Showing Posts For Ross Biddle.2367:

Bursty Power Shatter Build

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Well maim will still net you more damage than might on shatter will, even with a berserker ammy. So by swapping to maim and toying with your might etc, you’ll allready be in a better position damage-wise.

Allow condi to damage treb in BoK

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

You can double the HP if power can crit it.

Basically you’re asking for the Great Turret Engie nerf of 2015 XD

Bursty Power Shatter Build

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

The first question that came to mind when I considered the new amulets (the concentration part) was how can this benefit X build.S

So in the instance of a power shatter build, since ALL of your damage happens in a tiny window of instant burst before you enter a hefty cooldown phase (allowing your might stacks to expire) does this amulet serve?

The follow up question then is: would you be better off finding ways to maximise that small window of instant burst instead (i.e. berserker)?

Alternativly, you could maximize the presence of might by adding in other sources of damage (condi’s) without changing your general premise and amulet choice.

http://gw2skills.net/editor/?vhAQNAsfRlknha1YNawMNwsGLnGV90etbLaEkUfHZAsALHA-TZQOAAw+DAA

The ongoing presence of long duration might stacks will allow the condi’s in the build to work magic long after you’ve power combo’d.

(edited by Ross Biddle.2367)

Chronomancer Buffs Across Board?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

We mesmers got buffed everywhere EVEN condi. The rest of the patch does indeed help the condi build unfortunately

What you can take from this post-

Nonviable mesmer stuff got buffed.

Nonviable buffed mesmer stuff still nonviable.

Yes, this is unfortunate

XD

P.S. Nothing was buffed that the meta condi chrono build uses. How this was missed by this mesmer is astounding. We mesmers know otherwise.

~Posturing like a boss.

Read the rest of the patch notes and you’ll see what i’m talking about. Was the build directly buffed no, but it was indirectly buffed.

“Indirectly buffed” You keep using that phrase. I don’t think you fully understand what it means though.

Just because other classes had their sustain toned down isn’t a buff to mesmers, not even indirectly. That is just class balancing. Making them easier to kill period is not a buff to mesmers, it just isn’t. All it does is bring them more in line with other classes.

So the build which was God tier last meta didn’t get nerfed but ALL the builds it faces/has problems with did…..and you claim it wasn’t indirectly buffed.

The defense rests.

Great, so you concede that S3 Condi Chrono build wasn’t buffed, and your statement was factually wrong. Glad we cleared that up.

Ooo facts, let’s go over some. Meta Condi Chrono was hard countered by both condi berserker and power berserker, and still is now. Meta Condi chrono has zero boon removal and can’t do anything to high resistant uptime. Condi chrono relies HEAVILY on blocks, and fails completely to unblockables. Condi chrono is susceptible to range pressure, has poor kiting ability, and zero stealth for target drop. Meta condi chrono has a single stun break, and zero stability, making it susceptible to CC/interrupt/lockdown. Meta condi chrono isnt weak by any stretch, and can have other lesser troubles not mentioned here (heavy direct aoe pressure killing clones for example), but if you don’t know how to take down a condi chrono, and thinks its super OP, it’s 100% a learn to play issue on your part.

Here’s how a typical fight goes against a meta condi chrono when you A: know what you’re doing, and B: come prepared (pro tip: note the unblockables shutting down all his “OP” defences, and his inability to escape heavy ranged pressure)
https://youtu.be/_78YhAAcs6w?t=111

~Much <3 4 Azukas.

PS: If anything the balancing of other classes will allow for the entry of more classes/builds to deal with things like meta condi chrono. This is a good thing.

Indirect is something you should look up.

Also please don’t post videos of non meta builds claiming counter. A condi Mesmer can hold out long enough vs a condi warrior for help to arrive or just out maneuver him.

Please use real examples next time

Are you suggesting bringing a “meta” build to a fight that isnt capable of doing the job?

I don’t think you realize how playing to win works.

You claim Meta Condi Chrono is “God tier”. I prove Meta Condi Chrono is HARD counterable (meaning utterly defeatable). You ignore/evade the argument as always.

FYI, in conquest, pushing the meta condi chrono off point for the decap is a victory for the fight. Of course the chrono can “avoid” (staff kite, f4 distortion). He looses the point regardless.

Any argument that “help can arrive” aka “Meta condi chrono saved by rotations” is at best a weak argument because A: That means his team is weaker on the other two points, and B: the other team can simply rotate to make it an even 2v2.

Please, continue with your “God tier” argument. I’d like to hear more

~Still a L2P issue.

I got the entire ESL pro league on my side bruh. You got yourself running a non meta warrior who you built to counter 1 specific build.

So can you tell me which team ran a power warrior in the finals? Can you tell me which teams ran condi mesmers ^^

Again come at me when you have legitimate examples and facts instead of “Look what I did in Hot Join bruh!”

Actually you’re wrong and misinformed as usual Azukas citing who you believe to know better but without understanding what they say or do for yourself.

In the pro league finals didn’t you think it was weird that TCG condi warrior ran the non condition damage greatsword?

Helseth explained the reasoning behind this afterwards on his stream (can’t link as you need to sub to see vods now) and that was that it allowed the warrior to win match ups it usually wouldn’t and they knew what the likely team comp of Rank 55 was.

