Showing Posts For Jumpin Lumpix.6108:

Squad bullying

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

LOOOOL, This was great! I had tears from laughing so much <3 Thank you for posting this hahaha

proving the OP point, of elitism and Bullying, how nice that you find laughter and joy from others suffering. Hope anet see’s this and takes note, and then strong arms a mechanic that forces everyone to play nicely with others.

aka. “The Complainer”

Squad bullying

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I don’t think they should allow private “invite only” squads in wvw. Granted that does penalize guilds who want to do GvG activities, but I think they should already have their own game mode at this point since its called “Guild Wars.” Either way, I don’t think wvw should allow private tags, or the ability to kick people who want to join it.

Then guilds will run without a squad, like we did before we even had squads. Your argument is pointless as you cant stop this. Anet have themselves drawn the line at hiding the tag when using the squad function, but they wont dictate how people play.

True you cant stop a group of people from grouping together and following one another in private parties, but at least this change to squads, would show that anet is taking a stance on it.

Currently it’s ridiculous when you get a squad that is 32/50 “TS” only and you have a ton of people not in squad or balanced parties following along, that aren’t allowed in. They become easy targets and help to rez enemy downed players because they have no party support.

Then go find a PUGmander that has no squad requirements. Squads go closed for a variety of reasons.
>Some commanders/guilds do not want to run 50/50, and blob around.
>Some commanders/guilds prefer to only fight “comped” rather than catch as catch can.
>There are many other reasons, but the point is that ANet cannot and will not try to force guilds/commanders to include everyone.

Well you would think anet would make a stance and implement this change, since so many commanders are out of control with this type of exclusionary behavior, specifically in wvw, and likewise in wvw where being a raid group really matters, as opposed to other game modes.

Also, I dunno how you know what anet will and won’t do, unless you work for them, and there is no harm in my suggestion anyways.

One more time why should players be forced into a group with you when they are the ones that spent Their time, Their gold and Their effort to acquire a tag to make Their own Squads?

It’s bullying to force yourself into people that don’t want to group with you, they have no obligation to provide you a squad, or to group with you.

And show us where Anet states that Commanders are obligated to allow anyone into Their Squads.

yah but this is WvW specifically, it is a joint server effort, where everyone can que in and is welcome to play. I feel that as a commander, you represent your server, and have to deal with the risk that some players who join your squad, you might not want to include for whatever reason, but its better then bullying and excluding. If you tag up you should have to lead everyone who wants to participate from your server in your squad, and not only welcome them but help and support them by including them. If a commander doesn’t like that then the commander shouldn’t tag up, I feel like anet should force this mechanic on commanders in wvw.

The burden of leading the server and the zerg should be placed on the commander if they so chose to tag up. It seems like a much smaller sacrifice that one person with a commander tag should have to put up with some people they might not want to include in there squad (and thus ruin 1 commanders experience), rather then one commander who excludes countless players who would like to participate in a wvw zerg (thus ruining tons of other players experience).

I also like how commanders act like being in squad is “no big deal, just follow along side the squad in the zerg.” The same argument can be shifted right back, if its no big deal to not be in the squad, then it should be no big deal to have players forced into your squad either.

Being in a squad is important as receiving group buffs are vital for survivability, which in turn also increases the survivabilty of the zerg as a whole to have everyone in squad. It also affects tagging mechanics which results in more loot and wxp gain from being in a squad

aka. “The Complainer”

(edited by Jumpin Lumpix.6108)

Squad bullying

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I don’t think they should allow private “invite only” squads in wvw. Granted that does penalize guilds who want to do GvG activities, but I think they should already have their own game mode at this point since its called “Guild Wars.” Either way, I don’t think wvw should allow private tags, or the ability to kick people who want to join it.

Then guilds will run without a squad, like we did before we even had squads. Your argument is pointless as you cant stop this. Anet have themselves drawn the line at hiding the tag when using the squad function, but they wont dictate how people play.

True you cant stop a group of people from grouping together and following one another in private parties, but at least this change to squads, would show that anet is taking a stance on it.

Currently it’s ridiculous when you get a squad that is 32/50 “TS” only and you have a ton of people not in squad or balanced parties following along, that aren’t allowed in. They become easy targets and help to rez enemy downed players because they have no party support.

Then go find a PUGmander that has no squad requirements. Squads go closed for a variety of reasons.
>Some commanders/guilds do not want to run 50/50, and blob around.
>Some commanders/guilds prefer to only fight “comped” rather than catch as catch can.
>There are many other reasons, but the point is that ANet cannot and will not try to force guilds/commanders to include everyone.

Well you would think anet would make a stance and implement this change, since so many commanders are out of control with this type of exclusionary behavior, specifically in wvw, and likewise in wvw where being a raid group really matters, as opposed to other game modes.

Also, I dunno how you know what anet will and won’t do, unless you work for them, and there is no harm in my suggestion anyways.

here’s the suggestion

I don’t think they should allow private “invite only” squads in wvw. Granted that does penalize guilds who want to do GvG activities, but I think they should already have their own game mode at this point since its called “Guild Wars.” Either way, I don’t think wvw should allow private tags, or the ability to kick people who want to join it.

aka. “The Complainer”

(edited by Jumpin Lumpix.6108)

Squad bullying

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Wb Jek

15 chars in a car

Someone sent me the link of this thread and said I was required here… This is pure gold.

Nice to see you endorse this behavior….. real nice. Genuine Lord of the Flies.

