Showing Posts For Razor.9872:

Easiest Raid Wing

in Fractals, Dungeons & Raids

Posted by: Razor.9872

Razor.9872

I still dislike the Sabatha fight intensely. To me it just isn’t fun and I find the throwing the bombs bit really fiddly and unintuitive.

But it is just an aoe? How is that fiddly and unintuitive?

NSPride <3

Delete this build...

in PvP

Posted by: Razor.9872

Razor.9872

You will never see this build in top-tier play. There is a reason for that. Find that reason, and put it to good use.

NSPride <3

Howler Needs an Update

in Guild Wars 2 Discussion

Posted by: Razor.9872

Razor.9872

Howler has the best aura in the game

Agreed, but a couple effects could be added, or the current effects strengthened too.

NSPride <3

First world fractal problem

in Players Helping Players

Posted by: Razor.9872

Razor.9872

You can convert your Pristine Fractal Relics to regular Fractal Relics with a ratio of 1/15.

NSPride <3

y is PvP so Toxic lately?

in PvP

Posted by: Razor.9872

Razor.9872

The toxicitys always been here but its grown since HoT started. Meta/balance frustration and a whole variety of issues. The only time I didn’t see it much was in the first yearish part of the game.
Tbh I just block anyone who gets uppity and move on with my day. I ain’t here to cater to their salt.
Unless i’m getting paid to listen to them the complaint desk is closed no regrets.

Interesting. I actually witness the most toxicity during the first year of the game. Then, everyone was complaining about bull-rush/100-blade warriors and insta-kill backstab/heartseeker thieves.

NSPride <3

PvP Druid needs balancing

in PvP

Posted by: Razor.9872

Razor.9872

I don’t know a single Dev who plays Engi.

“Grouch” does.

NSPride <3

Howler Needs an Update

in Guild Wars 2 Discussion

Posted by: Razor.9872

Razor.9872

Agreed! And when it is used by Rangers (who already have a howling sound-effect with WH #5) it should augment that effect with more wolves.

NSPride <3

Guild Wars 2 is Full

in Guild Wars 2 Discussion

Posted by: Razor.9872

Razor.9872

The population for Gw2 going so strong, there isn’t enough room for you anymore, lol.

NSPride <3

Turn off running when holding mouse buttons?

in Players Helping Players

Posted by: Razor.9872

Razor.9872

I would suggest getting a mouse with…heavier? More rigid? (don’t know the word) clicks. That’s all I can think of. Or practice holding your pointer-finger in the air while you jump. Or play in Action-camera mode and hold your mouse on the sides.

NSPride <3

Fractals build

in Ranger

Posted by: Razor.9872

Razor.9872

I prefer power so I can use Staff. But condi probably has slightly higher dps.

NSPride <3

Why don't rangers buff the group pre match

in Ranger

Posted by: Razor.9872

Razor.9872

Thinking you know another character’s build better than the person playing it=Bad.

If you’re playing with them at all, the matching making thinks they’re roughly as skilled as you are. You want to show how to play a ranger, PLAY ONE.

He has a point, though….
If you don’t use WHaO to give swiftness at the start (when your team doesn’t have a Herald), you are not playing smart. The OP’s experience on the matter is irrelevant.

NSPride <3

Guardians are so balanced

in PvP

Posted by: Razor.9872

Razor.9872

I can’t kill Dragonhunters on my tank-thief. Clearly this means Dragonhunters are OP.

NSPride <3

PvP Druid needs balancing

in PvP

Posted by: Razor.9872

Razor.9872

Druid is extremely tanky. It’s even more so than the previous auramancer ele. This needs a fix.

I disagree. The previous Auramancer Tempest was far more bunkery; they could face-tank the point and not care for minutes.

The current Druid is far more susceptible to focus and CC.

To make my point, did you see very many Druids while the Tempests were playing support? Chances are, you did not. Despite there being no buffs to the current Druid meta-build since then.

NSPride <3

Absolutely Sick of Idle/DCed Players

in PvP

Posted by: Razor.9872

Razor.9872

I occasionally have unexpected network issues, and am forced a DC. However, I always try frantically to come back every time.

If the people you are talking about are coming back to the match, and not just straight out ditching it, is it still being done on purpose?