Just to explain the point clearly: You adjust your builds to counter what you’re fighting. In Ross’ examples power warrior is alright against things that do not apply tons of poison and/or blinds which put him at a favourable match up vs mesmer, ele, druid and can do alright vs engy and rev. This is mostly due to CI and adrenal healing with HS giving 1k/s regen and blinds/blocks (note you can proc off pets) would shut it down hard.

Highlighted everything that mattered. Again come at me when you see a power warrior in the finals.

The claim was “Power AND condi berserker hard counter meta condi chrono”. So yeah, thanks for affirming you have no basis for an argument once again

You say: God Tier, needs a nerf. Got buffs this balance patch!!!! <- XD

People who know say: Solid build, strong, looking good all things considered. Not immortal, has weaknesses, and is counterable (both downable and able to be forced off point).

Reasonable people know: Hmm, if a supposedly God Tier class/build can get absolutely rekt by a “trash” non-meta build, maybe its not so God Tier afterall…

Anyway, this debate is pretty thoroughly defeated at this point. GG. See you next balance change I guess, Azukas.

(edited by Ross Biddle.2367)

What is off season ranked? [Merged]

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

You get to play with other people wanting to play a serious ranked game. Instead of everyone being thrown into unranked, and the serious players having to put up with the joke that is super casuals, and super casuals suffering serious players.

Gameplay Mechanic: Charges

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

Obviously some skills could benefit from this (like Kick, as you suggested). So long as it’s kept in check and not slapped on everything XD

Nerf Guardian

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

Actually that’s completely unfounded and should be disregarded as I’ve no idea as to the state of guard/DH XD. It’s just been a few days since I’ve seen a “nerf X” thread, the world just didn’t look right.

Where We Are Now

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

I love how you’re all pro alternative builds opening up when it comes to ele, but when mesmer has buffs that move it toward having alternative builds opening up (cause that’s all the mesmer buffs could do at best) you get all kitteny XD

Lol

Chronomancer Buffs Across Board?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

We mesmers got buffed everywhere EVEN condi. The rest of the patch does indeed help the condi build unfortunately

What you can take from this post-

Nonviable mesmer stuff got buffed.

Nonviable buffed mesmer stuff still nonviable.

Yes, this is unfortunate

XD

P.S. Nothing was buffed that the meta condi chrono build uses. How this was missed by this mesmer is astounding. We mesmers know otherwise.

~Posturing like a boss.

Read the rest of the patch notes and you’ll see what i’m talking about. Was the build directly buffed no, but it was indirectly buffed.

“Indirectly buffed” You keep using that phrase. I don’t think you fully understand what it means though.

Just because other classes had their sustain toned down isn’t a buff to mesmers, not even indirectly. That is just class balancing. Making them easier to kill period is not a buff to mesmers, it just isn’t. All it does is bring them more in line with other classes.

So the build which was God tier last meta didn’t get nerfed but ALL the builds it faces/has problems with did…..and you claim it wasn’t indirectly buffed.

The defense rests.

Great, so you concede that S3 Condi Chrono build wasn’t buffed, and your statement was factually wrong. Glad we cleared that up.

Ooo facts, let’s go over some. Meta Condi Chrono was hard countered by both condi berserker and power berserker, and still is now. Meta Condi chrono has zero boon removal and can’t do anything to high resistant uptime. Condi chrono relies HEAVILY on blocks, and fails completely to unblockables. Condi chrono is susceptible to range pressure, has poor kiting ability, and zero stealth for target drop. Meta condi chrono has a single stun break, and zero stability, making it susceptible to CC/interrupt/lockdown. Meta condi chrono isnt weak by any stretch, and can have other lesser troubles not mentioned here (heavy direct aoe pressure killing clones for example), but if you don’t know how to take down a condi chrono, and thinks its super OP, it’s 100% a learn to play issue on your part.

Here’s how a typical fight goes against a meta condi chrono when you A: know what you’re doing, and B: come prepared (pro tip: note the unblockables shutting down all his “OP” defences, and his inability to escape heavy ranged pressure)
https://youtu.be/_78YhAAcs6w?t=111

~Much <3 4 Azukas.

PS: If anything the balancing of other classes will allow for the entry of more classes/builds to deal with things like meta condi chrono. This is a good thing.

Indirect is something you should look up.

Also please don’t post videos of non meta builds claiming counter. A condi Mesmer can hold out long enough vs a condi warrior for help to arrive or just out maneuver him.

Please use real examples next time

Are you suggesting bringing a “meta” build to a fight that isnt capable of doing the job?

I don’t think you realize how playing to win works.

You claim Meta Condi Chrono is “God tier”. I prove Meta Condi Chrono is HARD counterable (meaning utterly defeatable). You ignore/evade the argument as always.

FYI, in conquest, pushing the meta condi chrono off point for the decap is a victory for the fight. Of course the chrono can “avoid” (staff kite, f4 distortion). He looses the point regardless.

Any argument that “help can arrive” aka “Meta condi chrono saved by rotations” is at best a weak argument because A: That means his team is weaker on the other two points, and B: the other team can simply rotate to make it an even 2v2.

Please, continue with your “God tier” argument. I’d like to hear more

~Still a L2P issue.

I got the entire ESL pro league on my side bruh. You got yourself running a non meta warrior who you built to counter 1 specific build.

So can you tell me which team ran a power warrior in the finals? Can you tell me which teams ran condi mesmers ^^

Again come at me when you have legitimate examples and facts instead of “Look what I did in Hot Join bruh!”

