Why remove merchenary and don’t remove paladin ? Paladin seems to me the direct damage counterpart of paladin …. if you remove one …remove also the other…. otherwise let them both . ( i am not crying, i use paladin but i find it a little too strong at list with scrapper )
you have no condi remove
I main an engineer but i play also mesmer. I did not like turrets but i tried it. In my opinion they are on 2 different levels . Turrets were really dumb to use. Condition Chrono is really strong now , ok , but it is harder to use than turrets. Turrets kill for you. With mesmer you have , if you want to have damage, to use the shatter skill at the right time in the right position. It does not require a PHD, ok , but it requires much more skill that old turret engineer
how many classes have meta based on conditions ? i don’t see all this condition meta now …
paladin , marauder, mercenary , cleric …. all the amulets that hurt me have to go away “NOW” !!! (it is the sense of the post … )
I think people have the right to do what they like . If 2 people are dueling, i usually stop to look at it, i like to observe if they are good players. Obviously if they use builds tuned for 1vs 1, it is hard to take them down with a standard roamer build, it is like old king of the hill server, where the 1vs 1 meta was quite different from the standard spvp meta . And i find a great training to duel . i usually don’t do it but i respect it and sometime i’d like to be better at it
The shield needs a rework in terms of skills AND cool downs. I’d rather wait and see this happening than having some minor buffs that won’t change anything really :/
Swap pistol#4 with pistol#3 would be a great buff to shield without changing anything on the shield.
Not the worst idea indeed!
A good idea, ok but with the swap you lose 2 things with shield : 2 stacks of confusion and the blind. You add burning, but you have already burning from Incendiary Powder . In my opinion losing the blind of pistol 3 , with pistol shield, is in any case a great loss. For me the only solution should be to lower the cd of shield and buff the shield damage
Now Nades don’t work well with condition setup , bombs neither and FT is not that great
I actually like flamethrower, in wvw zerg fights it is wonderful for pushing and puttig pressure on enemy.
It has a low damage output and low range , except for his tool skill. Imho if you go 1 vs 1 it is quite weak . i prefer other kits, EG for example .
Imho it is not enough to reduce cd. Even in that case the damage output of pistol shield is too low compared to pistol pistol. Now Nades don’t work well with condition setup , bombs neither and FT is not that great so i don’t think that the cd reduction is enough
This is what i am playing now
http://gw2skills.net/editor/?vdAQJAqansTBVXhtbBmXBEqiF2iS0U8EgfYJGA0B/w/8A-T1hAQBhR5HIOBAA4BAAR1fYjSQYs/AA1DAA-w
Ignore the runes, i am using runes of aristocracy but i did not find them in build site.
Elixir U is usefull for damage output and projectil destroyer. It is quite fun. I don’t love MEDKIT but MEDKIT+ elixir B + HGH gives me perma speed and in wvw it is a must for me (or at least 25%). The sense of this build is to camp in EG and to swap to pistol when melee. THe outuput of the damage timing elixir U can be quite fun .
Hello friends!
Apparently berserker Engineer is dedz in the PvE so I decided to convert my zerk gear to marauder WvW gear. I’ve run this WvW variant of the Scrapnado build pretty successfully. Got rekt a few times by aids builds but won a lot more including a 1v6! It’s amazing when you catch 3 people in a Thunderclap > Grenade Barrage and one shot them all!
I have never really cared for infusions so I don’t know much about them; I don’t know whether or not you can have all offensive infusions but if you can, I would definitely use all power infusions. I had some extra laurels so I just bought all the infusions that corresponded with the slots on my gear.
Playstyle is pretty much the same. Med Kit, even though it’s bad, is there for more swiftness, a necessary sacrifice. Can’t be running around the giant world being chased by 80 people without swiftness.
Nades spam also condition. Why not trying with celestial for having also a little more condi damage ?
the problem is that i think that classic hammer builds now are stronger than pistols.
how can you manage a necro in 1 vs1 or a condi spec without alchemy ? with medic gyro and no elixir C or purge Gyro you have no condi remove ( except eg 5 and triggering it but it is really weak against a condi burst )
(edited by PierPiero.9142)
Automated Medical Response is on waaaaaay too long cooldown since it got nerfed. I would highly recommend Autodefense Bomb Dispenser instead as its a lifesaver when roaming vs gank zerker builds that try to stunlock and kill you quick.
