Showing Posts For Phaeton.9582:

(video) ele vs necro post patch

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Posted by: Phaeton.9582

Phaeton.9582

Scratch that they nerfed support ele

arcane resurrection… why anet… just why…


Phaatonn, London UK

(video) ele vs necro post patch

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Posted by: Phaeton.9582

Phaeton.9582

D/d burst new meta..! Oh wait some classes do direct damage?

Ok nm then.

That said hoping some D/d support build might come from this.


Phaatonn, London UK

Thief reroll to 100b warrior

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Posted by: Phaeton.9582

Phaeton.9582

I hear all the top thieves are rerolling 100b warrior, OP is correct.


Phaatonn, London UK

warriors nerfed for no good reason.

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Posted by: Phaeton.9582

Phaeton.9582

These forums are gonna become ugly when people realise that better builds got buffed..


Phaatonn, London UK

Should I buy Tier 3 armor?

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Posted by: Phaeton.9582

Phaeton.9582

there is npc in lionsarch near the portals where you can go to maincitys from all races. on this guy you can play the daily activitie like sanctum sprint, kew brawl and dont know what more

at end you get chest with some silver(10 maby?) + lil bottle karma and a green item

the reward in future will be gold – not the chest

In the stream they mentioned these chests will contain high rank gear though (cultural armours are high rank gear)


Phaatonn, London UK

Should I buy Tier 3 armor?

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Posted by: Phaeton.9582

Phaeton.9582

Should I buy Tier 3 armor (60 gold)?
or Tier 3 armors will drop from chests like crazy later on?

question is for Developers becouse only they can answer to this qustion. 60 gold is almost my whole bank and I dont want to feel like fool, when 2 months later u can get Tier 3 armors easily from pvp, when u are rank 40.

Ah I think I see what you’re asking now. You mean if it’s worth buying the T3 in PvE. The answer is that this pvp T3 will eventually be available in PvE, but not for about 6 months or so most likely. I wouldn’t bother waiting if I were you


Phaatonn, London UK

Should I buy Tier 3 armor?

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Posted by: Phaeton.9582

Phaeton.9582

new chest will be like the chest from activities – dont think you will ever get t3 as a drop^^

Activities? If this is PvE/WvW then I wouldn’t know haha… Please elaborate!


Phaatonn, London UK

Diamond Skin will SAVE this game!

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Posted by: Phaeton.9582

Phaeton.9582

D skin would save the game if it’s strong enough to be viable.. We’ll have to see.

Let’s hope some arcane ele falls out from the Tuesday patch that can run this build effectively.

I may even theorycraft and post a build just to upset everyones favourite rabid necro..


Phaatonn, London UK

Should I buy Tier 3 armor?

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Posted by: Phaeton.9582

Phaeton.9582

Might be wrong but it’s 60g per piece, so 360g per full set

Also, T3 armor can only be unlocked at rank 80, which would take around 2 years of constant PvP, or 3-5 years for casual players.

Think on the stream it said you purchased the full set at once

@OP

May be worth seeing what falls out of the new RNG loot chests, talk to some friends about its loot table if unsure.

Otherwise the T3 cultural is probably a safe bet to purchase for glory. In the future you’ll be able to purchase it for spvp purposes from the PvE T3 vendor, however it’ll cost twice as much, and by which point your glory will be worthless.


Phaatonn, London UK

December 10 patch (SPvP build)

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Posted by: Phaeton.9582

Phaeton.9582

The above build seems solid, but I would use Healing Surge instead of Signet. What makes the Signet good with Hammer or Mace is the fact that you’re stunning so frequently that it makes the regen more effective. Without that, a power build can overwhelm you fairly easily. It’s still up to preference but I like a big burst heal when running DPS.

Also, if you’re using Lyssa runes you’re missing out on the bonus boon on heal with the Signet seeing as you’ll never use it.

I can see Sword/X + Longbow still being a strong option.

A more offense focused version

I run something with a lot more evasion, but also the swords ability to disengage makes healing sig still the most viable option IMO.