Actually you’re wrong and misinformed as usual Azukas citing who you believe to know better but without understanding what they say or do for yourself.

In the pro league finals didn’t you think it was weird that TCG condi warrior ran the non condition damage greatsword?

Helseth explained the reasoning behind this afterwards on his stream (can’t link as you need to sub to see vods now) and that was that it allowed the warrior to win match ups it usually wouldn’t and they knew what the likely team comp of Rank 55 was.

Just to explain the point clearly: You adjust your builds to counter what you’re fighting. In Ross’ examples power warrior is alright against things that do not apply tons of poison and/or blinds which put him at a favourable match up vs mesmer, ele, druid and can do alright vs engy and rev. This is mostly due to CI and adrenal healing with HS giving 1k/s regen and blinds/blocks (note you can proc off pets) would shut it down hard.

Yup, GS wasnt in the meta lineup by any stretch, but playing to win is a concept some people refuse to grasp XD

Also, one of the major benefits a war has is instant, long access to resistance. In fact, a good warrior can intentionally eat a blind, then go in for a big hit faking out his opponent by letting them think he’ll whiff due to blind, only to proc resistance and smack them right through it.

But again, it’s ok. Just because one player can’t counter the rest of the high block, high resistance up time, in a high condi output meta with a build not being used by 20 people in the pro league doesn’t mean the rest of us haven’t learned to play effectivly against all these “God tier meta builds”.

Rofl.

Also +1 Fay

Chronomancer Buffs Across Board?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

We mesmers got buffed everywhere EVEN condi. The rest of the patch does indeed help the condi build unfortunately

What you can take from this post-

Nonviable mesmer stuff got buffed.

Nonviable buffed mesmer stuff still nonviable.

Yes, this is unfortunate

XD

P.S. Nothing was buffed that the meta condi chrono build uses. How this was missed by this mesmer is astounding. We mesmers know otherwise.

~Posturing like a boss.

Read the rest of the patch notes and you’ll see what i’m talking about. Was the build directly buffed no, but it was indirectly buffed.

“Indirectly buffed” You keep using that phrase. I don’t think you fully understand what it means though.

Just because other classes had their sustain toned down isn’t a buff to mesmers, not even indirectly. That is just class balancing. Making them easier to kill period is not a buff to mesmers, it just isn’t. All it does is bring them more in line with other classes.

So the build which was God tier last meta didn’t get nerfed but ALL the builds it faces/has problems with did…..and you claim it wasn’t indirectly buffed.

The defense rests.

Great, so you concede that S3 Condi Chrono build wasn’t buffed, and your statement was factually wrong. Glad we cleared that up.

Ooo facts, let’s go over some. Meta Condi Chrono was hard countered by both condi berserker and power berserker, and still is now. Meta Condi chrono has zero boon removal and can’t do anything to high resistant uptime. Condi chrono relies HEAVILY on blocks, and fails completely to unblockables. Condi chrono is susceptible to range pressure, has poor kiting ability, and zero stealth for target drop. Meta condi chrono has a single stun break, and zero stability, making it susceptible to CC/interrupt/lockdown. Meta condi chrono isnt weak by any stretch, and can have other lesser troubles not mentioned here (heavy direct aoe pressure killing clones for example), but if you don’t know how to take down a condi chrono, and thinks its super OP, it’s 100% a learn to play issue on your part.

Here’s how a typical fight goes against a meta condi chrono when you A: know what you’re doing, and B: come prepared (pro tip: note the unblockables shutting down all his “OP” defences, and his inability to escape heavy ranged pressure)
https://youtu.be/_78YhAAcs6w?t=111

~Much <3 4 Azukas.

PS: If anything the balancing of other classes will allow for the entry of more classes/builds to deal with things like meta condi chrono. This is a good thing.

Indirect is something you should look up.

Also please don’t post videos of non meta builds claiming counter. A condi Mesmer can hold out long enough vs a condi warrior for help to arrive or just out maneuver him.

Please use real examples next time

Are you suggesting bringing a “meta” build to a fight that isnt capable of doing the job?

I don’t think you realize how playing to win works.

You claim Meta Condi Chrono is “God tier”. I prove Meta Condi Chrono is HARD counterable (meaning utterly defeatable). You ignore/evade the argument as always.

FYI, in conquest, pushing the meta condi chrono off point for the decap is a victory for the fight. Of course the chrono can “avoid” (staff kite, f4 distortion). He looses the point regardless.

Any argument that “help can arrive” aka “Meta condi chrono saved by rotations” is at best a weak argument because A: That means his team is weaker on the other two points, and B: the other team can simply rotate to make it an even 2v2.

Please, continue with your “God tier” argument. I’d like to hear more :D

~Still a L2P issue.

I got the entire ESL pro league on my side bruh. You got yourself running a non meta warrior who you built to counter 1 specific build.

So can you tell me which team ran a power warrior in the finals? Can you tell me which teams ran condi mesmers ^^

Again come at me when you have legitimate examples and facts instead of “Look what I did in Hot Join bruh!”

