U are probably an adult so decide for yourself. Class has nothing to do with look short of armor class.
Or do to conjures what they did to tomes. It is funny arena net is willing to change tomes function for a class that needs no help but not for ele. Not cool
How to improve conjure just slightly remove charge, combine all into one weapon to allow attainment change, profit.
I don’t understand the “generic” argument. How is it more generic than “Warrior” or “Thief” or “Engineer”.
They are simply use to it, that is all. People hate things that are different.
So they are basically Avengers? Then why not just call the profession ‘Avenger’?
maybe because you people will probably complain about how Arena net is simply copying the name?
I heard this form somebody in the game
You heard it from some random dude on the internet. It’s true. Don’t even question it. Trust me!
Making up stuff is part of his M.O so is creating lot of unnecessary threads with.
"DragonHunter" name feedback [merged]
in Guild Wars 2: Heart of Thorns
Posted by: PlatinumMember.5274
People are going nuts over a name,really?
If you don’t like traps or the way the specialization goes,thats okay,some people really don’t like certain playstyles.But they have a choice: Keep playing guardian and don’t change to Dragonhunter. Simple as that.
But getting salty over a name is just ridiculous.
Its not that you are playing the name,you are playing the character. Also,I don’t recall any ingame dialogue to call you by your profession/class.The only time where you see your own class is on login,when creating a character or when you press H.
To be frank, the mere existence of the name hurts. It makes me uncomfortable, the very thought that it exist makes me want to burn thing. It is the worse crime ever committed by Arena net and they should be ashamed.
This just grinds my gear. It’s existence is a threat to my own. OR some BS l ike that.
"DragonHunter" name feedback [merged]
in Guild Wars 2: Heart of Thorns
Posted by: PlatinumMember.5274
They should keep the name solely for the QQ.
Also your strawpoll is kinda worthless since less than 10% of the pop. ever visit the forums. So you are getting the extreme minority.
1. “Dragonhunter” sounds like it came from the mind of a child no older than 8 yrs.
To some people video games are for kids, using your extremely brilliant logic that you would also make you an 8 year old, since as we know video games are made by kids for kids.
Pot calling kettle black.
Surely a big enough stink would make Anet reconsider this dastardly error. Good god who the hell still uses traps and knows what they are doing????
Ya, I doubt Arena net is goign to redesign a class they have been working on for years. The was evidence of a bow guardian since 2013.
Secondly, at this stage instead of making baseless speculation why not wait a day and hope for the best?
kitten i did not know Jasher had the ability to see the future. You know literally nothing about the class strength YET, so how about we wait and see?
Kinda messed up but I had this very vivid dreams in which Evan made a comment about the staff ele getting improved. Then I got up and for a brief second or two thought it was real.
^a random system simple ensures everybody is treated equally. Yes the outcome is not always fair but that is the nature of randomness.
See all the threads on it. I’ve stated my opinion on the topic.
All the thread simply show that players like think they are ENTITLED to getting a portal drop. The ones who got are certainly not going to make a thread about it, only the losers who think they deserve it are making threads.
That is your opinion. Having read those threads, I respectfully disagree. If you wish to discuss it further, please post in one of those threads.
Of course it is my opinion, any statement not based on objective or provable statement is an opinion.
Thank you captain obvious.
(edited by PlatinumMember.5274)
See all the threads on it. I’ve stated my opinion on the topic.
All the thread simply show that players like think they are ENTITLED to getting a portal drop. The ones who got are certainly not going to make a thread about it, only the losers who think they deserve it are making threads.
If you can’t save up $30-50 since they announced it, perhaps you should stop playing videogames and start working/finding work. You can even do some basic online stuff for money that only takes your time, no skills.
Before saying “that’s really cheap”, “get a job”… it might not occur to you that a lot of gamers are students who are on limited budgets and/or a lot of people spend money on so many other things than gaming, so it’s just not there for grabs. Most people likely have other activities they spend money on aswell, and following the logic of many an economist: many small costs make one huge. :p
On top you don’t take into account that people might think they could spend their money on something better: buying a game/game addition they’d enjoy more than this one. If you wanna pay $50 on a GW2 expansion, go ahead, but if that’s the price they’ll ask for it, might aswell buy another full game for $50.
If they are students with limited income either
A. Assume 39.99 to 59.99 and save accordingly
B. Don’t buy it.
Guild wars 2 is not a life saving or essential product if the student cannot afford it, well then too bad. It is not Arena net job to care about your individual priorities with money you either buy it or you dont. If you don’t you can still play until you eventually can afford the expansion.