Odds are at this point in the season, yes.
-hey I’m gonna lose a pip either way
-lemme screw over other people while I’m at it

I routinely have people DC, come back, say stuff about screwing over the team, DC’ing again, and coming back right at the end (usually at the 10 minute mark +/1 5 seconds) so they’re never offline more than 120 seconds and kitten-talking the whole way.

I have rarely encountered people on my team from the same guild as the 4 or 5 man premade I’m facing that do this as a way to “game the system” and guarantee their guildies’ team a win, though that seemed to stop happening about mid-way through Ruby.

But what I’m saying is: why come back? Why not wait till it’s over?

NSPride <3

"One Time Ability" Skins

in Players Helping Players

Posted by: Razor.9872

Razor.9872

I think I know what you mean, but to verify, what skin are you talking about?

NSPride <3

Road to a new RAID

in Fractals, Dungeons & Raids

Posted by: Razor.9872

Razor.9872

If the Data is in any way representive, than 31% of all active GW2 Players are doing Raids. which for MMo Standards would be Mind Blowing

But there is still Room for Error so 15% less and we would have 16% which is much more Realistic but still great.

And well GW2 Raid Bosses in average are not a Joke and we have only one really bad designed Boss here with KC but otherwise the Bosses are pretty Challenging.

I thought a lot of people liked KC?

NSPride <3

CONSTANT MOVEMENT IMPAIRMENT

in Guild Wars 2 Discussion

Posted by: Razor.9872

Razor.9872

Joltz, what profession do you main? I would like to potentially suggest tips or tricks, but I need to know that first.

Thanks bud but i know the tips and tricks your thinking of but feel free to post some. I have a ele, warrior and revanent.

Haha, you just so happen to pick the only three professions I don’t play.

Thanks, though. I at least know Herald has unlimited swiftness, blocks OH sword, and the option to zip past aggro’d mobs by targeting those a way in-front.

Warrior should be mobile enough with all their leaps, dashes, and frequent swiftness/blocks.

Elementalist would be the only one I could understand being annoyed over. But they have their ways too with fGS rush, Ride the Lightn., Blink, mistform, speed-boost from air, burning speed, and brief takes of invuln.

NSPride <3

Absolutely Sick of Idle/DCed Players

in PvP

Posted by: Razor.9872

Razor.9872

I occasionally have unexpected network issues, and am forced a DC. However, I always try frantically to come back every time.

If the people you are talking about are coming back to the match, and not just straight out ditching it, is it still being done on purpose?

NSPride <3

When 2 Revs Use the Same Rotations

in PvP

Posted by: Razor.9872

Razor.9872

Just think, if this was on anything other than rev, both players blowing their highest damaging skills in a row on each other would have resulted in both taking huge damage.

What about Dragon Hunters? If they used F3, most traps, symbols, meditations, and weapon bursts wouldn’t do anything for the duration.

NSPride <3

QoL List 3

in Ranger

Posted by: Razor.9872

Razor.9872

Have all my likes! <3

NSPride <3

Hungry Hal

in Living World

Posted by: Razor.9872

Razor.9872

It’s a shame you just missed the exploit…(I did too).

NSPride <3

CONSTANT MOVEMENT IMPAIRMENT

in Guild Wars 2 Discussion

Posted by: Razor.9872

Razor.9872

Joltz, what profession do you main? I would like to potentially suggest tips or tricks, but I need to know that first.

NSPride <3

PvP Druid needs balancing

in PvP

Posted by: Razor.9872

Razor.9872

Druid needs:

  • less cele force gained from random regeneration effects/healing
  • more cele force gained from damage dealt

This would keep bunker specs the same so long as they keep attacking but also enable DPS specs again as they would have practical access to cele avatar this way.

This would only make Druids have a lot of sustain with a lot of damage. They would turn into the current DH’s or the old Scrappers.

I get the premise, but it won’t go the way you want.

NSPride <3

Massive damage in PvE?

in Players Helping Players

Posted by: Razor.9872

Razor.9872

I’m just going to warn you, this will get expensive fast because this is the gear everyone goes to get.

