Showing Posts For Ryou.2398:

Does revenant play like a battlemage?

in Revenant

Posted by: Ryou.2398

Ryou.2398

?

Guardian’s top DPS spec is power hammer. Rev’s top DPS spec is power 1h sword.

Both are fairly dull playstyles because their damage is largely concentrated on their autoattack, and in the case of the revenant your #2 skill.

Herald turns the revenant into a rather passive class as your role is to fart out boon for the group, so you just turn on passives until it’s time to switch to Jalis or Shiro to recharge your energy until Glint is back.

The battlemage is obviously the dagger elementalist or mesmer, or even power reaper. Power reaper isn’t that rotationally engaging either.

So if you want some more engaging rotation you’ll probably go for mesmer or ele.

However, if you truly want an entertaining, rotationally complex class, engineer is your best bet.

Sword on rev doesnt seem like a boring playstyle to me, also just because ele goes into melee range does not mean anything like a battlemage, a battlemage usually has martial and magical ability. And im sorry if that sounded rude but it baffles me when people think ele is a type of battlemage, maybe with conjured weapons but they arent up to par right now.

And I take the forums like a grain of salt when it comes to what people consider bad or good, I only asked about the playstyle, every forum class is saying they are being over nerfed, and only one or two weapons are useful, what are the chances of that really happening? Come on now, I really dont think thats believable.

If its true what you said, that is kind of sad, but its the first time im hearing about this.

(edited by Ryou.2398)

L2P - I did HOT Why can't you?

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

Casual

People keep using that word, without understanding what it means.

Casual is a distinction in amount played, not skill brought to the table.

I would argue that the meaning of some words, like casual, is so subjective as to be a useless term for debates. Even if we take it as a distinction in amount played, where is the line? How much do you have to play to go from casual to ..elite?

I value any attempt to clarify something but I think in the case of ‘casual’ we’re doomed to haggle over the meaning, if we’re looking for an absolute one. I think the only use we’re going to get out of it is in relative comparisons; e.g. Person X plays Y hours. I play Y + 5 hours, therefore person X is more casual than me.

Apart from that, I agree with the rest of your post and I do (now) enjoy the difficulty of HOT. It’s even got me excited to see what the next expansion might bring and.. if it might be a little harder still.

EDIT: typo

It doesnt matter, casual has an actual definition you use the word within the realm of the actual definition, not something based off ones opinion.

Does revenant play like a battlemage?

in Revenant

Posted by: Ryou.2398

Ryou.2398

This is mostly why I chose guardian but the weapons seem boring to me lately, I guess the animations just feel to slow to me, and I started a rev and really enjoy how much faster they feel and look, but im wondering how do they play later on? Also are they based around condition or burst? Im not really a fan of condition dps.

People not using CC

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

Cc is not a hard concept to grasp, I understand it in my first mmorpg with no issues, and learned how to use it when needed, if anything this game tells you as clear as day what your skills and traits do, really how much more simple can it be?

I hate HOT but want to enjoy it

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

I love playing GW2 core. Its a masterpiece in many ways.

In HOT my typical experience is:
1) need mastery and hero points
2) find some on map i dont have yet
3) get killed on way to new spot
(Or killled when i get there)

I feel like a big chicken as i dash and run away from mobs
Only to get swarmed and eaten by a bunch of baby raptors.

What am i doing wrong? Does anybody find this fun?

Any advice would be appreciated as id like to enjoy hot.

Thanks
Gf

So you dont like progression? Im sorry but it doesnt sound like rpgs are your cup of tea, I love those aspects of the game. Im only talking about your concern masteries and exploration.

a normal RPG would give the player the tools , to play the content
earning the rights, to play the content, is simply content stretching
thats a bad thing

How do you not have the tools? He said he doesnt like the masteries and sense of unlocking therefore, that tells they dont like a sense of progression which what is an rpg, you have the lfg tool, just because you cannot solo everything doesnt mean you dont have the tools:)

Im not trying to be rude its just how this sounds to me.

of course i like progression, but in this case, the annoyance is simply too much , to get the progression
much of the map is simply unavailable, unless you have all the relevant masteries
and, you can only GET those masteries, by playing on those maps
this is bad design, and the first nerf showed us how it was received by the majority of players
later they will nerf it even more, but it wont help much
imagine the waiters at a restaurant started hiding the chairs, and then told you to
“sit down and enjoy your meal”
i pay for entertainment..not annoyance

Actually, these maps are big and most events are doable without masteries in like VB, while exploring the map and doing Events and event chains while exploring will give enough EXP to continue to the places you can’t reach. Unless you run around avoid events and enemies you should not have been able to explore the map that you can explore without masteries without getting enough masteries to get to note places. Now the tricky part is to choose what mastery you want to learn. If you wanna max out gliding before anything else then you are doing it very wrong.

and thats the problem, i really hate events, so i dont do them
like i said, i like progression, but not for any price
BTW , if players really like some content, they will do it, regardless of the reward
much of the later content is purely reward based= its BAD content
proof? try nerfing the rewards, and see how many players will stay

You hate events? Is it just me or do you just not make much sense in this thread, events are a huge part of pve, and hot was for mostly pve, do you prefer hearts to level in pve then? And how is it bad design to earn stuff from those maps? Are you not doing the story line in hot or something?

This is why I question if you like rpgs, take for example some of the elder scrolls games, you needed to explore certain areas to find items, there are plenty of rpgs out there where you have static items until you unlock the area and explore it, in fact id say more then half the rpgs out there are like this. Its fine if you dont like rpgs or prefer them a certain way but dont call it bad design just because it isnt your prefrence.

WTH? should i adjust my opinion to YOUR preferences?
“bad design” is opinion , when its from one person
when metrics show the same, its not opinion, its a FACT
single player RPGs become stale very fast to me, i did dragon age a couple of times
didnt do ES, i dont like the artstyle

No I didnt say that at all but your complaining about rpg elements when clearly this is an mmorpg, im sorry if this sounds rude but its no ones else’s fault you didnt research the game before you bought it based on your prefrences or maybe you did and it just appeared different to you from reviews or whatever you may have watched and read.