Personally I wouldnt recommend the hammer for roaming either, I find pistol/pistol much better. It’s too easy to get kited on the hammer, the more ranged players you meet at the same time (ie 1v2, 1v3) the worse it gets. Since I started playing my p/p scrapper roamer from HoT release I have meet like one hammer scrapper that could give me a real challenge – and that was after a ~3 minute dance of death that could have swung either way. But still, personal taste.
what traits for P/P ? I tried alchemy tools and firearms but it seemed to me much weaker than hammer scrapper . I suppose toolkit is a must with p/p for the block so i thought you had to take tools also. if you don’t take firearms you have no damage. If you don’t take alchemy you have no way to deal a condi burst …. if you take firearms, alchemy and scrapper you don’t have speed… so my question is … how to go P/P ?
This is what I’ve been running this off-season.
I find it incredibly easy to 1v1 most professions and really only struggle against revenants and condi mesmers, which is to be expected. I think engineers will probably shift to team fighting this season anyway, letting mes take sides on start.
In team fights the sustain is just absolutely bananas. Paired with a druid or ele you can 2vX a point for quite a long time.
The issue with the engie ‘balanace’ changes are that nothing was given in exchange for the amount of survival gutted out of the class. It’s put engie in a pretty tough spot right now.
Super speed still ticks for 380 a second with baseline healing power. It wasn’t gutted anywhere near as much as people make it out to be. You just can’t run Marauder and expect to facetank in 1v2 situations anymore.
This is the build I was running at the end of last season except swapping Marauder for Paladin. Its also the reason I quit playing Engineer in PvP. Its a super boring build to play and sadly our only build that is even remotely viable right now.
Good thing we got all those Pistol and Gadget buffs! They are all so useful now and opened up so many builds for us! /s
I tried many builds but i don’t see easy to create with pistols something better than with hammer. I don’t like hammer as gameplay , i prefer pistols but in my opinion for pvp /wvw now hammer is quite a must. It is too strong even now
After last patch we see imho 2 thing :
elixir U buffed
elixr C buffed
Pistols buffed
Do you think there will be some different build viable in pvp / wvw other than scrapper ?
I tried firearm, tool , alchemy with toolkit , pistols and 2 elixirs but it don’t seem to me the right way. Any other suggestion ? ( elixir U can be really really strong ) .
I think the meta will remain quite the same . The only change, i think , will be slick shoes. I think meta will be with one of this 3 thing :
elixir U
throw mine
blast gyro
What do you think ?
yes, chrono condi mesmer is great
mesmer is strong, but with thieves back , it is counterable. the real problem is that many people rolled necro to easy win and get mad if they lost 1 vs 1 against mesmer .
Dunno how it is with necro but for sure mercenery amu is a must have for mesmers, not because it is condi amu but because it is hybrid amulet. Yes meta mesmer is a hybrid build, and it is only condi class that don’t have any passive critical hit condi aplication.
Also mercenary is only amulet that give U thougness and vitality with big buff to condi.
And no this amu need to stay, it bring some more diversity. Now they need to give us some good amu for power based builds because there a lack of it in game.
is it not the same as paladin in direct damage ?
i play engi but condition engi is not viable now .. power engi with hammer is much stronger . the only full condi class i found really strong to play is mesmer . How many other condition build really viable do you see in this meta ? mesmer is really strong in this meta but i find it also balanced . it has no stealth in this meta and it is killable . i don’ t see so many other condi build strong . Condi druid or revenant perhaps ?
Condie revenant definitely strong since it has resistance which counters other condie specs.
Condie druid is so-so.
I played condie warrior these days and it is actually pretty decent. Kinda like an improved version of the old burn guardian. It can dish out high burst stacks consistently while providing more cover condies compared to the burn guardian.
Condie engi is actually pretty decent too. I have been roaming WvW with condie engi for a long time. It can certainly work in PvP as well.
I really think with the nerf to condie necro, many more condie specs will be viable now.
Condi engi is not that great. the problem is that pistols are based on projectils and now there is a lot of reflecion and block of them . Hammer is much better , and i am not happy of that becouse i played engi for pistol pistol setup . hammer has also a block really strong , pistols alone have only blind so you need at least toolkit . the real problem is that nades and bombs now are not usable
no we don’t need it. we would need some more viable build. the problem is that now , with all projectil reflection in meta , pistols and rifle are not that great in many fights. this is the real problem . Scrapper is till really strong and boring .