NSPride <3

New to GW2 - Healer profession?

in Players Helping Players

Posted by: Razor.9872

Razor.9872

I would suggest either Ranger for Druid, or Elementalist for Tempest.

Druid is the better of the two when it comes to ranged healing, but Tempest is the better of the two when it comes to sheer healing power (by just a bit) and damage reduction.

Understand, though, that there is not very much room in the game for a dedicated healer outside of raids, high-level fractals, and the occasional unique dynamic event. This is because everyone has the ability to heal themselves. The situations I mentioned above simply take more healing than any one person can dish out.

NSPride <3

make them even harder and reaper skill 2

in Fractals, Dungeons & Raids

Posted by: Razor.9872

Razor.9872

Reaper has more than one 2nd skill.

Do you mean Reaper Shroud skill 2? That is a gap-closer, not a pull

Do you mean Greatsword skill 2? That is a cleave, not a pull

I don’t get what you mean.

NSPride <3

PvP Druid needs balancing

in PvP

Posted by: Razor.9872

Razor.9872

I don’t have a huge problem with how tanky Druids are. My problem is how much damage they can do with just staff or longbow and especially with their pets. Also, why the kitten is Ancient Seeds still only a 10 second CD? Pet stats should be based on the Ranger’s stats imo. A tanky Druid has a tanky pet. A damaging Druid has a damaging pet.

I have no idea how they could fix the issue of longbow and staff doing too much damage with tanky builds though. Is it even possible? We shouldn’t be removing amulets that have power with any other defensive stat. There needs to be tradeoffs for speccing defensively.

How are Scrappers so defensive while also doing so much damage? Hammer is meant to be a damage weapon. Everything hits hard. But there are also three skills with sustaining capabilities: a reflection, evades, and a block, all on short CDs. If sustain was reduced, players would be taking more damage, and the crazy damage of thieves, DHs, revs, etc., would be clearly obvious to anyone. Then we could get damage overall nerfed. There, now Druids, Scrappers, Dragonhunters, Heralds, Chronomancers, etc., are no longer able to stop every attack, but they also can’t deal quite as much damage. With longer CDs also, players will have to think about when to use skills.

Now Druids will still be tanky, and they’ll still be able to keep themselves alive, but they also won’t be doing quite as much damage.

Oh hey, Anet, how about trying this out on a test server and seeing how this works? Clearly that would work better than making changes and just throwing them out to the world without any feedback before release.

If a Druid is hitting you hard with LB or Staff, it means they are super squishy and easy to focus.

NSPride <3

CONSTANT MOVEMENT IMPAIRMENT

in Guild Wars 2 Discussion

Posted by: Razor.9872

Razor.9872

Joltz, what profession do you main? I would like to potentially suggest tips or tricks, but I need to know that first.

NSPride <3

Fractal + Patch Rant

in Fractals, Dungeons & Raids

Posted by: Razor.9872

Razor.9872

The toughness of later enemies actually got nerfed…And enemies no longer steal retaliation.

I’m not feeling this “turning fractals into raid-training” that you mention.

NSPride <3

PvP Forums

in PvP

Posted by: Razor.9872

Razor.9872

I suppose the essence of competitiveness carries on to these forums. :P

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DEFAULT PvP BUILDS??????

in PvP

Posted by: Razor.9872

Razor.9872

This is a stepping-stone to build templates. They will come in time.

Default builds were just added so new players could use the system and be more up-to-par than normal.

This is the kind of mentality that has been holding everything back.

In time? Dude we played since launch, how much longer do you wanna wait for a feature that is supposed to be a key element on a BUILD-CENTRIC GAME?

I do get fay’s point but cmon people Almost 4 years now? And you still think this is okay? Are you really satisfied with Mediocrity?

Yes? I guess I am. But by nature I don’t see it as mediocrity; if I did, I wouldn’t be satisfied. I simply understand that build templates were not on A-net priority list until very recently. You can be bothered by it if you want. I, on the other hand, won’t let a little hitch like this sour my mood.

To answer your question on how much longer I want to wait: I don’t want to wait — but at the same time I don’t not want to wait. I simply don’t care. I am neutral now, and when the feature comes I will be excited for it. I understand that A-net has had a lot on their plate since the game’s conception, so I won’t pretend to know what they could have done.