Also very keen to try the new healing skill, though it’ll have to be pretty special to replace HS.


It’ll be interesting to see how well Lyssa synergises with defiant stance though, that buff could be a hinderence instead of a help.


Phaatonn, London UK

(edited by Phaeton.9582)

Guardians new OP class?

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Posted by: Phaeton.9582

Phaeton.9582

Honestly if you’re getting powned by them you’re probably just face-tanking their burst.

If the community complains about every long cooldown burst scenario they should of just dodged, expect a bunker/sustain meta indefinitely..


Phaatonn, London UK

Signs that ANet simply does not care.

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Posted by: Phaeton.9582

Phaeton.9582

Cutsu can use it fine though.. Should the damage be nerfed for him?

Maybe you should watch some of his vids for tips!


Phaatonn, London UK

Arcane brilliance will be bad, this is why.

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Posted by: Phaeton.9582

Phaeton.9582

Hitting people won’t be an issue.. Not getting condi bombed could be though


Phaatonn, London UK

Devs dueling in the mists on ready up show

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Posted by: Phaeton.9582

Phaeton.9582

Did think that when I saw it… There should be safe zones for sure, but either a duel system or a partitioned FFA area in HoM would be sweet…


Phaatonn, London UK

ELEtism Event #1: 5 Ele Team Tourney!

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Posted by: Phaeton.9582

Phaeton.9582

Capable frost bow burst s/f here… would love to do some ele on NA


Phaatonn, London UK

Please rethink your diamond skin change

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Posted by: Phaeton.9582

Phaeton.9582

Kids want to hit the trigger freely whenever they want, when really Diamond Skin and the Warrior’s new heal will encourage players to be patient and wait on firing the gun.

“Thief, take off that Diamond Skin so I can explode the Ele with my condition barrage.”

“Done.”

This…

As for the Warrior’s new heal, think stealth but visible. Any class with stealth currently has the same effect as this new heal; when players stealth, they cannot be targeted, they avoid damage for a moment, and they have full control of the situation (they can run, they can stay and fight, they can wait on cooldowns, etc). This is like stealth for Warriors, except you can see the Warrior, you can continue targeting the Warrior, and you can plan accordingly.

IMO it will reward you for enemy class knowledge, which is something I’ve always thought lacking with the warrior play style (limited blinds; semi ‘spammable’ dodge etc),

It also makes stance traits AND frenzy more viable, which is greaat for warrior mains..


Phaatonn, London UK

(edited by Phaeton.9582)

New Healing skills preview (discussion)

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Posted by: Phaeton.9582

Phaeton.9582

Warrior one looks sick.. when they nerf healing sig I’ll run that fo sho


love how the ele one raises the skill cap again too..

Gimme moar fast cast ground target skilllssss!


Phaatonn, London UK

[Discussion] Skill Unlocks in sPvP

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Posted by: Phaeton.9582

Phaeton.9582

It’s probably just so new players aren’t overloaded by skills as they become more numerous. I’ll be surprised if it takes more than 15 matches for a class to unlock…

I already addressed that in my first post. There are no “new players”. Pretty much everyone starts out in PvE, and will learn all the skills there. And if some oddball happens to go straight for PvP, he’s probably an avid PvP’er from another game, and would want all skills from the get-go.

And lets just use 15 matches pr. skill as an example. Imagine that ANet have added 20 skills by the end of 2014 (so, in a years time). If someone was to buy the game then, he’d have to play 300 matches in order to unlock all the skills. 300 matches before he has an even playing field to the rest of us. This is straight up vertical progression in a game advertised the opposite.

Again, I can’t believe you’re okay with skill-unlocks, merely because it’s the lesser of two evil.

I meant 15 matches for all the skills though.

This system will probably be so easy it will hardly apply to existing players.

Also have you seen the new healing skills? Arenet may be releasing stuff that appears passive, but all of them have counters that are achieved through the gameplay of the opponent. It seems much of future balance is aimed at reducing skill spam, and emphasizing when and what you hit. Hopefully these released skills will continue to emphasize higher tier gameplay.