I didnt say anything about these being mine either but these prefrences are standards in rpgs that was my point. Also you said it was a bad design when in fact it isnt, it may be a bad design in your opinion but thats because you dont prefer these kind of rpg elements therefor you where not clear and simply stating its bad design.

yep, i clearly hate RPGS
played wow for roughly 5 years, since vanilla, bought and played all the expansions
i have over 20 characters in this game too
aion, FF14, STO, LOTRO , i at least tried most of the big mmos
currently im mostly raiding in DCUO
hell, i even bought, and played the division, and i really suck at shooters
and im telling you: this expansion is nowhere near the core game
it might as well be a different game

I dont think you understand what I said originally in every single one of those mmorpgs you still have to get certain gear and things before you can access certain content, that is essentially the same thing behind mastery unlocks or any real rpg element for that matter.

oh, i understand completely
do A to get B, thats how these games work
the problem here, is that A is overwhelming, and B is the opposite
its always bad for a game, when the player thinks" why the hell am i doing this?"
when progression gets too hard , or slow, most players dont research, or"git gud"
they just log on to an easier game

How is a more overwhelming in this mmo compared to those others? Thats just not true, you do know masteries are account bound right?

i know..do YOU know, what those masteries are needed for?
to unlock the "open world " of maguma jungle…that i had to pay for in the first place
this is the way of a F2P mmo, but they used it on their B2P expansion
this will bite them, when the next expansion comes out
no matter how good it is, it will sell even worse, than hot did

It’s not going to bite them. It’s called progression. Only a small percentage of the masteries are required to unlock the zones and those go pretty fast. You don’t need most of them. The most important ones, arguably are the lowest ones. The rest you can do at your leisure.

And the way of the free to play MMO isn’t to gate of content. The way of the free to play MMO is to gate of content for extra pay. This is different.

Most games make you level to get to the content, and this isn’t really that much different. That is to say, in most MMOs, you can’t access content until you go through something else. WoW is like that. Every MMO I can think of is like that.

The only difference here is that your stats don’t go up when you do it. But I don’t understand how this is different than leveling in other MMOs when expansions come out, so I have no clue why you think there’d be a backlash.

In fact, in most MMOs it’s even worse, because in most MMOs after you get to max level, you then have to start getting gear to progress, which is RNG based and limited to raids.

Well I have nothing to add, you covered everything I was trying to say, I just want people to think outside the box and realize a sense of progression is a good thing, instant gratification really isnt.

I hope the op does change his mind and enjoys it, I wish you the best op.

How is thief?

in Thief

Posted by: Ryou.2398

Ryou.2398

I only have a level 80 guardian at the moment but lately ive been really wanting someting more fast paced, I really like the guardians hybrid of support/dps but to be honest allot of weapons just feel super slow when what id like so im considering thief just in case I decide I dont enjoy my guard anymore.

The biggest draw for me is the daredevil since it looks very martial arts like, anyways how is the build diversity right now in pve? How are they doing in pvp as well?

Thanks all!

Sp why is 1hsword bad now?

in Guardian

Posted by: Ryou.2398

Ryou.2398

Well people swear by mace but its a melee weapon man all this posts are making me wonder if playing a guard was really the right choice, ive already spent money on him.

Develop your own opinions. It’ll work out better for everyone.

I do but it doesnt change what I said for many.

Sp why is 1hsword bad now?

in Guardian

Posted by: Ryou.2398

Ryou.2398

Oh, I was refering to why people don’t run 1h sword much now. Too many projectiles for a melee weapon. Needs a pretty massive overhaul tbh (along with every other guard weapon except LB and focus).

Well people swear by mace but its a melee weapon man all this posts are making me wonder if playing a guard was really the right choice, ive already spent money on him.

Sp why is 1hsword bad now?

in Guardian

Posted by: Ryou.2398

Ryou.2398

Cause everything and their mother has reflects and projectile absorbs now.

Mace doesnt have any of that…..

Sp why is 1hsword bad now?

in Guardian

Posted by: Ryou.2398

Ryou.2398

Everyone swears by mace, but I cant stand it, its to slow.

I hate HOT but want to enjoy it

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

I love playing GW2 core. Its a masterpiece in many ways.

In HOT my typical experience is:
1) need mastery and hero points
2) find some on map i dont have yet
3) get killed on way to new spot
(Or killled when i get there)

I feel like a big chicken as i dash and run away from mobs
Only to get swarmed and eaten by a bunch of baby raptors.

What am i doing wrong? Does anybody find this fun?

Any advice would be appreciated as id like to enjoy hot.

Thanks
Gf

So you dont like progression? Im sorry but it doesnt sound like rpgs are your cup of tea, I love those aspects of the game. Im only talking about your concern masteries and exploration.

a normal RPG would give the player the tools , to play the content
earning the rights, to play the content, is simply content stretching
thats a bad thing

How do you not have the tools? He said he doesnt like the masteries and sense of unlocking therefore, that tells they dont like a sense of progression which what is an rpg, you have the lfg tool, just because you cannot solo everything doesnt mean you dont have the tools:)

Im not trying to be rude its just how this sounds to me.

of course i like progression, but in this case, the annoyance is simply too much , to get the progression
much of the map is simply unavailable, unless you have all the relevant masteries
and, you can only GET those masteries, by playing on those maps
this is bad design, and the first nerf showed us how it was received by the majority of players
later they will nerf it even more, but it wont help much
imagine the waiters at a restaurant started hiding the chairs, and then told you to
“sit down and enjoy your meal”
i pay for entertainment..not annoyance

Actually, these maps are big and most events are doable without masteries in like VB, while exploring the map and doing Events and event chains while exploring will give enough EXP to continue to the places you can’t reach. Unless you run around avoid events and enemies you should not have been able to explore the map that you can explore without masteries without getting enough masteries to get to note places. Now the tricky part is to choose what mastery you want to learn. If you wanna max out gliding before anything else then you are doing it very wrong.

and thats the problem, i really hate events, so i dont do them
like i said, i like progression, but not for any price
BTW , if players really like some content, they will do it, regardless of the reward
much of the later content is purely reward based= its BAD content
proof? try nerfing the rewards, and see how many players will stay

You hate events? Is it just me or do you just not make much sense in this thread, events are a huge part of pve, and hot was for mostly pve, do you prefer hearts to level in pve then? And how is it bad design to earn stuff from those maps? Are you not doing the story line in hot or something?

