Showing Posts For Mesket.5728:

A case for the Holy Trinity.

in Suggestions

Posted by: Mesket.5728

Mesket.5728

Then give an example pls, what is a hard conent in your opinion.
I dont like if people just say “that’s not hard content at all”. It has been said in this thread, that “pro gamer” are not the majority in the game. We running all paths in all instances and for us they are not so hard content anymore, but if we are only 4 in our group we like to take a newbie as the 5th one, because they make much less mistakes as most of the self-proclaimed pros.

This might be really bad example but let’s try it anyway. Four kitten golems in uncategorized fractal are a joke. You can burst them in seconds, even at 48. But at 79 they are much more resilient to that and you actually have to dodge (can’t use reflections against Scrufflebut). One of the way to deal with them is to use a lot of cc.

So we can say the game is fine because at fractal lvl 79 control finally has an important role? Yes, it is a bad example. Please provide one that reflects the reality of the majority of the player base where roles (specialization into support or control) are needed/used and justified.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Needs Some Help with AC

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

If you are learning, don’t skip Kholer. It is one of the best bosses to learn the basics.

If you are experienced, don’t skip Kholer. It is one of the most fun fights in the game (and what is this game for if its not for fun battles) and has a big chest with chance of precursor drop. Easy money.

/flameshield

Does he even drop coin anymore though? I really liked that fight and it taught me a lot about reflects on my ele but for 99% of pugs its unfathomable to even consider attacking him.

Those are the pugs that needs him more than any other character. They should stop presuming they are good and start being good.

/recastflameshield

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

[merged] Will race change be available ever?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Hair and Make-over both changes the cosmetic aspect of the character. Race is not a cosmetic feature.

I’m sorry if it bugs you from a cosmetic point of view, but it doesn’t work that way in a software. When something it’s so core and deep in its code, you can’t simply change it without redoing half of the game. Even if it doesn’t directly impact some areas of the game it might already been coded in a way that it does. Sometimes this is done for future ideas (like content shown depending on your race, or what if your personal story continues depending on the companion chosen at the start, etc)

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Pink Day in LA

in Suggestions

Posted by: Mesket.5728

Mesket.5728

How does wearing pink help awareness? How does putting pink pixels on an in game character help awareness? Its dumb when the NFL does it, and even worse in a video game. It is a fad, and people think wearing a color helps. HINT: It doesn’t.

Is like saving starving kids in Africa with FB likes. It doesn’t help, it’s pointless but some people like to fool themselves thinking they are helping -_-

Want to really help? Donate to Cancer research. Want to help even more? Set up a folding @ home pc. Or just jump on the pink fad, and try to make it seem like you are “helping”.

^ this

This… I believe people are aware enough already BUT I understand that it is also a cultural thing and some countries adopted this as showing a support attitude towards the issue. Whether it helps or not is irrelevant at this point since it could be taken as being insensitive. Don’t forget that one’s mother, wife, sister or daughter might get sick of this horrible disease and what would we think about people not supporting (subjectively speaking) the cause?

Like any other cultural things on a globalized world, the best we can do is bare with it and join in if it doesn’t hurt anyone.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Needs Some Help with AC

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

If you are learning, don’t skip Kholer. It is one of the best bosses to learn the basics.

If you are experienced, don’t skip Kholer. It is one of the most fun fights in the game (and what is this game for if its not for fun battles) and has a big chest with chance of precursor drop. Easy money.

/flameshield

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

[merged] Will race change be available ever?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

I don’t think players that are still asking for this are fully aware of all the things that are necessary to change, not just the race. Skills, cultural armors, home instance, all choices on character creation… I mean,… I can’t see from a developer point of view how would this even be possible. They would pretty much had to re-do lots of its core just to change a race? Do yourself a favor and move on from this idea… the game was not made for this, it was so not made for this that from the very beginning your character starts printing things to itself that are 100% bounded and dependent on your race.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Just got done making my new Norn Warrior

in Norn

Posted by: Mesket.5728

Mesket.5728

Never skip leg day

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Jade Maw question

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

In Jade Maw, when you throw the charged crystals at Cthulhu, is the damage you do based on gear, or is it the same no matter what?

Example: does a soldier guard do as much damage to the Jade Maw (not the tentacles or the mobs) with the crystals as a full zerk guard?

Thank yoooou.

Soldier has primary stat power, so basically soldier hits as hard as a zerk against anything that can’t be crit.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

A case for the Holy Trinity.

in Suggestions

Posted by: Mesket.5728

Mesket.5728

If support and control become more effective if you spec into it, support roles can get carried by their stats. The way it is now, support (except for healing) and control is equally effective regardless of spec and gear, meaning that you either pull it off or you don’t.

You again are measuring effectiveness in terms of DPS which only applies for speed runs and I’m sorry but that is not the meta of the game. It is something players made up because there is no real challenge left and it’s a pattern that repeats in other games as well when content its over: What do we do? do it faster… But still, this is not a racing game.

You also base your opinion on how stats works now and we are discussing what if things were different:

What if you had a stat that would make your might and fury better than other player’s might and fury? Your conditions removal skills to remove more conditions or lower the cooldown of cleanse skills? A stat that increases the potency and the duration of all your buffs? Do you think support would still be under-par? If you had something like that, a player spec for support would be extremely usefull and that is a role that is not healer nor is tank and it is plain support (notice I didn’t mention his healing would be stronger). The can apply to forms of CC. A stat that improves their CC power like launch distance or improve their cooldowns or make their CC strong enough to remove one extra charge of defiant (every class could get this in one trait line). My example shows you that it is possible to have viable and wanted support spec in the game, it’s just that the designers went other direction when building the game (somehow they thought it was better to add tanking and healing stats which till today I can’t understand, it is a big inconsistency with their core design and manifesto).

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

The real Ranger fix is finally here

in Ranger

Posted by: Mesket.5728

Mesket.5728

I have 3 80s.

My main, warrior, over 1.4K hours on him. Full Zerk gear and Full PVT for WvW and dragons.

My second alt, my Engie. lvl 80 full rampager and flamethrower (it has good dps, not zerk dps but acceptable time to kill a lvl 80 mob while farming or exploring).

My third alt, my Ranger. lvl 80 full Zerk 30/30/0/10/0 (I think, I can’t remember very well). Long bow traits for “sniper” max dps (2-4K hits at max distance, very nice with quickness) and dual Axe for the lulz.

That said,… I have SO MUCH MORE FUN on my ranger that it’s a shame I’m doing half some times even a third of the damage my warrior can do. If the class was anywhere as close to a warrior’s dps I will make it my main hands down… but it needs work. This means, that if I find a topic talking about the state of the rangers, i will cast my opinion in a naive attempt to get a dev review on it.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

A case for the Holy Trinity.

in Suggestions

Posted by: Mesket.5728

Mesket.5728

If full berseker implies only 35%-45% crit chance and 50% crit damage top, fully equipped on ascended,… not that many people would’ve followed this trend and condition damage would’ve been more on par with it… this should’ve been from the begining… imagine the nerd rage on the forums if they do something like this now.

(Before anyone says: “but no damage means longer dungeons and that is boring!” – if this would’ve been like that since day 1, we would’ve never become this spoiled).

Full exotic berserker gives 37% critical chance and 69% critical damage while full ascended gives 39% critical chance and 78% critical damage.

So no classes goes beyond 100% crit chance and over 120-130% crit damage?

We must be playing different games then…

(here comes the annoying kid comment: “but you said zerk gear not a full zerk build!”)

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Why is Twilight Assault meta gone already?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

TA didn’t have gemstore potential

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

A case for the Holy Trinity.

in Suggestions

Posted by: Mesket.5728

Mesket.5728

If full berseker implies only 35%-45% crit chance and 50% crit damage top, fully equipped on ascended,… not that many people would’ve followed this trend and condition damage would’ve been more on par with it… this should’ve been from the begining… imagine the nerd rage on the forums if they do something like this now.

(Before anyone says: “but no damage means longer dungeons and that is boring!” – if this would’ve been like that since day 1, we would’ve never become this spoiled).

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

Holy Tools

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

They will do whatever they can if they can make a cut out of it.

If the idea is profitable, they will do it. Gemstore market is the only thing they put real focus into for the last year.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Just bought GW2.

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Keep that “play style” up and you will have a blast as long as you stay away from the game’s meta. It is not until things get a little bit hard core that you start seeing some of the design flaws. Until then, the game is pure genuisess! (?)

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

A case for the Holy Trinity.

in Suggestions

Posted by: Mesket.5728

Mesket.5728

They designed and built a car. Asking for wings to make it fly or a hull so it can drive on water isn’t going to happen.

That is the problem… they said they were going to make a car without wheels… so we were all expecting some new kind of mobility, some hover system or anything… instead they did what they said… they built a car without wheels and nothing more. A simple car without wheels.

It’s easy to say we will remove the trinity just like that… so hey, whats new? what will replace it? nothing… lot of classes that can do everything. We are single players doing the same next to each other.

What’s new is for you the player to learn to adapt to a system where it’s someone else’s job to keep you alive in battle or to keep the critters off your back. It’s about dodging and flanking rather than simple mindless fixed roles. The challenge in dungeons, where you are forced to have a fixed size party, is about strategy of near equals not the super specialized.

The concept of Fighter, MU, Cleric, Thief has been around for 40 years in gaming. Very fixed roles with loads of limitations that niche each of those archetypes game play styles simply because of those limitations. This got propagated into video games, first fantasy RPGs and then FPS games when they introduced classes. It’s ingrained today so much that when a game like GW2 tries to break that mold many consider that it’s the game that’s broken rather than our preconceptions.

But the game is broken, not because we think so but on paper and math it is broken. From the very moment where you make a game without tanks and healers and provide those 2 stats for players to gear. You say other roles will replace the ones missing but there are none. They implement a design where range (safeness) comes in exchange for damage (risk) but at the very end, the system itself has so many flaws that playing this game is like playing Simon so you learn it by hard sooner or later and those safeness is nothing but a waste or burden leaving damage as only choice. And what happens when you balance damage to how close you are but don’t provide some classes of close combat weapons? (see rangers and engineers)

This is the first MMORPG I’ve seen where EVERYONE goes for the same stats… no matter class, race, “role” (if you can mention another than dps); they all go for zerk stat. Do you really think this is a coincidence? The core of the game is bad designed and that is a symptom. You don’t need to be a genius to see it. Another symptom is how much of a slap to the face this game is to players who plays far from the servers or have a bad internet connection… one shot skills, dodge or die design… not very good with an average of 500 latency.

So I don’t think it is a preconception of what an MMO should be, but what it is by definition. You can’t release an RPG and deliver a car racing game because you are innovating. So why are we all playing like if was some kind of MMORPG when it’s actually an MMO action/platform game?

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

October 15th balance/skills updates preview.

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

This is the balance patch we waited for … for months? THIS? this is it? do you have like 2 people working on balance changes?

Yes.

2… including 1 just to make a post about it.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

A case for the Holy Trinity.

in Suggestions

Posted by: Mesket.5728

Mesket.5728

They designed and built a car. Asking for wings to make it fly or a hull so it can drive on water isn’t going to happen.

That is the problem… they said they were going to make a car without wheels… so we were all expecting some new kind of mobility, some hover system or anything… instead they did what they said… they built a car without wheels and nothing more. A simple car without wheels.

It’s easy to say we will remove the trinity just like that… so hey, whats new? what will replace it? nothing… lot of classes that can do everything. We are single players doing the same next to each other.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Spinning mini-map???

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

a North, South, West and East convention? ppfff… overrated… lets break the laws of logic with this, lulz.

Now seriously, maybe if you are used to a game that had this,.. but i can’t see why anyone new to this feature would use it.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

October 15th balance/skills updates preview.

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Class balance:

Ranger
Sick ‘Em will now apply ‘Revealed” to enemies they target. We want to introduce some counter play to Stealth (players have asked for that for a while), so we thought a pet “catching your scent” might be a cool way to insinuate some anti-stealth into the game.

To help Rangers support allies, we increased the ability ranger pets have to support allies. For instance, the Bear condition removal isn’t strong enough, so we’ll be improving that. Moas and Fern Hound will also be improved.

There will also be # changes to some of the Ranger weapons. (this one some nice lie)

I was expecting to see some “Hey we finally removed sword 1 chain since it was still in beta stage and we never finished it, now you will be able to move and dodge while auto attacking” but no… it seems we will have to keep crossing fingers we don’t get rooted while attacking and in need to dodge.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

A case for the Holy Trinity.

in Suggestions

Posted by: Mesket.5728

Mesket.5728

This game will simply lose players that are fond to role playing games simply because this game is not a role playing game. Nobody has a role in a group.

Clearly you don’t understand what role-playing games are. The role-playing is you as a human being playing the role of a fantasy adventurer. That is the minimum requirement, of which GW2 fulfills in its entirety.

I have to agree with you and Vayne on this.

I play each of my characters as if they really have personalities and a purpose within the game world.

I am not a hardcore RPer acting out a persona within that framework but I respect those players a great deal and make sure that when I encounter them my actions are not a negative impact on how they play the game.

GW2 provides me with the exact kind of game play I like. I can participate in group events and game play as I see fit yet still be sell sufficient enough to do my own things on a solo basis when I choose to.

During many encounters I will go way out of my way to heal or rez a player when they need it.

I will swap out utilities on my Warrior, Guardian, or Necromancer(s) that will help with certain fights and encounters. For me this is role.

I don’t do dungeon play. I probably would except that I rarely want to dedicate a time frame and completion aside for an encounter and often have it placed in jeopardy due to group malfunction, attitude/ego, and or super fast or super slow play.

I want to come and go within the game world whenever I want to and GW2 gives me everything I need and allows me to experience most of the game without requiring extensive game play.

The moment the holy trinity shows up, all of that changes. Suddenly the world becomes a place that revolves around forced grouping and content that is less accessible for me.

As it stand right now group players have content of varying difficulty that they can play that does not impact me and I have content of varying difficulty that I can play at will that does not impact the group players.

If you want to change an entire game structure and the entire system in order to find some level of enjoyment you are in the wrong game. What you seek is available in so many other places.

Go there. Enjoy. Stop trying to make my game into something else please. I promise you I will never show up in your trinity based game trying to make it into something else. That I guarantee.

If you don’t do dungeons… how many more opportunities do you have to play in party? and like I said before, with that concept we can all RP in Mario Bross. The difference between computer/console RP games and book RP games is that in most computer/console games, your role is supported by a mechanic or a set of skills that give you a special partiticipation in your group where you shine and others don’t (and of course its counter weakness where others shine). In this game you can Role Play all you want siting on the grass and picking up flowers. I like to do it too and I have over 500 screenshots, believe me; but I’d like to see that “role play” as in a traditional computer game as well. If you do dungeons and play in group more often, you will realize after a while that it kind of kills the fantasy when EVERYONE does the exact same thing. There is no difference between a Charr warrior and an Azura elemetalist rather than the color of their skills. (In most cases) They both go for max dps, stack mights, clean conditions, etc etc… they all share the mechanics, buffs and debuff. There are only a few things one can do over the other and its simple gimics like banners and summon weapons. Can we define the role of this classes on this different skills? is it there where the role ends?

I really don’t care for tanks and healers in this games. I was happy to read they weren’t going to exists here and was hopping to find something different. I am kind of disappointing to find out that removing the roles meant no roles at all. And its not even only me saying this… please explain the inconsistency that exist on a game that advertise no tanks or healers (but has tank stats and healer stats on their gear) and replaced them with support and CC (where there are no stats to provide stronger buffs or stronger CC). It seems to me this is a bad design after all. It doesn’t have much thought put into it as we think…

ps. excuse bad engrish

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

October 15th balance/skills updates preview.

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Eww, from the preview it looks like I’m going to need 30 points to get traited warhorn and empower allies? Seeing as they are both at 20 points.

Sorry allies I guess, my support buff just got got a bit less supporty, yay?

They clearly don’t play the game and have no idea what support in this game has turned into (it’s a shame though but it’s a reality)

Knowing that they would’ve never prioritize shouts cooldown over a plain constant 150 power to all your party. (or course min/maxers will do the math and let us know if the upkeep time / renewal of the 3 mights and fury of FGJ is now better than the 150 power all the time).

ANet, support in your game is not what you think it would be. Support is just stacking mights and invuls. That’s it. Fix your game and we will use more support, we already know and have the tools don’t move them around; is where we are applying those tools that needs a fix! Improve your content and AI and stop messing our traits. Thanks!

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

Underwhelming Ranger Preview

in Ranger

Posted by: Mesket.5728

Mesket.5728

Getting the ranger fixed will be hard. ANet doesn’t play their own game, and they surely won’t just “believe” what they read here (if they ever read).

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

The Norn Elite Skills... Seriously?

in Norn

Posted by: Mesket.5728

Mesket.5728

at this point, after all we know about the game, the gear we have, the builds we “master”; we can say with enough arguments that the norn transformations are in fact debuffs instead of buffs. (besides people using Snow Leopard for the invis)

I mean, we have enough numbers to show that a character stripped of his skills and traits is good for nothing.

I still don’t understand why they don’t just is it for cosmetic and let us play with our weapon skills and utilities. Let the animal hold the weapons and that’s it. It will be much more useful, if they do nothing, than they are now.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

So hows the lfg feature working out for ya ?

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

Pugging will always be pugging… there is no difference in using this tool or spaming LA. Blaming the tool for having bad players in the group is wrong. If you are sooo skilled, then teach players instead of ranting and saying the LFG tool failed.

I 75% agree with you. I wouldn’t say the tool failed, but it could be better.

I don’t mind teaching sometimes. But there will always be the new/bad player that doesn’t want to be taught, or will even get angry.

I don’t know how much better it can get… people suggests filters but its not like there is a flood of parties to pick; there are just a bunch or 1-2 for certain dungeons. It seems pretty simple and it does its job, at least for me; i can’t talk for others.

Regarding players not wanting to learn, that depends of they are being taught. If an experienced player teach others the mechanic of the dungeons, the boss skills, what to dodge, what to reflect, what to clean, etc… I don’t see why anyone would have a problem… Another thing is when some elitist kids come here and say “use zerk – why? – cause its better, huh” or kids yelling in caps “STACK HERE!!! COME NOOBS HERE!!! STACK!!! YOU KNOW NOTHIN!!!” well.. nobody wants to be taught like that, besides its not really teaching anything.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

worst dungeon

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

I would have to say AC.
All the PUGs are just exploiting.
Might be your thing but standing in a corner are for naughty children
LOL

I agree, stacking and using LOS is kinda cheap but it also make it easier for most players. Also, it is not an exploit. Using LOS against brainless mob is a legit pulling tactic that must have over a decade now, applied in many MANY games. One should think that devs in the year 2010+ would’ve come to a solution but they didn’t find one yet.

IMO AC is pretty decent and fun and its one of the few dungeons that shares some lore with GW1 (which sums a lot in my book).

If I have to call a dungeon boring or not that entertaining I would say TA gets my award: Hitting small explosive mushrooms… the engine is not as polished as they think to make that a pleasure experience… it is glitchy and deadly with lag; besides the place looks like a bad trip of acids.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Condition Catastrophe

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

We’ve known about this since the game was released. The only response we received from developers is that they are working on a solution. We haven’t heard anything for concerning this for over a year.

What this usually means is they probably haven’t decided what to do and how to do it.

They said that condition damage is going to be summed up and pop as one big number every X seconds instead of multiple smaller numbers.

Then again… that fixes absolutely nothing but its not like we believe they play their own game.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Arenanet totally forgot GW1 fans?

in Guild Wars 2 Discussion

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Mesket.5728

Nobody forgot the GW1 fans.


Because nobody cared about them to begin with

What a tool. There was no reason for this comment.

Ignore him. There is always that one guy… 99.9% of the time is pure envy

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Things I don't like in GW2

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

OP, let me guess… Wow right?

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Filtering bads from pugs

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

That made no sense. I prefer a cleric guardian cleaning conditions at melee than a zerk warrior that after dying 3 times he pulls out his bow. If talking about bad, I prefer the realistic bad that doesn’t die because he is bad.

What conditions?

http://wiki.guildwars2.com/wiki/Condition

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

How many really care about personal story?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

I would’ve cared….

but it’ so bad written, predictable and boring… If only we get to choose real factions and not an illusion that lasts for around 5 missions? What about being your counter part, a Nightmare as a Sylvary, a Svanir as a Norn, Flame Legion as Charr, Inquest as Azura, Separatist as Human… Why only follow one path?

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

So hows the lfg feature working out for ya ?

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

Pugging will always be pugging… there is no difference in using this tool or spaming LA. Blaming the tool for having bad players in the group is wrong. If you are sooo skilled, then teach players instead of ranting and saying the LFG tool failed.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Filtering bads from pugs

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

Depends on the dungeon. I only PUG Arah, and a bad player is just useless regardless of gear.

I agree, and I also add that in the end of all, zerk or no zerk doesnt even matter if in the sum of the group skills you dont have some balance between group offensive and defensive buffs (its funny and sad at the same time seeing players die out of poison/bleedings because no one, not even themselves have skills to clean them).

Most bad players i found pugging weren’t using zerk gear. A bad player with other kind of gear doesn’t go unnoticed and doesn’t contribute anything at all. Even the worst berserker player ever at least does some damage before dying. A PVT/rabid/dire/cleric etc. geared bad build using double bow/double rifle player is good for nothing and does negative damage before dying.

That made no sense. I prefer a cleric guardian cleaning conditions at melee than a zerk warrior that after dying 3 times he pulls out his bow. If talking about bad, I prefer the realistic bad that doesn’t die because he is bad.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Filtering bads from pugs

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

Most bad players I found pugging were using zerk gear. A bad player with other kind of gear can go unnoticed and actually contribute with a little extra support and little damage. A bad zerk is good for nothing.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

GW2 was not about RNG

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

1400+ hours playing. Best drop so far was a 1h sword 5g worth skin.

Know this guy from my guild, less than 300 hours played, around 750 AP… got a precursor, instant 650g injection to his wallet for a guy that barely touched the “end” game.

And another one that 7 months ago already had 4 precursors dropped to him in different scenarios… (switched guild so I don’t know if his luck goes on)

But is all fair! it’s not like we bought the same game, did the same things or anything

Fair is relative. It is fair some people live in areas with terrible internet and so they can’t compete in skilled content? Is it fair that some people can’t afford better systems and so they lag and can’t get rewards? Is it fair that some people were born into the video game generation and find all content too easy where people who came to it later are struggling to figure out how to strafe?

RNG equalizes things and makes them fair from that perspective. In theory, everyone has the same chances. It doesn’t mean everyone will get the same drops.

All the things you mentioned are on our side. I have to deal with a poor internet connection because I live 16.000 km away from the servers and my average ping is around 500-800. Yes, that is near 1 second delay from pushing to a button to actually making it happen but it is something I can understand and simply deal with it; it is not up to them to balance all internet connections or personal rigs…

RNG is here because they didn’t “finish” the game. Instead of designing a way to get the precursor (or some other rare mats) they just placed it in the world with a lottery chance of getting it. This creates unbalances beyond repair and the ball is entirely on their side.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

GW2 was not about RNG

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

1400+ hours playing. Best drop so far was a 1h sword 5g worth skin.

Know this guy from my guild, less than 300 hours played, around 750 AP… got a precursor, instant 650g injection to his wallet for a guy that barely touched the “end” game.

And another one that 7 months ago already had 4 precursors dropped to him in different scenarios… (switched guild so I don’t know if his luck goes on)

But is all fair! it’s not like we bought the same game, did the same things or anything

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

It's been over a year.

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Living world is a lie to push gem store buyers (which is fine since it’s their business after all) but as a sequel, they should focus more on continuing the main story every now and then instead of more birthday parties that little people care about.

How many party crashers are going to put the world at stake???? it is kind of silly…

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Dragon Hugs of Death?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

If dragon truly behave like dragons instead of practice targets we would have no chance.

See when you fail Tequatl he runs across the zone and covers 1/4 of the map in just a few steps? he should insta kill anyone that get caught under his claws… all he would need to do is run in circles and the world would be over lol

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Shout Build: Why use Soldier's Gear?

in Warrior

Posted by: Mesket.5728

Mesket.5728

Because (for wvw) of this:

https://forum-en.gw2archive.eu/forum/professions/warrior/Near-Invincible-warrior/first#post1512431

(look at my post with my screenshot somewhere at the middle)

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Arenanet totally forgot GW1 fans?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

I thought it was neat to see the giant Searing crystal in the middle of ashford.

Yes,

The original art team and map designers deserve a medal for their work and neat details around the world.

Sometimes it makes want to “day-of-the-tentacle-it” and log my char from GW1 and bury some of the skins to dig them out in GW2 :P

Shame its all stained now with all the “wowish” armors (lava, fire, neon lights, fairy wings, lightsabers, etc)

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

A case for the Holy Trinity.

in Suggestions

Posted by: Mesket.5728

Mesket.5728

This game will simply lose players that are fond to role playing games simply because this game is not a role playing game. Nobody has a role in a group.

Clearly you don’t understand what role-playing games are. The role-playing is you as a human being playing the role of a fantasy adventurer. That is the minimum requirement, of which GW2 fulfills in its entirety.

I’ve had my share of board role playing games as a kid and later on MMOs since ’97. I kind of get what playing roles means.

I disagree, I don’t think GW2 covers the least expected from a role playing game. Not a computer based role playing game. If this was a book game, then we could all RP; but since the nature of computer games is quite different, roles has to be pushed through your role on a group. What is your role? what is your place? what do you do that the other do not? what do you lack of?

This game has the exactly same mechanic as if we were all playing Darksiders online and we all play the same character. The only difference is you cast it purple, I cast it red.

My role is a Sylvari guardian, born from the whatever tree, here to help stop the Risen/Zhaitan and/or any other threat to Tyria. That’s it. That’s all it needs to be.

What was my role in Aion? I’m a daeva like everyone else and I fight the badguys/opposite faction. What was my role in WoW? I’m an Undead priest, who needs to fight the bad guys/opposite faction like all of the other people and I go on quests to help random NPCs or do a dungeon instance that has very little back-story. At least GW2 tries to explain dungeons via Story Mode. Why was I running Shadowfang Keep again? To kill the nameless bad guy? What was my role in Asheron’s Call, or UO? I was a guy that wandered around killing monsters or other players and leveling up. That’s it.

GW2 is no different from any other MMORPG as far as RPing goes. You make it what you want like any other game.

We will never get an agreement here… you are talking about your role as in a board role playing game. I’m talking about your mechanic role in a party as a computer role playing game. You are trying to use the back story which is shallow and already written for you unlike really role playing games as an argument to justify that is fine if we have no mechanic roles in the party and we all play the same character. With that concept (and I agree here, this is kinda true) you can role play Mario Bross if you like but we all know that is not a role playing game (though you can turn it into one in your head). Computer role games relies on mechanic roles to support the character class and background as in the old school pioneers like Gauntlet (1985).

I really really really don’t think that’s what the “Role” in Role-playing game means. It refers to the player taking on the role of the character, not the player having a role on a team. If I’m wrong someone please tell me because I’ve been operating under this assumption for well over a decade now.

Me too, and that is why I said before that from that point of view, even Mario Bross is a role playing game. Everything is a role playing game, even Mortal Kombat.

You need to support the story role with a mechanic role to make it work on video games, is not like in book or board games, if not, there is no end to what is a RPG.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Temples stolen by guesting guilds

in Dynamic Events

Posted by: Mesket.5728

Mesket.5728

guesting system is at it is and it has much more pros than cons..- even though i feel what bugs you, OP, I believe this is one of those “deal with it” we have to accept.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Why jumping in this game so aweful?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

use target area of AOE skills to highlight in green the “real” or “physical” polygons before jumping when in doubt.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

Norn Space Marine Armor.

in Norn

Posted by: Mesket.5728

Mesket.5728

WAAAAAAAAAAAGH?

WAAAAHG!???

BLOOD FOR THE BLOOD GOD!
SKULLS FOR THE SKULL THRONE!

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

how do i?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

I’m dropping this just in case you are referring to the customer support ticket ingame and not the one from the site:

http://www.guildwars2.com/en/ → Support → log in and “Ask us a Question” to open a ticket.

You will get an answer by email within the hour

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Why jumping in this game so aweful?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Yes i’m a big race, Charr, the problems for me is :

1- The camera angle often end up inside structure or inside my character when jumping.
2- The height of the jump, it seems my char can only jump 2 inches up.

its the same for everyone but camera can be an issue for bigger chars and norns

My advice, if you truly want to complete some JPs and the size of your charr is bugging you; buy some Ghostly Tonics from the TP (few coppers each). That way you will move, jump and point your camera from a human perspective.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Why jumping in this game so aweful?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Jumping on stuff had me pull my hair out in the beginning and rage quitting

you get better as you go on- some races are easier than others

My personal tinfoil hat theory is that I am convinced that all cloth classes suck and medium classes are much better at it- no idea about heavy since I don’t have a guardian or a warrior

They are all exactly the same. The size, armor and everything else is just cosmetic in terms of movement mechanics. The only difference is signets to move faster, traits for reduce fall damage, access to swiftness and teleports. Besides those mentioned features EVERYONE runs and jumps at the exact same speed and height.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Why jumping in this game so aweful?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Jumping is very well done… try jumping real life, then do it again… then film yourself doing it and show it to your friends (?)

Now you understand how well jumping is done. Specially for bigger characters

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

AC Spider fail - advice

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

emachine, if someone was not stacking on the spider it could’ve ruined you all.

You either go out there and kill it as it was meant for or stack in the corner.

Why?

The spider won’t do the poison pools at melee range but will target that one guy away and cast the pool.

So either get to the bigger room and dodge the pools or EVERYONE stack in the corner and fight at melee (faster and easier).

Maybe that happened to you and wiped your group.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Why are NPC's so weak?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

It kills the immersion a bit when fort guards die against a moose but lazy players would use more “Troll vs Kholer” strategies across the whole game

Zerk is the average Joe build. Don’t pat yourself in the back too hard.