I only hope you find as much satisfaction in your disappointment as I have in my contentment.

NSPride <3

DEFAULT PvP BUILDS??????

in PvP

Posted by: Razor.9872

Razor.9872

I can’t agree with you bro…I have to say that in 2016 build templates in MMO’s have been around for many years now…That is pretty standard for MMO’s that have build diversity….

Most mmos have a drastically simpler setup for builds. Each class uses one weapon type, there are less bits and pieces to the full gear set, etc. GW2 has its own unique challenges for implementing this; they can’t just copy-paste code from WoW.

This response proves that GW2 devs are just now learning the basics and to be quite honest I don’t think that is the case…Sorry

No, that’s not even remotely true. This simply shows that they’ve now prioritized build templates as an area of development. If you really think they’ve been working on this for 4 years, you’ve got another thing coming.

We can make excuses all we want for them…But there is only one thing to say here…They should have never released this until they where ready for custom build saves.

And again you’re totally wrong. This is a technical demonstration of capability, which is a normal and standard thing to do for technology that is being developed. Think of it as a progress report. There is absolutely no industry that locks some engineers in a room for a year and says ‘come out when you’re done’. Progress reports and incremental development is how things are done. Your attitude of ‘but I want it all right now!’ is simply unrealistic and immature.

Fay,

Are you even serious atm? Copy and paste a code from WoW? Look understand your in the scene and want to protect it from collapse but these responses are very weak.

Only thing that is complex about GW2 is the combat system. That has nothing to do with the actual traits and how you can save them or edit them. You want to bring up WoW thats fine…But please understand that WoW did have saved builds back in 2008 even when the talent system was 3x more complex then our current one…

Also MMO’s have test servers to help with bugs and/or feedback from the rest of the community. If they where gonna introduce anything like this why not have an open test server that shows this in development…Adding stuff half kitten just makes the rest of the community loose faith in their game. I mean im sure the ESL players are used to testing and getting stuff leaked before the rest of the community gets them. But that doesnt mean it is the right way of doing this.

“But I want it all right now!”…I play/stream this game everyday 7 days a week. I’ve shown that my attitude is everything BUT that. When anet falls short and makes the wrong decisions it is in my right to call them out on it.

I think you are mistaking “mechanical complexity” for “implementation complexity.” The two are entirely different beasts. Sure, the layout of the build in-game is simple enough, but coding that in is likely not nearly as simple; it is entirely dependent on the old system structures and the devs assigned to work with them.

As for if doing this disappoints the community, I would argue not releasing anything is more disappointing than releasing a stepping-stone of something.

NSPride <3

Ls3.2 cool stuff, can we have build save now?

in Guild Wars 2 Discussion

Posted by: Razor.9872

Razor.9872

A lot of cool stuff in the last update, really cool…can we now have the build saving system please??

They are working on it. The Default Builds in PvP can be considered the “alpha” release. After the bugs are ironed out of that, and potential UI suggestions are made, they will likely be upgraded to Build Templates. This will probably be considered the “beta” release.

Finally, Build Templates will be incorporated into PvE and WvW. Mind you, this will take time. So don’t hold your breath. But just know they are working on it.

Is there any official source about this?

Well, I sort of found it. Unfortunately, the page is no longer archived, so you will just have to take my word for it (the dev-quote was the 7th comment on the first page):

https://forum-en.gw2archive.eu/forum/pvp/pvp/Suggestion-Favorite-builds-button/first#post4094307

Previously, A-net also polled the community on features they would like to see for build templates:

http://dulfy.net/2014/06/05/gw2-developers-are-looking-into-build-templates/

NSPride <3

(edited by Razor.9872)

DEFAULT PvP BUILDS??????

in PvP

Posted by: Razor.9872

Razor.9872

Please tell me how default builds implemented help anyone?

It helps new players just entering the name (who want to PvP). They don’t have a clue about anything. They don’t know about metabattle, or qqmore.net — nothing. Constructing a decent build is beyond most. Sure, they could ask in map-chat, but most don’t. Especially those coming from games where doing so would just get them flamed. These default builds just give those players a little boost. It’s not much, and it probably won’t stop them from dying after a few seconds, but it’s better than nothing.