i don’t understand why all these thread on scrapper death. I play engi since start. I think scrapper is one of the strongest profession yet , and what i really don’t like is that, even if pistols have been buffed , hammer will remain the best weapon that engi have. I tried various not hammer setup but the old meta with blast gyro in replace of slick shoes is really really strong . I don’t see all this need to cry. The ht nerf is quite boring, but scrapper has stability so it is not that great problem. I tried also pistol pistols with hgh . it is quite strong, the only problem are thieves now . Scrapper for me can 1 vs 1 against anything . Stop crying . The real problem , for me , is that i really don’t like scrapper gameplay so i switched to mesmer
if you remove mercenary you can also remove all condition skills and traits …. i don’t see all this condi spammer now … in the past it has been worst
i play engi but condition engi is not viable now .. power engi with hammer is much stronger . the only full condi class i found really strong to play is mesmer . How many other condition build really viable do you see in this meta ? mesmer is really strong in this meta but i find it also balanced . it has no stealth in this meta and it is killable . i don’ t see so many other condi build strong . Condi druid or revenant perhaps ?
you can try with throw mine now
I tried pistols with toolkit, elixir U, elixir C and elixir X , with mercenary , intelligent sigil , aristocracy and alchemy , tools and firearms and it seemed to me quite strong . 8.34secs of quickness every 36 second is really strong and also pistols now are not that bad if coupled with toolkit and power wrench .
great buff ?
/15 characters
Ht cast time … heavy nerf ?
pistol pistol cd reduction and increase of damage … will condi build pistols based be ok again ?
this is another build which gave me fun and which “works” … ( it is not meta but it has a completely different gameplay) . Rune of lyssa are a must. … stealth away and clean 5 conditions . Blast gyro is quite strong for interrupt people with no stability . combo with toolkit, if well used in stealth are really strong. Rocket boots … why ? becouse i loved it very much at begin , becouse rocket kick is another strong source of burning every 14 seconds and becouse rochet boots with F1 means heals and run.
I found this build strong. try it . probably i am not alone to play it .
http://gw2skills.net/editor/?vdAQJAqanUUBtoilcB+dBEqiF2iC8DLxAgO4H+kfsNGjfE-TJhAQBQsMgGOBADZ/BA8AAAA
Nice build Piero! It reminds me the dear old Celestial P/S but with Gyros. I will give it a chance. Unfortunately, Scrapper Meta is way too good at the moment, so i think that your build it will loose vs good Condi reapers/mesmers/revenant, but i will try it anyway
with mesmer you can win becouse nades destroy quite easy their clone . it is not simple but posisbile .With revenant and necro it depends on kill level. Obviously don’t stay on them . For necro blast gyro is quite strong . Obviously it is not like meta, meta is really really strong, but the real problem is that after a while meta is really really boring. I had no more fun with scrapper so i tried something different… otherwise i changed class ( i found mesmer quite fun in this meta )
how can you manage a condi bomber like a necro ?
i use meta and i win quite often in 1 vs 1 with reaper. the idea for me is to try to win … if not… stealth and run away alive. Elixir 5 can be really usefull …. for example put it and then hammer 2 for condi clean or eg autoattack . I am not saying that kitten ar is a simple match up but with meta is possible, with condi builds and with ft builds for me , in 1 vs1 it is a suicide
they are not better than meta, they are something different for bored people ( like me ) so don’t tell me meta is better, i know it already
I am trying this 2 builds for me new and i find that they work quite well. These builds are only for people who love nades
I love pistol pistol but sadly firearms is not in synergy with nades and i don’t love to play with ft .
So i decide to give up with incendiary powder and burning and to try a different approch.
The idea is to mix direct damage and condi damage .
Conditions come from exper examinations with shield and blast gyro , from nades and pistol . Direct damage comes from nades and blast gyro .
Mercenary amulet have good damage and good condi damage so i tried a mixed approch.
Shield is an obliged choice becouse i need a block and i use it to trigger expert examination.
The first build is based on alchemy. You can chose different runes. I used traveler becouse i don’t like to play without 25% speed. I use purge gyro becouse it helps me against necros
http://gw2skills.net/editor/?vdAQJAqenUUBlYhdpCuoCEqil3i6bomwAQ8iaikge3/9hH-TJRCQB9Z/hEWGIAnAAA8AAAA
The second build is quite the same. the difference is that i take invention instead of alchemy .
In this second build i can use bulkwar gyro or purge gyro, it depends on the opponent team. The reason i suffer less condi with this second gyro is that every 45 seconds i can use sneak gyro and it activates rune of lyssa so i can convert up 5 conditions in to boons. bunker down can be usefull with nades becouse you can crit up to 3 times for launch ( from wiki) so you will trigger it in nades every 3 attack . Usually i use nades 2 as 3rd attack . the 20% shield reduction here is usefull for defence and for attack .
http://gw2skills.net/editor/?vdAQJAqenUUBlYhFpCuoCEqil3iie3/9h/bomwAI8FioUD-TJRCQBB4EAAgHAQCLDwj9HAA
As i explain before , in the first build i did not chose rune of lyssa for the speed .