You lost this entire debate when you failed to demonstrate where meta condi chrono got buffed. Please list which of the changes in the notes did this. And as a help to you, it doesn’t matter how many pro leagers you’d like to claim are you friends, nor how many adhominoms you’d like drag out such as what you think of various builds, or what game modes you’d like to presume are in question :)

Chronomancer Buffs Across Board?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

We mesmers got buffed everywhere EVEN condi. The rest of the patch does indeed help the condi build unfortunately

What you can take from this post-

Nonviable mesmer stuff got buffed.

Nonviable buffed mesmer stuff still nonviable.

Yes, this is unfortunate

XD

P.S. Nothing was buffed that the meta condi chrono build uses. How this was missed by this mesmer is astounding. We mesmers know otherwise.

~Posturing like a boss.

Read the rest of the patch notes and you’ll see what i’m talking about. Was the build directly buffed no, but it was indirectly buffed.

“Indirectly buffed” You keep using that phrase. I don’t think you fully understand what it means though.

Just because other classes had their sustain toned down isn’t a buff to mesmers, not even indirectly. That is just class balancing. Making them easier to kill period is not a buff to mesmers, it just isn’t. All it does is bring them more in line with other classes.

So the build which was God tier last meta didn’t get nerfed but ALL the builds it faces/has problems with did…..and you claim it wasn’t indirectly buffed.

The defense rests.

Great, so you concede that S3 Condi Chrono build wasn’t buffed, and your statement was factually wrong. Glad we cleared that up.

Ooo facts, let’s go over some. Meta Condi Chrono was hard countered by both condi berserker and power berserker, and still is now. Meta Condi chrono has zero boon removal and can’t do anything to high resistant uptime. Condi chrono relies HEAVILY on blocks, and fails completely to unblockables. Condi chrono is susceptible to range pressure, has poor kiting ability, and zero stealth for target drop. Meta condi chrono has a single stun break, and zero stability, making it susceptible to CC/interrupt/lockdown. Meta condi chrono isnt weak by any stretch, and can have other lesser troubles not mentioned here (heavy direct aoe pressure killing clones for example), but if you don’t know how to take down a condi chrono, and thinks its super OP, it’s 100% a learn to play issue on your part.

Here’s how a typical fight goes against a meta condi chrono when you A: know what you’re doing, and B: come prepared (pro tip: note the unblockables shutting down all his “OP” defences, and his inability to escape heavy ranged pressure)
https://youtu.be/_78YhAAcs6w?t=111

~Much <3 4 Azukas.

PS: If anything the balancing of other classes will allow for the entry of more classes/builds to deal with things like meta condi chrono. This is a good thing.

Indirect is something you should look up.

Also please don’t post videos of non meta builds claiming counter. A condi Mesmer can hold out long enough vs a condi warrior for help to arrive or just out maneuver him.

Please use real examples next time

Are you suggesting bringing a “meta” build to a fight that isnt capable of doing the job?

I don’t think you realize how playing to win works.

You claim Meta Condi Chrono is “God tier”. I prove Meta Condi Chrono is HARD counterable (meaning utterly defeatable). You ignore/evade the argument as always.

FYI, in conquest, pushing the meta condi chrono off point for the decap is a victory for the fight. Of course the chrono can “avoid” (staff kite, f4 distortion). He looses the point regardless.

Any argument that “help can arrive” aka “Meta condi chrono saved by rotations” is at best a weak argument because A: That means his team is weaker on the other two points, and B: the other team can simply rotate to make it an even 2v2.

Please, continue with your “God tier” argument. I’d like to hear more

~Still a L2P issue.

Here's what I'm playing (Not even Chrono)

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Threw this together quick

https://youtu.be/PQbfQ8huOLA

Chronomancer Buffs Across Board?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

I say nerf Condi/chrono defenses.

But don’t add more anti this anti that. Unblockables are a counter intuitive addition that makes any game feel less fun. This is the same principle with cc lock. Why arrange a nice flowing build just to be cc locked and not be able to use it. This is not fun and that is why it called to be removed by the playerbase. Similarly it is foolish to ads defensive skills to a game with skills that cannot be defended against especially unblockable buffs because that makes everything counter defenses which were solely put there to defend against the damage in the first place.

To express how silly this game has gotten why not add unblockable blocks that can block unblockable skills and better yet ad skills that hit through defy pain so we really get complicated?

Gw2 was not made to be a rock paper scissors game. People who played the beta remember this. It was meant to be any class could put out their respective style of play matched to player skill. Skill was to win not the counter spec.

Conditions can be applied, and “hit” through defy pain -_-u And it’s not complicated at all.

Chronomancer Buffs Across Board?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

We mesmers got buffed everywhere EVEN condi. The rest of the patch does indeed help the condi build unfortunately

What you can take from this post-

Nonviable mesmer stuff got buffed.

Nonviable buffed mesmer stuff still nonviable.

Yes, this is unfortunate

XD

P.S. Nothing was buffed that the meta condi chrono build uses. How this was missed by this mesmer is astounding. We mesmers know otherwise.

~Posturing like a boss.

Read the rest of the patch notes and you’ll see what i’m talking about. Was the build directly buffed no, but it was indirectly buffed.

“Indirectly buffed” You keep using that phrase. I don’t think you fully understand what it means though.

Just because other classes had their sustain toned down isn’t a buff to mesmers, not even indirectly. That is just class balancing. Making them easier to kill period is not a buff to mesmers, it just isn’t. All it does is bring them more in line with other classes.