This is why I question if you like rpgs, take for example some of the elder scrolls games, you needed to explore certain areas to find items, there are plenty of rpgs out there where you have static items until you unlock the area and explore it, in fact id say more then half the rpgs out there are like this. Its fine if you dont like rpgs or prefer them a certain way but dont call it bad design just because it isnt your prefrence.

WTH? should i adjust my opinion to YOUR preferences?
“bad design” is opinion , when its from one person
when metrics show the same, its not opinion, its a FACT
single player RPGs become stale very fast to me, i did dragon age a couple of times
didnt do ES, i dont like the artstyle

No I didnt say that at all but your complaining about rpg elements when clearly this is an mmorpg, im sorry if this sounds rude but its no ones else’s fault you didnt research the game before you bought it based on your prefrences or maybe you did and it just appeared different to you from reviews or whatever you may have watched and read.

I didnt say anything about these being mine either but these prefrences are standards in rpgs that was my point. Also you said it was a bad design when in fact it isnt, it may be a bad design in your opinion but thats because you dont prefer these kind of rpg elements therefor you where not clear and simply stating its bad design.

yep, i clearly hate RPGS
played wow for roughly 5 years, since vanilla, bought and played all the expansions
i have over 20 characters in this game too
aion, FF14, STO, LOTRO , i at least tried most of the big mmos
currently im mostly raiding in DCUO
hell, i even bought, and played the division, and i really suck at shooters
and im telling you: this expansion is nowhere near the core game
it might as well be a different game

I dont think you understand what I said originally in every single one of those mmorpgs you still have to get certain gear and things before you can access certain content, that is essentially the same thing behind mastery unlocks or any real rpg element for that matter.

oh, i understand completely
do A to get B, thats how these games work
the problem here, is that A is overwhelming, and B is the opposite
its always bad for a game, when the player thinks" why the hell am i doing this?"
when progression gets too hard , or slow, most players dont research, or"git gud"
they just log on to an easier game

How is a more overwhelming in this mmo compared to those others? Thats just not true, you do know masteries are account bound right?

I hate HOT but want to enjoy it

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

I love playing GW2 core. Its a masterpiece in many ways.

In HOT my typical experience is:
1) need mastery and hero points
2) find some on map i dont have yet
3) get killed on way to new spot
(Or killled when i get there)

I feel like a big chicken as i dash and run away from mobs
Only to get swarmed and eaten by a bunch of baby raptors.

What am i doing wrong? Does anybody find this fun?

Any advice would be appreciated as id like to enjoy hot.

Thanks
Gf

So you dont like progression? Im sorry but it doesnt sound like rpgs are your cup of tea, I love those aspects of the game. Im only talking about your concern masteries and exploration.

a normal RPG would give the player the tools , to play the content
earning the rights, to play the content, is simply content stretching
thats a bad thing

How do you not have the tools? He said he doesnt like the masteries and sense of unlocking therefore, that tells they dont like a sense of progression which what is an rpg, you have the lfg tool, just because you cannot solo everything doesnt mean you dont have the tools:)

Im not trying to be rude its just how this sounds to me.

of course i like progression, but in this case, the annoyance is simply too much , to get the progression
much of the map is simply unavailable, unless you have all the relevant masteries
and, you can only GET those masteries, by playing on those maps
this is bad design, and the first nerf showed us how it was received by the majority of players
later they will nerf it even more, but it wont help much
imagine the waiters at a restaurant started hiding the chairs, and then told you to
“sit down and enjoy your meal”
i pay for entertainment..not annoyance

Actually, these maps are big and most events are doable without masteries in like VB, while exploring the map and doing Events and event chains while exploring will give enough EXP to continue to the places you can’t reach. Unless you run around avoid events and enemies you should not have been able to explore the map that you can explore without masteries without getting enough masteries to get to note places. Now the tricky part is to choose what mastery you want to learn. If you wanna max out gliding before anything else then you are doing it very wrong.

and thats the problem, i really hate events, so i dont do them
like i said, i like progression, but not for any price
BTW , if players really like some content, they will do it, regardless of the reward
much of the later content is purely reward based= its BAD content
proof? try nerfing the rewards, and see how many players will stay

You hate events? Is it just me or do you just not make much sense in this thread, events are a huge part of pve, and hot was for mostly pve, do you prefer hearts to level in pve then? And how is it bad design to earn stuff from those maps? Are you not doing the story line in hot or something?

This is why I question if you like rpgs, take for example some of the elder scrolls games, you needed to explore certain areas to find items, there are plenty of rpgs out there where you have static items until you unlock the area and explore it, in fact id say more then half the rpgs out there are like this. Its fine if you dont like rpgs or prefer them a certain way but dont call it bad design just because it isnt your prefrence.

WTH? should i adjust my opinion to YOUR preferences?
“bad design” is opinion , when its from one person
when metrics show the same, its not opinion, its a FACT
single player RPGs become stale very fast to me, i did dragon age a couple of times
didnt do ES, i dont like the artstyle

No I didnt say that at all but your complaining about rpg elements when clearly this is an mmorpg, im sorry if this sounds rude but its no ones else’s fault you didnt research the game before you bought it based on your prefrences or maybe you did and it just appeared different to you from reviews or whatever you may have watched and read.

I didnt say anything about these being mine either but these prefrences are standards in rpgs that was my point. Also you said it was a bad design when in fact it isnt, it may be a bad design in your opinion but thats because you dont prefer these kind of rpg elements therefor you where not clear and simply stating its bad design.

yep, i clearly hate RPGS
played wow for roughly 5 years, since vanilla, bought and played all the expansions
i have over 20 characters in this game too
aion, FF14, STO, LOTRO , i at least tried most of the big mmos
currently im mostly raiding in DCUO
hell, i even bought, and played the division, and i really suck at shooters
and im telling you: this expansion is nowhere near the core game
it might as well be a different game

I dont think you understand what I said originally in every single one of those mmorpgs you still have to get certain gear and things before you can access certain content, that is essentially the same thing behind mastery unlocks or any real rpg element for that matter.

I hate HOT but want to enjoy it

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

I love playing GW2 core. Its a masterpiece in many ways.

In HOT my typical experience is:
1) need mastery and hero points
2) find some on map i dont have yet
3) get killed on way to new spot
(Or killled when i get there)

I feel like a big chicken as i dash and run away from mobs
Only to get swarmed and eaten by a bunch of baby raptors.

