Showing Posts For Kal Spiro.9745:

Hall of Monuments Update?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I think the general consensus is,

“Yes, we understand these things take time and yes we’re happy to wait. BUT. The lack of communication throughout this has been annoying and fuel these fires far more than it needed to”

The main issue is that people ignore the communication that actually happens.

About a month ago they were “close.” But what is close? What does that mean? Just like in all things there is only so much tether. Close, to me, means under a month. Past a month you weren’t close, you still had a lot to work through, or you were seriously underestimating the effort needed. If they get to two months then close wasn’t even in the ballpark and they need to give us another update to let us know why it’s still taking so long.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Concept Idea - Snowflake / Candy Corn Muncher

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I just wish the frosted harvesting tools worked the way I expected. Primarily that the tier of snowflake they produced was directly related to the tier of node being harvested. If you only harvest Ori with the pick you only get tier 6 snow. No one needs tier 1 snow, and no one needs 50 stacks of it, that’s for sure.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Elder Dragons are not the only threat

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Quaggan expansion.

NOBODY will complain about cute little quaggans swimming around.

Except for the people that don’t think they’re cute…

You mean monsters?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Super Adventure Box [merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I wanted to write a really long semi-negative comment, but I feel like you wouldn’t care. Please bring SAO back. It’s been ages. Thanks.

I felt like SAO had a pretty satisfying first season, the second season not as much so. It’s a pretty good analogy to SAB.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Tengu race (proof?) Also new map?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Upload the pic, then hit preview, it should give you the option to upload another pic, repeat.

Anyway. Tengu were intended to be a release race, but were scrapped at some point in development. Maybe they’ll come back, but there is currently no information on that.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Elder Dragons are not the only threat

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Posted by: Kal Spiro.9745

Kal Spiro.9745

All of your suggestions are more useful for Living World stories than expansions.

These could be in the form of smaller, semi-annual content updates, with a much smaller sticker price, and maybe even no new specializations or masteries getting back toward the vain of a Living World as seen in Season 1.

I definitely appreciate the feedback, but I already mentioned these would be smaller updates. Expansions should be just as you say, expanding the map, the story and the abilities of the players. These are suggestions to play out stories that are already hinted at in GW2 as it is today. And sideshows are just what you want, when the main event is in intermission.

As to why the Pact should be involved in the troubles of the individual races? It only makes sense that if one member race is threatened then all should come to their aid. “We must all hang together, or assuredly we shall all hang separately.”

I didn’t catch that, since the whole point of this thread seemed to be about the next expansion.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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[Suggestion] 5 exotic luck into 2 leg. luck

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Why now?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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I don't Understand

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Armor isnt balanced.
Characters are balanced, which is why differant characters wear differant armor.

They are generally balanced around their armor class. An ele wearing plate armor shooting you with fireballs at range and you get close and he tanks you is not really balanced.

Now, an elementalist in light armor, shooting you with fireballs at range and you get close and he tanks you anyway, that is balanced.

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[Suggestion] Buying Hero-Points

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Sorry, and correct me if I’m wrong, but this sounds like a very literal pay-to-win model. Don’t want to level, or play the game at all, but want all your skills and traits? Give us money and you can have whatever. That is the definition of pay-to-win and no one wants that.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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2 kids ruining farming

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Posted by: Kal Spiro.9745

Kal Spiro.9745

They’re probably just trying to interrupt the candy corn farm

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Hero points *need* a refund option.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

This was not a cost analysis issue (was because it’s kind of moot at this point). If costs were the issue, the cheapest option would have been a blanket reset. Much easier to implement than to build a program to detect current choices and/or to design builds for people (which is what happened with L21-35’s.).

The real issue was implementing a choice-based system and choosing to favor those who did not want to use it over those who did.

That’s not how cost analysis works. A blanket reset would have been the cheapest and easiest thing to implement, but the potential backlash was deemed too high, so they went the next step to make a system to rebuild with available points.

Since the backlash on that would not be nearly so high, and any issues with that system would work themselves out naturally, that was where they stopped.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Hero points *need* a refund option.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Based on players in this thread and the ones like it asking for a reset option to get the points that the game spent with apparently no rhyme or reason in many cases, I realism the largest problem with MMOs or games in general is the hardcore fanbois attacking people who have an criticism at all about their baby (the game).

You can stop right there. This has nothing to do with fanboyism. This has to do with reality, game development, time, and cost analysis. It’s been explained, but the complainers just don’t want to hear it. The complainers never want to hear it because ultimately it leaves them in the same place they started.

It is absolutely not worth it to fix this problem in the way being demanded. It is a problem that will never come up again. It is a problem that will inevitably fix itself for the vast majority of those effected poorly. That means that the insignificant minority of people who were negatively effected and also can’t seem to work themselves out of the problem on their own are just out of luck.

There is literally no value in fixing this. The problems far outweigh the handful of people it would help.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Elder Dragons are not the only threat

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I’m not really interested in an expansion that only focuses on a threat to a single race. Flame Legion isn’t a threat, and they never really were, they’re a nuisance. It’s three to one against and the “better” tech isn’t really renewable without the Dredge to help.

