Phaatonn, London UK
Maybe we should just increase the heal amount of active to 8000, so you don’t lose any of your healing potential over the 20 second cool down. I think it is balanced because you would heal that much anyway, therefore 8000 healing on a 20 second cool down is balanced. And it would make signet mastery a buff. The active would also be weak to poison, just like the passive so u can counter it.
Besides warrior has no other sustain, we can’t dodge, block, blind, have protection, weakness, kite, disengage, teleport, have no ranged weapons, have no immunities, have no other skills that heal and all our skills have a cool down.
We need this, we are in a bad way.
Is this guy serious?
It would need to be substantially more tbf, although 8 would be overkill
Phaatonn, London UK
Immunities should only apply to dps conditions.
For those such an effect is justified completely.
Also, can we make a forum rule to never discuss DS ele, ever? Otherwise I’m going to start discussing balancing on other games here.
Cuz they’re.. err.. upsetting..
Phaatonn, London UK
Sounds pretty reasonable, you can tell he was wary of forum trolls when he wrote it.
Maybe he didn’t factor in the diamond skin ele rage though.
Phaatonn, London UK
It would be nice to see more viable sword mh builds
One way would be to buff off-hand axe, which would indirectly buff mh sword (the weapons having good synergy).
It’s also a tad more demanding than axe/sword or axe/mace builds (no more spamming 1!)
Phaatonn, London UK
UK represent! GL
Phaatonn, London UK
I don’t like the idea of self priority. I’d rather see a different order of priority however, with fire fields much lower down, and water at the top.
The most powerful field combos tend to come about from using other class fields IMO, especially those with high access to blasts/leaps but limited diversity of fields.
Phaatonn, London UK
My reaction to this is to ask, what is the goal? Is it to put Warriors back into the bad spot they were last year? I don’t see Warriors face rolling matches left and right. If anything HS needs to have a buff to it’s scaling with healing power. Make putting points into healing useful!
No.
HS needs the base heal to be extremely nerfed and the Healing Power scaling buffed.Healing Signet is not the only thing holding warriors up from where they were last year.
This, nerf the signet, give it some good scaling with healing power so that if Warrior runs cleric gear they get that much hell why not even a little higher HPS from it and end the days of the Half Zerker geared warriors with better sustain than a full support bunker.
Also while we’re at it, what other class has a 5k auto attack? Anyone? Hmm? hmmm? No?
Dat 5k AA
You want all warriors running clerics? Why do I feel like I’m in a solo q right now?
I get his mindset easily. No other class can have that much power, sustain, etc. without speccing for it. Warriors however, can get all the sustain they’ll ever need to make them unkillable from just 20 points in a single traitline and the Healing Signet.
But denying the option to go zerker is just another win for the condi meta…
Clerics on the other hand is countered by condi burst. I understand why people might think making HS scale better with HP would address the issue; it’s something I noticed as odd straight after the buff. The truth is though that if we want to leave the condi meta, then zerker builds need sustain.
Phaatonn, London UK
My reaction to this is to ask, what is the goal? Is it to put Warriors back into the bad spot they were last year? I don’t see Warriors face rolling matches left and right. If anything HS needs to have a buff to it’s scaling with healing power. Make putting points into healing useful!
No.
HS needs the base heal to be extremely nerfed and the Healing Power scaling buffed.Healing Signet is not the only thing holding warriors up from where they were last year.
This, nerf the signet, give it some good scaling with healing power so that if Warrior runs cleric gear they get that much hell why not even a little higher HPS from it and end the days of the Half Zerker geared warriors with better sustain than a full support bunker.
Also while we’re at it, what other class has a 5k auto attack? Anyone? Hmm? hmmm? No?
Dat 5k AA
You want all warriors running clerics? Why do I feel like I’m in a solo q right now?
Phaatonn, London UK
I agree with phanta, eles need more up-front on top of trait choices
A key point is that the minor traits need a rework… At most half of them do something, and none of them bar arcane 5, air 15 with FA (and water 15 on bunkers) are game changers…
Phaatonn, London UK
(edited by Phaeton.9582)
Flat out nerfing warrior HS will drive us into a condi meta. There’s still much more counterplay to most warrior builds than glass condi, even if warrior is easier to learn.
What hacks me off is the loss of positioning to most team fights due to bruiser warriors, is that just me? I do however agree with Jon though the active needs some play, but not just as a small condolence for a huge passive nerf.
Phaatonn, London UK
Been learning dps guard and haven’t received much rage.. The only frustrating thing is having to get people to look in chat that I’m not a bunker.
The only thing I’d advise to the community is to join straight away, read chat, and tell me to reroll if I have to!
Phaatonn, London UK
It should just be condi immunity to dps conditions IMO
Phaatonn, London UK
Ken,
I’m going to open my notebook shortly and respond to your post.
kitten just got real.