Phaatonn, London UK

[Discussion] Skill Unlocks in sPvP

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Posted by: Phaeton.9582

Phaeton.9582

It’s probably just so new players aren’t overloaded by skills as they become more numerous. I’ll be surprised if it takes more than 15 matches for a class to unlock…


Phaatonn, London UK

Q: What about Arcane Powder?

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Posted by: Phaeton.9582

Phaeton.9582

I read that as arcane power. I have nothing to add here.

Thank you for your time.


Phaatonn, London UK

Earthshaker ... 35% nerf

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Posted by: Phaeton.9582

Phaeton.9582

Good warriors will be buffed on several levels by the next patch

We’re getting more dps out of the defence 25 trait AND more damage on roll, which is great.

They’re just toning down cheesy builds with limited counters – and these counters are getting buffed too!


Phaatonn, London UK

DW axe pvp builds

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Posted by: Phaeton.9582

Phaeton.9582

Oh people are talking about PvE builds I take it.. Don’t mind me then.

Cleansing ire is a must if anyone here isn’t..


Phaatonn, London UK

DW axe pvp builds

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Posted by: Phaeton.9582

Phaeton.9582

If they dodge you evade while channeling 5, making it much more effective pressure vs anything that it isn’t afk (or trying to melee faceroll you, eg another warrior).


Phaatonn, London UK

1v1v1v1v1 or 2v2v2v2v2

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Posted by: Phaeton.9582

Phaeton.9582

Solo q is 1v1v1v1v1v1v1v1v1v1


Phaatonn, London UK

CloseDDDDDDDDD

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Posted by: Phaeton.9582

Phaeton.9582

You should of looked me up. I’m best Mesmer Korea now.


Phaatonn, London UK

CDI Topic: Rewards in PvP

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Posted by: Phaeton.9582

Phaeton.9582

Going on the lack of response this probably wasn’t worth making a thread for, however it’s still an important question.

For your consideration devs…

https://forum-en.gw2archive.eu/forum/pvp/pvp/Will-glory-trade-in-items-be-account-bound/first#post3306740

So yeah.. ‘Will all glory trade in items be account bound?’


Phaatonn, London UK

Please rethink your diamond skin change

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Posted by: Phaeton.9582

Phaeton.9582

No worries.

In terms of ele balance, immunity (including condition cc) can be lame, however it’s a very dynamic immunity being subject to a small health pool.

As for hard counters to classes I agree completely, however hard counters to builds I’m not so sure about.

Between two balanced builds, one should never hard counter the other.
Some may argue that any build incapable of dealing 1.4k direct damage to an ele is imbalanced, and could warrant a hard counter. However that makes the real question whether there is a viable necro build that can achieve this (if your goal is to 1v1).

Having seen various condi builds manage this through DS and/or minions I thought it might be possible, but I could well be wrong.

Anything that changes this stale meta is good news to me, but maybe I’ll regret it.


Phaatonn, London UK

(edited by Phaeton.9582)

Please rethink your diamond skin change

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Posted by: Phaeton.9582

Phaeton.9582

duke some people dont understand it because they have never put a foot in pvp which is okay for me as long as they dont discuss pvp issues

As I’m collectively well over rank 60 tpvp and also currently top 50 team q EU, although I don’t claim this to be significant for various reasons, to accuse me of never setting foot inside the mists is unfair.

And my only encounter in team q with you on NA in the last fortnight ended with my side winning, jus sayin.

But yeah my analysis of ele post patch is fairly astute, primarily because I replicate post patch builds on classes (as best I can) when notes leak. I only ask you don’t be too dismissive of my suggestions.


Phaatonn, London UK

Please rethink your diamond skin change

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Posted by: Phaeton.9582

Phaeton.9582

Diamond skin rewards an overly demanding health management system, and raises the skill cap significantly (which most buffs don’t do). Having a matchup that a min maxed glass necro can’t debunk easily will not break the game.