The Centaurs are an interesting thought, and I definitely want to travel north of Kryta, but in what way are they a threat to the Sylvari, or the Asura, or the Norn or the Charr? They want their land because it’s sacred to them, they’re not on a kick to take over the world.

The Inquest didn’t get anything out of the deal with Scarlet. They really didn’t. They’re no more important nor dangerous than they ever were. That isn’t to say they aren’t extremely dangerous to everyone since they have absolutely no scruples nor ethics. But they’re a sideshow at best.

The Aetherblades are also a sideshow and don’t make sense as the main attraction. Personally I’d rather see them show up in a Han Solo move where at the last minute they save the day because they realized it was their butts on the line too, ultimately.

The Dredge aren’t even a sideshow, they’re a joke and not worth the attention of whole expansion.

Dhuum could be interesting, I guess. But only to veterans from the original game. To anyone, like myself, entering the story from GW2, he’s not more interesting than Dragons. He also doesn’t open up any area.

That’s the most important thing, having new areas to explore. Mordremoth is opening up Maguuma. Kralkatorik opens up the Crystal Desert. Jormag opens up the Far Shiverpeaks. Of the enemies you’ve mentioned only the Centaurs open up an area of the map that is new. They’re just not a good enough hook to base an expansion on.

All of your suggestions are more useful for Living World stories than expansions.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Completed Thread

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I don’t understand one thing, Guild Initials aren’t unique. You can use your initials, I think you can even change them after the fact.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Big Ventari/Staff Concern

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Posted by: Kal Spiro.9745

Kal Spiro.9745

And I can’t let all this melee staff talk go without pointing out that a polearm weapon type with actual purpose-built polearm skins would have looked 1,000,001% better. The stance and moves all scream polearms, and cry bloody rivers for being wasted on staff skins.

Skill 5 looks sick with a scythe style skin like Final Rest

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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(edited by Kal Spiro.9745)

Shiro Tagachi teaser

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Wakazashi and Tanto

I was trying to figure out what class could look like that and duel wield swords. Ranger is getting a Staff, Guardian is getting a Bow, that leaves Thief which that pic doesn’t make sense for.

Shiro is a far more fitting reveal, thanks for that.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Found Belongings & Found Heirlooms

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Posted by: Kal Spiro.9745

Kal Spiro.9745

These were specifically cited by ANet to be useless after the end of Season 1. So feel free to delete them.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Why don't Mordrem count as plants?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

For the same reason that risen giants don’t count as giants?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Swords and Sticks

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I’ll stick with the rapiers

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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New PC help

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I can choose any part I want also the assembly is free !well at least here in Israel so I should go for Gtx 970, lower the cpu to i5 4690k and ram to 8 gb ?
My budget is around 1500$-1600$

I would bump up to 16, even if it meant cutting back a couple versions on the video card. But that’s me.

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New PC help

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I would go with i7 and 16 gb of RAM. You know what you can afford, and so it’s on you to figure that out, but in general I would do that ever time. Also make sure you’re saving enough for a good video card. It doesn’t need to be the newest one, something around $250 should do you.

Also, where are you ordering from? Try Newegg.com. I’m assuming you’re in another country, so maybe the prices aren’t actually ideal, but in the US they’re typically the best price and always reliable.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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(edited by Kal Spiro.9745)

GSCH/TTS and Tequatl

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Posted by: Kal Spiro.9745

Kal Spiro.9745

It’s been a week, do you seriously expect to be running perfect runs on a buffed and altered event in that time. You need to learn the new do’s and don’ts. That’s a thing, deal with it. You got really close, but close isn’t good enough. How long did it take to perfect Teq in the first place?

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Mission Impossible: Sharkmaw Cavern

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I don’t know what you people are talking about. I just line myself up on the second tooth from left and jump straight into the mouth. It’s a clear line to water, no damage.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Super Adventure Box [merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

TL;DR – SAB’s on hold because of changes made to the engine and focus on the expansion.

“We’ve made a number of changes to the physics engine as a result of places like Silverwastes, Dry Top, and the expac that means we need to go back and re-work SAB to use all the new movement systems. It also needs a pretty solid rewards overhaul, and I know Josh would love to make some changes to world 2 before it returns.”

Source

Seriously how has the physic engine changed because of 2 new regions. People still jump the same distance and animations are still the same…

Physics are how objects interact with other objects. It defines what kind of unique interactions they make. One of the most significant things would be the Beetles which can only be attacks from one direction, and the Mordrem that cause roots that thrash and hurt you, but don’t effect your movement, and chance you as you try to avoid them. Some of the results of these important physics changes would be the Revenant skill that makes a reflecting shield which always faces the same direction as the Revenant.

SAB cheated the GW2 physics engine, it manipulated it in ways it was never meant to work. One of the most significant interpretations of that is actually baubles. It’s the first time that you could pick up an item and add it to your inventory by doing nothing but stepping on it. Since SAB stretched GW2 physics to the breaking point, changing how those physics work would have no choice but to break SAB.