What? People paid for their tag, so they have to right to use them as they see fit… People who don’t like it can either try to find another commander or community that accept them, or get a tag themselves and be different. However, the OP do not want to take any of these options and want to Arena Net intervene in somenthing that really isn’t necessary.

referring to a thread about bullying and excluding as being “pure gold”

aka. “The Complainer”

Squad bullying

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Wb Jek

15 chars in a car

Someone sent me the link of this thread and said I was required here… This is pure gold.

Nice to see you endorse this behavior….. real nice. Genuine Lord of the Flies.

aka. “The Complainer”

(edited by Jumpin Lumpix.6108)

Squad bullying

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Instead of suggesting that she goes to another server, why not suggest that fellow wvwers be more empathetic and understanding? Or consider having anet make some change to the mechanics which doesn’t allow others to exclude in this manner?

I already said why. Because this is so clearly a social issue, not a technological one. Empathy and understanding do not arise from forcing others to open their squads who don’t want to for whatever reason. My offer to help the OP raise funds for a server transfer arises from empathy and understanding. Sorry you are unable to comprehend what you are trying to preach.

This is akin to saying if you don’t like people in your country treating you poorly, you should just move to another one, and “trust us” its much better over there. That seems more like troll to me.

I’m just really surprised so many people come out of the woodwork to commend this type of behavior, on an issue of discrimination towards handicapped people, which overall is baffling and frankly gross, and yet at the same time, completely proves, showcases and justifies the OP point.

Well, aside from the fact that in real life refugees do exist, the poster admitted themselves that it happens even in other situations not related to being deaf or over TS. Stop saying this is an issue regarding discrimination of a disability. I don’t see you offering a practical solution to help the poster transfer servers to a better social environment.

The issue is bullying in general and being excluded for no good reason. Instead of showing empathy and support, I’m seeing people commending the exclusion of others. Other servers are no better than any other in terms of exclusion, and its also impossible to figure out or measure which ones are less exclusionary.

“I don’t see you offering a practical solution to help the poster transfer servers to a better social environment.”

In no way to do I think OP should have to change servers due to the discriminatory behavior of others. Nor do i think that doing so would help the situation at all. I did however, post a solution.

I don’t think they should allow private “invite only” squads in wvw. Granted that does penalize guilds who want to do GvG activities, but I think they should already have their own game mode at this point since its called “Guild Wars.” Either way, I don’t think wvw should allow private tags, or the ability to kick people who want to join it.

aka. “The Complainer”

(edited by Jumpin Lumpix.6108)

Squad bullying

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Instead of suggesting that she goes to another server, why not suggest that fellow wvwers be more empathetic and understanding? Or consider having anet make some change to the mechanics which doesn’t allow others to exclude in this manner?

I already said why. Because this is so clearly a social issue, not a technological one. Empathy and understanding do not arise from forcing others to open their squads who don’t want to for whatever reason. My offer to help the OP raise funds for a server transfer arises from empathy and understanding. Sorry you are unable to comprehend what you are trying to preach.

This is akin to saying if you don’t like people in your country treating you poorly, you should just move to another one, and “trust us” its much better over there. That seems more like troll to me.

I’m just really surprised so many people come out of the woodwork to commend this type of behavior, which overall is baffling and frankly gross, and yet at the same time, completely proves, showcases and justifies the OP point.

aka. “The Complainer”

(edited by Jumpin Lumpix.6108)

Squad bullying

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

If no one is verbally abusing you, you’re not being bullied, and you’re not being discriminated against.

People aren’t bullying you because you can’t join comms. They are denying you. Learn the difference.

Do you cry to daddy when you don’t get the job you want?

OH so the definition for being bullied is verbal abuse? I’m sorry but that’s just not true. Denying someone from entering a group due to a disability is discriminatory and could be considered bullying by the one who is being discriminated against.

For Instance if i were to say, “no you can’t enter my group because I don’t like (insert ethnicity here) in real life.” Even if I was really polite about it, and didn’t swear or verbally abuse someone, ITS STILL discriminatory and against TOS.

aka. “The Complainer”

Squad bullying

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

To exclude disabled people is a direct violation of many rules. To exclude people because you don’t like them is bullying, plain and simple and to no net effect – you wont like them whether they are in squad or not, and they are on the map playing whether you like it or not. To exclude them from the benefits of the squad and hurt the squad and server and players (including players who object to this behavior who drop out of squad voluntarily) is hurting the game.

Why do people support this behavior? No one is asking you to play a certain way. You can play however you like. You can run a full or closed guild squad if you like and you can make exclusionary actions then. But this is not that scenario.

Look. There is no rule that says we can’t kick you out of squad because of a disability. We can exclude anyone we want, for any reason. As long as we don’t tease you in game for whatever ailment you have, I don’t see any problems.

We don’t support bullying people, but we support the right to add and remove people as we see fit. Commanders who lead WvW know what’s best for their groups, so excluding someone can be beneficial to the server.

TOS:

“While playing Guild Wars 2, you must respect the rights of others and their rights to play and enjoy the Game. To this end, you may not defraud, harass, threaten, embarrass or cause distress and/or unwanted attention to other players. This includes posting insulting, offensive, or abusive comments about players, repeatedly sending unwanted messages, reporting players maliciously, attacking a player based on race, sexual orientation, religion, heritage, etc. Hate speech is not tolerated.”

“You may not violate any local, state, national, or international laws or regulations.”

aka. “The Complainer”

(edited by Jumpin Lumpix.6108)

Squad bullying

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Cant afford to switch servers – don’t think this is an effective answer to the problem.

Switching servers absolutely is an effective answer to this problem. As others have said, this sounds like a social issue rather than a technology issue for devs to solve and I suspect that you have acquired a certain kind of reputation on your current server that can only be gotten rid of by a fresh start somewhere else.

Find a deaf-friendly WvW guild on another server that doesn’t require you to be on TS. You can always find players and guilds willing to help with transfer costs and I bet we could even start up a collection as a WvW community to help you with that cost, assuming you are able to find a server/guild willing to take you in.

A deaf-friendly wvw guild? This game is supposed to be handy cap accessible. Pretty sure excluding others for this could be considered harassment. Instead of suggesting that she goes to another server, why not suggest that fellow wvwers be more empathetic and understanding? Or consider having anet make some change to the mechanics which doesn’t allow others to exclude in this manner?

aka. “The Complainer”

Squad bullying

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I don’t think they should allow private “invite only” squads in wvw. Granted that does penalize guilds who want to do GvG activities, but I think they should already have their own game mode at this point since its called “Guild Wars.” Either way, I don’t think wvw should allow private tags, or the ability to kick people who want to join it.

Then guilds will run without a squad, like we did before we even had squads. Your argument is pointless as you cant stop this. Anet have themselves drawn the line at hiding the tag when using the squad function, but they wont dictate how people play.

True you cant stop a group of people from grouping together and following one another in private parties, but at least this change to squads, would show that anet is taking a stance on it.

Currently it’s ridiculous when you get a squad that is 32/50 “TS” only and you have a ton of people not in squad or balanced parties following along, that aren’t allowed in. They become easy targets and help to rez enemy downed players because they have no party support.

aka. “The Complainer”

Squad bullying

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I don’t think they should allow private “invite only” squads in wvw. Granted that does penalize guilds who want to do GvG activities, but I think they should already have their own game mode at this point since its called “Guild Wars.” Either way, I don’t think wvw should allow private tags, or the ability to kick people who want to join it.

aka. “The Complainer”

Why 300 range on guard Staff 1 now?

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I’m 100% convinced that any bad change implemented by Anet, no matter how ridiculous (and this is ridiculous, they have made the weapon useless offensively when it was already bad offensively anyways) will be defended by a huge slew of forum posters, for no apart reason.

Most of the logic for the change is basically people saying “good” and “no loot stick for you”. I don’t see how any of that is helpful. Staff had only 2 uses for guardian, pve tagging weapon and frontline guardian zvz build. It now can’t tag or do any dps in those roles, making it useless.

If they want to make it 300 range then they need to at least put a combo on it like daredevil staff and revenant staff.

aka. “The Complainer”

(edited by Jumpin Lumpix.6108)

Roaming: Who, what, why, how? #Discussion

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I like this “70-80% of pro roamers” line. Oh that is just rich.

It was meant to be rich

aka. “The Complainer”

Fiery/Icy Blade Skins Feedback

in Guild Wars 2 Discussion

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Uh so I really like these skins, they look cool, but on human female when you stow the weapon its a good 2 feet away from my side as seen here in the image….

anet plz….

Attachments:

aka. “The Complainer”

Please undo the Guardian Staff Nerf

in Guardian

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Well with the recent patch wave of wrath’s range has been cut in half from 600 range to 300 range which is melee range. Not only does the effect look wonky now (as the rainbow dosent even come out of the staff anymore) but it has effectively killed the staff as a weapon for guardian.

The nerf has made staff guardian in wvw obsolete, and in general pve has made it almost impossible to tag mobs as a guardian compared to other classes.

Please revert it back, staff was good how it was.

aka. “The Complainer”

Roaming: Who, what, why, how? #Discussion

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Honestly roaming is pretty easy, even in 1v1’s all you have to do is take a meta spvp build, tweak it to take a ton of escapes/leaps/stealth anything that lets you engage in combat and retreat from it at will. Then take SPvP stats that have been banned. Get full ascended in those stats, food + utility. Then proceed to gank players or do 1v1 and if you make a few mistakes, you just reset the fight an infinite number of times. (unlike spvp where if you dont cap and hold a node you lose, with this type of play you can do whatever).

Wow, you just delved into every roamers minds and pinpointed what they do with a blanket description.

/sarcasm

Thats what “starter” roamers may do. I can guarantee that real roamers dont just take pvp builds, add ways to escape and voila. Good roamers know this doesn’t work as often as you portray.

These are the roamers that are generally easy bags to any semi decent roamer (There are some that I have encountered that were skilled fighters using pvp builds, however 90%+ ended up beat. Not only by me, but by others)

I disagree because I go into wvw with a hybrid spvp build, modified sometimes for zvz if I’m in the zerg. Using full ascended pve zerker stats and I’m usually able to kill or run from 70-80% of most pro roamers. I play like this as dragonhunter, hammer rev, druid and necro. When I do kill them it’s because my bursts catches them off guard, because they are using Maurader or sometimes celestial stats. I time my dodge rolls from spvp training so there attacks don’t hit me and I kill them faster then they kill me.

The ones I run from and don’t bother with are the ones in full soldier/sentinel stats where I do zero damage to them and they wait for me to run out of skills to use before they very slowly kill me (of course by using overpowered stats that stack vit + tough. The reason I play like this is because I’m too cheap to change all my pve gear from zerk to maurader for roaming, and if you’re good, zerk is better for backline zvz play. I also find that zerk gear is more then enough to deal with most roamers.

aka. “The Complainer”

Pips Buffed

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

OMG thank god. This is a great decision and was sorely needed.

aka. “The Complainer”

Roaming: Who, what, why, how? #Discussion

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Honestly roaming is pretty easy, even in 1v1’s all you have to do is take a meta spvp build, tweak it to take a ton of escapes/leaps/stealth anything that lets you engage in combat and retreat from it at will. Then take SPvP stats that have been banned. Get full ascended in those stats, food + utility. Then proceed to gank players or do 1v1 and if you make a few mistakes, you just reset the fight an infinite number of times. (unlike spvp where if you dont cap and hold a node you lose, with this type of play you can do whatever).

aka. “The Complainer”

Why does raiding feel so unfriendly?

in Guild Wars 2 Discussion

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

The issue isn’t the difficulty of the raids, the problem is the psychology and effort that is required to convince others that you know what you’re doing. Not only is that aspect not fun, but it’s tiring, toxic, time consuming, repetitive and overall a negative experience.

The reason the community is having a hard time with engaging others as they do in other mmos like wow, is because this game had no content like raids foe years and so the player base is either not used to this type of strict gameplay or they specifically play gw2 because it didn’t have strict requirements and thus the need to convince others of ability.

It’s difficult to know what mechanics Anet should introduce in order to make a demographic of the population be more accepting or less stringent in requirements. Therein lies the problem.

aka. “The Complainer”

Roaming: Who, what, why, how? #Discussion

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I don’t think it should be called bullying. It is just a game. That being said I think the point that Jumpin Lumpix is trying to make is that the “good fights” claim that a lot of roamers want to make these days is pretty hilarious if you watch how they “roam.” The roaming role is full of gank squads now that actively hunt down players they can destroy for an easy bag.

No, he’s not saying that at all, he’s saying things like this:

Secondly, roamers engage in pvp combat that heavy favors them and their one vs one speced builds, which means it’s almost never a fair fight for those with whom they engage and they usually escape and reset fights when they are put at a disadvantage. And lastly it has minimal impact on the PPT and the server.

So why do roamers engage in pvp that heavily favors them, is low rewarded and has minimal impact to their server? Because they like to bully others.

This is a person that makes sweeping accusations that aren’t founded in facts, or even fairly perceived opinion.

Here’s a question: how many videos do you see online labeled “GW2 Roaming” where the person is outnumbering their opponent, and not the other way around? They don’t exist, people want to see others win against hard odds. What does that say about the desired content of roaming, especially solo content?

If I go and load up a Vaanss video, or any other major roamer, they are well received because of the difficulty in fighting multiple people at once.

There’s some hard evidence towards the mindset of the average roamer. They want good fights. Not easy bags that they could be getting in a zerg. Not to beat on people that didn’t have a fight. It’s not only incorrect, but toxic to make the broad claims he’s making.

But what do you expect from a guy that wants auto loot even when he’s dead?

I like how you don’t really read any of my threads and then make sweeping statements that arent what I was trying to say at all, the fact that you defend activities that are low skill, and mean, is not really surprising.

If you want skillful gameplay, get into spvp legend rank first, and then solo 3 players on one node, thats impressive. Roamers 90% of the time use stats that are banned in spvp, because they are OP and broken, and are too strong for 1v1 or 1vX.

I directly quoted you, and in doing so it seems I struck a nerve because I did read your vitriol, and I countered it.

And now, you are trying to stick your chest out with unrelated accolades and comparisons because quite simply, you didn’t have an argument in the first place and I made that clear.

You’re not even good at complaining bro, maybe try your hand at something else.

well I can see that you definitely don’t read what I write in any of my thread posts. In this post, I’m not complaining about anything, you would know that If you read what I wrote.

secondly I really don’t care if people roam or not, it doesn’t bother me or affect me, im simply pointing out the most likely motivations behind it. I can see by your post history that you do a lot of wvw roaming, exclusively, since the majority of your posts are centered on this topic/activity.

I can also see that me coming to the conclusion about the motivation for the majority of roamers who engage in this type of activity has struck a nerve. I have seen that most roamers, enjoy unfair fights and the bullying of others, whom do not want to engage them at all.

As a player who has roamed and who has Spvped and done just about everything else there is to do in gw2, my example of what I considered to be skillful play was dismissed and shrugged off, simply because you feel threatened by my conclusions. I can assure you that wvw 1v1 roaming is far below what many would consider, skillful play, unlike what is observed in spvp. This is why ESL came to GW2 pvp and not GW2 wvw.

99% of the tricks I use in 1v1, I learned from spvp, because that is a gameode where the fights are much more balanced and the participants challenge you. You learn almost nothing picking off reluctant participants, and the vast majority of your encounters will be exactly that (because its wvw which focuses on small group or zvz combat and specifically rewards and encourages those activities)and not 1v1’s.

If wvw roaming was truly a serious thing, then what need would we have for SPvP at all?

aka. “The Complainer”

Roaming: Who, what, why, how? #Discussion

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I don’t think it should be called bullying. It is just a game. That being said I think the point that Jumpin Lumpix is trying to make is that the “good fights” claim that a lot of roamers want to make these days is pretty hilarious if you watch how they “roam.” The roaming role is full of gank squads now that actively hunt down players they can destroy for an easy bag.

No, he’s not saying that at all, he’s saying things like this:

Secondly, roamers engage in pvp combat that heavy favors them and their one vs one speced builds, which means it’s almost never a fair fight for those with whom they engage and they usually escape and reset fights when they are put at a disadvantage. And lastly it has minimal impact on the PPT and the server.

So why do roamers engage in pvp that heavily favors them, is low rewarded and has minimal impact to their server? Because they like to bully others.

This is a person that makes sweeping accusations that aren’t founded in facts, or even fairly perceived opinion.

Here’s a question: how many videos do you see online labeled “GW2 Roaming” where the person is outnumbering their opponent, and not the other way around? They don’t exist, people want to see others win against hard odds. What does that say about the desired content of roaming, especially solo content?

If I go and load up a Vaanss video, or any other major roamer, they are well received because of the difficulty in fighting multiple people at once.

There’s some hard evidence towards the mindset of the average roamer. They want good fights. Not easy bags that they could be getting in a zerg. Not to beat on people that didn’t have a fight. It’s not only incorrect, but toxic to make the broad claims he’s making.

But what do you expect from a guy that wants auto loot even when he’s dead?

I like how you don’t really read any of my threads and then make sweeping statements that arent what I was trying to say at all, the fact that you defend activities that are low skill, and mean, is not really surprising.

If you want skillful gameplay, get into spvp legend rank first, and then solo 3 players on one node, thats impressive. Roamers 90% of the time use stats that are banned in spvp, because they are OP and broken, and are too strong for 1v1 or 1vX.

aka. “The Complainer”

(edited by Jumpin Lumpix.6108)

Roaming: Who, what, why, how? #Discussion

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Instead it’s killing players who are completely reluctant for no reward. It’s like doing open world pvp in wow and being lvl 60 and fighting against a lvl 30, and the gloating about it, there is no honor.

A zerg isn’t going to pass up the chance to kill the exact same person the roamer would kill.

true but there main objective isn’t to go around the map chasing around 1 guy and then stand around afk in an open field until one shows up

aka. “The Complainer”

Roaming: Who, what, why, how? #Discussion

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Sure sometimes u find other roamers and then it’s legit 1v1 but the vast majority of players run zvz builds so by just simple numbers the fights are lopsided in favor of roamers, you also get almost no loot or wxp compared to a havoc or a zerg so the motivation primarily is to have pvp with an extreme advantage. And from the point of view of the person who is being attacked by a roamer it’s akin to bullying, since there isn’t really any other motivation besides griefing others.

Why not spvp where it’s somewhat balanced and there are objectives and it’s fair stat/gear wise. Instead it’s killing players who are completely reluctant for no reward. It’s like doing open world pvp in wow and being lvl 60 and fighting against a lvl 30, and the gloating about it, there is no honor.

aka. “The Complainer”

Roaming: Who, what, why, how? #Discussion

in WvW

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

You guys can put whatever label or justification you want on it, but chasing down players that don’t want a 1v1 because they aren’t speced for it and u get no reward for it seems like bullying to me. It barely helps out your server and then the rest of the time I see roamers standing around in an open field waiting for people to come along. Seems like they want pvp where they stand little chance of losing.

Also saying that everyone has access to the same builds, while true the difference between a 1v1 build (which might it add uses stats and skills that were deemed op and were balanced out of spvp for that exact reason, or were balanced out because the goal is to hold an objective and not reset a fight a million times at your leisure) vs someone speced for zerg vs zerg, is like someone going up against a hand cannon with a knife.

Roamers are simply seeking unfair matchups and little else.

How about instead of being a victim, you practice and hone your skills so you can give as good as you get. There’s pride in knowing your class so well that you can handle anything you encounter, and it makes you an invaluable member of your team.

Every person in WvW has done 1,000 faceplants. Learn from them.

Again I don’t have a problem with roamers or gankers personally, I don’t care how you spend your day in wvw. I don’t care if it helps your server a ton or if your just trolling people and killing level 20s in greens. I’m just observing the motivation behind this activity and calling it how I see it.

People keep saying they enjoy it and that’s fine, but it also is what it is, and you might want to consider the motivations behind why people “enjoy” this type of behaviour/activity. All I know is that when I did it (and I did it well) it felt unrewarding, too easy and mean and also pointless.

aka. “The Complainer”

Roaming: Who, what, why, how? #Discussion

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

You guys can put whatever label or justification you want on it, but chasing down players that don’t want a 1v1 because they aren’t speced for it and u get no reward for it seems like bullying to me. It barely helps out your server and then the rest of the time I see roamers standing around in an open field waiting for people to come along. Seems like they want pvp where they stand little chance of losing.

Also saying that everyone has access to the same builds, while true the difference between a 1v1 build (which might it add uses stats and skills that were deemed op and were balanced out of spvp for that exact reason, or were balanced out because the goal is to hold an objective and not reset a fight a million times at your leisure) vs someone speced for zerg vs zerg, is like someone going up against a hand cannon with a knife.

Roamers are simply seeking unfair matchups and little else.

aka. “The Complainer”

Roaming: Who, what, why, how? #Discussion

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Am I still a bully if I genuinely roam to look for other solo roamers (and because when I come home from work all my guildies/friends are asleep on the other side of the world)? Didn’t know playing a game mode as intended (war zone) where defeating your enemy makes you a bully. I feel terrible, I should probably uninstall the game and end my life.

I dunno, If u like chasing people who clearly don’t want to 1v1 and aren’t geared or speced for it, then maybe? I always feel like roamers can’t handle the minimal amount of fairness that is put into spvp, so they go to wvw instead to have a huge advantage.

aka. “The Complainer”

(edited by Jumpin Lumpix.6108)

Roaming: Who, what, why, how? #Discussion

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I dunno why roamers don’t just spvp, the rewards are better and the fights are more fair and engaging. I don’t care if people roam or not but it seems like bullying to me, but If that’s what they want to do and how they want to play I don’t mind, I just get a kick out of players who roam and then act like they are amazing players, when the pvp is so heavily in there favor. Granted, some of them are good players but they also have huge advantages.

Why don’t roamers just sPvP?

I want to be doing open world PvP. I don’t want to sit in a bunch of tiny circles on a tankyass build 2v1ing enemies while the rest of my team loses 4v3 and gets Full Locked. I don’t want to use those silly locked runes and amulets sPvP has, I want to min-max my stats as I like and use combinations of runes and actually-useful sigils.

Also the only time I’d kill a zergling is when I want to refresh my participation. Actual roamers will look for other roamers and even or outnumbered fights. Frankly, I don’t take nicely to being put in the same boat as gankers.

And if you have a problem with gankers, just freaking change your skills while you’re running back from a zerg. Almost every class in the game has mobility skills they can use to avoid gankers (or in the case of Necro, just turn and kill them). If you can’t, you need to improve your play (because clearly, you died and were forced to run back, perhaps repeatedly). Don’t just come and whine here, because it won’t do anything except put me on the lookout so I can come bully you for real (I strongly dislike whining).

I never said I had a problem with roamers or gankers, I’m a spvp Legend so 1v1 isn’t anything new to me. However judging from these posts and watching the video that was mentioned, I am even more firm in my opinion that the primary motivator with this type of activity is bullying. Endless accounts of people chasing down zerg vs zerg players with roaming builds or those with not full ascended or buffs.

I really don’t care if you roam or gank, I tend to kill most griefers and roamers much to their surprise. I’ve even tired roaming on multiple occasions with full ascended, food, utilities and I quit because it was too easy and it felt mean at least 70% of the time. the motivation seems to be to Grief or bully others since the fights are almost lopsided in favor of the roamers.

You’ve whined about the pips, you’ve whined about raids and now your whining about roamers. I’m sure I could stop in the pvp forum and fine some more whining there.

You must need some training.

My characters name is “the complainer” why are u surprised about this? The surprising thing that might throw you off guard is that I am actually a highly skilled/knowledgeable mmo player.

aka. “The Complainer”

Roaming: Who, what, why, how? #Discussion

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I dunno why roamers don’t just spvp, the rewards are better and the fights are more fair and engaging. I don’t care if people roam or not but it seems like bullying to me, but If that’s what they want to do and how they want to play I don’t mind, I just get a kick out of players who roam and then act like they are amazing players, when the pvp is so heavily in there favor. Granted, some of them are good players but they also have huge advantages.

Why don’t roamers just sPvP?

I want to be doing open world PvP. I don’t want to sit in a bunch of tiny circles on a tankyass build 2v1ing enemies while the rest of my team loses 4v3 and gets Full Locked. I don’t want to use those silly locked runes and amulets sPvP has, I want to min-max my stats as I like and use combinations of runes and actually-useful sigils.

Also the only time I’d kill a zergling is when I want to refresh my participation. Actual roamers will look for other roamers and even or outnumbered fights. Frankly, I don’t take nicely to being put in the same boat as gankers.

And if you have a problem with gankers, just freaking change your skills while you’re running back from a zerg. Almost every class in the game has mobility skills they can use to avoid gankers (or in the case of Necro, just turn and kill them). If you can’t, you need to improve your play (because clearly, you died and were forced to run back, perhaps repeatedly). Don’t just come and whine here, because it won’t do anything except put me on the lookout so I can come bully you for real (I strongly dislike whining).

I never said I had a problem with roamers or gankers, I’m a spvp Legend so 1v1 isn’t anything new to me. However judging from these posts and watching the video that was mentioned, I am even more firm in my opinion that the primary motivator with this type of activity is bullying. Endless accounts of people chasing down zerg vs zerg players with roaming builds or those with not full ascended or buffs.

I really don’t care if you roam or gank, I tend to kill most griefers and roamers much to their surprise. I’ve even tired roaming on multiple occasions with full ascended, food, utilities and I quit because it was too easy and it felt mean at least 70% of the time. the motivation seems to be to Grief or bully others since the fights are almost lopsided in favor of the roamers.

aka. “The Complainer”

(edited by Jumpin Lumpix.6108)

Crawling in Downed State

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I think it would be interesting, that when we are put into downed state that we can slowly crawl to a safer position at about 1/5 – 1/2 the normal movement speed. It Might add an extra strategic layer, especially to spvp, while being in downed state.

aka. “The Complainer”

(edited by Jumpin Lumpix.6108)

Roaming: Who, what, why, how? #Discussion

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I dunno why roamers don’t just spvp, the rewards are better and the fights are more fair and engaging. I don’t care if people roam or not but it seems like bullying to me, but If that’s what they want to do and how they want to play I don’t mind, I just get a kick out of players who roam and then act like they are amazing players, when the pvp is so heavily in there favor. Granted, some of them are good players but they also have huge advantages.

aka. “The Complainer”

Why does raiding feel so unfriendly?

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I just can’t get over “training raids” that is the funniest concept to me.

aka. “The Complainer”

Roaming: Who, what, why, how? #Discussion

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I actually view roaming as a form of bullying, let me explain. For one it’s not really rewarded with anything significant compared to being in a havoc group or a large zerg. You get low amounts of objective caps and not a ton of kills like you get in zerg, and thus you get low bags and low wxp gain. Therefore it’s not really supported by Anet as being the targeted activity that Anet rewards in wvw.

Second they usually pick players off who are trying to catch up to a havoc or large zerg. Granted, this does have some tactical significance for a server as this slowly reduces the size of the enemy zerg, but unless there are a ton of roamers, (which there usually isn’t because the activity isn’t well rewarded) it’s not enough to really turn the tide for a server unless they are very evenly matched.

Lastly the players who do roam, primarily kill other players who have zerg vs zerg builds which are not designed for 1v1 combat, which of course, the roamers are speced for. Roamers run builds that are heavy with toughness/vitality with tons of leaps and escapes or stealth so they can get in and out of 1v1 combat specifically at will, giving them a huge advantage over other players.

So in summation roaming is an activity that Anet doesn’t really encourages because it’s not very rewarded, roamers even have trouble keeping participation now. Secondly, roamers engage in pvp combat that heavy favors them and their one vs one speced builds, which means it’s almost never a fair fight for those with whom they engage and they usually escape and reset fights when they are put at a disadvantage. And lastly it has minimal impact on the PPT and the server.

So why do roamers engage in pvp that heavily favors them, is low rewarded and has minimal impact to their server? Because they like to bully others.

aka. “The Complainer”

(edited by Jumpin Lumpix.6108)

Why does raiding feel so unfriendly?

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

They don’t feel unfriendly they are. Everytime I join a raid it’s rude people demanding I prove that I’m a good player. As an mmo vet who has done some of the hardest raiding content in wow ever created (was in the 8th highest rated raiding guild in wow, between burning crusade and wrath of the lich king) as well as played final fantasy 11 between 2001-2004, all I can say is that gw2 raiding is a joke. But how do I prove that to anyone without tremendous effort or having to deal with rude skeptics? So far I give up because it’s too tiring convincing others.

People expect me to do new ways of raiding by doing a “training raid” where you learn the mechanics and don’t kill the boss. All I can say is that, that isn’t how people used to raid and it feels like a colossal waste of time organized by people who have corporate mentalities. Trust me I can learn the mechanics, prob get top dps, and outperform experienced players by simply watching the YouTube video of it. But again how do I prove this to anyone without egregious effort?

You can’t and most seem to not be interested unless you have a stack of legendary insights to link ( which might I add can be acquired easily by paying for raids or simply manipulating the chat code link, so I’m not sure why people ask for this.

It’s too bad because I can’t find groups without a ton of effort and good groups are also missing out on good players. Since the player base is casual anyways, I suggest they lower difficulty of the raids to make them more accessible or add an auto join feature or both. ( this is coming from gwamm gw1 player and 2X spvp legend in gw2 as well, and spvp is much harder then any raid boss, yet more accessible.)

Also I list all my prior accomplishments to show that none of them help to find a raid group, which further illustrates my point and the ludicrousness of players exclusionary behavior in terms of raiding.

aka. “The Complainer”

(edited by Jumpin Lumpix.6108)

Gliding and Territories in WvW

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I think the change is Hilarious and therefore completely necessary. Changing up the game mode is a step in the right direction, and running around wvw all day feels like a running simulator, so I’m glad they are making travel faster.

aka. “The Complainer”

Feedback: Pip Acquisition [merged]

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

~snip

If I can not have it no one should :P. After you play a game long enough you get burnout or bored of it. How long have those high rank wvw been playing wvw? How many players are high rank? I am one of the high rank wvw(top ~2%) and it takes ~20hrs to finish the reward track. Hell I even stopped play wvw for a year but I am still in the top wvw ranks. That amount of player that can finish the reward track is 10hr is very small.

The player that are only playing wvw for the rewards and do not like it should just quit and do something they consider fun. I do not believe the pip system was meant to draw in more players but reward the dedicated players. It will keep them here for awhile hopefully long enough for A-net change/fix some of the issue with wvw.

Wvw needs more players but if the players are not enjoying themselves why continue to play? I know alot of player really want those wvw rewards but they are just skins. Their are other ways to get ascended gear.

I’m doing it just for rewards, and 90% of the time it’s not fun, since most wvw is fairly inactive. The low pip gain makes getting the rewards even more boring and something I do not look forward too.

aka. “The Complainer”

Feedback: Pip Acquisition [merged]

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Well its been awhile, and I think we’ve seen that most new players have been deterred by the new system of pips. The low amount of pips gained by players of low wvw rank, is leading to players getting almost no tickets, (since ticket gain is a linear curve, as in all the tickets are in the end chests and almost none are in the starting ones) and hitting the weekly ticket cap is brutal.

Everyone knows that even wvw vets would be complaining if they had to play for 20-50+ hours per week to hit ticket cap, but they don’t, they can easily cruise to max rewards and decent ticket gain in a mere 7 hours per week. Its ridiculous that to go from +1 pips to +2 requires you to go from rank 150-620. 1 pip gained for 470 ranks. Thats a little ridiculous, and its effectively making new players quit in trying to obtain the rewards before they even try, which in turn encourages players to be discouraged and deliberately not play wvw.

Instead of drawing players in with rewards, which is what the purpose of these rewards are (not necessarily to reward wvw vets despite anet claiming that). The rewards are designed to be a carrot on a stick & a reward for vets, and they fail to satisfy in both areas. If anet wanted to reward vets, they would just give vets something, since they have already been playing for so long and shouldn’t have to grind anymore for rewards they have already “earned” and “deserve.”

Vets have to grind for these rewards, just like everyone else (which means its not really a reward for them), though not as hard as new players. The rewards are a carrot on a stick, for everyone, and they severely limit new players ability to earn anything, while still making vets grind for rewards they have already earned.

Im not even going to touch the fact that 2/3rds of the wvw population are on servers that don’t get rank 1 in skirmishes, further limiting their ability to gain pips, which this argument is tied to population imbalances which is a whole other problem, yet still related to pip gain.

So any chance we can reduce the number of pips required to rank up, or maybe up the amount of pips we get, its kind of ridiculous, and I certainly hope there aren’t anymore rewards structured like this in PoF.

aka. “The Complainer”

(edited by Jumpin Lumpix.6108)

Pink Aurora?

in Guild Wars 2 Discussion

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I dunno that aura looks purple and blue to me

aka. “The Complainer”

Pink Aurora?

in Guild Wars 2 Discussion

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Why are people saying its pink? It’s a light purple glow, I looked at it on all 3 of my monitors and it’s purple mixed with white. It even has some blue in it, but I’m not seeing any pink.

The orbs look pinkish white, but overall they look more white then pink.

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aka. “The Complainer”

(edited by Jumpin Lumpix.6108)

Population is dying, low chance of revival

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Of course the population is dying. Why would pips keep anyone interested? Any new blood would come in, see how kitten-poor their pip gains are, and leave.

I’ve been saying this for weeks, and wvw players don’t want to acknowledge that the carrot on the stick was placed too far out of reach. That or they don’t care because they already have their rewards, and want to keep others from obtaining them.

The devs don’t acknowledge it either, despite numerous threads. When a grind is this time consuming, it actually works as a deterrent to new players. When a new player grasps how long the grind is they feel excluded and instantly think, this game mode isn’t for me, it’s for others who have played it since day one for years, I won’t even bother, because there are no rewards or incentives in sight.

aka. “The Complainer”

Balthazar Rip-Off

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Balthazar is the god of war, similar to the Greek god Aries. He rules over the fissure of woe, which has the spirit of dead warriors in it. It also has some fire in it, and he happens to use fire. He also has two hounds made of fire which is similar to the Greek god Hades who has Cerberus the three headed dog which guards the gates of hell.

So if anything, Balthazar is closer to the god of war Aries mixed with Hades the god of the underworld. If you want to compare it to any video game I’d say it’s closer to the god of war franchise.

Balthazar also has a touch of Apollo in him, since that is the sun god who wields fire. In addition the fissure of woe has a great forge for crafting armor for Balthazar and his army, this is similar to Hephaestus who forges armor for the gods.

Ragnaros in wow is the lord of fire elementals, one of four, (water, earth, fire, wind) which, the shaman class commune/control.

Since gw1 came out with Balthazar in 2004 as did wow come out with Ragnaros in 2004, I’d say they aren’t ripping each other off at all, and are totally unrelated, except that they both use fire.

aka. “The Complainer”

(edited by Jumpin Lumpix.6108)

A Compromise for Others Who Don't Want Mounts

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Why would anyone not “want” mounts. They exist in the gw1 lore, they make you move faster, they are dyeable, they look cool lol. I don’t get it, who cares, why would not want these things.

aka. “The Complainer”

OMG! We had a Deadeye Thief since launch!

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

There was also this one from the queens gauntlet.

https://wiki.guildwars2.com/wiki/Deadeye_Dunwell

aka. “The Complainer”

GW1 Nostalgia Trip

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

What kinds of things from gw1 do you fondly remember about Nightfall/Elona? For me it’s Koss’ hair, I always figured he had a third fist hidden in it. Also, the opening music by Jeremy Soule.

https://youtu.be/r4eolipL3uA

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aka. “The Complainer”

Dragonhunter Broken - Plz BUFF!!!

in PvP

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

They should of never nerfed true shot by 20%, revert it back.

aka. “The Complainer”

Spearmarshal Outfit should look like this...

in Guild Wars 2 Discussion

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Would be cool if we got warmarshal Varesh’s outfit instead for the deluxe/ultimate edition.

Then again, I wish it was armor instead of an outfit as well…

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aka. “The Complainer”

(edited by Jumpin Lumpix.6108)

Maps locked behind story episodes

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I think it would be nice if once you gain access to a map by completing the storyline on one character, that it would unlock 1 waypoint on said map so all your characters could waypoint in.

aka. “The Complainer”

you need to stop anet...

in Guild Wars 2 Discussion

Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Credit Card Wars 2 and/or TP Flipper Battles.

aka. “The Complainer”

[suggestion] Bigger Commander Tag

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I think the commander tag should fill up my entire monitor, if not 2 1/2 of them, I want to know who’s in charge so I stare at them, and contemplate the meaning of life.

aka. “The Complainer”

Chalic ofTears UNNACCEPTABLE

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I love jumping puzzles, they are one of the few activities in the game that require skill. If you mess up you have nobody else to blame but yourself. I love difficult solo content and I hope they gate more rewards behind them.

Here’s hoping that they add solo player boss fights, where you have to dps the boss, stay alive and constantly move through a jumping puzzle with a wall of spikes chasing you or random elements that knock you off, but are avoidable with player skill.

Then I hope they gate insanely awesome rewards behind it. Now that’s my kind of game.

aka. “The Complainer”