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EU Pro League Meta [Week 2]

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Posted by: Morwath.9817

Morwath.9817

Health on each class is a big issue imo.

Malyx rev are basically able to run Viper ONLY because they’re a medium health class. Who knows, maybe Thief could run some sort of hybrid damage build like that, but they can’t, because they would have 11k health with the same setup.

I agree. Burn Guards got exacly same issue, they would be meta with Viper, if they wouldn’t have 11k hp.

ESL less than 5k viewers

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Morwath.9817

Previous week had 7+k, this week the highest I’ve seen was 4,5k, does that mean 30% drop in interest during one week without balance patch?

Does Lord need buff?

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Morwath.9817

Thread is about Stronghold or Legacy?

ESL less than 5k viewers

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Morwath.9817

Probably because it is well known that druids can prolong a battle. That is just one negative, another being the relatively limited scope for stratagems and tactics. The best players apply the same strategies and have the same builds and compositions, and even skill differences are close. The best and second best isn’t absolute and can be determined by one’s mood and/or diet since when you’re that good the difference between best and second best boils down to subjective factors as technical excellence is achieved by both.

What? You blame the Druids, which were least used profession today?:P

EU Pro League Meta [Week 2]

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Posted by: Morwath.9817

Morwath.9817

http://competitivegw2.blogspot.com/ updated with builds (in news section so far only)

Too much condi spam, game is unplayable

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Morwath.9817

Your team druid is bad healer if you die condi dmg.

Druid has hard time against condi pressure, thats why I believe removal of Minstrel was dumb move.

EU Pro League Meta [Week 2]

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Posted by: Morwath.9817

Morwath.9817

pretty sure ROM switched to Soldiers before the first game started, at least I saw him having 20k+ HP in the temple match.

Confirmed.

Will Reapers be getting a nerf?

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Posted by: Morwath.9817

Morwath.9817

You guys are missing the point. The point is, that signets aren’t perfect, and other utilities can work in place of them.

Morwath, that counter argument isn’t valid, considering:

1. He played carrion signet build in the last ESL Sunday weekly before proleague
2. During the june-hot meta every other necromancer copied noscoc’ cele build with few variations, even when nos varied it up with flesh wurm and corruptions.
3. Or alternative hypothesis: pro players trust metabattle too much.

Either way, this doesn’t change the fact that the signet heal is bad, with only one of the signets being unconditionally good, and you can get significantly better sustain from using YSiM or CC. That is mathematical fact. And that’s before we even look at augury of death, traited plague, rise, or corrosive poison cloud.

And abc, the soloqueue factor isn’t as relevant as you think it is. Different builds are situational and matchup dependent. For example, (also answering speed Starr’s argument) corrupt boon is way better against Mallyx revs that signets are, while full on signets are better against things like burn guards and trap Rangers compared to corruptions.

Have you ever thought that Spite/Curses/SReaping before HoT and Spite/sReaping/Reaper after it is the best possible option for Necromancer?

Thats mostly because Spite = sReaping > Curses > Blood > Death.

It has nothing with Nos himself or metabattle.

EU Pro League Meta [Week 2]

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Posted by: Morwath.9817

Morwath.9817

pretty sure ROM switched to Soldiers before the first game started, at least I saw him having 20k+ HP in the temple match.

I will rewatch stream to pull screens of stuff, so we will see. Thanks for pointing this out.

Will Reapers be getting a nerf?

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Posted by: Morwath.9817

Morwath.9817

Nos wasn’t even playing last week. No idea why you bring Nos into discussion.