So the build which was God tier last meta didn’t get nerfed but ALL the builds it faces/has problems with did…..and you claim it wasn’t indirectly buffed.

The defense rests.

Great, so you concede that S3 Condi Chrono build wasn’t buffed, and your statement was factually wrong. Glad we cleared that up.

Ooo facts, let’s go over some. Meta Condi Chrono was hard countered by both condi berserker and power berserker, and still is now. Meta Condi chrono has zero boon removal and can’t do anything to high resistant uptime. Condi chrono relies HEAVILY on blocks, and fails completely to unblockables. Condi chrono is susceptible to range pressure, has poor kiting ability, and zero stealth for target drop. Meta condi chrono has a single stun break, and zero stability, making it susceptible to CC/interrupt/lockdown. Meta condi chrono isnt weak by any stretch, and can have other lesser troubles not mentioned here (heavy direct aoe pressure killing clones for example), but if you don’t know how to take down a condi chrono, and thinks its super OP, it’s 100% a learn to play issue on your part.

Here’s how a typical fight goes against a meta condi chrono when you A: know what you’re doing, and B: come prepared (pro tip: note the unblockables shutting down all his “OP” defences, and his inability to escape heavy ranged pressure)
https://youtu.be/_78YhAAcs6w?t=111

~Much <3 4 Azukas.

PS: If anything the balancing of other classes will allow for the entry of more classes/builds to deal with things like meta condi chrono. This is a good thing.

Toxic people hurt the game

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

I love this idea, but what happens when they run out of gold? o.o

Anet starts collecting “soul points”. Once you hit 100 your life energy is sapped out of your face, and Anet stores your soul in a soul gem.

Soul gems can be purchased from the gemstore for 1000 gems for PvE players who want phat GW2 collectors items, or PvP players looking for the qq memorabilia of their past allies/enemies.

Shipping not included.

Removing Amulets will NOT Solve the Problem [Merged]

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

They honestly just have no idea how the class works. Look at the very design of tempest – the basic design was terrible from the start. Overloads killed the playstyle of the class, but were made necessary b/c they jacked the numbers up so high that they were necessary to keep up with the rest of HoT power-creep. Further, they cannibalized from future elite specs by tacking “auramancer” onto “storm mage” because they couldn’t come up with an original idea, so they just tacked on a bunch of auras.

With the most recent patches, they showed terrible balancing for ele by doing nothing for THREE seasons, then suddenly nerfing both sustain and DPS of unviable builds while at the same time gutting the only viable build. There weren’t any prior builds that could be run, and they offered no new toys that made you realize: they understand this leaves the current builds in a bad place but offers potential for a new direction. Then, they give two of the most worthless buffs in flamestrike and arcane shield. It is even a running joke among many professions that shatterstone will be buffed because it has received like 10 buffs and still is useless.

They had a whole year to add alternative defenses to ele back in 2013…and did exactly nothing with that time. They simply returned the class to exactly what it was before after a year of sitting in the dumpster.

So… they have not shown they can create anything other than an ele build that stacks every bit of defense and plays the attrition game, and have NEVER given meaningful dps ele buffs for pvp. Where do people get all this faith that making the class useless for another year is the first step to fixing it? Hell, look at warriors: they didn’t fix anything that plagued the class, they just tacked on a truly insane amount of self-healing for free and called it a day. They didn’t actually make the class variable, they just further power-crept it.

Nothing in development of eles or even recent development of other classes gives me ANY faith in ANet.

Maybe it’s just time for some other class to hold Ele’s hand, instead of ele always holding everybody else’s ;D

~I’m unhelpful! :D

Add 1 sec cd stealth on mesmers too

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

So OP want to remove mesmer stealth skill CD and add in 1 sec stealth cd?
I am up for it!

Lol!

Shatter Mesmer Roaming Montage #2

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

I’ve watched it.

Simple but effective editing. Perfect.

Removing Amulets will NOT Solve the Problem [Merged]

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

I think the Cleric Amulet needed to go, they got rid of Soldier, Soldier made you yourself sustainable but with Cleric people could heal 5 door breakers faster than a trebuchet could damage them. Usually hitting them twice with it is enough, a healer could pretty much negate the trebuchet damage. Magi, well it has vitality instead of toughness and precision instead of power. I can imagine a lot of healers will pay the gold and unlock it. Would like to see it go as well as it has the same healing power as Cleric so could be used to keep enemy NPCs alive pretty much indefinitely. Either that or bring back cleric but nerf the Tempest and Druid healing abilities beyond recognition. Nothing wrong with making them able to heal so that door breakers can survive an extra hit or so from the treb but not much more than that.

That’s the thing I’m talking about! The amulet wasn’t the problem, it was the healing in STRONGHOLD. Wouldn’t it make more sense to fix STRONGHOLD than delete an amulet that was NEVER A PROBLEM in the history of this game?

So what you’re saying is, instead of changing the ele to fit in better with the world, you want the entire world to change so that it revolves around the ele.

Got it.

Add 1 sec cd stealth on mesmers too

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Its funny because presumably you’d expect the op to understand how thief works and why the cd is there.

Meanwhile in mesmer land this has no relevance whatsoever XD

Let’s help him out. If a mesmer uses a skill in stealth, or out of stealth for that matter, regardless of if the skill lands or not for whatever reason (assuming you didnt skill cancel) it’ll go on full CD.