Have fun and tell me
the real problem , at least for me , of cleric meta is not that it is not strong. It is , as scrapper for engineer ( i main an engi ) , the strongest build now with no doubt but they both have for me a really great problem : they are boring to play and i have not fun with them . You can say i am bad or stupid, but i play for fun . If i have not fun with something i have 2 possibilities : i try something different or don’t play and go to do something different
(edited by PierPiero.9142)
why not use viper than ( for condi damage of burning ) ?
nerf necro and you will have many different condi builds viable and also rifle . otherwise you have no way
Only scrapper is really viable in this period …. if you have not fun with it ( like me ) the only solution is to give up or change class
yes but for me scrapper is boring . I was really bored to play with hammer . I play for fun. Winning with no fun is not important for me . It is a game and not a work. I don’t gain money so if i don’t have fun i don’t play or i try to play something else . Lately i switched to mesmer to change becouse i was really bored from scrapper ( only the same gameplay all the time … even if scrapper is op )
my post is possibly written in a wrong way . The only thing i wanted to say is that necromancer is the first cause that kills build diversity . I see 2 ways to solve the problem , tune up all other builds or tune down necromancer. What is ruining this game is that is now really difficult to play non meta with many classes . I was bored from engi scrapper , really strong, and at the end , for changing , i had to pass to mesmer becouse i did not find another build really viable on engi. I tried with ele and it is the same . I think it is also for DH or for mesmer
the only problem is that necro kills build diversity . Only 1 class do that .
No there aren’t . I don’t like hammer gameplay but all other build you can try are immediatly destroyed by a necromancer …. if you play and you don’t have against a necro you can also play all p/p nades, toolkit elixirS old style build, it works well with sigil of intelligence, mercenary amulet , firearm, tools and alchemy. But if you meet a necro you are dead . The same for quite all every other engi build that i tried. Many work but none exept meta work against necros
The only thing to do to balance this game is to tone down necromancers . I play different classes and i made 2 examples . Engineer : engineer has 2 different build , power and condi. Condi build (old style engi ) can work quite well but only if you don’t meet a necro ( an old style condi engi can kill scrapper for example ) . But the only build viable is scrapper meta becouse if you find a necro it is the only with which you can win , with other you can only pray and run. You can win becouse that build has an absurd and unfair regen … it is not fair for other class something like that but if you tone down engi regen and you don’t tone down necro, you can delete engineer from the game. Elementalist : you can have different viable build in my opinion now : cleric meta, paladin for example paladin scrapper with d/d or mender. The problem is that against a necro the only one who can work is cleric . Tone down necro and also ele will have much more viable builds . It is not for help a single class…. you have to tone it down for having other 8 classes more enjoyable . When i see a necro in other team i can switch to scrapper or to cleric ele but… it is not fun to have to be obliged to do it every time
This is the build i am playing now . I used it to get to ruby and i find it fun . It is obviously completely different from meta. It is not a support build but a damage build . Try it, for me it is fun to play . Probably it is not strong as cleric meta but it is easy and fun .
You can switch dagger offhand for focus if you prefer but you lose dps and you gain survivability
http://gw2skills.net/editor/?vFAQJAoYn0XC9XiVYCeOAcYilHATIAcAahuT2M7nd4EkB6gA-TJxHABi9AAovMAAnAAd2fAA
how many auras do you have with scepter ?
The problem is that no matter how you work it… the pistol will be far more powerfull. With the sheild you got that extra voulnerability sure… but with pistol you got 1K+ burn dps. In my experience, pistol/shield simply doesnt bring enough damage to actually down skilled people. Then again I havent tried this specific build.
I would use bulwark instead of purge though.
Yes i played pistol pistol since october 2012 or so …it is my favourite weaponset but i feel now it is not so good for spvp . I wanted to try something really different becouse i was bored from hammer
I have always hated shield . today i was bored so i tried to create an alternative to meta scrapper ( which is really op, for having fun and changing playstyle ) .
I decided to make a build around the trait “Expert examination”: the idea is to daze or stun as often as possible to do condi damage. i don’t use hammer becouse it is a condition based build . i tried it and it seems to me that it works quite well so i share this with you if you want to try , change or let an opinion. It is for fun … so take it for what it is . Shield 5 in this build is really strong , try it
Any suggestion is welcome
http://gw2skills.net/editor/?vdAQJAqenUUBtbhtoCepCEqiF2iiO4L+kH8DLxAIsGuoXD-TJBHABDt/g9lBA4BAEwJAAA
it can’t work well imho for 2 reason : 1 water line is better than fire line. 2 ele is not a good condi spammer. the more different condition you spam , the more difficult is for your enemy to clean. In my opinion paladin power ele is better than this (old style with cantrips ) .