So why should anybody care if they are a student?
guns arent that old yet in the world of tyria. bows are.
also it is a fantasy game, deal with it. or go play CoD lol
Well I’m done feeding the trolls.
Next time don’t make a terrible topic, if you want to play a game with real world physics play battlefield.
Also learn to accept criticism just because they don’t agree with you doesn’t make them trolls. Their arguments are just as valid as yous but the truth is Arenanet simply decided that gameplay mechanics supersedes whatever sense of physics you believe should exist.
I cannot see Celestial being better in any case. Direct damage accounts for over 80-90% of your overall DPS losing 10% in this area for a minor stat increase in other areas is a complete waste. Especially when you consider that in a decent group if your good you will be above 90% HP 100% or close to 100% of the time making any non damage related stats useless. Also, since Elementalist has almost provides no damaging conditions in the current meta (except burning) this makes even your condition damage and duration that you gain useless as well.
All in all Celestial is just lackluster in every way compared to Berserker’s
thats poor game mechanic.
calling something a poor game mechanic is kinda pointless don’t ya think? IT doesn’t make it less true.
Majority of players in game don’t even READ the forums let alone post on them. The whiners are definitely in the minority.
^ i see a few posts like this so i will answer for every1 of them here
understandable. how many players play the game casually? AKA what the game is known for. when you play a game casually (me included), you touch it once every 2 days? maybe an hour here and there and then u play a bit more on a saturday? do you get what im saying? those that play it regularly, well then that’s nice, but i am sure you can agree its a casual game. i can imagine that the devs wanted players to pickup on content immediately when logging in and not have to go on a gear grind fest every year, but do you believe they intended for the game to be picked up so casually? on those boring days when u say “meh, let me turn this on for a bit”. i know plenty of people who have touched this game, including co-wokers, friends, etc. and even those who like it….find themselves not really playing it anymore. i will be pretty clear, i have seen the most garbage games that require you to pay HUNDREDS to have any fun in…..still running with a player-base. LOL yes there will ALWAYS be people playing this game, that is not the problem. yes it is successful cause they did a lot of things right. regardless, there is an undoubtable feeling of emptiness when you play this game that for SOME REASON does not keep the average player consistently playing. its a casual game to leave on the shelf and pick-up every once in a while when you get bored. its not a game to quit entirely, this game doesnt provide that sort of system, so full-blown rage quitters are rare.
snip
so you deny that this is a casual game? you also deny the FACT that devs didnt want players going on a grindfest for new gear every year, even though they themselves stated it? i am taking actual things and branching off from it. the branching off part is assumptions and ideas, but thats it.
See how that works?
Well done in completely missing my point.
I have friends in game that don’t treat this game as a ‘casual’ game, so based on their actions, I can leap to the illogical assumption that this is not a casual game.
Would love to see some links for your ‘facts’.
i understand exactly what you mean lol. you can look up that devs dont want a gear grindy game for yourself….its not hard to find. anyways, if you can provide any reason as to how this game is the opposite of what i mentioned, then hey i will respect that, until then ur word has no value, at least not to me.
Completely understand. Just as your opinion/words have absolutely no validity to me, either. You state your opinions are based on ‘fact’, therefore it is up to you to produce that ‘fact’ that you speak of.
Do I really care if you ever do that? No.
Just another opinionated blowkitten the forums……like the rest of us.
(See my sig)
there are no facts except the fact that devs said they want to avoid a gear grind fest like the gear grind fest they have with WoW. lol, you think ur making sense, but in reality ur making me feel bad for u. stop this nonsense there is no point in what your saying.
Guild wars 2 has no grind fest even close to WOW. I haven’t refreshed my gear for almost 1.5 years. I could have stock with my exotic accessories (half of them are still exotic) and it still wouldn’t have made a difference I can play all the content. In WOW, you HAVE to get the new tier gear or you get automatically locked out. I could have left guild wars 2 about 1.5 years ago and I wouldn’t have needed to get new gear.
Don’t get me wrong Arena net might have strayed away from their original goal of less gear progression by introducing Ascended gear, but it doesn’t make Guild wars 2 any closer to a grind fest like WOW. This isn’t politics where you can lie and hope people are too stupid to realize the truth.