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Character names

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Yes thats why im saying to at least add the >’< character to the name option, it would create many more creative ways to name a character, and its present in many fantasy name, so i dont see a problem why not.

I agree, one of my Guardian’s should have an apostrophe in her name. I don’t see the problem either.

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Make gear/stats simpler

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Sure, just get Berzerker gear and you’ll make most people happy, whether or not you are.

Honestly, aren’t all games like this? Figure out which stats are important to you, get gear with those stats. Try to avoid stats not on your list.

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Hero points *need* a refund option.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

As far as I remember, in ESO the reset option is required because, yeah you have more skill points you need.

But the problem is that you spend those skill points to specialize all your skills once. You have two choices. And you cannot learn both sides of the specialization. So if you choose the wrong one, the only option is to reset the talent and spend your points on the other side.

As for GW2, a reset option is in my opinion not worth it. Other games make you pay to reset. Well in GW2 you pay too : you just get new HP to learn the new talents. And HP are so easy to get it’s actually cheaper to just earn them to unlock what you wanted to try than to pay for a reset in other games.

So yeah, it’s not my usual choice (I do like my MMOs to have full free resets and stat respecs, at least in town) but GW2 takes so little effort to just learn everything I don’t think it’s worth fighting for a kind of respec feature.

That’s a good point, I remember it split, but I forgot you chose one or the other, not both. That means it follows the same rules. The resource is limited, even though it’s unlimited, because you have to make a choice on where to spend it and once chosen the only way to take it back is to reset everything.

ESO is, therefore, no different than any of the others and is not relevant nor comparable to GW2 for that mechanic.

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Character names

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Well at the end it become Crimson Fear… (a thief with a red hair..) its lame but i didnt have any more time to try the names so yeah… and i used Skullprox for my hunter :’D

I’m amazed Crimson Fear wasn’t taken.

Generally speaking the typically most reliable way to get a name is to add a title, or a surname.

One of my Asura is names Frokk. Of course Frokk is taken, it’s a great name. So I just made him Instigator Frokk, no trouble.

My eventual Revenant will be named Scythe, that has been gone for a lone time, but by giving him a surname it doesn’t matter.

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Hero points *need* a refund option.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

There’s two different issues here. One is the temporary transitive issue of people who will be back to normal in not too long a time, but the other is whether or not there should be a refund of points all the time for everyone.

I think the leveling is pretty fast in this game compared to most and the PvE is pretty easy. It’s probably not necessary. Not that I’d object if Anet put it in.

I just think they have other things to work on that are far more important than this.

What they probably should have done is implement an option when logging in to your character for the first time post-patch:

“Would you like the game to attempt to automatically choose skills and traits based on what you were previously using? Yes/No”

If no, it would just wipe your board clean and give you all the hero points you would have had. If yes, then it would have done what they did. There would still be upset people because they would have clicked “yes” and didn’t like what they got, or because they clicked “no” because they can’t figure out a build, but it would have given us a good choice to pick if we wanted.

They specifically referenced this as an option. In this case they would have had to make the system maintain the old system, in order to retain the information until you make the choice, plus implementing the choice. According to them it would have taken them more than twice as long to implement this process and they needed to release the update.

Also you said it yourself, they still would have upset people. In fact they probably would end up upsetting twice as many people because now they don’t just have people who are upset with how it allocated points, but people who are upset that they have to allocate the points themselves. The fact that the people got to make the choice that upset them isn’t going to change anything. It would just change the argument against them, they’re still going to be just as angry and just as unreasonable as those that are angry now for this system.

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Hero points *need* a refund option.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

“You guys know how every MMO we have ever played or even heard of refunds skill tree points when they make a major overhaul or sometimes even a small change to a skill within a tree?”

“Yeah well GW2 devs went the other route and spend them for you at seemingly random”

Once again, don’t blame the devs blame gd people who cried about losing their skills. Those people are the reason you are stuck with your temporary problem.

P.S. I have gained 5 lvls since the patch, not one Hero Point earned…

You only gain them on odd levels, and yes if you had more skills unlocked than you would have had in this system so you have a bit of a deficit. Still doesn’t change your problem is a temporary one.

Also still doesn’t change that my problem is being forced to play a character the way the devs want, not how I want…

I don’t care how temporary my problem is, when the only way to get around it is to play something I dislike.

This has nothing to do with the devs. The Devs didn’t go through each individual character and choose their build. They made an algorithm that weighed values of things. This method is invariably flawed for this precise reason. The flaw is just minor enough to not matter in the long run.

It has everything to do with the devs, they are the ones who opted for the algorithm rather then obvious solution.

The are also the ones who chose to not add a refund option and ultimately the ones who could fix that.

In the time it takes anet to “fix” your entirely temporary issue, you could reach a level where it’s a non-issue. But no, you decide to be a player hat flips out over something that would resolve itself in as little as a week of play. You already have the solutions available. It’s not Anet’s problem to give an unnecessary solution because you dont want to use what’s already there.

I’ve gained 6 lvls since the patch, still no HP other then challenges I have done because they spent more HPs then I had on skills/specialization I don’t want.

They want me to eat a **** sandwich to get to a point I can customize my own character? Fine, but I have being eating and eating with no end on sight…

Maybe the issue is more about the distribution pattern of Hero Points as you level. I was leveling my Mesmer lately and didn’t receive any skill points for the few levels I got her. I would have expected something new to pop up at least between those levels.

Granted, I was basically running around with no traits before because I would have had to hunt for them. By default, I have more unlocked now than I ever would have before, so even with my points being auto-filled into Chaos it’s better than nothing. However, if we got 3-4 points every level or so, it would feel more progressive. It would make it seem exciting to get to that next level.

I’m actually not certain if point distribution is working as intended. I have only played one sub 80 since the patch and he was already level 69 before hand. So I didn’t pay a huge amount of attention to when he received points. But I recall getting a cluster of like 7 points and then nothing for a while, when I was expecting them every other level. Unless I’ve been reading that wrong too.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Hero points *need* a refund option.

in Guild Wars 2 Discussion

Posted by: Kal Spiro.9745

Kal Spiro.9745

Do you not realize that a new person wouldn’t have this problem at all. Not even a little. That is, a new person would be able to put the points wherever they want.

And then they discover as they play that they really dislike the shouts they bought, but they saw a warrior using banners and hey maybe that’s a great idea…but then they don’t have the points to even try anything more than the most basic one for a not insignificant amount of time?

Suddenly that new player has the same problem. And made even worse in that they’re new, and not an older player like me who knows whats at endgame to dink around with. Even if they manage to be in a guild that reassures that they’ll have enough by 80, that is still asking that new player to slog through the rest of the levels until they get enough points to do what they wanted. And what if banners turned out to not be as fun as they thought? Now they have points in two places that will feel like a waste of time on a character they won’t be enjoying playing and will have little impetus to continue to play.

Sure, a new player might not care about that, just like you don’t care about it and my view. But just as you keep telling me that my view isn’t universal, NEITHER IS YOURS.

And this forum is for feedback, and it’s important to have dissenting voices like mine, who think this is a bad idea, and bring up angles that it really doesn’t seem that the devs had considered to the point it feels like they abandoned their previous oft stated ‘the whole game matters not just the end game’ viewpoint. WoW’s devs thought that removing flight from the most recent expansion was a -great- idea and fleshed out their reasoning, and only reversed that after people pointed out opposing viewpoints. While the ANet devs have become more secluded and do not reply as often as they used to, I like to think that they still care about our opinions.

Funny story, and it’s already been mentioned by Vayne, that was always true. If you spent you skill points they were spent. If you didn’t buy the right skills you had to wait until you got more points to buy the skills you want. This isn’t different. It’s SO easy to get points that it remains a nonissue.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Hero points *need* a refund option.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

And THAT is why there is no refund. You give a refund if it’s not possible to buy everything. If you will run out of points before you run out of things to spend points on then a refund makes sense. If you run out of things to buy long before you run out of points, then there is no point.

Tell that to ESO, the devs there went the extra mile to make it possible to reset skills while giving your more skill points then you could possible need.

ESO is a terrible game and not worth playing, so I won’t be telling anything to their devs because no extra miles they went through made up for everything else.

But I ask the question. More than you could possibly need, or more than you could possibly use? There are a lot of skills in that game and they split. Just because you can make a functional, even optimal build before you run out of points doesn’t mean you can’t still use those points.

I can make a fully worthwhile build by unlocking only one skill group and three trait lines. That doesn’t mean there aren’t more things for me to spend my points on.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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So I'm hoping HoT will arrive before Nov 10?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I don’t think Fallout 4 is terribly relevant to HoT launch. And I got the Pipboy edition.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Hero points *need* a refund option.

in Guild Wars 2 Discussion

Posted by: Kal Spiro.9745

Kal Spiro.9745

Right now, I would -not- list this game as one to try for a new person. Not because it’s overly complicated, but because you are so crippled in your early choices that if you make a choice that makes a character utterly unfun to play, it ruins the entire game and experience for you. I wouldn’t be able to convince any friend of mine who feels that way to give another class a try, and I really wouldn’t ever want to say ‘well start over again on another of the same class and spend all that time leveling again and just choose something else’, because who in their right mind would really feel like that was a good choice and not a ‘waste of time’.

‘Level to 80’ or ‘Go into PvP and experiment there’ are not options. One means hours of unsatisfactory gameplay to possibly find out at the end that a class just isn’t something you want to play at all leaving you with an overall terrible taste for the game, and the other is forcing people into a playmode that they may not want to ever engage in. They took the PvP zones out of world explorer for a reason, not everyone wants to touch that. This really feels like ANet entirely dropping the ball and not considering all of their players.

Do you not realize that a new person wouldn’t have this problem at all. Not even a little. That is, a new person would be able to put the points wherever they want.