Yeh dat skill from healing PASSIVELY whilst they cast their skills will be epic. And it isnt a case of “debunk easily” – it is a case of 100% kill rate 1 on 1 an in team fights. Literally the hardest possible counter. They might as well give eles a skill called “Kill a necro within 1200 range”. You cant even stop them stomping by fearing from downed state. lol absurd

But passive ele healing/condi removal has been nerfed to the ground.. They would be running ether renewal.

If a team fight has only condi dps it deserves to be hard countered.. In the same way a team fight not running any condi removal would be hard countered.

And this is overlooking the fact that the build you’re describing is UP vs everything else.

No. A condi dps class deserves to be COUNTERED by people having condition removal. That is the logical conclusion of your statement. And that is already the case. It doesnt deserve to be countered by condition immunity because that isnt fun or skill based

But in a team fight vs a balanced comp this immunity is almost non existent.. Which takes us back to whether or not a glass condi class with no direct damage deserves a hard counter 1v1.

No – because in a team fight this trait is still exceptional. And lame and no skilled. A condi class with no direct damage is all a necro can build. The class is designed around conditions and the necro weapons (except dagger) do not scale well with power. You should learn the game

This simply isn’t true. Any coordinated burst will take this build down. An ele will swap to (rock solid) earth attunement once it has received pressure from a direct damage roamer (eg my role). A necro can then strip this and freecast, with their attempts to cleanse with ether renewal easily interrupted. That’s your role.

I have to learn this game so I can explain it to players like you.


Phaatonn, London UK

Please rethink your diamond skin change

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Posted by: Phaeton.9582

Phaeton.9582

Diamond skin rewards an overly demanding health management system, and raises the skill cap significantly (which most buffs don’t do). Having a matchup that a min maxed glass necro can’t debunk easily will not break the game.

Yeh dat skill from healing PASSIVELY whilst they cast their skills will be epic. And it isnt a case of “debunk easily” – it is a case of 100% kill rate 1 on 1 an in team fights. Literally the hardest possible counter. They might as well give eles a skill called “Kill a necro within 1200 range”. You cant even stop them stomping by fearing from downed state. lol absurd

But passive ele healing/condi removal has been nerfed to the ground.. They would be running ether renewal.

If a team fight has only condi dps it deserves to be hard countered.. In the same way a team fight not running any condi removal would be hard countered.

And this is overlooking the fact that the build you’re describing is UP vs everything else.

No. A condi dps class deserves to be COUNTERED by people having condition removal. That is the logical conclusion of your statement. And that is already the case. It doesnt deserve to be countered by condition immunity because that isnt fun or skill based

But in a team fight vs a balanced comp this immunity is almost non existent.. Which takes us back to whether or not a glass condi build with no direct damage deserves a hard counter 1v1.


Phaatonn, London UK

(edited by Phaeton.9582)

Please rethink your diamond skin change

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Posted by: Phaeton.9582

Phaeton.9582

Diamond skin rewards an overly demanding health management system, and raises the skill cap significantly (which most buffs don’t do). Having a matchup that a min maxed glass necro can’t debunk easily will not break the game.

Yeh dat skill from healing PASSIVELY whilst they cast their skills will be epic. And it isnt a case of “debunk easily” – it is a case of 100% kill rate 1 on 1 an in team fights. Literally the hardest possible counter. They might as well give eles a skill called “Kill a necro within 1200 range”. You cant even stop them stomping by fearing from downed state. lol absurd

But passive ele healing/condi removal has been nerfed to the ground.. They would be running ether renewal.

If a team fight has only condi dps it deserves to be hard countered.. In the same way a team fight not running any condi removal would be hard countered.

And this is overlooking the fact that the build you’re describing is UP vs everything else.


Phaatonn, London UK

Please rethink your diamond skin change

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Posted by: Phaeton.9582

Phaeton.9582

Diamond skin rewards an overly demanding health management system, and raises the skill cap significantly (which most buffs don’t do). Having a matchup that a min maxed glass necro can’t debunk easily will not break the game.


Phaatonn, London UK

Will glory trade-in items be account bound?