Would you like 1 extra second added to full cd if the skill is used in stealth? XD

LOL

New Mesmer Changes

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

One GOOD buff to the iMage lower cd is, when traited, the condi cleanse also has been given a reduced CD. It’s a + to torch in general.

I think they removed the cleanse on projectile hit many months ago already. So torch trait only remove on summon.

My bad, I thought the iMage cd had been reduced too (knew about the projectile cleanse being nixed).

Here's what I'm playing (Not even Chrono)

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Yeah that makes sense regarding condi duration – and I’d guess you need the high burst damage to ensure the enemy is put straight on the back foot.

Ether way, one set forces a heal/disengage/condi cleanse/stun break etc. The other set will do the same. It feels real good either way.

Chronomancer Buffs Across Board?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

We mesmers got buffed everywhere EVEN condi. The rest of the patch does indeed help the condi build unfortunately

What you can take from this post-

Nonviable mesmer stuff got buffed.

Nonviable buffed mesmer stuff still nonviable.

Yes, this is unfortunate

XD

P.S. Nothing was buffed that the meta condi chrono build uses. How this was missed by this mesmer is astounding. We mesmers know otherwise.

~Posturing like a boss.

Here's what I'm playing (Not even Chrono)

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Why not go with Viper?

Props for being the definition of a glass cannon – kill or be killed!

Viper would tank the power side of the damage. I’ve also always felt condition duration is best when applied to soft cc and controll effects. So cripples, imobs, chills etc. When you’re talking two or three damaging condi’s, some extra ticks might net you some more damage but those are also going to be the targets of cleanses. I feel the burst is enough without the extra duration, at least when you factor in the power/ferocity side of Destroyer’s. I’m sure Vipers could do the job too, though.

Here's what I'm playing (Not even Chrono)

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Interesting build, how is it working for you?

Great, it essentially allows for a solid burst on both sets, so I don’t feel like I’m waiting on mind wrack to come off cd. I can also pressure from a distance more reliably with the scepter set. There’s a few more combo’s and setups than straight up zerker power, which scratches my cerebral itch far more. I also find I dont feel so reliant on clones, so running without chrono and DE isnt an issue.

New Mesmer Changes

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

The changes to condi application on Pmage is more important than just the 20% increase because frequency increase. I noticed in several places they shortened condi duration in favor of more stacks, which has the benefit of us actually DOING more of the condi damage instead of it being WASTED when the enemy drops before the duration is up. The only time long durations on condi is possibly desired over more stacks is with champions and bosses (world, raid, fractal, etc), and even then I don’t see why you’d want duration over stacks (only a few things have reachable caps on stacks after they changed that back last year).

Yeah, but the point is that the skill is still garbage even if you get 100% effectiveness out of the attacks it uses.

Fair but as you said, less garbage. They’ve done the same thing on some other classes, which means they realize this is a general problem with condi, and are trying this out to try to fix the problem. That is cause for hope imo.

Well, one data point does not make a trend I’m afraid. If they continue to make incremental adjustments to the skill over the course of future balance patches, then we’ll have a trend to be pleased about.

Unfortunately, they’ve really hamstrung themselves with respect to how capable they can be with their balance patches. Balancing once every 4-6 months means 3 times a year at best…hardly a pace to do incremental adjustments at.

More than one data point. This change of less duration, more stacks was done in several places (looking at all changes not just in mesmer). So I do think this will make condi in non-boss fights more of a thing.

Also, they said every 2-3 months, so we should be getting patches more often not less often.

Less duration and more stacks hardly fixes the issues with pMage. It’s a nice change for condies in general in PvE, but it doesn’t actually help us.

Insofar as balancing pace, unless they plan to decouple balance from seasons, they can’t do it every 2-3 months. They’ve committed to balancing once between seasons, locking them to 4 month periods at the absolute minimum.

One GOOD buff to the iMage lower cd is, when traited, the condi cleanse also has been given a reduced CD. It’s a + to torch in general.

Here's what I'm playing (Not even Chrono)

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

http://gw2skills.net/editor/?vhAQNArfRlknhG1YZawGNwtGLnGUZGae0JDwCWOaESaXA-TZBBQBO7EAkhnAgELDUk9HAwhAAA

Great, power shatter is back, but really there’s more damage to be had if I make use of everything in the kitten nal.

Pro tip: If you time your scepter 3 you can land the full channel under a 1s MoD stun for maximum damage (can squeeze 10k from it alone on soft targets). Condi’s do the rest of the work after you’ve softened them up with some power.

Removing Amulets will NOT Solve the Problem [Merged]

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

I’d like to add my voice to the nonsensical blather while making wildly unintelligent claims that make little to no sense given the details of said amulets. RABBLE RABBLE RABBLE RABBLE!

Finally... the physical warrior?

in Warrior

Posted by: Ross Biddle.2367

Ross Biddle.2367

peak performance still gives dmg based on adrenaline level? weird they didnt change that.

Honestly melee warrior sounds and look cool/fun. i dont see it viable given the cd on the ultimate and how all the skills do nothing to increase ur defense or dmg output. and the fact the skills aren’t aoe.

And the fact that ive never been able to use stomp effectively….i honestly have no idea why people think its good or why they have it in their builds….i dont think ill ever understand. Its a utility slot that blasts and gets people outside a circle if it land and if they don’t have stability and if they are far enough at the edge….just i dont see the appeal or how u can afford to waste a utility slot on that kind of a role.

Having stomp on hand when you’ve got a downed allie and a thief has stealthed to finish him off is great.

Physical skills in general though… no room on the bar XD

Mantra of Pain bug?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

What were you power spiking?

I’ve seen Scrappers turn killshots into 300 damage wet slaps -_-u

nothing tanky..the second screenshot is when I tested it on the eagle raptors so it should hit hard.

If you haven’t, submit your screenshot to the bugs forum. Devs will pick it up.

Mantra of Pain bug?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

What were you power spiking?

I’ve seen Scrappers turn killshots into 300 damage wet slaps -_-u

Chronomancer Buffs Across Board?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Players: we don’t like condition mesmer it requires no skill
ArenaNet : no problem, here is a power/interrupt alternative
Players: mesmer has a possible power-build? It’s op
Me thinking: maybe the hate does not stem from what we do but who we are…

Is enemy running Mesmer? Yes
Is enemy mesmer running traits and/or weapons and/or breathing? Yes
Conclusion: Hate.

XD

Chronomancer Buffs Across Board?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

OP is right, given the ten or eleven viable chronomancer builds we saw in the meta last season, these have inadvertently buffed all eleven chrono builds and potentially added a 12th!

Arguably these buffs are so insane core mesmer is OP now too. You don’t even need the inspiration line anymore. In fact, just trait chronomancer. Leave the other two lines blank.

New Mesmer Changes

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Heck even Azukas is already flying his “mesmer top dog” flag after a few months at half mast.

Do you want nerfs? This is how you get nerfs.

That’s typically how Azukas has rolled, yes.

Phantasm Build?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

You could try this
http://gw2skills.net/editor/?vhAQNAreWncfC9filpBmqBEgilZjycEWhPo+WD2htMAqtcD-TpxCABScEAq4QAAwDAQ+yAUt/wxnAAA

Here’s some gameplay
https://www.youtube.com/watch?v=v8Cdgrn8kQ4

It won’t require you to have to stand on point, just support the team fight from the flanks. There’s certainly some problems you could run into opponent-wise, but that’s just how life goes.

Phantasm Build?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

I spent much of last season playing an Auramancer Ele,(with some success.).

Mesmer is my first love though and I’d like to have the ability to play it such that people on my team don’t cry when they see me on the roster.

Is there a workable Phantasm build? Or any build that doesn’t require complex combos?

Phantrupt

But it’s not exactly low skill (glass ammy’s, lockdown/interrupt based, and still utalises skill chains for shatter burst setups).

Other than phantrupt, there’s no workable phantasm based build I know of.

New Mesmer Changes

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

I expected nothing and was still dissapointed.

This list of changes buffs Mesmer in every conceivable game type. How on earth are you disappointed?

Fay, you put that so nicely. You must be one infraction off a forum suspension XD

Worth comming back solely for pvp ?

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

In my opinion, NOPE
Pre-HOT pvp: reaction based pvp
HOT pvp: cool-down based pvp (very spammy), alot of passive

This is SOOO true!! Prior to HoT, there were only a few BS things that prevented GW2 from being truly reaction-based (like thief stealth burst capability stomping on any other burst build, auto-procs of damage). HoT took all those things, and added all new ways for the game to become less reaction-based!

Translation: Thieves ruined the game for everybody.

:D

Worth comming back solely for pvp ?

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

Last season was definitely the most balanced in terms of meta builds. Guardians were a bit underpowered, but that’s about it.

Just an FYI OP, when you see someone use the term “most balanced season” what they mean is “had the most classes represented at one time in PvP history”. In other definitions of the word “balance” you’d laugh.

XD

Things you saw today in unranked.

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

Yesterday in PvP I saw an LB Ranger on the enemy team. We won.

Today in PvP I saw a LB Ranger on my team. We lost.

Worth comming back solely for pvp ?

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

Here’s how I look at it.

Currently I’m playing Uncharted PvP on the PS4 as my main “PvP action”. I can play this all day long and be both happy, challenged, and entertained.

I play GW2 PvP once a day for a match or two. I might try out some interesting build to keep it interesting. But after that it feels tedious, boring, unfun, non-challenging. All the little bugs and problems are right there on the surfact to ruin your day.

Also, GW2 is off season, and Unranked is an awful gameplay experience for a competitive PvP’r.

FYI I’ve had HoT since it came out, and I havent done any PvE at all. XD

A rude but fun build. *in my opinion*

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Some interesting ideas there. Thanks, RossBiddle.

Currently I’m running my old-school build in unranked, mostly because it’s what I’m used to and I’ve been out of the game for over a year, so seemed a sensible starting point to get my skills up again on something I’m familiar with before I try something new:

http://en.gw2skills.net/editor/?vhAQRAsa7cl0nhG1YZawGNwsGLnGV5I0cJQ90etbLZAsABFA-TJBCQBD4gAAgTAgDLDsv9HAA

It’s pretty purist in it’s setup and tries to maximise the interrupts. However, I do feel I miss out on the Chrono trait. There’s not much interrupt in that trait line, but the Alarcity seems just too good to miss out on. Also debating about swapping out off-hand pistol for shield if I go down the Chrono route.

The more I play the more disillusioned I get to be honest. Yes, a lot of the builds can work in unranked or wvw roaming as most people aren’t that good, but in general it just breaks down against better players. In order to be competitive you’re basically pigeon-holed into one or two builds, neither of them which I really like.

Starting to think my return to GW2 may be short-lived. PvP is in worse state than when I left to be honest.

Yup, you’re not wrong.

The only reason to take pistol over shield is that pistol provides that ranged, single target DPS phantasm. The problems with him is he has a high hit rate, meaning retaliation eats him alive. He’s projectile based, and the hate is real. And in terms of stun/interrupt shield is simply better. It’s AoE, hits twice, and you’re afforded the defensive qualities of shield.

Also, while I don’t necessarily put much stock in CI, one thing you do get from it is the might stacks. Meaning when you take one of those hybrid ammy’s, your power and condi damage is going to shoot straight up once those interrupts land along with all your condi’s and hits. You can feel the lackluster effect of a hybrid ammy’s without the presence of that might to bump it up.

A rude but fun build. *in my opinion*

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

So went to the effort of actually running the mistrust concept I was talking about and found positive results.

http://gw2skills.net/editor/?vhAQNAreWncfC9filpBmqBEgilZjycEWhPo+W/1htMAqtcD-TpxCAByXG44TAAAPAAJOCAUt/QFHCAA

Here we go

I swapped out illusionary reversion improves alacrity. I want to keep my aoe CC coming off cd over and over as much as possible, and hitting those team fights. Incidentally, in unranked the fight is ALWAYS over all three points, so sometimes its hard to find a good thick swab of enemies to go to town on XD

Signet of Inspiration needs fix

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

http://wiki.guildwars2.com/wiki/Superior_Sigil_of_Speed

Takes 1 second to burst an NPC, can be stacked up to 2 minutes, takes only 1 single sigil slot on a single weapon, doesnt require a utility slot, trait line, specific weapon, nada.

Or we could just kitten and moan some more about how the signit has only 50% swiftness uptime as a passive -_-u

Buton’s pro tip for pro GW2 players: Don’t play PvE. Play PvP, or play another game entirely! This may or may not be related to swiftness.

Guys please help me

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

Bring a blood offering of 6 fatted calves and lay them at the feet of the great warrior god emkelly. Slice your hand and sprinkle the surrounding area in a shower of your own blood. Then and only then will you be granted access to the hall of warriors to learn the true meaning of what it is to PvP on the one class made to rule them all.

This the same emkelly who said vanilla warrior builds can be just as good as the HOT ones?

Then says crazy stuff like warrior can lose in 6 sec to thief when traited right it has at least 10 sec of invulnerability as well as a shield, 2 dodges and a million stun breakers.

Yeah that emkelly…….(stares into the universe and ask why)

Like you never said anything someone could take exception with before.

hahaha of course someone could but your asking this guy to sell the cow. He has 1 magic bean and you want to give it to emkelly. (stares at you like you all sorts of crazy)

I could have grabbed any warrior name, I just did emkelly because of a personal joke, and also because he did put up that decent warrior 101 thread, which the OP could go read.

:D

Pvp in between seasons = unbearable.

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

Remember, the devs said, there’s absolutely no difference between on and off season. It’s only your perception of unranked that causes you to draw these conclusions.

XD

As for skilled opponents, this is really just a perception problem as some players don’t feel comfortable playing in a ‘Ranked’ mode (Plus the rank 20 requirement). In a perfect world matchmaking would just handle people who don’t take unranked seriously by way of their MMR dropping, but I understand the barrier to entry of ranked acting as a sort of filter.

Because of the way division cutoffs work, I would not want to open ranked arena during the off-season and keep the league-style of matchmaking. We would need to switch it to the old unranked matchmaking which would just be pre-leagues ranked arena.

https://forum-en.gw2archive.eu/forum/game/pvp/WTB-Ranked-Qs/page/2#post6113189

(edited by Ross Biddle.2367)

Guys please help me

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

Bring a blood offering of 6 fatted calves and lay them at the feet of the great warrior god emkelly. Slice your hand and sprinkle the surrounding area in a shower of your own blood. Then and only then will you be granted access to the hall of warriors to learn the true meaning of what it is to PvP on the one class made to rule them all.

This the same emkelly who said vanilla warrior builds can be just as good as the HOT ones?

Then says crazy stuff like warrior can lose in 6 sec to thief when traited right it has at least 10 sec of invulnerability as well as a shield, 2 dodges and a million stun breakers.

Yeah that emkelly…….(stares into the universe and ask why)

Like you never said anything someone could take exception with before.

Signet of Inspiration needs fix

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Sigil of speed. Dump the signit.

Icon needed if 'Last Stand' is off cooldown

in Warrior

Posted by: Ross Biddle.2367

Ross Biddle.2367

not a bad quality of life suggestion, but i think it’s un-needed.

Jamming up the condi/buff bar is a great way to cover what the hell is going on there for when your opponents dare to look at it. An old classic tactic of mesmer trying to hide their mantra charges and other such all important goodies XD

(edited by Ross Biddle.2367)

Guys please help me

in PvP

Posted by: Ross Biddle.2367

Ross Biddle.2367

Bring a blood offering of 6 fatted calves and lay them at the feet of the great warrior god emkelly. Slice your hand and sprinkle the surrounding area in a shower of your own blood. Then and only then will you be granted access to the hall of warriors to learn the true meaning of what it is to PvP on the one class made to rule them all.