Using hyperbole might give a few thumbs up from your fellow forum warriors but amounts to nothing, then again trying to convince someone with an agenda doesn’t work either.
Guild wars 2 feels grindy to you because treat it like it is your life and not a game. The moment you realize it is just a game, is the moment you will stop seeing it as grindy.
There is nothing inherently grindy about guild wars 2. The game doesn’t force you to grind unless if you choose to grind. You can play every content at basic level (meaning 0-11 fractures) with exotics that even at release took a week of casual playing to get.
Guild wars 2 is a game that has both hyundais and Audi. Getting the Hyundai is easy and you can go from A to Z just as well as the Audi. The problem is people think the only way to go from A to Z is with the Audi, even though the hyundai does just as well but with less style. Then they decide to waste their time farming then they complain that getting that Audi takes a lot of time, well what did you expect?
Majority of players in game don’t even READ the forums let alone post on them. The whiners are definitely in the minority.
^ i see a few posts like this so i will answer for every1 of them here
understandable. how many players play the game casually? AKA what the game is known for. when you play a game casually (me included), you touch it once every 2 days? maybe an hour here and there and then u play a bit more on a saturday? do you get what im saying? those that play it regularly, well then that’s nice, but i am sure you can agree its a casual game. i can imagine that the devs wanted players to pickup on content immediately when logging in and not have to go on a gear grind fest every year, but do you believe they intended for the game to be picked up so casually? on those boring days when u say “meh, let me turn this on for a bit”. i know plenty of people who have touched this game, including co-wokers, friends, etc. and even those who like it….find themselves not really playing it anymore. i will be pretty clear, i have seen the most garbage games that require you to pay HUNDREDS to have any fun in…..still running with a player-base. LOL yes there will ALWAYS be people playing this game, that is not the problem. yes it is successful cause they did a lot of things right. regardless, there is an undoubtable feeling of emptiness when you play this game that for SOME REASON does not keep the average player consistently playing. its a casual game to leave on the shelf and pick-up every once in a while when you get bored. its not a game to quit entirely, this game doesnt provide that sort of system, so full-blown rage quitters are rare.
That is your opinion, and nothing else…..and you’re certainly entitled to your opinion. But, you have absolutely no facts to back up your opinions/assumptions, no matter how many words you capitalize.
You’re basing your opinion on the actions of a few of your friends, and on your own personal experiences, and then taking a huge illogical assumption that this is what the game is about and what the majority experience. But you don’t stop there, as you continue to make broad and generalized assumptions in how the devs feel about the game, and what their true intents were.
Well, I have several friends in game, that by their actions prove the exact opposite of what you’re saying. So, I guess that means that I can also take a huge illogical assumption that this is how the majority of players feel, based on a few of my friends’ actions. Then, I guess I could come up with a whole different vague generalization on how the devs feel, and what they believe the game should be and how it is played. Oh yea, and the devs love hazelnut breves with double shots and whipped cream while they’re working.
See how that works?
so you deny that this is a casual game? you also deny the FACT that devs didnt want players going on a grindfest for new gear every year, even though they themselves stated it? i am taking actual things and branching off from it. the branching off part is assumptions and ideas, but thats it.
See how that works?
Well done in completely missing my point.
I have friends in game that don’t treat this game as a ‘casual’ game, so based on their actions, I can leap to the illogical assumption that this is not a casual game.
Would love to see some links for your ‘facts’.
i understand exactly what you mean lol. you can look up that devs dont want a gear grindy game for yourself….its not hard to find. anyways, if you can provide any reason as to how this game is the opposite of what i mentioned, then hey i will respect that, until then ur word has no value, at least not to me.
Do you honestly, believe your words have any value to him either? The fact that he tore down your arguments and threw it back to your face should mean he doesn’t consider your comments of any value as well.
Also please use proper capitalization, it makes your points clear. Stop using lol in the middle of your comments it makes you look childish. Finally, use “your” not “ur” this is not texting or a facebook page.
I like this, it actually gives us a meaningful trait that’s worthy of GM level. You’d have to tweak the cooldowns since currently each attunement has an independent cooldown of 10 seconds each.
Make it independent CD and it becomes too powerful or do that and make it GM but increase it to 12 second independent.
Nope, if it’s GM it must be independent and 9s cool down. The duration can be tweaked, but not the cool down. If you think it’s OP, make it last 1s
If you make it 1s wouldn’t that make it worthless? They has to be a reason why people take it but at the same time, it cannot be just as good as their weapon counterpart. The weapon counterpart are only 5-7 second with an average CD of 25-40 seconds. (obviously the CD of the weapon aura are unnecessarily too long and all should be brought down to sub 30 seconds).
Then make it 2s? What I mean is the “independent 9s cd” part is not negotiatible, or else it will make the skill really bad. We can discuss how long it should last
I am not really against what you are saying but I am trying to find a justifiable argument that would allow the developer to use.
Think of gold to gem trade as Arena net doing you a favor. In most games you would have to pay the full thing $$ in this game you can subsidize the cost of it with gold.
The point being Arena net could case less than it gets more expensive over time when you do gold to gem trade BECAUSE they would rather you do $$ to gem trade.
I like this, it actually gives us a meaningful trait that’s worthy of GM level. You’d have to tweak the cooldowns since currently each attunement has an independent cooldown of 10 seconds each.
Make it independent CD and it becomes too powerful or do that and make it GM but increase it to 12 second independent.
Nope, if it’s GM it must be independent and 9s cool down. The duration can be tweaked, but not the cool down. If you think it’s OP, make it last 1s
If you make it 1s wouldn’t that make it worthless? They has to be a reason why people take it but at the same time, it cannot be just as good as their weapon counterpart. The weapon counterpart are only 5-7 second with an average CD of 25-40 seconds. (obviously the CD of the weapon aura are unnecessarily too long and all should be brought down to sub 30 seconds).
I like this, it actually gives us a meaningful trait that’s worthy of GM level. You’d have to tweak the cooldowns since currently each attunement has an independent cooldown of 10 seconds each.
Make it independent CD and it becomes too powerful or do that and make it GM but increase it to 12 second independent.
If you ask me, there doesn’t feel like a lot of room for changing Attunements, so it seems like Elementalists MIGHT get either an on-swap benefit baseline with it, or a Tempest Attunement (Storm Attunement?). Either way, I’m not sure people will feel like they have much choice, as has been the general feeling with Chronomancer and the Split/Shift.
People usually say crap like that when things are first revealed. They get excited about it and then a lot of them make a declaration on how X will make Y become stupid.
Just remember when the revenant was first revealed.
The difference is, you’re gaining free things, which can mean a lot, and you still have traits to go with it, so of the traits work out (which I’m sure they will for elite specs) that hype could very well be real. Especially since I think their long-term goal is to add more elites and the standard will very likely be 2 base 1 elite specializations. While there is only 1 atm and seems like just another specialization to chose, I don’t think that’s what their longer plans are. I think they are meant to be high-impact.
Especially IF (big if) a 5th attubenent spawns, it’d be really hard to pass up 4-5 additional abilities… And if it’s a base attunement bonus, same thing. These added bonuses PLUS traits and added alternatives may very well make it impossible to want to chose something else.
It’s not unheard of to have trait lines so powerful that they’re basically mandatory in all builds with rare exceptions. :P
(Ele, Warrior, Necro, thief, Mesmer all have one at least)
I agree with what you said. Eventually they will be an elite spec that renders the core classes worthless. But we don’t know what we are losing for the elite spec YET, all I have seen are speculation. So far anyways, it seems for the tempest we will lose arcane (which doesn’t really matter since Arcane sucks).
My point is that players get too excited about things and make speculation based on incomplete information. Just like pre release.
If you ask me, there doesn’t feel like a lot of room for changing Attunements, so it seems like Elementalists MIGHT get either an on-swap benefit baseline with it, or a Tempest Attunement (Storm Attunement?). Either way, I’m not sure people will feel like they have much choice, as has been the general feeling with Chronomancer and the Split/Shift.
People usually say crap like that when things are first revealed. They get excited about it and then a lot of them make a declaration on how X will make Y become stupid.
Just remember when the revenant was first revealed. When things are brand new the possibilities are infinite.
A great suggestion on how to make Elemental contigency useful.
Great idea but as Velimere said, we are use shocking aura not light aura.
The great thing about this suggestion depending on how long they make the aura and CD it could be moved up to a GM trait and then have elemental attunement moved back to master. The second great thing is it will help improve auramancers significantly and our group support.
Make it 10 seconds ICD have the aura last 2-3 seconds with a range of 300 to 480m.
(edited by PlatinumMember.5274)
Not that important mainly because I don’t know anything other than its name and the weapon. So I have no expectations until I see it nor am I excited about it either.