What am i doing wrong? Does anybody find this fun?

Any advice would be appreciated as id like to enjoy hot.

Thanks
Gf

So you dont like progression? Im sorry but it doesnt sound like rpgs are your cup of tea, I love those aspects of the game. Im only talking about your concern masteries and exploration.

a normal RPG would give the player the tools , to play the content
earning the rights, to play the content, is simply content stretching
thats a bad thing

How do you not have the tools? He said he doesnt like the masteries and sense of unlocking therefore, that tells they dont like a sense of progression which what is an rpg, you have the lfg tool, just because you cannot solo everything doesnt mean you dont have the tools:)

Im not trying to be rude its just how this sounds to me.

of course i like progression, but in this case, the annoyance is simply too much , to get the progression
much of the map is simply unavailable, unless you have all the relevant masteries
and, you can only GET those masteries, by playing on those maps
this is bad design, and the first nerf showed us how it was received by the majority of players
later they will nerf it even more, but it wont help much
imagine the waiters at a restaurant started hiding the chairs, and then told you to
“sit down and enjoy your meal”
i pay for entertainment..not annoyance

Actually, these maps are big and most events are doable without masteries in like VB, while exploring the map and doing Events and event chains while exploring will give enough EXP to continue to the places you can’t reach. Unless you run around avoid events and enemies you should not have been able to explore the map that you can explore without masteries without getting enough masteries to get to note places. Now the tricky part is to choose what mastery you want to learn. If you wanna max out gliding before anything else then you are doing it very wrong.

and thats the problem, i really hate events, so i dont do them
like i said, i like progression, but not for any price
BTW , if players really like some content, they will do it, regardless of the reward
much of the later content is purely reward based= its BAD content
proof? try nerfing the rewards, and see how many players will stay

You hate events? Is it just me or do you just not make much sense in this thread, events are a huge part of pve, and hot was for mostly pve, do you prefer hearts to level in pve then? And how is it bad design to earn stuff from those maps? Are you not doing the story line in hot or something?

This is why I question if you like rpgs, take for example some of the elder scrolls games, you needed to explore certain areas to find items, there are plenty of rpgs out there where you have static items until you unlock the area and explore it, in fact id say more then half the rpgs out there are like this. Its fine if you dont like rpgs or prefer them a certain way but dont call it bad design just because it isnt your prefrence.

WTH? should i adjust my opinion to YOUR preferences?
“bad design” is opinion , when its from one person
when metrics show the same, its not opinion, its a FACT
single player RPGs become stale very fast to me, i did dragon age a couple of times
didnt do ES, i dont like the artstyle

No I didnt say that at all but your complaining about rpg elements when clearly this is an mmorpg, im sorry if this sounds rude but its no ones else’s fault you didnt research the game before you bought it based on your prefrences or maybe you did and it just appeared different to you from reviews or whatever you may have watched and read.

I didnt say anything about these being mine either but these prefrences are standards in rpgs that was my point. Also you said it was a bad design when in fact it isnt, it may be a bad design in your opinion but thats because you dont prefer these kind of rpg elements therefor you where not clear and simply stating its bad design.

(edited by Ryou.2398)

Please, a clear statement re: AFK farming.

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

After reading more posts I see people are talking about tons of necros around but to be honest ive never seen this, I see a few but not as many as some are claiming. However if its as bad as they say then yea I do actually kind of have an issue with it, I can understand if one doesnt have the time like maybe doing some kind of work at the same time but if they are at their pc that isnt exactly afk.

And no I dont do afk farming nor ever have in an mmo, I dont even have a necro and my ranger isnt even level 20.
After reading more posts I see people are talking about tons of necros around but to be honest ive never seen this, I see a few but not as many as some are claiming.

(edited by Ryou.2398)

So what are good dh specs for pve?

in Guardian

Posted by: Ryou.2398

Ryou.2398

Finally unlocking traits for my elite spec and curious as to what others are using, is the smite condition valor still decent or does everyone tend to go for more burning stuff?

So everyone just runs in bserker gear?

in Players Helping Players

Posted by: Ryou.2398

Ryou.2398

Reagardles how anyone feel about this topic, in the end there is no real issue. Because if you want to do your own thing and have your own stats, doing no dps and only cast empower through a whole dungeon, you can. But for that to happen you have to make your own group, were you tell them that this is what the group is all about. This way you can do it in any way you want and issue is solved.

The players asking for speedruns and zerker gear have as much right as you do to make their own groups and state what they want with it. If you join it you are expected to havve what it asks for or you will get kicked out. Just as you would kick someone out if they complaint about your no gear and only empower dungeon-run. It is all about respecting all players right to decide how they want to make their groups for what ever reason they fins is important to them.

As for your statement about smother dungeons, i don’t really agree. The dungeons are made for 5 people to manage without tank, healer or need of dying. Therfor there really are no need or support in the dungeon. And if there was, then most classes can share hp, regen, block or what not for that short period of time.

When did I say they didnt have a right? In fact no one said that. Thats fine you do not have to agree but I do know people who disagree with you on these things, and no one said sacrifice all of their dps for support either. And your last statement does not make sense, there is a reason why a guardian has more blocks, heals, and that kind of support then other classes while a mesmer has more utility and so on.

Also we arent only discussing dungeons here and ive heard higher level fractuals take a different approach then beserker.

I hate HOT but want to enjoy it

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

I love playing GW2 core. Its a masterpiece in many ways.

In HOT my typical experience is:
1) need mastery and hero points
2) find some on map i dont have yet
3) get killed on way to new spot
(Or killled when i get there)

I feel like a big chicken as i dash and run away from mobs
Only to get swarmed and eaten by a bunch of baby raptors.

What am i doing wrong? Does anybody find this fun?

Any advice would be appreciated as id like to enjoy hot.