LOL
Phaatonn, London UK
Pvp guild? Jfryefdg,cfsdstrrtgugcbcxgbjsaafvhfxgfxhb,b
I’ll help out any group forming under tyme, in terms of comp/rotation
Phaatonn, London UK
(edited by Phaeton.9582)
Your Offense > Defense bit made me think a bit about how you could run a Bunker Warrior more effectively than this Banner stuff.
Here’s a shout build that might be interesting to try:
http://intothemists.com/calc/?build=-sB0t;1NKVP0Y4JLVQ0;9;6TT9;418918B3;0UJk6;2ZF18ZF183NV
Hammer and Mace would be effective CC. The group condi cleanse would be pretty nuts, and the weakness would be strong enough to prevent quick ganks. You’d have dodge spam, knockbacks for Kyhlo and point capping.
Lol… That 0/0/30/30/10 warrior….
FYI fast hands is the best trait in the game
Also banners are better because you can go from running no stability to running tons, so shouts would require you to build a comp with others granting the stab, further raising the skill floor.
It’s still not as OP as guard though, and that’s fine.
Phaatonn, London UK
Oh I meant team leaderboards… Nm me then!
Phaatonn, London UK
Guild leaderboards means pug hopping isn’t an issue, but little penalisation. If a ‘tourney’ guild was limited to 8 players, and your guilds rating was aesthetically visible it would reward players for sticking together
Phaatonn, London UK
^On that subject, if it were overpowered you’d see every Thief running it (since they all run Basi Venom since the other elites suck).
But actually Lyssa on D/P in most cases are vastly inferior to Ogre for the massive damage boost and rockdog which can block important projectiles such as stomp interrupts or head/shadow shotsAs for Warrior, Melandru with banner is comparable to Lyssa with signet. Do we really want warriors switching to the more passive alternative?
Only thing I would add is that this would apply to hambow/condi. For dps warrior it would just straight up nerf, and no competitive player should be forced into hambow/condi, if they haven’t been already.
Phaatonn, London UK
(edited by Phaeton.9582)
http://wiki.guildwars2.com/wiki/Signet_of_Restoration
This is an example of a defeated heal. Lol.
168 healing per cast in PvP with 0.08 scaling. Oye. Needs to be reverted ASAP, lol. 202 healing per cast with 0.10 scaling is hardly Healing Signet, eh.
That was a moronic change to ele as it nerfed so many builds beyond the max sustain cheesemode that was meta at the time.
Much like a nerf to HS could be. Luckily I don’t care.
Phaatonn, London UK
Erm warrior suggestions arn’t great, in my unconstructive yet honest opinion.
Except for nefing HS; my middle finger could do with some action again.
Think I’ll leave that sentence as it is, as it’s Christmas.
To all the single guys on Christmas Eve, in no way should you feel bad about reading and/or commenting on balance changes right now. Good luck in the new year, and hopefully you’ll have something better to do for Xmas 2014
Phaatonn, London UK
I was wondering the same thing, but it seems the official wiki has several recipes up to 80 on it now. The armor recipes still need additions but there’s enough weapons to keep you spending glory and gold on cultural armor for a while.
Also: Anet still owes me 600k glory. This is only the beginning of my QQ…..
Phaatonn, London UK
Mobility will be the only thing able to kill this low mobility/high cc/high offense meta prevailant amongst ALL classes.
Hopefully they will buff offhand axe, and easy mode eviscerate/hambow warriors will die overnight.
Phaatonn, London UK
When glass ele becomes meta we will talk marv
Phaatonn, London UK
Looking forward to the new balance forum
Phaatonn, London UK
Don’t feed it
Phaatonn, London UK
The strongest eviscerate builds hit for an upper limit of10k on a full glass, you were probably encountering some silly solo q build from a hipster warrior with no condi removal/mitigation beyond zerker stance.
Fyi
Phaatonn, London UK
Hello senso, looking into condi Mesmer builds and just wondering if you’ve tried running 25 in chaos rather than 30 in duelling?
Something like 0/25/25/20/0?
Forgive me for being a bit newbie about condi Mesmer, its just on other classes raw power tends to beat CD reduction
Cheers for any feedback on this
Also I assume they fixed the finisher bug on duelist disc too, can understand before that it was important
Phaatonn, London UK
(edited by Phaeton.9582)
13k is tasty
Phaatonn, London UK
GS doesn’t need a buff, but warriors will never drop longbow due to its synergy with cleansing ire. Giving the GS this synergy could make it an alternative..
It also opens up burst warriors to use different elites, for a more team support orientated dps build.
Phaatonn, London UK
If the topic of warrior balance comes up, would it be possible to mention this suggestion..
https://forum-en.gw2archive.eu/forum/pvp/pvp/Phaatonn-the-100db-hero-GS-F1-suggestion
For some positive warrior discussions too?