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Posted by: Phaeton.9582

Phaeton.9582

I don’t see that as being really possible.

Account bound is about as transferable as they can make it. For this to work, you’d have to be able to ‘gift’ the Tomes of Knowledge to people, and that seems like something that Arenanet totally didn’t intend, and would probably have more harmful exploits than helpful consolidation to multi-account users.

Yeah this is working on the assumption that the tomes won’t be the only reward offered ultimately for glory (understand why they would be account bound to avoid P2W in PvE – TMA I know!)


Phaatonn, London UK

Will glory trade-in items be account bound?

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Posted by: Phaeton.9582

Phaeton.9582

In terms of the short term…

“Gold and Experience in PvP
- In the December 10th update, you’ll be able to earn gold in PvP as a match reward. As an extension of that, you’ll also be able to spend glory and gold to purchase account-bound Tomes of Knowledge, which grant a level each and will allow you to level up any of your characters. The Tome of Knowledge will be found on a new glory vendor that has several items available for purchase with both glory and gold.”

For those of us playing multiple accounts, and particularly for those forced to by region reward bugs; will we be seeing rewards that would benefit accounts we would consider playing PvE/WvW on?

Second accounts are common amongst the more hardcore of us, and I’m sure we’d all like to consolidate our rewards for time-investment.

Thanks


Phaatonn, London UK

Too many new warriors or what?

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Posted by: Phaeton.9582

Phaeton.9582

Just realised I posted that in a troll thread haha


Phaatonn, London UK

Too many new warriors or what?

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Posted by: Phaeton.9582

Phaeton.9582

This isn’t much of a nerf.. Hammer damage was too high. It is effective in team fights if it hits for 50% less damage, let alone 20% (on 2 skills). As for UF move this is also positive.. Burst mastery turns our class mechanic into by far the easiest in the game (especially with passive adrenaline gain).

Warriors should be compelled to spec into strength to 1v1 at top tier. Until this is achieved the issue of faceroll low skill cap builds will resume.

Also healing signet doesn’t need a nerf, cleansing ire needs to stop us gaining adrenaline on hit.

Bump this if you agree.


Phaatonn, London UK

CloseDDDDDDDDD

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Posted by: Phaeton.9582

Phaeton.9582

r30 Mesmer LFT know all tacs


Phaatonn, London UK

ELEtism

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Posted by: Phaeton.9582

Phaeton.9582

Drop us an invite.. I’ll /w you on eu account where the ele magic happens..


Phaatonn, London UK

should sPvP have a 5 vs 5 guild arena?

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Posted by: Phaeton.9582

Phaeton.9582

I think this’s been ticking over for about a year.. Hopefully it’ll be brought up soon!


Phaatonn, London UK

Power ele coming back dec 10th

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Posted by: Phaeton.9582

Phaeton.9582

None of the guys QQing about ele have the balls to play ele in its current state.

The buffs aren’t even significant here; nobody will run a glass staff in competitive matches.


Phaatonn, London UK

(edited by Phaeton.9582)

[tPvP] Warrior Stance Balance/Usage

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Posted by: Phaeton.9582

Phaeton.9582

I made the suggesion months ago to integrate the stances with class mechanics (f2-4), long before the warrior meta.

Even suggested traits that could come of this, such as a grandmaster in arms that granted 2 seconds of quickness when swapping stances.

But yeah.. Seems very unlikely to come to anything unless the community really gets behind it. Certainly has this warriors vote though.


Phaatonn, London UK

Sensotix' Thoughts On The Dezember Patch

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Posted by: Phaeton.9582

Phaeton.9582

I like the diamond skin change. It’s a reward for an already very active health management system, for bunker ele only.

Bunker ele is largely unviable right now, and the trait is easily countered in a team fight.

Also… power meta inc.


Phaatonn, London UK

Can Axe/Axe be viable? I'm trying...

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Posted by: Phaeton.9582

Phaeton.9582

offhand axe is not viable, period

some people use it in solo settings for the fury from #4 (they drop fgj for another signet) but other than that offhand axe is the worst offhand weapon that warriors have.

also, if you’re talking about pure axe vs pure GS the DPS from pure axe is much better.