Thanks
Gf

So you dont like progression? Im sorry but it doesnt sound like rpgs are your cup of tea, I love those aspects of the game. Im only talking about your concern masteries and exploration.

a normal RPG would give the player the tools , to play the content
earning the rights, to play the content, is simply content stretching
thats a bad thing

How do you not have the tools? He said he doesnt like the masteries and sense of unlocking therefore, that tells they dont like a sense of progression which what is an rpg, you have the lfg tool, just because you cannot solo everything doesnt mean you dont have the tools:)

Im not trying to be rude its just how this sounds to me.

of course i like progression, but in this case, the annoyance is simply too much , to get the progression
much of the map is simply unavailable, unless you have all the relevant masteries
and, you can only GET those masteries, by playing on those maps
this is bad design, and the first nerf showed us how it was received by the majority of players
later they will nerf it even more, but it wont help much
imagine the waiters at a restaurant started hiding the chairs, and then told you to
“sit down and enjoy your meal”
i pay for entertainment..not annoyance

Actually, these maps are big and most events are doable without masteries in like VB, while exploring the map and doing Events and event chains while exploring will give enough EXP to continue to the places you can’t reach. Unless you run around avoid events and enemies you should not have been able to explore the map that you can explore without masteries without getting enough masteries to get to note places. Now the tricky part is to choose what mastery you want to learn. If you wanna max out gliding before anything else then you are doing it very wrong.

and thats the problem, i really hate events, so i dont do them
like i said, i like progression, but not for any price
BTW , if players really like some content, they will do it, regardless of the reward
much of the later content is purely reward based= its BAD content
proof? try nerfing the rewards, and see how many players will stay

You hate events? Is it just me or do you just not make much sense in this thread, events are a huge part of pve, and hot was for mostly pve, do you prefer hearts to level in pve then? And how is it bad design to earn stuff from those maps? Are you not doing the story line in hot or something?

This is why I question if you like rpgs, take for example some of the elder scrolls games, you needed to explore certain areas to find items, there are plenty of rpgs out there where you have static items until you unlock the area and explore it, in fact id say more then half the rpgs out there are like this. Its fine if you dont like rpgs or prefer them a certain way but dont call it bad design just because it isnt your prefrence.

I hate HOT but want to enjoy it

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

I love playing GW2 core. Its a masterpiece in many ways.

In HOT my typical experience is:
1) need mastery and hero points
2) find some on map i dont have yet
3) get killed on way to new spot
(Or killled when i get there)

I feel like a big chicken as i dash and run away from mobs
Only to get swarmed and eaten by a bunch of baby raptors.

What am i doing wrong? Does anybody find this fun?

Any advice would be appreciated as id like to enjoy hot.

Thanks
Gf

So you dont like progression? Im sorry but it doesnt sound like rpgs are your cup of tea, I love those aspects of the game. Im only talking about your concern masteries and exploration.

a normal RPG would give the player the tools , to play the content
earning the rights, to play the content, is simply content stretching
thats a bad thing

How do you not have the tools? He said he doesnt like the masteries and sense of unlocking therefore, that tells they dont like a sense of progression which what is an rpg, you have the lfg tool, just because you cannot solo everything doesnt mean you dont have the tools:)

Im not trying to be rude its just how this sounds to me.

So everyone just runs in bserker gear?

in Players Helping Players

Posted by: Ryou.2398

Ryou.2398

I think people tend to foget how long players are down in a fight as well and if everyone wipes that even takes more time, lets not forget its not fun to be down allot, its frustrating and gear that might help your survivability might make a more fun and smooth experience.

Unplayable Solo

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

well, thanks for posting this thread, OP, glad I saw it before buying the expansion now that there are character boosts…I sure don’t want to spend money on a game I can’t play if no one is available to play it with me!

Don’t believe everything you read on a forums.

Ditto, but this is true, pretty sure these guys never even venture into HoT, yet say its easy just to be spiteful.

That’s silly. I have a reasonably sized guild. Unless you think I’m lying, almost no one in my guild has any real issue with the difficulty of HoT.

We have one guy in his 60s who has vision problems who has difficulty with gliding and the 3d aspect. We have a couple of older people who need some help, again in their 60s. A guy with a computer so slow he might as well be running the game on a toaster., and that’s about it. Most people don’t really have that much of an issue.

I could show you personally if you don’t believe me.

I’m not even sure that’s possible is it?

Also i take it you have all masteries are in Ascended / Legendary gears and weapons.. So of course Hot will be easier..

I have Exotic gears and some green jewelry and well i just die in 2 to 3 hits from those frog things..

Its not like i never played GW2 before i spent a year and a half playing, my builds are out of date sure maybe but i’ve enjoyed all content Guildwars threw at me to a point.

I have tried to enjoy HoT but when your downed every mob you encounter your hands hurt from dodging and trying to survive obviously the game is no longer my cup of tea..

I left due to Fractals and Ascended stuff being added The difficulties and grind were imo was the direct opposite of what guildwars was about..

The break didn’t seem to fix anything here its basically been left to the hardcores and well not much else.

I haven’t even bothered logging in for 4 days now, and am probably just going to uninstall.

He also meant he can group with guildies everyone has an option to find a good guild there is a guild recruitment area on these forums and I think reddit has one as well, I havent checked but I know it has build ones and etc its not very active.

One of my gulidies saids he switches specs all the time depending on the content, maybe part of the issue is people are trying to use just one build for pve? I am just trying to help here, perhaps if you share your specs and gear someone might offer some help.

(edited by Ryou.2398)

Go have fun.

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

I’d love to “go have fun” but sometimes that’s difficult to do in HoT. I log in with the intent to do “x” in VB, but it’s nighttime, and I have to wait for it to be daytime or vice versa. Or I’m running around AB and Octovine pops up….ever tried doing Octovine with just 3-4 people? Or I want to do it, so I try to find a taxi when I get online, but all the taxi-ing maps are full all because my schedule doesn’t mesh with the HoT map schedules. It’s a really kittenty feeling when you can’t really do anything during the week because you can’t plan your schedule around a game.

I understand what you mean, but have you tried joining a big guild? I think people forget this is really an mmorpg, I can think some better casually fit games for people who dont have time for this kind of game, there are some wonderful multiplayer games out there people can try enjoy until you can get to a place where you they can play gw more frequently again.

I’ve been trying to grow mine, but its hard to compete with the larger guilds. I have tried joining a couple others, but ..we’ll just say they didn’t work out.

Thank you for essentially telling me that I need to take myself elsewhere because I’m an adult with responsibilities and don’t play for 8+ hours a day. Retirement is still a few decades off thanks.

Ok first of all 8 hours a day? No thats nonsense you can easily play an hour or two a day and get stuff done, just because you dont get it done in a week doesnt mean it isnt fun thats what an mmorpg is usually about, its meant to last you. I was not rude to you at all, it was a friendly suggestion, your taking this personally, and there is no reason for that kind of overreaction period.

