Dungeons were advertised as a content for hardcore players, they should increase their difficulty level, not normalize it to average player.
Considering the uproar of hutt burt this change would bring, it is preferable to implement a hard mode for full exotic/ascended DM teams.
And it’ll be an agonizing artificial difficulty mechanism like agony.
Lower dps than a guard? Really?
Lower support than a warrior?
Note which post of mine you’re quoting, my good man. I state the other 5 classes are inferior to warrior/guard/ele for these reasons and do not insinuate guardians have high DPS.
Mesmer would have an easier time than guard.
As I said, I’d love to be proven wrong and see the solo kill. Anyone up to the challenge?
I have all the colors I want. Selling selling selling.
I’m sure it’s doable on mes, probably 2-3 times faster than this with zerker setup.
I’d love to see it done.
Anybody who has crafted one or several legendaries will confirm, that it is pretty annoying to doubleclick those icies 100 times. Please implement a “mass refine” function or sth like that.
What this guy said. We NEED “Consume all”, “buy X amount” and "Salvage all [item quality <= X] buttons or menu items..
How are they inferior?
Lower DPS, lower support, lower survivability.
Like what?
The other 5 classes who haven’t solo’d Lupus yet.
Well, color me impressed.
Waiting on inferior classes to solo him now.
what if anet made it so every mob you kill gives you a stacking MF buff
MF doesn’t apply to chests, this point is [Moot].
The ONLY part I dislike about this is the no-res kitten applies to trash as well.
Dodgeroll is your friend. With a good roll you can dodge from one aoe ring to another and still receive 0 damage. Also vigor. Learn to love it.
Lupi in Arah. during phase 2 , can completely avoid aoe and his charge , but theres a random bolt that apparently kills you (not downed but full dead)
Look up. The single target missile is perfectly visible.
Or you can just use a well-placed feedback dome and have him apply himself to p3
Fractals are hard-capped now, the ride ended on the 28th.
when you have invisible single target bolts 1 shotting you
I’m sorry, what boss are you talking about?
Wrong, it could get a lot worse.
You mean like HotW? It already did.
If they aren’t careful and up the mob loot tables then all you will see is more teams that farm up to a certain point in dungeon and reset. (It’s already happening in a certain dungeon.)
There have been many suggestions how to adjust mob loot tables and token vendors to encourage dungeon completion.
Did her on Friday. Here are my comments:
1. Spark aggro range is still too high, why on Tyria don’t they fixate on the first guy who aggros them?
2. Holy heal batman, the invulnerability “fix” was totally uncalled for until the final spark fix.
3. At least 4-1 still works.
Now how can you feature her out similarly to the 70-second kill video?
MF is detrimental to your group and you as well.
Don’t use MF, chests aren’t affected by it anyway.
You cannot possibly make a statement about dungeon quality without being DM.
Good day sir.
So let me get this straight. You failed a whopping three times in the easiest dungeon in the game, therefore all dungeons are bad?
Yeah, no.
I wouldn’t say “ANYTHING”, because Simin.
The easiest way is to filter out the incompetent fools until you have a core of 7-10 friends who you know well and can rely on not to kitten kitten up.
Crucible of Eternity is now impossible …. if someone die in your group vs subject alpha, it’s over.
No. Last time I ran CoE, 3 people died on the last alpha in CoE2, ended up duo’ing him.
Subject Alpha + the new system = impossible.
Conveniently forgetting his HP has been nerfed to the point he’s a joke.
Alpha is not hard, all you have to do is time your dodges, CJ.
So, all non-heavy classes are ‘inferior’ now?
An elementalist solo’d him, so no.
Please, not again. What else is gonna be too hard? Killing green moa?
Green moa are easy. It’s the blue moa that are hard and should be nerfed to the ground.
Don’t give in to the whiners, do not nerf Simin.
Well, color me impressed.
Waiting on inferior classes to solo Lupus now.
I was under the impression it’s a FIFO TP. Feel free to correct me.
I know from sources that that goldselling site is sitting on 360000g in supply, and that the demand is about the double of this.
Holy [citation needed] batman.
I wonder how many chinamen, bots and TP crawlers they got.
Such is the life of a DM.
I don’t think I’ve every played a game where this was a valid and acceptable method of play. It’s pure cheese.
Graveyard zerging was sometimes the only possible way to down a boss. The huge kitten colossi in the AQ event are an example.
For killing 59% or less skippables, you get reduced tokens at the end of a run.
Punishing players for not killing unnecessary trash mobs? No no no.
Kill 80%, large bonus in tokens and a guaranteed rare (sometimes exotic).
Rewarding players for killing unnecessary trash? Yes yes yes. Add some dosh in there as well.
Which reminds me, does the 4-1 feature still work?
Also, is it still possible to pull her outside her comfort zone by the statue?
(edited by Iehova.9518)
After flushing down somewhat over 2M karma in total, I got:
Around 110 obsidian shards I don’t need.
Around 8-10 dosh worth of vendor trash.
3 charged lodes I need and other lodes I don’t care about.
7 Risen priests of Badazar.
Overall, I’d give it a 6/10 karma sink.
Change the no-WP restriction to apply only to bosses please kthx.
Are you saying that drops were better only for 1 day or a few hours?
Pretty much, gchat was full of “Let’s go Orr and enjoy the loot tables before the nerf”.
Really, people do expect legendaries to be handed to them -_-
Conveniently forgetting that the tier6 mats constitute a whopping 1/32 of the legendary.
Two things.
1. Unless you already have your clovers, you shouldn’t care one bit about t6 mats.
Certainly not when you need 250 of each T6 mat to make a legendary.
2. Gifts of Might and Magic cost me around 100 dosh. 100 dosh is easily farmable in a week.
And then there’s the precursor issue…
Slightly over 2M karma down the Orrian Jewel Chest toilet, I had 3 charged lodes and some other lodes I don’t care about.
I’d remove the kitten DR.
They’re already heading that way
I haven’t noticed any reduction in LFG calls. Your statement is invalid.
“WP-rezzing” solution would be acceptable if they also removed the mob-skipping exploit.
Skipping is not an issue. Kill the Champion Destroyer Crab and tell me you want to kill him again.
To all you anti-skipper crowd, I got three words for you: Champion Destroyer Crab.
Oh, just bring a warrior in MF gear and level 15 accessories.
And here I was hoping you’d solo him.
We need more info.
1. Does it stack with omnombars and scavenger runes?
2. Will it stack with itself (when the other utility slots get released)?
3. Which’ll be the most profitable path in terms of dosh per hour until DR?
4. +20% dosh and AR infusion, WHEN?
Oh and don’t forget the +30% dosh booster for laurels. Prepare to swim in dosh.
(edited by Iehova.9518)
You can do it on ele and guardian.
Looking forward to a demonstration.
Dungeons are meant to be hard.
Maybe back in September, at least from a personal perspective.
If you have people in your group who can’t play, that’s bad luck – then play with people from your or another guild.
What this guy said.
PS: I still think there should be three paths with ascending difference for each dungeon, as well as for jumping puzzles. With scaling rewards of course.
Yes please. Make path 1 easymode faceroll, path 2 normal and path 3 ball-busting hard (in a good way) and scale the received tokens and dosh appropriately.
It’s a dungeon, so it’s not soloable,
Didn’t stop certain people from soloing Lupus.
Well, I’ll be kitten I suppose you can still stability your way out of the bubble, then?
I don’t suppose you got anything soloable left to solo?
(edited by Iehova.9518)
Cleared CoE shortly after the patch kicked in.
Killed destroyer in 2 shields without time warp.
Alpha’s a joke in all three versions.
Husk needs a golem AI improvement (like making them unsubvertable until they complete their initial run).
Bjarl still has that “lose aggro mid-charge” feature.
Champion Abom’s charge made me kitten a few bricks.
Overall, 6/10 for CoE. I’ll see what you did to the other dungeons.