I can beat top players fairly consistently with an off hand axe, but it’s real strength is in its versatile (evasive!) cleave.


Phaatonn, London UK

What is so hard about healing signet?

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Posted by: Phaeton.9582

Phaeton.9582

LOL this guy should play class that requires skill to be effective, so mb he could see how healing signet on war is kitten strong.

First thing :
Warrior can tank any class 1N1 , he can run with zerk , condtion ,or even a soldier pendant , he will just do tons of direct dmge/ high hp + armor + condi removal and imune + break stuns + stab .

2nd thing :
the L2P / L2 dodge part which was really funny to read.Even if you can dodge the hammers skills , warrioir is so permisive that u can tank while ur cd comes back.Then when u can get 1 cc/root and the guy as no stun breaker on , its pretty over for him.(and i guess everyone here is happy to see that the warrioir will heal for 3K hp while u are stunned)

Tbh warrioir is so permissive that u can’t just loose any 1N1 , with warrioirs its NO RISK , HIGH REWARD.

Why the muck anet dont nerf the healing value….

Because the non fotm players would rather they just nerfed the hambow build you’re describing…


Phaatonn, London UK

What is so hard about healing signet?

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Posted by: Phaeton.9582

Phaeton.9582

Let’s just see how the hammer change works out. A nerf to pin down bleeds will help to address condi warrior too. This thread works on the assumption that all warriors play cheesy builds.


Phaatonn, London UK

The truth about the Diamond Skin issue

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Posted by: Phaeton.9582

Phaeton.9582

Of the various power builds, virtues bunker guard (the kind I play) dies to bomb nade Engi, HGH Engi, and shatter Mesmer the quickest, Mesmer might take a long time if I play perfectly. But anyway, this Ele build won’t be a good mid bunker, so it’s not as if I’m worried about guardian viability here. I just don’t think these immunity traits are healthy for the game, which I explained in detail in the other thread. Why do people think there are always personal agendas, as if everyone else are evil sinister people with ulterior motives. I never assume that about others, so I really don’t get it.

Also, I shouldn’t even need to bring it up, but both Wakkey and Genyen on my team are both previously solid Ele players that could pick up a new viable Ele build if it should arise, so you could even say I have negative reason to want to “keep Eles down” if we’re talking about motives. I just dislike the trait design. That’s it. Bad trait, please redesign into something different but equally powerful and I’m happy.

Yeah wasn’t trying to imply bias, just suggesting that from a balance perspective it won’t break the game if a bunker is unkillable 1v1 to certain classes. Without the engi cc to full cap nodes too.

That said if bunker Ele proves to be an effective spec they can be built for amazing res abilities, so mid point bunker isn’t completely out of the question.


Phaatonn, London UK

The truth about the Diamond Skin issue

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Posted by: Phaeton.9582

Phaeton.9582

Keeping an ele at over 90% isn’t passive play at all, and helps address the problem with bunker eles over healing…

How many direct damage classes can 1v1 your bunker Ken? How much of a pain in the kitten is killing a good bunker guard with 2 direct damage classes?

Heaven forbid a bunker ele could do the same vs condi…


Phaatonn, London UK

Remove cleave damage

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Posted by: Phaeton.9582

Phaeton.9582

This has gone beyond constructive and into the realms of art.

It’s like we’re creating a new universe…. man….


Phaatonn, London UK

Please rethink your diamond skin change

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Posted by: Phaeton.9582

Phaeton.9582

Powerr is the reason I made a cc warrior build.


Phaatonn, London UK

Sword/Longbow Condition Warriors

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Posted by: Phaeton.9582

Phaeton.9582

The skill ceiling on condi warriors is probably the lowest of any build in the game (including spirits). I find it impossible to differentiate myself from any other condi warrior running that build in regards to rotation.

For me that’s a huge negative, and prevents the build from achieving godlike status, unless you could incorporate significant support mechanics to a build.


Phaatonn, London UK