Im sorry your an adult with responsibilities but allot of adults in my guild enjoy the way hot is now, Maybe that attitude is why you have problems with guilds ive joined a few and they are quite friendly and active. There is a guild forum and you can request a mature and friendly guild and you will likely find one.

Maybe the reason you dont have time to play is because your spending allot of time keeping up your own guild.

(edited by Ryou.2398)

Unplayable Solo

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

I’m a Daredevil, but i tried Ele, Ranger and Engie with all similar issues, i played GW2 for a year and a half and just returned two weeks ago because i purchased Heart of Thorns in a sale at EB games…

I very much regret it now and am considering looking for more casual mmo over GW2, its no longer enjoyable.

Maybe find some friends to play with, use LFG, join a guild.

Problem is, there’s no game that has the same quality as Guild Wars 2. GW2 is pretty unique and plays and feels unique.

GW2

Unique

Pick one.

Are there more MMORPG games with fluid combat movement? or with Jumping Puzzles?…

Not half as well as guild wars 2 in my opinion.

I hate HOT but want to enjoy it

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

I love playing GW2 core. Its a masterpiece in many ways.

In HOT my typical experience is:
1) need mastery and hero points
2) find some on map i dont have yet
3) get killed on way to new spot
(Or killled when i get there)

I feel like a big chicken as i dash and run away from mobs
Only to get swarmed and eaten by a bunch of baby raptors.

What am i doing wrong? Does anybody find this fun?

Any advice would be appreciated as id like to enjoy hot.

Thanks
Gf

So you dont like progression? Im sorry but it doesnt sound like rpgs are your cup of tea, I love those aspects of the game. Im only talking about your concern masteries and exploration.

Go have fun.

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

I’d love to “go have fun” but sometimes that’s difficult to do in HoT. I log in with the intent to do “x” in VB, but it’s nighttime, and I have to wait for it to be daytime or vice versa. Or I’m running around AB and Octovine pops up….ever tried doing Octovine with just 3-4 people? Or I want to do it, so I try to find a taxi when I get online, but all the taxi-ing maps are full all because my schedule doesn’t mesh with the HoT map schedules. It’s a really kittenty feeling when you can’t really do anything during the week because you can’t plan your schedule around a game.

I understand what you mean, but have you tried joining a big guild? I think people forget this is really an mmorpg, I can think some better casually fit games for people who dont have time for this kind of game, there are some wonderful multiplayer games out there people can try enjoy until you can get to a place where you they can play gw more frequently again.

Go have fun.

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

Op, your post isn’t motivating. It is condescending and insulting of other players point of view.

I am sorry, not my intention.

Of course it was your intention. How can this para be construed as anything other than insulting? :

I mean, what’s wrong with you guys? What kind of spoiled players are you? You’re so used to be given all you want all the time that when some game doesn’t fit in ALL your little expectations and desires you’ll just complain and whine and complain some more, even cry out loud and make an absurd show of yourself until you’re heard? Babies do that.

I dont agree with the op, I didnt realized he deleted it at first but he does have a point, there are players who are use to getting things handed to them because of the way many casual games can be today, its not thier fault or anything, but thats the only thing he may be correct in. Instant gratification is something allot of gamers completely disagree with, however we do not mind it for people who dont have any time to play and I mean literally not those who choose to spend loads of time on other hobbies over it and complain they cannot have it now.

If you could add a profession of your choice

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

Anything that uses rifles and pistols as there main weapon choices and not Warriors or Engineers.

This isnt something likely to happen because they already have the engineer class. But I can see maybe a class that enchances guns with magic, maybe some kind of occult magic or something, perhaps they can toss symbols on the ground to slow enemies and snipe at max range. But I dont think it would be lore friendly.

Personally id love to see a real battlemage or spellsword class.

[Suggestion] Guardian Balance

in Guardian

Posted by: Ryou.2398

Ryou.2398

Im still learning but it seems there isnt allot of room for building around dps from symbols, I would love to see some more from that kind of playstyle.

Except nobody stands in a symbol in PvP unless they miraculously got stunned or cced in it.

I didnt say for pvp though I mostly meant for pve:)

[Suggestion] Guardian Balance

in Guardian

Posted by: Ryou.2398

Ryou.2398

Im still learning but it seems there isnt allot of room for building around dps from symbols, I would love to see some more from that kind of playstyle.

So everyone just runs in bserker gear?

in Players Helping Players

Posted by: Ryou.2398

Ryou.2398

Have to do that discussion about once a week. Most of the phrases already got mentioned above. The line I read the most: “If you want to support you group, go zerk/meta. The more damage your party does, the faster the mob/boss dies and then you need neither a tank nor a healer.” – Berzerker 101.

There are countless of situations out there, especially in PvE where this strategy leads to a wipe and in many cases in several wipes as people refuse to change combat-strategy. Boring, exhausting, annoying. But this is a free place. People can play whatever they like. And if most people want to go meta, then most people go meta.

If you, for what reason ever, decide to leave the path of strength you sooner or later face a situation where most of your group is downed or dead. According to berzerker 101, you should die as well. If your gear and skills prevent you from that you have to decide wether you help your allies or not. If you help your allies, you will be blamed for ruining the dps, and if you cannot prevent the wipe you are the only reason for that.

If you decide to leave the dead ones dead, as they are mostly gc-builds and would die again quickly. You are blamed for elitism, arrogance and selfishness. As you may have noticed, you can only lose. If you succeed where others fail, they only have the chance to blame you. Meta/zerk is by definition foolproof.

The biggest problem people have with, e. g. toughness stats, it increases aggro. Mechanics say the bosses go for the guys which have the highest toughness. So the majority tries to avoid skilling toughness. Most go for vitality instead. The big problem with this strategy is, if all people in the group spend 0 points for toughness, the boss will choose one of them as target. And when endurance and active-defenses are depleted, this guy is dead. The berzerkers are aware of this and hope, the boss is dead before that happens. Sometimes it works, sometimes not. That is life.

There are people out there, me included, who give a kitten about berzerker/meta configurations (I wrote k-i-t-t-e-n to troll the stuipd filter). If you want do walk that path as well, you may gather more new enemies than friends. You have to withstand a lot of criticism and you are blamed for failures more often than other people. Where we have to prove our worth in a party by actions and skill, other just have to link their gear.