Phaatonn, London UK
Here’s a quick, easy but diversifying change to the current GS f1*
Make the greatsword burst skill not require a target to generate fury.
Replace animation with the guardian GS pull, and maintain the same cast time. Remove damage from its activation.
What this does? Diversifies weapon sets, meaning warriors don’t have to run longbow to have an effective condition cleanse. It would effectively make GS Axe or sword warriors much more playable again without buffing the existing (OP) builds played by warriors.
This suggestion would make GS more viable and not force warriors into cheesy low skill cap builds.
I want to have fun on warrior again without running longbow.
I understand warrior needs to be brought into line with other classes, but this would be a subtle but positive change in the long term, regardless of meta.
Anyway Merry Christmas and all is vain.
Phaatonn, London UK
I have over 7k matches on warrior, and agree elements need toning down for sure. The worst part is they hard counter a lot of high skill cap builds, which isn’t fun.
Most of the suggestions on this thread are laughable though, gotta love forums.
Phaatonn, London UK
You can pay me to team queue with you
Why would I pay for a loss?
You wouldn’t pay for a loss ofc
Phaatonn, London UK
You can pay me to team queue with you
Phaatonn, London UK
Zerker ele would be in a good place if they toned down survivability on other classes
As for bruiser ele, that needs some love starting with a revert to the arcane trait lines.
Phaatonn, London UK
Good teams run two because they haven’t changed their set up yet, bad teams run them because they’re easy to be effective with IMO..
Easy to play =/= OP though
Also the meta has been reeaallly sluggish to counter hambow IMO…
That could be down to lack of competition too
Phaatonn, London UK
(edited by Phaeton.9582)
Lys got so much QQ for his ele yesterday.
“Omg ur ele is rinsing our treble soldiers war comp – nerf ele!!!”
Phaatonn, London UK
They should increase the duration of ‘wall’ combo fields IMO, it could add more positional play/make them more useful.
Phaatonn, London UK
Phaatonn, London UK
We were discussing in a similar thread on the Necro forum that some of us would like to see the threshold dropped to 80-85%, but simply make the ele immune to condition damage – in this way power necros (who are, if anything, underpowered) don’t get shafted, and condi necros can at least try to CC you somewhat to avoid damage until an ally can assist. This makes sense as the devs state they balance around team play- It would do an even better job of stopping faceroll condition builds from imploding you guys, and would help more in PvE – but it wouldn’t act as such a hard counter and at least give us some options.
I agree with this
In fact, they should do this to zerker stance too.
Phaatonn, London UK
Anyone and everyone who says diamond skin builds are anything but UP is a noob.
#eletism
I have seen your posts in a few threads. I think you have missed the point entirely. You are right there aren’t any good DS builds atm. The point is it is a hard counter to one specific build type (condi). And is terrible design, i dont expect it to be good until ele gets more buffs in next patch (in 3 months!) and then ele could be ridic given their dmg atm. It just indicative of bad design where some classes cant counter it or even catch them as most cc is countered with it. And please stop with adapt BS. There is no power necro that can hold its own vs good teams and even using carrion, wurm and golem wont make a difference if the ele is paying attention and kills them quickly.
So yeah to the points raised here..
A It’s a ‘hard counter’ to rabid necro, exclusively 1v1, if you run the most ridiculous and unviable build.
Basically vs everything else imagine the effectiveness of a roaming hybrid ele, then halve this effectiveness.
Now you have a diamond skin build.
B: All class builds can’t ‘hold their own’ against all other class builds. If your going to talk about ‘higher level play’ it’s simple; soft counters and hard counters may as well be the same thing, as 90% of meta builds are trivial rotationally for anyone with 3.k+ hours invested into spvp.
In serious matches, some classes are expected to change the very weapons they use in order to counter matchups, never mind utilities and traits. This concept that DS could somehow leave condi necros unviable is delusional, and going off Anets rate of patching would take years of changes to be imaginable.
Phaatonn, London UK
Has the reward update addressed this?
Phaatonn, London UK
My offer stands
If ANYONE can make up a tpvp viable diamond skin build and send it to me, they will receive 25 gold!
Phaatonn, London UK
Anyone and everyone who says diamond skin builds are anything but UP is a noob.
#eletism
Phaatonn, London UK
The offer is still out there.
ANY decent DS ele build and I will pay out 25g!
Phaatonn, London UK
Someone just has to post the counter build to hambow and the meta would die overnight anyway lol
Phaatonn, London UK
This is the most idiotic thread I have ever read.
Phaatonn, London UK
I will give 15g to anyone who can make a viable build out of the diamond skin trait.
Make that 30 if it is better than another class at any role.
Phaatonn, London UK
I will give 15g to anyone who can make a viable build out of the diamond skin trait.
Phaatonn, London UK