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Major Zephyrite Lore Plothole?

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Narcemus.1348

Well, when you look at the different aspects of Glint in the Dragon’s Lair mission it seems as if she may have had blessings from each of the gods at one point in time or another.

Zephyrites

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The corpse, anyway.

Cleansing a live one? I’m not sure that would be even possible – the general effect of a cleansing seems to be to separate the cleansee from the elder dragon’s will, but when it’s the elder dragon itself that you’re trying to cleanse…

I wouldn’t put it past being possible. There is nothing to say that there isn’t something within the Elder Dragons themselves which corrupts. It you were to shield the rest of the Elder Dragon’s mass from this part of them you could perhaps destroy them from the inside out. What this would look like, I do not know, but it is definitely an interesting possibility.

As for the Duncan the Black possibility, I think the idea that he was harnessing the soul of the Great Destroyer was given to us by the Norn who had heard it from the “general” that slipped us the information. Now there could have been miscommunication, or perhaps the norn made assumptions, but looking at it logically, Duncan was nowhere near where the Great Destroyer was when we killed it. Trying to harness the soul, however, is something that can occur wherever you wish. You just need to find a way in which to call it from the Mists. A question I have to pose is, would the Great Destroyer even have a soul? I mean other dragon champions might because of the fact that they were living before they were transformed, but destroyers are made entirely from rock and lava, that we have seen, so it doesn’t make much sense for Primordus’ champions to have a soul at all.

After working out what I just said, I think I see where you are getting at Konig. In this instance the “soul” refers to that which made up the Great Destroyer, or in other words, his magic. So finding a way in which to summon the magic that made up the Great Destroyer was what we were stopping from occurring. Still, I believe Duncan would need access to the pieces of the Great Destroyer (remembering that he blew up in the epilogue cinematic) which again he is still far from. So perhaps he wasn’t much of an immediate threat, but more of a looming one if he isn’t taken care of eventually.

Zephyrites

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Narcemus.1348

Cleanse a whole elder dragon? or at least there corpse? I can honestly see some very interesting scenarios in future Orrian areas wherever Zhaitan’s corpse fell.

Zephyrites

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No, it seems more like they learned what they could from her body and transferred that magic to their own crystals.

Non-Human Ghost

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Narcemus.1348

I would definitely agree with you on the mountains drax. Except for very few situation where there are hidden gardens/grottos/tunnels located within the mountains I would say that the region is most likely relatively flat and it is merely a component to specify where people transition between zones. I would say it is similar to the situation of the amount of time it takes to go from Ebonhawke to Ascalon city, which is much less than the time it takes in game.

On the subject though, I would agree that what you are saying is possible, and that as the brand is attempting to grow (which some charr settlements do seem to show this as having happened) that the area has been kept clean because of her essence. I do wonder, though, why other such sites of sylvari death do not show such resilience, Riannoc’s being one such place. A conclusion one can come to, though, is that if the corruptive presence is nearby at the point of death that the sylvari’s corpse could somehow provide protection for the land around it. This could corroborate with Riannoc’s death because there wasn’t necessarily corruption within the area where he died, just minions.

Zephyrites

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The seclusion that they mentioned could possibly be the Zephyr Sanctum. Although it does seem weird to me that the Zephyr Sanctum is kept afloat by their knowledge of the aspects, but it seems like their knowledge of the aspects was received, if not just greatly improved, by Glint’s corpse. If the Zephyr Sanctum was just created in the time between Glint’s death and present day, there is really no reason for it to hold just as much mysticism as it does seem to hold though.

Zephyrites

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Yeah, I was pleased to listen to that ambient text with the teacher and children. It was nice to know I was right about their connection to Glint

I do know that the teacher mentions knowing about Glint’s death and about others like Eir Stegalkin who fight the dragons. Because of this I would say that they are up to date on Tyria, at least relatively up to date. I would say that the chat about Sylvari birth probably has to do with the process being strange and unknown to them, but not Sylvari themselves.

Non-Human Ghost

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The problem with your thought on Killen is that she was buried outside of the brand. I know the game makes it look like she is within it (this is probably ArenaNet trying to squeeze it in rather than leave it out for another area), but the book Ghosts of Ascalon make it very clear that they had left the brand with her body before burying her free of incursions from branded monsters.

Zephyrites

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I would say it’s likely that they’ve had a chance to see Sylvari before. I mean seeing the Zephyr Sanctum at the Bazaar does seem to be a somewhat rare occurrence, but once in 10 years (especially for people who can’t go every time) can be considered somewhat rare. Plus it seems like LA and the Sanctum have had conversations in the past, I wouldn’t put it past them to have dropped down at other locations or times. I’m kind of hopping that they become a randomly occurring instance within the game, coming once and a while for players to enjoy before it vanishes once more.

EDIT: In addition to this I remember talking to one such person who states that certain factions, rulers, races, etc… come aboard the Zephyr Sanctum as a neutral ground for negotiations. So they aren’t entirely unreachable.

Zephyrites

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Narcemus.1348

Does anyone think we will be getting more information on these guys? So far, talking to one of the guides, I found their history very interesting. I mean the Guide states that an elder wise one chose the dwarves to be keepers of history, and that later certain humans took this task and eventually went to the air to avoid corruption from those below (assuming of course corruption in this instance is greed, anger, etc… not dragons). In my mind I personally keep coming back to Glint over and over again, being the elder wise one. I mean, this elder wise one would most likely have been popular among the dwarves, and we know for a fact that there was a brotherhood of dwarves that worked to protect Glint and her children, among other things (perhaps). It makes sense that humans, over other races, would pick up on this charge, because of their close friendship with the dwarves. I’d just like to see if anyone else has found something I missed.

Non-Human Ghost

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I’ve always personally wondered, with the Dream’s possible connection to the Mists, if the Sylvari aren’t already a form of reincarnation. This of course is unfounded speculation, but it is an interesting concept and could explain where the first sylvari’s souls came from should they constantly reincarnate as per some people’s explanations. My personal favorite thought, though, is that Tyria’s residents finally reached a higher level of enlightenment than the Kodan so the land created the Sylvari to accommodate these souls. Boy would that just rub those Kodan wrong :P

Thank you ANet, for not nerfing AR difficulty

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No you are right OP, if you want to complete the story you should be a super elitist who can spend 3 days failing the dungeon to finally succeed. Anything less is a giveaway. I mean who are those casual players to think they deserve to be a part of the story anyways?

*Note the whole thing was sarcasm, and I am completely kitten ed at the way this dungeon was handled and how elitist jerks seem to think they are the only ones who deserve to finish out the storyline of temporary content

Venn diagram summary of forum feedback

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It’s not about being a completionist, it’s about having the story available to you. I mean I’ll admit it irked me I wouldn’t get all the achievements, but I got over it really fast. What is going to fester in me forever is that I won’t even get to finish it. This will be the second story that I have not completed for dumb kitten reasons (the first being Lost Shores b/c my old computer couldn’t handle the one time OMG ZERG content). And I’ll continue to be kitten ed that I wasn’t allowed to be the one to bring in Mai because ArenaNet went for this terrible method of STORYTELLING! You guys should have all the hard core, OMG I"M GONNA DIE!!! content you want, but it should NEVER be the ONLY way that you can complete the story.

It's okay really.......

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So…..6hrs attempting something over the course of 2 weeks is considered too much now? Seriously? People really do want things handed to them. I do not share OP’s opinion, devs.

Well good for you. Sorry I spent the other half of the two weeks finishing up Dragonball, doing all the caches, and farming for aetherblade kills. Sorry I can’t spend 3 full days in game getting the dungeon down pat, guess I’m just not good enough. And obviously only good people can get access to the MAIN STORY of the LIVING STORY. You people are rediculous. If two more living stories are made just to cater to your type, you can kiss my butt goodbye. Guild Wars was made for both casual and hardcore gamers, and apparently Hard Core gamers are the only ones worth catering to anymore.

Venn diagram summary of forum feedback

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I enjoy the dungeon, but that last battle with Mai is terribly designed. I hate these cheap mechanics that you can’t do anything against. Countless times I’m the last person standing, which means I can pretty much just throw my hands in the air, put the keyboard away, and let Mai use me as her private punching bag. There is nothing I can do once my team members start dying. She one-shots one after the other, and if you try to help them up she instantly tries to do it to you too. And then you’re the only one left, and you have no choice but to give up. I hate that!

At least in Guild Wars 1, even if your whole team wiped, you could still put up a pretty good fight against the boss on your own. You had a chance. In GW2 you often have no chance, and that is rubbish design.

I agree whole-heartedly. They should definitely have tried for something other than cheap tricks and sloppy mechanics to make the dungeon challenging. I mean the dungeon is suuuuper easy up until the two boss fights. There’s no challenge in it whatsoever, then all the sudden BAM 3 sets of broken armor trying to figure out mechanics? That is the quick and sloppy way to make things challenging. This is a terrible way to make challenging content because then you get these guys who just did it for 3 days straight until they had it memorized so they can farm it. Challenging content is something you have to adapt to, not something that you can just memorize.

The problem with Aether Retreat

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Especially for temporary content.

It's okay really.......

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Narcemus.1348

GOOD FOR YOU! And I wouldn’t expect to beat it the first time perfectly. I don’t care about the stupid Frizz achievement or anything like that. I JUST WANT TO FINISH THE DUNGEON! I want to capture Mai so that my character can feel like he’s done something important. And then you jerks who ruin the game for casual players can go play it in super ultimate mode where if you place one food in the wrong spot and the game blows up killing everyone and forces you to start over. IT SHOULD NOT BE LIKE THIS FOR TEMPORARY STORY CONTENT PERIOD!

The problem with Aether Retreat

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I hate it when people say that this crap is easy. If you want to spend 20 gold on armor repairs be my guest, but storyline content should not require this.

It's okay really.......

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Yeah, I’m a necro and I have 1 skill that gives 1 second of stability, idk how that is supposed to help anything. All I know from doing this dungeon is that I was playing with two people who have beaten it (and obviously two others who hadn’t), I played for 6 hours, I used 4 instant repair canisters (on fully damaged/1 broken armor), and I didn’t beat it because people had to leave (including myself). I just think the story should be much simpler than this, the dungeon is a piece of cake except for the cheap trick mechanics in the boss fights. It kitten es me off because I want to be the character that brings the bad guy in, but that will never happen for this storyline, or any other storyline that they do crappy junk like this on.

It's okay really.......

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I mean I honestly didn’t want to be a part of this current story. Who would want to take this TEMPORARY content and actually play it through from beginning to end? Seriously, you had something good going with the idea of relatively simple dungeons for story and harder paths after the story for the hardcore players. Here you basically made it so that regular players cannot play through the story. You just throw me a letter saying that I was helpful, when in reality I just spent 50% of the final battle downed because of cheap shots and crappy mechanics. This dungeon was terrible. I don’t want a free giveaway, but I would prefer something that was doable by the average player. I, so far, have spent 6 hours in that place. I have not completed it, I have used 4 instant repair canisters on breaking armor, and at this point I never will complete this content. Straight up F on this project.

Necromancer Origin

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Necromancers were known to have had origins in both Kryta and Ascalon. Verata, Oberon the Reviled, Kasha Blackblood, and Eve were all Ascalonian, but you can’t forget the BA necromancer that was Livia who was from Kryta. A vast majority of NPC’s in Kryta were warriors, rangers, or monks, but I would take that as seeing mostly unskilled NPC’s, more than the fact that they do not trust as much in magic. There were many good and bad magic users in the newer War in Kryta content they included in the game.

Shining Blade is guarding great collapse??

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Not ArenaNet, NCSoft.

What does Jormag do with females?

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Well that’s not always the case though. In Honor of the Waves, the Kodan Voice was corrupted against her will, at least from what I saw.

What does Jormag do with females?

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I think the problem with your conclusion is that, from what we see, the norn women who go out to fight him do not return at all. This gives us no information about what occurred with them, whereas the norn men do return. I understand that this points towards possible conclusions, but there is nothing absolute that we can gain from it. In my mind, the idea that he captures the women and hauls them away for something else is just as possible as all norn women being unable to be corrupted.

Black Citadel completion

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I would agree with Konig, because according to the timeline we are given the Iron Legion started building the Black Citadel around 1112 AE, with current day being 1326 AE. This means the Black Citadel was started 214 years ago, I’m pretty sure much of it is completed.

Cantha and the next expansion?

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I would say, personally that djinn as a playable race depends on too many unknowns. Almost everything about them becoming playable depends on possibilities not on already founded information. From what we KNOW in game the tengu and largos could work. I mean they have some possibly society standard, they are willing to cooperate with other races (if not fully), and the tengu are even looking to open up once more, whereas we have no information in game showing that there is any societal heirarchy among djinn at all. I cannot say you are wrong Konig, because it is impossible, but much like you’ve stated to many other players, you can’t state you are right either. It’s bridging gaps between unknowns to create a foundation for something that as far as we’ve seen does not exist.

Who would you like to see?

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Actually, Cynn was at the monestary if you ever played the HM version of the quest. It was there, while Mhenlo was Interm Headmaster, that she forced him to agree to marry her while in the middle of battle with dozens of Sensali. It makes sense with both actions happening in Cantha that they would likely have stayed there, but who knows. Cynn could have always grabbed him by the ear and hauled him somewhere else, lol.

The Searing crystals

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I don’t know what to say Beetle. If you view the two separately you can see that the original was much larger than the current.

Remove WvW from World Completion

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I agree with you, and I’ve stated this myself many times. My personal opinion is that they should have different map completions. The large center completion being Tyrian Map Completion, and as they add new territories there would be smaller badges added off to the side for completion of new content. One of these could be Mists map completion, this could mean WvW, PvP, and Fractals any Waypoints or PoI’s would be rolled into that 1 completion. This way players who are not into PvP or, like me, couldn’t do WvW because of their computer’s limited abilities can still get map completion, but at the same time they do not need to completely remove the stuff they already have set in place.

The Searing crystals

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I mentioned more than one option. I see that erosion may not have occured, but my thought on the iron legion just taking them out to get them out of the way is still valid. I mean in Iron Marches they are attempting to take down the Great Northern Wall for pity’s sake!

The Searing crystals

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Well, not where I looked, on the pockmark flats page. Not always best at finding what I need there, lol.

What's up with the shattered hedge?

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The only confusing part of this whole thing is the fact that in GW1 there was no sign of the physical forms of the druids, especially in the Henge of Denravi, yet now in GW2 they have appeared again.

Malyck

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Perhaps he got the early training which is more instinctual and not the latter development which seems to include more of the “Purpose of Life” stuff.

The Mists and Lore?

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Point taken, I guess I just never got that vibe off of them when I played.

The Searing crystals

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Actually it is very obvious that the one in what was Pockmark Flats has eroded a lot from what it used to be. It is just that the crystal there was one of THE largest searing crystals in game, so even eroding away it is still around. I’d post links, but apparently the wiki doesn’t have a picture of the pockmark shard.

Ruins in Southsun Cover

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If you go off of the old map, there were two islands on the western side and one on the eastern side that were incorporated into Southsun. I know the old map isn’t a direct comparison of what is real, but it is rather close.

The Mists and Lore?

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My opinion based on the story is that the Sunspears had recruited the Zaishen, not that they had appeared on their own…

More Proof of Mursaat/WM Infiltration

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I wasn’t talking about White Mantle now Thal, I was just giving an example about how not everyone in an evil organization is evil. White Mantle of the past and Ministry Guard of the present have commonalities so I used White Mantle as an example.

Ruins in Southsun Cover

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I would say that it is very likely that the two edges of the island were originally there, and that either over time due to volcanic activity, due to the tsunami and debris dragged back into the sea by it, or by the karka, the island has grown to the point of bridging those two areas. Islands were known to exist on both sides of the sea of sorrows, this just fills in the gaps.

More Proof of Mursaat/WM Infiltration

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The question here is, what good would torturing a woman to death in a basement do, especially if she was silenced and unable to talk. I’m more intrigued by what they were attempting to gain from this. I mean, I don’t think the mursaat were just making sure their magic still worked. There was definitely something greater at work, mursaat or not.

GW1 Descendants

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Watch, leader of the white mantle is a direct descendant of Barthlos… :P

Sunspears...

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Well consuming magic doesn’t necessarily mean you eat it. I mean even Zhaitan didn’t “eat” his magic that we can tell. He just had the magic wirelessly transferred to him by a servant. I think that there is a good chance that certain beings could quite easily “consume” magic by simply living around it and absorbing it into their being. There is another alternative that isn’t mentioned yet though. It is quite possible that Djinn have vast amounts of magical potential that they haven’t figured out how to tap into. Thus over time they can become more powerful mainly because they are able to figure out how to tap into their own potential rather than from absorbing more magic. I mean the same can be said about human growth and development on a different level. These Djinn just need to learn to “flex their muscles”.

The Searing crystals

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Searing crystals don’t really have any sort of magical potential to them that I have seen in game, whereas the chaos crystal cavern has a large amount of magical potential. I would say it is very likely that they are two different things.

The Mists and Lore?

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I wouldn’t say that was the Zaishen’s main goal (stopping threats from the mists). I mean before nightfall nothing suggested that they were anything more than pretty much a large guild devoted to the art of warfare and training for war. This made them extremely good allies in the war against Varesh and Abaddon, but until that point in time they didn’t really hold that title. Sadly, I’m thinking that there is less and less chance that we’ll get any sort of explanation on the subject.

Lore on various fractals

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I would agree that it does very much look like the uncategorized one. This brings an interesting thought to mind. Perhaps all of the Fractals of the Mists are all very close to each other, located in a small, but specific region of the Mists. In other words this is just a slow expansion into what we know of the realm, perhaps to be expanded on in the future.

More Proof of Mursaat/WM Infiltration

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You know Thal, I never put 2 and 2 together, but it definitely makes sense here. Although I think what we need is just a purge of the Ministry Guard, not necessarily a wiping out. There’s definitely good people like Marjory in there that don’t know the evil their group is doing. Just like not all White Mantle were evil, Franklin and Karriya http://wiki.guildwars.com/wiki/Lion%27s_Arch_%28War_in_Kryta%29 .

Sunspears...

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I would agree. It seems very common for magical creatures to consume magic. I even remember hearing that said about imps.

GW1 Descendants

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It’s a throwback to the city, not a specific person that I can think of. My thought on Cynn and Mhenlo is that they most likely stayed in Cantha, what with him being interm Headmaster. Cynn stayed because she cornered him into marrying her, lol.

Racial Expansions

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I highly doubt they will say no to cantha, I just think it’ll be a long time before the story gets to a point where going there is logical.

About Lion's Arch and Pirates

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No one needs to cross the sea for trade, but shipping supplies through the gate is so freakin expensive that it is the only viable way for many. I remember specific conversations in Divinity’s Reach about whether supplying Ebonhawke is worth while and whether it wouldn’t just be better to bring them back here to fully back the war against the centaurs, this being among commoners obviously.