Showing Posts For Namu.5712:

Anyone have more hours played on warrior ?

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Posted by: Namu.5712

Namu.5712

3906 hours played on warrior, can anyone beat that? Just curious…….

I certainly hope not, since that is approximately 10,7 hours a day. I don’t want to preach or judge you, but man, that is too much! Think about what you could have done with that time. Will you think on your death bed: “Man I wish I could have played more Guild Wars 2”? I think not :P

Jeez…

Work from home

Must not do much workin then lol.

Cof Speed Run - Ascended Weapons Only

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Posted by: Namu.5712

Namu.5712

Not long before we hear this no doubt….

Because there wasn’t already

COF P1 4 warriors LF1M Mesmer (Ping gear)

COF P1 LFM Warrior Zerker only must be experienced

COF P1 LFM Warrior/Mesmer must have 5k AP

COF P1 LFM Warrior/Mesmer Must have zerker gear and ascended acc!

Self invite for xxxx whatever, must have ascended acc/zerker/5k ap or be xxx profession

Your point about people making groups and asking for a new thing is not only old and done. But ultimately your choice. How people play the game on their time is utterly none of your fing concern. So get the frack over it and play the game how you want to play it in the groups you want to play in.

The problem with this community is everyone is so kittened worried about what everyone else is doing.

(edited by Namu.5712)

Empyreal/Dragonite should be gated

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Posted by: Namu.5712

Namu.5712

Right now, the Empyreal Fragments and Dragonite Ore seem to be a little too easy* to get. Capping Towers and Camps in WvW give a lot of Empyreal Fragments, while taking Keeps gives you Dragonite Ore. Then you have World Bosses and Jumping Puzzles that can be farmed daily for these two mats. With all these sources of rare material, it seems to be speeding up the Ascended weapon crafting.

As I understand, Ascended weapons were meant to take a long time to make. Getting from lv 400 to lv 500 Crafting is in itself an expensive task. But once you hit lv 500, you can start making your weapons. Spirit Residue and Mithrillium are already gated, so why not all the other Ascended mats?

In my opinion, there should be some reductions to the drop rates of Empyreal and Dragonite mats. I don’t know if such rare Ascended mats were intended to be that easy* to get. (* easy as in more common that usual)

No ascended were meant to be an in between exotic and legendary. SO taking around 2 weeks to obtain them without purchasing anything is good.

And for pve’ers it takes a while to get emp frags…. 27 paths to be exact

Is Pressing Dodge & 1 Better Than a Trinity?

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Posted by: Namu.5712

Namu.5712

^ like vigor on crit.

Game is overly simple and too easy. The combat style is better than trinity. But its implementation is not.

That may be another issue, the number of traits and runes that have on crit procs.

This means that you can run zerker and still get various benefits because you can drive the crit chance so high it becomes your new normal. Hell, just look at the mess that was life steal on crit food. It made GS warriors outperform necromancers life steal.

Yup, too many things in this game reward going full on dps. Get healing for doing more critting, get more endurance for critting more.

Why aren’t there rewards for oh I dont know… healing. Increase power and crit chance for each heal landed? Something like that that actually promotes other builds.

GW2 is tunnel visioned on dps. Its not all there is to the game no, but really why pick something slower when you can do more damage and get the same result faster. This is due to the dodging playing such a major role in the game. That you don’t really have to sacrifice anything. Especially if your on a profession like a gaurdian. Messed up? Put that aegis up and save your hide from bad gameplay while in full dps gear.

Cut the cheese

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Posted by: Namu.5712

Namu.5712

Joining a group and having them yell at you to stack or get kicked because you didn’t cheese a boss with them and make the content and encounter trivial, very annoying.

There needs to be a new skill on boss’s and mobs that promote playing normally.

Like if you stack up in a corner then you get a dot on you that does like 5k a tick, or perhaps the boss throws an attack at you that does so much damage that you can not stay in the corner stacked. Or the Boss detects the players are stacked and does x damage per person.

Endgame PvE: Difficulty comes down to dodging

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Posted by: Namu.5712

Namu.5712

The combat in the vast majority of PvE content barely begins to utilize the depths of the combat system. Just look at the Twilight Arbor dungeon encounters:

- Greater Nightmare Vine: Stack and watch for AoE.
- Malrona: Stack and dodge or projectile reflect the spit attack.
- Fyonna: Stack, no need to dodge or anything.
- Mortar Tree: Stack and use projectile reflect.
- Leurent: Stack, dodge the hammer shockwave.
- Illusion Tree: Stack.
- The Defiler: Stack, dodge or stability to avoid knockdown.
- Vevina: Watch for the AoE, retaliation, and confusion.
- Spider Tree: Stack and use projectile reflect, or let the spiders spawn behind the tree, use ranged, and dodge AoE.
- All “trash” mobs: Stack.

Where is the complexity in behaviors and utilization of our skills? It’s all just everyone huddling around an enemy and using typical skill rotations with minor changes based on attack patterns, which can be negated with a dodge or many times projectile reflect.

We could really use some more complex enemy behaviors, fighting mechanics, and utilization of our characters abilities (not bundles and pressing F on an object).

They need to implement new skills on mobs and boss’s that have a multiplier.

So if your stacked and they hit you with said skill it does 5x the damage. That would promote real gameplay instead of cheesing content with stacking.

3250 rare greatswords later

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Posted by: Namu.5712

Namu.5712

It is indeed an epic journey on the way to your Legendary. Wallets are brutally emptied. Picks and axes are wielded upon hapless nodes without mercy. Many a harrowing trek is made to the furtherest reaches of the Trading Post. Virgin sacrificial weapons are flung into the hungering maw of the RNG God until grudgingly he spits out your precursor. And snickers.

All hail the Almighty Zomorros!

or you could have just spent that gold on the precursor…. lol

Sounds like these guys are doing it just in hopes they will hit big and then sell it. Not to actually make a legendary.

Is Pressing Dodge & 1 Better Than a Trinity?

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Posted by: Namu.5712

Namu.5712

^ like vigor on crit.

Game is overly simple and too easy. The combat style is better than trinity. But its implementation is not.

Limit Champion Boxes to 20 per day

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Posted by: Namu.5712

Namu.5712

Champions should scale up much better with larger zergs, thats what needs to be done. Not this 10sec zerg slaughter. If that many people are around it needs a massive healthboost to actually drag the fight out, give it use of a new skill or two and maybe even pull in some strong adds.

This

Champs need to scale big time. A 50 man zerg shows up champ is dead in 10 seconds…. screw that boost his hp to a kittened high amount. Have him spawn some silver vet adds that actually hurt when they do damage. Make the zerg actually have to do something other than spam 1 1 1 1 1 1 1 1 1 1 1 as fast as they can till it dies seconds later.

Limit Champion Boxes to 20 per day

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Posted by: Namu.5712

Namu.5712

Why do I get the feeling that casual players hate it when other people make more gold than them? Is that why you want this nerfed? You hate it when people have more time than you?

It’s not that.

I was in Frostgorge yesterday (had some time left and decided to get some wood and ore). Naturally, there was a zerg going on. And there were some other people playing. Who were called trolls because they killed the champions the zerg was farming. I’m sorry, but that is so very wrong. If I’m in a group and we decide we can take a champion we encounter, we will kill that champion even though it’s one of the champions the zerg is chasing. And I’ll be called a troll for that. Because I actually play a game…

Thats not the games fault. Its not the games mechanics fault.

It is the players.

Stop trying to change the game because of how people play.

Before people didn’t really do champs because honestly it wasn’t worth the time to solo it. And most people were busy doing other things so unless you were out with friends and for giggles decided to kill it there would be next to no reward.

Now they make it rewarding and worth doing.

Is Pressing Dodge & 1 Better Than a Trinity?

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Posted by: Namu.5712

Namu.5712

If Anet can give this game more in the way of forcing you to cooperate with each other that would be greakittens

not my idea of fun to just be part of a dps zerg taking down boss’s with little to no effort other than the spamming of a button.

Hell half the time in this game you cant even tell wtf is going on because there so many people and so many effects going that the boss is literally gone and replaced by a mass of flames and other effects. It is literally impossible to see if a boss is winding up for a special move or anything else for that matter…. not that it matters in the first place if they are because it wont do anything lol.

Trinity, not so good.

Gw2 style… could be good but its not. yet anyways.

Is Pressing Dodge & 1 Better Than a Trinity?

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Posted by: Namu.5712

Namu.5712

Games with a trinity have players setting things up so people can do more damage. It’s exactly the same here.

Just because ANet doesn’t want people to just be healbots that fall asleep until a red bar falls too low or the tank to fall asleep until the boss gets bored doesn’t mean that they should change what is currently a great combat system.

Except you dont stand there half asleep.

Thats just the thing. In WoW you had to be moving out of aoe rings and stuff just like in gw2 or you would die. The tank had to constantly position the boss in new areas depending on the phase of the fight. Dps had to know when to dps where to dps and when to take adds.

There were so many things going on in WoW fights that it became standard to create a addon to let you know when phases were coming and what was going to happen lol.

Never did a tank just stand in one spot in a raid and go afk or sleep. Same with a healer or dps because the moment they do afk or sleep as you put it they would probably be dead from a red ring of death or new phase.

And it did add alot of dynamic to fights. In GW2 there is no dynamic its just run around and spam one of your 5 combat skills as fast as you can.

90% of GW2 content involves literally stacking and standing in one spot and spamming a skill. The other 10% involves hitting some dragons foot for 1 to 5 minutes -.-.

Um, maybe 90% of open world combat. Some fractals address that, all have unique mechanics, and raids are on their way. WoW’s open world non-boss mobs didn’t have nearly the complexity of GW2’s open world non-boss mobs do, because WoW players didn’t have a dodge mechanic to avoid telegraphed hits. I can’t really comment on WoW open world bosses, but I thought that they weren’t commonly done.

WoW Dungeon ~= GW2 dungeon. Both have some elements of tank-n-spank and actual interesting mechanics. Fractals are halfway between raids and dungeons. The problem is that GW2 doesn’t yet have a raiding equivalent for the hardcore playerbase, and they are working to fix that.

Right, I was more directing my post at the WoW hate with trinity and saying oh well you can sleep through trinity games and just spam keys when you need to. When thats not really the case.

I find it irritating that most content in GW2 is trivialized by stacking or just plain dpsing so fast that you don’t even see the mechanics lol.

Some fractals are the exception. As well as a few dungeons.

Is Pressing Dodge & 1 Better Than a Trinity?

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Posted by: Namu.5712

Namu.5712

Games with a trinity have players setting things up so people can do more damage. It’s exactly the same here.

Just because ANet doesn’t want people to just be healbots that fall asleep until a red bar falls too low or the tank to fall asleep until the boss gets bored doesn’t mean that they should change what is currently a great combat system.

Except you dont stand there half asleep.

Thats just the thing. In WoW you had to be moving out of aoe rings and stuff just like in gw2 or you would die. The tank had to constantly position the boss in new areas depending on the phase of the fight. Dps had to know when to dps where to dps and when to take adds.

There were so many things going on in WoW fights that it became standard to create a addon to let you know when phases were coming and what was going to happen lol.

Never did a tank just stand in one spot in a raid and go afk or sleep. Same with a healer or dps because the moment they do afk or sleep as you put it they would probably be dead from a red ring of death or new phase.

And it did add alot of dynamic to fights. In GW2 there is no dynamic its just run around and spam one of your 5 combat skills as fast as you can.

90% of GW2 content involves literally stacking and standing in one spot and spamming a skill. The other 10% involves hitting some dragons foot for 1 to 5 minutes -.-.

(edited by Namu.5712)

Ascended Weapons: Are they Worth it?

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Posted by: Namu.5712

Namu.5712

I have 5k gold on my account. I spent 150g getting to 500 weaponsmithing. I made that back literally the next day just playing normally.

I bought the mats I needed to craft because I can. I have since aquired the mats to craft another weapon on top of the one I already created. I have already made back what I spent making the first weapon by selling critical mats used. ( I haven’t sold the daily only materials or inscriptions though).

So basically if you know how to play the game, yes its worth it. Its a small stat increase, and a new design (which I like).

Should you rush to get it if you don’t have the gold already? No, just play the game. Do WvW, PVE or whatever it is you do and you will be able to afford the crafting cost to 500 without much difficulty. Alot of the required mats for the ascended weapons are also starting to drop in price. Inscriptions were around 200g… down to around 75g now, ingots and stuff were around 7g each now down to about 4g. So prices are leveling out as more and more of the mats become available and crafted.

And those who wait till the market is saturated, will not be paying as much to get to 500 as those that didn’t wait.

All in all you get 5 extra AR some stat boost. And your set on crafting if they release any more high level recipes in the future. So in my opinion ya its worth it.

Is Pressing Dodge & 1 Better Than a Trinity?

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Posted by: Namu.5712

Namu.5712

What the removal of the trinity opens up, in my opinion, is the capability of going way beyond the box of tank-n-spank. I know in most MMOs I’ve played, I’ve always boiled down encounters to tank-n-spank with a funky gimmick tossed into it just to make it “interesting”.

Instead of those three simplistic roles, you could be lumped into encounter-specific roles. For instance, you may be asked to utilize environmental weapons, NPC interactions, or even control some sort of remote device.

Honestly, I find it somewhat interesting once I find a better understanding of it. Although, I do wish for more variety in the first 5 abilities.

Except that the content doesnt make it different thats the problem.

GW2 is not tank and spank, its dps and spank.

Stand in one spot and spam a button is the mantra for GW2. Fingers crossed its gonna change with the new update and that will be a taste of whats to come. But im not holding my breath as to not be let down.

Is Pressing Dodge & 1 Better Than a Trinity?

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Posted by: Namu.5712

Namu.5712

In my opinion removing the trinity did one thing.

Made the game a bit more boring. If boss’s were actually a bit hard then I might have a different opinion but as the OP says dodging and spamming 1 because its the best attack really is all there is to this game.

Perhaps if they added some better skill diversity or skill leveling or custom skills it would be different but its a very locked in thing.

250 in bank stack is not enough.

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Posted by: Namu.5712

Namu.5712

its limited to 250 so that they can give you the option of supporting the game you play by purchasing a stack increase in the future. This isn’t a simple nonsensical oversight on their part this is a calculated part of the game.

ZOMG 250 isn’t enough. Anet: Nope your right here for 800 gems increase your stacks to 500 limit.

Simple business guys. Just wait it will come.

Limit Champion Boxes to 20 per day

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Posted by: Namu.5712

Namu.5712

Fine in theory but that turns it into an all or nothing situation. That just kicks the impact from d/c and crashes up a few notches. The larger, more difficult the event the bigger amount of time wasted. You only have to check the bugs/tech support sections occasionally to see that those are frequent enough that they are an issue.

That is a good point.

There are also plenty of champions which aren’t related to any event. Most of the ones being farmed in frostgorge fall under this category.

Right. It seems like it would make sense to me for events to reward more than random champs standing around that you can easily rotate through in a circle.

Yes, farmers will always find the path of least resistance. There are things, however, that could be tried to make it take a little bit more work than running in a circle hitting the same three champs on a map.

There are things that could be done to make non-farmers get at least close to as much reward as well.

In the end, I’m not really concerned that people are running around in a circle auto-attacking the same few champs ad nauseum. I am concerned that activities like these far outclass the rewards you can earn doing other things in the game. I am concerned that Ascended gear seems to be balanced for those people, which screws those of us who actively play through the world, doing things here and there, and following our sense of fun.

The problem here is that the game seems to keep going in an direction that asks you to choose between intrinsic and extrinsic reward. Forgo intrinsic reward, and get extrinsic reward faster. Choose intrinsic, and it will be a long time before you see the intrinsic.

Surely there is a way to allow for both.

You clearly have no clue how ascended gear is obtained.

If you think champ farming is the way to get it your gonna be farming for awhile.

They made getting the ascended weapons based on actually playing the game as you just suggested…

Dragonite ore from temples/world bosses as well as WvW.

Emp Frags from dungeons end reward 20 per path, or jumping puzzles, or chest throughout the lands, or by taking towers/keeps in WvW.

Dust, drops in abundance from champs, dungeon champs, in WvW…… I have 3000 dust and I don’t farm champs at all lol.

The various other elements needed in the weapons include metals and woods that have ZERO to do with champ farming.

If thats not well rounded enough for you I don’t know what would be.

I would say ascended gear is more geared towards people that actively play through the world by a large margin. The only thing champ farmers get from farming champs is dust and a ton of random gears ranging from whites to greens for the most part.

Limit Champion Boxes to 20 per day

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Posted by: Namu.5712

Namu.5712

They were supposed to be a fun reward for grouping together and taking down a champion, a nice group activity that brought people together.

Instead it created mindless zerg trains and hostile exploitative behavior where farmers turn against normal players.

Limit Champion Boxes to 20 per day and this will stop. Normal players will still get a sense of reward, tons of ascended mats will still be obtainable and people will still be encouraged to come together and kill champions- but the zerg trains will die a painful and justifiable death.

It’s time to make mindless zerging time gated, just like every other money making activity in the game.

Actually what will happen is people will kill specific champs only and they will be zerged. Until of course until they have their 20 boxs.

All this will do will break community unison.

Say your in ORR wandering around you run accross a champ. Hey come help with this …. ya no sorry we got our 20 boxs already got better things to do.

Or how bout people that are running dungeons for the added loot that comes from the champs there?

You think the answer is just to nerf it all because there is a huge zerg doing scarlet invasions like 2 times a day? lol.

If anything they should nerf the invasion’s to make them not as profitable, not nerf everything from open world expo, to dungeons just because you dont like the zerg that happens with scarlet. The reason there is a zerg is because Anet announces it accross the entire server to get everyone in to participate. Your logic is flawed when you actually look at the implementation versus the real problem.

A for hostile behavior…. ya when and where? Just because you had one bad experience dont come on here and try to ruin it for everyone else.

Dailies are burning people out

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Posted by: Namu.5712

Namu.5712

In my opinion I have better things to do in game and with my life then get a couple extra AP… 20 to 30 minutes to do the daily, normally get it by just logging in and playing. But spending 2 to 4 hours more for a few AP sounds not only like a waste of time but borderline OCD.

Your friends should take a break get some perspective.

Daily’s aren’t burning people out. People are burning themselves out.

Dailies are burning people out

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Posted by: Namu.5712

Namu.5712

uh ya takes like 20 minutes to login and do a daily. No reason to do them ALL not like they give a big reward after.

New Tequatl

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Posted by: Namu.5712

Namu.5712

huh our server does grenth and balth on a daily basis…. sometimes not balth just because the setup takes like an hour “aint nobody got time for that!”

[POLL] Feelings on Ascended weapons.

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Posted by: Namu.5712

Namu.5712

Considering that someone already crafted an ascended weapon 3 days after release:
https://forum-en.gw2archive.eu/forum/game/gw2/Im-first-to-craft-ascended-Greatsword
It’s a lot less of a grind than people think. Less QQ more pewpew.

BS the guys who craft ascended in few days spend like 500 g at least ot get it so tell me ho whe got the money when not grinding or spending hours in the tp

Thats a lie.

I took me 150 gold to get to 500 all in all I spent maybe 200 gold thats it. Not sure where you get your numbers from.

Guess what dungeons and stuff reward a TON of gold. Just today playing a few paths ive made around 20g. It is not hard getting gold in this game.

Endless treadmill of gear.

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Posted by: Namu.5712

Namu.5712

not sure how one set of gear constitutes an “endless gear treadmill” lol.

Do you guys even know what endless means? How about treadmill?

Worth coming back?

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Posted by: Namu.5712

Namu.5712

I would say no because I hate it when a game company lied to its customers but y would Anet care? They are making money right now.

Depends on your outlook.

I don’t feel lied to. I bought the game in beta. They added a new tier after launch meh so whakittens a business. Smart business means making changes. Some will be liked some wont. But if those changes some don’t like bring more profit then it still benefits those that didn’t like it because they continue to get game support.

And if its hated so much those people will just move on to a game that is how they want it.

Still no fun to me

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Posted by: Namu.5712

Namu.5712

Think the problem is once the zerg is large enough champs just don’t scale that well in some areas and drop in a matter of seconds. if it takes a group of 10 to kill a champ in 30 seconds it should take a group of 100 to kill a champ in 30 seconds. not 3 seconds.

Holy Grind Wars 2!

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Posted by: Namu.5712

Namu.5712

Invasions are still on going just they are spaced further apart. If thats not your thing, I am sure theres Frostgorge / Orr train. 370G was your quote and does not take into account all the mats you would accumulate, TP flipping and lucky exo drops.

There is no need to offset each other’s requirements as Volcanus’s COF P1 runs would net you gold, molten cores or even lodestones if you are very lucky whereas dungeons runs made for ascended is only for G and the empyreal. And 500 tokens not equal to 10 Dungeon Runs, even at 500/60 when its 500/69 barring any mishaps.

I made Volcanus some time back (before COF P1 nerf) so historically it would be cheaper than now after patch. At worst currently it would be slightly more grindy than ONE ascended if you are unlucky.

I forgot to include the Exos is at least 1.2G for the glob of Dark Matter. It can range between 20G onwards as the drop is definitely worse than 1/2 and there is no chance for more than one glob.

I am pretty sure basic math is the foundation for logic.

P.S And excess skill points can be converted to G via selling lodestones after combining ores. I also made a ton of G from Orrian Boxes. So G is much easier to come by for the past few weeks whereas the account bound stuff MUST be completed as a time sink.

You keep assuming I am trying to cheat, I am not… here is a run down of all the costs I considered:

I stated:
2.6g + 20 skill points + 5g+ (1.6g/5g) + (32s / 80s) + (1.2g / 3.2g) + 20g + 5g+ (30s / 1.2g) + (24s / 1.2g) + (18s / 1.2g) + ( 60s / 3g) + 5g + 63k karma

That still leaves:
500 piles of bloodstone dust – 17 champions
500 empyreal fragments – 25 dungeon runs.
500 Dragonite Ore – 17 temple runs
10 dark matter – 20g

Thats broken down into:

20 Pile of Crystaline Dust – 2.6g
360 Thermocatalytic Reagent – 5g
1 Augur Crystal – 20 skill points
160 Iron Ingot – 1.6/5g
80 Steel Ingot – 32s / 80s
160 Darksteel Ingot – 1.2g / 3.2g
400 Mithril Ingot – 5g
11 Globs of Ectoplasm – 5g
60 soft Wood Plank – 30s / 1.2g
60 seasoned Wood Plank – 24s / 1.2g
60 Hard Wood Plank – 18s / 1.2g
150 Elder Wood Plank – 60s / 3g
1 Exotic Inscription – 5g
30 Obsidian Shard – 63k karma

Going with inflated prices that equals to 58.2g

ohh seems I did do a mistake in my orginal account I double counted 20g, so its even cheaper then I was saying.

To craft an Ascended weapon you need 58.2g in mats and exotic weapons to break into dark matter
63k karma, 20 skill points, 17 champions, 17 temple runs and 25 dungeons

That means the difference between
Vulcanus: 470g + 10 dungeons runs + 50 skill points.
and an Ascended Weapon
58.2g ,63k karma, 20 skill points, 17 champions, 17 temple runs and 25 dungeons

is On vulcanus side 416g+30 skill points
and on the Ascended weapon side
63k karma, 17 champions, 17 temple runs and 15 dungeons

for your statement to be true that IE its much more grindy to get an ascended weapon then it is to craft vulcanous

416g + 30 skill points would be less grindy to get then

63k karma, 17 champions, 17 temple runs and 15 dungeons.

Personally I dont believe thats the case.

And for the 2nd time no one is trying to play with numbers and cheat.

Don’t forget you can get the ore from dragon kills as well. So you don’t even need to touch temples.

For all those OMG TREADMILL Types

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Posted by: Namu.5712

Namu.5712

Sadly, I do not take much solace in the interview text. In particular, I am concerned in the statement that he “hopes” no future tiers are needed.

Here’s how I interpret it: Currently ANet feels that the time needed to acquire ascended gear is sufficient for player retention purposes. However, it sounds like ANet still believes that increasing gear stats is a viable method to retain players, if player retention starts to go south.

If there’s one thing I know about the general MMO community, it’s that people always want to chase a larger carrot. How long will it be until these players reach full ascended and start clamoring for their newer carrot? How long will Living Story and horizontal progression retain these players?

Well to be fair at the start of his answer he says he hopes. Then at the end of his answer he basically says they are happy where everything is and dont see the need to even consider a higher tier anytime in the near future.

I almost feel like when he said he hopes not but you never know. It was more of a I better not say this exactly because then if something happens people will be qouting him up and down the street as saying “no we are never adding a new tier period” because thats just how this community rolls …. bunch of a holes that dont understand things happen or need to change in order to keep a business thriving and players happy.

What many don’t understand is that, the people that get on here and post their complaints arent necessarily the majority. They like to think they are but they really have no clue how many people are kitten ed at ascended gear/grinding vs how many could care less either way vs how many love it.

All I know is when I log on at night and LA is so packed that I start lagging horribly in the bank area the game cant be doing that bad and this is in an overflow. And that not many quit after the patch -.-.

I take more stock out of the amount of players I see in game. And it just keeps going up. So if ascended is the wrong direction and everyone that you know quit from it…. well for all those that quit… just as many joined and like the game for what it is.

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(edited by Namu.5712)

How much Luck in total, to get 300% MF?

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Posted by: Namu.5712

Namu.5712

not sure how reddit calculated it but. It is not a static number. you start out only with a 10 luck increase after each percent, then it was a 20 luck increase each percent.

Im only at 66% and its now at a 50 luck increase.

For all those OMG TREADMILL Types

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Posted by: Namu.5712

Namu.5712

Would you mind transcribing the exact quote: question and answer? Can’t watch the video ATM.

Basically he says ascended is the last tier of gear your gonna see, not counting legendary’s.

Basically he is saying NOTHING like that.

Basically he is pretty much not saying anything about it. “i hope there no new tier” rofl

Oh and look, one more of these misleading threads.

You need to read his whole answer not just what you want to hear.

“The tiers that we have are what we like. We’re really happy with them, with the time it takes to get them and I don’t see any need, any time in the near future for us to even consider adding another tier of gear.”

They were also happy at launch. Took 2 months to cave in to the whiners.

And yes, they still have a crapload of tier to release, enough grind to put Korean grinders to shame, and then it will probably be level cap raise which will obsolete ALL your gear.

True dat

Then walk away from the game and stop your rancid posting.

how do you raise your account magic find %?

in Guild Wars 2 Discussion

Posted by: Namu.5712

Namu.5712

Salavage any armor/weapons you get.

Salavage ecto’s they give a large amount as well more that any other method.

For all those OMG TREADMILL Types

in Guild Wars 2 Discussion

Posted by: Namu.5712

Namu.5712

Would you mind transcribing the exact quote: question and answer? Can’t watch the video ATM.

Basically he says ascended is the last tier of gear your gonna see, not counting legendary’s.

Basically he is saying NOTHING like that.

Basically he is pretty much not saying anything about it. “i hope there no new tier” rofl

Oh and look, one more of these misleading threads.

You need to read his whole answer not just what you want to hear.

“The tiers that we have are what we like. We’re really happy with them, with the time it takes to get them and I don’t see any need, any time in the near future for us to even consider adding another tier of gear.”

1 stack of 250... clicking nightmare

in Guild Wars 2 Discussion

Posted by: Namu.5712

Namu.5712

Its time to implement a key modifier Anet…. no one wants to sit in game clicking stacks of luck all day…. Make something that lets you click once and open 250 stack or apply 250 stack….

Dumbest system ive ever seen.

How much Luck in total, to get 300% MF?

in Guild Wars 2 Discussion

Posted by: Namu.5712

Namu.5712

Hai

Yea, so trying to figure out how much luck is needed to get to 300% in magic find. Anyone knows ?

And is the gap from 299% to 300% 70200 luck ?

Piken Square = Best server !

Its probably more than that. I was getting 20 luck increase each percent till I hit like 60% then it was a 50 luck increase per percent. My guess is getting to 300% is going to take a very large amount of luck.

For all those OMG TREADMILL Types

in Guild Wars 2 Discussion

Posted by: Namu.5712

Namu.5712

Good news then. No one is making you eat peas, nor are they making you grind ascended gear.

Yeah, they kinda are.

Let’s say there was an amulet you could get in game that gave you a special buff that caused all your attacks to automatically kill whatever they hit, made them able to hit through dodges and blocks/invulnerability effects, and granted you immunity to all damage and control effects. The only counter to someone with this amulet was having one of these amulets of your own, in which case you treat each other normally. The amulet also takes 100 hours of grinding to get.

That’s an extreme, of course, but the principle is the same. People willing to sit there and grind will have an advantage over players who spent that same amount of time actually playing the game. In certain cases (glass Thieves come to mind), it may even be an overwhelming advantage.

Not really… Can stop a thief in his tracks. Again this is where skill > gear any day of the week.

For all those OMG TREADMILL Types

in Guild Wars 2 Discussion

Posted by: Namu.5712

Namu.5712

Now stop coming here and complaining non-stop.

Ascended is basically it gear wise.

Only not.

Ascended gear was introduced because, when the number of players began the typical “post MMO release” fall, ArenaNet noticed many of those leaving were asking for things to grind for, and to grind in order to become more powerful.

So then, ArenaNet began introducing new, more powerful items, one type at a time, and each new type requiring a new currency, so it would take a long time for people to get that gear.

Tell me one, thing, though – what do you think is going to happen when those players ArenaNet listened to, the ones who wanted something more to grind for, get all the Ascended gear?

Do you think they are going to stop and say “wow, I wasn’t happy with exotics but NOW I’m happy”? Honestly?

Prepare for a new carrot making people more powerful. Even assuming ArenaNet won’t introduce a new set of gear (and I don’t believe it), it would be easy for them to keep fueling the gear treadmill in other ways, such as by increasing the level cap and thus turning all Ascended items obsolete.

Actually what they said a year ago is they didn’t intend for players to finish everything so quickly.

So ascended was created for the in between exotic and legendary gear. Harder to get than exotic but easier to get than legendary.

In the video he pretty much flat out says ascended is it once thats done legendary gear will start popping up. There wont be a new tier of gear that is statistically better than ascended in the foreseeable future.

For all those OMG TREADMILL Types

in Guild Wars 2 Discussion

Posted by: Namu.5712

Namu.5712

Would you mind transcribing the exact quote: question and answer? Can’t watch the video ATM.

Basically he says ascended is the last tier of gear your gonna see, not counting legendary’s.

Holy Grind Wars 2!

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Posted by: Namu.5712

Namu.5712

Currently I can make 3 weapons…… the only thing stopping me is the fact thakittens time gated.

This is not a grind folks.

New Tequatal on the 17th!!

in Dynamic Events

Posted by: Namu.5712

Namu.5712

15 minute timer is ridiculous. Just like Karka Queen, I can’t even remember the last time I’ve seen that succeed. Not everyone has the luxury of NA prime time zergs, during oceanic times there’s barely 10 people at these events. >.>

Really im on Sea of sorrows… this was taken tismorning when there is a lul between timezones (really late morning oceanic and really early morning for american timezones)

If your server is that dead you need to switch.

When the new encounter for him comes this month im sure people on my server are gonna get stuck in overflows.

Attachments:

For all those OMG TREADMILL Types

in Guild Wars 2 Discussion

Posted by: Namu.5712

Namu.5712

There you have it.

Now stop coming here and complaining non-stop.

Ascended is basically it gear wise.

:http://www.youtube.com/watch?feature=player_detailpage&v=Jy7CcwnfUdU#t=104

no more laurels for monthly ?!

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Posted by: Namu.5712

Namu.5712

You knew you had already done it once this month and you came here to to say you didn’t get laurels and that they removed laurels from the monthly reward.

Astounding train of thought.

Why you being such a kitten?

It was a legit concern… did they get replaced with a new monthly reward?

Some people here are way way way to spun up these days.

Holy Grind Wars 2!

in Guild Wars 2 Discussion

Posted by: Namu.5712

Namu.5712

Logged into my server every place I went had a tiny handful of people, even the main towns were dead and this was during peak hours. Can’t imagine where these 460k are located.

The sheer number of names on my screen in LA hurts my eyes. The special effects in world events made my eyes bleed. Maybe you need to go to another server.

I play on a primarily oceanic server and during the day here mountain time I was in overflow non stop. At one point during the scarlet attacks I had to turn my gfx all the way down because the sheer number of people out there made it rather hard to play.

Magic Find [merged]

in Guild Wars 2 Discussion

Posted by: Namu.5712

Namu.5712

To be honest you shouldn’t complain.

You get a new exotic set of your choosing. On top of account wide magic find. So now your no long killing mobs at a snails pace and kitten ing groups off with your bad MF gear. You get the best of both worlds and a set of your choosing. Make a full set into beserkers from MF and you just saved like 30+ gold….

The QQ in the forums is just off the charts. Its incoherent and nonsensical.

I have a full set of exotic/ascended zerker gear that I already use in dungeons.

So what advice, ole great sage, do you have for me and my soulbound MF set now?

And I apologize, after the fact, for my bad MF gear and my killing mobs slowly in the open world and the effect it had on you. If I had known before that my using this gear in a lonely part of Tyria was having such a profound effect on you I would have stopped using it long ago. My apologies.

I didn’t say anything about being upset your killing slowly on your own time. I just said now you can kill faster and get MF to boot.

I did however refer to people wearing all MF kitten ing groups off. AKA when your running a dungeon…..

Why don’t you go cool off son.

Magic Find [merged]

in Guild Wars 2 Discussion

Posted by: Namu.5712

Namu.5712

To be honest you shouldn’t complain.

You get a new exotic set of your choosing. On top of account wide magic find. So now your no long killing mobs at a snails pace and kitten ing groups off with your bad MF gear. You get the best of both worlds and a set of your choosing. Make a full set into beserkers from MF and you just saved like 30+ gold….

The QQ in the forums is just off the charts. Its incoherent and nonsensical.

Holy Grind Wars 2!

in Guild Wars 2 Discussion

Posted by: Namu.5712

Namu.5712

What are we supposed to craft from 400 to 500? I made some ori ingots, got to 423 and now have no idea what to craft? Are we supposed to craft freaking exotics we’ve unlocked at 400? Do not compute.

Yes.

You are going to have to craft exotics all the way to 500.

Yes….take a second to let that sink in.

Then just make a legendary. About the same money required…swappable stats.

No you don’t have to craft exotics to 500 you refine the new mats that were introduced today…..

kitten people need to pull their heads out of their kitten.

Holy Grind Wars 2!

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Posted by: Namu.5712

Namu.5712

So when they said 2 weeks did they assume either:

  • You have infinite gold
  • 24*14= 336 hours

As expected, complete trash.

2 weeks was earliest.

That of course includes either lot of gold or lot of grind.

In other words, it was a completely meaningless statement that tried to downplay it and they weren’t willing to give a realistic estimate mostly because I guess there not the ones that have to do it. I guess the joke’s on us.

So when they said 2 weeks did they assume either:

  • You have infinite gold
  • 24*14= 336 hours

As expected, complete trash.

There are already people with ascended weapons…

P2w ftw ! But yes my remark about infinite gold is hyperbole.

Okay this type of talk is dumb. People like myself that have been playing since launch… well 1k gold + is not anything special. Having the mats to craft these things is not anything special…

Hell I didn’t even play most of this summer… im sitting on 1643 gold. I could buy the mats off the broker right now and craft the weapon already.

Its not P2W at all.

Holy Grind Wars 2!

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Posted by: Namu.5712

Namu.5712

I have a 80% of that stuff already ready to go lol…. not much of a grind if you ask me.

Legendary / Asc. are the final tiers of gear.

in Guild Wars 2 Discussion

Posted by: Namu.5712

Namu.5712

Pretty much as stated above.

The only people who actually NEED to farm this stuff are WvWers. It’s just like buying Car parts. The average joe doesn’t need the latest engine pumps and fuel processing device and lighting technology, unless he’s an enthusiast. But if you work in the industry of car modifications and you work in one of those companies where they have those flashy modded cars you can hire out, you HAVE to have top notch stuff to meet the competition.

Outside of WvW, it’s just nice to have and nothing more, really.

LF1M for CoF path 1 super ultra speed run. Must have Ascended weapons to clear faster with. Ping gear upon join.

ya how is that any different then LFM Warrior x 4 and a mesmer Ping gear must be zerker blah blah blah

Hell ive even seen LFM 5k achieve or higher.

Its not the gear, the professions or anything its the players that act like kitten hats.

But heres the best part there are thousands of players that aren’t like that looking for groups.

Or better yet you can create your very own! what a concept!

Gear Treadmill...

in Guild Wars 2 Discussion

Posted by: Namu.5712

Namu.5712

Please provide a quote that says Ascended was always intended since launch. Because here is a quote that proves you wrong.

http://www.eurogamer.net/articles/2012-11-27-arenanet-holds-frank-reddit-debate-on-guild-wars-2-loot-grind

Ascended gear was designed to sit between Exotic and Legendary items. “It was not specifically designed before launch,”

So no, it was never intended on as you so claim. It was a decision made to appease traditional MMO players that needed a treadmill.

Adding a single set of gear does not make a treadmill….. stop spouting crap without even knowing what a gear treadmill is.

Your response has absolutely nothing to do with my response whatsoever. So please, stop “spouting crap” without reading first.

That quote you quoted, was about Ascended gear being intended before launch. It had nothing to do with a gear treadmill. Please learn to read before making random rude remarks. Thank you.

Sorry quoted you instead of mikahr

Gear Treadmill...

in Guild Wars 2 Discussion

Posted by: Namu.5712

Namu.5712

Please provide a quote that says Ascended was always intended since launch. Because here is a quote that proves you wrong.

http://www.eurogamer.net/articles/2012-11-27-arenanet-holds-frank-reddit-debate-on-guild-wars-2-loot-grind

Ascended gear was designed to sit between Exotic and Legendary items. “It was not specifically designed before launch,”

So no, it was never intended on as you so claim. It was a decision made to appease traditional MMO players that needed a treadmill.

Adding a single set of gear does not make a treadmill….. stop spouting crap without even knowing what a gear treadmill is.