At the end of the day, this mechanic is not taking away from your experience, it is only additive to theirs. Once the bugs are ironed out of this, A-net will likely then begin upgrading it to the templates.

I disagree for a few reasons,

So im a guild leader of a small guild. We got our guild hall up to level 54, we have the PvP arena and for more serious people solo que PvP arenas.

During the last PvP season 2 people in the HOTM asked to join a guild willing to teach new players. I accepted both and we went into a PvP room and i told them some basic do’s and donts.

They would come to me with a idea of a build and i would tell them why it would or would not work vs a particular class. Both these players got to diamond of S3 PvP and both have less then 1k AP. neither are playing much now but thats how it should be.

The new players coming in shouldnt have Anet baby sit them. There are tons of guilds recruiting all the time and they are decent for doing basic stuff in the game. There is hot join and other things.

But most of all you are destroying trial and error. Most of us like theory crafting, people coming in see skills and want to try and use different skills and do something different or something uniquely effective. This DEFAULT PVP BUILDS is saying this is the viable build and everything else will not be as good.

Im all for build templates especially for PvP having 2 for what ever builds you want or PvE for fighting on land and fighting in the water. Build templates i like, this is not good for anyone especially new players coming in seeing a default build which will be the meta and seeing every new player run that as well as serious player they get stuck fighting against doing dailies.

All the stuff i named earlier needed to be addressed, this doesnt help anyone. Just my opinion.

Understandable. I’m basing my opinion off of youtube/twitch streamers I have seen try the game for their first time. But maybe I’m just watching the wrong crowed.

NSPride <3

DEFAULT PvP BUILDS??????

in PvP

Posted by: Razor.9872

Razor.9872

I can’t agree with you bro…I have to say that in 2016 build templates in MMO’s have been around for many years now…That is pretty standard for MMO’s that have build diversity….

Most mmos have a drastically simpler setup for builds. Each class uses one weapon type, there are less bits and pieces to the full gear set, etc. GW2 has its own unique challenges for implementing this; they can’t just copy-paste code from WoW.

This response proves that GW2 devs are just now learning the basics and to be quite honest I don’t think that is the case…Sorry

No, that’s not even remotely true. This simply shows that they’ve now prioritized build templates as an area of development. If you really think they’ve been working on this for 4 years, you’ve got another thing coming.

We can make excuses all we want for them…But there is only one thing to say here…They should have never released this until they where ready for custom build saves.

And again you’re totally wrong. This is a technical demonstration of capability, which is a normal and standard thing to do for technology that is being developed. Think of it as a progress report. There is absolutely no industry that locks some engineers in a room for a year and says ‘come out when you’re done’. Progress reports and incremental development is how things are done. Your attitude of ‘but I want it all right now!’ is simply unrealistic and immature.

^ Exactly.

I’m not sure what project management style A-net uses, but if is SCRUM, then default builds were the result of the last “Sprint.” Next sprint will be adding on to that.

NSPride <3

DEFAULT PvP BUILDS??????

in PvP

Posted by: Razor.9872

Razor.9872

This is a stepping-stone to build templates. They will come in time.

Default builds were just added so new players could use the system and be more up-to-par than normal.

I understand what it is…But doesn’t mean i have to be happy with it

Would you prefer they held off default builds until build templates were completed?

How about they come out with build templates instead of default builds.

Its almost a joke, hey try our new default build, Anet will just have to recorde it to the next meta build after each broken patch update.

I have to agree with the video. You seem to be writing about the next step, well the next step for PvP many hoped for more build diversity and it isnt here.

If anet wants to dumb the game down sure fine its there game but it wont stop them from getting wrecked in unranked/ranked.

How about anet make build templates instead of dumb default builds, fix MM, make PvP seasons fun, create a better meta and some decent build diversity. I dont know maybe 2 quality builds for each class. I know its crazy but these are things that should be done and yes they should wait till its a finished product. I dont sell you half cooked food and you dont eat it.

Also im gonna post a pic, its a troll build and 3 of the 5 players im playing against were running meta builds. Please tell me how default builds implemented help anyone?

You’re completely missing the point of what this release is. This isn’t saying ‘look at this awesome new default build system we made!’

What this release is is them saying ‘look at the progress we’ve made towards build templates! We’ve made a quick and rough implementation of something so that you all can see what sort of tech we’re working with, and hopefully give us feedback on how you like the functionality.’

They’re not dumbing the game down, they’re not insulting anyone. They’re just excited that they’ve made some new tech, and wanted to share it with the live community to show that their PvP team isn’t just sitting in a corner thumbing their noses at the forum requests for templates.

I can’t agree with you bro…I have to say that in 2016 build templates in MMO’s have been around for many years now…That is pretty standard for MMO’s that have build diversity….This response proves that GW2 devs are just now learning the basics and to be quite honest I don’t think that is the case…Sorry

We can make excuses all we want for them…But there is only one thing to say here…They should have never released this until they where ready for custom build saves. This just shows how far back we still are…

I disagree, but to each his own. I only hope you can find solice in your disappointment as I have in my contentment.

NSPride <3

Ls3.2 cool stuff, can we have build save now?

in Guild Wars 2 Discussion

Posted by: Razor.9872

Razor.9872

A lot of cool stuff in the last update, really cool…can we now have the build saving system please??

They are working on it. The Default Builds in PvP can be considered the “alpha” release. After the bugs are ironed out of that, and potential UI suggestions are made, they will likely be upgraded to Build Templates. This will probably be considered the “beta” release.

Finally, Build Templates will be incorporated into PvE and WvW. Mind you, this will take time. So don’t hold your breath. But just know they are working on it.

NSPride <3

Watch ESL ?

in PvP

Posted by: Razor.9872

Razor.9872

I thought that was one of the cooler items from GW1.

I mean they really should just add the best game from WTS1, best game from WTS 2, Best game from each Pro League finals to the in game area so people can see how PvP is played.

Plus who wouldnt want to see how a player is using his skills and when with control of which player they want to watch like in GW1.

That would be cool. Especially if it came with match highlights.

NSPride <3

DEFAULT PvP BUILDS??????

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Posted by: Razor.9872

Razor.9872

Please tell me how default builds implemented help anyone?

It helps new players just entering the name (who want to PvP). They don’t have a clue about anything. They don’t know about metabattle, or qqmore.net — nothing. Constructing a decent build is beyond most. Sure, they could ask in map-chat, but most don’t. Especially those coming from games where doing so would just get them flamed. These default builds just give those players a little boost. It’s not much, and it probably won’t stop them from dying after a few seconds, but it’s better than nothing.

At the end of the day, this mechanic is not taking away from your experience, it is only additive to theirs. Once the bugs are ironed out of this, A-net will likely then begin upgrading it to the templates.

NSPride <3

DEFAULT PvP BUILDS??????

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Posted by: Razor.9872

Razor.9872

This is a stepping-stone to build templates. They will come in time.

Default builds were just added so new players could use the system and be more up-to-par than normal.

I understand what it is…But doesn’t mean i have to be happy with it

Would you prefer they held off default builds until build templates were completed?

Custom builds should have been here 3 years ago…But yea like i said before this was a waste of resources..>IF you are going to implement something so simple so late…Do it right the first time…It doesn’t need baby steps…Its pretty standard in most main stream MMO’s…

I like gw2 / I love gw2 / I fan boy gw2…But it doesn’t mean I’m going to stop speaking the truth/common sense about it

I disagree. But to each his own.

NSPride <3

Finally build templates!!

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Posted by: Razor.9872

Razor.9872

Mmmmmm yesssss I looooove me some good armchair developers. Please keep going, I can’t get enough of uninformed opinions and baseless statements!

If you worked in software engineering, etc to a decent level, then you would know what I am saying is correct, it is only people with no clue who think you can’t make certain statements about systems without having the code in front of you.

Oh the hypocrisy! It’s too much!

NSPride <3

Finally build templates!!

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Posted by: Razor.9872

Razor.9872

Yes dear, a build template system can be more or less complex depending on the structure of code with the game it is in. As for nature, I doubt you can find build templates in nature.

The way my post went right over your head is amusing.

The way you think your post went right over my head is amusing.