You missed the part where he points out your can’t try different builds while lvling, since with no way to get HP refunded you’re stuck with a particular build for a long while before you have enough HP to try a new one.

You have NEVER been able to try different builds while leveling. And since the open world is relatively easy, you don’t have to worry about them much until you’re 80. I never did.

From launch, you didn’t get traits unlocked fast enough to test any build unless you want to PvP.

That’s life in the big city.

I agree that is life in the cough “Big City” what he’s saying is that it didn’t have to be this way, if they has implemented a refund system not only would me and others not be in the current predicament but the game would have being better for new players.

Which ironically is one of the reasons they gave for not allowing any type of refund.

Once you have traits unlocked, you can change them out of combat whenever you want. Because you unlock them all by 80 anyway, there’s no reason to offer the refund and in most MMOs I’ve played you can’t buy a skill and go back and say I want a different one. You can change builds, but not unlocks.

I played Rift. I picked skills as I leveled. If I made a mistake, Id’ have to wait to have more points to buy more skills. Do you know a lot of MMOs that don’t work this way?

SWTOR = You don’t like your path or want to change your utilities? It’s refundable.
TERA = glyphs that affect your skills no longer good enough? Changeable on the fly.
DDO = Feats dragging you down? Consult your friendly Mindflayer Fred (no seriously, I’m not making that up)

And so on, the majority of MMOs allow the refund of customization points.

But if all that is not enough, or not close enough to GW2.

ESO = you get more skills points, thanks to quests, leveling up and sky shards then you’ll ever need for your build, still they have a refund option for skills purchased with said skill points.

These games your describing are games where you run out of available resources before you run out of skills. That’s why there is a refund available. This is a different type of game. That system isn’t relevant here.

ESO is an exception, if that is an accurate depiction of both the game and character builds. I didn’t play it nearly long enough to learn that much because it was terrible.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Hero points *need* a refund option.

in Guild Wars 2 Discussion

Posted by: Kal Spiro.9745

Kal Spiro.9745

Right now, I would -not- list this game as one to try for a new person. Not because it’s overly complicated, but because you are so crippled in your early choices that if you make a choice that makes a character utterly unfun to play, it ruins the entire game and experience for you. I wouldn’t be able to convince any friend of mine who feels that way to give another class a try, and I really wouldn’t ever want to say ‘well start over again on another of the same class and spend all that time leveling again and just choose something else’, because who in their right mind would really feel like that was a good choice and not a ‘waste of time’.

‘Level to 80’ or ‘Go into PvP and experiment there’ are not options. One means hours of unsatisfactory gameplay to possibly find out at the end that a class just isn’t something you want to play at all leaving you with an overall terrible taste for the game, and the other is forcing people into a playmode that they may not want to ever engage in. They took the PvP zones out of world explorer for a reason, not everyone wants to touch that. This really feels like ANet entirely dropping the ball and not considering all of their players.

Do you not realize that a new person wouldn’t have this problem at all. Not even a little. That is, a new person would be able to put the points wherever they want.

You missed the part where he points out your can’t try different builds while lvling, since with no way to get HP refunded you’re stuck with a particular build for a long while before you have enough HP to try a new one.

You have NEVER been able to try different builds while leveling. And since the open world is relatively easy, you don’t have to worry about them much until you’re 80. I never did.

From launch, you didn’t get traits unlocked fast enough to test any build unless you want to PvP.

That’s life in the big city.

I agree that is life in the cough “Big City” what he’s saying is that it didn’t have to be this way, if they has implemented a refund system not only would me and others not be in the current predicament but the game would have being better for new players.

Which ironically is one of the reasons they gave for not allowing any type of refund.

Yeah, no. This is wrong on a variety of levels. The expectation is that you will play the game. In playing the game you will level up. It’s easier than ever to level up. All the classes depicted in my sig are my 80s. More than half of them, probably three quarters of them I leveled, exclusively, by doing dailies and opening the occasional tome from daily rewards. Barely even playing the game at all.

In playing the game it’s expected that will probably include open world PvE. In the course of doing open world PvE you will be subjected to 189 hero challenges. It takes somewhere around 22 hero points to max out a circle. Between leveling and hero challenges you have plenty of time to experiment. Also, whether you have them unlocked or not, all traits and skills are viewable in the builds sheet, so there is the opportunity to plan and decide what you want to work toward.

With the addition of hero challenges it’s probable that, depending how you play, you could have everything unlocked in the 50s. It is pretty much guaranteed that by the mid 60s you should have anything you might actually want unlocked. We’re not even talking 80s here. There are so many points getting thrown around that this system is a cinch to clear.

And THAT is why there is no refund. You give a refund if it’s not possible to buy everything. If you will run out of points before you run out of things to spend points on then a refund makes sense. If you run out of things to buy long before you run out of points, then there is no point.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Super Adventure Box [merged]

in Guild Wars 2 Discussion

Posted by: Kal Spiro.9745

Kal Spiro.9745

So before the physics changes they weren’t actively working on it because not many people played it the second time around(according to ArenaNet’s metrics)and now it’s because of physics changes?

Or nah?

They weren’t working on SAB during Season 2 “because it didn’t fit into the story.” After Season 2 ended it can be assumed that they had already moved three of the four living world teams to start work on the expansion. No SAB during the expansion life cycle because no resources.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Hero points *need* a refund option.

in Guild Wars 2 Discussion

Posted by: Kal Spiro.9745

Kal Spiro.9745

It’s the standard MMO solution, I’m not re-inventing the wheel here, they didn’t feel like going the extra mile was worth it which the fact the patch also brought imbalance to PvP and PvE is further proof they might have needed to spend more time and resources on making the patch better before rushing it to meet a self imposed deadline.

Actually, no. They chose to go the extra mile of putting in extra effort to appease the complainers who didn’t want to rebuild their characters themselves. You want them to have gone another mile after that to then also appease people who can’t handle the minor inconvenience this has on a very small cluster of character levels.

Actually it’s going to be more among the lines of:

“You guys know how every MMO we have ever played or even heard of refunds skill tree points when they make a major overhaul or sometimes even a small change to a skill within a tree?”

In guild wars 2 you can respec your traits and reorganise your skills for you build freely. So long as you’re out of combat. That’s the same as in other MMOs (but in the other ones I’ve played it’s never free).

In other games you tend to unlock new abilities as you level all the way to level cap, it’s the same with the Hero Points system, you earn points as you level and unlock new abilities with them but in the case of GW2 you can choose which new abilities you get at each level as you level. You don’t get Fireball at level 20 you get it when you decide you want it.

That’s what I’d tell my friends. You unlock abilities and use them as you level, without having access to everything. I think it’s a good way of learning what your profession can do.

You would tell your friends that because you’re not in my situation.

I could say what you say, but I would be lying in respect to my experience.

Right now I don’t get anything when i want it, I’ll eventually be able to but before that I have to play a character I basically did not make.

So then just delete it and start over. What will you lose? Honestly? Almost everything that matters is account bound now. Any bags you can bank. Your gear is meaningless cause you’re sub 80. If it’s such a big deal to you, why don’t you just start over?

There is your free reset right there.

Starting over from scratch is the best option to a choice outside of the players hand, can you even think of better proof that said change was wrong?

You must not have a lot of experience with MMOs if this is the first time you’ve played one and the result of a major patch had an effect where deleting and restarting your character is the best way to solve it. Specifically for a low to mid level character with nothing to lose.

I see, you’re at a impasse, no way to refute my argument so you revert to personal attacks, it’s ok it only says A LOT about yourself.

What attack? I’m sorry if you’re touchy, though I’m not surprised based on the content to date. But I was being very serious and simply making a statement based on experience. I’ve been in a LOT of MMOs all the way back to UO, and it isn’t really such a monumental nor even unique event, as you seem to think it is, for a major patch to so damage a character as to make them be unplayable. Causing reroll to be the most reasonable solution.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Existing skills even if not trained

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Because, as is clearly the case by everyone that responded not understanding what you were asking, you did a very poor job of explaining your situation.

not sure what you meant here either, but thank you for you wisdom. as you can see I already got the answer and it was clearly not yours

That pretty much sums up this whole thread.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Existing skills even if not trained

in Guild Wars 2 Discussion

Posted by: Kal Spiro.9745

Kal Spiro.9745

Ah, you mean you have Conjure FGS equipped on your skill bar even though you don’t have it unlocked? In that case it is a bug and should be reported.

If you are at below level 80, then most likely you had that skill on your bar before, but lacked the HP to autounlock it. If you are at level 80 (or still have unused HPs left), then it’s a glitch in Anet’s unlocking script.

Thank you for a normal response. Why is so hard to respond in a simple manner before sending people to “read other pages on forum”.

Because, as is clearly the case by everyone that responded not understanding what you were asking, you did a very poor job of explaining your situation.

This is definitely a bug. If you haven’t unlocked a skill in the wheel, but you have access to that skill in your bar, then that’s a bug. I mean, that should honestly be very clearly a bug and shouldn’t need clarification, but whatever. It’s clarified, you’re describing a bug.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Hero points *need* a refund option.

in Guild Wars 2 Discussion

Posted by: Kal Spiro.9745

Kal Spiro.9745

“You guys know how every MMO we have ever played or even heard of refunds skill tree points when they make a major overhaul or sometimes even a small change to a skill within a tree?”

“Yeah well GW2 devs went the other route and spend them for you at seemingly random”

Once again, don’t blame the devs blame gd people who cried about losing their skills. Those people are the reason you are stuck with your temporary problem.

P.S. I have gained 5 lvls since the patch, not one Hero Point earned…

You only gain them on odd levels, and yes if you had more skills unlocked than you would have had in this system so you have a bit of a deficit. Still doesn’t change your problem is a temporary one.

Also still doesn’t change that my problem is being forced to play a character the way the devs want, not how I want…

I don’t care how temporary my problem is, when the only way to get around it is to play something I dislike.

This has nothing to do with the devs. The Devs didn’t go through each individual character and choose their build. They made an algorithm that weighed values of things. This method is invariably flawed for this precise reason. The flaw is just minor enough to not matter in the long run.

It has everything to do with the devs, they are the ones who opted for the algorithm rather then obvious solution.

The are also the ones who chose to not add a refund option and ultimately the ones who could fix that.

If the obvious solution takes more programming time, then it’s neither obvious nor a solution. All major projects have timetables and budgets.

It’s the standard MMO solution, I’m not re-inventing the wheel here, they didn’t feel like going the extra mile was worth it which the fact the patch also brought imbalance to PvP and PvE is further proof they might have needed to spend more time and resources on making the patch better before rushing it to meet a self imposed deadline.

Actually, no. They chose to go the extra mile of putting in extra effort to appease the complainers who didn’t want to rebuild their characters themselves. You want them to have gone another mile after that to then also appease people who can’t handle the minor inconvenience this has on a very small cluster of character levels.

Actually it’s going to be more among the lines of:

“You guys know how every MMO we have ever played or even heard of refunds skill tree points when they make a major overhaul or sometimes even a small change to a skill within a tree?”

In guild wars 2 you can respec your traits and reorganise your skills for you build freely. So long as you’re out of combat. That’s the same as in other MMOs (but in the other ones I’ve played it’s never free).

In other games you tend to unlock new abilities as you level all the way to level cap, it’s the same with the Hero Points system, you earn points as you level and unlock new abilities with them but in the case of GW2 you can choose which new abilities you get at each level as you level. You don’t get Fireball at level 20 you get it when you decide you want it.

That’s what I’d tell my friends. You unlock abilities and use them as you level, without having access to everything. I think it’s a good way of learning what your profession can do.

You would tell your friends that because you’re not in my situation.

I could say what you say, but I would be lying in respect to my experience.

Right now I don’t get anything when i want it, I’ll eventually be able to but before that I have to play a character I basically did not make.

So then just delete it and start over. What will you lose? Honestly? Almost everything that matters is account bound now. Any bags you can bank. Your gear is meaningless cause you’re sub 80. If it’s such a big deal to you, why don’t you just start over?

There is your free reset right there.

Starting over from scratch is the best option to a choice outside of the players hand, can you even think of better proof that said change was wrong?

You must not have a lot of experience with MMOs if this is the first time you’ve played one and the result of a major patch had an effect where deleting and restarting your character is the best way to solve it. Specifically for a low to mid level character with nothing to lose.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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(edited by Kal Spiro.9745)

Super Adventure Box [merged]

in Guild Wars 2 Discussion

Posted by: Kal Spiro.9745

Kal Spiro.9745

Look, if Anet isn’t going to work on SAB until after HoT is released, I get it. We get it. But, please, do us all a favor and give us a vendor next to Moto in Rata Sum where we can trade in our Baubles, Bubble Baubles, and (if possible) Continue Coins for Masterwork skins; those that are account bound on acquisition. That’s not too much to ask for because we have Festival Reward vendors in Lion’s Arch and Divinity Reach selling rewards for content that is no longer playable… at the moment.

I agree, I’ve got a set of green and yellow tribulation rewards that I’d like to turn into an actual item skin, but I have no intention of buying the skins off the market. I don’t even want to use the skins, I just want to turn three used bank spaces into one, without deleting anything.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Super Adventure Box [merged]

in Guild Wars 2 Discussion

Posted by: Kal Spiro.9745

Kal Spiro.9745

My hope is that this rewards overhaul will make SAB a legitimate game feature. Meaning you can get xp and level just by playing SAB, and potentially earn gold from more than skin drops.

I don’t think they should incentivize gold earning through the trading of the blue SAB skins any more than they have in the past to be honest. If they would make SAB more integrated in the overall reward structure of the game the opposite would be more likely.

For example (not that I think this exact approach is a good idea as is): treat normal mode runs bit like story mode dungeons (adding scaling daily account exp and currency rewards in addition to the inventory available through baubles as a currency of course) and Tribulation mode something like the explorable paths.

If you’d read what I wrote and what you quoted, I’m specifically talking about getting gold from things other than skins. My point being, from playing the game, like fractals and dungeons. Like a real game mode.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Hero points *need* a refund option.

in Guild Wars 2 Discussion

Posted by: Kal Spiro.9745

Kal Spiro.9745

Actually it’s going to be more among the lines of:

“You guys know how every MMO we have ever played or even heard of refunds skill tree points when they make a major overhaul or sometimes even a small change to a skill within a tree?”

In guild wars 2 you can respec your traits and reorganise your skills for you build freely. So long as you’re out of combat. That’s the same as in other MMOs (but in the other ones I’ve played it’s never free).

In other games you tend to unlock new abilities as you level all the way to level cap, it’s the same with the Hero Points system, you earn points as you level and unlock new abilities with them but in the case of GW2 you can choose which new abilities you get at each level as you level. You don’t get Fireball at level 20 you get it when you decide you want it.

That’s what I’d tell my friends. You unlock abilities and use them as you level, without having access to everything. I think it’s a good way of learning what your profession can do.

You would tell your friends that because you’re not in my situation.

I could say what you say, but I would be lying in respect to my experience.

Right now I don’t get anything when i want it, I’ll eventually be able to but before that I have to play a character I basically did not make.

So then just delete it and start over. What will you lose? Honestly? Almost everything that matters is account bound now. Any bags you can bank. Your gear is meaningless cause you’re sub 80. If it’s such a big deal to you, why don’t you just start over?

There is your free reset right there.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Hero points *need* a refund option.

in Guild Wars 2 Discussion

Posted by: Kal Spiro.9745

Kal Spiro.9745

“You guys know how every MMO we have ever played or even heard of refunds skill tree points when they make a major overhaul or sometimes even a small change to a skill within a tree?”

“Yeah well GW2 devs went the other route and spend them for you at seemingly random”

Once again, don’t blame the devs blame gd people who cried about losing their skills. Those people are the reason you are stuck with your temporary problem.

P.S. I have gained 5 lvls since the patch, not one Hero Point earned…

You only gain them on odd levels, and yes if you had more skills unlocked than you would have had in this system so you have a bit of a deficit. Still doesn’t change your problem is a temporary one.

Also still doesn’t change that my problem is being forced to play a character the way the devs want, not how I want…

I don’t care how temporary my problem is, when the only way to get around it is to play something I dislike.

This has nothing to do with the devs. The Devs didn’t go through each individual character and choose their build. They made an algorithm that weighed values of things. This method is invariably flawed for this precise reason. The flaw is just minor enough to not matter in the long run.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

(edited by Kal Spiro.9745)

Super Adventure Box [merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

So, here you have your comment about where SAB is:

Rinith’s reply is probably the closest description to the reality as of today where we stand with SAB. We’ve made a number of changes to the physics engine as a result of places like Silverwastes, Dry Top, and the expac that means we need to go back and re-work SAB to use all the new movement systems. It also needs a pretty solid rewards overhaul, and I know Josh would love to make some changes to world 2 before it returns.
We’re all focused on expansion – both the announced details, and the un-announced details and simply can’t peel anyone off a team to work on it right now without it effecting expac. The two SAB worlds we’ve seen will return as we’ve said before, but simply put our focus right now is on making the expansion amazing

https://www.reddit.com/r/Guildwars2/comments/3bqhaf/infinite_continue_coin/csoszn5

Umm… what does he mean “needs a pretty solid rewards overhaul”??? SAB has the best reward system in the game!!! The balance between “luck/money/farming” for blues and then “skill/dedication” for greens and yellows (which are just different colours, not qualitatively better than blues) was fantastic!

I’m with this guy. Why the kitten does SAB need a “solid rewards overhaul”? Its the best system in the game. If anything stuff like Teq and TT need to be overhauled so that they are more like SAB reward structure. Its like they try to kill SAB off, first with the “rework” to world 1 and the bauble changes, now this…

Because SAB doesn’t have rewards? Basically at all. The original release was pretty good, you got skins sometimes, but the second release was kind of trash.

My hope is that this rewards overhaul will make SAB a legitimate game feature. Meaning you can get xp and level just by playing SAB, and potentially earn gold from more than skin drops.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Is Doing Map Completion a Waste?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Masteries are account bound, so ultimately it probably doesn’t matter depending on how many characters you have.

You also get far more than just xp by doing map completion. So it also depend on if you consider the other stuff a waste too.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Hero points *need* a refund option.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Trait points used to be tiered so leveling players could not access high level skills before leveling enough. The auto allocation probably helps keep players from maximizing one line at a time.

No, because that’s not a thing anymore at all. What it does is stop someone from maxing out a line they didn’t need, nor want maxed out, because they weren’t paying attention to what they were doing and run out of HP in the process, then demand the HP refunded because they made a mistake.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Existing skills even if not trained

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Even a cursory search of the first few pages, if not the first page of this forum would have given you the answer to this.

They reset all skills. Blanked out your character. Then based on the traits and skills you had selected before the change their system tried to recreate your build, buying back skills and trait lines it thought you needed.

I’m not going to get into the whys of this, because it’s extensively covered anywhere else.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

4% critical chance ever returning?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I’m way more concerned with my boon duration on my retaliation Guardian. I’ve pretty much already accounted for the lost crit chance on effected characters.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Super Adventure Box [merged]

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Well, well… it seems we have been upgraded from Gaile Gray delivering information in this forum thread to Colin himself delivering it in a reddit discussion.

The contents of that response, while not what people frequenting this topic probably want to hear after nine months of silence, but as long as Josh and/or Colin don’t get themselves fired or get a different job I feel pretty safe waiting… yet again.

This is also the same information that both myself an Krall have been saying, pretty much since Gaile said the same thing all those months ago.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker