bad.

Back on topic, apparently the map closed due to the 1 hour-timer thing where you volunteer to leave the map. This map was the most populated because it was succeeding the meta quite easily, thus no reason to close it. This should have cancelled the timer with the rising population, but I guess not.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Auric Basin Map Crash

in Guild Wars 2: Heart of Thorns

Posted by: Henrik.7560

Henrik.7560

So I was commanding a successful meta for the Auric Basin meta, as we were near completing my entire squad were all booted to different dead maps. We all worked hard for hours and lost it all, very disappointed with this. This might have not been just my squad, but also the other four groups.

Along with this, there’s a bug where even after completing the meta it claims an Exalted Spirit sacrificed its life, and our rewards are greatly reduced, even though we efficiently complete the meta.
If you’re going to make a patch, at least make it not waste our time. Very disappointed.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

(edited by Henrik.7560)

Unfair matchmaking and teams abusing it

in PvP

Posted by: Henrik.7560

Henrik.7560

Bump. Pips easier to lose than gain now…

Attachments:

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

I wasted 8 hours today.

in PvP

Posted by: Henrik.7560

Henrik.7560

It’s pretty bad atm the League system and your advancing through the pips and its relation to MMR, don’t get too obsessed with it, I pretty much gave up soon as I got nowhere in ruby after 8 hours. Anything before ruby should be fine, you will eventually get there, because the tiers are checkpoints which you won’t lose, maybe aim for a tier a day. Those tiers were really easy for me, I was losing heaps in emerald tier 2 with premades and kitten for ages, felt like I was going nowhere.

Then i went solo with a new bunker mesmer build I made. Ended up tier 4 sapphire that night after 8 hours, and ruby in the morning after 3 more hours. Once I got to ruby tho, couldn’t get anywhere at all. MMR had finally caught up with me. I’d get to tier 2 ruby then lose all my pips several times. If Ruby wouldn’t lose tiers, yes I would be still advancing slowly.

Overall to sum up my experience of my story, it’s a very stupid system. Very stupid. Even worse, the meta makes it borrrrrrrrrrrrrrrrring, everyone is using bunker mes, condi rev, bunker scrapper, earth water tempest and others. Lawd. It’s worse than the old turret engi meta. This new pvp season is the worst one ever, massive fail anet.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

I wasted 8 hours today.

in PvP

Posted by: Henrik.7560

Henrik.7560

Wasted time = Didnt have fun?

Technically, video game = wasted time, as you could be doing something more productive.

So, potentially, re-evaluate whether you have fun with pvp, or if winning is the only thing you find “fun”.

At the end of the day, its a game, and its for fun. Relax a bit, and enjoy it.

This current meta, once you are ruby or sapphire, you must play bunker meta or whatever other meta there is for your class to win.

That is what not having fun is, and wasting time. This is the worst PvP has ever been. Massive fail anet.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

301-276 ORNG vs MGTR

in PvP

Posted by: Henrik.7560

Henrik.7560

Yo we need minstrel back man we cant bunk hard enough atm kappa

Minstrel’s and Nomads. Lets do it

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Please help with this match/matches

in PvP

Posted by: Henrik.7560

Henrik.7560

I know how you feel.

Attachments:

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

I wasted 8 hours today.

in PvP

Posted by: Henrik.7560

Henrik.7560

@OP
I know exactly how you feel. 8 hours ago of Ranked, I was at 5 pips on ruby. Now, I have no pips in ruby.

See attachments for one of the reasons.

Attachments:

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Unfair matchmaking and teams abusing it

in PvP

Posted by: Henrik.7560

Henrik.7560

And it continues… this time its just the stupid MMR at fault. I didn’t realise DuoQ makes you fight a full premade on ts and stuff…

Attachments:

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Anet REMOVE 50/50 w/l on the league fix

in PvP

Posted by: Henrik.7560

Henrik.7560

Didn’t have any issues getting to Ruby with my one and only account, just keep up with the meta and try your best to carry your team and it works. I lost a lot of matches queueing as a team and was camped on Emerald tier 2 for ages. I went solo and reached ruby the next day.