You see this bit – "Yes dear, a build template system can be more or less complex depending on the structure of code with the game it is in. " that is entirely incorrect, because of “a build template system is not complex in nature”, you don’t seem to understand what makes certain systems inherently complex and others not, what game it is in or the code of that game is irrelevant.

The structure of the game’s code is not irrelevant. It is actually imperative to the complexity of implementing build templates. As a software developer, I understand all too well the issues an old structure (that worked fine at the time) can cause when trying to implement a new one.

You seem to be mistaking mechanic complexity for implementation complexity. The two are entirely separate beings.

NSPride <3

(edited by Razor.9872)

Finally build templates!!

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Posted by: Razor.9872

Razor.9872

Yes dear, a build template system can be more or less complex depending on the structure of code with the game it is in. As for nature, I doubt you can find build templates in nature.

My post was apparently too complex for you to understand…

Keep telling yourself that.

NSPride <3

(edited by Razor.9872)

DEFAULT PvP BUILDS??????

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Posted by: Razor.9872

Razor.9872

This is a stepping-stone to build templates. They will come in time.

Default builds were just added so new players could use the system and be more up-to-par than normal.

I understand what it is…But doesn’t mean i have to be happy with it

Would you prefer they held off default builds until build templates were completed?

NSPride <3

Finally build templates!!

in PvP

Posted by: Razor.9872

Razor.9872

It’s a really complex system to implement…

No it really isn’t.

Yes, it really is.

No dear, a build template system is a bog standard system in most games, that this game still does not have it after 4 years is well…

Yes dear, a build template system being a bog standard system in most games does not make it simple to implement in this game. Heck, it may have been complex to implement in the other games, but it was decided to be a priority there. Taking more than 4 years to implement is irrelevant. It simply means it was not a priority for the devs.

No dear, a build template system is not a complex system in any game, it is not complex in nature.

Yes dear, a build template system can be more or less complex depending on the structure of code with the game it is in. As for nature, I doubt you can find build templates in nature.

NSPride <3

DEFAULT PvP BUILDS??????

in PvP

Posted by: Razor.9872

Razor.9872

This is a stepping-stone to build templates. They will come in time.

Default builds were just added so new players could use the system and be more up-to-par than normal.

NSPride <3

Current state of druids?

in Ranger

Posted by: Razor.9872

Razor.9872

Don’t know what y’all are talking about… Power melee ranger/druid is crap in PVE. DPS nerf from sword animation killed what little was left. I’d only call power ranger/druid viable in pve in the sense that viable means you’ll eventually kill it, but you ain’t doing it any way that would be considered “fast”. Maybe burning ranger is still good, but I don’t play condi builds except on ele and engie.

Sure, you’re wanted in Raids but it’s 100% for the healing from my experience, nothing more.

Healing & damage mods.
It depends on how you gear yourself. I am personally in full Zealots. So I do great in open-world PvE as well as raids.

NSPride <3

Finally build templates!!

in PvP

Posted by: Razor.9872

Razor.9872

It’s a really complex system to implement…

No it really isn’t.

Yes, it really is.

No dear, a build template system is a bog standard system in most games, that this game still does not have it after 4 years is well…

Yes dear, a build template system being a bog standard system in most games does not make it simple to implement in this game. Heck, it may have been complex to implement in the other games, but it was decided to be a priority there. Taking more than 4 years to implement is irrelevant. It simply means it was not a priority for the devs.

NSPride <3

New Legendary Weapon

in Guild Wars 2 Discussion

Posted by: Razor.9872

Razor.9872

That way is even more sad for me.
Yes, they are creating new legendary weapons now. But they cancelled the legendary journey for it.

The journey for H.O.P.E. was really great and I was waiting for a new upcoming legendary rifle to have the same great experience again. Now I don’t hold my breath for that rifle….

Legendary rifle? There is no class that would make use of a stat swapping rifle. Only used on engi and thief, right? Seems wasteful. I am always told to salvage the Sabetha rifle drop because of it.

Engineer and Warrior

Haha yes, that. Signals from brain to fingers must be broken again.

You may not be wrong when the next expansion hits. We’ll see :P

NSPride <3

Finally build templates!!

in PvP

Posted by: Razor.9872

Razor.9872

It’s a really complex system to implement…

No it really isn’t.

Yes, it really is.

NSPride <3