Im confused thats the opposite of elitism, elitism is only accepting certain builds, by doing something else that isnt meta isnt an elitism attitude, but if you know it doesnt help your group yes that is selfish.

So everyone just runs in bserker gear?

in Players Helping Players

Posted by: Ryou.2398

Ryou.2398

This is something I wrote about a long time ago.

The short version is this:

#1: Running in berserker gear isn’t much harder than other gear sets. There are technically more efficient stat distributions (soldier, marauder come to mind), but in the end this simple fact remains: the ratios of damage to durability in this game are close, and each class is designed to be sufficiently survivable with no additional stat investments. When you get defensive stats, you loose offensive capability, and so the enemy lives longer and deals more damage in response. This means that the more durable gearsets aren’t actually easier, they just take longer.

#2: Active defenses are king. The ability to dodge, block, reflect, evade, blind, cripple, blur, and break bars makes it so there are countless ways to avoid damage that don’t involve getting hit. Even if you do get hit, there are heal skills to wash away the damage.

#3: Dead deal no DPS, and they give great rewards too. The faster something dies, the faster you get its drops, the faster you can go do something else that gives more rewards. Make no mistake, when berserker gear tears through content 50% faster than other gear types, it also gets 50% more rewards. It also means your teammates get more rewards, too. If you have a limited window of playtime, this also means that you get to do more in that window.

Ok but ive played many mmorpgs, and every class using pure dps gear was far from meta, regardless of the enemies living longer, now maybe thats the case in this mmorpg but im stating just because something lives longer doesnt mean it decreases chances of survivability with the right support/classes.

But the drop thing makes sense I guess, im a little dissapointed since every class is using nearly the same kind of gear but I guess thats just the way it is, atleast for now hopefully it will change. But it doesnt seem likely since as you said drops are better the faster the enemies drop.

So everyone just runs in bserker gear?

in Players Helping Players

Posted by: Ryou.2398

Ryou.2398

This thread makes me feel nostalgic, it’s so… 2012/13.

To sum up what was already writen over and over the past years again:
- support in GW2 comes mainly from traits and skills, not from gear
- talking about PvE, thanks to active combat defensive stats are simply not needed; consider them training-wheels or the lazy man’s choice (exclusion: raids if you’re the tank or healer)
- WvW is a total different cup of tea. there’s definetly room and good use for all kind of gear choices

And on a side note- did it really take you 8 (!) months to figure this out, OP?

Well thats good pvp has more room for different gear, and of course not I tried to get into this long ago and didnt play long, just recently ive been playing and really got into it and buy hot, why are you looking up my stuff anyways? Thanks for the information, I think……

No offense, but since this is such an ooooooold topic that got discussed a gazillion times already, I simply wasn’t sure if it’s just another troll post of someone that is already playing for years and thinks it’s funny to bring up issues that we’ve been over and over (and over…) again. A look in the post history can be quite enlightening in such cases

None taken:) But is that wink sarcasm lol? I dont troll and thats an odd topic for trolling if you ask me.

Staff Elementalist skills dont use staff?

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

I’m now a bit worried that the peasants will find out that my staff is purely for show, and then they’ll be much harder to intimate and oppress…

Lol!

Staff Elementalist skills dont use staff?

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

Forget all that wussy staff animations stuff, battlemage animations is the way to go! https://www.youtube.com/watch?v=V4UfAL9f74I

(edited by Ryou.2398)

I'm being harassed by pvpbank.com

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

I dont recall ever getting one, or maybe I just didnt see it. Wow I wonder why your getting so many.

So everyone just runs in bserker gear?

in Players Helping Players

Posted by: Ryou.2398

Ryou.2398

This thread makes me feel nostalgic, it’s so… 2012/13.

To sum up what was already writen over and over the past years again:
- support in GW2 comes mainly from traits and skills, not from gear
- talking about PvE, thanks to active combat defensive stats are simply not needed; consider them training-wheels or the lazy man’s choice (exclusion: raids if you’re the tank or healer)
- WvW is a total different cup of tea. there’s definetly room and good use for all kind of gear choices

And on a side note- did it really take you 8 (!) months to figure this out, OP?

Well thats good pvp has more room for different gear, and of course not I tried to get into this long ago and didnt play long, just recently ive been playing and really got into it and buy hot, why are you looking up my stuff anyways? Thanks for the information, I think……

So everyone just runs in bserker gear?

in Players Helping Players

Posted by: Ryou.2398

Ryou.2398

That sounds kind of silly, its either more optimal or its not because there would be no point in using gear at all, there has to be different types of gear for a reason.

So everyone just runs in bserker gear?

in Players Helping Players

Posted by: Ryou.2398

Ryou.2398

I have people saying everyone should be foucsing on dps in groups and that just doesnt sound right to me, cant you do more support stuff if you want?

HoT vs Core = Unfair Advantage.

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

You had 3 years of this game without needing to spend more than the $50 or less you spent when you got it. Yes, getting HoT does give you an advantage over the people who don’t have it for things like PvP and WvW.

What you need to realize is that Arenanet is a company that has to make money to stay in business, things like expansion help them keep the servers up and keep paying their employees. Either get the expansion and enjoy the new content or don’t get it and don’t enjoy it lol.

The way I see it is this, if you buy a brand new car 3 years ago, then they come out with a new model that has a million more features this year, why do you feel entitled to get those million features added to your car for no cost? You won’t get it, dealer will laugh at you.

I will gladly pay for more frequent expansions as long as they are a decent size like hot.

Im looking for other dps builds or hybird.

in Guardian

Posted by: Ryou.2398

Ryou.2398

as they have stated, they didn’t give you a burning build, hence you don’t need condi gear. you’ll want zerkers for raw dps with these, if you’re having problems keeping up, maybe some P/T/V rings/trinks…but practice with zerkers makes you a better player.

Im curious about burning builds again, retalation doesnt seem to do much.

Unplayable Solo

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

Just keep in mind that not everyone has the time to grind for the best gear but enjoy playing it a few hours each week. And if those hours do not line up with a lot of players being on the same map at the same time you basicly will never progres. Mastery points is basicly anet’s way of adding extra leveling but it forces players to do things they dont like in the game. If this information was added before buying the expansion i dont think many players would have gotten it. Its sad to see.

And that is why they add things for both kinds of crowds, it doesnt say this game is only meant for one kind of people, it isnt forcing anyone, if you really feel like your missing out there are nice single player games, because mmorpgs are meant to have allot to do. If they take out mastery points or make them level super fast it will likely feel like less incentive for most.

If someone literally only have 2 hours a week to play, then I dont understand why anyone would want to try to play an mmo, thats just not enough time.

What class you like to see in later DLCs?

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

I would also love a bard class, maybe a kind of melee duelist which means single blade character with fancy agile moves and playing some instruments in one hand, while a lute or drum requires 2 hands.

What class you like to see in later DLCs?

in Guild Wars 2 Discussion

Posted by: Ryou.2398

Ryou.2398

A true battlemage or spellsword enough said.

Im looking for other dps builds or hybird.

in Guardian

Posted by: Ryou.2398

Ryou.2398

Alright so ppl are trying to say burn spec is bad now? Im confused, also dont I want some condition gear if im focusing on bunring?

Unplayable Solo

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

The design of the HoT maps is such that you really need people to be out there playing to get much done. I had a much easier time soloing empty core Tyria maps than I ever had trying to get anything done in an empty HoT map. So much is dependent on the group events, so I understand where you’re coming from.

I get why they want a lot of group stuff in this game. It’s design is much less solo-friendly than many other games, like LOTRO and SWTOR, for example, which are extremely solo-friendly.

My main strategy for dealing with this game is to do everything I want to do while everyone else is still doing it. I’ve ended up deserting many of my alts as a result of certain map designs, unfortunately. I only have time to get 1-3 characters through content, usually, before the content is ditched by the majority. I try to minimize taxiing as much as possible because I dislike it and consider it to be bad game design.

I like having the option of soloing content since it means I’m not dependent on other peoples’ playstyles and schedules, but I’ve accepted that this game is never going to be that way for me. It’s obvious to me that the HoT maps are where they’re going with content style now.

Basically, if I want to get things done on a game without having to depend on other peoples’ schedules and whims, I play another game.

Thats what I do, plenty of great single player rpgs I need to play and finish.

Unplayable Solo

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

Im not trying to be rude here but from my understanding heart of thornes was meant for group content in the first place, the content needs to lasts for one, for two its meant to be an mmorpg, for three it was meant to be challenging/rewarding. we can solo enough content in this game as it is, I get people like the option so solo. But it sounds like some people here want a single player game.

No people want the option to play solo, all through the story and map content, i understand dungeons, fractals and raids are group content and i’m cool with group content being in open world but the map completions, the getting around for fun, most events should be complete-able solo as well as grouped…

So all types of customers can enjoy the content, if not then half the player base is doing things they don’t want to or worse actively avoiding it.

Sure i can’t complete shatterer solo, but i can save a town from harpies solo, in Hot i can’t even do that most times, i’m dead.

I can’t even kill a veteran mushroom solo without going downed state a few times then dying..

But why cant it be mostly for group content? If we constantly have the option to solo then grouping isnt encouraged therefor the social construct of an mmo is void, this is all endgame stuff and is suppose to be challenging. I understand your frustration but again this is an mmo and just because your use to soloing everything but instances doesnt mean everything else needs an option for solo.

Im not saying its not ok to want an option to solo but there are plenty of mmorpgs on the market if you want a more solo friendly experience. Let us have what little group content we have in an mmorpg for once, mmorpgs have been getting further and further away from this.

(edited by Ryou.2398)

Necros im coming for you.

in Necromancer

Posted by: Ryou.2398

Ryou.2398

Lol awesome responses, but fear the GUARDIAN RARR.

People not using CC

in Guild Wars 2: Heart of Thorns

Posted by: Ryou.2398

Ryou.2398

Im still new to the game but ive been playing mmos forever, of course with some very long breaks in between but something I have learned about newer mmorpgs is no one wants to try out different ways to play together its always max dps, max dps, max dps, im sorry but usually this is not the only way to play, while this game does seem to stray away from roles it doesnt seem like it does completely, someone explained to be in the game like this, there isnt a tank but there is a bruiser who does higher dps but can take punishment.

Why would anet give certain classes all these tools if they didnt want it to happen? Look at all the support the guardian can give for example, maybe its bruiser, support like boons or cc, and utility? But as I said im still new and learning but maybe someone can clear this up who has allot of experience experienmenting with different kinds of groups?

Builds do you all usually use for dungeons?

in Guardian

Posted by: Ryou.2398

Ryou.2398

Low levels and higher?

Im looking for other dps builds or hybird.

in Guardian

Posted by: Ryou.2398

Ryou.2398

I think it’s just a matter of terminology. No one should consider the first build I posted as a proper burning build, even if there are elements in it that take advantage of burning because the main damage component is not a result of the burning condition or their is no efforts in that build to extend the burning condition or it’s damage. It simply recognizes that Guardians burn and their are great multipliers conditional on burning.

I recommend that if you desire even less ‘burning’ than the build I gave gives you, just drop Fiery Wrath and Radiance altogether, otherwise, your just wasting traits you won’t be using since you seem to want to minimize your burning elements of a DPS build.

Thank you for the advice, but it does make sense they work together so ill likely use the build you linked or something like it, again thank you I do appreciate it.

Im looking for other dps builds or hybird.

in Guardian

Posted by: Ryou.2398

Ryou.2398

Nothing wrong with retaliation but even if you want to make a retal damage build, you’re going to want a reliable, on demand way to get Retal (Virtues) and you’re still going to take Radiance for Retribution and use Active VoJ.

Damage and burning on Guardian go together like Peaches and Cream. Perhaps if you play around with that editor, you can show us what kind of build you are thinking of.

I see what your saying but like I said I didnt mean no burning at all so I dont see what the issue is, I also said a non burning build I dont see how it can be any more clearer.

The issue is you’re not being very clear in what you’re wanting, from the builds he’s offering you.

While burning is something that will happen, it’s in no way your primary damages. Burning (the small bit of it) is definitely something you’d want to have because it will give you damage modifiers.. that increases raw power dps.

So again, what is it about the build you don’t like and what is it you’re trying to achieve?

No the issue is your not understanding anything ive said, I essentially said anything but a pure burning build thats it, your making it way more complicated then it needs to be, I said thank you and stopped asking for advice so why continue this?