Emerald to ruby in a day solo? If it is true, it means your MMR was really really really low

Had 4k games before that O_O guess I was just lucky. Coincidently, my very few losses were when I just began an emerald or sapphire tier. The other losses gave me pips still.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Anet REMOVE 50/50 w/l on the league fix

in PvP

Posted by: Henrik.7560

Henrik.7560

Didn’t have any issues getting to Ruby with my one and only account, just keep up with the meta and try your best to carry your team and it works. I lost a lot of matches queueing as a team and was camped on Emerald tier 2 for ages. I went solo and reached ruby the next day.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

no minstril's and nomands

in PvP

Posted by: Henrik.7560

Henrik.7560

Minstrels was pure aids the time it was out, if you think bunker chronomancers are bad now, WELL if they had minstrels… OH BOY.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Unfair matchmaking and teams abusing it

in PvP

Posted by: Henrik.7560

Henrik.7560

Team PZ are queueing with an alt account of a player who is amber so their matchmaking overall is greatly reduced and they fight easier opponents, and have quicker queue times. When really, they should be fighting much harder opponents.
This is considered an intended exploit of MMR, and is unfair for teams who have to fight them.
Fix the MMR, or fix their team. I don’t want to lose my hard earned pips to this.
Furthermore, why should the number 1 team fight a team of small groups not even on the team leaderboard.

Attachments:

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Purpose of dungeons??

in Fractals, Dungeons & Raids

Posted by: Henrik.7560

Henrik.7560

I am very disappointed in Anet for nerfing dungeons. It is now near impossible for us PvPers to get short and sharp gold, so we’re gonna be poor forever.
SW is the only option now. Dungeons were perfectly balanced before, now they suck.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Issue Reports: Heart of Thorns [Merged]

in Bugs: Game, Forum, Website

Posted by: Henrik.7560

Henrik.7560

I should consider myself lucky, I only downloaded half the patch and most of its working.
HOWEVER I am tired of the Prologue Story Mode crashing on me when I go to that cinematic after the Amber Sandfall defense…

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Burn Celestial Elementalist

in Elementalist

Posted by: Henrik.7560

Henrik.7560

Eles are amazing what they can do on their own.

Attachments:

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Ranger Bugs (Updated)

in Bugs: Game, Forum, Website

Posted by: Henrik.7560

Henrik.7560

If Lightning Reflexes is interrupted, it will be set on full cooldown with granting Vigor, Condition Removal (Traited) or Fury (Traited).
Fix bow attacks to be set on full cd if used out of LoS of the target, For example facing the other way and using it while the target is selected, it won’t fire but will be set to full cd.
Hunter’s shot especially.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Guardian Changes (Good/Bad/Indifferent)

in Guardian

Posted by: Henrik.7560

Henrik.7560

I feel that the burn application potential is rediculous for guards especially compared to every other class, they can quite easily hit 12 or 13 in a second or two, and then cause 4-5k dmg per sec, this obviously is out of hand, and everyone knows it is and runs it themselves. A single condi should not do 5k a sec, no matter how much you trait for it. That hits harder than peoples regular burst easy, and plus, you remain a defense.
The damage buffs to greatsword were appropriate however, but no one even plays with that anymore becuase they all join in on the burnnnnnnnnn.
JI should not inflict 3 stacks, that’s just silly, it’s already a huge teleport, gap closer and a stunbreaker, not to mention provides all the medi bonuses. Torch throw is already heavy burst, and applies another 3 stacks, I mean, mesmer’s torch only applies 1 stack, rangers only applies 2 stacks and does nearly no damage, and both of them have a cd the same or longer. This is rediculous. It really limits the build viability for guardians as its far superior to the rest.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

Opinions on PU?

in Mesmer

Posted by: Henrik.7560

Henrik.7560

Veil is a lie. It is 3 seconds base with 6 seconds on PU. My proof is that I place the curtain and immediately walk through, then it runs out before my stealth does when I have PU on.
PU was fine back in the day when it applied defensive boons with might and swift, and gave one extra second of stealth, now, it’s just kittened. Anet ruined things that were good and made them ugly.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

nerf mesmer so I can show pple

in PvP

Posted by: Henrik.7560

Henrik.7560

Nerf this burn trash for guards and eles, their application of it and the burn strength itself, and THEN you can nerf mesmers a tad.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows