Showing Posts For Kal Spiro.9745:

Heirloom merchant back for a day or two

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

@justTrogdor I was waiting to buy leveling tomes with them. I did not buy them yet, because i wasn’t sure if i will spend real money to buy a character slot or not.

So what were you going to do with them if you decided not to spend them on tomes?

naturally buy some of the other stuff available, such as obsidian shards

None of those things were available with Heirlooms.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Heirloom merchant back for a day or two

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

Why are fortune scraps still tradable with sonder the seller? explain that.

Because they provide skins. Better answer, because ANet said so, and for this they said No.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Heirloom merchant back for a day or two

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

So they should send out an obtrusive out of character mail ingame, or worse come up with some lore designed mail, each time they want to convey information, or else patch the game, when they can just announce it here. It’s not like Dev messages are obscure. It’s REAL easy to figure out which ones they are, cause it’s all splattered with red.

No, if someone won’t learn a certain way, then they don’t need to learn and they DO need to miss out. Too bad for them.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Blade Shard question

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

Yeah, it’s really useful. Now the Watchwork pick finally really is Pay 2 Win, cause you can use it, if excruciatingly slowly, to make an ascended item.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Found belongings merchatnts gone ?!

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

At the same time they mentioned getting rid of that stuff on the 18th they also said to keep your blade shards. The new vendor doesn’t want heirlooms or found items, just blade shards. If you didn’t cash them in by now they’re wasted junk in your inventory.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Found belongings merchatnts gone ?!

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

And this is why you don’t wait until after the last day to do these things. Even if we hadn’t been told you still have no one to blame but yourself. In this case we were told a couple times.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Oh Crap!

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

So I’m just clarifying…. I only have 1 achievement left to get the Meta for Battle of LA. Will I be to late to get it finished tonight after I’m done with work?

I hope not! : (

Yes, why were you not doing the minor event dailies this whole time? There really is no excuse for these last minute stresses. You had two weeks worth of kill ten of this or participate in that daily achievements to fill up your meta bar without having to get through the much tougher and in some cases nearly impossible LS achievements.

People work, people have families, people have other commitments. Just because some can sit at a PC all day and play GW2 does not mean everyone can.

I have all those things too, but I got it done because I had two weeks to do it in. So, yeah, you don’t need all day to spend five minutes killing ten guys. Or to wander over to a vista.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Oh Crap!

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

So I’m just clarifying…. I only have 1 achievement left to get the Meta for Battle of LA. Will I be to late to get it finished tonight after I’m done with work?

I hope not! : (

Yes, why were you not doing the minor event dailies this whole time? There really is no excuse for these last minute stresses. You had two weeks worth of kill ten of this or participate in that daily achievements to fill up your meta bar without having to get through the much tougher and in some cases nearly impossible LS achievements.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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(edited by Kal Spiro.9745)

Official Stance on AFKing?

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

Let’s get some definitions straight here.

What is botting?
Botting is using a second-party software that issues commands that are then executed in game so that the user doesn’t have to be physically present and control his or her avatar.

Just from the context of wanting definitions to be straight, it’s third-party. Your client and ANet’s server are the first two parties. The third party program is a program outside of both of them able to cause changes within them. That is the #1 reason botting is illegal.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Discourage teamwork, encourage leeching

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

To a degree, I think it cannot truly be fixed. It’s simply not possible to perfectly “protect” every achievement against players wanting to be kittens.

And that’s the bigger issue in the end, that you’ll always have players being idiots, and you rarely have a way to do something about it (you can’t kill their chars).

What I do think should be done however is that Leeching and AFKing should be reportable offences, and combat credit should be a decaying thing.

Yes it absolutely is. Don’t make achievements in which the optimal course is to not participate. Instead make achievements that involve getting hit by things. Instead of avoiding the megalaser attack, get hit by it and survive. That’s how you fix it.

Leeching and AFKing should not EVER be reportable. They should simply not be rewarded. You can’t and shouldn’t force people to participate, but you absolutely can make it so that a lack of participation leads to nothing.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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spinal blades stats selection

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

You should be aware, though, that your stat option for Ascended is VERY different than what was available for Exotic. There are about half as many options.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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[spoiler]The Breaking - Did'ya miss it?

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

I believe the OP is misinterpreting what happened. Nothing broke. The light was just magical energy being dispelled through the ground. Unlike steam or something, it can travel through solid matter without displacing it.

It was just randomer light, not the destructive plasma one might expect from a behemoth arachnid.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Will ascended components be available?

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

That’s why I’m going to hold onto my cores and blueprint sraps for a while, hope they go up a lot.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Where have all the powercores gone?

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

I was in two fights yesterday, only one of which was successful and I got a core for each.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Official Stance on AFKing?

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

AFKing and Botting are separate issues. They can be combined, but one doesn’t mean the other is taking place.

You can AFK without a bot by just wiggling your character every 20 minutes or so.
On the other hand, you can use a bot to wiggle the character for you.

It would be difficult if not impossible for a player to tell the difference and properly report it.

In this case, you can hit “1” and attack the boss at the start. Then leave.

The AFK time-out is longer than 15 minutes, so the AFKers will get the reward when they come back (and can get a free ride to the Scarlet battle as well).

It’s basically getting rewards for zero effort.

ArenaNet has banned people for a Wintersday crafting/salvaging “exploit” in the past… And I’d argue that the AFKing is worse.

Since, well, AFKers are essentially taking up slots that could be filled by actual participants.

6 Minutes to Knightfall seems impossible with AFKers and such.

You can make the argument, you’d be wrong, but you could make it. The crafting exploit was literally duping. It was copying an item to make unlimited profit. AFKers are a minor nuisance getting minor rewards.

AFKers are not ruining your chances to get 6MtK. ANet and their inability to make the event work properly in a timely fashion is what ruined your chances to get 6MtK.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Recipe: Gift of Blades

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

Considering the blade shards are now a permanent drop, and Miyani has them as an item to sell… I’d think they should be around for a while.

I still purchased all 3 of mine with the belongings though. Saving 6 gold was worth it to me.

Wait, how did you save six gold by purchasing two extra versions of the same thing? It sounds like you actually wasted an extra 6 gold.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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(edited by Kal Spiro.9745)

So how do we all rate the end of LS season 1

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

Also, how did the miasma clear?

Wind

-Captain Planet reference-

Honestly, I would have been happier with that than what we actually got. At least it would have suggested active intervention and not that Scarlet didn’t anticipate that air moves and so her air based attack was defeated by nature.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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So how do we all rate the end of LS season 1

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

This is the big final battle. We’re fighting to retake LA would it make sense story wise to have it play out in a 5 person instance? Scarlet came overwhelmed the lionguard and whoever else was in LA at the time but then 5 brave heroes came and succeeded where 100s of others have failed. I am not one who likes zergs far from it, I always avoid them and you can see me state that in several threads but seriously here it made perfect sense. This was an all out assault, all out assault implies taking as many people with you as possible not just a couple of friends.

Knights too hard to kill if you didnt have the numbers. Its the ending, the very big climatic battle. Scarlet throwing everything she had at us. Again would it make sense if 5 – 10 people could overwhelm all her defenses and bring her down just like that? I get that game play is important but so is story you cannot just throw story out of the window for the sake of game play, it has got to be a balance and they tried to achieve that balance by splitting the challenge in three both at the knights and also at the holograms.

Sense is a subjective concept.

Instead of an epic story where a small band of heroes beats overwhelming odds and succeeds where hundreds of soldiers failed before them — which you insist doesn’t make sense, story-wise — this is the story I saw:

This is the big battle. All available players scramble to the fight. But oh no! Their numbers don’t reach an arbitrary threshold required to deliver an arbitrary amount of DPS within an arbitrary time limit.

“Kitten this kittening waste of time,” say the players and go somewhere else. Scarlet gets a free pass to do whatever she wants and nobody gives a kitten.

Come next patch day, Scarlet is suddenly dead by executive meddling.

So amaze.
Much sense.
Wow.

I don’t think you understand the difference between story and game mechanics.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Why does Taimi exist?

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

She was the dues ex explains-the-ley-lines figure needed to explain Scarlet’s goals.

Right, that might have been meaningful if anyone at all had listened to her for any reason. But they didn’t, so she didn’t dues ex anything.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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So how do we all rate the end of LS season 1

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

Also, how did the miasma clear?

Wind

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This event blocked Black Lion Scraps

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

Oh no! You opened a handful of RNG boxes and didn’t immediately get the random thing you wanted out of them? You poor things.

Oh wait, no. It’s RNG, you’re not guaranteed a scrap, give it a rest.

The RNG chests shouldn’t have booby prizes at least.

Why not? They can’t all be winners, that defeats the purpose. It’s gambling after all.

RNG is fun when every outcome is good but some are better than others. it’s not fun and is frustrating when there’s booby prizes everywhere and only a few outcomes are good.

If every outcome of the chests was something you couldn’t get normally in the game, it’d be fun, nobody would feel just plain ripped off when they spend money on it, because you’re getting things you can’t normally get in game.

But when you get a bunch of booby prizes you can get normally in the game, you end up feeling angry and ripped off.

Don’t go to Vegas, you are obviously ill suited to gambling.

This isn’t Vegas, this isn’t the lottery. People are not spending money to win more money. They’re spending money for textures in a video game.

You really don’t understand what gambling is, do you? Money, a new car, virtual do-dads, it’s all the same thing. You are paying for the CHANCE to get something you want. What you have is the FAR greater chance to get NOTHING you want. That’s how it works. If you got something you wanted every time you wouldn’t need to keep getting more because you would probably get everything you wanted in a finite number of “rolls.” Since you only have a chance at getting something good, though, you will keep throwing your money at the screen hoping to win it big.

Welcome to the world. It’s cold outside.

Let’s take a matter of scale into play as well.

People spend $1-2 for a chance at $12-$40 million dollars, or more if the jackpot is larger

The risk (compared to the reward) is infinitesimally small, the chances are extremely long, but hey, the potential payout is life changing.

Here, the risk is $1.50 a pop, and the chances are very long (not quite 1 in 200,000,000 long but still pretty long to get a full ticket), and the payout would be worth $7.50 if it were for sale in the gem shop straight up.

That’s the worst gambling I’ve ever seen. I can go into a casino right now and play nickle video poker on a $1.50 and make $10 (I almost never actually blank out and go home empty handed, and even if I do, you get complimentary beer so it ends up in my favor anyway) with pretty good odds.

Even if they put a scrap in every single chest guaranteed if it didn’t get a ticket or a backpack skin, and took away the booby prizes so everything was gemshop or chest exclusive, you’d still be paying $15.00 for an item that’d be worth $7.50.

It’s not just gambling it’s BAD gambling, and they don’t even give you complimentary beer.

The community defines the worth of a thing, not you exclusively. The community keeps buying them, therefore they must feel the potential payout is worth it.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Collaborative Development: Ranger Profession

in CDI

Posted by: Kal Spiro.9745

Kal Spiro.9745

That’s a shame. Well, not the part about only owning 3 pets but the other things like only having one active pet, levelling (training) it and choosing its abilities sounds a lot more interesting. Sounds a bit like how pets behaved/evolved in GW1.

Yeah building your own pet sounded neat. You can see the old pet customization in action here (In German)
http://www.youtube.com/watch?v=nVvK7vqx-Vo&hd=1#t=0m17s

In addition to the skills the drakes have now, there was a passive regen skill, a shake that removed conditions, an evasion skill that made the drake back out of combat, and a roar that weakened enemies.

I WANT THAT!!

ANet, remove the Pet Swap in favor or a single pet and give us back skill customization for it so we can choose which skills our pets should use during a fight! And include passive ‘aura’ skills too! That way people that don’t like their pet can keep it on passive and have it radiate their passive abilities instead! Win-Win for everyone!

This really does seem like one of the best options. Why did they back out of this design in the first place?

The only difference between this video and what we have now is the option to select what skills our pets do. Now, that’s awesome and I’m all for that, but if the AI is crap, then the AI is crap. All those skills that we custom pick will work no different than our current pet system to which we can’t custom select skills.

Except the part where it includes passive aura skills too.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Collaborative Development: Ranger Profession

in CDI

Posted by: Kal Spiro.9745

Kal Spiro.9745

That’s a shame. Well, not the part about only owning 3 pets but the other things like only having one active pet, levelling (training) it and choosing its abilities sounds a lot more interesting. Sounds a bit like how pets behaved/evolved in GW1.

Yeah building your own pet sounded neat. You can see the old pet customization in action here (In German)
http://www.youtube.com/watch?v=nVvK7vqx-Vo&hd=1#t=0m17s

In addition to the skills the drakes have now, there was a passive regen skill, a shake that removed conditions, an evasion skill that made the drake back out of combat, and a roar that weakened enemies.

I WANT THAT!!

ANet, remove the Pet Swap in favor or a single pet and give us back skill customization for it so we can choose which skills our pets should use during a fight! And include passive ‘aura’ skills too! That way people that don’t like their pet can keep it on passive and have it radiate their passive abilities instead! Win-Win for everyone!

This really does seem like one of the best options. Why did they back out of this design in the first place?

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Why does Taimi exist?

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

Great, more sci-fi themes. /sarcasm

How DARE you get sci-fi in my fantasy! They cannot coexist. Magic and technology are anathema! Look at Star Wars, it was a complete failure with it’s cyber swords, hokey mind magics and blaster guns. /now that’s sarcasm

For your information, the Human race on Tyria is from another planet. They are straight up aliens, and as such so are all the other races of Tyria to them. What’s more Sci-fi than that? All Asuran technology is based on magic, not physics. What’s more fantasy than that? Sorry that it bugs you, but these things can easily go hand in hand, it doesn’t have to be one thing or the other.

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Polished Content?

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

I just got the meta, and no reward chest. Not sure if getting it by the daily vista viewing in LA was my ‘fault’, but that’s what did it. Nice quality. Love grinding a meta to get scammed by Anet.

This is what we like to call a bug, and should be reported.

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So how do we all rate the end of LS season 1

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Where you can love or hate every single main NPC?
Where the voice acting is so good you can actually feel what a NPC is saying?
Where you can choose to befriend or antagonist every single of them?
Where you can learn or ignore their back-story?
Where you can’t wait to kill them or get laid?
Where your character is THE HERO of the story?
Where you can choose to be a valiant hero in shining armor or a son of kitten who kill people for the lulz?
Where you made decisions that matter?
Where your character is unable to say a single word and still be the center of the universe?

I said nothing about that. I find it fascinating that you all quote what I said as if I just said Bioware is crap. I didn’t, please read it again.

And I stand by what I said, Bioware games have some of the worst romance-design in video games I’ve seen. I’d argue Painkiller has better one by simply not showing any at all.
It’s juvenile, it’s embarrassing and most importantly it’s used as an achievement instead of game content. It never is about the romance itself, at all. There’s no actual romance, there’s a set of point&click choices resulting in a rewards scene of two characters having sex. If this is the high point of romance writing, I don’t want any more romance in any of my games. Ever.

Mind you, other than that their character design and writing is mostly very very good.

To you. To me Morrigan was a very dear companion that I actively wanted to get to know and get close to. But that I also wanted to allow to continue being Morrigan without “corrupting” into some swooning toy thing that is usually what happens in those situation. Their romance is romantic if you played it for that. If you didn’t then it wasn’t, but so what, it’s a game.

I haven’t read farther back, so I’m really not clear what this has to do with the Living Story. None of that sort of stuff exists in GW2, nor could it even if they wanted it to. There just isn’t room for it. BioWare takes long enough putting together their new version of the same story they’ve been telling since Baldur’s Gate, can you imagine how long it would take ANet to do the same thing?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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So how do we all rate the end of LS season 1

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

I rate it not over yet.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Where have all the powercores gone?

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

Good, hopefully it’ll drive the price up so they’ll be more worth selling after the event ends.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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All this cool stuff in gem store

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

Get ready for a flood of “OMG this game is free-to-play, they need to make money somehow, ANet is my lord and savior” posts.

Yeah indeed. But Anet seem to think it’s a good idea to waste a big part of the incentive to play by putting sought after items straight in the gem shop instead of having it in the game like it should be. Then they would see actually entertained players enter the gem shop to buy more bank/char slots and similar.

When my interest faded (again) about two months ago I had been struggling with space for quite a while, but I never found motivation to buy more space cause I wasn’t happy w/ the game. If they would’ve just put more of the well crafted items in the actual game I wouldn’t have hesitated to spend money on gems.

Same gems, different mentality. Their loss.

Hasn’t stopped me from making my 12th character, and 3rd Ranger, during the middle of the current LS. Just because you’re not entertained doesn’t mean no one is. I even bought the slot with real money instead of gold.

Glad you’re having fun still.

I have also spent real cash in the gem shop. What I’m saying is that I would still be doing that, not that I would start.

I’m writing about a change that I think would’ve made the game better, and you immediately feel the need to defend the fact that you still play. Wouldn’t it in fact be a better, more entertaining, game if these items were in the game rather than in the gem shop? Considering you actually do spend cash on char slots and similar Anet would still get money from you and likeminded players.

No, I’m not defending the fact that I still play. I’m pointing out that some people don’t have the same needs you do.

I don’t think it would improve the game for the items in the Gem shop to be available outside the Gem shop. I think it would just be a different situation. I might also appreciate it, just because it could make some of them more accessible for cheapskates, like I try to be. I’m not the type of person who is only gratified by earning a reward. My main character has been wearing the same Beetleton coat since he got it around level 15. I just kept transmuting it because I liked the aesthetic of that item.

I purchased one of the Aether armors for my Thief because I liked the aesthetic of that for him. It didn’t bother me that I didn’t have to go adventuring to get it. What mattered to me was being able to represent my character with the appearance that appealed to me.

If an item should be rare then it should be difficult to get, or limited in availability. If it’s not meant to be rare then it really doesn’t matter how, nor from where, it’s acquired.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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This event blocked Black Lion Scraps

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

Oh no! You opened a handful of RNG boxes and didn’t immediately get the random thing you wanted out of them? You poor things.

Oh wait, no. It’s RNG, you’re not guaranteed a scrap, give it a rest.

The RNG chests shouldn’t have booby prizes at least.

Why not? They can’t all be winners, that defeats the purpose. It’s gambling after all.

RNG is fun when every outcome is good but some are better than others. it’s not fun and is frustrating when there’s booby prizes everywhere and only a few outcomes are good.

If every outcome of the chests was something you couldn’t get normally in the game, it’d be fun, nobody would feel just plain ripped off when they spend money on it, because you’re getting things you can’t normally get in game.

But when you get a bunch of booby prizes you can get normally in the game, you end up feeling angry and ripped off.

Don’t go to Vegas, you are obviously ill suited to gambling.

This isn’t Vegas, this isn’t the lottery. People are not spending money to win more money. They’re spending money for textures in a video game.

You really don’t understand what gambling is, do you? Money, a new car, virtual do-dads, it’s all the same thing. You are paying for the CHANCE to get something you want. What you have is the FAR greater chance to get NOTHING you want. That’s how it works. If you got something you wanted every time you wouldn’t need to keep getting more because you would probably get everything you wanted in a finite number of “rolls.” Since you only have a chance at getting something good, though, you will keep throwing your money at the screen hoping to win it big.

Welcome to the world. It’s cold outside.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Ho-Ho Tron vs Canach

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

Um, “Ho-Ho-Tron” has been part of the story since Canach’s return to Southsun. Perhaps you didn’t notice because he’s currently on his third name change.

During the Southsun story the Consortium had a snippy little Golem whose purpose was to evaluate the refugees and place them in relevant jobs. His name was Job-o-Tron. With the loss of the contracts and the subsequent evacuation of the refugees there was no purpose to maintaining such a Golem so it was cast out.

Somehow it found its way to Divinity’s Reach during the Queen’s Jubilee under the new moniker Hob-o-Tron. It was dubiously captured by Scarlet’s minions along with the poor Minstrel it was constantly pestering. Due to whatever transpired there it was secured by the Seraph and apparently put through court, for some reason. This is the only part of the story I don’t follow, since Golem’s are tools not people they don’t have rights to try in court. In any case it was found guilty and for penance it was labeled Ho-Ho-Tron and forced to collect charity during Wintersday.

Considering how much they put into the story of this Golem and how nothing at all they’ve put into Canach’s story in all this time, I don’t think that’s what they intended at all. I happen to think your version would have been superior, but it doesn’t matter since Heal-o-Tron didn’t save the day. The toxin was Dies Ex Machina’d out of the story by wind rather than defeated in any meaningful way.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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All this cool stuff in gem store

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

Get ready for a flood of “OMG this game is free-to-play, they need to make money somehow, ANet is my lord and savior” posts.

Yeah indeed. But Anet seem to think it’s a good idea to waste a big part of the incentive to play by putting sought after items straight in the gem shop instead of having it in the game like it should be. Then they would see actually entertained players enter the gem shop to buy more bank/char slots and similar.

When my interest faded (again) about two months ago I had been struggling with space for quite a while, but I never found motivation to buy more space cause I wasn’t happy w/ the game. If they would’ve just put more of the well crafted items in the actual game I wouldn’t have hesitated to spend money on gems.

Same gems, different mentality. Their loss.

Hasn’t stopped me from making my 12th character, and 3rd Ranger, during the middle of the current LS. Just because you’re not entertained doesn’t mean no one is. I even bought the slot with real money instead of gold.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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What to do with 4250 Blade Shards?

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

ANet is absolutely not “obligate” to tell anyone anything about anything. They don’t even have to publish the patch notes. That doesn’t mean it is proper for them to not mention it. There is also no reason to assume that an item, which has a very obviously defined purpose might have a different, unknown, purpose in the future.

Considering we knew what we could make with the Blades all the way through an event that hadn’t been released yet, including the use of an item that didn’t exist in the game yet, it was safe to assume we knew everything there would be to know. As such if you weren’t interested in the only thing that made sense to expect the Blades to be for, there was no reason to keep them.

ANet isn’t obligated to tell us we’re wrong, but it isn’t unreasonable, either, to expect them to have brought it up much earlier, under those circumstances. One sentence: “After the end of the battle the Blade Shards will become even more useful as Tyria works to rebuild from Scarlet’s destruction.” It doesn’t mean anything more than, there’s going to be another use for these things that’s not the backpack, if you care don’t delete them.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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This event blocked Black Lion Scraps

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

Oh no! You opened a handful of RNG boxes and didn’t immediately get the random thing you wanted out of them? You poor things.

Oh wait, no. It’s RNG, you’re not guaranteed a scrap, give it a rest.

The RNG chests shouldn’t have booby prizes at least.

Why not? They can’t all be winners, that defeats the purpose. It’s gambling after all.

RNG is fun when every outcome is good but some are better than others. it’s not fun and is frustrating when there’s booby prizes everywhere and only a few outcomes are good.

If every outcome of the chests was something you couldn’t get normally in the game, it’d be fun, nobody would feel just plain ripped off when they spend money on it, because you’re getting things you can’t normally get in game.

But when you get a bunch of booby prizes you can get normally in the game, you end up feeling angry and ripped off.

Don’t go to Vegas, you are obviously ill suited to gambling.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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What to do with 4250 Blade Shards?

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

An update I just posted:
https://forum-en.gw2archive.eu/forum/info/news/Update-Alliance-Supplies-Found-Items

As of March 18th, Alliance Supplies will stop dropping and you will not be able to receive any new Found Belongings or Found Heirlooms. Related to this, you will no longer be able to turn in Found Belongings and Found Heirlooms for items.

What does this have to do with blade shards?
I smell bad derailing attempt

You wont be able to farm them anymore, at least not from bags.

can still get them from aetherblades, the drop rate is kind of bad considering you need 925 of them. (well it might not be that bad, I just don’t see them very often when I’m farming bags in LA)

You not only get them from Aetherblades but also from your sprocket node in your home instance, if you have it. For lazy people, they implemented a mystic forge recipe that promotes watchwork sprockets into blade shards.

Ooo, I’m interested in that recipe, what is it?

http://wiki.guildwars2.com/wiki/Blade_Shard

OMG, so sweet. Now I wish I hadn’t made two of those stupid super sprockets. I just went from 2 blades to 84 blades. The two I got from harvesting my node, and I just used whatever sprockets were in my bank at the time. That is going to make this a LOT easier.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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All this cool stuff in gem store

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

I have a backpack full of skins that I can’t sell, don’t want to use and don’t want to delete just from rewards that I’ve received throughout the year.

Are there more skins on the Gem store? Yes. Are there more skins available ingame, for “free” than are available in the Gem store? Yes again. So, the majority of all armor skins are available without real money. Of the available additional skins more are in the Gem store than achievable some how at some time ingame.

Sorry, I fail to see the problem.

Backpack skins are not armor sets. Random helms are not armor sets. I too have 3x dragon helms and a gas mask and several backpacks in my bank. None of them are new armor sets that I can fully deck out a character in.

The game was launched with a full complement of armor/weapon skins. Since then, all new non-ascended armor/weapons are available as either temporary LS content and only 1 piece (backpack/helm), gem store purchases, or from scraps acquired from RNG boxes which require buying keys from the gem store.

Other than that, we’ve got 1 new armor skin per type (light, med, heavy) via ascended.

I’ll I’m reading, still, are an endless series of Qs. I’m also still not seeing the problem.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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All this cool stuff in gem store

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

I have a backpack full of skins that I can’t sell, don’t want to use and don’t want to delete just from rewards that I’ve received throughout the year.

Are there more skins on the Gem store? Yes. Are there more skins available ingame, for “free” than are available in the Gem store? Yes again. So, the majority of all armor skins are available without real money. Of the available additional skins more are in the Gem store than achievable some how at some time ingame.

Sorry, I fail to see the problem.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Is our feedback getting through?

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

I’ve never seen people trash an update this badly since the original Southsun update, it’s not just the forums but openly in map chat. We can’t even do the event on my server anymore since the last patch and we’re not exactly a small server, I can only guess that it’s similar elsewhere.

Well we’re Aurora Glade, we’re full of incompetent slackers like me, and we do it every time in the evening.
I’m not sure whether the issue isn’t a social one. That is, everyone on your server thinks “We can’t do it”. Hence people don’t go there, hence you can’t do it.

The event is really simple. I mean seriously.

And it’s rather well-designed if you think about it:

  • Non-trivial fight mechanics (we’ve been asking for this), yet unlike Marionette single players cannot ruin it for other players (we’ver been asking for this) and it’s still simple enough to be open for everyone.
  • Split combat, which was positively commented on during Marionette. Better FPS for everyone leading to less deaths.
  • Story-end in single instance (again, this was player feedback).
  • No unique rewards behind walls like raid bosses or grind achievements, hence you can’t lose out on anything. It’s funny ,we complain about “kitten rewards”, before we complained about “having to do the meta”. What now? :P
  • Thematically sensible change. Before we were fleeing, so we had to evacuate LA every so often. Now we are pushing back, hence we can go in whenever.

There’s two huge issues however:

  • QA. The big one. This release was terrible in that regard, with bugs all over the place and the QA team having serious issues even reproducing the problem.
  • Too much condition-reflect time versus too little condition-spam time on the knights. This isn’t massively out of balance, but adds to the frustration when coupled with the QA issues.

Or in short: QA fail.
And really, “QA fail” (sorry Autumn ) describes a lot of GW2’s problems. It feels like we’re getting content hot from the build servers, not perfected by repeated QA/Fixing/QA/Fixing.

Other than that though, this event shows a lot of listening to player feedback, all in one patch. Yet somehow we’re again unhappy, which makes me wonder whether it was the correct decision to listen to that feedback in the first place.

People have been making the same complaints and leaving the same feedback for events and balance issues for -MONTHS-.

And most of those complaints have been listened to.

Scarlet invasion inverse reward structure? Fixed.
Jubilee lag issues due to mass player zerg? Fixed.
Marionette single-player fail? Fixed.
Tower structure event inaccessibility? Fixed.
Story hidden behind achievements? Fixed.
Style rewards hidden behind achievements? Fixed.

These were issues we specifically mentioned in regards to previous events. And? They have all been alleviated.
I mean I get that you’re angry, but do you realize that comments such as these make us – the playerbase at large – look extremely stupid, because all we do is complain and we never mention it when our complaints get listened to?

Your cherry picking minor offenses and treating it like it means the major issues arent there. Like how each event is little else than zerg fests that dont even reward you ACTUALLY PLAYING (thus, afkers at zone in). Or the constant DPS check bosses. Those are two MAJOR issues that have been on the table for months. Or how condition builds are almost literally worthless (with the knights, they are infact a massive detriment). How nothing can hold a candle to full zerker in PvE.

You just brought up some minor issues that were specific to the time. Those get fixed, while the large issues that crop up constantly go ignored.

Conditions and Zerker on PvE aren’t going to be fixed by the LS team. That is a much more significant issue that goes well beyond them. There, now you can move on to other issues that are bothering you.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Lasers Lingering Effects Still not Fixed

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

It’s been an aspect of the event since the event started. This is as relevant a place as any. All they need to do is increase the duration of the visual effect by 2 seconds, or else reduce the AoE effect by 2 seconds. I don’t know which would be easier, but obviously there is a discrepancy.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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What to do with 4250 Blade Shards?

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

An update I just posted:
https://forum-en.gw2archive.eu/forum/info/news/Update-Alliance-Supplies-Found-Items

As of March 18th, Alliance Supplies will stop dropping and you will not be able to receive any new Found Belongings or Found Heirlooms. Related to this, you will no longer be able to turn in Found Belongings and Found Heirlooms for items.

What does this have to do with blade shards?
I smell bad derailing attempt

You wont be able to farm them anymore, at least not from bags.

can still get them from aetherblades, the drop rate is kind of bad considering you need 925 of them. (well it might not be that bad, I just don’t see them very often when I’m farming bags in LA)

You not only get them from Aetherblades but also from your sprocket node in your home instance, if you have it. For lazy people, they implemented a mystic forge recipe that promotes watchwork sprockets into blade shards.

Ooo, I’m interested in that recipe, what is it?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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This event blocked Black Lion Scraps

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

OP proven false. Not only did I get the item that was “Removed” but I also got the item that “Replaced” it.

Or it’s bugged, as people are suggesting. It’s very rare for a bug to polite enough to be painfully obvious and consistent at a glance. For it to be replacing/removing just some items and not others, or only at certain times, is quite possible.

As said before. RNG is RNG. Scraps are not guaranteed, therefore it’s just as possible to get a scrap out of every chest as it is to not get a scrap ever for all the chests in the world.

(I know that’s not statistically sound, but the concept is understandable.)

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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This event blocked Black Lion Scraps

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

Oh no! You opened a handful of RNG boxes and didn’t immediately get the random thing you wanted out of them? You poor things.

Oh wait, no. It’s RNG, you’re not guaranteed a scrap, give it a rest.

The RNG chests shouldn’t have booby prizes at least.

Why not? They can’t all be winners, that defeats the purpose. It’s gambling after all.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Is our feedback getting through?

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

It just means I actually understand how these things work, and should work.

The ratio of correct to incorrect answers you post to these forums would imply otherwise.

Based on your ability to interpret correctness? When’s the last time you were directly quoted by a Dev for saying exactly the right thing? I think I’ll stick with how I’ve been going.

Well you say you understand how things should work.. sorry but if your wanting to support the issues and Band-Aid fixes around servers inability to efficiently complete events like this on a regular basis then I think you lack the understanding.
These issues are not new, they are not suddenly big black holes that appear , they have been within the game for 6-9 months now and only getting worse .. you say guesting is the solution that’s is there and yes it is a means to an end but it is in no way a solution in fact it only serves to exacerbate the issue further for many servers and then on the flipside create more issues on those servers being stacked.. overflow piggy backing, lag, community unrest etc ,etc – the solution is there staring ANET in the face but they lack the bottle to do it.. more than half the servers could easily be merged but I guess they are simply afraid to do it in case it sends a shock wave out that the game might be in decline, just like it did with other titles like SWTOR, difference is GW2 has always been aimed at a casual market so peaks and troughs are always going to be there and over time every MMO will loose players the older it gets and newer title appear.

Leaving servers to fester like they are, especially with the new WvW season almost upon us will only server to kill off more enthusiasm for the game if something isn’t done about it.. but hey xfers will be the replacement then for guesting and they know gem sales will see a nice spike again.

I never said anything about any of those things. This thread isn’t about any of those things. This thread is about whether they’re listening to us and if they should tell us. The answer is, yes they are, and there is no reason they should. If they want to, they can, and occasionally do, but they’re under no obligation to respond to us in any way.

It’s cool to be up in arms about things, but if you’re going to try to contradict someone, at least be covering the same topic.

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Is our feedback getting through?

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

It just means I actually understand how these things work, and should work.

The ratio of correct to incorrect answers you post to these forums would imply otherwise.

Based on your ability to interpret correctness? When’s the last time you were directly quoted by a Dev for saying exactly the right thing? I think I’ll stick with how I’ve been going.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Is our feedback getting through?

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

I’m sorry, but I’ve read most of the threads, but I haven’t seen any worthy of a Dev response. Wanting something isn’t the same as deserving something. Just because you post a thread doesn’t warrant the time or energy necessary to write a response. Considering that every Overflow I’ve been on continues to do the event every hour and completes it without incident, I’d say the handful of Event bashing threads don’t amount to much.

Can they do things better in the future? Yes. Would it be nice if they took notes on the problems people had and worked to alleviate some of those issues in the future? Yes. Does any of that require a Dev to actually post something to confirm it? No, not even slightly.

Your ignorance on how lower population server is faring on the Knights event is not helping your argument. I’m not sure why you devalue actual, constructive, and popular feedback while worship the devs’ “time and resource” as something sacred. Yes, there are a lot of threads basically just reiterating the same topic. Not all of them need a developer response. But do consider that so many threads exist partly because of the lack of dev response. You know why the CDI threads look so much more constructive than this forum? Because at least people were guaranteed that their feedback is at least being listened to, and actual developers are there to help guide the discussion.

Anyway, if your idea is to design a LS chapter that has a component only half of the total servers can get through, then I very much hope you aren’t being hired by ANet.

None of them. Let me repeat, none of them NEED a developer response. Nothing that is occurring on this forum requires a response. People WANT a response because they want their concerns validated and the only way they can apparently acquire that validation is to have some kind of confirmation that the Devs care. Wanting a thing is not the same as needing a thing.

I’m sorry some of the servers don’t have enough people on them who care enough and are capable enough to populate the zone and complete the content. That’s a bummer, but to do anything for those servers would trivialize the content for every single other zone and all those overflows who do it regularly. You should not need to guest to a more populous zone, but that option is available to you. With only two weeks for the whole event that is the most reasonable solution, not Dev intervention, and not a Dev coming down and saying effectively the same thing.

Understanding this does not mean I’m devaluing your troubles, nor worshipping the Dev’s time and resources. It just means I actually understand how these things work, and should work.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Is our feedback getting through?

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

I’m sorry, but I’ve read most of the threads, but I haven’t seen any worthy of a Dev response. Wanting something isn’t the same as deserving something. Just because you post a thread doesn’t warrant the time or energy necessary to write a response. Considering that every Overflow I’ve been on continues to do the event every hour and completes it without incident, I’d say the handful of Event bashing threads don’t amount to much.

Can they do things better in the future? Yes. Would it be nice if they took notes on the problems people had and worked to alleviate some of those issues in the future? Yes. Does any of that require a Dev to actually post something to confirm it? No, not even slightly.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Menders can heal the Knights. Awesome.

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

Considering that those menders have been spawning there as a group since the beginning of the LA events, that they’re the only mobile group of menders in the map, and that the portal was always there, I’m going to say it’s intended. Just be happy that it doesn’t happen with all of them. It takes two seconds to kill the entire group, and there is plenty of time between when they spawn to when they’re close enough to help. Pay attention to their spawn cycle and kill them quick. Otherwise fail. You’re choice.

It’s true one Guardian can take them all out with a GS. It’s just a pain to not be in the actual fight. Do you get credit if you only nullify Menders for an entire battle?

Why are you spending all your time waiting for Menders when they only spawn on a regular schedule. Kill them, smack the Knight. Pay attention and when they respawn on the other side of the statue go kill them again.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

(edited by Kal Spiro.9745)

This event blocked Black Lion Scraps

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

Oh no! You opened a handful of RNG boxes and didn’t immediately get the random thing you wanted out of them? You poor things.

Oh wait, no. It’s RNG, you’re not guaranteed a scrap, give it a rest.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

*Spoiler* Braham vs Marjory

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

You wanna talk realistic? My human Thief killed an Elder Dragon, and a walking plant took credit for it. I think my issue holds more of a realism argument. Just saying.

Trahearn never claimed credit for killing the Dragon. He tells he he’s sad that he can’t continue on to help you with the fight and has to stay and work on Orr.

Only Trahearne haters allowed in this thread

And he spoke funny. And he tasted like okra.

Wait… you know how he tastes???

It’s a well known fact that all Sylvari taste of okra. It’s a basic aspect of their anatomy. Just like humans taste like pork.

A little late to the “sylvari taste” discussion
But I think they taste according to their leaf and …bark… colors

My sylvari tastes like potato she looks like a nightshade ( potato) plant cause she’s pink leaved with white bark ( and ironically ..her last name is Nightshade)

Why is that ironic if that’s what she looks like?

In any case, while you may be correct, I think you’ll find it is potato seasoned with okra.

Because I had no idea what a nightshade was when I named her or made her XD
:P Scarlet probably tastes like tomatoes but we’d never know because she’s gone now

Scarlet tastes like Joker gas.

I’ve never tasted joker gas!

That’s good thing, I believe it is typically fatal. But taste dead Scarlet and you will know what it tastes like.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Its wrong only a few large guilds get Mega

in Battle for Lion’s Arch - Aftermath

Posted by: Kal Spiro.9745

Kal Spiro.9745

Why is it that the average player can not get the Mega Achievements unless they are in a large guild we buy stuff in this game to and it used to be fun but Anet in discriminating against the small guilds and average players ….. this new update for the Knights is just wrong…..

What in the world are you talking about here? I got it on my first try, and every try since. I’m in a personal guild. I have been in random Overflows since the event started. They succeed regularly. Don’t blame ANet because you’ve been having bad luck.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker