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Power necro(s) OP?? PvP Team Que :D New Meta

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Posted by: Nemesis.8593

Nemesis.8593

I’ve done a few of these in the beginning as well, when i had a PvP team… we brought a mesmer as well for time warp, everything melted.

The problem is… not only do you require a team with voice chat and perfect cooridnation, so SOLO Q is a nono…
As we could have observed throughout the videos, some of them just left the fight when you guys wen Lich Form… they went somewhere else and were useful there…

This can be the current meta for a while, until people remember how to counter it…
It is highly entertaining to do… requires little individual effort, huge team effort… and gets countered mostly only by the “Divide et impera” method… and then it gets countered really hard…

But until that time… great job…
/applause
Too bad my PvP team quit a long time ago… i can relate to how much fun you guys are having

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where nemesis tutorial?

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Posted by: Nemesis.8593

Nemesis.8593

CD Project… i hope they won’t disappear as well. They spend too much time and effort into bringing quality. That use to be a good thing… but in these days, that is no longer appreciated as it should.
I remember 1 year into Witchers 2 they were still bringing out free updates for the game…
Last company i can say i trust… and after seeing what they had planned for Witchers 3… my jaw moved towards dropping.

So yeah…

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where nemesis tutorial?

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Posted by: Nemesis.8593

Nemesis.8593

No… it was just my guides that got unpinned, all the other people that had pinned guides on other forums still remain.
I feel somewhat cheated…

No reason to make a big fuss about it, but it is kind of a big deal from an objective point of view… This is how it started with Blizzard as well, and now 2 years later Blizzard mods troll the community on the forums.

TESO has a lot of complains about it… Titan got scraped… most companies that did good single player games went bankrupt…

I wonder if there is a future for gaming…

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where nemesis tutorial?

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Posted by: Nemesis.8593

Nemesis.8593

This is what it has come down to… after praising the game and the company for over 6 months, one time i talk about the things they are doing wrong in my opinion… and they remove the pinned thread…

I understand trolls, negative feedback and the strong personal opinion about a certain idea/person… but a company is suppose to be above such things…

It is expected out of a company and their employs to be professional regardless their mood…

What i said… i said only for the good of the game. If i wanted to just troll i would have worked a lot less… and be much more popular then i am now… because trolls are famous, criminals are politicians and people that should not handle balance in MMORPGs, do handle balance in MMORPGs…

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where nemesis tutorial?

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Posted by: Nemesis.8593

Nemesis.8593

What… they seriously did that… ?

After everything i’ve done for the game and the community… prizing the build system for months on end…

As soon as i said something like this… https://forum-en.gw2archive.eu/forum/professions/necromancer/PvP-balance-bugs-the-necro-dec-10-patch/first#post3378910

They remove my thread… i am out of words to give…

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Tough Decision with my Necro Build!

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Posted by: Nemesis.8593

Nemesis.8593

PvE, SPvP or WvW ?

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Abandoning Necromancer

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Posted by: Nemesis.8593

Nemesis.8593

Oh lawd. Necromancers are in a strong state in WvW and PvP. They can still condi bomb someone to death and wells are a great WvW tool.

OP: you want to play an ele? Prepare to feel like an idiot compared to the necromancer, unless it’s for zergs.

Necros keep whining and I agree you have some issues, mainly mobility but you’re FAR, FAR from the worst class in the game.

Hahaha… we have a lot less damage now then before we had dhuumfire…

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PvP balance, bugs & the necro (dec 10 patch)

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Posted by: Nemesis.8593

Nemesis.8593

Good day everyone…

Some of us were pleased with the december 10 patch, most of us were displeased…
Initially i didn’t want to say anything about it, i waited to see what the other usual Guild Wars 2 content producers have to say, and strangely no one has yet addressed some of the things in the patch…
It is a major patch that i believe demonstrates a lot of things… about the direction of the game, both PvP and PvE.

So i took the liberty of explaining some of the things that this patch tells me personally when it comes to the necromancer, but also when it comes to the game’s balance in general.

Overall PvP balance, bugs and the necromancer… after the dec 10 patch

This video is for anyone who wishes to become seriously involved in PvP, especially as a necromancer…
I know that i have not spoke about everything in this video, because i did not want to make it a 3 hour long video, but i have touched a few very important aspects regardless…

Feel free to leave feedback here, on in the comment section on youtube… i am really looking forward to what all of you think… especially those who still defend the patch…
I wish to have a long constructive thread, build in a civilized manner… so with that being said, let the feedback commence.

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Looking for Highly Skilled Necromancers

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Posted by: Nemesis.8593

Nemesis.8593

Highly skilled and GvG doesn`t really fit to each other. Sorry dude, any highly skilled player would feel hopelessly bored walking inside a monotag blob spamming ae.

The job you describe can be done by a 6 year old clicker with 12 apm. You know, sc2 bronce league level, quite the opposite of highly skilled.

Just my opinion.

I agree… even if the player is the best player in the world, and he plays so well that he is worth 2 other players… (as in can kill 1v2 100% of the time), if the class he plays even allows that…
When in a zerg of 100 people, his maximum effectiveness went from 1% to 2%… while as the worst noob in the 100 people zerg still has an effectiveness of 0.001%.

The two are not that different… no matter how good you are, you will always be just another drop in the ocean…

PS: while i do see the need for skilled people in GvG… it’s better to have 100 people that play at 2%, then 100 people that play at 0.0something%. 100 spartans vs 100 plumbers won’t end well for the plumbers…

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Merlin's (ragequit) necro

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Posted by: Nemesis.8593

Nemesis.8593

Since the dec 10 patch, i am looking what what other solutions people are trying to come up with…

I can see this build working in lower tiers of SoloQ but as soon as you meet someone that knows what he is doing, you are dead…

You’re build is highly vulnerable to dodgy enemies – which is what most people do in high tier PvP, and kiting – which is what most people do at high tier PvP.
They dodge your condition counter, kite you while outside of wells… your sustain is not strong enough to last 30 seconds, and your damage is not high enough to kill 1 or 2 players in 30 seconds…

Basically 1 thief can dodge your plague signet, so he is free for 60 sec… fake initiate on you… you panic and pop wells he stealth blinks away + kite + dodge through marks… you die… he will overpower you because his damage is 2x yours.
Two players makes it even worse…

Good try though, GG

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Diamond Skin

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Posted by: Nemesis.8593

Nemesis.8593

you can still easily Condi burst an Ele. Just take axe/focus and scepter/x. use ghastly claws and spinal shivers or something like that and then burst. its really not that hard to figure out. or even better yet, do what Sonof Krypton suggested. Conditions still hurt an Ele if it deals direct damage and if they have diamond skin.
Or you could just pop into Lich Form, use Grim Specter, Chilling wind(knock back) and then mark of horror

You can also use a two handed axe that deals condition damage in your power build… how does that sound ? Come on it’s not that hard…

I never played with a “two handed axe” before in my life… but i like to give advice to people… so… go on… do it…

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Diamond Skin

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Posted by: Nemesis.8593

Nemesis.8593

Even in a rabid setup, Life Blast will deal 1k damage within 600 units. At most, you’d have to hit the Ele twice to get through Diamond Skin. If you use a Flesh Golem then all you need is one Charge > DS2 > DS1, Diamond Skin should be gone by that point, they should be sitting with at least a bleed or a chill on them as well and you’re set up for a Terror nuke up close with Doom.

There’s so many ways around this by just making minor changes to the same old easy mode face-roll condi build. Just L2P and stop relying on broken builds already. kitten .

I admire your ability to imply with certainty that ele players, with their speed, mobility, healing, regen, CC, condis and condi cleansing (if they do drop below the threshold), don’t actually possess the skill to stop a necro’s expected attacks in the first 5 seconds of a fight.

Personally, my issue isn’t charging DS as invincible, it’s totally sleazy and unskilled. Conditions largely define combat, especially in the first moments which can decide victory or death. This trait and anything like it simply should not exist.

In rabbid setup Life Blast hits 600+, 400+ if target has protection on… i have tested… so you must land 4 hits, if he doesn’t heal… CC, run… or tickles your DS… and IF you have DS in the first place, otherwise you are stuck at 200 hits of scepter, or 300 hits of staff… which can be dodged by WALKING to the left/right…

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Diamond Skin

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Posted by: Nemesis.8593

Nemesis.8593

DO NOT PANIC !… I… have the solution…

Uploading it tomorrow, alongside my POV/review on this entire mess, if anyone is interested that is.

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Will We Get Our Day?

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Posted by: Nemesis.8593

Nemesis.8593

For PvE, it will take redesgined content to make the necro’s strengths actually matter.

That’s what i keep saying…

PUNISH CORNER STACKING… so that full glass cannon corner stacking is not the most effective way of playing, it kills build diversity… kills the game, makes some classes useless…
Arrrr…

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Diamond Skin

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Posted by: Nemesis.8593

Nemesis.8593

It was time for Anet to do something about the overpowered condition meta(especially necros). No need to rage.

And by the way: eles are the squishiest in the game and have low armor, if you cant get them < 90% health you are in fact a bad player. Think about it…and dont tell me “But my build is based on condi dmg”. You cant have a build to counter every other class in the game, so please stop crying. Necros are already tough as hell.

Hahahaha… do you play your class with more then 4 buttons ?

Let me guess… you learned the one shot macro on the elementalist and do it quickly then run away…. orrr… you heartseeker thief until target dies… wait wait… i got a better one… you stun lock necromancers while have condition immunity and then die because they are like 3 times your skill level…
That’s not fair… NERF !…

In fact… i want you, to have your own class… a really OP class, so you can own people 3 times your skill level all the time, and if they manage to kill you by focus fire, NERF !

Oh god… why am i even speaking… this is pointless… going to even close the forum tab in my browser…

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Diamond Skin

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Nemesis.8593

Look all this means is that Necromancers will have to start playing differently they can just rely on conditions any more. It’s not the end of the world of any necro you just need to learn to play a different style and not put all you have into condition damage. Start playing around with other build’s because the reason you are complaining is because your build can’t kill all the things you see. Start playing around with power not just condition damage have a split of both.
And if you are complaining about this one little trait which is a 30 point trait so a grandmaster trait so the ele has no healing or no damage and you can kill it then it’s not your build it’s just your skill. And also any one can kill anything if you have the skill. Yes necros might be the Meta at the minute BUT that does not mean you can kill everything you can dam see.

I would ask you if you ever played a necromancer before… but alas all of this is pointless, it’s too late to go back…

No one here can say i don’t know what i am talking about when it comes to the necromancer… and i am saying that ArenaNet made too many mistakes in the past few months, the game is now on it’s way down…

Sad…

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Necro Patch Notes - 12-10-13

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Nemesis.8593

so… I made a necromancer based on Nemesis hybrid build.. literally jus finished gets the gear and now im reading how hes bashing the necro…

…. hello mesmer

PvE necromancer didn’t change… hybrid is as it always was, actually it got buffed a bit since i made the hybrid…

It’s the PvP necromancer that i have a problem with… as much as i tried over and over and over again to get involved in PvP.
As much as i kill people and almost never die… PvP is just unbalance and dead…

I’ll just stick around PvE until a new game comes along…

Bro think back to last wintersday (well a bit before), guess/remember who was the person that said dont go into pvp with anything but a thief or guardian or you will hate a-net.

I remember… but we did had a place until now, not a very fun place but…
We did well in 1v1 vs 6 out of 8 classes as long as they remained to fight… and we died vs 2/3 90% of the time with no chance of escaping.

So at least we were good for something… now we no longer do well vs 6… we barely can kill 5 out of 8… die even faster vs multiple…

I just did a bit of PvP, died twice, killed 9 players… but they were so beneath my skill level, it’s disgusting…
Not only does it anger me when i see that two kittens, that just started the game last week, spam 3 buttons and can kill me… every time i kill someone, it’s because i clearly saw how bad he was… and even when they make the most stupid mistakes ever, i don’t always get the chance to finish them off, because they run away…

So there’s that… but i am thinking about the rest of you… the necromancers that are at the skill level of the people i am fighting, you know… 1-2 week old necromancers… vs 1-2 week old other class, i feel sorry for you… for them… for the casuals…

I refuse to play this game even if i am owning, i am owning because i severely outskill… and it’s only a matter of time before i find people my skill level and then it won’t be a fair fight, since i am fighting with a handicap…

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Diamond Skin

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Posted by: Nemesis.8593

Nemesis.8593

I guess necro is allowed to spam all condi buttons on the keyboard but when little (10% hp) problem shows up all these buttons are used to make qq threads ^^

Happen to actually watch the video?

Happen. And it looks stupid trying to attack someone with condis when he is immune to condis above certain hp. Try some physical attacks?

Ppl making problem out of it. Take other weapon isntead staff and use your brain. Lower hp below those 90% and then keep spamming your 11112511 condis, its your job that he stays below those 90%.

I want you… to use a riffle on an elementalist to damage the necromancer because he is immune to physical attacks when over 90% health… doesn’t matter if you can’t fit riffle in your build, or if you can’t use riffle at all… YOU MUST ADAPT !…
Wait what… a right… nwm…

In all seriousness… why didn’t i think of that… it’s genius… especially with all the nerfs to condition damage, how about we don’t even use condition damage weapons in condition builds… We use power weapons, yessss… so we can do just a bit more power damage for an elementalist alone, and then since we have power weapons with condition damage stat, watch as all our damage we can ever do barely tickles the elementalist and his passive healing…

Best idea ever… i like it… elementalist FTW.

ps: I’m not sure if i got this right… we are having fun that the elementalist can now troll us right ?… I’m in… errr…

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Necro Patch Notes - 12-10-13

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Nemesis.8593

so… I made a necromancer based on Nemesis hybrid build.. literally jus finished gets the gear and now im reading how hes bashing the necro…

…. hello mesmer

PvE necromancer didn’t change… hybrid is as it always was, actually it got buffed a bit since i made the hybrid…

It’s the PvP necromancer that i have a problem with… as much as i tried over and over and over again to get involved in PvP.
As much as i kill people and almost never die… PvP is just unbalance and dead…

I’ll just stick around PvE until a new game comes along…

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Diamond Skin

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Nemesis.8593

Ahahahahahaha…

Engineers perma immune while under 25%, elementalists perma immune while over 90%… and we have perma stealth thieves, moa 1 shot mesmers… condition immunity stun lock warriors…

Did i miss anything…

Ahahahahahahahahaha…

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Necro Patch Notes - 12-10-13

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Nemesis.8593

Necros needed nerfs Nemesis. We never should of been buffed in the first place except for maybe some LF generation/sustain. Now its debatable if the way they nerfed us is the right way, but either way we are fine. If you think this killed condi then you still don’t grasp the class.

-Zombify

Can i try to kill you with a friend ?… I promise you will die in 15 seconds and you can not escape… then you bring a friend, and try to kill my friend… he will ALWAYS escape you.

But of course… Necromancers are still OP, yet no one plays them in tournaments.. or if they do they die all over the place.
I have yet to see a necromancer kill stuff in tournaments… and i have watched those that were made with great interest…

You haven’t watched me enough then ;P I have been in almost every major tournament (except this very last one since i quit) so part of that statement is false. I promise you we will still be fine. If i had it my way, id revert us back prior to the dhuumfire patch. hell even prior to the terror patch. I still had great success then when we were “nonviable”

I’ve watched alot of your tournaments, are you saying you were not being the first person to get focused? Because WE always are the first ones to get focused. 2 Reasons our mobility sucks kitten, we can’t medicate enough damage now that we don’t have the weakness to reduce the damage. Our downstate should honestly just be considered a double down.

Oh hi Prophet. I remember you from when i was still on SOR. No that is not what i am saying at all. Our damage needed a nerf. Our survivability wasn’t touched this patch. And those 2 problems can be fixed with good positioning. You literally can make it hell for the other team if they want to try to switch to you. Now yes we are really easy focus targets if we get out of position and it does suck.

Edit: I caught myself. Our survive was changed in terms of the weakness nerf on enfeeble. You can still play around it though.

I like the fact that you say “use positioning” vs invisible enemies… hmmm… let’s say a thief + mesmer – MOA… let me try to explain what is going to happen…

They appear… your disappear…

Do you have any idea what would happen if 2 squishy classes like that opened on me in a high tier setting (openning in terms of them over extending with an invis while their team is playing standard)? they would die. They would be so vulnerable to a swap by my team it wouldn’t even be funny. ESPECIALLY if the mesmer slots moa and not mass invis.

With that being said, positioning does fix a lot of this. Good positioning forces the enemy to have to get into a bad position. Playing in high tier, good teams take advantage of this all the time. Now maybe we could use a few more quality of life changes, but the counter pressure we have is too much. Especially with how easy it is to apply.

The whole point of my post is to say that condi necro wont die from these changes. Its getting phased out of the meta due to power creeping of other classes (warrior, ele with the new diamond skin). Thats what you should be worried about.

Hold on… let me see if i understand this right… if two “squishy” classes open up like that on you, they will die… You’ll kill them both ?… CHALLENGE ACCEPTED

But in all seriousness… you would survive because of your team, not because of your class, or you as a player… as experienced as you are…
Do you ever lose 1v1s ?… I’m certain that you will lose most 1v2s without the chance to escape… i am also certain that when you focus fire an elementalist or mesmer or thief… they’ll just leave…

Everything you are saying comes from the perspective of outskilling your opponents…
What if they “outposition you”… what if you who opens at the wrong time… do you have a chance to reset fight and try again ?

Do you not get ping-ponged when focus fired like the rest of us ?…

I respect you as a skilled player, but not what you are saying… you don’t have more stability then us, you don’t have more mobility then the rest of us… unless you play a “special custom” necromancer, which i am sure you don’t…
So you still can fall victim to what we fall victim… and what you are saying against this is “well… don’t fall victim”… yeah…

I play a game so i kill people half my skill level, and call it balance… fun…

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Necro Patch Notes - 12-10-13

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Nemesis.8593

Necros needed nerfs Nemesis. We never should of been buffed in the first place except for maybe some LF generation/sustain. Now its debatable if the way they nerfed us is the right way, but either way we are fine. If you think this killed condi then you still don’t grasp the class.

-Zombify

Can i try to kill you with a friend ?… I promise you will die in 15 seconds and you can not escape… then you bring a friend, and try to kill my friend… he will ALWAYS escape you.

But of course… Necromancers are still OP, yet no one plays them in tournaments.. or if they do they die all over the place.
I have yet to see a necromancer kill stuff in tournaments… and i have watched those that were made with great interest…

You haven’t watched me enough then ;P I have been in almost every major tournament (except this very last one since i quit) so part of that statement is false. I promise you we will still be fine. If i had it my way, id revert us back prior to the dhuumfire patch. hell even prior to the terror patch. I still had great success then when we were “nonviable”

I’ve watched alot of your tournaments, are you saying you were not being the first person to get focused? Because WE always are the first ones to get focused. 2 Reasons our mobility sucks kitten, we can’t medicate enough damage now that we don’t have the weakness to reduce the damage. Our downstate should honestly just be considered a double down.

Oh hi Prophet. I remember you from when i was still on SOR. No that is not what i am saying at all. Our damage needed a nerf. Our survivability wasn’t touched this patch. And those 2 problems can be fixed with good positioning. You literally can make it hell for the other team if they want to try to switch to you. Now yes we are really easy focus targets if we get out of position and it does suck.