EU Pro League Meta [Week 2]

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Posted by: Morwath.9817

Morwath.9817

All builds (as images with Weapons/Sigils/Runes/Amulets/Traits used) should be uploaded in few hours on competitivegw2.blogspot.com .
Some data:
————————————————————————————————
Match 1: Orange Logo vs Vermilion [0-2]
Orange Logo
-> Revenant, Viper, Malyx/Shiro, C/R/H
-> Ranger, Soldier NM/BM/D
-> Engineer, Marauder, Alchemy/Inv/Scrapper
-> Mesmer, Marauder, Domination/Inspration/Chrono
-> Mesmer, Celestial, Inspration/Chaos/Chorno
Vermilion
-> Elementalist, Celestial, E/W/T
-> Revenant, Viper, Shiro/Malyx, C/R/H
-> Revenant, Viper, Shiro/Malyx, C/R/H
-> Mesmer, Celestial, Insp/Chaos/Chrono
-> Engineer, Marauder, Inv/Alch/Scrapper
————————————————————————————————
Match 2: Purple Noise vs More Guns Than Roses ([0-2] G2 was 500-501!)
Purple Noise
-> Elementalist, Celestial, Arcane/W/E
-> Necromancer, Carrion, Spite/Sreaping/Reaper
-> Elementalist, Celestial, W/E/T
-> Mesmer, Celestial, Inspiration/Chaos/Chrono
-> Engineer, Marauder, Alchemy/Inv/Scapper
More Guns Than Roses
-> Ranger, Celestial, NM/BM/D
-> Necromancer, Celestial, Spite/SReaping/Reaper
-> Revenant, Viper, Shiro/Malyx, C/R/H
-> Revenant, Berserker, Shiro/Glynt, D/I/H
-> Engineer, Marauder, Alchemy/Inv/Scrapper
————————————————————————————————
Match 3: Rank 55 Dragons vs TCG [2-1]
Rank 55 Dragons
-> Mesmer, Celestial, Insp/Chaos/Chrono
-> Revenant, Viper, Shiro/Malyx, C/R/H
-> Revenant, Viper, Shiro/Malyx, C/R/H
-> Engineer, Marauder, Alch/Inv/Scrapper
-> Elementalist, Celestial, W/A/T
TCG
-> Engineer, Marauder, Alch/Inv/Scrapper
-> Mesmer, Celestial, Insp/Chaos/Chrono
-> Elementalist, Celestial, W/E/T
-> Necromancer, Carrion, Spite/SReaping/Reaper
-> Revenant, Viper, Shiro/Malyx, C/R/H
————————————————————————————————
Match 4: Chaotic Contingency vs Car Crashed
Chaotic Contingency
-> Ranger, Cele, MM/BM/D
-> Revenant, Berserker, Shiro/Glynt, D/I/H
-> Revenant, ? (Viper or Wanderer), Shiro/Malyx, ?
-> Necromancer, Celestial, Spite/SReaping/Reaper
-> Elementalist, Celestial, W/E/T
Car Crashed
-> Elementalist, Celestial, A/W/T
-> Mesmer, Celestial, Insp/Chaos/Chrono
-> Engineer, Marauder, Inv/Alchemy/Scrapper
-> Ranger, Celestial, MM/BM/D
-> Necromancer, Celestial, Spite/SReaping/Reaper
————————————————————————————————
Celestial 19
Marauder 8
Viper 7 (or 8 )
Carrion 2
Berserker 2
Soldier 1
Wanderer 0 (or 1)
————————————————————————————————
Revenant 10 [8 Shiro/Malyx, 2 Shiro/Glynt]
Ele 7
Engi 7
Mesmer 7
Necromancer 5
Ranger 4

(edited by Morwath.9817)

EU ESL Guild Wars 2 Pro League - Standings?

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Posted by: Morwath.9817

Morwath.9817

How to counter condi rev?

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Posted by: Morwath.9817

Morwath.9817

Transfer his conditions back and corrupt Resistance.

So rev countered by only one profession in one build with alignment of the stars ? Seems balanced.

Outside of premade play S/M is so squishy, you can down it with any focus.
Keep in mind that Viper is as tanky as Berskerker, also it doesn’t have access to Infused Light, because that one require Glynt.

(edited by Morwath.9817)

How to counter condi rev?

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Posted by: Morwath.9817

Morwath.9817

Transfer his conditions back and corrupt Resistance.

Too much condi spam, game is unplayable

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Morwath.9817

Sorry dude, you’re wrong. 5 stacks of bleed kills a 11k health player faster than it does a 20k health player. You can argue semantics and say it’s a “soft-counter” to condis but that’s about it.

Power attacks kill a 11k health player faster than it does a 20k health player.

Raw health pool isn’t a counter to anything beyond burst. All vit does is give you a larger margin of error regardless of whether you’re fighting condi or power.

Sorry again but are you kidding me? Do you know why people stack condi duration? It’s not just for giggles I can assure you that. It’s because high health pull characters require longer duration conditions to kill. That alone is enough to tell you how vitality affects conditions.

People stack condi duration, because condi duration gives +% damage generated per condi application…

You could say that people stack Precision and Ferocity because of high health pull characters require more damage to kill. That alone is enough to tell you how vitality affects power damage.”

I’m not arguing about power dude. I’m arguing about condi. Condi is directly affected by health pool, that’s a fact that I am trying to put across. If you want to argue against that fact, go ahead but let’s leave power out of this because that’s a whole different mathematical problem.

You’re arguing about damage. It’s obvious that Vitality affects TtK, but it doesn’t mean that it’s counter to anything aside from burst. What is more, I’ve (and not only I) pointed out that if we accept your logic as correct, then Vitality is counter to any form of damage.

Premades vs soloers.

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Posted by: Morwath.9817

Morwath.9817

[img]http://imgur.com/INjENY3[/img]
5 man randoms vs full Pro League teams. Neat.
Doesn’t help 1 of us left after 1 minute, but still, this shouldn’t be happening.

Purple Noise?

Too much condi spam, game is unplayable

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Posted by: Morwath.9817

Morwath.9817

Sorry dude, you’re wrong. 5 stacks of bleed kills a 11k health player faster than it does a 20k health player. You can argue semantics and say it’s a “soft-counter” to condis but that’s about it.

Power attacks kill a 11k health player faster than it does a 20k health player.

Raw health pool isn’t a counter to anything beyond burst. All vit does is give you a larger margin of error regardless of whether you’re fighting condi or power.

Sorry again but are you kidding me? Do you know why people stack condi duration? It’s not just for giggles I can assure you that. It’s because high health pull characters require longer duration conditions to kill. That alone is enough to tell you how vitality affects conditions.

People stack condi duration, because condi duration gives +% damage generated per condi application…

You could say that people stack Precision and Ferocity because of high health pull characters require more damage to kill. That alone is enough to tell you how vitality affects power damage.”

Make elites specs buyable with gold

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Morwath.9817

I’ve bought HoT, and I wouldn’t mind GW2 PvP going completly F2P.

Back after few months

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Morwath.9817

big disadvantage? how is the Balance?

Core specs aren’t competitive at all.
Balance isn’t that bad, just Thieves and Warriors are out of the meta.

Too much condi spam, game is unplayable

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Morwath.9817

I love those wild random kittens who pop out of nowhere, quote random post and call it QQ without even reading what actualy is discussed.

I was speaking about the OP QQ, not your facts.

Here is the QQ:

“Supreme.3164
The game is completely unplayable between mallyx/shiro and condi reaper the amount of condis spammed on you is outrageous at this point I suggest the dev to introduce more traits like diamond skin…or on a more serious note I think it’s be about time for Jon Peters to honour his promise from months ago where he recognized that:”

Then why you quoted me, not OP? Makes no sense at all.

Too much condi spam, game is unplayable

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Morwath.9817

I love those wild random kittens who pop out of nowhere, quote random post and call it QQ without even reading what actualy is discussed.

Will Reapers be getting a nerf?

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Posted by: Morwath.9817

Morwath.9817

Dirame.8521
No offense, but it doesn’t matter if you consider them useful or not. Its not matter of opinion or personal preferences.

Its a fact : every single Necro in last Pro League (both EU and NA) used SoV, PS, SotL and SoS for a reason.

Will Reapers be getting a nerf?

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Morwath.9817

According to Leeto, Plague Signet should be nerfed.

Why? The only one that might need changing is the one that proc on crit. Apart from that the normal one is pretty balanced as is.

Because it’s so good, you need to run it. Since you’re forced run Plague Signet, you’ve to run Signets of Suffering and if you run SoS, you have to run Signet of Vampirism and Signet of the Locust, which already defines your build…

Wanted: class designer that gives a kitten .

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Morwath.9817

It could be that they have to remain silent till the next big balance patch.

Anyway, does it really matter? Good feedbacks were given and they didn’t listen. Last patch broke the specialization in PvP and WvW. I mean, it was ok to fix it but not without a change to in-combat AF generation (generation per value instead of per tick required here) and a natural out-of-combat AF generation (5% per sec could have been fine).
The druid’s current situation is ridiculous.

Broke? Probably thats why Druid was as much played as Tempest, Scrapper and Reaper during EU Pro League last week… we will see today how its this week, it may be different due to Shiro/Malyx popularity, but it may not.

Will Reapers be getting a nerf?

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Posted by: Morwath.9817

Morwath.9817

According to Leeto, Plague Signet should be nerfed.

Magnetic Aura / Fire Shield

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Morwath.9817

Tip: One is burning, other is not.

How do you deal with dardevil ?

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Morwath.9817

Best tip I can give you: Play all Thief builds and learn how Initiative flows. After that you will know when Thieves are expossed to danger and when to dodge against each weapon set. You will also learn which Thief attacks got build in evade/blind so you won’t waste your CDs during/after those.

Fix Rangers please

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Morwath.9817

I’m pretty sute, that OP meant Bird using Ranger as his pet.

Is it really possible to CC a Mallyx Rev?

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Morwath.9817

Stability on Mallyx? Lmao this people are a joke

Oh comeon. Its obvious hes talking about the build by the same name. Its not hard to figure that out. Spend 20 seconds thinking about what he could mean before switching to ridicule mode.

The current meta revenant build is refered to often as the Malyx Revenant. As its the most common legend used. There are different variations of this build but all of them have malyx as a stable to it. Its just a name in this case. Hes not saying hte stab is COMING from the malyx line.

Meta is Shiro/Glint.

I believe there were more viper revs in the last pro league, and I’m sure we will see a lot more of them in future ones, so I would agree that viper mallyx is the current meta build for revs.

S/G in PL : 9
S/M in PL : 6

Will Reapers be getting a nerf?

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Morwath.9817

Maybe Reaper wouldn’t be so bad if they bloody fixed Signet of Vamp, it’s a joke.

What about it needs to be fixed? The fact the active can’t be dodged? Keep in mind that it doesn’t do anything by itself and you can prevent the debuff from doing anything.

Making it so the active can be dodged would probably actually add too much counterplay to the skill. It already has a longer cooldown for a heal skill and a long cast time, plus doesn’t heal for much unless he can use most of the debuff stacks.

Plus, most Reapers are running Consume Conditions or Your Soul is Mine!

Are you clueless to the fact it can go through walls and has infinite range? to top it off take notice of how many conditions it applies.

Like most would agree just remove the through wall and stupid range factor and it wouldn’t be a problem.

It applies…no conditions. Seriously, none. At all.

Also, it has 1200 range. The debuff stays on you if you leave that, sure, but it doesn’t get applied if you’re that far away.

It corrupts boons (= inflicts conditions) and corrupt boons works thru entire map…

Will Reapers be getting a nerf?

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Posted by: Morwath.9817

Morwath.9817

Plus, most Reapers are running Consume Conditions or Your Soul is Mine!

Please, please! Check Pro League or Metabattle builds, Signet of Vampirism is the most used healing skill., e.g. in Pro League each Necro used SoV…

Too much condi spam, game is unplayable

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Morwath.9817

@Saiyan.1704
I haven’t said Anet has to follow cries, but rather if something is “too good” (read: has higher potential and significant better winrate due to that than other stuff, doesn’t have to be OP) then it requires rebalancing. Simple as that.

Also… you’re pretty hypocrite, seriously. You’re saying they can’t catter to “majority”, because they won’t be e-sports, but when I give you example of e-sports game which went balancing around majority path, then you’re telling me GW2 should be compared to it’s own genre (hint: no other MMO is aiming at e-sports).

Next thing, I’ve used “crowds” as refference to majority of playerbase, not spectators.

Take dh as an example the majority of players are crying about them. But the high end players don’t sweat em. Should they be nerfed.

Now Shiro mallyx viper rev, the majority of people probably don’t have a problem with them because the majority of players can’t play them to their full potential so the ones you see other than the high end players suck pretty bad… yet in high end play it’s a thing of kittening beauty.

Have you even read post you’ve quoted?
If so, then if DH got 10% higher win rate than other professions, then yes, their most popular build should be re-balanced (read: nerfed) and Guardians should be buffed somewhere else to fix that extra win rate.

Ok but what about the rev, I bet that build doesn’t have a really high winrate but it’s amazing in high end play…. so they buff that? Yeah that won’t completely break how high end pvp is… it will also just essentially cement what classes you will see in every tourney with very little change, or we would just see people plaYing FoTM builds even more.

I think it may have pretty good win rate, there isn’t anything harder about Revenant than Thieves and Mesmers in the past.

Anyway, if Malyx/Shiro would have bad winrate for crowds and would be “amazing in high end play” then, I probably wouldn’t touch it, if Revenant itself has below ~50% win rate overall. I’d rather buff Salvation and Ventari, I guess you would do the same…

Also about “high end play”, in last Pro League:
Shiro/Glynt : 9
Shiro/Malyx : 6

Too much condi spam, game is unplayable

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Morwath.9817

@Saiyan.1704
I haven’t said Anet has to follow cries, but rather if something is “too good” (read: has higher potential and significant better winrate due to that than other stuff, doesn’t have to be OP) then it requires rebalancing. Simple as that.

Also… you’re pretty hypocrite, seriously. You’re saying they can’t catter to “majority”, because they won’t be e-sports, but when I give you example of e-sports game which went balancing around majority path, then you’re telling me GW2 should be compared to it’s own genre (hint: no other MMO is aiming at e-sports).

Next thing, I’ve used “crowds” as refference to majority of playerbase, not spectators.

Take dh as an example the majority of players are crying about them. But the high end players don’t sweat em. Should they be nerfed.

Now Shiro mallyx viper rev, the majority of people probably don’t have a problem with them because the majority of players can’t play them to their full potential so the ones you see other than the high end players suck pretty bad… yet in high end play it’s a thing of kittening beauty.

Have you even read post you’ve quoted?
If so, then if DH got 10% higher win rate than other professions, then yes, their most popular build should be re-balanced (read: nerfed) and Guardians should be buffed somewhere else to fix that extra win rate.

Too much condi spam, game is unplayable

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Posted by: Morwath.9817

Morwath.9817

@Saiyan.1704
I haven’t said Anet has to follow cries, but rather if something is “too good” (read: has higher potential and significant better winrate due to that than other stuff, doesn’t have to be OP) then it requires rebalancing. Simple as that.

Also… you’re pretty hypocrite, seriously. You’re saying they can’t catter to “majority”, because they won’t be e-sports, but when I give you example of e-sports game which went balancing around majority path, then you’re telling me GW2 should be compared to it’s own genre (hint: no other MMO is aiming at e-sports).

Next thing, I’ve used “crowds” as refference to majority of playerbase, not spectators.

Too much condi spam, game is unplayable

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Morwath.9817

I agree let’s make everyone invincible toughness tanks that apparently no longer need vitality to counter condi. Or condi clears.

Vitality doesn’t counter condi. It’s like saying Vitality counters power damage.

It’s not a weird question. If anet balances for the soloq population the high end pvp will suffer and anets esports goal would be impossible.

Huh, imho the most e-sportz game (LoL) was balanced about crowds. Guess why? Probably because game to be popular has to be enjoyable by crowds as much as possible, not only by “pros”.

Any full zerker builds remaining?

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Morwath.9817

is anyone still playing full zerker builds (power crit chance crit dmg) in the current meta?
if yes, how does it feel now? still viable? what class?

everyone seems like they are running ‘you will take a thousand years to kill me’ build

Sometimes Mesmer and Revenants run Zerker.
You may find Pro League Zerker builds in my signature…

Too much condi spam, game is unplayable

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Morwath.9817

Just my bias response…
snip

Your bias response forgot a few things… Condi needs a bit more items to be effective.

  • Condi duration
  • Condi application
  • Condi damage
    There’s a give and take for going condi. Most condi builds lack CC and/or sustains because.. well, they’re condi.

Signet Necros
DS Eles
Absolute Resolution Power Guards
Shout War
Shout Bunker Guards…

Stack any of these classes as you see fit.

There are 3x more team comps that hard counter condi than power. Yet you want more Protection for your power build…

If you can’t handle randomized soloQ where your unsyncronized team can’t beat that 1 or 2 random condi player scrub… make a team who can.

Your recipe to “balance issues” is hillarious…
There is something a bit unbalanced? No problem! Form premade and PuG stomp!

…why would you balance a game on randomized solo players? Anet needs to add SoloQ and give you guys your own SoloQQ forums along with it…

Why would you balance game around majority of its playerbase?
Thats pretty weird question.

I believe Condition Damage requires revamp, since last one was done pre Expertise introduction. It would be right moment to make it affected by Toughness, Protection and Weakness, however it would require a bit buffing its damage.

Also majority of amulets is outdated (aren’t used at all), that would be great opportunity to rebalance them around newer version of Condi Damage also reason to give us more amulets with Condi Damage and Expertie, same goes for Concentration.

Too much condi spam, game is unplayable

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Posted by: Morwath.9817

Morwath.9817

Just my bias response…
snip

Your bias response forgot a few things… Condi needs a bit more items to be effective.

  • Condi duration
  • Condi application
  • Condi damage
    There’s a give and take for going condi. Most condi builds lack CC and/or sustains because.. well, they’re condi.

Signet Necros
DS Eles
Absolute Resolution Power Guards
Shout War
Shout Bunker Guards…

Stack any of these classes as you see fit.

There are 3x more team comps that hard counter condi than power. Yet you want more Protection for your power build…

If you can’t handle randomized soloQ where your unsyncronized team can’t beat that 1 or 2 random condi player scrub… make a team who can.

Your recipe to “balance issues” is hillarious…
There is something a bit unbalanced? No problem! Form premade and PuG stomp!

balance patch on 1 dec 2015

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Morwath.9817

Nerf for Druid for sure, since Druids are nerfed even with PvE patches. Obviously, those nurfs would be called “fixes”.

Wanted: class designer that gives a kitten .

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Morwath.9817

@Tragic Positive.9356
How people doesn’t enjoy it at all?
I love it, as much as I loved Monks in GW1. Speak for yourself.

SLOW ON AUTOOOOOOOOOOOOOOOOO

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Morwath.9817

I have a word :


slow

Wanted: class designer that gives a kitten .

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Posted by: Morwath.9817

Morwath.9817

Leave Irenio alone, he did great job with Druid.

i respect you and i respect your posts and your efforts to help the PvP community , But the Ranger class is just boring at the moment , and iam a 3 year old ranger now with the exception of dungeon farming as warrior , i finished HoT mostly including quests , masteries (144 )-the 17 remaining for me are tyria related- , adventures and achievements .

I was doing nothing new as i was doing all the content really beside the occasional f5 to heal myself and people near champs and ancient seeds trait mostly .

While reapers had their new flashy mode , chronos having fun, guardians having fun too, warriors thou they r non existent in PvP picture now but they rock PvE , ele’s and thieves are on the same boot as us but ele’s seems to enjoy their tempest cause iam seeing much of them , engi’s r enjoying the raids , and dont get me started on rev’s , I know that druid is awesome in PvP and once i get back from work i will give it another go in PvP but i cant get my hand on the thing we are missing to be honest , all i know is that i just dont want to be specialized as a healing class , and i know most of you will tell me not to dedicate it as a healer and i know i just finished all content solo " not healing"

It’s impossible to make everyone happy.
sPvP Ranger community was crying since always for team utility, since Ranger wasn’t really contribution at all after Spirit Ranger nerf and went our of sPvP meta completly.
Druid fixed most of our issues in SPvP and made us meta once again, with pretty unique role.

I can understand that Druid wasn’t much wanted in PvE, which always was “zerker speedrun meta”…

Ranger still has many old issues, like e.g. not good enough traps, crappy shouts, overnerfed Spirits, pseudo leap on sword AA, overnerfed shortbow and list goes on… I’d rather see Ranger community asking more about fixes for “Ranger problems” than complain about “bad Druid design”, since Druid is really awesome.

what the fek are you smoking? druid is awesome? No it’s not.

It was and after this last nerf, it’s not.

I used to think that ANET was blatantly biased towards Warriors and Eles, but after warriors got the shaft, they aren’t showing favoritism, they are just clueless.

Haven’t you said that you don’t have HoT in other thread, which means you got 0 games played as Druid? How can you pass judgement based on patchnotes without even playing our sub-profession?

Isn’t that insane to come here and tell us that Druid isn’t any good without even playing single game with it, even if many of us are playing Druid everyday since HoT launch?

It’s one of those moments, when I’m sure I know why Irenio doesn’t communicate with Ranger community…

(edited by Morwath.9817)

Too much condi spam, game is unplayable

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Posted by: Morwath.9817

Morwath.9817

soldier amulet gets loads of play. soldiers reaper and engineer are still very common. both builds are significantly more tanky than that it marauders counterparts, without having that much more health. you notice high armour.

toughness does more than you think. obviously everyone will die to focus fire and stunlock, but in 2v2, 1v1 etc it can make a good deal of difference.

Common?
0 Soldier amulets were used in Pro League so far, both EU and NA… while only Final Form used Sentinel for Druids.

…if you don’t believe me, you can check all Pro League builds, just follow the link in my signature.

(edited by Morwath.9817)

Will Reapers be getting a nerf?

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Posted by: Morwath.9817

Morwath.9817

I doubt it, still many teams haven’t used Reapers in last Pro League… we will see if they are more used tomorrow.

Too much condi spam, game is unplayable

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Posted by: Morwath.9817

Morwath.9817

All we need is toughness reducing condi damage.

Then what counters high Toughness?

CC and focused fire?
Especially since we lack high toughness and high vitality amulet, with exception of trollish Sentinel, which has no healing power or serious damage source.

no. CC does not counter armour, neither does power based damage. power based damage is actually countered by armour. the counter to toughness is obviously conditions, as they ignore armour.

also, you forgot about soldiers amulet.

Soldier and Sentinel got basicaly same stats… they are both rarely played in competitive matches.

And Power damage isn’t countered by Toughness at all, its just a bit less effective but not countered… you still can focus fire on high toughness targets with some co-ordinated CCs and they are melted in seconds.

Too much condi spam, game is unplayable

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Posted by: Morwath.9817

Morwath.9817

All we need is toughness reducing condi damage.

Then what counters high Toughness?

CC and focused fire?
Especially since we lack with a) high toughness and b) high vitality amulet and c) high healing power. I doubt just high toughness amulets would become super viable because of such change (condis affected by toughness) and even if so, we would get more variety.

(edited by Morwath.9817)

Wanted: class designer that gives a kitten .

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Posted by: Morwath.9817

Morwath.9817

Leave Irenio alone, he did great job with Druid.

i respect you and i respect your posts and your efforts to help the PvP community , But the Ranger class is just boring at the moment , and iam a 3 year old ranger now with the exception of dungeon farming as warrior , i finished HoT mostly including quests , masteries (144 )-the 17 remaining for me are tyria related- , adventures and achievements .

I was doing nothing new as i was doing all the content really beside the occasional f5 to heal myself and people near champs and ancient seeds trait mostly .

While reapers had their new flashy mode , chronos having fun, guardians having fun too, warriors thou they r non existent in PvP picture now but they rock PvE , ele’s and thieves are on the same boot as us but ele’s seems to enjoy their tempest cause iam seeing much of them , engi’s r enjoying the raids , and dont get me started on rev’s , I know that druid is awesome in PvP and once i get back from work i will give it another go in PvP but i cant get my hand on the thing we are missing to be honest , all i know is that i just dont want to be specialized as a healing class , and i know most of you will tell me not to dedicate it as a healer and i know i just finished all content solo " not healing"

It’s impossible to make everyone happy.
sPvP Ranger community was crying since always for team utility, since Ranger wasn’t really contribution at all after Spirit Ranger nerf and went our of sPvP meta completly.
Druid fixed most of our issues in SPvP and made us meta once again, with pretty unique role.

I can understand that Druid wasn’t much wanted in PvE, which always was “zerker speedrun meta”…

Ranger still has many old issues, like e.g. not good enough traps, crappy shouts, overnerfed Spirits, pseudo leap on sword AA, overnerfed shortbow and list goes on… I’d rather see Ranger community asking more about fixes for “Ranger problems” than complain about “bad Druid design”, since Druid is really awesome.

i agree , you see i made short bow legendary ONLY for the spirit build coz i was rocking it and i even went very high some days that the game placed my team against old TCG with rom sizer helseth tage and danshee – lost badly thou – , then they nerfed it and shortbow went to the toilet
i used to play as tarpper before as well , but isnt that just lame to have 1 build available as meta for druids? i can roll my old surival longbow/GS build but thats unfair compared to the 3~4 build necro can do

In last Pro League we had 3 different trait line setups with 3 different amulets for Druids, while all Necros used same trait lines for every build, even if they also used 3 different amulets, the only real difference in their traits was “Dhumfire or not Dhumfire, thats the question?”. I’d say we as Druids got much more build variation than Reapers.

(edited by Morwath.9817)

Wanted: class designer that gives a kitten .

in Ranger

Posted by: Morwath.9817

Morwath.9817

Leave Irenio alone, he did great job with Druid.

i respect you and i respect your posts and your efforts to help the PvP community , But the Ranger class is just boring at the moment , and iam a 3 year old ranger now with the exception of dungeon farming as warrior , i finished HoT mostly including quests , masteries (144 )-the 17 remaining for me are tyria related- , adventures and achievements .

I was doing nothing new as i was doing all the content really beside the occasional f5 to heal myself and people near champs and ancient seeds trait mostly .

While reapers had their new flashy mode , chronos having fun, guardians having fun too, warriors thou they r non existent in PvP picture now but they rock PvE , ele’s and thieves are on the same boot as us but ele’s seems to enjoy their tempest cause iam seeing much of them , engi’s r enjoying the raids , and dont get me started on rev’s , I know that druid is awesome in PvP and once i get back from work i will give it another go in PvP but i cant get my hand on the thing we are missing to be honest , all i know is that i just dont want to be specialized as a healing class , and i know most of you will tell me not to dedicate it as a healer and i know i just finished all content solo " not healing"

It’s impossible to make everyone happy.
sPvP Ranger community was crying since always for team utility, since Ranger wasn’t really contribution at all after Spirit Ranger nerf and went our of sPvP meta completly.
Druid fixed most of our issues in SPvP and made us meta once again, with pretty unique role.

I can understand that Druid wasn’t much wanted in PvE, which always was “zerker speedrun meta”…

Ranger still has many old issues, like e.g. not good enough traps, crappy shouts, overnerfed Spirits, pseudo leap on sword AA, overnerfed shortbow and list goes on… I’d rather see Ranger community asking more about fixes for “Ranger problems” than complain about “bad Druid design”, since Druid is really awesome.

Too much condi spam, game is unplayable

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Posted by: Morwath.9817

Morwath.9817

All we need is toughness reducing condi damage.

tempest bunker ele is OP

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Posted by: Morwath.9817

Morwath.9817

Bunker Thief is OP, please nurf.