Edit: I caught myself. Our survive was changed in terms of the weakness nerf on enfeeble. You can still play around it though.

I like the fact that you say “use positioning” vs invisible enemies… hmmm… let’s say a thief + mesmer – MOA… let me try to explain what is going to happen…

They appear… your disappear…

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Necro Patch Notes - 12-10-13

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Posted by: Nemesis.8593

Nemesis.8593

Necros needed nerfs Nemesis. We never should of been buffed in the first place except for maybe some LF generation/sustain. Now its debatable if the way they nerfed us is the right way, but either way we are fine. If you think this killed condi then you still don’t grasp the class.

-Zombify

Can i try to kill you with a friend ?… I promise you will die in 15 seconds and you can not escape… then you bring a friend, and try to kill my friend… he will ALWAYS escape you.

But of course… Necromancers are still OP, yet no one plays them in tournaments.. or if they do they die all over the place.
I have yet to see a necromancer kill stuff in tournaments… and i have watched those that were made with great interest…

Edit:
And another thing… we are now worse then we were back before the “balancing” started. We got Dhuumfire which later was nerfed and made almost useless… we also got nerf on staff bleeds, on enfeebling bloodon, on terror and something was said to have been done to signet of spite…

1 buff to damage / 4 nerfs to damage… + meanwhile condition removals have been buffed = we are now worse then we were before…

Surely you see that… you have to see that… you can’t be that blind…
The only reason why you continue to say that necromancers are ok as they are now, or the nerfs were needed, is because in your PvP experience… maybe team play… you frequently focus fire > kill other opponents while your team protects you from focus fire. Those opponents are usually less skilled then you… after all, aren’t you like the PvP person… few are as skilled as you… you always kill people but never at the same skill level.

Doesn’t matter… going to play a few other classes until Elder Scrolls online comes out…
It’s not just the balance… it’s the recicled content delivered way too frequently… i keep making videos asking for the content to be delivered less frequent – higher quality…

All in vain…

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(edited by Nemesis.8593)

Necro Patch Notes - 12-10-13

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Nemesis.8593

• Curses IV—Enfeeble: Decreased the weakness duration to 2 seconds. Decreased the bleeding to 1 stack and 6 seconds. Removed the cooldown.

This is insulting… i feel insulted by this, 2 seconds is something trolls / noobs that you own in PvP would say while raging. I can’t believe this is real… maybe it should have been 1 second… to make sure no one will ever take that trait again…

PS: they gave us damage, when we asked for attrition and survivability vs focus fire… and now… now they nerfed our damage so many times, that we actually have less damage then before “the buffs”… especially if you chose not to use Dhuumfire…

Killed all build diversity… killed the class…

I’m out…

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(edited by Nemesis.8593)

Necro Patch Notes - 12-10-13

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Posted by: Nemesis.8593

Nemesis.8593

They nerfed the last good thing about a condition necromancer in PvP… now we are just bad at everything when it comes to PvP.
My faith in ArenaNet is now gone… and everyone that knows me, knows how much i praised this company and what it has done, and what i thought is trying to do…

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Runes for Hybrid?

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Posted by: Nemesis.8593

Nemesis.8593

Traveler… it’s not max damage, but the utility from it is a lot more fun…

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How do i beat a Warrior?

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Posted by: Nemesis.8593

Nemesis.8593

Hope this helps…

ps: use the menu to move about, for the build guide press: “back to main menu”

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Necro hitting constant 8k+ life blasts

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Posted by: Nemesis.8593

Nemesis.8593

Ahahaha…. ahahahahaha… i am streaming WvW for 3 days now…
I am using a power build because i am zerging for fast achievements, but sometimes… it just so happens that i was on my way to meet up with the zerg, and i see two elementalists…
Confident they charged me while i was turning into my Lich Form… first elementalist’s knockdown didn’t effect me… and i did 7000 damage + 7000 damage, elementalist died…
Second elementalist panicked went into mist form to revive the first one… i just blasted through the first one’s corpse and the second one… once mist form was done, i hit the second elementalist 7000 damage and another 7000 damage…

4 hits… 2 KOs… you should have seen the stream go wield… it was so… beautiful…

Still nothing compared to this. I have posted it a million times… and i will post it a million times more if i have too…

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TPvP leaderboards bug...

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Posted by: Nemesis.8593

Nemesis.8593

No answer on this ?… Seriously ?…

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buff or balance necro pls

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Posted by: Nemesis.8593

Nemesis.8593

It’s funny because necromancer’s is stronger 1v1 then he is 1v multiple… you actually are the worst class at 1v multiple…

1v1 you are quite good with 1 major flaw… 90% of the time the opponent can leave fight to prevent defeat… if he realize he faces a superior necromancer on time, it can be too late to leave at one point…

Weird match-up right now…

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TPvP leaderboards bug...

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Posted by: Nemesis.8593

Nemesis.8593

I haven’t noticed this until today when i was streaming… but the leaderboards got reseted in a weird way for some of us.

Yesterday i was doing TPvP on stream… and i kept checking to see what my rank is, cause i won quite a few games… it didn’t show me at all anymore. I thought it was just a simple format change, and i asked around on stream if anyone knew what was going on…

Today i refreshed the page and i see this…
Not only did i went from top 500 EU into rank 39%… it appears that i have advanced from 61% into 39%… so i am advancing backwards now…

But wait… there is more… apparently i won 243 games TODAY ! AND i lost 196 games TODAY !…

This… is funny and sad at the same time.

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Necro - WvW - Getting Focused

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Posted by: Nemesis.8593

Nemesis.8593

I know what you mean, but in this video Rennoko wants to show how he deals with focus, not how to escape it. If an ele, thief or mesmer gets hit with the same damage they would also be downed (or even faster).

And if you want I can offer you the same challenge: A friend and I against any class you want. You won’t survive unless you choose not to engage at all.

Some classes have that luxury… some classes when they see things are getting bad, they leave… therefor avoid defeat, other classes such as necromancer do not have that option on the table.

Of course PvP is fun… if you either win… or leave… For skilled elementalists, thieves and mesmers… you either win or you go somewhere else and win there…

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Necro - WvW - Getting Focused

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Posted by: Nemesis.8593

Nemesis.8593

ps: just to prove my point a bit more… i am willing to demonstrate at any time that, even though you survived 4-5 players at a time… you won’t be able to survive me + 1 friend of mine, you would be dead in under 30 seconds…

I am not saying you are bad, on the contrary i am saying you are a good player… yet it is the class that pulls you down, you would do more if you could… but you simply can’t…

That applies to every class, not just the necromancer.

And before you say other classes can escape and avoid getting focused altogether, that’s a different issue. Once you actually get focused by 2 equally skilled players you’re done.

No it does not… it does not apply to elementalists, thieves and mesmers… that’s my point… that was my point in the other thread as well.

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Necro - WvW - Getting Focused

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Posted by: Nemesis.8593

Nemesis.8593

I have watched your video with a lot of curiosity… i was suspecting something and i was correct…

I have seen you time and time again surviving people ganking up on you, via plague or teleport or even getting res by your team… and my final word on the matter is this:

You have outskilled all those who have failed to kill you, they in fact were quite bad… significantly bad…
For me this video does not prove that necromancer can survive focus fire, it proves that you can survive focus fire if you heavily outskill your opponents + have help…

Regardless… you play well, and congratulations for that… just that it is not the class that carries you, it is you… who carry the class.

ps: just to prove my point a bit more… i am willing to demonstrate at any time that, even though you survived 4-5 players at a time… you won’t be able to survive me + 1 friend of mine, you would be dead in under 30 seconds… hell… i solo other necromancers faster, but i am coming from the idea that you are not “other necromancers”, you are a skilled necromancer + your premise of surviving focus fire… therefor +1 on my team.

I am not saying you are bad, on the contrary i am saying you are a good player… yet it is the class that pulls you down, you would do more if you could… but you simply can’t…

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Who is the easy target ?

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Nemesis.8593

I have red your opinions and i chose to respect them, may you guys have the best of luck in your PvP adventures in any circumstance, especially the classes you think deserved to be chased.
Good luck.

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Who is the easy target ?

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Posted by: Nemesis.8593

Nemesis.8593

You don’t count “tie”(opponent ran away) as a win but you count win v half death opponent as a normal/good fight.
What can i say, good job…

Who is the easy target ?
upscaled opponent(wvwvw)

Hahahha… i won’t even explain what i said, feel free to scroll up and see what i actually said in this thread if you are interested of having a discussion.

People quitting left and right, forums got more troll-ish… i remember a time when the forums were quite enjoyable, people were in game enjoying events… bleh… i don’t like this.

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Who is the easy target ?

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Posted by: Nemesis.8593

Nemesis.8593

If you are almost full CD and less then half HP from a previous fight you’ve just won, and you see me on the horizon… do you stand and fight ? You will lose…. why would you stay and lose when you can escape, as a thief… mesmer… warrior… elementalist…

That won’t be a tie because you didn’t even start the fight

But if me as a necro are almost full CD, and half HP from a fight i just won… and i see a thief on the horizon… by the time i turn around to run i am already 1 shoted…

We are talking about necro v necro (1v1 not 1v2). When i will see you(as a necro) on the horizon i will just run away and you can’d do anything to stop me. (tie?)

p.s It’s not my problem that you put everything on 1 card (full cd)

Ok then… you have somehow figured out to never get caught with CDs… or without LF, after you kill someone you are fresh to start again in the next 3 seconds vs another class…

What can i say, good job…

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Who is the easy target ?

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Nemesis.8593

You may have a point here… you would win percentage wise more against necromancers since they can’t escape… so if you win you win, unlike other classes…

I stay in the fight because there is always a chance for winning not because i can’t run away.
In 1v1 you have only 1 target so ….

PvP is not RNG, there isn’t always a chance to win… there are only probabilities…

If you are almost full CD and less then half HP from a previous fight you’ve just won, and you see me on the horizon… do you stand and fight ? You will lose…. why would you stay and lose when you can escape, as a thief… mesmer… warrior… elementalist…

But if me as a necro are almost full CD, and half HP from a fight i just won… and i see a thief on the horizon… by the time i turn around to run i am already 1 shoted…

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Who is the easy target ?

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Nemesis.8593

Lol Btw all I gotta say is that Nemesis was just saying that since condition transfer is such a necro staple that fighting another necro can be an opportunity if you play your skills right.

You could explain why necro with build A beats necro build B, but a general statement “necro>necro” is either false or off topic.

I’m just talking personal experience, I have had so many fights that I could have won but they choose to run away. And we cannot chase and for me that makes another necro the one I win the most against. If we had more escape or chase it could be different. And oh yes I am talking WvW 1-1 not pure pvp.

Exactly my point…

That’s what i keep saying… necro’s easiest target is another necro… highest number of wins will be vs another necromancer, since you will not have a draw…

Vs any other class you may lose… or you may draw, but rarely win… unless they are bad, then you win because you are better…. good players force a draw by running… that doesn’t count as a win, not in my book at least.

If we observe this question from the side of other classes not being able to run away from you, I would say necros are best against Necros, Guardians, Rangers, Engineers (although the last two can build to be pretty evasive with great escape mechanics). Warriors , mesmers, thieves and eles, has so many escape skills, that if they decide not to fight you they will just run away (Usually its a too late call and they ll die before they could do that, except from thieves. Its almost never too late to escape with a thief).

The OP is not about WvW only, so being able to chase someone away in sPvP for example counts as a win. And some earlier comments took it into account while you did not. I dont blame you for it since the OP’s quiestion is not specified and it is impossible to give a correct answer.

I disagree with your comment about the highest number of wins will be against necros. Because the reality is that the highest number of wins will be against warriors, and guardians. There are tons of players playing those 2 classes and most of them sucks with it hard both in SPvP and WvW. I think if I could show a statistic about how many other classes I ve killed 1v1 those numbers would be way higher than others due to their popularity.

What I love about necromancer is that you can build to be extremly useful against large numbers while also being able to be a duel god. Since its kind of a rock paper scissor game there is no good answer for the OP’s question.

You may have a point here… you would win percentage wise more against necromancers since they can’t escape… so if you win you win, unlike other classes…

But the is a way higher amount of warriors and guardians… so even if you win percentage wise less against them, it might still have the raw number higher…

I agree with your point of view… interesting… very interesting…

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Who is the easy target ?

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Nemesis.8593

Lol Btw all I gotta say is that Nemesis was just saying that since condition transfer is such a necro staple that fighting another necro can be an opportunity if you play your skills right.

You could explain why necro with build A beats necro build B, but a general statement “necro>necro” is either false or off topic.

I’m just talking personal experience, I have had so many fights that I could have won but they choose to run away. And we cannot chase and for me that makes another necro the one I win the most against. If we had more escape or chase it could be different. And oh yes I am talking WvW 1-1 not pure pvp.

Exactly my point…

That’s what i keep saying… necro’s easiest target is another necro… highest number of wins will be vs another necromancer, since you will not have a draw…

Vs any other class you may lose… or you may draw, but rarely win… unless they are bad, then you win because you are better…. good players force a draw by running… that doesn’t count as a win, not in my book at least.

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The new conditionmancer (guide)

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Posted by: Nemesis.8593

Nemesis.8593

I enjoy your videos Nemesis but I think sometimes you try too hard to come up with “different” builds. Creativity is a good thing and should be embraced, but in this case its just false advertising.

There is no practical reason to go 30 into blood with an optimized PvE build, period. 30/30/x/x/x will always be the best setup, simply for the stats and traits available for damage. Necro support simply isn’t good enough to trait for, and the best traits for support can be obtained by only going 10 deep in Blood anyway.

I kept saying for months… there is no best, only best at…

In the video, if you watched most of it, you will see some facts and math calculations that show… that even though you don’t apply the burning to a target yourself, you can still spread it, with YOUR condition damage attached. So you lose ONLY the single target burning damage… which is so small, it’s negligible…

The survivability of the build is not to the taken lightly either… have you tried the Tower of Nightmares with this build ?… It’s like a piece of cake… with the hybrid or the glass cannon you will encounter difficulties… not with this build though.

You take constant damage in the tower… and the build offers constant heal…
Sadly we don’t have more dungeons like these so that the build shines more, everyone likes to hide around the corner and spam burst skills… because you can do that in dungeons, it’s just sad…

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Class with strongest condition damage?

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Posted by: Nemesis.8593

Nemesis.8593

In PvE condition duration > condition damage… it’s not about getting 25 stacks on the target at once, it’s about maintaining that 25 stacks… and having the 25 stacks on multiple targets.

Even at 2000 condition damage 25 stacks of bleeding does only 3575 DPS… unless you maintain that… and also spread it to let’s say 6 targets so you have 3575 x6… you damage is still meaningless…

Don’t be fooled thinking in PvE class X or Y can burst stack sooo fast… that means nothing, in PvE… what’s your sustain and how much can you spread it… that’s what you look for in condition damage in PvE.

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Who is the easy target ?

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Nemesis.8593

I have to agree with everyone saying necro is the easiest to kill as a necro. On equal skills, it is the easiest class for me to bring down, it can’t escape nor evade any of my damage. You count 2 dodges, then bomb away.

We’re like thugs in a wheelchair on a slippery hill with boxing gloves, we fight till someone’s down.

Yes… and easy stomps… if you try to stomp a mesmer or a thief, you know he’s going to waste another 4 seconds of your precious team fight time… not a necro though, focus fire – kill – stomp – GG.

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Who is the easy target ?

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Nemesis.8593

Yup… that’s what i keep saying haha

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Who is the easy target ?

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Nemesis.8593

Lets suppose you are a condition necro , a mínion necro would be an easy target ? What is the most difficult ?

I thought you meant in general, cause if we are going to go into specifics then… it depends on the build, the attacking player’s skill and position, the defending player’s skill and position and a few other variables…

Even the fact that… let’s say… class X must press 12341123 to kill class Y… some players might find that very easy, others very hard… so if you want an exact answer, there is none…

But a general answer yeah… still a necro… All other classes in general bring something to the table that makes our conquest a struggle… condition immunity, stealth… full heal, moa and so on…

The only class you can truly put in the ground at the same skill level is another necro, they amplify each other’s damage… it’s a mind game, who gives in first to “waste” their condition transfer, and who dodges on time… 3rd variable would be CC and LOS… so it’s a mind game between stacking + burst stacking + CC + loss + dodge, like a very complex rock paper scissors, what ever it is it will end fast… unless both players suck, at which case they can pew pew pew pew for hours…

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Who is the easy target ?

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Nemesis.8593

Another necro…

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Dhummfire beyond broken

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Nemesis.8593

[IMG]http://i.imgur.com/2BDhrk1.jpg[/IMG]

NERF TERROR AND DHUUMFIRE ! BUFF BACKSTAB !

ps: an engineer complaining about necromancers, i can’t stop laughing…

Nice pure glass thief. I feel bad for the naked level 2 you backstabbed.

If that picture isn’t biased, I don’t know what is.

I am confused… i am saying that Dhuumfire ticking for 1328 damage per second + Terror ticking for 2000 damage per second, both calculated at exactly 4000 condition damage… this is OP… this can not be…

We all know how bad thieves are… i am asking for a nerf to the clearly OP necromancer, it’s absolutely ridiculous to do 3328 damage per second for a few seconds (damage that can be negated entirely) once you get to 4000 condition damage…

Thieves clearly have it so hard… please buff thieves… and bunker engineers…
Especially bunker engineers…
This skill – Automated Response: currently gives you PERMANENT IMMUNITY to conditions while under 25% health…
that’s wayyyyy to UP, i suggest a buff to 50% health. Engineers must be PERMANENTLY IMMUNE to condition damage while under 50% health…

Make these two changes and nerf the necromancer and we are set for Esports… weeeeee i can’t wait…

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Dhummfire beyond broken

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Posted by: Nemesis.8593

Nemesis.8593

[IMG]http://i.imgur.com/2BDhrk1.jpg[/IMG]

NERF TERROR AND DHUUMFIRE ! BUFF BACKSTAB !

ps: an engineer complaining about necromancers, i can’t stop laughing…

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The new conditionmancer (guide)

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Posted by: Nemesis.8593

Nemesis.8593

I appreciate you guy’s interest in my build and your comments… i just want to point out that this build is a PvE build designed to fight monsters… not players.

For WvW i have a separate conditionmancer build, you can find it here.
For TPvP i also have a separate conditionmancer build which you can find here.

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"Best" Necromancer PvE DPS Build?

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Posted by: Nemesis.8593

Nemesis.8593

LoS is used in countless games. It doesnt need fixing. Bosses need more interesting mechanics. If you make bosses on par with lupi people wont be able to stack and dps. They will atleast have to learn to dodge the key attacks. Stacking is intended and LoS to help keep the group stacked is smart. Stacking in spots where the boss cant hit you is exploiting though and those need to be fixed.

You realize that by defending this broken down playstyle you are asking for the game to never get fixed, to never have the need for build variety… you are trying to make this game worse, not better…

Hide around the corner + faceroll burst damage (1 build only of course)… then stack around the order corner + faceroll burst damage…
Is this what you people want to play ?…

Sooner or later i’ll be going to find myself a game in which being a healer, controller, tank or a DPS has equivalent value to a team, because i like my games to have complexity and variety… if i want mindless DPS i’ll go play Diablo 3.

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